Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.13 @ 17:11:18 Player: Cracklepappy Result: Destroyed by 7V-RTL with Dispersion Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1199) 1199 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4094 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 58/100 System Corruption 0% Temperature Cool (9) Movement Core (1550) Ox30 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle 8R-AWN's Boregun > --- INVENTORY (25) --- Heavy Deuterium Engine Cold Fusion Reactor Experimental Heat Sink Large Storage Unit Superbattery (1500) High-capacity Matter Pod (200) Improved Target Analyzer Advanced Component Analysis Suite Improved System Guard System Purifier High-powered Tractor Beam Trap Reconfigurator Advanced Recalibrator Bomb Drone Bay Improved Assault Rifle XL Autogun Array Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Heavy Deuterium Engine Cold Fusion Reactor Experimental Heat Sink Large Storage Unit Superbattery High-capacity Matter Pod Improved Target Analyzer Advanced Component Analysis Suite Improved System Guard System Purifier High-powered Tractor Beam Trap Reconfigurator Advanced Recalibrator Bomb Drone Bay Improved Assault Rifle XL Autogun Array Mini Grenade Launcher Mining Laser [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Targeting Computer Device Phase Shifter Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 62 | 10 14 3 16 1 15 3 Power 6 | 1 2 . 2 . 1 . Engine 5 | 1 1 . 2 . 1 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 17 | 5 6 2 2 . 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 17 | 5 6 2 2 . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 3 1 7 1 4 . Device 4 | 1 . . 3 . . . Storage 6 | 1 2 . 1 1 1 . Processor 3 | . . . 1 . 2 . Hackware . | . . . . . . . Protection 5 | . 1 1 2 . 1 . Artifact . | . . . . . . . Weapon 21 | 2 3 . 5 . 8 3 Energy Gun 3 | 1 2 . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 14 | 1 1 . 4 . 5 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 21 | . 7 . 2 . 12 . Power 4 | . 2 . . . 2 . Propulsion 6 | . 2 . . . 4 . Utility 5 | . 1 . 2 . 2 . Weapon 6 | . 2 . . . 4 . Highest Loss Streak 7 | . 3 . 1 . 7 . To Critical Strikes 3 | . . . . . 3 . Average Slot Usage (%) 69 | . 90 99 98 100 56 49 Engine 4 | . 11 . 7 11 2 . Core 1 | . 2 14 3 . . . Wheel 11 | . 27 28 22 22 5 . Device 1 | . 2 . 7 . . . Storage 10 | . 14 14 11 11 10 11 Processor 14 | . . . 1 11 19 22 Protection 4 | . 3 13 11 11 2 . Energy Gun 2 | . 14 14 2 . . . Ballistic Gun 16 | . 14 14 27 33 14 8 Launcher 1 | . . . . . 1 8 Naked Turns . | . . . . . . . Heaviest Build 100 | 14 31 31 43 100 100 81 Greatest Support 26 | 26 26 20 20 20 26 3 Greatest Overweight (x) 28 | . 1 1 2 4 28 26 Average Overweight (x) 3 | . . 1 1 1 7 26 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 20 | 7 14 15 15 18 23 25 Most Carried 25 | 8 15 15 15 17 25 24 Average Carried 17 | 5 13 15 14 15 19 23 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 25 | 8 15 15 15 17 25 22 Class Distribution -------------------- 69% | Mutant 17% | Scavenger-Gunner 7% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2679 | 460 499 50 505 6 1159 . Remotely . | . . . . . . . Salvage Created 2644 | 310 868 108 935 . 423 . Parts 196 | 28 44 3 57 . 64 . Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 34 | . 15 2 13 . 4 . Guns 31 | . 15 2 13 . 1 . AOE 3 | . . . . . 3 . Classes Destroyed 12 | 3 5 . 1 . 3 . Worker 6 | 2 2 . 2 . . . Tunneler 9 | 9 . . . . . . Hauler 6 | . 2 . 4 . . . Recycler 5 | 1 1 . 3 . . . Mechanic 1 | . 1 . . . . . Turret 1 | . . . . . 1 . Watcher 2 | . 2 . . . . . Swarmer 7 | . 2 . 5 . . . Grunt 18 | . 13 2 3 . . . Sentry 5 | . . . 5 . . . Zionite 8 | . . . . . 8 . Assembled 3 | . . . . . 3 . Best Kill Streak 11 | 4 4 1 5 . 11 . Combat Bots Only 4 | . 4 1 3 . 3 . Max Kills in Single Turn 2 | 2 1 1 2 . 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2905 | . 802 83 411 . 1448 161 Core 619 | . 193 16 53 . 273 84 Absorbed by Shields . | . . . . . . . Core Remaining (%) 58 | 100 . 16 . . . . Volleys Fired 313 | 22 86 6 48 . 149 2 Largest 3 | 2 2 2 3 . 3 3 Hottest 130 | 60 70 70 130 . 69 76 Shots Fired 593 | 43 171 12 144 . 217 6 Gun 575 | 43 171 12 140 . 203 6 Cannon 4 | . . . 4 . . . Launcher 14 | . . . . . 14 . Special . | . . . . . . . Kinetic 460 | 22 86 6 137 . 203 6 Thermal 119 | 21 85 6 7 . . . Explosive 14 | . . . . . 14 . Electromagnetic . | . . . . . . . Robot Hit Streak 41 | 7 14 5 17 . 41 11 Robot Miss Streak 5 | 2 4 2 3 . 5 . Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 403 | 29 107 8 88 . 165 6 Core Hits 138 | 13 43 5 34 . 41 2 Critical Kills 3 | . 1 . . . 2 . Critical Parts Destroyed 14 | . 1 . 1 . 12 . Critical Strikes 20 | . 2 1 1 . 16 . Burn 1 | . . 1 . . . . Destroy 19 | . 2 . 1 . 16 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5769 | 342 1291 82 1289 . 2674 91 Guns 5156 | 342 1291 82 1221 . 2129 91 Cannons 68 | . . . 68 . . . Explosions 545 | . . . . . 545 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4325 | 146 720 31 1208 . 2129 91 Thermal 899 | 196 571 51 81 . . . Explosive 545 | . . . . . 545 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 . . . . Average Corruption 2 | . 2 3 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 9 8 . . . . Message Errors 3 | . 2 1 . . . . Matter Fused 4 | . 2 2 . . . . Heat Flow Errors 3 | . 2 1 . . . . Energy Discharges 2 | . 1 1 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . . 25 . Projectiles . | . . . . . . . Explosions 25 | . . . . . 25 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 320 | . 320 157 117 . 12 6 Average Temperature 48 | . 72 70 29 . 5 6 Received Heat Transfer 600 | . 411 45 117 . . 27 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 1 . . . . . Heat Transferred 2251 | 450 1394 222 185 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 353 | 60 230 103 353 87 . . Initial 87 | . 39 73 7 87 . . Average 127 | 25 149 70 193 74 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 77 | 100 77 100 44 100 . 100 Level 1 22 | . 22 . 55 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 4 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 31 2 19 . 37 2 Peak Tracking Total 9 | . 6 1 5 . 9 1 Tactical Retreats 18 | . 1 . 3 . 14 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 11 | . . . . . 11 . Max in Single Turn 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 15 | . 5 1 6 1 2 . Terminals 10 | . 4 1 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 12 2 17 1 2 . Successful 15 | . 4 . 8 1 2 . Failed 19 | . 8 2 9 . . . Catastrophic 6 | . 3 2 1 . . . Database Lockouts . | . . . . . . . Manual 20 | . 7 2 10 . 1 . Terminals 29 | . 11 2 16 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 2 . 7 1 2 . Record 1 | . . . . . 1 . Part Schematic 3 | . 1 . 2 . . . Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Reject 1 | . . . 1 . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 1 5 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . . 11 Total Damage 574 | . . . . . . 574 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 9141 | 237 1059 432 828 467 6082 36 Spaces Moved 3610 | 180 735 271 561 424 1437 2 Core 635 | 1 . . . . 632 2 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2975 | 179 735 271 561 424 805 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 95 95 50 1350 Average Speed 213 | 81 93 95 97 108 387 1350 Slowest Speed 1450 | 90 105 95 110 140 1450 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 5 96 49 47 80 89 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . . . 50 . Melee . | . . . . . . . Projectile 33 | . . . . . 33 . AOE 10 | . . . . . 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4575 | 225 945 435 743 431 1788 8 Wait 448 | . 83 152 79 4 130 . Move 3604 | 179 734 270 560 423 1436 2 Hop . | . . . . . . . Pick Up 82 | 11 17 1 18 2 33 . Fast Attach 16 | 6 2 1 5 . 2 . Attach 20 | 1 5 . 3 . 9 2 Detach 3 | . . . 1 . 2 . Swap 26 | 3 7 2 8 1 4 1 Drop 63 | 3 11 3 21 1 23 1 Fire 313 | 22 86 6 48 . 149 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 238 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 6) 527 | -10/Materials | Discovered new exit (range 9) 613 | -10/Materials | Discovered new exit (range 8) 730 | -10/Materials | Core integrity fell below 50% 762 | -10/Materials | Lost 3 parts (1p1n1w) 769 | -10/Materials | Discovered new exit (range 13) 988 | -10/Materials | Discovered new exit (range 16) 1297 | -10/Materials | Entered Mines 1331 | -10/Mines | Assembled infested the area 1336 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1635 | -10/Mines | Learned Materials emergency access door positions 1657 | -10/Mines | Learned location of Storage (-9) 1678 | -10/Mines | Core integrity fell below 20% 1683 | -10/Mines | Discovered new exit (range 9) 1729 | -10/Mines | Entered Materials 1729 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2039 | -9/Materials | Build established: Scavenger-Tank 2182 | -9/Materials | Identified exit to Mines 2182 | -9/Materials | Identified exit to Storage 2557 | -9/Materials | Entered Mines 2609 | -9/Mines | Discovered new exit (range 6) 2630 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2699 | -9/Mines | Build established: Scavenger-Gunner 2810 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2832 | -9/Mines | Learned Materials terminal intel 2841 | -9/Mines | Found the Drone Emporium 2847 | -9/Mines | Found Prototype Device 2968 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2971 | -9/Mines | Discovered new exit (range 5) 3024 | -9/Mines | Entered Exiles 3071 | -9/Exiles | Met 8R-AWN 3093 | -9/Exiles | Met EX-HEX 3167 | -9/Exiles | Met EX-DEC 3192 | -9/Exiles | Learned location of Zion (-7) 3308 | -9/Exiles | Discovered new exit (range 10) 3462 | -9/Exiles | Met EX-BIN 3477 | -9/Exiles | Aligned with FarCom system 3478 | -9/Exiles | Given EX-Vault access code 3511 | -9/Exiles | Opened EX-Vault 3519 | -9/Exiles | Found XL Autogun Array 3528 | -9/Exiles | Found Superbattery 3533 | -9/Exiles | Found Trap Reconfigurator 3560 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4058 | -9/Exiles | Attacked by the Exiles 4219 | -9/Exiles | Core integrity fell below 50% 4260 | -9/Exiles | Destroyed 8R-AWN 4271 | -9/Exiles | Found Prototype Ballistic Gun 4274 | -9/Exiles | Lost 7 parts (1p2n2u2w) 4315 | -9/Exiles | Identified 8R-AWN's Boregun 4566 | -9/Exiles | Lost 5 parts (1p2n2w) 4615 | -9/Exiles | Build established: Mutant 5192 | -9/Exiles | Destroyed EX-BIN 5217 | -9/Exiles | Core integrity fell below 20% 5258 | -9/Exiles | Destroyed EX-HEX 5307 | -9/Exiles | Destroyed EX-DEC 5331 | -9/Exiles | Found Prototype Processor 5331 | -9/Exiles | Identified Exp. Core Analyzer 6712 | -9/Exiles | Found Prototype Device 7050 | -9/Exiles | Found Deploy-a-Sentry 9106 | -9/Exiles | Stole four prototypes: Superbattery, Trap Reconfigurator, XL Autogun Array, Deploy-a-Sentry 9106 | -9/Exiles | Entered Mines 9107 | -8/Mines | 7V-RTL came to Exiles' defense 9108 | -8/Mines | DAS Turret deployed 9142 | -8/Mines | Destroyed by 7V-RTL with Dispersion Rifle Last Messages --------------- 06976_ Acquired Prototype Engine. 07006_ Acquired Imp. Target Analyzer. 07050_ Acquired Deploy-a-Sentry. 07994_ Extracted 18 matter. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 09106_ Dropped Deploy-a-Sentry. 09107_ 7V-RTL: "I came as fast as I could... Wait, it was you!" 09107_ Slug penetrates Wall. 09108_ DAS Turret deployed. 09115_ 7V-RTL Prototype Storage blasted off. 09128_ Slug penetrates DAS Turret. 09128_ DAS Turret suffers critical hit (Destroy). 09128_ DAS Turret destroyed. 09136_ Penetrated by Slug. 09137_ HV Slug penetrates 7V-RTL. 09137_ HV Slug penetrates Wall. 09141_ HV Slug penetrates 7V-RTL. 09141_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????##?? | | ???????????????????????????????? ##? | | ???????????????????????????#### #? | | ?????????????# ##"######### #? | | ?????????????#%%% ! % #? | | ?????????????#% $ %% % % ;# | | ???????????????########"#;Y #?? | | ????????????????????????#@ ## ##?? | | ???????????????????????# ##??? #??? | | ??????????????????????# #????????? | | ?????????????????????# ##????????? | | ????????????????????#; ###?????????? | | ????????????????????## ????????????? | | ????????????????????? ????????????? | | ????????????????????## ?????????????? | | ?????????????????????# ?????????????? | | ????????????????????? ?????????????? | | ????????????????????? ??????????????? | | ???????????????????? ??????????????? | | ???????????????????? ???????????????? | | ??????????????????? ???????????????? | | ??????????????????? ????????????????? | | ?????????????????? ????????????????? | | ?????????????????? ?????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeSeismicDevice Manual? 0 Play Time 00:54:14 Cumulative 374.9 hours Start 2023.01.13 @ 14:51:00 End 2023.01.13 @ 17:11:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/1/0/0/0/0/1/0/0 Lore% 74 Gallery% 86 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34953f24-26d1-419c-857e-ac56d5ea116e