Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 01:26:32 Player: Savant Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (469) 2345 Value Destroyed (25763) 25763 Prototype IDs (325) 6500 Alien Tech Used (11) 2200 Bonus (56017) 56017 TOTAL SCORE: 102725 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5222 Follower Combat Kills 3345 Forged Quantum Companion 2000 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 676 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -726 Cogmind --------- Core Integrity 1005/1600 Matter 295/300 Energy 448/700 System Corruption 0% Temperature Cool (6) Movement Walking (105) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Enhanced Armored Heavy Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Accelerator Quantum Capacitor Improved Utility Shielding Layered Medium Armor Plating AEGIS Remote Shield > --- WEAPON (3) ------- Improved Potential Cannon Superquantum Companion > --- INVENTORY (20) --- Vortex Chain Reactor Enhanced Biometal Leg High-density Centrium Leg Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well (0) Experimental Energy Well (0) Long-range Terrain Scanner Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield Compact HERF Cannon Vortex Driver (29) Vortex Driver (23) Enhanced Nova Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Improved Potential Cannon Superquantum Companion > --- INVENTORY -------- Vortex Chain Reactor Enhanced Biometal Leg Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Quantum Shading Machine Long-range Terrain Scanner Advanced Particle Accelerator Improved Utility Shielding Centrium Medium Armor Plating Experimental Force Field AEGIS Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Vortex Driver Vortex Driver Enhanced Nova Cannon Sigix Broadsword [Rating: 244] Favorites ----------- Power Vortex Chain Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Overtuned Huge Scrapsphere Treads Armored Medium Treads Leg Armored Leg Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Antigrav System Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Enhanced Scrap Shield Weapon Quantum Companion Energy Gun Improved Medium Laser Energy Cannon Improved Potential Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Quantum Companion Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . Utility 9 | . . . . . 5 . . . . . . . . . 2 . . . . 1 . 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 989 | 6 17 48 12 5 78 11 15 8 15 121 6 30 27 11 77 10 10 6 11 44 52 54 65 80 68 78 24 Power 65 | 1 2 1 1 1 3 2 . . 1 10 . 3 1 . 11 1 . 2 1 3 4 3 6 . 3 5 . Engine 17 | 1 2 1 1 1 2 2 . . . 4 . 2 . . 1 . . . . . . . . . . . . Core 15 | . . . . . 1 . . . 1 6 . 1 . . 4 . . . . . . . 1 . 1 . . Reactor 33 | . . . . . . . . . . . . . 1 . 6 1 . 2 1 3 4 3 5 . 2 5 . Propulsion 108 | 2 4 8 2 1 19 4 3 . 3 17 . 2 2 . 12 1 . . . 3 1 1 2 1 2 15 3 Treads 37 | 2 2 2 1 1 1 . 1 . . 5 . 2 1 . 6 1 . . . 1 1 1 2 1 1 5 . Leg 37 | . 2 . . . 7 4 . . 2 8 . . . . 2 . . . . 1 . . . . . 8 3 Wheel 28 | . . 6 1 . 11 . 2 . 1 4 . . . . 3 . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 569 | 1 5 16 4 . 26 4 11 6 9 67 4 19 12 5 31 7 7 4 7 34 39 38 40 63 50 43 17 Device 448 | . 2 8 2 . 17 2 11 4 8 47 2 12 6 3 20 7 7 2 7 33 34 29 34 56 44 34 17 Storage 15 | 1 2 2 . . 1 . . 1 . 2 . 1 2 . . . . . . . . 1 . 1 . 1 . Processor 21 | . . . . . 1 . . . . 3 . . 1 . 3 . . . . 1 . 1 2 3 3 3 . Hackware 7 | . . . . . 1 . . . . 2 . . . . . . . 1 . . . 1 . . 2 . . Protection 78 | . 1 6 2 . 6 2 . 1 1 13 2 6 3 2 8 . . 1 . . 5 6 4 3 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 247 | 2 6 23 5 3 30 1 1 2 2 27 2 6 12 6 23 1 3 . 3 4 8 12 17 16 13 15 4 Energy Gun 27 | 2 3 11 3 1 3 . 1 1 . . . . 1 . . . . . . . 1 . . . . . . Energy Cannon 75 | . 2 . . 1 3 . . . . 13 1 1 5 2 12 1 2 . 1 2 . 4 2 7 6 6 4 Ballistic Gun 13 | . . 1 . . 2 . . 1 2 5 . 1 . 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . 5 1 . . . 3 1 2 . . . . . . . . . . . 1 . 2 . Special Weapon 38 | . 1 7 . . . . . . . 3 . 2 4 1 7 . . . . 1 3 2 5 . 2 . . Impact Weapon 7 | . . 1 . . 5 . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 49 | . . 3 2 . 8 . . . . 1 . . 1 1 . . . . . . 3 6 8 6 4 6 . Piercing Weapon 18 | . . . . . . . . . . 2 . . 1 1 4 . 1 . 2 1 1 . 1 2 1 1 . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . 1 . . . 1 1 . 2 . 2 . . 12 . 3 . . 2 . . 2 . 9 3 1 1 1 Parts Lost 87 | . . 3 2 . 30 3 . . 1 12 . 7 . . 17 1 . . 1 2 . 3 1 . 1 2 1 Power 19 | . . 1 1 . 1 1 . . . 5 . 2 . . 2 1 . . 1 1 . 1 1 . . . 1 Propulsion 26 | . . 1 1 . 14 2 . . 1 2 . 1 . . 4 . . . . . . . . . . . . Utility 30 | . . 1 . . 9 . . . . 3 . 2 . . 9 . . . . 1 . 2 . . 1 2 . Weapon 12 | . . . . . 6 . . . . 2 . 2 . . 2 . . . . . . . . . . . . Highest Loss Streak 9 | . . 2 2 . 9 3 . . 1 2 . 6 . . 9 1 . . 1 1 . 1 1 . 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 89 95 99 85 90 93 93 93 89 82 83 85 82 83 77 78 77 76 76 78 81 81 73 74 73 83 Engine 4 | . 14 13 10 14 3 6 6 6 4 1 5 5 2 . . . . . . . . . . . . . . Core 1 | . . . . . 2 . . . 1 8 5 4 2 . 2 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 2 5 4 9 10 10 12 11 14 11 9 4 7 7 7 Treads 9 | . 12 18 14 14 5 . 3 6 4 4 5 15 17 17 10 5 5 4 4 4 4 5 8 8 8 9 4 Leg 3 | . 15 . . . 6 24 13 6 8 12 . . . . 1 . . . . 1 . . . . . 3 24 Wheel 7 | . . 9 14 14 10 1 8 13 12 6 11 5 5 5 6 10 10 9 9 8 8 8 8 8 8 4 . Device 11 | . 8 4 12 14 13 12 13 13 13 8 10 9 4 4 9 10 10 9 12 17 19 20 15 16 16 13 15 Storage 5 | . 14 4 14 14 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 Processor 9 | . . . . . 4 6 6 6 6 10 17 13 13 17 15 15 15 14 13 12 12 15 16 17 16 15 12 Hackware 1 | . . . . . 4 6 6 6 6 4 . . . . . . . 1 4 2 . . 4 4 3 . . Protection 4 | . 5 8 1 . 5 5 6 6 6 4 . 5 8 5 9 5 5 4 . . . . . . . 5 8 Energy Gun 5 | . 14 24 23 14 1 . 2 4 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 13 . . 3 2 . . . . 7 4 . . 2 3 5 4 . 1 . . . . . . 2 4 Ballistic Gun 1 | . . . . . . 6 6 7 13 2 . 1 . 2 . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 . 6 6 6 6 6 5 5 5 4 5 5 5 5 4 4 4 5 6 7 7 7 5 4 Piercing Weapon 1 | . . . . . . . . . . . 5 5 5 5 4 5 5 9 7 7 4 4 3 . . . . Peak Build Rating 244 | 6 16 17 20 22 66 69 70 71 78 113 108 109 133 132 144 136 137 146 149 169 185 194 195 200 220 244 239 Average Rating 111 | 4 12 14 17 18 54 66 66 65 68 95 107 100 117 126 131 135 134 139 146 160 177 184 186 195 213 230 231 On Entrance 108 | . 6 14 16 18 22 38 69 65 66 71 107 108 108 131 126 136 135 137 146 148 168 175 187 195 198 218 234 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 11 34 94 94 100 145 86 89 121 128 149 129 129 157 148 157 150 151 147 155 157 175 173 166 152 165 206 151 Greatest Support 230 | 40 40 40 16 16 44 67 67 20 52 90 40 82 82 74 97 40 40 40 40 40 40 108 80 50 50 230 192 Greatest Overweight (x) 15 | . 1 9 9 6 15 8 4 6 7 8 3 5 7 7 7 3 3 3 3 3 4 7 4 3 3 6 1 Average Overweight (x) 3 | . . 2 5 5 3 2 2 4 5 4 3 1 4 5 4 3 3 3 3 3 3 3 3 2 2 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 22 | 7 13 11 25 25 23 20 20 24 25 23 25 21 22 25 25 25 25 25 25 25 25 25 25 25 25 24 20 Most Carried 25 | 5 15 23 25 25 25 16 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 21 | 2 11 7 24 24 21 14 16 23 24 23 24 19 21 24 24 25 24 24 25 24 24 24 24 24 24 23 19 Final Capacity 25 | 8 15 25 25 25 20 20 20 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Final Carried 25 | 5 15 23 25 25 17 15 20 25 24 24 25 19 24 25 25 25 25 25 25 25 25 24 25 25 25 25 20 Class Distribution -------------------- 32% | Mutant 15% | Scavenger-Gladiator 11% | Alien-Gladiator 9% | Scavenger-Mutant 7% | Scavenger-Scrapper 7% | Alien-Mutant 5% | Generator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Commander-Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Generator-Gladiator | -4/Zhirov Generator-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Generator-Gladiator | -3/Testing Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Quarantine Alien-Gladiator | -2/Section 7 Alien-Gladiator | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 11908 | 260 160 489 110 30 1067 150 150 70 166 1465 99 657 358 128 878 159 174 . 281 453 630 598 761 916 670 834 195 Remotely 765 | . . . . . . . . . . 15 . 300 345 . 105 . . . . . . . . . . . . Salvage Created 26366 | . 511 801 263 . 2106 551 342 . 128 3215 51 618 166 551 3099 226 174 . 340 1452 1124 995 1089 2277 2815 3078 394 Parts 1261 | . 37 45 8 . 93 13 5 . 1 143 3 25 7 22 137 10 14 . 16 95 70 61 53 134 157 101 11 Haulers Intercepted 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . 4 . . . . . . . . . 1 . . . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . 19 . . . 5 . . 1 . 3 23 . 17 . 7 11 . 15 . . . . . . . . Prevented 9 | . . . . . . 3 . . . . . 1 . . . 2 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 363 | . 14 19 2 . 39 6 2 . . 49 4 16 6 11 41 3 2 . 5 16 11 14 12 23 36 26 6 Melee 171 | . . . 1 . 14 3 2 . . 15 . 3 . 3 25 1 1 . 4 12 8 14 11 19 24 11 . Guns 27 | . 4 19 . . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . Cannons 67 | . 10 . . . 5 . . . . 19 . 2 1 2 11 2 1 . . 4 . . . 1 5 3 1 AOE 65 | . . . . . 16 2 . . . 12 4 11 5 2 4 . . . . . . . . . . 6 3 Classes Destroyed 28 | . 4 2 2 . 10 . 1 . . 3 . . . . 2 . . . . 1 . . 2 1 . . . Worker 17 | . . . . . 4 . . . . 4 . . . . 3 . . . . . 1 . . . . 5 . Builder 27 | . . . . . 5 . . . . 4 . . . . 3 . . . . . 5 . . 3 7 . . Hauler 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycler 26 | . . . 2 . 4 . . . . 4 . . . . 4 . . . . 2 . . . 2 . 8 . Minesweeper 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . Operator 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 1 . . Drone 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 2 . . . 1 . . . . 1 . . . . 2 . . . . 4 1 . . 3 3 2 . Swarmer 52 | . 6 3 . . 8 . . . . 6 4 6 . 5 . . . . . 4 . . . 1 5 4 . Saboteur 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Grunt 109 | . 8 . . . 14 6 1 . . 21 . 4 4 3 19 . 1 . 1 4 1 . 3 4 7 8 . Brawler 5 | . . . . . . . . . . . . 2 1 . 1 1 . . . . . . . . . . . Duelist 6 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 2 . Protector 3 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Sentry 18 | . . . 2 . 1 . . . . 3 . 1 . 1 1 . . . . 1 . 2 . 4 1 1 . Demolisher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . 1 . . . . . . . . . . . . . . . 3 . . . 1 . . Hunter 28 | . . . . . 6 . . . . 1 . . . . 3 2 . . 2 . . 2 3 . 5 4 . Programmer 96 | . . . . . 5 . 1 . . 15 . . . 1 14 . 1 . 2 7 7 10 4 11 16 2 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 23 | . 3 5 2 . 14 3 1 . . 13 4 7 5 5 15 2 1 . 2 5 3 5 3 3 7 23 3 Combat Bots Only 14 | . 3 3 1 . 8 3 1 . . 10 4 6 4 5 13 2 1 . 2 4 3 5 3 3 7 14 3 Max Kills in Single Turn 11 | . 1 1 1 . 4 1 1 . . 11 4 4 3 3 2 1 1 . 1 2 1 1 1 2 2 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . 2 1 . . . 8 4 4 3 2 2 . . . . . . . . . . 3 1 Melee 2 | . . . 1 . 1 1 1 . . 1 . 1 . 1 2 1 1 . 1 1 1 1 1 2 1 1 . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2690 | . 61 132 30 . 387 54 7 . 6 338 2 84 . 38 425 34 6 . 68 112 61 111 61 189 168 162 154 Missed 780 | . 13 40 2 . 103 19 4 . 1 100 . 20 . 13 145 7 2 . 19 29 19 25 18 60 53 46 42 Deflected 64 | . . . . . . . . . . 7 . 3 . 1 16 . . . 2 4 . 5 3 8 6 8 1 Damage Taken 31433 | . 436 1457 417 . 4721 661 51 . 141 5029 36 1213 . 507 5880 449 166 . 849 953 440 1039 851 1177 1321 1900 1739 Core 3193 | . 53 32 57 . 644 36 5 . 24 377 . 204 . 39 646 17 . . 166 177 35 102 53 93 148 137 148 Absorbed by Shields 9181 | . . . . . 978 . . . . 192 . . . 11 . . . . 23 880 455 916 215 1087 995 1873 1556 Reduced by Siege Mode 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Redirected to Shielding 66 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . 47 Ignored by Resistances 723 | . . . . . . . . . . . . . . . . . . . . . . . . 412 311 . . Regen/Repaired (Parts) 1904 | . . . . . 18 . . . . 213 . . 299 . 10 . . . . 10 . . . 259 614 481 . Core Remaining (%) 55 | 100 . . . 43 . . . . 16 . . . . 38 . . . . 27 . 83 . . 78 . . 62 Volleys Fired 457 | . 42 85 . . 36 9 . . 3 74 2 12 19 6 28 8 6 . 3 3 8 14 14 16 7 17 45 Largest 2 | . 2 2 . . 2 1 . . 2 2 1 1 1 2 2 1 1 . 1 1 1 1 1 1 1 2 1 Hottest 200 | . 156 112 . . 160 39 . . 63 179 46 46 90 123 169 105 105 . 105 88 10 120 120 120 200 200 200 Shots Fired 636 | . 84 156 . . 43 9 . . 6 111 3 12 19 8 38 10 7 . 5 3 8 14 14 16 7 18 45 Gun 185 | . 19 143 . . 4 . . . 6 11 . . . 2 . . . . . . . . . . . . . Cannon 333 | . 64 . . . 23 . . . . 91 1 . 1 5 28 10 7 . 5 2 . 12 6 16 6 11 45 Launcher 48 | . . . . . 16 9 . . . 6 2 8 . . . . . . . . . . . . . 7 . Special 70 | . 1 13 . . . . . . . 3 . 4 18 1 10 . . . . 1 8 2 8 . 1 . . Kinetic 54 | . . 7 . . 28 . . . 6 11 . . . 2 . . . . . . . . . . . . . Thermal 394 | . 84 149 . . 15 . . . . 30 . . 1 5 16 5 5 . 5 . . 12 6 16 6 6 33 Explosive 26 | . . . . . . . . . . 6 2 8 5 1 4 . . . . . . . . . . . . Electromagnetic 100 | . . . . . . 9 . . . 61 1 . . . 4 5 2 . . 2 . . . . . 7 9 Entropic 16 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . 5 3 Robot Hit Streak 34 | . 4 34 . . 4 3 . . 2 9 . 5 13 3 7 1 3 . . 4 5 5 5 . 6 2 9 Robot Miss Streak 8 | . 5 3 . . 8 2 . . 2 3 . 1 1 . 1 1 . . . 1 1 . 1 . . 2 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Autonomous 76 | . . . . . . . . . . 11 . 2 . 2 11 2 . . 1 8 1 . . 11 12 10 5 Shots Hit Robots 1061 | . 36 117 18 1 99 14 14 . 6 113 . 12 15 11 115 9 6 . 15 44 50 60 41 66 92 76 31 Core Hits 637 | . 19 38 3 . 109 14 7 . 4 87 4 26 20 9 56 6 3 . 6 25 15 16 13 31 38 66 22 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 53 | . 2 11 2 . 5 . . . . 4 . . 2 . 5 . 1 . 2 2 4 . 4 2 6 1 . Burn 14 | . 2 11 . . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Smash 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . Melee Attacks 1136 | . . 16 24 1 113 13 16 1 5 106 1 11 1 14 138 11 7 . 25 81 72 91 52 100 135 101 1 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact 45 | . . 1 18 . 26 . . . . . . . . . . . . . . . . . . . . . . Slashing 1070 | . . 15 6 . 85 13 16 1 5 100 1 11 1 13 137 11 7 . 25 81 69 91 50 98 132 101 1 Piercing 16 | . . . . . . . . . . 6 . . . 1 1 . . . . . 3 . . 2 3 . . Sneak Attacks 81 | . . . 3 1 10 . 1 . . 7 . . . . 14 . 2 . . 4 8 3 3 6 12 7 . Combat Hostiles 22 | . . . 1 . . . . . . 2 . . . . 4 . . . . 1 1 1 3 1 5 3 . Follow-up Attacks 40 | . . . 4 . 21 . . . 1 . . . . . 4 . . . 1 . . 6 . 2 1 . . Damage Inflicted 83058 | . 664 1995 589 . 6391 738 726 . 365 9430 197 1880 2076 1067 9172 620 388 . 928 3651 3337 3540 2605 6041 8331 9007 9320 Guns 2493 | . 134 1995 . . 63 . . . 94 164 . . . 43 . . . . . . . . . . . . . Cannons 16117 | . 526 . . . 335 . . . . 2696 . 160 . 184 1844 258 82 . 72 707 92 . 42 895 1099 1100 6025 Explosions 16531 | . . . . . 2834 220 . . . 3300 197 1409 1828 414 1293 . . . . . . . . . . 1741 3295 Melee 47427 | . . . 589 . 3152 518 726 . 271 3270 . 311 . 383 5847 362 306 . 856 2944 3245 3540 2563 5146 7232 6166 . Ramming 11 | . 4 . . . 7 . . . . . . . . . . . . . . . . . . . . . . Kinetic 3229 | . . 120 . . 2757 . . . 94 164 . . . 43 . . . . . . . . 51 . . . . Thermal 13818 | . 660 1875 . . 172 . . . . 1788 . . . . 421 . . . . . . . 42 . . 727 8133 Explosive 7219 | . . . . . 233 . . . . 1845 197 1409 1828 414 1293 . . . . . . . . . . . . Electromagnetic 3263 | . . . . . 70 220 . . . 1426 . . . . 41 98 82 . . 30 . . . . . 1091 205 Impact 750 | . . . 309 . 441 . . . . . . . . . . . . . . . . . . . . . . Slashing 46831 | . . . 280 . 2711 518 726 . 271 3133 . 311 248 426 6035 362 306 . 856 2944 3108 3540 2512 5146 7232 6166 . Piercing 274 | . . . . . . . . . . 137 . . . . . . . . . . 137 . . . . . . Entropic 1033 | . . . . . . . . . . . . . . . 467 . . . . . . . . . . 163 403 Phasic 6630 | . . . . . . . . . . 937 . 160 . 184 915 160 . . 72 677 92 . . 895 1099 860 579 Highest Corruption 16 | . . . . . . . . . . 9 8 8 8 . 15 15 15 15 16 12 4 6 6 1 . . . Average Corruption 7 | . . . . . . . . . . 5 8 8 8 . 8 15 15 15 15 8 2 3 1 1 . . . Corruption Purged 29 | . . . . . . . . . . 9 . . . . 5 . . . . 15 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 412 | . . . . . . . . . . 55 23 48 . . 78 32 42 6 42 28 13 18 6 21 . . . Message Errors 100 | . . . . . . . . . . 13 6 14 . . 16 7 10 1 12 8 3 2 2 6 . . . Matter Fused 101 | . . . . . . . . . . 12 6 13 . . 16 11 10 3 11 5 2 6 . 6 . . . Heat Flow Errors 57 | . . . . . . . . . . 8 5 6 . . 11 6 6 . 4 2 3 2 2 2 . . . Energy Discharges 48 | . . . . . . . . . . 12 1 3 . . 9 1 8 . 3 5 4 . . 2 . . . Parts Rejected 4 | . . . . . . . . . . . . 1 . . 2 . . . 1 . . . . . . . . Parts Fused 7 | . . . . . . . . . . 1 1 . . . . . . . 2 . . 1 1 1 . . . Data Loss (minor) 53 | . . . . . . . . . . 5 2 8 . . 12 3 2 2 5 5 1 5 1 2 . . . Data Loss (major) 20 | . . . . . . . . . . 2 1 3 . . 4 . 3 . 2 2 . 1 . 2 . . . Misfires 11 | . . . . . . . . . . 2 1 . . . 2 2 2 . 2 . . . . . . . . Alerts 7 | . . . . . . . . . . . . . . . 4 1 . . . 1 . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7908 | . . . 35 . 632 54 142 . 1 965 16 23 74 135 1165 38 80 . 8 310 707 509 148 742 831 578 715 Projectiles 1223 | . . . . . . . . . . 111 . . 54 50 58 . . . . . 7 . 12 168 96 49 618 Explosions 597 | . . . . . 119 . . . . 206 16 23 20 66 23 . . . . . . . . . . 27 97 Melee 6088 | . . . 35 . 513 54 142 . 1 648 . . . 19 1084 38 80 . 8 310 700 509 136 574 735 502 . Knockbacks 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 644 | . . . . . 227 . . . . 27 . 131 . . 178 . . . . . . . . . . . 81 Shots 12 | . . . . . 5 . . . . 1 . 3 . . 2 . . . . . . . . . . . 1 Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 537 | . 315 18 9 . 209 . . . . 537 198 254 38 102 424 308 239 . 243 242 224 247 234 266 392 244 210 Average Temperature 88 | . 113 5 9 . 55 . . . . 81 69 74 24 49 121 102 95 . 82 81 70 86 110 112 101 59 129 Received Heat Transfer 4759 | . 90 300 144 . 1035 285 . . 27 779 . 219 . 67 893 9 21 . . 47 62 29 66 500 40 146 . Effects 9 | . . . . . . . . . . 3 . 2 . . 2 . 1 . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 7 | . . . . . . . . . . 3 . 2 . . 1 . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robots Corrupted 13 | . . . 1 . 3 1 . . . 3 . . . . . . . . . . . . . . . 3 2 Combat Hostiles 13 | . . . 1 . 3 1 . . . 3 . . . . . . . . . . . . . . . 3 2 Parts Fried 27 | . . . 1 . 4 . . . . 10 . . . . . . 2 . . . . . . . . 7 3 Impact Corruptions 11 | . . . 2 . 9 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 1 4 . . 1 . . . . 4 . . . 1 2 . . . . . . . . . . . . Heat Transferred 10569 | . 1517 4921 . . 398 . . . . 1300 . . . . . . . . . . . . 37 . . 474 1922 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 150 | . . . . . . . . . . . . . . 7 18 . . . 8 . 39 . 18 12 29 19 . Power Chain Reactions 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2990 | . 171 . 210 . 631 . . . . 2281 . . . . 1048 . . . . 279 316 305 256 545 1417 2990 . Initial 906 | . . . 52 . . . . . . 18 . . . . . . . . . . 139 97 86 51 326 906 . Average 393 | . 52 . 85 . 260 . . . . 718 . . . . 381 . . . . 152 200 150 117 269 715 1426 . Maximum Alert Level 5 | . . . 1 . 2 . . . . 5 . . . . 3 . . . . 1 1 1 1 2 4 5 . Low Security (%) 36 | 100 100 . 98 . 39 . . . . 22 . . . . 36 . . . . 58 46 71 82 19 . . . Level 1 24 | . . . 1 . 36 . . . . 27 . . . . 25 . . . . 41 53 28 17 65 23 . . Level 2 6 | . . . . . 23 . . . . 5 . . . . 7 . . . . . . . . 14 26 . . Level 3 10 | . . . . . . . . . . 20 . . . . 31 . . . . . . . . . 39 9 . Level 4 3 | . . . . . . . . . . 10 . . . . . . . . . . . . . . 10 5 . Level 5 18 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . 82 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . 2 . . . 14 . . . . 27 . 1 . . 14 . . . . 4 2 8 5 7 8 9 . Investigation 22 | . 2 . . . 1 . . . . 8 . . . . 5 . . . . 1 . 1 . . 3 1 . Extermination 33 | . . . . . 3 . . . . 7 . . . . 5 . . . . 2 2 3 2 5 3 1 . Reinforcement 23 | . . . . . 4 . . . . 5 . . . . 3 . . . . 1 . 4 3 1 2 . . Assault 14 | . . . . . . . . . . 4 . 1 . . 1 . . . . . . . . 1 . 7 . Garrison 9 | . . . . . 6 . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 3 . . . . 3 . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 43 | . 1 . . . 4 . 1 . . 6 . . 3 . 2 . . . . . . 1 . 1 6 18 . Communications Jammed 364 | . . . . . . . . . . . . . . . . . . . . 4 1 15 4 181 98 61 . Distress Signals 363 | . . . . . . . . . . . . . . . . . . . . 4 1 14 4 181 98 61 . Times Spotted 607 | . 21 23 2 . 52 9 3 . 4 99 3 20 30 10 70 4 4 . 6 27 15 19 14 54 56 49 13 Peak Tracking Total 16 | . 5 5 1 . 13 4 1 . 3 10 4 10 16 5 9 2 3 . 2 3 2 4 2 11 6 16 4 Tactical Retreats 30 | . . 1 . . 1 1 1 . . 5 . . . . 11 . . . 1 1 . . . 3 3 2 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 14 | . . . . . . . . . . 4 . . . . . . . . . . 3 2 . 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 20 | . . . . . 1 1 1 . . . . 2 . . . . 2 . . . . . 1 3 1 8 . Traps Extracted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Installed 27 | . . . . . 1 1 1 . . . . 3 . . . . 4 . . . . . 1 3 1 12 . Triggered 27 | . . . . . 1 1 2 . . . . 2 5 . . . 2 . . . . . 1 3 1 9 . Most Traps Carried 10 | . . 2 2 3 3 2 4 4 4 4 4 4 3 . . . 10 8 8 8 8 8 8 9 10 9 . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 73 | . 1 3 . . 6 . . . . 25 . 1 1 . 9 . . . . 1 3 . 7 5 6 3 2 Max in Single Turn 12 | . 1 1 . . 2 . . . . 12 . 1 1 . 2 . . . . 1 1 . 1 1 2 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 110 | . 10 2 12 8 3 . . . . 11 . 1 1 1 12 . . 5 . 3 4 3 9 11 10 4 . Terminals 50 | . 8 . 5 . 1 . . . . 2 . . . 1 4 . . . . . . 1 7 11 7 3 . Fabricators 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 24 | . 2 . 7 . 1 . . . . 4 . . . . 5 . . . . 1 . 1 . . 2 1 . Scanalyzers 6 | . . . . . 1 . . . . . . . . . . . . . . 1 3 . 1 . . . . Garrison Access 8 | . . . . . . . . . . 1 . . . . 2 . . . . 1 1 1 1 . 1 . . Total Hacks 277 | . 28 6 49 31 7 . . . . 24 . 1 1 1 27 . . 18 . 8 6 5 21 17 19 8 . Successful 163 | . 15 6 26 31 6 . . . . 13 . 1 1 1 13 . . 18 . 3 1 3 8 9 3 5 . Failed 113 | . 12 . 23 . 1 . . . . 11 . . . . 14 . . . . 5 5 2 13 8 16 3 . Catastrophic 20 | . 5 . 3 . . . . . . 2 . . . . 2 . . . . 1 . 1 2 2 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 21 . 30 . 2 . . . . 10 . . . . 20 . . . . 3 2 2 13 2 5 2 . Terminals 129 | . 26 . 23 . 2 . . . . 7 . . . 1 13 . . . . . . 2 18 17 13 7 . Fabricators 8 | . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Recycling Units 53 | . 2 . 26 . 1 . . . . 5 . . . . 9 . . . . 3 . 2 . . 4 1 . Scanalyzers 14 | . . . . . 4 . . . . . . . . . . . . . . 4 5 . 1 . . . . Garrison Access 12 | . . . . . . . . . . 3 . . . . 2 . . . . 1 1 1 2 . 2 . . Terminal Hacks 98 | . 10 6 6 31 1 . . . . 2 . 1 1 1 4 . . 18 . . . 1 4 8 1 3 . Record 41 | . . 5 . 29 . . . . . . . . . 1 . . . 6 . . . . . . . . . Part Schematic 7 | . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 9 | . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 5 1 . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . Locate Traps 6 | . 3 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . . . . . . . 2 1 . . . . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . Seal Access 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . Unauthorized Hacks 43 | . 5 . 15 . 2 . . . . 6 . . . . 6 . . . . . . 1 4 1 1 2 . Terminals 19 | . 3 . 8 . 1 . . . . . . . . . 1 . . . . . . . 3 1 1 1 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 9 | . 2 . 3 . 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 11 | . . . . . 1 . . . . 4 . . . . 4 . . . . . . 1 . . . 1 . Recycling Units 9 | . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 11 | . . . . . 1 . . . . 4 . . . . 4 . . . . . . 1 . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 7 . 8 . 2 . . . . 8 . . . 1 7 . . . . 2 4 1 9 8 9 3 . Full Trace Events 6 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 2 . 1 . . 14 . . . . . . . . . 4 . . 7 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 88 | . . . . . . . . . . 88 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 25 | . . . . 1 1 . . . . 3 . . 1 . 4 . . . . 1 6 2 5 . 1 . . Non-combat 15 | . . . . . 1 . . . . 3 . . . . 4 . . . . 1 . 2 3 . 1 . . Combat 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . Robot Hacks Applied 22 | . . . . 1 2 . . . . 3 . . 1 . 5 . . . . 1 . 2 6 . 1 . . parse_system 8 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . 5 . . . . find_recycling 13 | . . . . . 1 . . . . 3 . . . . 5 . . . . 1 . 2 . . 1 . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Relay Couplers Released 10 | . . . . . . . . . . 3 . . . . . . . . . . . . . 7 . . . Programmers 10 | . . . . . . . . . . 3 . . . . . . . . . . . . . 7 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 3 5 . . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 146 | . . . . . 5 . . 5 . 23 . 3 5 . 20 1 . . . . . 5 1 1 . 77 . Largest Group 34 | . . . . . 4 . . 5 5 13 . 2 6 1 8 1 . . . . . 5 4 1 . 34 . Highest-Rated Group 1180 | . . . . . 112 . . 130 130 602 . 79 318 47 376 64 . . . . . 320 256 10 . 1180 . Highest-Rated Ally 234 | . . . . . 28 . . 31 31 50 . 49 65 47 50 64 . . . . . 64 71 10 . 234 . Total Orders 68 | . . . . . 11 8 . . . 5 . . 2 . 2 . . . . 6 9 8 12 2 3 . . STAY 8 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . . 5 . . . . FOLLOW 6 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 4 . . . . EXPLORE 16 | . . . . . 9 5 . . . . . . . . . . . . . . . 2 . . . . . RETURN 38 | . . . . . 1 3 . . . 5 . . . . . . . . . 6 9 6 3 2 3 . . Ally Attacks 1060 | . . . . . 33 . . . 28 255 . 7 28 1 117 1 . . . . . 15 53 . . 522 . Total Damage 27623 | . . . . . 545 . . . 441 5880 . 179 1436 62 2579 59 . . . . . 458 1121 . . 14863 . Kills 145 | . . . . . 5 . . . 4 41 . 1 5 1 13 . . . . . . 2 2 . . 71 . Allies Corrupted 8 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 5 . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 21 | . . 2 . 5 . 1 1 2 1 . 3 1 . 1 . 2 2 . . . . . . . . . . Drone Launches 108 | . . . . . 8 6 . . . 5 . . . . . . . . . 6 12 16 20 18 13 4 . Drone Recoveries 100 | . . . . . 2 4 . . . 5 . . . . . . . . . 6 12 16 20 18 13 4 . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 47959 | 79 1556 5241 1134 3406 1534 1118 1855 1333 1909 3349 658 1569 1120 1398 2704 778 1068 166 1060 1725 1343 1175 1229 2440 1559 5163 290 Spaces Moved 29459 | 45 809 3047 591 1892 696 543 1083 872 1158 1831 640 914 747 791 1465 702 1001 151 926 1253 881 618 921 1645 1059 3043 135 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4277 | 40 392 1080 . . . . . . . 1 . 662 106 205 178 . . . . . . 27 1 . . 1568 17 Legs 2324 | . 417 . . . 46 399 354 . 5 352 . . . . . . . . . . . . . . . 633 118 Wheels 22853 | . . 1967 591 1892 650 144 729 872 1153 1478 640 252 641 586 1287 702 1001 151 926 1253 881 591 920 1645 1059 842 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 110 175 175 115 170 125 125 150 90 100 90 100 130 90 100 100 100 100 100 100 100 90 90 90 100 105 Average Speed 134 | 147 157 152 178 178 142 188 152 148 160 138 100 155 133 165 131 100 100 100 100 100 104 112 100 97 97 140 122 Slowest Speed 330 | 160 190 320 215 190 330 200 190 170 260 325 100 246 250 250 330 100 100 100 100 100 110 240 250 100 100 250 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 69 | 4 99 91 92 93 18 88 85 85 98 55 73 96 90 93 38 81 91 62 89 32 95 17 78 76 28 91 11 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 20 | . 2 . 10 3 . . . 2 . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . 1 1 . . 1 1 . . . . 1 1 1 . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 . 1 1 1 1 . . 1 1 . . 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 34 | . . 10 . 5 . 1 3 3 2 . 1 3 . 1 . 3 1 . 1 . . . . . . . . Spaces Dug 497 | . 1 4 . . 37 1 2 . 1 70 9 109 . 9 36 6 6 . 11 23 20 35 11 27 42 15 22 Terrain Destroyed 1166 | . 1 4 . . 160 1 2 . 1 113 15 123 57 36 115 8 8 . 13 23 20 35 12 27 50 44 298 Melee 241 | . . . . . 15 1 2 . 1 42 1 . . 6 34 3 3 . 8 23 20 23 7 14 24 14 . Projectile 108 | . 1 4 . . 4 . . . . 22 . . 1 5 5 5 5 . 5 . . 12 5 13 5 2 14 AOE 817 | . . . . . 141 . . . . 49 14 123 56 25 76 . . . . . . . . . 21 28 284 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 35797 | 55 1006 3445 638 1933 1045 605 1263 908 1201 2356 651 1036 846 851 2016 751 1049 166 1019 1612 1198 984 1182 2396 1493 3847 245 Wait 2800 | . 99 174 14 . 110 23 134 6 10 128 . 26 3 26 246 13 11 . 56 183 134 178 70 460 182 502 12 Move 29429 | 44 808 3046 590 1891 695 542 1082 871 1157 1830 639 913 746 790 1464 701 1000 150 925 1252 880 617 920 1644 1058 3040 134 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 362 | 5 20 31 2 17 24 4 10 13 5 38 2 6 20 2 27 . 6 3 . 25 17 13 11 17 9 25 10 Fast Attach 240 | 6 7 9 1 . 12 3 . 1 . 22 . 5 6 . 21 2 . 5 2 7 11 5 30 30 21 27 7 Attach 161 | . . 6 1 1 25 6 . . 2 24 . 10 1 . 17 . . 2 . 7 1 7 5 10 10 21 5 Detach 83 | . . 4 . . 3 . . . . 13 . 4 . . 6 . . . . 2 1 1 9 10 11 16 3 Swap 601 | . 10 33 10 4 41 2 15 7 13 75 6 15 20 11 39 8 10 . 9 30 40 42 32 47 37 31 14 Drop 439 | . 19 22 . 19 10 2 5 9 7 46 1 7 21 1 34 1 5 6 . 22 27 14 38 37 23 49 14 Fire 457 | . 42 85 . . 36 9 . . 3 74 2 12 19 6 28 8 6 . 3 3 8 14 14 16 7 17 45 Melee 1089 | . . 16 20 1 87 13 16 1 4 106 1 11 1 14 134 11 7 . 24 81 71 85 52 98 134 100 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . . . . . . . . . . 8 8 . 24 . 5 . Rewire 33 | . . . . . . . . . . . . 24 . 1 . 7 . . . . . . . . . 1 . Trap 27 | . . . . . 1 1 1 . . . . 3 . . . . 4 . . . . . 1 3 1 12 . Miscellaneous 28 | . . 19 . . . . . . . . . . 9 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 516 | -10/Materials | Discovered new exit (range 8) 816 | -10/Materials | Discovered new exit (range 16) 971 | -10/Materials | Central database locked down 1065 | -10/Materials | Discovered new exit (range 16) 1620 | -10/Materials | Discovered new exit (range 12) 1636 | -10/Materials | Entered Subcaves 1685 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1687 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1871 | -10/Subcaves | Discovered new exit (range 6) 2343 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2550 | -10/Subcaves | Discovered new exit (range 12) 3350 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3439 | -10/Subcaves | Visited 4L-MR0's lab 3763 | -10/Subcaves | Learned Materials trap positions 4379 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 4418 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4476 | -10/Subcaves | Learned Materials emergency access door positions 5261 | -10/Subcaves | Visited Clippyterm 5265 | -10/Subcaves | Learned Factory emergency access door positions 5265 | -10/Subcaves | Learned Factory stockpile data 5314 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5314 | -10/Subcaves | Build established: Subdweller-Mutant 5340 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5599 | -10/Subcaves | Discovered new exit (range 13) 5981 | -10/Subcaves | Build established: Mutant 6394 | -10/Subcaves | Found Power Bank 6877 | -10/Subcaves | Entered Recycling 7016 | -9/Recycling | Core integrity fell below 50% 7672 | -9/Recycling | Learned location of Zion (-6) 7732 | -9/Recycling | Learned Materials stockpile data 7745 | -9/Recycling | Learned Materials trap positions 7746 | -9/Recycling | Learned Materials repair station intel 7747 | -9/Recycling | Loaded intel: 7 recycling unit locations 7749 | -9/Recycling | Learned Storage trap positions 7965 | -9/Recycling | Scanned before Scraplab entrance 7985 | -9/Recycling | Discovered new exit (range 11) 7990 | -9/Recycling | Entered Scraplab 8011 | -9/Recycling | Entered Scraptown 8509 | -9/Scraptown | Discovered new exit (range 5) 8620 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8623 | -9/Scraptown | Learned location of Warlord (-5) 8628 | -9/Scraptown | Learned location of Extension (-4) 8630 | -9/Scraptown | Learned Research non-interactive machine intel 8674 | -9/Scraptown | Visited Awakened 8718 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8735 | -9/Scraptown | Visited Cave Peace 8798 | -9/Scraptown | Visited Assassins FH 8868 | -9/Scraptown | Visited SPCMW 8924 | -9/Scraptown | Visited Symbiants 9235 | -9/Scraptown | Visited The Evicted 9272 | -9/Scraptown | Visited UFD Registry 9272 | -9/Scraptown | Registered with UFD as "Hammercutter" 9314 | -9/Scraptown | Visited Cyclists 9333 | -9/Scraptown | Entered Cyclist Reading Room 9452 | -9/Scraptown | Visited LU-1G1's Boring Crew 9518 | -9/Scraptown | Visited Sword Containment 9552 | -9/Scraptown | Visited Scrapoid Research Area 9771 | -9/Scraptown | Delivered Scrap Shield to a Scientist 9819 | -9/Scraptown | Visited Chapter 10 9896 | -9/Scraptown | Visited Research Penetration Think Tank 10039 | -9/Scraptown | Visited Science Guys 10116 | -9/Scraptown | Visited Curators Association 10219 | -9/Scraptown | Visited Abandonware Association 10238 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 10411 | -9/Scraptown | Visited Botcube Research 10419 | -9/Scraptown | Found Botcube 11376 | -9/Scraptown | Found Scrap Suit 11380 | -9/Scraptown | Found Scrap Suit 11405 | -9/Scraptown | Discovered new exit (range 5) 11417 | -9/Scraptown | Entered Factory 11417 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 11497 | -6/Factory | Discovered new exit (range 15) 11617 | -6/Factory | Scrapoids reinforcements arrived? 11626 | -6/Factory | Garrison activated, responded to threat 11673 | -6/Factory | Lost 5 allies 11752 | -6/Factory | Lost 4 parts (1n3u) 11794 | -6/Factory | Destroyed 7 combat bots 11856 | -6/Factory | Identified exit to Lower Caves 11940 | -6/Factory | Assembled infested ambush trap array 12476 | -6/Factory | Lost 3 parts (1n1u1w) 12517 | -6/Factory | Garrison activated, responded to threat 12574 | -6/Factory | Lost 3 parts (2n1u) 12687 | -6/Factory | Cargo convoy interrupted 12731 | -6/Factory | Destroyed 8 combat bots 12736 | -6/Factory | Core integrity fell below 50% 12762 | -6/Factory | Lost 8 parts (1p3n1u3w) 12833 | -6/Factory | Lost 9 parts (5n2u2w) 12951 | -6/Factory | Entered Lower Caves 12953 | -6/Lower Caves | UFD Scientist delivered a prototype 12956 | -6/Lower Caves | Found Prototype Protection 12956 | -6/Lower Caves | Identified Enh. Scrap Shield 13005 | -6/Lower Caves | Lost 3 parts (1p2n) 13444 | -6/Lower Caves | Discovered new exit (range 43) 13666 | -6/Lower Caves | Encountered a Warlord checkpoint 13684 | -6/Lower Caves | Learned 4 Factory zone layouts 14069 | -6/Lower Caves | Entered another Lower Caves area 14225 | -6/Lower Caves | Discovered new exit (range 7) 14315 | -6/Lower Caves | Encountered a Warlord checkpoint 14655 | -6/Lower Caves | Learned Factory emergency access door positions 15066 | -6/Lower Caves | Build established: Scavenger-Mutant 15262 | -6/Lower Caves | Core integrity fell below 20% 15570 | -6/Lower Caves | Discovered new exit (range 6) 15924 | -6/Lower Caves | Entered Zion 15997 | -6/Zion | Given the Hacking Drone Bay 15998 | -6/Zion | Found Prototype Device 16010 | -6/Zion | Identified Hacking Drone Bay 16040 | -6/Zion | Discovered new exit (range 8) 16093 | -6/Zion | Gained Derelict followers 16266 | -6/Zion | Found Prototype Device 16417 | -6/Zion | Found CR-A16's Pointy Stick 16739 | -6/Zion | Turned away by Imprinter 16817 | -6/Zion | Learned 12 Factory zone layouts 16835 | -6/Zion | Learned Factory stockpile data 16909 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17257 | -6/Zion | Entered Proximity Caves 17257 | -5/Proximity Caves | Accompanied by 5 allies 17339 | -5/Proximity Caves | Learned Factory stockpile data 18524 | -5/Proximity Caves | Found DCF Scrap (13 items) 18834 | -5/Proximity Caves | Build established: Mutant 18893 | -5/Proximity Caves | Discovered new exit (range 10) 18976 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19166 | -5/Proximity Caves | Entered Factory 19166 | -5/Factory | Accompanied by 5 allies 19166 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19493 | -5/Factory | Repaired Mak. Light Armor Plating 19541 | -5/Factory | Build established: Hacker-Mutant 20152 | -5/Factory | Forged Quantum Companion 20271 | -5/Factory | Destroyed 7 combat bots 20305 | -5/Factory | Build established: Mutant 20692 | -5/Factory | Scrapoid reinforcements arrived 20880 | -5/Factory | Garrison activated, responded to threat 20960 | -5/Factory | Found Scrap Suit 20966 | -5/Factory | First assault squad dispatched 20975 | -5/Factory | Lost 3 allies 20997 | -5/Factory | Discovered new exit (range 16) 21412 | -5/Factory | Scrapoids reinforcements arrived? 21466 | -5/Factory | Scrapoids reinforcements arrived? 21520 | -5/Factory | P-70 Sage assimilated allied 05F16-D 21693 | -5/Factory | Repaired Mak. Light Armor Plating 21714 | -5/Factory | Build established: Commander-Mutant 21858 | -5/Factory | Scrapoid reinforcements arrived 21899 | -5/Factory | Found Scrap Suit 21911 | -5/Factory | Lost 7 allies 21924 | -5/Factory | Discovered new exit (range 14) 21946 | -5/Factory | Identified exit to Factory 22063 | -5/Factory | Spotted B-75 Beast 22093 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 22093 | -5/Factory | Destroyed B-75 Beast 22127 | -5/Factory | Identified exit to Upper Caves 22174 | -5/Factory | Lost 3 allies 22342 | -5/Factory | Destroyed 10 combat bots 22515 | -5/Factory | Entered Upper Caves 22536 | -5/Upper Caves | Build established: Scavenger-Scrapper 22819 | -5/Upper Caves | Learned Factory stockpile data 22825 | -5/Upper Caves | Learned Factory trap positions 23021 | -5/Upper Caves | Identified exit to Upper Caves 23173 | -5/Upper Caves | Entered another Upper Caves area 23260 | -5/Upper Caves | Discovered exit to Factory (range 4) 23270 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23288 | -5/Upper Caves | Core integrity fell below 50% 23347 | -5/Upper Caves | Lost 6 parts (2p1n1u2w) 23743 | -5/Upper Caves | Learned Factory emergency access door positions 23830 | -5/Upper Caves | Spotted B-75 Beast 23881 | -5/Upper Caves | Build established: Scavenger-Gladiator 24603 | -5/Upper Caves | Found Alien Artifact 24617 | -5/Upper Caves | Discovered new exit (range 3) 24742 | -5/Upper Caves | Entered Warlord 24742 | -5/Warlord | Accompanied by 1 ally 24775 | -5/Warlord | System corruption cleaned by Quarantine Array 24977 | -5/Warlord | Found Prototype Device 24978 | -5/Warlord | Identified Minesniffer Drone Bay 25195 | -5/Warlord | Build established: Commander-Gladiator 25295 | -5/Warlord | Found Prototype Special Weapon 25296 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 25302 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25306 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25315 | -5/Warlord | Warlord's base attacked by MAIN.C 25317 | -5/Warlord | Rebuked by Warlord 25347 | -5/Warlord | Found Prototype Reactor 25347 | -5/Warlord | Identified Vortex Chain Reactor 25366 | -5/Warlord | Found Prototype Processor 25366 | -5/Warlord | Identified Exp. Targeting Computer 25382 | -5/Warlord | Found Prototype Hackware 25402 | -5/Warlord | Found Spectral Analyzer 25569 | -5/Warlord | Found Prototype Energy Gun 25569 | -5/Warlord | Identified Vortex Rail 25575 | -5/Warlord | Found Prototype Energy Cannon 25575 | -5/Warlord | Identified Vortex Cannon 25578 | -5/Warlord | Found Prototype Energy Cannon 25579 | -5/Warlord | Identified Vortex Driver 25582 | -5/Warlord | Found Vortex Driver 25591 | -5/Warlord | Found Vortex Cannon 25665 | -5/Warlord | Warlord forces counterattacked 25721 | -5/Warlord | Spotted Striker 25732 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6b 25734 | -5/Warlord | P-80 Master assimilated allied MC-N2Y(g) 25778 | -5/Warlord | Lost 13 allies 25814 | -5/Warlord | Discovered new exit (range 14) 25860 | -5/Warlord | Lost 8 allies 25862 | -5/Warlord | Entered Proximity Caves 25862 | -4/Proximity Caves | Accompanied by 2 allies 25864 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25899 | -4/Proximity Caves | Lost 3 allies 25982 | -4/Proximity Caves | Learned Research trap positions 25983 | -4/Proximity Caves | Spotted B-86 Titan 26026 | -4/Proximity Caves | Destroyed B-86 Titan 26456 | -4/Proximity Caves | Build established: Mutant 26764 | -4/Proximity Caves | Build established: Scavenger-Gladiator 27013 | -4/Proximity Caves | Discovered exit to Factory (range 10) 27090 | -4/Proximity Caves | Build established: Gladiator 27260 | -4/Proximity Caves | Entered Factory 27260 | -4/Factory | Evolved 2 slots: Utility x2 27261 | -4/Factory | Loaded intel: 134 trap records 27472 | -4/Factory | Discovered new exit (range 14) 27499 | -4/Factory | Fabricated Biometal Medium Treads? 27559 | -4/Factory | Build established: Scavenger-Gladiator 28040 | -4/Factory | Identified exit to Upper Caves 28129 | -4/Factory | Scrapoids reinforcements arrived? 28168 | -4/Factory | Found Scrap Suit 28191 | -4/Factory | Found Scrap Suit 28220 | -4/Factory | Lost 3 allies 28733 | -4/Factory | Scrapoid reinforcements arrived 29033 | -4/Factory | Scrapoids reinforcements arrived? 29060 | -4/Factory | P-70 Sage assimilated allied 04F42-D 29094 | -4/Factory | System corruption reached 10% 29098 | -4/Factory | Lost 8 allies 29128 | -4/Factory | Lost 9 parts (2p2n4u1w) 29150 | -4/Factory | Destroyed 13 combat bots 29252 | -4/Factory | Lost 3 parts (1n2u) 29264 | -4/Factory | Spotted B-86 Titan 29270 | -4/Factory | Found Scrap Suit 29361 | -4/Factory | Identified exit to Extension 29415 | -4/Factory | Core integrity fell below 50% 29573 | -4/Factory | Discovered new exit (range 7) 29578 | -4/Factory | Build established: Scavenger-Scrapper 29670 | -4/Factory | Scrapoids reinforcements arrived? 29728 | -4/Factory | Lost 5 allies 29760 | -4/Factory | First assault squad dispatched 29785 | -4/Factory | Found Scrap Suit 29792 | -4/Factory | Found Scrap Suit 29862 | -4/Factory | Spotted B-86 Titan 29964 | -4/Factory | Entered Upper Caves 30388 | -4/Upper Caves | Learned Research security intel 30560 | -4/Upper Caves | Learned 12 Research zone layouts 30645 | -4/Upper Caves | Discovered new exit (range 14) 30742 | -4/Upper Caves | Entered another Upper Caves area 30742 | -4/Upper Caves | Discovered new exit (range 20) 30790 | -4/Upper Caves | Learned Research stockpile data 30832 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 31702 | -4/Upper Caves | Discovered new exit (range 18) 31810 | -4/Upper Caves | Entered Zhirov 31810 | -4/Zhirov | Discovered new exit (range 3) 31828 | -4/Zhirov | Met Zhirov 31846 | -4/Zhirov | Learned location of Testing (-3) 31856 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31876 | -4/Zhirov | Found Alien Artifact 31876 | -4/Zhirov | Identified Integrated Reactor 31876 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31892 | -4/Zhirov | Found Alien Artifact 31927 | -4/Zhirov | Attached Power Bank, gained temporary slots: Power x3 31976 | -4/Zhirov | Entered Proximity Caves 32159 | -3/Proximity Caves | Build established: Generator-Gladiator 32239 | -3/Proximity Caves | Spotted B-86 Titan 32923 | -3/Proximity Caves | Discovered new exit (range 3) 33036 | -3/Proximity Caves | Entered Research 33036 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 33038 | -3/Research | Loaded intel: 78 trap records 33041 | -3/Research | Loaded intel: 51 non-interactive machine locations 33066 | -3/Research | Identified Dimensional Node Initializer 33066 | -3/Research | Identified Transdimensional Reconstructor 33103 | -3/Research | Identified exit to Armory 33103 | -3/Research | Identified exit to Testing 33159 | -3/Research | Identified System Mapper 33200 | -3/Research | Identified exit to Research 33793 | -3/Research | Build established: Scavenger-Gladiator 33800 | -3/Research | System corruption reached 10% 34002 | -3/Research | Adv. Hacking Suite fried by hacking feedback 34476 | -3/Research | Found Fusion Bomb Launcher 34761 | -3/Research | Entered Testing 35004 | -3/Testing | Found Prototype Device 35023 | -3/Testing | Identified Adv. Kinecellerator 35209 | -3/Testing | Found Prototype Device 35226 | -3/Testing | Identified Exp. Thermal Shield 35294 | -3/Testing | Build established: Generator-Gladiator 35413 | -3/Testing | Found Prototype Device 35414 | -3/Testing | Identified AEGIS Remote Shield 35604 | -3/Testing | Found Prototype Energy Cannon 35891 | -3/Testing | Found Prototype Energy Gun 35891 | -3/Testing | Identified Warp Gun 35922 | -3/Testing | Spotted PX-BE2QQE5T54 36104 | -3/Testing | Entered Research 36104 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36105 | -2/Research | Identified exit to Quarantine 36169 | -2/Research | Discovered new exit (range 24) 36320 | -2/Research | Discovered new exit (range 6) 36431 | -2/Research | Found Prototype Hackware 36467 | -2/Research | Identified Exp. Hacking Suite 36736 | -2/Research | Build established: Trapper-Gladiator 37046 | -2/Research | Build established: Scavenger-Gladiator 37227 | -2/Research | Scrapoids reinforcements arrived? 37256 | -2/Research | Found Scrap Suit 37279 | -2/Research | Entered Quarantine 37279 | -2/Quarantine | Accompanied by 4 allies 37284 | -2/Quarantine | Found Alien Artifact 37363 | -2/Quarantine | Identified Core Reset Matrix 37363 | -2/Quarantine | Used Core Reset Matrix 37367 | -2/Quarantine | Detected hypermatrix surge 37367 | -2/Quarantine | Sensed 13 artifacts in vicinity 37400 | -2/Quarantine | Identified Imp. Potential Cannon 37521 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 37638 | -2/Quarantine | Spotted Alpha 7 37666 | -2/Quarantine | Destroyed Alpha 7 37684 | -2/Quarantine | Found Prototype Device 37684 | -2/Quarantine | Identified Exp. ECM Suite 37690 | -2/Quarantine | Found Prototype Processor 37690 | -2/Quarantine | Identified Exp. Targeting Computer 37693 | -2/Quarantine | Found Prototype Processor 37693 | -2/Quarantine | Identified Exp. Target Analyzer 37709 | -2/Quarantine | Botcube activated 37719 | -2/Quarantine | Botcube completed mutation into legged form, armed with 1 gun. 37776 | -2/Quarantine | Found Subatomic Replicator 37779 | -2/Quarantine | Forged Prototype Slashing Weapon 37868 | -2/Quarantine | Found Core Stripper 37915 | -2/Quarantine | Lost 3 allies 37918 | -2/Quarantine | Discovered new exit (range 5) 38034 | -2/Quarantine | Cryocooling Duct disabled 38049 | -2/Quarantine | Ambient heat levels rising (+20) 38049 | -2/Quarantine | Non-combat units ordered to evacuate 38266 | -2/Quarantine | Spotted Fortress 38291 | -2/Quarantine | Destroyed Fortress 38303 | -2/Quarantine | Found Vortex Chain Reactor 38306 | -2/Quarantine | Found Vortex Chain Reactor 38313 | -2/Quarantine | Found Exp. EM Disruption Field 38383 | -2/Quarantine | Found Sigix Broadsword 38504 | -2/Quarantine | Discovered new exit (range 5) 38508 | -2/Quarantine | Entered Section 7 38509 | -2/Section 7 | Sensed 16 artifacts in vicinity 38552 | -2/Section 7 | Found Integrated Reactor 38552 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38627 | -2/Section 7 | Spotted S7 Guard 38632 | -2/Section 7 | Found Core Membrane 38632 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 38912 | -2/Section 7 | Found Exp. Force Field 39148 | -2/Section 7 | Spotted B-90 Cyclops 39150 | -2/Section 7 | Build established: Alien-Gladiator 39383 | -2/Section 7 | Destroyed B-90 Cyclops 39606 | -2/Section 7 | Initialized slip node 40256 | -2/Section 7 | Discovered new exit (range 15) 40278 | -2/Section 7 | Found Unknown Launcher 40279 | -2/Section 7 | Identified Gamma Bomb Array 40373 | -2/Section 7 | Spotted Executioner 40375 | -2/Section 7 | Spotted Executioner 40398 | -2/Section 7 | Spotted Alpha 7 40429 | -2/Section 7 | Spotted B-99 Colossus 40494 | -2/Section 7 | Found Integrated Reactor 40494 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40497 | -2/Section 7 | Found Integrated Reactor 40497 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40536 | -2/Section 7 | Found LRC Inertial Stabilizer 40537 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 40644 | -2/Section 7 | Destroyed B-99 Colossus 40749 | -2/Section 7 | Spotted Striker 40749 | -2/Section 7 | Spotted Striker 40808 | -2/Section 7 | First assault squad dispatched 40844 | -2/Section 7 | Destroyed Executioner 40851 | -2/Section 7 | Found Prototype Processor 40851 | -2/Section 7 | Identified Exp. Targeting Computer 40868 | -2/Section 7 | Found Transdimensional Reconstructor 40869 | -2/Section 7 | Warped through subspace to slip node 40948 | -2/Section 7 | Entered Access 40948 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 41224 | -1/Access | Exp. Hacking Suite fried by hacking feedback 41371 | -1/Access | Found Prototype Processor 41371 | -1/Access | Identified Exp. Core Analyzer 41552 | -1/Access | Destroyed 7 combat bots 41996 | -1/Access | Discovered new exit (range 18) 42299 | -1/Access | Spotted B-99 Colossus 42416 | -1/Access | Destroyed B-99 Colossus 42507 | -1/Access | Entered Command 42562 | -1/Command | Spotted B-99 Colossus 42614 | -1/Command | Found Exp. Core Analyzer 43038 | -1/Command | First assault squad dispatched 43115 | -1/Command | Disengaged cave seal 43115 | -1/Command | Assembled emerged from the dark tunnel 43188 | -1/Command | Spotted M Guard 43189 | -1/Command | Spotted M Guard 43189 | -1/Command | Spotted Combat Programmer 43190 | -1/Command | Spotted Combat Programmer 43192 | -1/Command | Lost 13 allies 43297 | -1/Command | Destroyed 14 combat bots 43302 | -1/Command | Lost 5 allies 43343 | -1/Command | Destroyed Combat Programmer 43371 | -1/Command | Destroyed M Guard 43385 | -1/Command | Destroyed Combat Programmer 43390 | -1/Command | Destroyed M Guard 43390 | -1/Command | All MAIN.C guards destroyed 43432 | -1/Command | Disengaged cave seal 43432 | -1/Command | Assembled emerged from the dark tunnel 43478 | -1/Command | High security lockdown imminent 43517 | -1/Command | Scrapoids reinforcements arrived? 43558 | -1/Command | High security lockdown engaged 43606 | -1/Command | Met MAIN.C 43624 | -1/Command | Allies destroyed MAIN.C Shell 43624 | -1/Command | 0b10 Conduit disabled 43625 | -1/Command | MAIN.C activated Command garrisons 43656 | -1/Command | Destroyed MAIN.C 43658 | -1/Command | Discovered new exit (range 42) 43658 | -1/Command | Discovered new exit (range 100) 43658 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 43676 | -1/Command | Lost 7 allies 43739 | -1/Command | Lost 8 allies 44276 | -1/Command | Found AEGIS Remote Shield 44291 | -1/Command | Found Vortex Chain Reactor 44295 | -1/Command | Found Vortex Chain Reactor 44299 | -1/Command | Found Hvy. Regenerative Plating 44303 | -1/Command | Found Exp. EM Disruption Field 44306 | -1/Command | Found Adv. Particle Accelerator 44538 | -1/Command | Build established: Alien-Mutant 44608 | -1/Command | Found Exp. Force Field 46355 | -1/Command | Found Quantum Capacitor 46587 | -1/Command | Found Exp. Targeting Computer 47664 | -1/Command | Warped through subspace to slip node 47664 | -1/Command | Discovered new exit (range 4) 47670 | -1/Command | Entered Access_0 47671 | -1/Access_0 | Sensed 4 artifacts in vicinity 47671 | -1/Access_0 | Met Architect 47680 | -1/Access_0 | Destroyed A8 47684 | -1/Access_0 | Architect warped through subspace 47715 | -1/Access_0 | Architect warped through subspace 47761 | -1/Access_0 | Architect warped through subspace 47791 | -1/Access_0 | Subspace Access Node disabled 47823 | -1/Access_0 | Architect warped through subspace 47857 | -1/Access_0 | Architect warped through subspace 47882 | -1/Access_0 | Found Integrated Mediator 47882 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 47893 | -1/Access_0 | Architect warped through subspace 47911 | -1/Access_0 | Found Corrupted Prototype Device 47911 | -1/Access_0 | Identified Desublimator 47921 | -1/Access_0 | Architect warped through subspace 47951 | -1/Access_0 | Destroyed Architect 47952 | -1/Access_0 | Architect triggered a singularity event 47952 | -1/Access_0 | Warped through subspace to slip node 47952 | -1/Access_0 | Discovered new exit (range 8) 47960 | *** | Escaped singularity! Last Messages --------------- 47949_ Destroyed Exp. Phase Shifter. 47950_ Acquired Exp. Energy Well. 47950_ Penetrated by Quantum Shear. 47950_ Imp. Quantum Reactor destroyed. 47951_ Architect regenerates Exp. Propulsion Shielding. Superquantum Companion releases a shadow of itself that zips off towards Architect. 47951_ Architect: "If I can't win, no one wins!" 47951_ Architect destroyed. 47952_ A0_COM: Initiating irreversible singularity event. Goodbye. 47952_ Warped through subspace, drawn to slip node. 47952_ EXIT=FOUND 47953_ A0_COM: 10. 47954_ A0_COM: 9. 47955_ A0_COM: 8. 47956_ A0_COM: 7. 47957_ A0_COM: 6. 47958_ A0_COM: 5. 47959_ A0_COM: 4. 47960_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 119 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Armor Coverage 1250 Resistance: EM 75 Power Shielding 66 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 50 Offensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Medium Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Subatomic Replicator Core Stripper Sigix Broadsword Core Membrane Dimensional Node Initializer LRC Inertial Stabilizer Transdimensional Reconstructor Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalLobotomyShifter Manual? 0 Play Time 09:39:02 Cumulative 729.9 hours Start 2024.08.08 @ 19:43:37 End 2024.08.10 @ 01:26:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type 6 Total 42 Types 22/4/6/1/2/1/3/2/1 Lore% 78 Gallery% 90 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4abfef16-b8c5-4931-8952-016f1aefc2e8