Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 15:37:17 Player: Mairon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (143) 715 Value Destroyed (6156) 6156 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2998) 2998 TOTAL SCORE: 15109 Bonus ------- High Alert Combat Kills 507 Follower Combat Kills 37 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1084 Friendly Fire -130 Cogmind --------- Core Integrity 0/1000 Matter 123/300 Energy 89/100 System Corruption 14% Temperature Cool (9) Movement Treading (170) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Advanced Cooling System Large Storage Unit Hardened Heavy Armor Plating Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Fission Core Large Storage Unit Mapping Drone Bay (3/3) Plasma Storm Cooled Plasma Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Phase Shifter Layered Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY -------- Light Fission Core Light Fission Core Large Storage Unit Large Storage Unit High-capacity Storage Unit Targeting Computer Experimental Power Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Plasma Rifle Heavy Particle Cannon Cooled Plasma Cannon [Rating: 90] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Slots Evolved 10 | . . . 2 2 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . Utility 6 | . . . 1 1 2 1 . 1 . . . . Weapon 2 | . . . 1 . . 1 . . . . . . Parts Attached 186 | 6 . 10 21 31 28 4 14 6 2 44 5 15 Power 19 | 1 . 2 4 2 2 . 1 . 1 4 1 1 Engine 10 | 1 . 2 4 1 1 . . . . . 1 . Core 9 | . . . . 1 1 . 1 . 1 4 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 . 2 5 9 11 1 2 1 . 2 1 2 Treads 7 | . . . . . . . 1 1 . 2 1 2 Leg 29 | 2 . . 5 9 11 1 1 . . . . . Wheel 2 | . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 56 | 1 . 3 1 8 8 2 5 2 . 17 3 6 Device 22 | . . 1 1 1 5 1 2 1 . 7 2 1 Storage 6 | 1 . . . 1 . . 1 1 . 2 . . Processor 9 | . . 1 . 3 1 . . . . 3 . 1 Hackware 1 | . . . . . . . . . . 1 . . Protection 18 | . . 1 . 3 2 1 2 . . 4 1 4 Artifact . | . . . . . . . . . . . . . Weapon 73 | 2 . 3 11 12 7 1 6 3 1 21 . 6 Energy Gun 24 | 1 . 2 2 10 4 . 1 . . 2 . 2 Energy Cannon 21 | . . . . . 2 1 4 3 . 11 . . Ballistic Gun 13 | 1 . . 4 . 1 . . . . 7 . . Ballistic Cannon 5 | . . . 1 . . . . . . . . 4 Launcher 7 | . . . 2 2 . . 1 . 1 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 4 1 . . 1 . 4 . 3 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . . . 6 Parts Lost 55 | . . 1 8 5 3 . 5 2 10 7 7 7 Power 6 | . . . 2 . . . . . 1 . 1 2 Propulsion 12 | . . 1 2 3 2 . 1 . 1 . 1 1 Utility 23 | . . . . 2 1 . 3 2 4 3 5 3 Weapon 14 | . . . 4 . . . 1 . 4 4 . 1 Highest Loss Streak 10 | . . 1 7 2 1 . 4 2 10 3 5 3 To Critical Strikes 2 | . . . . . . . . . 2 . . . Average Slot Usage (%) 78 | . 85 98 79 98 97 92 81 79 52 67 70 63 Engine 4 | . 14 14 10 4 6 6 4 . . . 2 4 Core 2 | . . . . 4 . . 1 5 3 3 2 . Treads 3 | . . . . . . . 3 5 4 5 5 6 Leg 9 | . 28 21 17 26 22 20 6 . . . . . Device 11 | . . 3 7 9 13 19 15 21 11 17 8 4 Storage 7 | . 14 14 11 9 7 6 8 11 9 4 5 5 Processor 8 | . . 6 3 9 14 13 6 5 5 10 7 4 Hackware 1 | . . . . . . . . . . 2 5 5 Protection 4 | . . 3 . 7 6 6 7 3 . 1 5 5 Energy Gun 8 | . 14 13 2 21 16 . 3 5 2 1 5 7 Energy Cannon 5 | . . . . . 2 13 18 16 11 13 . . Ballistic Gun 8 | . 14 14 21 5 3 6 1 . . 3 17 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 102 | 12 12 23 23 31 44 47 57 70 70 74 74 102 Greatest Support 140 | 20 20 20 23 35 42 47 70 70 70 140 140 124 Greatest Overweight (x) 9 | 3 . 1 6 1 1 . 1 . 9 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 9 10 10 10 10 13 10 15 15 Most Carried 15 | . 4 8 8 10 10 10 10 10 9 15 14 15 Average Carried 9 | . 3 6 6 8 9 9 9 9 8 7 13 14 Final Capacity 15 | 8 8 8 8 10 10 10 10 15 5 15 15 15 Final Carried 14 | . 4 8 8 10 9 10 10 9 5 12 14 12 Class Distribution -------------------- 56% | Scavenger-Gunner 21% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Mutant | -5/Waste Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Matter Collected 3358 | 187 . 165 354 529 370 . 345 50 . 732 281 345 Remotely . | . . . . . . . . . . . . . Salvage Created 6870 | . . 33 591 1831 797 . 587 636 . 1621 520 254 Parts 287 | . . 2 30 80 30 . 20 32 . 70 19 4 Haulers Intercepted 8 | . . . 1 4 1 . . 1 . 1 . . Recyclers Shooed 3 | . . . . 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 129 | . . . . . . . . . . . 4 125 Prevented 18 | . . . . . . . . . . . 1 17 Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Combat Hostiles Destroyed 120 | . . 3 14 35 15 . 10 7 . 20 8 8 Melee 4 | . . 1 3 . . . . . . . . . Guns 73 | . . 2 6 31 15 . 2 . . 7 7 3 Cannons 26 | . . . . . . . 5 5 . 11 . 5 AOE 14 | . . . 5 4 . . 3 . . 1 1 . Classes Destroyed 17 | . . 2 4 3 4 . 2 1 . . . 1 Worker 3 | . . . . 1 . . . 1 . 1 . . Builder 3 | . . . . . . . . 1 . 2 . . Hauler 8 | . . . 1 4 1 . . 1 . 1 . . Recycler 2 | . . . . 1 . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . Watcher 5 | . . . 2 1 . . . 1 . 1 . . Swarmer 11 | . . 2 . 6 . . 3 . . . . . Grunt 62 | . . . 10 20 11 . 5 2 . 7 4 3 Brawler 1 | . . . . . 1 . . . . . . . Duelist 2 | . . . . . 1 . . . . . . 1 Sentry 15 | . . . 4 6 1 . . 1 . 3 . . Demolisher 1 | . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . 1 . . . . 1 Hunter 9 | . . . . 3 . . . 2 . 4 . . Programmer 11 | . . . . . 1 . . 2 . 6 . 2 Heavy 1 | . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . 1 . . 1 . Savage 3 | . . . . . . . . . . . 3 . Best Kill Streak 7 | . . 2 7 7 4 . 4 7 . 6 4 5 Combat Bots Only 7 | . . 2 5 7 4 . 4 4 . 4 4 5 Max Kills in Single Turn 2 | . . 1 1 2 1 . 2 2 . 2 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 2 | . . . 1 2 . . 1 . . 1 1 . Melee 1 | . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Damage Taken 11292 | . 46 227 1161 1386 466 . 1071 239 728 2130 771 3067 Core 1672 | . . 53 298 236 31 . 49 . 200 379 55 371 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 211 | . . . . 74 . . . . . 137 . . Core Remaining (%) 74 | 100 . 78 25 57 95 . 94 . . . . . Volleys Fired 282 | . . 7 37 90 29 . 22 14 1 49 13 20 Largest 4 | . . 2 3 3 3 . 4 4 1 4 4 4 Hottest 333 | . . 95 115 166 185 . 310 333 39 183 149 204 Shots Fired 799 | . . 14 65 262 87 . 58 51 1 157 52 52 Gun 575 | . . 14 53 258 81 . 13 14 . 74 52 16 Cannon 199 | . . . . . 6 . 37 37 . 83 . 36 Launcher 25 | . . . 12 4 . . 8 . 1 . . . Special . | . . . . . . . . . . . . . Kinetic 222 | . . 7 28 42 9 . 5 . . 54 39 38 Thermal 505 | . . 7 25 216 78 . 45 51 . 83 . . Explosive 25 | . . . 12 4 . . 8 . 1 . . . Electromagnetic 33 | . . . . . . . . . . 20 13 . Entropic 14 | . . . . . . . . . . . . 14 Robot Hit Streak 25 | . . 1 8 20 15 . 15 9 9 25 22 14 Robot Miss Streak 6 | . . 5 4 6 4 . 2 2 . 3 2 2 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 11 | . . 1 2 3 . . . . . . 4 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . 1 1 Shots Hit Robots 573 | . . 8 56 182 65 . 35 35 1 108 46 37 Core Hits 285 | . . 3 31 73 51 . 28 15 1 49 20 14 Critical Kills 2 | . . . . . . . . . . 1 1 . Critical Parts Destroyed 3 | . . . . . . . . . . 1 2 . Critical Strikes 32 | . . . 2 10 10 . 1 . . 2 3 4 Burn 21 | . . . . 10 10 . 1 . . . . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 4 | . . . . . . . . . . 1 3 . Blast 4 | . . . . . . . . . . . . 4 Sever 2 | . . . 2 . . . . . . . . . Melee Attacks 23 | . . 4 19 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 23 | . . 4 19 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16121 | . . 180 1612 3722 1329 . 1693 1245 331 3201 1098 1710 Guns 8162 | . . 52 562 3292 1177 . 238 147 . 999 964 731 Cannons 4801 | . . . . . 125 . 524 1098 . 2075 . 979 Explosions 2506 | . . . 606 391 . . 931 . 330 114 134 . Melee 572 | . . 128 444 . . . . . . . . . Ramming 80 | . . . . 39 27 . . . 1 13 . . Kinetic 3453 | . . 10 327 419 73 . 84 . . 789 728 1023 Thermal 8511 | . . 42 235 2873 1229 . 678 1245 . 2075 134 . Explosive 2372 | . . . 606 391 . . 931 . 330 114 . . Electromagnetic 446 | . . . . . . . . . . 210 236 . Impact . | . . . . . . . . . . . . . Slashing 572 | . . 128 444 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 687 | . . . . . . . . . . . . 687 Highest Corruption 31 | . . . . . . . . 1 17 17 31 31 Average Corruption 13 | . . . . . . . . 1 8 10 23 12 Corruption Purged 10 | . . . . . . . . . . 10 . . Corruption Blocked 11 | . . . . . . . . . . 6 . 5 Effects 133 | . . . . . . . . . 5 76 37 15 Message Errors 31 | . . . . . . . . . 1 16 12 2 Matter Fused 36 | . . . . . . . . . 1 21 11 3 Heat Flow Errors 20 | . . . . . . . . . . 10 6 4 Energy Discharges 10 | . . . . . . . . . 1 7 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . . 1 10 3 1 Data Loss (major) 6 | . . . . . . . . . . 4 1 1 Misfires 4 | . . . . . . . . . . 3 1 . Alerts 2 | . . . . . . . . . . . 1 1 Misdirections 2 | . . . . . . . . . 1 1 . . Weapon Failures 6 | . . . . . . . . . . 4 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 245 | . . 27 9 59 . . 17 45 . 47 . 41 Projectiles 96 | . . . . . . . . 45 . 10 . 41 Explosions 117 | . . . 4 59 . . 17 . . 37 . . Melee 32 | . . 27 5 . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 317 | . . . 78 . . . . . 62 111 66 . Shots 5 | . . . 2 . . . . . 1 1 1 . Rammed 3 | . . . . . . . . . 1 2 . . Targets Rammed 12 | . . . . 7 2 . . . 1 2 . . Kicked 9 | . . . . 7 2 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 610 | . . 206 610 444 173 . 596 424 . 242 239 529 Average Temperature 158 | . . 81 372 131 39 . 250 157 . 87 96 196 Received Heat Transfer 2416 | . . . 573 558 204 . 114 27 . 342 102 496 Effects 41 | . . . 14 7 . . 5 1 . . . 14 Shutdowns 9 | . . . 2 2 . . 1 1 . . . 3 Energy Bleed 7 | . . . 3 3 . . 1 . . . . . Interference 5 | . . . 3 1 . . 1 . . . . . Matter Decay 2 | . . . 1 . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 6 | . . . 3 1 . . 1 . . . . 1 Damage (major) 10 | . . . 2 . . . . . . . . 8 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . 2 . 1 . . Combat Hostiles 3 | . . . . . . . . 2 . 1 . . Parts Melted 41 | . . . 1 15 6 . . 10 . 9 . . Heat Transferred 15412 | . . 87 459 6512 2739 . 1240 1427 . 2898 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Peak Influence 951 | . 15 75 581 951 447 232 408 244 85 397 . . Initial 315 | . . 5 . 243 315 218 162 214 85 10 . . Average 271 | . 4 11 427 602 377 225 264 210 55 97 . . Maximum Alert Level 3 | . . . 2 3 2 1 2 1 . 1 . . Low Security (%) 43 | 100 100 100 17 . . . 26 29 100 84 . . Level 1 25 | . . . 2 15 50 100 70 70 . 15 . . Level 2 22 | . . . 79 35 49 . 2 . . . . . Level 3 8 | . . . . 48 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . . . 3 7 10 1 1 2 . 6 . . Investigation 15 | . . . . 6 4 1 . 1 . 3 . . Extermination 5 | . . . . . 1 . . 1 . 3 . . Reinforcement 7 | . . . 3 1 2 . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Distress Signals 9 | . 1 . 3 3 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 5 3 24 45 18 . 11 13 6 25 8 32 Peak Tracking Total 27 | . 5 2 5 6 3 . 4 3 6 4 4 27 Tactical Retreats 5 | . . . 1 1 . . 1 . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Traps Triggered 8 | . . . 1 1 1 . . 2 . 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 3 13 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Machines Disabled 7 | . . . 3 1 . . 1 . . 2 . . Max in Single Turn 2 | . . . 2 1 . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Machines Accessed 37 | . . 1 1 8 5 3 . 2 . 3 . 14 Terminals 17 | . . . 1 7 3 2 . 2 . 2 . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 4 | . . . . 1 1 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 80 | . . 1 2 24 11 5 . 4 . 9 . 24 Successful 48 | . . 1 1 11 3 2 . 1 . 5 . 24 Failed 32 | . . . 1 13 8 3 . 3 . 4 . . Catastrophic 6 | . . . . 3 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 43 | . . . 2 20 7 4 . 4 . 6 . . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 10 | . . . . 4 2 1 . . . 3 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 42 | . . 1 1 8 2 2 . 1 . 3 . 24 Record 26 | . . . . 1 . . . . . 3 . 22 Robot Analysis 3 | . . . 1 1 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . 2 Open DSF 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . Transport Status 2 | . . . . 1 1 . . . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . . 3 . . . . . 2 . . Scan Component 3 | . . . . 2 . . . . . 1 . . Repair 2 | . . . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . . . . 7 4 2 . 2 . 3 . . Full Trace Events 13 | . . . . 5 3 1 . 1 . 3 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 . . Time 72 | . . . . 32 . . . . . 40 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Total Allies 4 | . . . . . . . . 3 1 . . . Largest Group 3 | . . . . . . . . 3 1 . . . Highest-Rated Group 93 | . . . . . . . . 93 31 . . . Highest-Rated Ally 31 | . . . . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . 32 3 . . . Total Damage 459 | . . . . . . . . 418 41 . . . Kills 1 | . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Robot Analysis Total 3 | . . . 1 1 1 . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Turns Passed 9661 | 56 69 637 786 1203 1159 101 279 591 144 2112 727 1797 Spaces Moved 5238 | 40 55 533 448 559 676 77 120 307 109 946 414 954 Core 45 | 5 . . 3 . . . . . 37 . . . Treads 2769 | . . . . . . . 76 307 72 946 414 954 Legs 2099 | 35 55 257 396 559 676 77 44 . . . . . Wheels 325 | . . 276 49 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 80 80 120 120 123 123 160 50 160 160 160 Average Speed 146 | 119 120 108 120 120 138 123 149 160 126 166 160 177 Slowest Speed 500 | 200 120 190 350 190 195 123 195 160 500 240 160 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 16 98 40 60 15 3 94 11 93 22 56 89 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . 1 1 . Scrap Searched 5 | . . 2 . . . . . . . . 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 221 | . . . 85 29 . . 28 3 16 26 9 25 Melee . | . . . . . . . . . . . . . Projectile 42 | . . . . . . . . 3 . 12 2 25 AOE 179 | . . . 85 29 . . 28 . 16 14 7 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Was Fac Upp War Total 6584 | 45 58 573 603 889 831 83 180 378 112 1364 445 1023 Wait 661 | . . 7 64 172 72 . 5 40 . 291 9 1 Move 5227 | 39 54 532 447 558 675 76 119 307 108 945 413 954 Hop . | . . . . . . . . . . . . . Pick Up 76 | . 4 7 5 15 6 1 6 4 . 15 4 9 Fast Attach 80 | 6 . 4 8 7 10 1 5 1 . 25 3 10 Attach 56 | . . 1 8 9 2 2 7 4 2 13 2 6 Detach 24 | . . . 4 1 1 2 3 2 . 7 1 3 Swap 51 | . . 5 5 15 16 1 2 1 . 6 . . Drop 90 | . . 6 6 15 18 . 11 5 . 9 . 20 Fire 282 | . . 7 37 90 29 . 22 14 1 49 13 20 Melee 23 | . . 4 19 . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 9 | . . . . 7 2 . . . . . . . Crush 3 | . . . . . . . . . 1 2 . . Escape Stasis 2 | . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 16) 126 | -10/Materials | Entered Mines 133 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 141 | -10/Mines | Discovered new exit (range 16) 226 | -10/Mines | Learned 4 Materials zone layouts 236 | -10/Mines | Assembled infested the area 291 | -10/Mines | Identified exit to Materials 303 | -10/Mines | Build established: Mutant 308 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 342 | -10/Mines | Learned location of Zion (-7) 763 | -10/Mines | Entered Materials 763 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 764 | -9/Materials | Identified exit to Mines 907 | -9/Materials | Core integrity fell below 50% 945 | -9/Materials | Lost 7 parts (1p2n4w) 1323 | -9/Materials | Discovered new exit (range 14) 1549 | -9/Materials | Entered another Materials area 1549 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1600 | -8/Materials | Repaired Imp. Aluminum Leg 1733 | -8/Materials | Destroyed 7 combat bots 1902 | -8/Materials | Build established: Scavenger-Gunner 2688 | -8/Materials | Discovered new exit (range 13) 2752 | -8/Materials | Entered Factory 2752 | -7/Factory | Evolved 2 slots: Utility x2 3281 | -7/Factory | Garrison activated, responded to threat 3505 | -7/Factory | Discovered new exit (range 8) 3905 | -7/Factory | Discovered new exit (range 5) 3911 | -7/Factory | Entered another Factory area 3911 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4012 | -6/Factory | Identified exit to DSF 4012 | -6/Factory | Entered DSF 4062 | -6/DSF | Additional patrols routed to DSF 4105 | -6/DSF | Lost 4 parts (1n2u1w) 4139 | -6/DSF | Discovered new exit (range 15) 4291 | -6/DSF | Entered Factory 4291 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4395 | -5/Factory | Spotted B-75 Beast 4610 | -5/Factory | Allied Derelicts emerged from ambush trap array 4882 | -5/Factory | Sucked down chute 4882 | -5/Factory | Entered Waste 4883 | -5/Waste | Met a frightened Derelict 4897 | -5/Waste | EMP discharged 4934 | -5/Waste | Spotted C-40 Crusher 4940 | -5/Waste | Spotted C-40 Crusher 4949 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4955 | -5/Waste | Spotted C-40 Crusher 4979 | -5/Waste | Spotted C-40 Crusher 4993 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4996 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4997 | -5/Waste | EMP discharged 4997 | -5/Waste | System corruption reached 10% 4998 | -5/Waste | Spotted C-40 Crusher 5008 | -5/Waste | Crushed by Compactor (1 part destroyed) 5008 | -5/Waste | Spotted C-40 Crusher 5019 | -5/Waste | Discovered new exit (range 12) 5026 | -5/Waste | Entered Factory 5039 | -5/Factory | Lost 10 parts (1p1n4u4w) 5226 | -5/Factory | Spotted B-75 Beast 5243 | -5/Factory | Build established: Mutant 5772 | -5/Factory | Build established: Gunner 6365 | -5/Factory | Discovered new exit (range 9) 6712 | -5/Factory | Repaired Cld. Plasma Cannon 6845 | -5/Factory | Lost 3 parts (1u2w) 6853 | -5/Factory | Discovered new exit (range 14) 6959 | -5/Factory | Core integrity fell below 50% 7138 | -5/Factory | Entered Upper Caves 7260 | -5/Upper Caves | Build established: Scavenger-Gunner 7446 | -5/Upper Caves | Ambushed by wild Derelicts 7469 | -5/Upper Caves | System corruption reached 30% 7499 | -5/Upper Caves | Lost 5 parts (1p1n3u) 7692 | -5/Upper Caves | Identified exit to Upper Caves 7793 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7865 | -5/Upper Caves | Entered Warlord 7940 | -5/Warlord | System corruption cleaned by Quarantine Array 8314 | -5/Warlord | Found Prototype Energy Gun 8511 | -5/Warlord | Met Warlord 8532 | -5/Warlord | Warlord's base attacked by MAIN.C 8754 | -5/Warlord | Learned Research trap positions 8755 | -5/Warlord | Learned 4 Armory zone layouts 8755 | -5/Warlord | Learned 4 Access zone layouts 8755 | -5/Warlord | Learned 4 Testing zone layouts 8757 | -5/Warlord | Learned Testing security intel 8757 | -5/Warlord | Learned Research terminal intel 8882 | -5/Warlord | Warlord forces counterattacked 8889 | -5/Warlord | Found Prototype Energy Gun 8889 | -5/Warlord | Identified Vortex Rail 8892 | -5/Warlord | Found Vortex Rail 9179 | -5/Warlord | Build established: Gunner 9207 | -5/Warlord | Warlord base infiltrated, sounded retreat 9208 | -5/Warlord | Enhanced Grunt warped into view 9208 | -5/Warlord | Enhanced Grunt warped into view 9208 | -5/Warlord | Enhanced Grunt warped into view 9208 | -5/Warlord | Enhanced Demolisher warped into view 9208 | -5/Warlord | Enhanced Demolisher warped into view 9208 | -5/Warlord | Enhanced Demolisher warped into view 9324 | -5/Warlord | Spotted Striker 9327 | -5/Warlord | Spotted Striker 9393 | -5/Warlord | Core integrity fell below 20% 9393 | -5/Warlord | Destroyed Striker 9423 | -5/Warlord | Lost 3 parts (1p2u) 9458 | -5/Warlord | Found Prototype Ballistic Cannon 9458 | -5/Warlord | Identified Hvy. Autocannon 9659 | -5/Warlord | Spotted Executioner 9662 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09632_ ANNOUNCEMENT: Detected 2 Hunter squads, 1 Programmer squad, 1 Behemoth squad, with prototype support. 09635_ Critical hit (Burn: +37). 09636_ Slug penetrates B-74 Champion. 09638_ System corrupted: Hvy. Autocannon rejected. 09642_ Slug penetrates Wall. 09647_ Critical hit (Burn: +37). 09651_ Critical hit (Burn: +50). 09654_ Imp. Targeting Computer destroyed. 09654_ System corrupted by crushing effect (+3). 09656_ System corrupted: Energy discharge (-49). 09656_ Penetrated by Slug. 09656_ Lgt. Fission Core destroyed. 09656_ Slug penetrates B-74 Champion. 09656_ B-74 Champion destroyed. [Achievement: Hunted] 09661_ Acquired 28 matter. 09661_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 09662_ Slug penetrates S-27 Virus. 09662_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????g ?????????? | | ?????????????????? ?????????? | | ??????????????????% ????????? | | ???????????????????= #?????##? | | #??????????????????sxE##?? ?? | | ############???????? h# # #?? | | """""""""""#???????? h p #??? | | """""""""""#? ###??# p####? | | # % ### g%=# ?? | | + % % ##g ?? | | + ## =s ### | | #### # ? | | """"""""""#??## ### # # # | | """""""""""#???# ## @ ## | | ############???#] ###; %b # | | #?????????????## ##; #? | | ?????????????## ##; ##? | | ???????????### ### #?? | | ??????????##"" "### ig/;#?? | | ??????????? 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" ""#?### ] ;#??? | | ???????????#" " ????#; ##??? | | ???????????#" ##???#;#% #??? | | ??????????## ##??## = "#?? | | ??????????# ##?# % # ?? | | ??????##### ## ###% #?#? | | ?????## # #### ## % #??? | | ?????# #?## ##% #??? | | ?????# ##?# ## [ "#??? | | ?????# ## #?## % % ##??? | | ?????###### #??### %%##???? | | ?????????# ##????###""#????? | | ?????????# ##???????# ?????? | | ?????????# #????????# #?????? | | ?????????# #?????????#??????? | | ?????????# #????????????????? | | ?????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Corruption Block 30 Armor Coverage 1200 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 22 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Backstab Hunted Let's See Who's Tougher Challenges ------------ None Game ------ Seed InsulatedWardroneDevice Manual? 0 Play Time 02:00:03 Cumulative 7.5 hours Start 2022.04.18 @ 12:38:35 End 2022.04.18 @ 15:37:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a807ddfa-cf7f-47cf-905c-6ca292a72e09