Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 15:07:30 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (435) 2175 Value Destroyed (22506) 22506 Prototype IDs (267) 5340 Alien Tech Used (7) 1400 Bonus (23598) 23598 TOTAL SCORE: 64819 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3996 Follower Combat Kills 812 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2588 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -1198 Cogmind --------- Core Integrity 1348/1450 Matter 287/300 Energy 136/590 System Corruption 9% Temperature Cool (78) Movement Treading (158) Location -2/Section 7 Parts ------- > --- POWER (4) -------- Particle Reactor Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (11) ----- Coolant Network Huge Storage Unit Experimental Optical Array Assembled Combat Suite Quantum Capacitor Heavy Regenerative Plating Experimental EM Disruption Field > --- WEAPON (2) ------- Cooled Proton Cannon Enhanced Nova Cannon > --- INVENTORY (25) --- Experimental Energy Well (0) Long-range Sensor Array Particle Accelerator Launcher Loader Zionite Weapon Casing Improved Energy Mantle AEGIS Remote Shield Experimental Hacking Suite Deep Network Scanner Ghost Barrier Mobile Refinery Mk. CCLXVII GOLEM Unit Core Regenerator Integrated Reactor Subatomic Replicator Compact HERF Cannon Omega Cannon Neutron Missile Launcher Tactical Quantum Warhead Core Stripper Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Optical Array Assembled Combat Suite Quantum Capacitor Assembled Alloy Armor Heavy Regenerative Plating Experimental EM Disruption Field > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Experimental Energy Well Long-range Sensor Array Particle Accelerator Launcher Loader Experimental Phase Shifter Zionite Weapon Casing Improved Energy Mantle AEGIS Remote Shield Antimissile System Experimental Hacking Suite Deep Network Scanner Ghost Barrier Mobile Refinery Mk. CCLXVII GOLEM Unit Integrated Mediator Subatomic Replicator Cooled Proton Cannon Compact HERF Cannon Enhanced Nova Cannon Omega Cannon Neutron Missile Launcher Tactical Quantum Warhead [Rating: 247] Favorites ----------- Power Heavy Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Neutron Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . . Utility 9 | . . . . . 4 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 410 | . 16 3 4 3 31 51 16 3 11 33 4 13 20 4 5 . 5 4 9 9 12 6 25 29 9 26 16 17 26 Power 31 | . 2 . . 1 3 5 1 . . 3 . . . . . . . . . 1 . 1 3 2 2 . 4 3 . Engine 10 | . 2 . . 1 3 4 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reactor 20 | . . . . . . 1 1 . . 3 . . . . . . . . . 1 . 1 2 2 2 . 4 3 . Propulsion 63 | . 7 . . 1 5 10 1 2 2 7 2 . . . 1 . . . 2 1 . 1 2 6 2 5 3 2 1 Treads 39 | . 4 . . 1 5 9 1 1 1 4 . . . . . . . . . . . . . 1 1 5 3 2 1 Leg 19 | . 3 . . . . . . . . 1 2 . . . 1 . . . 2 1 . 1 2 5 1 . . . . Wheel 5 | . . . . . . 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 207 | . 3 1 1 . 10 15 10 1 3 13 2 12 20 4 4 . 5 4 2 7 12 3 15 15 5 14 9 8 9 Device 144 | . 1 1 . . 3 9 8 1 3 3 1 6 16 4 2 . 2 3 2 4 9 2 10 13 4 11 9 8 9 Storage 7 | . 1 . 1 . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . . . Processor 7 | . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Protection 47 | . . . . . 4 4 1 . . 8 1 5 4 . 2 . 2 1 . 2 3 . 5 2 . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | . 4 2 3 1 13 21 4 . 6 10 . 1 . . . . . . 5 . . 1 5 6 . 7 . 4 16 Energy Gun 19 | . . 2 1 . 3 7 . . . 1 . . . . . . . . . . . . . 4 . 1 . . . Energy Cannon 32 | . . . . 1 . 5 2 . 4 . . . . . . . . . . . . . 1 1 . 5 . 2 11 Ballistic Gun 13 | . 4 . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 23 | . . . . . 2 4 2 . . 5 . 1 . . . . . . 5 . . 1 3 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Impact Weapon 16 | . . . . . . 3 . . 2 4 . . . . . . . . . . . . . . . . . 2 5 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 1 5 . . 1 7 1 . 2 . . . . . . 1 . . . 5 . 3 . 2 1 Corrupted Parts 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . System Corruption 37 | . . . . . . . . . . . 20 . . . . . . . . . . . . 17 . . . . . Parts Lost 36 | . 2 1 . . 6 10 1 . . 3 . 1 . . . . . . . . 1 . 8 . . 1 . . 2 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Utility 26 | . . 1 . . 3 9 1 . . 3 . 1 . . . . . . . . 1 . 5 . . 1 . . 1 Weapon 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 1 . . 4 6 1 . . 3 . 1 . . . . . . . . 1 . 5 . . 1 . . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 100 100 100 98 94 85 100 92 89 89 86 73 81 82 87 87 88 87 87 87 90 88 81 81 81 84 74 65 Engine 2 | . 14 14 14 14 9 6 . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 9 10 13 13 14 14 11 Treads 8 | . 21 28 28 28 17 14 14 10 5 7 . . . . . . . . . . . . . . 4 7 26 20 16 Leg 7 | . 6 . . . . . . . . 4 15 13 12 12 13 18 16 16 16 16 16 20 19 17 17 13 . . . Device 20 | . . 10 14 14 17 13 25 38 35 18 21 14 12 18 18 18 22 22 22 22 22 20 21 22 16 18 16 17 16 Storage 10 | . 14 14 14 14 9 7 7 7 7 11 15 13 12 12 12 12 11 11 11 11 11 10 10 9 8 8 8 4 4 Processor 5 | . 13 3 . . 8 13 5 7 7 4 . 5 5 . . . 4 5 5 5 5 5 5 4 4 4 4 4 4 Protection 10 | . . . . . 16 12 6 7 7 16 13 19 11 18 17 18 15 16 16 15 15 15 12 6 8 6 8 8 7 Energy Gun 1 | . 10 21 18 . . 5 . . . 1 . . . . . . . . . . . . . 1 . . . . . Energy Cannon 9 | . . . . 13 . 3 14 15 14 10 15 13 12 12 12 12 11 11 10 10 11 9 9 6 7 7 8 4 3 Ballistic Gun 2 | . 17 6 . . 15 4 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 13 50 52 52 55 67 109 99 95 98 104 97 132 131 131 134 134 141 141 141 141 136 198 199 213 215 226 227 228 227 Greatest Support 335 | 20 40 40 40 40 40 48 48 48 42 80 80 60 80 80 108 88 88 88 88 85 85 110 110 130 115 220 295 335 335 Greatest Overweight (x) 32 | . 1 1 1 1 22 8 6 7 32 3 1 2 2 1 1 1 1 1 1 1 1 1 2 3 1 3 . . . Average Overweight (x) 1 | . . 1 1 1 4 1 1 5 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 20 | . 17 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 Most Carried 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 Average Carried 20 | . 13 19 19 19 19 19 19 19 19 17 19 19 19 19 19 20 19 20 19 19 19 20 24 24 24 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 24 Class Distribution -------------------- 48% | Mutant 18% | Golem 10% | Generator-Mutant 9% | Derelict-Mutant 9% | Scavenger-Mutant 3% | Generator-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Armory Generator-Mutant | -4/Lab Generator-Mutant | -3/Research Generator-Mutant | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Matter Collected 8839 | 187 345 163 60 21 1113 695 273 53 110 430 . 203 1936 191 74 . 50 72 449 95 115 76 609 483 67 392 160 177 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23062 | . 1022 291 . . 1701 1007 462 . . 1564 216 2158 66 227 137 307 294 206 919 1270 314 1636 3593 74 975 1703 546 859 1515 Parts 993 | . 61 17 . . 92 58 15 1 . 25 18 103 3 10 1 11 16 14 33 61 22 74 164 5 35 68 15 23 48 Haulers Intercepted 16 | . 2 . . . 6 2 . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . Recyclers Shooed 7 | . 2 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 275 | . . . . . . . 7 . 1 . 18 . 3 16 . 13 . 14 26 149 28 . . . . . . . . Prevented 21 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Combat Hostiles Destroyed 405 | . 19 4 . . 25 22 11 1 . 51 9 29 . 4 2 6 3 5 29 23 8 26 67 1 11 19 5 8 17 Melee 7 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 2 Guns 49 | . 18 4 . . 15 12 . . . . . . . . . . . . . . . . . . . . . . . Cannons 206 | . . . . . 7 4 4 1 . 5 9 27 . 4 2 6 3 5 5 22 8 22 39 1 6 10 3 7 6 AOE 107 | . . . . . 3 5 7 . . 36 . 2 . . . . . . 24 1 . 4 25 . . . . . . Classes Destroyed 28 | . 8 . . . 3 5 2 1 . 4 . . . . . . . . . 3 . . . . . . . 1 1 Worker 10 | . . . . . 2 2 . . . . . 4 . . . . . . . . . 1 . . . 1 . . . Builder 10 | . 2 . . . 1 1 . . . . . 3 . . . . 1 . . . . 2 . . . . . . . Tunneler 5 | . 1 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . . . 6 2 . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . Recycler 7 | . 1 1 . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . Minesweeper 4 | . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Watcher 18 | . 3 . . . 1 1 . . . . . 3 . . . . 1 . . . . . 3 . 2 2 . 1 1 Swarmer 58 | . 3 . . . . . . . . . 9 3 . 1 . . . 3 8 2 4 8 13 . . . . 4 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . Grunt 141 | . 16 4 . . 18 5 5 . . . . 19 . 2 . 2 . . 7 11 . 14 17 . 8 10 . . 3 Brawler 10 | . . . . . . . 2 . . . . 1 . . . 1 . . 2 1 . 1 2 . . . . . . Duelist 10 | . . . . . . 1 . . . . . 1 . . . . . . 4 . . 1 3 . . . . . . Protector 4 | . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . Sentry 33 | . . . . . 6 3 . . . . . 2 . . . . . . 3 . . 1 6 . 1 3 3 . 5 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 12 | . . . . . . 4 . . . . . . . . . . . . . 2 . . 4 . . 2 . . . Hunter 24 | . . . . . 1 2 . . . . . . . . . 2 1 2 4 1 . . 8 . . 2 1 . . Programmer 34 | . . . . . . 4 . . . . . 3 . 1 . 1 2 . 1 . 4 . 7 . 2 2 . 3 4 Heavy 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . Golem 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 38 | . 4 2 . . 6 9 4 1 . 38 3 6 1 2 2 2 3 2 11 9 4 8 15 1 6 8 2 5 4 Combat Bots Only 36 | . 3 2 . . 3 6 4 1 . 36 3 6 . 2 2 2 2 2 11 9 4 8 14 1 4 7 2 4 6 Max Kills in Single Turn 27 | . 2 1 . . 2 3 3 1 . 27 1 4 1 1 1 1 2 1 5 2 1 4 4 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 27 | . . . . . 2 3 3 . . 27 . 2 . . . . . . 5 1 . 4 4 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-7/Deep Caves) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Damage Taken 16805 | . 670 144 . . 1758 3118 376 166 . 971 487 895 . 51 40 108 147 100 320 51 144 937 2639 78 284 750 157 189 2225 Core 1470 | . 74 . . . 217 317 47 66 . 186 15 59 . 17 . 17 33 . 37 6 6 73 165 . . 33 . 9 93 Absorbed by Shields 2462 | . . . . . . . 40 . . . . . . . . . . . . 48 24 231 806 74 10 62 152 169 846 Reduced by Siege Mode 23 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 9 2 Redirected to Shielding 40 | . . . . . 34 . . . . 6 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 875 | . 118 . . . 99 155 . . . . . . . . . . . . . . . . . . 57 . 42 50 354 Core Remaining (%) 73 | 100 . . . 70 60 . . . . . 9 . . . . 89 . . . . 91 . . 79 . 91 . . . Volleys Fired 1364 | . 71 8 6 . 128 79 14 2 1 38 16 81 136 15 11 13 14 5 28 60 43 74 182 46 50 99 33 61 50 Largest 2 | . 2 2 1 . 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 Hottest 220 | . 70 43 35 . 103 175 220 220 110 220 50 50 50 50 50 50 50 50 50 50 50 50 88 88 88 113 113 120 120 Shots Fired 2000 | . 142 16 6 . 253 148 29 7 1 62 34 152 139 30 22 25 27 8 33 95 57 104 269 45 50 101 33 61 51 Gun 425 | . 142 16 . . 169 95 . . . . . . . . . . . . . . . . . 1 . 2 . . . Cannon 1522 | . . . 6 . 81 46 27 7 1 51 34 151 139 30 22 25 27 8 20 95 57 103 254 44 50 99 33 61 51 Launcher 52 | . . . . . 3 7 2 . . 11 . 1 . . . . . . 13 . . 1 14 . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 339 | . 73 16 6 . 204 36 . . . . . . . . . . . . . . . . . . . 4 . . . Thermal 1435 | . 69 . . . 22 105 27 7 1 51 34 151 139 30 22 25 27 8 20 95 57 103 233 40 21 39 20 60 29 Explosive 44 | . . . . . 3 7 2 . . 3 . 1 . . . . . . 13 . . 1 14 . . . . . . Electromagnetic 181 | . . . . . 24 . . . . 8 . . . . . . . . . . . . 21 5 29 58 13 1 22 Robot Hit Streak 30 | . 21 7 . . 18 26 7 3 . 12 3 21 24 6 9 12 9 7 9 16 9 30 22 8 20 16 24 27 11 Robot Miss Streak 6 | . 1 1 . . 5 3 2 1 . 3 6 5 1 3 3 1 1 1 2 1 1 2 4 1 2 1 . 1 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 359 | . . . . . . . . . . . . . . . . . . . . . . . 29 43 50 97 33 61 46 Shots Hit Robots 1195 | . 112 12 4 . 175 108 17 3 . 68 11 101 5 10 14 16 16 5 9 44 18 70 169 28 36 58 14 25 47 Core Hits 732 | . 59 9 . . 79 65 18 1 . 70 7 51 9 7 6 7 5 5 50 27 6 40 121 8 17 26 7 9 23 Critical Kills 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 3 . . . 1 1 . . . 9 . . . . . . . . . . . . . . 1 2 1 . . Burn 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Smash 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Melee Attacks 82 | . . . 4 . . 3 . . 13 36 . . . . . . . . . . . . . . . . . 3 23 Kinetic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 23 Impact 52 | . . . . . . 3 . . 13 36 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63815 | . 1365 214 . 34 3582 3985 1317 122 . 8071 562 5729 499 475 477 895 1218 345 4510 3060 1268 4015 12542 959 1685 2810 592 1259 2225 Guns 5319 | . 1267 184 . . 1879 1959 . . . . . . . . . . . . . . . . . . . 30 . . . Cannons 38146 | . . . . . 1048 885 659 122 . 1565 562 5102 199 475 451 895 1130 345 477 3060 1268 3499 8041 959 1684 2747 592 1184 1197 Explosions 16882 | . . . . . 650 1121 658 . . 4594 . 612 . . . . 88 . 4033 . . 474 4501 . . . . . 151 Melee 2765 | . . . . . . . . . . 1866 . . . . . . . . . . . . . . . . . 75 824 Ramming 703 | . 98 30 . 34 5 20 . . . 46 . 15 300 . 26 . . . . . . 42 . . 1 33 . . 53 Kinetic 4701 | . 546 184 . . 2345 542 . . . . . . . . . . . . . . . . . . . 185 . 75 824 Thermal 35073 | . 721 . . . 485 2302 754 122 . 1565 562 5102 199 475 451 895 1218 345 477 3060 1268 3499 7473 959 603 541 169 1184 644 Explosive 16234 | . . . . . 472 1121 563 . . 4458 . 612 . . . . . . 4033 . . 474 4501 . . . . . . Electromagnetic 5238 | . . . . . 275 . . . . 136 . . . . . . . . . . . . 568 . 1081 2051 423 . 704 Impact 1866 | . . . . . . . . . . 1866 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 2 2 2 2 . 20 1 . . . . 1 1 1 1 . . 9 28 1 2 1 1 9 Average Corruption 3 | . . . . . . 1 2 2 2 . 19 1 . . . . 1 1 1 1 . . 3 11 1 1 1 1 2 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked 88 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 73 . . Effects 228 | . . . . . . 21 32 21 1 . 6 2 . . . . 1 10 16 1 . . 16 74 2 11 . 5 9 Message Errors 48 | . . . . . . 5 8 7 . . 2 2 . . . . . 1 3 . . . 3 10 1 3 . 3 . Matter Fused 62 | . . . . . . 4 7 3 . . 1 . . . . . . 4 6 . . . 6 24 . 2 . 1 4 Heat Flow Errors 24 | . . . . . . . 4 2 . . . . . . . . 1 2 1 1 . . 1 11 1 . . . . Energy Discharges 32 | . . . . . . 2 4 3 1 . . . . . . . . 1 2 . . . 3 11 . 1 . 1 3 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 28 | . . . . . . 5 5 1 . . . . . . . . . 1 2 . . . 2 9 . 2 . . 1 Data Loss (major) 9 | . . . . . . . 1 . . . 1 . . . . . . 1 1 . . . 1 4 . . . . . Misfires 15 | . . . . . . 3 3 3 . . 2 . . . . . . . 1 . . . . . . 2 . . 1 Alerts 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . 1 . . . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3189 | . . . . . 2 8 5 32 . 1099 61 339 35 30 . 78 136 . 68 184 223 105 365 . 31 133 . 130 125 Projectiles 1813 | . . . . . 2 1 5 32 . 86 61 333 9 30 . 78 136 . 2 184 223 105 192 . 31 133 . 130 40 Explosions 797 | . . . . . . 7 . . . 545 . 6 . . . . . . 66 . . . 173 . . . . . . Melee 579 | . . . . . . . . . . 468 . . 26 . . . . . . . . . . . . . . . 85 Knockbacks 20 | . . . . 1 5 . . . . 11 . 1 . . . . . . . . . . . . . 2 . . . Impact 14 | . . . . 1 . . . . . 11 . 1 . . . . . . . . . . . . . 1 . . . Kinetic 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 387 | . . . . . 29 . 95 . . . . 49 . . . . . . . . . . 135 . . . . . 79 Shots 6 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 2 . . . . . 1 Rammed 32 | . 7 7 . 7 3 3 . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 124 | . 38 8 . 7 3 3 . . . 7 . 5 41 . 1 . . . . . . 3 . . 1 2 . . 5 Kicked 90 | . 30 . . . . . . . . 7 . 5 41 . 1 . . . . . . 3 . . 1 2 . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | . 222 17 . . 17 236 198 64 25 125 211 62 . 3 6 . 234 200 200 200 18 33 286 251 229 156 332 276 124 Average Temperature 67 | . 64 8 . . 6 68 98 22 25 54 81 16 . 3 6 . 88 74 39 16 8 19 92 87 113 50 106 116 19 Received Heat Transfer 3755 | . 393 84 . . 864 687 159 12 . 144 . 406 . 27 12 . . . 18 22 . 238 191 . 97 200 8 8 185 Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 2 2 Total Turns 308 | . . . . . . . . . . . . . . . . . . . . . . . . 192 . 15 2 90 9 Longest Duration 164 | . . . . . . . . . . . . . . . . . . . . . . . . 164 . 7 2 83 8 Robots Corrupted 26 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 5 10 3 . 4 Combat Hostiles 24 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 5 9 2 . 4 Parts Fried 43 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 . 14 18 2 . 3 Impact Corruptions 21 | . . . . . . . . . . 9 . . 12 . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . 12 . . . . 7 . . . . . . . . . 1 3 . . . . 2 2 . . 1 . 3 . Heat Transferred 20638 | . 2257 . . . 655 2845 100 . . 500 275 2750 125 275 375 387 500 125 200 1082 450 1775 3429 675 275 225 111 814 433 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Peak Influence 2426 | . 199 147 . . 238 350 . . . . . 699 . . . . 126 . . . . 768 2426 . 370 600 466 391 556 Initial 375 | . . 52 . . . 2 . . . . . 31 . . . . . . . . . . 375 . . 126 280 201 26 Average 236 | . 105 26 . . 89 102 . . . . . 379 . . . . 26 . . . . 397 1314 . 206 286 343 210 302 Maximum Alert Level 5 | . . . . . 1 1 . . . . . 2 . . . . . . . . . 3 5 . 1 2 2 1 2 Low Security (%) 67 | . 100 100 . 100 94 90 . . . . . 19 . . . . 100 . . . . 15 . . 42 32 . 61 28 Level 1 16 | . . . . . 5 9 . . . . . 39 . . . . . . . . . 20 6 . 57 41 80 38 31 Level 2 10 | . . . . . . . . . . . . 41 . . . . . . . . . 58 19 . . 26 19 . 40 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 5 24 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 5 . . . 5 7 . . . . . 8 . . . . 3 . . . . 4 14 . 1 3 4 4 10 Investigation 10 | . 4 . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 Extermination 14 | . . . . . . 2 . . . . . 3 . . . . 1 . . . . . 4 . . 1 . 2 1 Reinforcement 29 | . 1 . . . 1 5 . . . . . 5 . . . . 2 . . . . 2 5 . . 1 1 1 5 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Distress Signals 30 | . 5 . . . 2 . . . . . . . . . . . . . . . . 2 2 . 1 . 16 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 557 | . 29 4 3 . 39 34 12 2 1 57 8 38 . 7 4 8 4 9 33 43 8 40 81 2 13 30 10 10 28 Peak Tracking Total 37 | . 3 2 9 . 4 8 4 1 1 37 3 3 . 4 2 3 2 5 8 10 4 12 9 2 4 5 3 5 8 Tactical Retreats 28 | . . . . . . . . 1 . 2 . 2 . . . 1 . 2 7 . . 4 5 . . 1 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Traps Triggered 6 | . 2 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Traps Reconfigurated 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Traps Extracted 7 | . . . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . Triggered 14 | . . . . . . 2 . . . . . 1 . 2 . . . 1 . 7 . . . . . 1 . . . Most Traps Carried 6 | . . . . . . . 4 3 2 2 . . . 6 6 6 6 6 6 6 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Machines Disabled 55 | . . . 1 . . 6 . . . 3 . 7 . . . . 2 . 2 1 . 3 10 4 . 5 1 3 7 Max in Single Turn 4 | . . . 1 . . 3 . . . 1 . 4 . . . . 1 . 1 1 . 1 3 1 . 1 1 1 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Machines Accessed 72 | . 10 . 2 1 5 7 . 1 1 . . 4 2 . 3 . 5 1 1 . . 3 5 . 2 7 2 5 5 Terminals 41 | . 7 . . 1 4 3 . 1 . . . 2 . . . . 3 . . . . 1 5 . 1 5 1 4 3 Fabricators 5 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Repair Stations 7 | . 1 . . . 1 1 . . . . . 2 . . . . . . . . . . . . 1 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Total Hacks 177 | . 32 . 2 2 10 16 . 1 3 . . 7 2 . 27 . 9 1 1 . . 6 11 . 6 17 4 9 11 Successful 99 | . 20 . 2 . 7 9 . 1 3 . . 2 2 . 27 . 3 1 1 . . 3 5 . 3 5 1 1 3 Failed 77 | . 11 . . 2 3 7 . . . . . 5 . . . . 6 . . . . 3 6 . 3 12 3 8 8 Catastrophic 16 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 3 . . 3 2 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 24 . 1 2 5 11 . . 1 . . 1 . . . . 5 . . 1 . 2 . . . 6 3 3 2 Terminals 104 | . 26 . . 2 8 10 . 1 . . . 4 . . . . 7 . . . . 3 11 . 3 13 2 8 6 Fabricators 8 | . . . . . . 3 . . . . . . . . . . 1 . . . . 2 . . . . 2 . . Repair Stations 14 | . 2 . . . 2 2 . . . . . 3 . . . . . . . . . . . . 3 2 . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Terminal Hacks 64 | . 11 . 2 . 3 1 . 1 3 . . 1 2 . 27 . 2 1 1 . . 1 5 . 1 2 . . . Record 9 | . . . 1 . . . . 1 . . . . . . 6 . . . . . . . . . . 1 . . . Part Schematic 16 | . 1 . . . . . . . 3 . . . . . 12 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . . . 2 . . . . 1 1 . . . 3 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 10 | . 2 . . . 2 2 . . . . . 1 . . . . . . . . . . . . 2 1 . . . Scan Component 6 | . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 1 . . . Repair 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Seal Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 7 . . . 2 4 . . . . . . . . . . . . . . . . . . . 1 . . 1 Terminals 10 | . 4 . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 49 | . 8 . . 1 4 4 . . . . . 4 . . . . 3 . . . . 3 3 . 2 7 2 4 4 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . 6 . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Part Schematics Acquired 31 | . 1 . . . . . . . 18 . . . . . 12 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Repaired 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Time 123 | . 26 . . . 26 38 . . . . . . . . . . . . . . . . . . 33 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 4 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 5 | . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Total Allies 11 | . . . . . . 3 . . 2 . . . 1 . . . . . . 3 . . . . . 1 1 . . Largest Group 3 | . . . . . . 3 . . 2 2 . . 1 1 1 1 . . . 3 2 1 . . . 1 1 . . Highest-Rated Group 192 | . . . . . . 48 . . 192 192 . . 99 99 99 93 . . . 155 114 65 . . . 41 93 . . Highest-Rated Ally 99 | . . . . . . 16 . . 96 96 . . 99 99 99 93 . . . 65 65 65 . . . 41 93 . . Total Orders 29 | . . . . . . . . . . . . . . . . . . . . 16 9 1 . . . 3 . . . STAY 16 | . . . . . . . . . . . . . . . . . . . . 9 5 1 . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 12 | . . . . . . . . . . . . . . . . . . . . 7 4 . . . . 1 . . . Ally Attacks 114 | . . . . . . 8 . . . 59 . . . 7 13 15 . . . 8 4 . . . . . . . . Total Damage 4554 | . . . . . . 95 . . . 1846 . . . 566 909 771 . . . 174 106 . . . . . 87 . . Kills 29 | . . . . . . . . . . 17 . . . 5 2 1 . . . 3 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Robot Analysis Total 131 | . 3 . . . . . . . . . . . . . 128 . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . 3 1 2 . 1 . . 2 . 1 . 1 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Turns Passed 57558 | . 2329 1581 1618 1958 3816 2273 2097 1584 8131 4924 767 1599 5455 1610 530 1345 478 1057 2004 1693 2202 727 1479 1887 562 1023 692 1360 777 Spaces Moved 20263 | 1 988 638 663 647 703 779 825 742 1631 1995 268 558 2142 773 252 458 226 563 966 719 655 249 528 510 222 419 403 426 314 Core 260 | . . . . . 107 . . . 123 30 . . . . . . . . . . . . . . . . . . . Treads 7921 | . 661 638 663 647 596 710 823 241 810 886 . . . . . . . . . . . . . . . 103 403 426 314 Legs 10277 | 1 327 . . . . . . . . 544 268 558 2142 773 252 458 226 563 966 719 655 249 528 510 222 316 . . . Wheels 1805 | . . . . . . 69 2 501 698 535 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 240 165 180 195 145 130 180 180 180 180 180 183 183 183 183 176 176 175 175 180 180 148 147 147 156 Average Speed 217 | 120 200 240 240 240 378 238 245 211 347 198 180 209 206 180 180 183 183 183 183 180 176 175 176 186 180 179 147 148 156 Slowest Speed 1650 | 120 240 240 240 240 1150 325 325 245 1650 317 180 210 210 180 183 183 183 183 183 183 176 175 219 240 180 240 147 156 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 60 | 2 99 95 71 99 42 23 86 78 87 90 48 20 96 83 77 64 10 71 92 81 81 12 50 96 7 69 22 54 18 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 33 | . 2 1 1 . . . . . 2 . . . . . 26 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 . . . Unknown Exits Taken 21 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 24 | . . 1 . . . . 4 2 2 . . . 3 1 . 3 . 2 3 . 3 . . . . . . . . Spaces Dug 735 | . . . . . . 9 108 . 5 1 . 6 58 8 . 1 3 . 148 20 25 9 284 . 6 13 11 12 8 Terrain Destroyed 1686 | . . . . . 39 100 124 3 5 9 22 118 128 19 1 8 52 3 404 31 38 59 401 . 10 28 17 35 32 Melee 9 | . . . . . . 3 . . 5 . . . . . . . . . . . . . . . . . . . 1 Projectile 544 | . . . . . 5 14 10 3 . 9 22 36 128 19 1 8 7 3 12 31 38 26 70 . 10 28 17 35 12 AOE 1133 | . . . . . 34 83 114 . . . . 82 . . . . 45 . 392 . . 33 331 . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Total 32187 | . 1201 663 683 1046 1631 1043 872 756 4079 2853 531 841 2985 961 304 942 265 584 1171 1050 1655 458 885 1459 382 683 501 1152 551 Wait 9234 | . 42 4 4 382 720 65 7 3 2401 625 234 166 611 166 25 468 15 10 160 225 934 121 116 805 91 104 39 612 79 Move 20210 | . 987 637 662 646 702 778 824 741 1630 1994 267 557 2117 772 251 457 225 562 965 718 654 248 527 509 221 418 402 425 314 Hop 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Pick Up 222 | . 26 2 1 3 18 26 5 3 7 37 1 7 4 2 2 . 2 1 . 7 1 5 12 14 6 7 4 7 12 Fast Attach 137 | . 6 . . . 8 15 8 1 5 12 2 1 15 . 2 . 2 1 1 6 3 . 7 13 . 8 3 10 8 Attach 88 | . 2 1 1 . 10 9 4 1 3 10 . 2 5 . . . . . 1 1 . 2 5 10 1 2 3 2 13 Detach 142 | . 1 . . . . 2 2 . 3 23 6 5 13 . . 4 2 . 7 3 7 1 9 31 1 8 . 5 9 Swap 193 | . 8 2 3 3 13 27 4 1 3 11 2 10 1 4 3 . 3 3 7 2 9 4 13 8 8 17 10 6 8 Drop 303 | . 20 1 2 5 20 36 4 3 13 57 3 7 16 2 4 . 2 2 2 10 4 . 7 23 3 11 7 21 18 Fire 1364 | . 71 8 6 . 128 79 14 2 1 38 16 81 136 15 11 13 14 5 28 60 43 74 182 46 50 99 33 61 50 Melee 82 | . . . 4 . . 3 . . 13 36 . . . . . . . . . . . . . . . . . 3 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 90 | . 30 . . . . . . . . 7 . 5 41 . 1 . . . . . . 3 . . 1 2 . . . Crush 34 | . 8 8 . 7 3 3 . . . . . . . . . . . . . . . . . . . . . . 5 Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Rewire 62 | . . . . . 9 . . 1 . 1 . . 14 . . . . . . 18 . . . . . 7 . . 12 Trap 7 | . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Ext / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: [*Acc] / *Qua) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 8) 293 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 1100 | -10/Materials | Repaired Lgt. Treads 1360 | -10/Materials | Discovered new exit (range 12) 1745 | -10/Materials | Discovered new exit (range 7) 1762 | -10/Materials | Central database locked down 2330 | -10/Materials | Entered Mines 2418 | -10/Mines | Discovered new exit (range 6) 2558 | -10/Mines | Learned location of Mines (-9) 3055 | -10/Mines | Discovered new exit (range 3) 3611 | -10/Mines | Learned Materials emergency access door positions 3899 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3902 | -10/Mines | Discovered new exit (range 5) 3911 | -10/Mines | Entered Exiles 3971 | -10/Exiles | Met 8R-AWN 4015 | -10/Exiles | Met EX-HEX 4086 | -10/Exiles | Met EX-BIN 4162 | -10/Exiles | Met EX-DEC 4341 | -10/Exiles | Learned location of Zion (-7) 4601 | -10/Exiles | Aligned with FarCom system 4604 | -10/Exiles | Given EX-Vault access code 4661 | -10/Exiles | Opened EX-Vault 4712 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4865 | -10/Exiles | Discovered new exit (range 14) 5490 | -10/Exiles | Attacked by the Exiles 5529 | -10/Exiles | Entered Mines 5530 | -9/Mines | Assembled infested the area 5535 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5564 | -9/Mines | Met a Derelict bent on vengeance 6325 | -9/Mines | Discovered new exit (range 7) 7340 | -9/Mines | Discovered new exit (range 6) 7369 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7487 | -9/Mines | Entered Materials 7487 | -8/Materials | Evolved 4 slots: Utility x4 7704 | -8/Materials | Build established: Scavenger-Mutant 7944 | -8/Materials | Repaired Lgt. Treads 8018 | -8/Materials | Garrison activated, responded to threat 8284 | -8/Materials | Identified exit to Factory 8691 | -8/Materials | Lost 4 parts (2u2w) 11303 | -8/Materials | Entered Factory 11303 | -7/Factory | Evolved 2 slots: Utility x2 12050 | -7/Factory | Lost 3 parts (1p2u) 12393 | -7/Factory | Build established: Mutant 12442 | -7/Factory | Cargo convoy interrupted 13021 | -7/Factory | Repaired Adv. Treads 13300 | -7/Factory | Discovered new exit (range 15) 13317 | -7/Factory | Identified exit to Storage 13317 | -7/Factory | Identified exit to Lower Caves 13386 | -7/Factory | Build established: Scavenger-Mutant 13576 | -7/Factory | Entered Lower Caves 13604 | -7/Lower Caves | Lost 6 parts (6u) 13857 | -7/Lower Caves | Build established: Mutant 13878 | -7/Lower Caves | Learned Factory emergency access door positions 14501 | -7/Lower Caves | Learned Factory interactive machine intel 14670 | -7/Lower Caves | Learned 12 Factory zone layouts 14790 | -7/Lower Caves | Ambushed by wild Derelicts 14800 | -7/Lower Caves | Core integrity fell below 50% 15400 | -7/Lower Caves | Discovered new exit (range 16) 15673 | -7/Lower Caves | Entered another Lower Caves area 15809 | -7/Lower Caves | Discovered new exit (range 10) 16220 | -7/Lower Caves | Learned Factory interactive machine intel 16705 | -7/Lower Caves | Spotted B-75 Beast 17241 | -7/Lower Caves | Discovered new exit (range 8) 17257 | -7/Lower Caves | Entered Zion 17313 | -7/Zion | System corruption cleaned by Quarantine Array 17436 | -7/Zion | Discovered new exit (range 13) 17522 | -7/Zion | Found Prototype Device 17522 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 18254 | -7/Zion | Learned location of Data Miner (-6) 18907 | -7/Zion | Learned Factory trap positions 19440 | -7/Zion | Learned location of Warlord (-5) 19456 | -7/Zion | Received a visual enhancement algorithm 19538 | -7/Zion | Given A8's code to call for help 20400 | -7/Zion | Build established: Derelict-Mutant 24778 | -7/Zion | Discovered new exit (range 4) 24781 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 25319 | -7/Zion | Enhanced Grunt warped into view, answering call for help 25321 | -7/Zion | Enhanced Grunt warped into view, answering call for help 25388 | -7/Zion | Entered Deep Caves 25388 | -7/Deep Caves | Accompanied by 2 allies 25639 | -7/Deep Caves | Attacked by Z-Imprinter 25649 | -7/Deep Caves | Allies destroyed Z-Imprinter 25753 | -7/Deep Caves | Z-Facility disabled 26006 | -7/Deep Caves | Build established: Mutant 26115 | -7/Deep Caves | Found Prototype Protection 26115 | -7/Deep Caves | Identified Zio. Weapon Casing 26121 | -7/Deep Caves | Found Prototype Protection 26121 | -7/Deep Caves | Identified Zio. Heavy Carapace 26182 | -7/Deep Caves | Found Zio. Heavy Carapace 26222 | -7/Deep Caves | Found Zio. Weapon Casing 26329 | -7/Deep Caves | Found Zio. Weapon Casing 27507 | -7/Deep Caves | Discovered new exit (range 7) 27893 | -7/Deep Caves | Spotted as-41586 28240 | -7/Deep Caves | Triggered Deep Caves wall 28242 | -7/Deep Caves | Exposed GOLEM chamber 28247 | -7/Deep Caves | Destroyed AS-56007 28247 | -7/Deep Caves | Destroyed AS-48554 28268 | -7/Deep Caves | Destroyed 36 combat bots 28513 | -7/Deep Caves | Spotted as-24093 28530 | -7/Deep Caves | Core integrity fell below 20% 28532 | -7/Deep Caves | Destroyed as-24093 28544 | -7/Deep Caves | Found Trap Reconfigurator 28557 | -7/Deep Caves | Lost 3 parts (3u) 28558 | -7/Deep Caves | Found GOLEM Unit 28564 | -7/Deep Caves | Found GOLEM Unit 28825 | -7/Deep Caves | Found GOLEM Unit 28928 | -7/Deep Caves | Build established: Golem 29158 | -7/Deep Caves | Found GOLEM Unit 29266 | -7/Deep Caves | Found GOLEM Unit 29327 | -7/Deep Caves | Found GOLEM Unit 29630 | -7/Deep Caves | Found Zio. Weapon Casing 30312 | -7/Deep Caves | Entered Proximity Caves 30387 | -6/Proximity Caves | Learned Factory emergency access door positions 30790 | -6/Proximity Caves | Discovered new exit (range 12) 30941 | -6/Proximity Caves | System corruption reached 10% 31079 | -6/Proximity Caves | Entered Factory 31079 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 31080 | -6/Factory | Identified exit to Lower Caves 31082 | -6/Factory | Loaded intel: 82 trap records 31084 | -6/Factory | Loaded intel: 52 interactive machine locations 32539 | -6/Factory | Discovered new exit (range 17) 32678 | -6/Factory | Entered Lower Caves 33547 | -6/Lower Caves | Encountered a Warlord checkpoint 33579 | -6/Lower Caves | Build established: Mutant 33686 | -6/Lower Caves | Discovered new exit (range 15) 34434 | -6/Lower Caves | Found Alien Artifact 34434 | -6/Lower Caves | Identified Core Expander 34434 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 34556 | -6/Lower Caves | Found Prototype Device 34556 | -6/Lower Caves | Identified Heart of Steel 37449 | -6/Lower Caves | Heart of Steel transformed into Warbot 37843 | -6/Lower Caves | Build established: Golem 38133 | -6/Lower Caves | Entered another Lower Caves area 38133 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 38188 | -6/Lower Caves | Build established: Mutant 38269 | -6/Lower Caves | Discovered new exit (range 13) 38424 | -6/Lower Caves | Learned 12 Factory zone layouts 39401 | -6/Lower Caves | Discovered new exit (range 14) 39743 | -6/Lower Caves | Entered Data Miner 39743 | -6/Data Miner | Accompanied by 1 ally (Warbot) 39743 | -6/Data Miner | Discovered new exit (range 6) 39778 | -6/Data Miner | Met Data Miner 39821 | -6/Data Miner | Learned location of Section 7 (-2) 39821 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 39839 | -6/Data Miner | Received God Mode back door access code from Data Miner 39943 | -6/Data Miner | Interfaced with the Data Conduit 40273 | -6/Data Miner | Entered Proximity Caves 40273 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 41100 | -5/Proximity Caves | Discovered new exit (range 10) 41102 | -5/Proximity Caves | Spotted B-75 Beast 41539 | -5/Proximity Caves | Build established: Golem 41618 | -5/Proximity Caves | Entered Factory 41618 | -5/Factory | Evolved 2 slots: Utility x2 41619 | -5/Factory | Identified exit to Upper Caves 41621 | -5/Factory | Loaded intel: 264 machine locations 41622 | -5/Factory | Loaded intel: 52 interactive machine locations 41708 | -5/Factory | Identified exit to DSF 41960 | -5/Factory | Build established: Mutant 42096 | -5/Factory | Entered Upper Caves 42692 | -5/Upper Caves | Spotted B-75 Beast 42732 | -5/Upper Caves | Discovered new exit (range 9) 43153 | -5/Upper Caves | Entered another Upper Caves area 43154 | -5/Upper Caves | Identified exit to Warlord 43532 | -5/Upper Caves | Build established: Golem 43559 | -5/Upper Caves | Learned 4 Factory zone layouts 43636 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 43665 | -5/Upper Caves | Destroyed 7 combat bots 43927 | -5/Upper Caves | Learned location of 1 exit from Factory 44406 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 44430 | -5/Upper Caves | Destroyed 11 combat bots 45157 | -5/Upper Caves | Entered Warlord 45220 | -5/Warlord | System corruption cleaned by Quarantine Array 45904 | -5/Warlord | Build established: Mutant 45929 | -5/Warlord | Met Warlord 45954 | -5/Warlord | Warlord's base attacked by MAIN.C 45971 | -5/Warlord | Opened Warlord's prototype stash 45977 | -5/Warlord | Found Vortex Chain Reactor 45983 | -5/Warlord | Found Prototype Device 45983 | -5/Warlord | Identified Exp. Cloaking Device 46001 | -5/Warlord | Found Prototype Hackware 46169 | -5/Warlord | Destroyed 9 combat bots 46268 | -5/Warlord | Build established: Golem 46304 | -5/Warlord | Warlord forces counterattacked 46345 | -5/Warlord | Destroyed 9 combat bots 46398 | -5/Warlord | Spotted Striker 46403 | -5/Warlord | Spotted Executioner 46629 | -5/Warlord | Warlord base infiltrated, sounded retreat 46779 | -5/Warlord | Spotted Executioner 46779 | -5/Warlord | Spotted Executioner 46792 | -5/Warlord | Destroyed Executioner 46824 | -5/Warlord | Discovered new exit (range 16) 46850 | -5/Warlord | Entered Proximity Caves 46850 | -4/Proximity Caves | Accompanied by 2 allies 47155 | -4/Proximity Caves | Learned location of 1 exit from Research 47808 | -4/Proximity Caves | Discovered new exit (range 14) 49052 | -4/Proximity Caves | Entered Factory 49052 | -4/Factory | Accompanied by 1 ally 49052 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 49053 | -4/Factory | Identified exit to Extension 49054 | -4/Factory | Identified exit to Research 49056 | -4/Factory | Loaded intel: 296 machine locations 49162 | -4/Factory | Fabricated Huge Storage Unit (x1) 49203 | -4/Factory | Destroyed 8 combat bots 49352 | -4/Factory | Build established: Generator-Golem 49446 | -4/Factory | Spotted B-86 Titan 49628 | -4/Factory | Found Launcher Loader 49631 | -4/Factory | Found Launcher Loader 49698 | -4/Factory | Discovered new exit (range 10) 49779 | -4/Factory | Entered Armory 49780 | -4/Armory | Loaded intel: 84 machine locations 50190 | -4/Armory | Destroyed 9 combat bots 50515 | -4/Armory | Found Gamma Bomb Array 50573 | -4/Armory | Build established: Generator-Mutant 50697 | -4/Armory | Destroyed 14 combat bots 50740 | -4/Armory | Discovered exit to Research (range 3) 50749 | -4/Armory | Found Quantum Capacitor 50815 | -4/Armory | First assault squad dispatched 50868 | -4/Armory | Destroyed 8 combat bots 50892 | -4/Armory | Intercept squad dispatched 50907 | -4/Armory | Spotted Tracker 50908 | -4/Armory | Spotted Tracker 50914 | -4/Armory | Spotted Combat Programmer 50925 | -4/Armory | Destroyed Tracker 50931 | -4/Armory | Destroyed Tracker 50941 | -4/Armory | Spotted Combat Programmer 50946 | -4/Armory | Destroyed Combat Programmer 50955 | -4/Armory | Destroyed Combat Programmer 50970 | -4/Armory | Lost 5 parts (1p2n2u) 50983 | -4/Armory | Discovered new exit (range 3) 51160 | -4/Armory | High security lockdown imminent 51240 | -4/Armory | High security lockdown engaged 51258 | -4/Armory | Entered Lab 51259 | -4/Lab | Discovered exit to Research (range 11) 51556 | -4/Lab | Hidden lab's door opened automatically 51556 | -4/Lab | Sensor layout match revealed 51557 | -4/Lab | Gained access to the hidden lab's interior 51600 | -4/Lab | Found Alien Artifact 51600 | -4/Lab | Identified Integrated Dissipator 51600 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 51797 | -4/Lab | Detected by scanners 51797 | -4/Lab | Disabled Active System Cloaker 51815 | -4/Lab | Confronted by A5 51831 | -4/Lab | System corruption reached 10% 51856 | -4/Lab | Destroyed A5 51897 | -4/Lab | Found Alien Artifact 51961 | -4/Lab | Found Prototype Energy Gun 51961 | -4/Lab | Identified Hyp. EM Gauss Rifle 51970 | -4/Lab | Found Prototype Energy Gun 51970 | -4/Lab | Identified Tachyon Dispersion Ray 51984 | -4/Lab | Found Prototype Device 51984 | -4/Lab | Identified AEGIS Remote Shield 52266 | -4/Lab | Build established: Generator-Golem 52280 | -4/Lab | Found Prototype Hackware 52561 | -4/Lab | Decrypted terminal 52630 | -4/Lab | Found Alien Artifact 52717 | -4/Lab | Found Exp. Hacking Suite 52759 | -4/Lab | Build established: Generator-Mutant 52824 | -4/Lab | Found Core Expander 52824 | -4/Lab | Installed Core Expander, added new Power slot 53042 | -4/Lab | Found Prototype Special Weapon 53042 | -4/Lab | Identified Gui. Remote Datajack 53145 | -4/Lab | Entered Research 53145 | -3/Research | Evolved 2 slots: Propulsion x2 53146 | -3/Research | Identified exit to Research 53147 | -3/Research | Loaded intel: 123 machine locations 53309 | -3/Research | Identified exit to Testing 53630 | -3/Research | Repaired Energy Mantle 53707 | -3/Research | Entered Testing 53708 | -3/Testing | Loaded intel: 57 machine locations 53741 | -3/Testing | Spotted PP-IGZQD50UP2 53991 | -3/Testing | Identified Transdimensional Reconstructor 53991 | -3/Testing | Warped through subspace 54003 | -3/Testing | Identified Core Reset Matrix 54029 | -3/Testing | Found Tactical Quantum Warhead 54245 | -3/Testing | Found Prototype Ballistic Cannon 54454 | -3/Testing | Discovered exit to Research (range 14) 54510 | -3/Testing | Destroyed 7 combat bots 54586 | -3/Testing | Identified Omega Cannon 54602 | -3/Testing | Found Prototype Protection 54602 | -3/Testing | Identified Hvy. Regenerative Plating 54707 | -3/Testing | First assault squad dispatched 54730 | -3/Testing | Entered Research 54730 | -2/Research | Warlord forces began assault on 0b10 54730 | -2/Research | Evolved 2 slots: Propulsion x2 54731 | -2/Research | Loaded intel: 107 machine locations 54804 | -2/Research | Met up with Warlord 54840 | -2/Research | Research machine network offline 54884 | -2/Research | Fabricated A-27 Freighter (x1) 54995 | -2/Research | Spotted Striker 55045 | -2/Research | Borebot progress halted 55179 | -2/Research | Discovered new exit (range 5) 55278 | -2/Research | Spotted Tracker 55281 | -2/Research | Door terminal overloaded 55281 | -2/Research | Discovered new exit (range 8) 55291 | -2/Research | Borebot progress halted 55299 | -2/Research | Borebot progress halted 55322 | -2/Research | Spotted Combat Programmer 55334 | -2/Research | Destroyed Combat Programmer 55357 | -2/Research | Found Exp. Phase Shifter 55363 | -2/Research | Spotted Executioner 55368 | -2/Research | Spotted Striker 55422 | -2/Research | Entered Quarantine 55423 | -2/Quarantine | Loaded intel: 72 machine locations 55424 | -2/Quarantine | Cryocooling Duct disabled 55439 | -2/Quarantine | Ambient heat levels rising (+20) 55439 | -2/Quarantine | Non-combat units ordered to evacuate 55527 | -2/Quarantine | Found Exp. EM Disruption Field 55597 | -2/Quarantine | Found Alien Impact Weapon 55661 | -2/Quarantine | Discovered new exit (range 5) 55775 | -2/Quarantine | Found Alien Artifact 55775 | -2/Quarantine | Identified Subatomic Replicator 56102 | -2/Quarantine | Identified Core Stripper 56112 | -2/Quarantine | Spotted Fortress 56125 | -2/Quarantine | Destroyed Fortress 56136 | -2/Quarantine | Found Vortex Chain Reactor 56168 | -2/Quarantine | Found Antimissile System 56274 | -2/Quarantine | Discovered new exit (range 6) 56782 | -2/Quarantine | Entered Section 7 56783 | -2/Section 7 | Loaded intel: 148 machine locations 56830 | -2/Section 7 | Found Alien Artifact 57150 | -2/Section 7 | Spotted S7 Guard 57167 | -2/Section 7 | Found Alien Artifact 57198 | -2/Section 7 | Destroyed S7 Guard 57281 | -2/Section 7 | Identified Core Regenerator 57281 | -2/Section 7 | Identified Integrated Mediator 57281 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 57316 | -2/Section 7 | Found Alien Artifact 57404 | -2/Section 7 | Found Integrated Dissipator 57404 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 57446 | -2/Section 7 | Found Alien Artifact 57473 | -2/Section 7 | Intercept squad dispatched 57477 | -2/Section 7 | Spotted Tracker 57478 | -2/Section 7 | Spotted Tracker 57494 | -2/Section 7 | Spotted Combat Programmer 57494 | -2/Section 7 | Spotted Combat Programmer 57496 | -2/Section 7 | Destroyed Tracker 57537 | -2/Section 7 | Destroyed Tracker 57549 | -2/Section 7 | Identified Integrated Reactor (x2) 57549 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 57555 | -2/Section 7 | Scanned by Researcher 57557 | -2/Section 7 | Destroyed Combat Programmer 57559 | -2/Section 7 | Self-destructed Last Messages --------------- 57550_ Slug penetrates Wall. 57550_ Slammed into Combat Programmer. 57550_ Penetrated by EMDS Slug. 57553_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7013. 57554_ Penetrated by EMDS Slug. 57554_ Combat Programmer resets Y-72 Warden, system corruption cleaned. 57555_ C-65 Expert calls for reinforcements. 57555_ ALERT: Hostile activity reported, dispatching reinforcements to area. 57555_ Held in stasis. 57555_ C-65 Expert is analyzing... 57555_ ALERT: Modified LRC-V3 signature confirmed. 57557_ EMDS Slug penetrates Combat Programmer. 57557_ Combat Programmer fries systems beyond repair. 57557_ Combat Programmer destroyed. 57558_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 57558_ System corrupted: Enh. Nova Cannon misfires. 57559_ Held in stasis. 57559_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????"""???????? | | ???????""??????????????????????????????"""?????""" | | ???????""??????????????????????????????"""?????""" | | ???????""???????????####+#?????????????????????""" | | ???????T????????????# ???????????????????????? | | ???????""???????????# ???????????????????????? | | ???????""???????????# ???????????????????????? | | ???????""???????????# ???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #?????????????"""???????? | | ????????????????##### #?"""""???????"""???????? | | ????????????????? +?"""""???????"""???????? | | ?????????????????? #??"?""???????""????????? | | ??????????????????? #??""""???????"?????????? | | ???????????????????? #?????"?????????????""""" | | ????????????????????# #????""?????????????""""" | | ??????? ????????????# #?????"?????????????????? | | ??????? ????????????# #???????????????????????? | | ??????? ????????????# #???????????????????????? | | ??????# ###?????????# #???????????????????????? | | ?????# #?"""?"T"?# ##########??????????????? | | ?????# #?"?"?????# # #??????????????? | | ?????# #?"""?????# c # """ " #??????????????? | | ?????/ +?????????# # " " " #??????????????? | | ?????# #?????????# !#!% "" " #??????????????? | | ?????# #?????????# [!@!% "" #??????????????? | | ?????# #?????????# [#p " " #??????????????? | | ?????# #?????????# Y # " " #??????????????? | | ?????# #?????????# # % " #??????????????? | | ?????# #?????????# # [ #??????????????? | | ?????# #?????????# #####+####???????????"?"" | | ###??# #?????????# # #???????????"??? | | # #### ########### + "" #???????????"??? | | # # ## # "" #???????????"""" | | # # """ " ## # """" #???????????"""" | | # # " " " + # " """ #???????????"""" | | "" # # """ " ####### """"" #???????????"""" | | """ + + "" #?????# "" #???????????"??? | | S" # # """ " #?????# "" #???????????"""" | | """ # # *"="!" #?????# #???????????"""" | | """ # #%["%"%" #?????##########??????????????? | | # #!|[!*!![#?????????????????????????????? | | ###### ##=# #####?????????????????????????????? | | ## # =[ #?????????????????????????????? | | ## + """ "" #?????????????????????????????? | | | ## # """ "" #?????????????????????????????? | | ## # """ "" #?????????????????????????????? | | ###### # S #?????????????????????????????? | | ?????###### """ "" #?????????????????????????????? | | ??????????# """ "" #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Coolant Potential 50 Energy Generation 99 Energy Capacity 2190 Matter Stores 500 Matter Capacity 500 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 8 Energy Filtering 30 Particle Charging 25 Kinecelleration 30 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Dynamic Insulation System | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Power Sword | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Beamcaster | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -4/Factory A-27 Freighter | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Core Stripper Integrated Mediator Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveAlertUnit Manual? 0 Play Time 04:26:41 Cumulative 712.5 hours Start 2022.05.07 @ 09:14:34 End 2022.05.07 @ 15:07:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 313 Adventurer 1 Explorer 0 Win Type - Total 80 Types 23/9/12/3/2/1/29/1/0 Lore% 98 Gallery% 99 Achievement% 89 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acc00091-75eb-49b4-b427-aa7ba38190fb