Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.07 @ 12:18:42 Player: Three_crows Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (331) 331 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 986 Bonus ------- None Cogmind --------- Core Integrity 152/250 Matter 273/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Small Battery (100) Structural Scanner Seismic Detector EM Pulse Gun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Battle Rifle Battle Rifle > --- INVENTORY -------- Ion Engine Small Battery Structural Scanner Seismic Detector EM Pulse Gun Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Battle Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 6 3 4 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads . | . . . . Leg 3 | 2 1 . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 2 3 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 6 | 1 6 7 7 Power . | . 1 1 1 Propulsion . | . . . . Utility 2 | . 2 3 3 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 90 98 82 Engine 14 | . 14 14 14 Leg 27 | . 28 27 28 Storage 14 | . 14 14 14 Protection 9 | . 4 13 . Energy Gun 19 | . 28 19 . Ballistic Gun 7 | . . 9 25 Peak Build Rating 9 | 6 7 9 8 Average Rating 7 | 5 6 7 7 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 12 22 20 17 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 8 | 2 8 8 7 Average Carried 6 | 1 6 7 7 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 2 8 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 420 | 216 86 118 . Remotely . | . . . . Salvage Created 350 | . 86 264 . Parts 21 | . 3 18 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 9 | . 2 7 . Guns 9 | . 2 7 . Classes Destroyed 4 | . 1 3 . Turret 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 2 | . 2 . . Subdweller 4 | . . 4 . Best Kill Streak 5 | . 2 5 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 131 | . 17 76 38 Missed 58 | . 5 37 16 Hits 73 | . 12 39 22 Melee 1 | . . . 1 Projectile 72 | . 12 39 21 Critical Strikes 1 | . . 1 . Damage Taken 765 | . 116 386 263 Core 98 | . 8 43 47 Absorbed by Shields . | . . . . Ignored by Resistances 220 | . 35 112 73 Core Remaining (%) 100 | 100 . . . Volleys Fired 48 | . 11 26 11 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 50 Shots Fired 85 | . 19 52 14 Gun 85 | . 19 52 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 34 | . . 20 14 Thermal 51 | . 19 32 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 31 | . 17 31 19 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 77 | . 18 48 11 Core Hits 27 | . 5 21 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1026 | . 198 611 217 Guns 1026 | . 198 611 217 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 486 | . . 269 217 Thermal 540 | . 198 342 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 280 | . 280 . 16 Average Temperature 117 | . 151 . 7 Received Heat Transfer 243 | . 87 138 18 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1225 | . 450 775 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 47 | . 47 . 41 Initial 41 | . . . 41 Average 10 | . 9 . 22 Influence Increases 202 | . 57 130 15 Destroy 0b10 Robot/C 140 | . 40 100 . Destroy Leader 10 | . 10 . . Successful Hack 7 | . 7 . . Lose Combat Pursuer 45 | . . 30 15 Influence Decreases 197 | . 40 47 110 Entered New Map 69 | . . 10 59 Time Decay 98 | . 40 27 31 Lost Part 30 | . . 10 20 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 4 9 6 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 2 | . 2 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 997 | 67 282 558 90 Spaces Moved 685 | 47 191 394 53 Core 6 | 6 . . . Treads . | . . . . Legs 679 | 41 191 394 53 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 119 121 120 120 Slowest Speed 200 | 200 190 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 35 29 23 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 767 | 54 219 428 66 Wait 8 | . 6 . 2 Move 682 | 46 190 393 53 Hop . | . . . . Pick Up 8 | 2 5 1 . Fast Attach 13 | 6 5 2 . Attach 1 | . . 1 . Detach . | . . . . Swap 3 | . 1 2 . Drop 4 | . 1 3 . Fire 48 | . 11 26 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Subcaves 695 | -10/Subcaves | Learned 4 Materials zone layouts 882 | -10/Subcaves | Discovered new exit (range 13) 908 | -10/Subcaves | Entered Recycling 998 | -9/Recycling | Self-destructed Last Messages --------------- GOAL=ESCAPE 00960_ L-31 Rogue springs to life. 00961_ P-60 Hacker springs to life. 00962_ G-34 Mercenary springs to life. 00963_ D-53 Grenadier springs to life. 00967_ L-31 Rogue springs to life. 00967_ G-34 Mercenary destroyed. 00972_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 00972_ R-06 Scavenger collects Ion Engine. 00975_ /UNXUXLNSKRCIXHEVA=GAUZ EI 00978_ Battle Rifle destroyed. 00982_ L-31 Rogue destroyed. 00982_ Atomic Centrifuge disabled. 00987_ R-06 Scavenger collects Imp. Ion Engine. 00988_ Terminal disabled. 00990_ Destroyed Imp. Heat Sink. 00991_ Aluminum Leg destroyed. 00994_ Destroyed Imp. Heat Sink. 00997_ Battle Rifle destroyed. 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"?????????? | | ???????????????????###???????????? ?????????? | | ????????????????????????????????????????????? ## | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipGunThermoblaster Manual? 0 Play Time 00:09:24 Cumulative 23.2 hours Start 2026.07.06 @ 11:54:32 End 2026.07.07 @ 12:18:42 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e64e2a50-cf65-4218-953a-ac420c633090