Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.20 @ 17:10:01 Player: zzxc Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (10) 50 Value Destroyed (326) 326 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4676 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 499/700 Matter 133/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (4) ------ Enhanced Optical Array Improved Sensor Array Modified TNC > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (4) ---- Compact Battery (300) Mini Assault Cannon Mini Grenade Launcher Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Modified TNC Reflective Plating > --- WEAPON ----------- Mini Grenade Launcher Heavy Flail > --- INVENTORY -------- Neutrino Core Compact Battery Advanced Terrain Scan Processor Mini Assault Cannon [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Modified TNC Device Improved Sensor Array Processor Modified TNC Hackware Hacking Suite Protection Reflective Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . 1 . Utility 2 | . . . . . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 24 | . . . 3 1 1 . 4 10 5 Power 4 | . . . . 1 . . . 1 2 Engine 1 | . . . . 1 . . . . . Core 3 | . . . . . . . . 1 2 Reactor . | . . . . . . . . . . Propulsion 8 | . . . 2 . . . 1 5 . Treads 3 | . . . 2 . . . . 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . . . . . . . 1 4 . Utility 9 | . . . 1 . 1 . 2 3 2 Device 2 | . . . . . . . . 1 1 Storage . | . . . . . . . . . . Processor 4 | . . . 1 . 1 . 1 1 . Hackware 2 | . . . . . . . 1 1 . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 3 | . . . . . . . 1 1 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 6 | . . . . . . . . 2 4 Power 2 | . . . . . . . . 1 1 Propulsion 4 | . . . . . . . . 1 3 Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . 2 3 Average Slot Usage (%) 71 | . 28 28 55 58 71 77 78 85 72 Engine 2 | . . . . 3 11 11 9 4 . Core 5 | . . . . . . . . 6 7 Treads 4 | . . . 22 22 22 22 18 5 . Leg 5 | . 28 28 22 22 22 22 15 1 . Flight 19 | . . . . . . . 3 26 24 Device 4 | . . . . . . . . 1 7 Processor 14 | . . . 11 11 16 22 22 15 15 Hackware 2 | . . . . . . . 7 12 . Protection 2 | . . . . . . . . . 4 Launcher 4 | . . . . . . . 3 7 4 Impact Weapon 3 | . . . . . . . . 1 5 Naked Turns . | . . . . . . . . . . Heaviest Build 19 | . . . . 3 3 3 4 10 19 Greatest Support 19 | 3 3 3 3 3 3 3 4 19 19 Greatest Overweight (x) 1 | . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 3 4 4 4 4 4 4 4 4 Average Carried 3 | 3 3 3 3 3 4 4 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 3 4 3 4 4 4 3 4 4 Class Distribution -------------------- 43% | Mutant 37% | Sprinter 12% | Hacker-Scout 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 452 | 191 . 9 . 16 . . . . 236 Remotely . | . . . . . . . . . . Salvage Created 146 | . . . . 50 . . 40 . 56 Parts 15 | . . . . 7 . . 3 1 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 8 | . . . . 1 . . 1 . 6 Melee 2 | . . . . 1 . . 1 . . AOE 6 | . . . . . . . . . 6 Classes Destroyed 6 | . . . . 2 . . 1 1 2 Tunneler 1 | . . . . 1 . . . . . Watcher 1 | . . . . . . . . 1 . Swarmer 5 | . . . . 1 . . . . 4 Grunt 1 | . . . . . . . . . 1 Sentry 1 | . . . . . . . . . 1 Hunter 1 | . . . . . . . 1 . . Best Kill Streak 3 | . . . . 2 . . 1 1 3 Combat Bots Only 3 | . . . . 1 . . 1 . 3 Max Kills in Single Turn 1 | . . . . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 913 | . . . 181 97 . 36 80 81 438 Core 252 | . . . 24 9 . 4 14 27 174 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 96 | 100 . 100 . . . 90 97 . . Volleys Fired 23 | . . . . . . . . 3 20 Largest 1 | . . . . . . . . 1 1 Hottest 30 | . . . . . . . . 30 30 Shots Fired 23 | . . . . . . . . 3 20 Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher 23 | . . . . . . . . 3 20 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 23 | . . . . . . . . 3 20 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . 1 1 Robot Miss Streak 1 | . . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . . 1 3 Core Hits 17 | . . . . 3 . . . 2 12 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 25 | . . . . . . . . 4 21 Impact 25 | . . . . . . . . 4 21 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1122 | . . . . 29 . 9 1 132 951 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions 1021 | . . . . . . . . 132 889 Melee 62 | . . . . . . . . . 62 Ramming 39 | . . . . 29 . 9 1 . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 1021 | . . . . . . . . 132 889 Electromagnetic . | . . . . . . . . . . Impact 62 | . . . . . . . . . 62 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 . . . Average Corruption 2 | . . . . 2 2 2 . . . Corruption Purged . | . . . . . . . . . . Effects 3 | . . . . 1 2 . . . . Message Errors 1 | . . . . . 1 . . . . Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 97 | . . . . . . . . . 97 Projectiles . | . . . . . . . . . . Explosions 49 | . . . . . . . . . 49 Melee 48 | . . . . . . . . . 48 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 29 | . . . . 12 . 4 . . 13 Shots 1 | . . . . . . . . . 1 Rammed 10 | . . 1 1 6 . 2 . . . Targets Rammed 11 | . . 1 1 6 . 2 1 . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . Highest Temperature 38 | . . . . . . . . . 38 Average Temperature 5 | . . . . . . . . . 5 Received Heat Transfer 192 | . . . 27 . . 18 27 . 120 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 284 | . 30 11 18 52 . 60 38 284 . Initial 30 | . . 11 3 12 . . 23 30 . Average 71 | . 14 11 4 30 . 21 25 115 . Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 86 | 100 100 100 100 100 . 100 100 74 . Level 1 13 | . . . . . . . . 25 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 1 | . . . . . . . 1 . . Investigation 1 | . . . . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 1 . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 49 | . 3 . 9 3 . 3 5 12 14 Peak Tracking Total 9 | . 4 . 9 3 . 3 5 4 5 Tactical Retreats 12 | . . . 1 1 . 1 1 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 3 | . . . . . . . . 2 1 Max in Single Turn 2 | . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 5 | . . . . . 1 . . 4 . Terminals 3 | . . . . . . . . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 11 | . . . . . 1 . . 10 . Successful 8 | . . . . . 1 . . 7 . Failed 3 | . . . . . . . . 3 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . . . . . 1 . . 8 . Terminals 8 | . . . . . . . . 8 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . . . 1 . . 2 . Branch Access Points 1 | . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 2 | . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 3 . Terminals 3 | . . . . . . . . 3 . Botnet 2 | . . . . . . . . 2 . Disrupt 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . . . 2 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 2396 | 5 33 132 52 61 117 51 58 478 1409 Spaces Moved 3963 | 2 65 260 94 103 231 91 83 852 2182 Core 918 | 2 65 260 94 103 231 91 72 . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3045 | . . . . . . . 11 852 2182 Fastest Speed 29 | 50 50 50 50 50 50 50 50 29 29 Average Speed 39 | 50 50 50 50 50 50 50 55 44 33 Slowest Speed 106 | 50 50 50 50 50 50 50 90 90 106 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . . . 1 7 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 2 26 59 18 26 60 30 17 31 99 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . . . . 3 Spaces Dug 27 | . . . . . . . . 14 13 Terrain Destroyed 112 | . . . . . . . . 26 86 Melee 17 | . . . . . . . . 4 13 Projectile . | . . . . . . . . . . AOE 95 | . . . . . . . . 22 73 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total 4694 | 8 64 261 98 111 231 95 93 931 2802 Wait 628 | . . . . . . 3 4 56 565 Move 3936 | 1 64 259 94 102 230 90 81 837 2178 Hop 10 | . . . . . . . 1 7 2 Pick Up 15 | 1 . 1 1 2 . . 1 6 3 Fast Attach 11 | . . . 1 . 1 . 3 3 3 Attach 11 | . . . 2 1 . . 1 5 2 Detach 5 | . . . . . . . . 3 2 Swap 2 | . . . . . . . . 2 . Drop 19 | 6 . . . . . . 2 5 6 Fire 23 | . . . . . . . . 3 20 Melee 25 | . . . . . . . . 4 21 Ram 8 | . . 1 . 5 . 2 . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 8) 39 | -10/Materials | Entered Mines 112 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 167 | -10/Mines | Discovered new exit (range 10) 171 | -10/Mines | Entered Materials 171 | -9/Materials | Evolved 2 slots: Propulsion x2 218 | -9/Materials | Discovered new exit (range 11) 223 | -9/Materials | Entered Mines 233 | -9/Mines | Met a Derelict bent on vengeance 278 | -9/Mines | Learned Materials stockpile data 282 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 282 | -9/Mines | Discovered new exit (range 5) 284 | -9/Mines | Entered Exiles 296 | -9/Exiles | Met 8R-AWN 305 | -9/Exiles | Build established: Mutant 306 | -9/Exiles | Met EX-HEX 320 | -9/Exiles | Met EX-BIN 326 | -9/Exiles | Aligned with FarCom system 327 | -9/Exiles | Given EX-Vault access code 340 | -9/Exiles | Opened EX-Vault 343 | -9/Exiles | Found Modified TNC 356 | -9/Exiles | Warned to stay clear of 0b10 Research branches 374 | -9/Exiles | Met EX-DEC 395 | -9/Exiles | Discovered new exit (range 14) 401 | -9/Exiles | Left Exiles lab with Modified TNC 401 | -9/Exiles | Entered Mines 447 | -8/Mines | Discovered new exit (range 10) 452 | -8/Mines | Entered Materials 452 | -8/Materials | Evolved 2 slots: Utility x2 453 | -8/Materials | Identified exit to Storage 485 | -8/Materials | Discovered new exit (range 17) 510 | -8/Materials | Entered Factory 510 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 715 | -7/Factory | Identified exit to Lower Caves 988 | -7/Factory | Entered Lower Caves 1051 | -7/Lower Caves | Spotted B-75 Beast 1104 | -7/Lower Caves | Learned Factory emergency access door positions 1227 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1278 | -7/Lower Caves | Build established: Sprinter 1765 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1880 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1926 | -7/Lower Caves | Lost 3 parts (1p2n) 1952 | -7/Lower Caves | Encountered a Warlord checkpoint 1969 | -7/Lower Caves | Discovered new exit (range 5) 2177 | -7/Lower Caves | Build established: Mutant 2213 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2397 | -7/Lower Caves | Self-destructed Last Messages --------------- 01962_ Searching scrap... 01962_ Found Imp. Salvage Targeting Computer. 01962_ Found Lrn. Tractor Beam. 01962_ Found Imp. Salvage Targeting Computer. 01962_ Found 36 Matter. 01963_ Acquired 36 matter. 01969_ EXIT=FOUND 01978_ Searching scrap... 01978_ Found Particle Cannon. 01978_ Found Matter Filter. 01978_ Found Adv. Terrain Scan Processor. 01978_ Found Sml. Matter Pod. 01978_ Found 15 Matter. 01979_ Acquired 15 matter. 02099_ Acquired Hvy. Flail. 02211_ Locked Door breached. 02213_ ZC-N5H(M): "You just walked into the wrong cave, buddy." 02348_ Flight Unit destroyed. 02349_ Dropped Lgt. Nuclear Core. 02365_ Acquired 56 matter. Map ----- +----------------------------------------------------+ | #???####??????????## #?????# ## ## ### | | ##???# ##?????????# #?????# ##?????## ### | | ###### #???##???## #??##### #??????# ## | | #???# #### #??# ## ######## | | ###??# #??# # ## | | ######## #??# #### ## | | ##?????# #### ## ### | | #????## ! ##?## | | #????# ! = ##??## | | ##????# ### ##?## | | ####?# #?# ### | | ### ##?# ## #### | | #### #### ##??### | | # #?# ##### ##????## S | | # #?# #####????## ## | | # ###### ##?????## ######## | | # #??## ##??### ##??????# | | #### #### ##???????# | | ##### ## ##?####???# | | # ##??## #?## ##### | | # ##### ### | | # ## #### | | ### ##### #####??## | | ??###???## ##???????### ## ### | | ????????# # #?????????#### ### ## #?# | | ????????##?##?????????## @###?## ######?# | | ???????????####???????# #???## ### #??????# | | ???????????# #??????## ###### #?## ######## | | ??????????## ##?????# ## ##??# # ## | | ###???????# # ####### ##???# | | ##??????### ##; #????##### | | ##??????## #### ##???????## | | ##????## ###??## ## #????????# | | ###### ## #?????##### #????????##### | | ## #####?????????######????????????#### | | ###??????????????????????????????????? | | #####????????????????????????????????????? | | #####????????????????????????????????????????? | | ####????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | ####?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ####????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ######???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactActuatorInsulator Manual? 1 Play Time 00:25:30 Cumulative 384.7 hours Start 2021.01.20 @ 15:50:42 End 2021.01.20 @ 17:10:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 712 Rogue 712 Adventurer 0 Explorer 0 Win Type - Total 59 Types 45/5/3/2/1/1/2/0/0 Lore% 93 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9594787-19f2-45b0-a302-5c0572d62840