Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 19:25:24 Player: PI Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (4227) 4227 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1057) 1057 TOTAL SCORE: 9894 Bonus ------- High Alert Combat Kills 857 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 57/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Heavy Armor Plating Heavy Phase Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Improved Sensor Array Targeting Computer Powered Armor > --- WEAPON ----------- Enhanced Autogun Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Pulse Rifle Enhanced Autogun Missile Launcher Datajack Mining Claw [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . . Utility 5 | . . 1 1 1 . 1 1 . Weapon 2 | . . . . 1 . . 1 . Parts Attached 76 | . 7 7 25 1 16 13 5 2 Power 6 | . . . 2 . 2 1 . 1 Engine 6 | . . . 2 . 2 1 . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | . . 1 11 . 4 2 1 . Treads 9 | . . . 4 . 4 . 1 . Leg 5 | . . 1 2 . . 2 . . Wheel 5 | . . . 5 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | . 1 2 4 . 3 2 3 . Device 5 | . . . 2 . . 1 2 . Storage 2 | . . . . . 2 . . . Processor 2 | . 1 . . . . 1 . . Hackware . | . . . . . . . . . Protection 6 | . . 2 2 . 1 . 1 . Artifact . | . . . . . . . . . Weapon 36 | . 6 4 8 1 7 8 1 1 Energy Gun 4 | . . 1 2 . 1 . . . Energy Cannon 5 | . . . . . . 4 . 1 Ballistic Gun 8 | . 2 2 2 . 1 . 1 . Ballistic Cannon 5 | . . . 1 1 2 1 . . Launcher 9 | . 4 1 1 . 1 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . 2 . 2 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . Parts Lost 26 | . . . 4 . 9 9 2 2 Power 2 | . . . . . . 1 . 1 Propulsion 9 | . . . 2 . 4 3 . . Utility 6 | . . . 1 . 2 1 1 1 Weapon 9 | . . . 1 . 3 4 1 . Highest Loss Streak 4 | . . . 2 . 3 4 1 1 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 79 | . 99 91 95 92 87 63 3 8 Engine 8 | . 14 11 9 7 7 9 . . Treads 14 | . . . 6 30 24 13 2 . Leg 6 | . 28 25 11 . . . . . Wheel 2 | . . . 16 . . . . . Device 4 | . . . 9 7 4 4 . . Storage 12 | . 14 11 9 7 14 14 . . Processor 7 | . 13 11 9 7 7 7 . . Protection 4 | . . 10 7 7 6 . . 5 Energy Gun 1 | . 3 . 5 7 1 1 . . Ballistic Gun 5 | . 2 6 7 7 7 1 . . Ballistic Cannon 4 | . . . 3 7 7 1 . . Launcher 3 | . 22 15 1 . . 1 . . Slashing Weapon 1 | . . . . . 2 . . . Naked Turns 246 | . . . . . . 155 91 . Heaviest Build 61 | 13 16 26 32 37 43 61 8 11 Greatest Support 112 | 20 20 30 112 112 112 60 27 3 Greatest Overweight (x) 16 | . . 1 2 . 1 16 2 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 8 8 8 8 8 8 7 5 5 Most Carried 8 | 6 8 8 8 7 8 8 5 5 Average Carried 6 | 6 7 7 7 7 7 5 4 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 7 8 4 5 5 Class Distribution -------------------- 63% | Mutant 14% | Scavenger-Mutant 14% | Bomber 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bomber | -7/Factory Mutant | -7/Garrison Scavenger-Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Matter Collected 2185 | 200 74 176 713 . 821 171 . 30 Remotely . | . . . . . . . . . Salvage Created 2211 | . 91 184 513 . 756 667 . . Parts 148 | . 13 24 32 . 46 33 . . Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Combat Hostiles Destroyed 59 | . . 6 8 . 30 15 . . Melee 1 | . . . . . . 1 . . Guns 9 | . . . 2 . 7 . . . Cannons 23 | . . . 4 . 14 5 . . AOE 26 | . . 6 2 . 9 9 . . Classes Destroyed 14 | . 4 2 2 . 5 1 . . Worker 8 | . 3 . 2 . . 3 . . Builder 12 | . 1 2 7 . . 2 . . Hauler 2 | . . . 2 . . . . . Recycler 1 | . 1 . . . . . . . Operator 1 | . . . . . . 1 . . Watcher 7 | . 2 2 2 . . 1 . . Swarmer 22 | . . 3 . . 18 1 . . Cutter 2 | . . . . . 2 . . . Grunt 23 | . . 3 6 . 2 12 . . Brawler 2 | . . . . . 1 1 . . Duelist 1 | . . . . . 1 . . . Sentry 6 | . . . 2 . 4 . . . Hunter 2 | . . . . . 1 1 . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 15 | . 2 3 8 . 8 15 . . Combat Bots Only 9 | . . 3 3 . 8 9 . . Max Kills in Single Turn 7 | . 2 3 2 . 3 7 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 2 . 3 3 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Hostile Shots Fired 650 | . . 6 66 . 279 182 82 35 Missed 208 | . . 2 17 . 94 55 30 10 Damage Taken 6830 | . 21 68 803 . 2233 2095 1018 592 Core 2013 | . . 19 92 . 206 691 578 427 Absorbed by Shields 9 | . . . . . . . 9 . Redirected to Shielding 75 | . . . 47 . . . . 28 Ignored by Resistances 26 | . . 4 22 . . . . . Core Remaining (%) 77 | 100 100 95 83 . 70 18 . . Volleys Fired 185 | . 11 14 52 . 64 31 11 2 Largest 3 | . 2 2 2 . 3 3 1 1 Hottest 250 | . 60 60 107 . 138 250 33 81 Shots Fired 332 | . 15 18 90 . 139 57 11 2 Gun 165 | . 4 9 52 . 74 15 11 . Cannon 129 | . . . 29 . 61 37 . 2 Launcher 38 | . 11 9 9 . 4 5 . . Special . | . . . . . . . . . Kinetic 239 | . 4 9 66 . 124 25 11 . Thermal 53 | . . . 15 . 11 27 . . Explosive 38 | . 11 9 9 . 4 5 . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 39 | . 6 15 39 . 11 5 6 8 Robot Miss Streak 12 | . 2 1 3 . 12 4 1 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 212 | . 9 15 69 . 79 29 9 2 Core Hits 150 | . 12 13 33 . 49 39 3 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 1 . 1 . . . Blast 2 | . . . 1 . 1 . . . Melee Attacks 12 | . . . 2 . 8 2 . . Impact . | . . . . . . . . . Slashing 12 | . . . 2 . 8 2 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7663 | . 491 461 1543 . 2437 2462 244 25 Guns 1905 | . 24 114 556 . 806 165 240 . Cannons 2022 | . . . 540 . 958 517 . 7 Explosions 3689 | . 467 347 447 . 673 1755 . . Melee 22 | . . . . . . 22 . . Ramming 25 | . . . . . . 3 4 18 Kinetic 3156 | . 24 114 907 . 1620 251 240 . Thermal 1219 | . . . 189 . 144 886 . . Explosive 3234 | . 467 347 447 . 673 1300 . . Electromagnetic 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Slashing 22 | . . . . . . 22 . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 2 . 3 . . . . 5 Average Corruption 2 | . 2 . 3 . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . 4 . 4 . . . . 3 Message Errors 3 | . 1 . 1 . . . . 1 Matter Fused 2 | . . . 1 . . . . 1 Heat Flow Errors 1 | . . . 1 . . . . . Energy Discharges 2 | . 1 . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . . . Misfires 1 | . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 154 | . 1 . 9 . 20 124 . . Projectiles 2 | . . . . . 2 . . . Explosions 152 | . 1 . 9 . 18 124 . . Melee . | . . . . . . . . . Knockbacks 7 | . . . 4 . 1 2 . . Impact . | . . . . . . . . . Kinetic 7 | . . . 4 . 1 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 96 | . 21 29 39 . . 1 . 6 Shots 4 | . 2 1 1 . . . . . Rammed 18 | . . . . . . 2 2 14 Targets Rammed 18 | . . . . . . 2 2 14 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 431 | . . 289 99 . 340 431 3 . Average Temperature 104 | . . 101 24 . 97 162 3 . Received Heat Transfer 1693 | . . 18 432 . 285 486 472 . Effects 6 | . . . . . 1 5 . . Shutdowns 1 | . . . . . . 1 . . Interference 3 | . . . . . . 3 . . Matter Decay 2 | . . . . . 1 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1901 | . . . 407 . 296 1198 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Peak Influence 1555 | . 155 257 446 125 1393 1555 781 . Initial 756 | . . . 108 111 87 730 756 . Average 707 | . 48 143 268 111 874 1238 760 . Maximum Alert Level 4 | . . 1 2 . 4 4 3 . Low Security (%) 22 | 100 100 84 21 100 6 . . . Level 1 12 | . . 15 72 . 3 . . . Level 2 12 | . . . 6 . 24 . . . Level 3 19 | . . . . . 22 22 100 . Level 4 32 | . . . . . 42 77 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 1 5 . . 6 . . Investigation 4 | . . . 2 . . 2 . . Extermination 1 | . . . . . . 1 . . Reinforcement 6 | . . 1 3 . . 2 . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Distress Signals 3 | . . 1 1 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 3 8 10 . 30 34 8 1 Peak Tracking Total 10 | . 2 3 3 . 5 10 7 3 Tactical Retreats 10 | . . . . . 1 6 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Machines Disabled 37 | . 4 . . . 9 23 1 . Max in Single Turn 14 | . 2 . . . 1 14 1 . Garrison Relay 7 | . . . . . 7 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Machines Accessed 8 | . 1 2 . 1 2 2 . . Terminals 6 | . 1 1 . . 2 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 18 | . 1 5 . 2 3 7 . . Successful 7 | . 1 2 . 1 1 2 . . Failed 11 | . . 3 . 1 2 5 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 14 | . 1 3 . . 3 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 4 | . 1 . . . 1 2 . . Record 1 | . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 2 . 1 1 2 . . Full Trace Events 4 | . . 1 . . 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 30 | . . . . . 30 . . . Machine Destruction 30 | . . . . . 30 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Turns Passed 4678 | 8 410 393 600 38 2082 794 240 113 Spaces Moved 3029 | 7 300 228 385 24 1141 589 224 131 Core 594 | . . . . . . 298 165 131 Treads 1561 | . . . 63 24 1141 274 59 . Legs 632 | 7 300 228 80 . . 17 . . Wheels 242 | . . . 242 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 80 160 160 50 50 50 Average Speed 129 | 120 120 149 103 160 160 114 82 67 Slowest Speed 850 | 120 120 190 240 160 240 850 170 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 2 41 25 26 1 72 20 7 28 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 2 | . . . 2 . . . . . Terrain Destroyed 239 | . 32 62 60 . 12 73 . . Melee 2 | . . . 2 . . . . . Projectile 12 | . . . 5 . . 7 . . AOE 225 | . 32 62 53 . 12 66 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Upp Total 3453 | 6 336 263 492 24 1263 653 263 153 Wait 67 | . 4 5 . . 23 12 20 3 Move 3021 | 6 299 227 384 23 1140 588 223 131 Hop . | . . . . . . . . . Pick Up 37 | . 9 6 9 . 8 4 1 . Fast Attach 31 | . . . 16 . 5 3 5 2 Attach 20 | . 1 4 2 1 5 7 . . Detach . | . . . . . . . . . Swap 26 | . 6 3 7 . 6 4 . . Drop 36 | . 6 4 20 . 4 . 1 1 Fire 185 | . 11 14 52 . 64 31 11 2 Melee 12 | . . . 2 . 8 2 . . Ram 16 | . . . . . . 2 . 14 Kick . | . . . . . . . . . Crush 2 | . . . . . . . 2 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 650 | -9/Materials | Discovered new exit (range 4) 812 | -9/Materials | Entered another Materials area 812 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -8/Materials | Discovered new exit (range 14) 1294 | -8/Materials | Found Powered Armor 1412 | -8/Materials | Entered Factory 1412 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1449 | -7/Factory | Identified exit to Garrison 1450 | -7/Factory | Entered Garrison 1468 | -7/Garrison | Triggered checkpoint 1628 | -7/Garrison | Triggered checkpoint 1653 | -7/Garrison | Triggered checkpoint 1683 | -7/Garrison | Destroyed 8 combat bots 1684 | -7/Garrison | Triggered checkpoint 1716 | -7/Garrison | Build established: Bomber 2066 | -7/Garrison | Triggered checkpoint 2096 | -7/Garrison | Garrison Relay disabled 2155 | -7/Garrison | Garrison Relay disabled 2281 | -7/Garrison | Garrison Relay disabled 2288 | -7/Garrison | Garrison Relay disabled 2384 | -7/Garrison | Triggered checkpoint 2385 | -7/Garrison | Build established: Mutant 2478 | -7/Garrison | Discovered new exit (range 12) 2520 | -7/Garrison | Learned Factory security intel 2552 | -7/Garrison | Triggered checkpoint 2621 | -7/Garrison | Garrison Relay disabled 2787 | -7/Garrison | Discovered new exit (range 12) 2834 | -7/Garrison | Triggered checkpoint 2879 | -7/Garrison | Garrison Relay disabled 2883 | -7/Garrison | Lost 3 parts (1n1u1w) 3041 | -7/Garrison | Discovered new exit (range 9) 3244 | -7/Garrison | Triggered checkpoint 3254 | -7/Garrison | Garrison Relay disabled 3532 | -7/Garrison | Entered Factory 3532 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3751 | -6/Factory | Destroyed 9 combat bots 4137 | -6/Factory | Released all parts (8) 4158 | -6/Factory | Lost 4 parts (1p2n1w) 4232 | -6/Factory | First assault squad dispatched 4269 | -6/Factory | Core integrity fell below 50% 4307 | -6/Factory | Released all parts (2) 4322 | -6/Factory | Discovered new exit (range 9) 4323 | -6/Factory | Core integrity fell below 20% 4326 | -6/Factory | Entered another Factory area 4326 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4539 | -5/Factory | Core integrity fell below 50% 4554 | -5/Factory | Discovered new exit (range 15) 4566 | -5/Factory | Entered Upper Caves 4579 | -5/Upper Caves | Core integrity fell below 20% 4679 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04572_ Destabilizing: System corrupted (+1). 04573_ Slammed into P-70 Sage. 04573_ Imp. Focal Shield broken. 04573_ Destabilizing: Short circuit. 04574_ Slammed into P-70 Sage. 04581_ System corrupted: IFF burst signal emitted. 04581_ Broken Imp. Focal Shield destroyed. 04605_ 3W-9YG(k) destroyed. 04606_ Acquired Lgt. Ion Engine. 04607_ Acquired 30 matter. 04618_ Lgt. Ion Engine destroyed. 04627_ System corrupted: Matter fused (-5). 04644_ Searching scrap... 04644_ Found Disruptor Cannon. 04644_ Found Humpback. 04644_ Found 18 Matter. 04645_ Acquired Disruptor Cannon. 04657_ G5HJGRH7|BCY&31%DOL5X7AX:KNU2JRJX 04673_ Dropped Disruptor Cannon. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######???????????????????????????? | | ????????????????? #??????????????????????????? | | ?????????????????? #???????##????????????????? | | ???????????????????# ???##?# ##???????????????? | | ?? ??????????????# ### ## #???????????????? | | ? ???????????????# #???????????????? | | ? ????????????????# #???????????????? | | ? ???????????????## @ #???????????????? | | ?? ??????????????## ##???????????????? | | ?? ???????????#### #####????????????????? | | ??# ???????????# ###??????????????????? | | ??# ???????????# ##?????????????????? | | ??# #??????????## #?????????????????? | | ??# #####??????# ### #?????????????????? | | ??# ## ##?????# #?# #?????????????????? | | ??# # #?????## ###p### #?????????????????? | | ??# #???????# #??# #????????????????? | | ??# ##??????# ] #???## #???????????????? | | ???# ######## ##?????# #???????????????? | | ??## ! ##??????? #???????????????? | | ?## % ###????????? #???????????????? | | ?# ########## ##???????????##???????????????? | | ?# #????????## ##?????????????????????????????? | | ?## ##?###????####??????????????????????????????? | | ?## ## ##?????????????????????????????????????? | | ## ######????????????????????????????????? | | #????????????????????????????????? | | ###????????????????????????????????? | | #??????????????????????????????????? | | ### #??????????????????????????????????? | | #???###?##???????????????????????????????? | | ## ##?????## ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 680 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 400 Resistance: KI 25 Power Shielding 66 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Maybe Next Time I'll Detach My Launcher Significant Disruption Streaker Challenges ------------ None Game ------ Seed WeaponMeleeRefractor Manual? 0 Play Time 00:59:26 Cumulative 13.9 hours Start 2024.04.12 @ 23:18:16 End 2024.04.20 @ 19:25:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae5924cb-28c1-4c38-aaad-32000d2547ac