Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 15:48:52 Player: Asp Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (292) 292 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1297 Bonus ------- None Cogmind --------- Core Integrity 232/400 Matter 280/300 Energy 249/265 System Corruption 1% Temperature Cool (120) Location -9/Materials Parts ------- Power (1) Improved Ion Engine Propulsion (2) Aluminum Leg Aluminum Leg Utility (4) Medium Storage Unit Weapon Shielding Weapon (2) Heavy EM Pulse Gun Heavy EM Pulse Gun Inventory (8) Ion Engine Aluminum Leg Signal Interpreter Heavy EM Pulse Gun Grenade Launcher Peak State ------------ Power Improved Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Small Storage Unit Medium Storage Unit Weapon Shielding Light Armor Plating Weapon Heavy EM Pulse Gun Heavy EM Pulse Gun Inventory Ion Engine Aluminum Leg Signal Interpreter Heavy EM Pulse Gun Heavy EM Pulse Gun Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Weapon Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 7 5 5 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 4 . 1 Treads 1 | 1 . . Leg 3 | 2 . 1 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device . | . . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 84 | . 85 84 Engine 9 | . 6 11 Leg 24 | . 28 22 Storage 12 | . 14 11 Protection 14 | . 7 18 Energy Gun 19 | . 17 22 Ballistic Gun 4 | . 10 . Naked Turns . | . . . Heaviest Build 25 | 8 16 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 5 | 4 6 6 Most Carried 6 | 5 6 6 Average Carried 5 | 2 4 5 Final Capacity 8 | . . 8 Final Carried 5 | . . 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 361 | 221 90 50 Remotely . | . . . Salvage Created 366 | . 94 272 Parts 27 | . 10 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 2 5 Guns 7 | . 2 5 Classes Destroyed 4 | . 2 2 Watcher 2 | . 1 1 Swarmer 1 | . . 1 Grunt 3 | . 2 1 Sentry 3 | . . 3 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 713 | . 42 671 Core 168 | . . 168 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 24 | . 7 17 Largest 2 | . 2 2 Hottest 90 | . 70 90 Shots Fired 48 | . 14 34 Gun 48 | . 14 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 7 | . 7 . Thermal 7 | . 7 . Explosive . | . . . Electromagnetic 34 | . . 34 Robot Hit Streak 11 | . 7 11 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 32 | . 9 23 Core Hits 15 | . 5 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 580 | . 144 436 Guns 512 | . 144 368 Cannons . | . . . Explosions 68 | . . 68 Melee . | . . . Ramming . | . . . Kinetic 55 | . 55 . Thermal 157 | . 89 68 Explosive . | . . . Electromagnetic 368 | . . 368 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 20 | . . 20 Projectiles . | . . . Explosions 20 | . . 20 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 162 | . 18 162 Average Temperature 54 | . 6 64 Received Heat Transfer 123 | . 24 99 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 359 | . 259 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 190 | . 81 190 Average Influence 69 | . 53 95 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 4 15 Peak Tracking Total 9 | . 2 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 4 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 8 8 Successful 11 | . 6 5 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 3 8 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . . 1 Unreport Threat 1 | . . 1 Dispatch Records 1 | . 1 . Transport Status 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 821 | 86 308 427 Spaces Moved 507 | 56 199 252 Core 17 | 17 . . Treads 15 | 15 . . Legs 474 | 23 199 252 Wheels 1 | 1 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 109 120 138 Slowest Speed 160 | 160 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 5 25 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 629 | 79 256 294 Wait 55 | 9 28 18 Move 505 | 55 198 252 Hop . | . . . Pick Up 17 | 6 11 . Fast Attach 8 | 4 2 2 Attach 5 | 1 3 1 Detach . | . . . Swap 4 | 2 . 2 Drop 11 | 2 7 2 Fire 24 | . 7 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 372 | -10/Materials | Repaired Grenade Launcher 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Utility x2 822 | -9/Materials | Self-destructed Last Messages --------------- 00722_ Connecting with Terminal... 00755_ K-01 Serf collects debris. 00762_ Connecting with Terminal... >>Enumerate(Transport) Retrieving latest reported positions... Found 6 active transport squads. Downloaded coordinate data. >>Prototypes Downloading prototype IDs... Adv. EMP Blaster Imp. EM Shotgun Aerolev Unit 00762_ K-01 Serf collects debris. 00771_ System corrupted: Energy discharge (-53). 00777_ Acquired Med. Storage Unit. 00779_ Dropped Sml. Storage Unit. 00799_ W-16 Scout sends out distress signal. 00803_ Hvy. EM Pulse Gun destroyed. 00816_ S-10 Pest destroyed. 00818_ Lgt. Armor Plating destroyed. 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