Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 21:51:00 Player: Enceladus Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (854) 854 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 2877 Bonus ------- Follower Combat Kills 208 Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 26/100 System Corruption 0% Temperature Cool (24) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Riot Gun Coil Gun > --- INVENTORY (8) ---- Targeting Computer Targeting Computer Cloaking Device Gauss Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Coil Gun Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Targeting Computer Targeting Computer Rocket Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 37 | 3 4 4 6 3 . 17 Power 7 | . 1 1 2 1 . 2 Engine 5 | . 1 1 1 . . 2 Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 16 | 2 . 1 1 2 . 10 Treads . | . . . . . . . Leg 16 | 2 . 1 1 2 . 10 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | 1 1 1 . . . . Device . | . . . . . . . Storage 1 | 1 . . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 11 | . 2 1 3 . . 5 Energy Gun 4 | . 1 1 1 . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | . 1 . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 1 . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . 2 2 1 . 13 Power 5 | . . 1 1 . . 3 Propulsion 6 | . . . . 1 . 5 Utility 2 | . . 1 . . . 1 Weapon 5 | . . . 1 . . 4 Highest Loss Streak 5 | . . 2 1 1 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 88 99 99 100 100 96 Engine 12 | . 14 13 11 11 11 12 Core 7 | . . . 11 11 11 7 Leg 31 | . 28 28 33 33 33 32 Storage 11 | . 14 14 11 11 11 11 Processor 9 | . . 4 11 11 11 10 Protection 1 | . 2 9 . . . . Energy Gun 10 | . 14 18 17 11 11 4 Energy Cannon 5 | . . . 3 11 11 4 Ballistic Gun 4 | . 14 10 . . . 5 Launcher 2 | . . . 1 . . 7 Naked Turns . | . . . . . . . Heaviest Build 28 | 5 14 14 21 20 20 28 Greatest Support 40 | 20 20 20 30 30 30 40 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 6 | 4 6 7 6 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 7 8 8 7 8 8 4 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 737 | 140 46 144 84 35 . 288 Remotely . | . . . . . . . Salvage Created 868 | . 46 189 205 97 . 331 Parts 35 | . 3 7 12 6 . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 3 4 7 2 . 7 Guns 15 | . 3 4 4 . . 4 Cannons 2 | . . . . 2 . . AOE 6 | . . . 3 . . 3 Classes Destroyed 5 | . 1 1 1 . . 2 Swarmer 6 | . 3 . 3 . . . Grunt 11 | . . 4 1 2 . 4 Duelist 1 | . . . . . . 1 Sentry 3 | . . . 3 . . . Hunter 2 | . . . . . . 2 Best Kill Streak 4 | . 3 2 4 2 . 3 Combat Bots Only 4 | . 3 2 4 2 . 3 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2323 | . 144 360 197 79 . 1543 Core 521 | . 8 96 45 12 . 360 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . 58 . . . . Volleys Fired 74 | . 10 21 11 4 . 28 Largest 2 | . 2 2 2 2 . 2 Hottest 110 | . 70 90 90 110 . 110 Shots Fired 134 | . 20 36 19 8 . 51 Gun 104 | . 20 36 15 4 . 29 Cannon 13 | . . . . 4 . 9 Launcher 17 | . . . 4 . . 13 Special . | . . . . . . . Kinetic 48 | . 10 20 . . . 18 Thermal 56 | . 10 15 6 8 . 17 Explosive 17 | . . . 4 . . 13 Electromagnetic 13 | . . 1 9 . . 3 Robot Hit Streak 15 | . 3 12 15 5 . 8 Robot Miss Streak 4 | . 4 2 1 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 83 | . 9 28 10 6 . 30 Core Hits 46 | . 4 9 12 3 . 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 3 1 . . . Burn 5 | . 1 3 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1926 | . 106 303 435 96 . 986 Guns 948 | . 106 303 130 25 . 384 Cannons 159 | . . . . 71 . 88 Explosions 819 | . . . 305 . . 514 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 437 | . 31 123 . . . 283 Thermal 626 | . 75 165 62 96 . 228 Explosive 752 | . . . 305 . . 447 Electromagnetic 111 | . . 15 68 . . 28 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 19 | . . . . . . 19 Projectiles . | . . . . . . . Explosions 19 | . . . . . . 19 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . . . . . . 110 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 388 | . 140 322 126 285 . 388 Average Temperature 107 | . 71 147 52 145 . 106 Received Heat Transfer 668 | . . 204 60 45 . 359 Effects 3 | . . 1 . 1 . 1 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . 1 . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 2 1 . . 3 Heat Transferred 1937 | . 296 703 259 222 . 457 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 261 | . 89 114 261 123 . . Initial 68 | . . 34 . 68 . . Average 67 | . 31 55 97 115 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 95 100 . . Level 1 1 | . . . 4 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 3 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 3 4 10 3 . 13 Peak Tracking Total 4 | . 3 2 3 3 . 4 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 9 | . 3 2 2 . 1 1 Terminals 7 | . 3 1 2 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 8 2 8 . 6 1 Successful 19 | . 4 2 6 . 6 1 Failed 6 | . 4 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 8 1 8 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 4 2 6 . 6 1 Record 5 | . 1 . 3 . . 1 Part Schematic 6 | . . . . . 6 . Open Door 1 | . . 1 . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 5 Highest-Rated Group 169 | . . . . . 169 149 Highest-Rated Ally 51 | . . . . . 51 51 Total Orders . | . . . . . . . Ally Attacks 35 | . . . . . . 35 Total Damage 988 | . . . . . . 988 Kills 9 | . . . . . . 9 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 3448 | 66 285 489 336 227 903 1142 Spaces Moved 2454 | 49 173 309 211 163 753 796 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 2448 | 43 173 309 211 163 753 796 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 111 120 120 120 120 120 120 Slowest Speed 190 | 120 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 30 57 28 38 79 85 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . 2 3 Spaces Dug . | . . . . . . . Terrain Destroyed 100 | . . . 42 . . 58 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 98 | . . . 42 . . 56 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2834 | 60 233 396 276 187 752 930 Wait 229 | . 38 56 44 14 . 77 Move 2448 | 48 172 308 210 162 752 796 Hop . | . . . . . . . Pick Up 31 | 9 7 4 3 2 . 6 Fast Attach 2 | 1 . . . . . 1 Attach 30 | 2 4 3 6 1 . 14 Detach 6 | . . . 2 . . 4 Swap 5 | . . 1 . 2 . 2 Drop 9 | . 2 3 . 2 . 2 Fire 74 | . 10 21 11 4 . 28 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 566 | -10/Mines | Found the Drone Emporium 815 | -10/Mines | Discovered new exit (range 14) 829 | -10/Mines | Learned location of Zion (-7) 841 | -10/Mines | Entered Materials 841 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1161 | -9/Materials | Discovered new exit (range 15) 1177 | -9/Materials | Entered Mines 1229 | -9/Mines | Learned location of Recycling (-7) 1394 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1404 | -9/Mines | Entered Zion 1505 | -7/Zion | Build established: Scavenger-Mutant 1547 | -7/Zion | Learned location of Warlord (-5) 2070 | -7/Zion | Gained Derelict followers 2289 | -7/Zion | Discovered new exit (range 16) 2307 | -7/Zion | Entered Proximity Caves 2307 | -6/Proximity Caves | Accompanied by 5 allies 2580 | -6/Proximity Caves | Identified exit to Factory 2816 | -6/Proximity Caves | Lost 3 parts (1n2w) 3128 | -6/Proximity Caves | Core integrity fell below 50% 3176 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 3353 | -6/Proximity Caves | Spotted B-75 Beast 3411 | -6/Proximity Caves | Learned 4 Factory zone layouts 3430 | -6/Proximity Caves | Build established: Mutant 3437 | -6/Proximity Caves | Core integrity fell below 20% 3449 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03297_ Acquired 10 matter. 03299_ Acquired Hvy. Riot Gun. 03301_ Acquired Cloaking Device. 03303_ Acquired Gauss Rifle. 03411_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 03430_ Lgt. Angular Momentum Engine destroyed. 03434_ Slug penetrates B-75 Beast. 03436_ Rocket Launcher destroyed. 03436_ Ion Engine destroyed. 03436_ Critical hit (Blast). 03438_ Slug penetrates B-75 Beast. 03439_ Targeting Computer destroyed. 03439_ Critical hit (Blast). 03443_ Chain reaction triggered in Rnf. Deuterium Engine. 03443_ Slug penetrates B-75 Beast. 03445_ Knocked back. 03446_ Slug penetrates B-75 Beast. 03449_ Aluminum Leg destroyed. 03449_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????######??????#####??####?#######???????? | | ??????????# ####?# ### ### #???????? | | ?????????? ## ;## #????#### | | ????????? % ;# #????# | | ????????? % #?# ###### | | ????????? BB @ %#??## # | | ????????? BB ;#??# ##### # | | ????????? # #??# ##???# # | | ?????????? # ### ##??## #????# # | | ?????????????# ### # ##????## #????# # | | ???????????### #???# ## #??????# ###### # | | ??????????## #???# ####??????## # | | ??????????# ###?# ###????????## # | | ??????????# ### ####??????# ########## | | ???????????# ## ####???# #?????### | | ???????????# #???# #?????# | | ???????##### ### ### ##????## | | ??????## ## ##???# #?# ##?????# | | ??????# #######?????? #?# #?????## | | ?????## ###???####?????#?# ####### | | ?????# ##??# ##??????# = | | ?????# ## ##?# #??????# #### ## % | | ?????# ### #?# #??????# #??# ###### | | ?????# #?# #?# #?????## #??# #????? | | ?????## ### ### ####?## #### ####?? | | ??????##### #### ### ##? | | ??????????# #??## ## #? | | ??????????# #??## #### ## | | ???????##### ##?## ## #### | | ??????## ####?## #### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed OpticalWarpCompactor Manual? 0 Play Time 00:35:03 Cumulative 7.9 hours Start 2022.05.22 @ 21:51:35 End 2022.05.24 @ 21:51:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98ea169f-2f65-40c9-b017-f4a1b1bc07af