Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 18:27:40 Player: Trione Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (358) 1790 Value Destroyed (13899) 13899 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4748) 4748 TOTAL SCORE: 25037 Bonus ------- High Alert Combat Kills 2082 Follower Combat Kills 85 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -219 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 12/100 System Corruption 13% Temperature Cool (87) Location -7/Garrison Parts ------- Power (1) Propulsion (2) Armored Huge Wheel Utility (8) Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Relay Coupler [Sentry] (12) Weapon (2) Advanced Assault Cannon Inventory (34) Armored Wheel Coolant Injector High-capacity Storage Unit Compact Battery (300) High-capacity Matter Pod (200) Experimental Sensor Array Transport Network Coupler Powered Armor Relay Coupler [NC] (29) Relay Coupler [NC] (33) Relay Coupler [NC] (34) Relay Coupler [NC] (30) Relay Coupler [Specialist] (25) Relay Coupler [Behemoth] (10) Long-range Tractor Beam Improved EM Shotgun Improved EM Pulse Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Coil Gun Coil Gun Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Axe Chainsword Peak State ------------ Power Enhanced Nuclear Core Propulsion Armored Huge Wheel Utility Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Medium Armor Plating Powered Armor Weapon Cooled Particle Cannon Cooled Particle Cannon Inventory Armored Wheel Armored Huge Wheel High-capacity Storage Unit Compact Battery High-capacity Matter Pod Transport Network Coupler Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Behemoth] Long-range Tractor Beam Improved EM Shotgun Improved EM Pulse Cannon Cooled Particle Cannon Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Axe Chainsword [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 503 | 6 13 13 44 9 4 5 51 21 45 48 88 33 96 27 Power 22 | 1 . 1 5 . . . 4 1 2 1 2 1 3 1 Engine 13 | 1 . . 5 . . . 2 . . 1 2 1 1 . Core 9 | . . 1 . . . . 2 1 2 . . . 2 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 58 | 2 8 8 10 . . . 8 5 7 4 3 . 2 1 Treads 26 | . 4 4 3 . . . 5 5 3 2 . . . . Leg . | . . . . . . . . . . . . . . . Wheel 30 | 2 4 4 6 . . . 3 . 4 2 2 . 2 1 Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . . . . . 1 . . . Utility 153 | 1 3 . 10 2 4 3 11 1 7 6 33 17 47 8 Device 43 | . . . 4 . . 2 . . . 2 14 5 15 1 Storage 27 | 1 3 . 3 . 3 . 3 . . 1 2 1 10 . Processor 4 | . . . . . . . 1 . 1 . . . 2 . Hackware 12 | . . . . . . . . . 3 . 5 1 1 2 Protection 67 | . . . 3 2 1 1 7 1 3 3 12 10 19 5 Artifact . | . . . . . . . . . . . . . . . Weapon 270 | 2 2 4 19 7 . 2 28 14 29 37 50 15 44 17 Energy Gun 52 | 1 . 1 7 5 . 1 12 3 4 9 5 1 3 . Energy Cannon 40 | . 2 3 5 . . . 2 4 7 . 5 . 12 . Ballistic Gun 14 | 1 . . 1 . . . 3 . . . . . 5 4 Ballistic Cannon 38 | . . . 1 . . . . . 2 7 14 5 6 3 Launcher 55 | . . . . 1 . 1 7 5 7 14 7 5 2 6 Special Weapon 7 | . . . . . . . . . . . 2 . 4 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 60 | . . . 5 1 . . 4 2 7 7 15 4 12 3 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 2 . 2 . . . Unidentified Prototypes 14 | . . . 5 . . 1 3 . . . 2 . 3 . Parts Lost 65 | . 1 5 10 4 . . 12 5 7 4 5 5 . 7 Power 14 | . . 1 2 . . . 4 1 1 1 1 1 . 2 Propulsion 17 | . . . 4 . . . 6 3 2 . 1 . . 1 Utility 17 | . . . . 2 . . 2 1 1 2 2 4 . 3 Weapon 17 | . 1 4 4 2 . . . . 3 1 1 . . 1 Highest Loss Streak 6 | . 1 3 5 2 . . 6 1 2 1 2 1 . 6 Average Slot Usage (%) 96 | . 98 90 96 95 98 100 97 99 98 99 99 98 92 85 Engine 5 | . 14 4 10 11 11 11 4 1 . 5 6 7 1 6 Core 2 | . . 8 . . . . 3 7 8 3 . . 5 . Treads 3 | . 5 3 . . . . 2 17 14 9 . . . . Wheel 12 | . 22 24 21 22 22 22 13 . 3 8 15 15 8 7 Device 2 | . . . 7 . . 9 . . . . 4 5 5 . Storage 33 | . 26 28 32 33 31 33 36 36 36 37 37 30 30 30 Processor 3 | . . . . . . . 6 9 9 . . . 5 7 Hackware 1 | . . . . . . . . . 4 . 5 . . 4 Protection 10 | . . . 2 8 11 1 11 9 4 15 11 22 15 11 Energy Gun 4 | . 1 1 9 19 11 22 10 5 5 3 1 1 . . Energy Cannon 3 | . 19 18 6 . . . . 4 3 . . . 3 . Ballistic Cannon 1 | . . . 1 . . . . . . 9 2 4 . 2 Slashing Weapon 5 | . . . 3 . 11 . 6 6 6 3 8 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 197 | 10 41 43 71 69 116 70 100 103 101 109 163 156 197 162 Greatest Support 45 | 20 40 40 28 22 22 22 45 42 40 40 24 24 28 28 Greatest Overweight (x) 30 | . 2 2 3 3 5 3 30 4 4 4 9 6 7 5 Average Overweight (x) 3 | . 1 1 2 2 3 2 3 2 1 3 4 5 4 4 Largest Inventory Capacity 44 | 6 16 16 26 22 36 22 28 28 28 34 44 32 44 34 Average Capacity 28 | 5 13 16 21 22 22 22 27 28 28 29 34 32 34 34 Most Carried 40 | 6 16 16 22 22 22 21 28 28 28 34 37 32 40 34 Average Carried 27 | 4 12 13 18 21 19 21 25 26 26 26 33 30 33 33 Final Capacity 34 | 4 . . . . . . . . . . . . . 34 Final Carried 30 | . . . . . . . . . . . . . . 30 Class Distribution -------------------- 49% | Hauler-Mutant 42% | Bothacker-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 8075 | 266 145 110 527 86 . 20 693 339 584 979 1317 856 1572 581 Remotely 252 | . . . . . . . . . . . 30 172 30 20 Salvage Created 14956 | 81 685 316 1735 652 . 20 2032 1078 1400 1797 1516 588 2146 910 Parts 715 | . 36 10 92 36 . 8 101 50 59 71 81 29 99 43 Haulers Intercepted 20 | . 2 . 4 . . . 6 . 2 . 4 . 2 . Recyclers Shooed 16 | . 1 1 5 . . . 2 . 1 . 3 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 269 | . 8 6 27 16 . 3 32 25 23 32 23 24 23 27 Melee 23 | . . . 2 . . . 3 1 6 1 5 2 2 1 Guns 60 | . 2 . 9 13 . . 10 . 2 8 . 3 6 7 Cannons 67 | . 6 6 15 . . . . 4 2 7 10 3 10 4 AOE 106 | . . . . 3 . 3 18 17 11 15 7 15 2 15 Classes Destroyed 17 | 1 5 1 4 2 . . . 1 1 . 1 . . 1 Worker 20 | . 1 . 1 1 . . 4 . 4 . 4 . 5 . Builder 5 | . . 1 . . . . . . 3 . . . 1 . Tunneler 3 | . . . . . . . . . 1 . 2 . . . Hauler 20 | . 2 . 4 . . . 6 . 2 . 4 . 2 . Recycler 20 | 1 3 1 2 . . . 3 . 1 . 1 . 8 . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 4 | . . . 2 . . . 2 . . . . . . . Watcher 15 | . 1 . 3 . . . 3 . 3 . 2 . 3 . Swarmer 87 | . 3 3 6 3 . 3 6 7 3 11 6 18 . 18 Grunt 104 | . 5 2 9 10 . . 16 13 14 13 9 3 8 2 Brawler 4 | . . . . 1 . . 1 . . 2 . . . . Duelist 4 | . . . 2 . . . 1 1 . . . . . . Sentry 41 | . . . 10 . . . 8 3 4 6 1 1 5 3 Demolisher 2 | . . . . 2 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 10 | . . . . . . . . 1 2 . 2 1 2 2 Programmer 14 | . . . . . . . . . . . 5 1 8 . Thug 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 1 3 3 6 3 . 3 9 9 7 6 5 12 6 9 Combat Bots Only 12 | . 3 3 4 3 . 3 6 9 5 6 3 12 3 9 Max Kills in Single Turn 5 | 1 2 1 1 1 . 3 5 3 3 3 3 3 3 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 3 3 3 2 3 2 3 1 4 Melee 1 | . . . 1 . . . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 14589 | . 298 618 1235 802 . 35 1857 831 1084 845 1227 1485 1969 2303 Core 1639 | . 60 119 168 139 . . 160 99 102 89 115 165 139 284 Absorbed by Shields 430 | . . . . . . . . . . . 13 19 . 398 Core Remaining (%) 42 | 100 . 28 . . . 23 . . . 18 . . . . Volleys Fired 754 | 6 36 30 98 35 . 1 55 54 51 93 73 56 104 62 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 2 2 2 2 Hottest 150 | 70 120 120 136 90 . 33 90 119 131 96 116 96 150 78 Shots Fired 1129 | 12 72 46 175 62 . 1 95 73 70 138 95 66 150 74 Gun 487 | 12 27 7 97 61 . . 80 15 21 48 17 15 49 38 Cannon 453 | . 45 39 78 . . . 2 28 33 46 61 28 84 9 Launcher 163 | . . . . 1 . 1 13 30 16 44 10 23 3 22 Special 26 | . . . . . . . . . . . 7 . 14 5 Kinetic 276 | 6 20 . 33 . . . 8 . 4 46 40 28 44 47 Thermal 274 | 6 52 39 73 . . . . 7 3 . 15 15 64 . Explosive 40 | . . . . 1 . 1 8 1 8 3 3 12 . 3 Electromagnetic 513 | . . 7 69 61 . . 79 65 55 89 30 11 28 19 Robot Hit Streak 18 | 4 6 7 13 9 . . 13 12 18 8 15 6 9 10 Robot Miss Streak 8 | 1 3 3 5 7 . . 3 3 4 8 4 4 4 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 6 | . . . . 3 . . 2 . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . 1 . . . . Shots Hit Robots 802 | 8 44 29 124 53 . . 109 33 63 64 95 32 102 46 Core Hits 564 | 2 21 10 57 38 . 3 99 39 55 58 50 35 56 41 Critical Hits 25 | . . 2 5 1 . . 1 2 1 3 2 2 5 1 Critical Kills 10 | . . 1 3 1 . . . . . . . 1 3 1 Critical Parts Destroyed 15 | . . 1 2 . . . 1 2 1 3 2 1 2 . Melee Attacks 329 | . . . 32 7 . . 51 24 41 10 77 18 65 4 Impact . | . . . . . . . . . . . . . . . Slashing 315 | . . . 32 7 . . 51 24 34 10 70 18 65 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . 3 1 . . 5 . 9 . 14 . 9 . Combat Hostiles 3 | . . . . . . . . . 3 . . . . . Follow-up Attacks 13 | . . . . . . . 3 2 1 1 3 2 1 . Damage Inflicted 31048 | 90 721 563 2466 1248 . 182 4776 2475 3535 3249 3411 2206 3857 2269 Guns 5971 | 90 129 45 1116 864 . . 1120 88 303 533 178 171 603 731 Cannons 6780 | . 592 490 877 . . . 48 337 700 576 1064 335 1549 212 Explosions 12665 | . . 28 85 279 . 182 2387 1817 1904 1997 908 1395 409 1274 Melee 5632 | . . . 388 105 . . 1221 233 628 143 1261 305 1296 52 Ramming . | . . . . . . . . . . . . . . . Kinetic 3757 | 28 68 . 285 . . . 118 . 81 576 745 335 578 943 Thermal 5057 | 62 653 518 902 205 . . 402 438 209 117 219 171 1161 . Explosive 4699 | . . . . 74 . 182 1230 . 1046 325 486 1005 . 351 Electromagnetic 11903 | . . 45 891 864 . . 1805 1804 1571 2088 700 390 822 923 Impact . | . . . . . . . . . . . . . . . Slashing 5632 | . . . 388 105 . . 1221 233 628 143 1261 305 1296 52 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 2 . . . . . 1 2 2 3 3 6 13 Average Corruption 3 | . 2 2 . . . . . 1 1 2 2 3 4 7 Corruption Purged . | . . . . . . . . . . . . . . . Effects 230 | . 6 7 . . . . . 4 6 32 20 18 99 38 Message Errors 70 | . 4 2 . . . . . 4 . 9 10 6 22 13 Matter Fused 30 | . . . . . . . . . . . 1 2 22 5 Heat Flow Errors 26 | . . . . . . . . . 2 3 1 2 12 6 Energy Discharges 22 | . 2 1 . . . . . . 1 6 . 1 11 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 40 | . . 3 . . . . . . 1 7 5 3 17 4 Data Loss (major) 3 | . . . . . . . . . . . . . 1 2 Misfires 4 | . . . . . . . . . . . . . 2 2 Targeting Errors 29 | . . 1 . . . . . . 2 5 3 3 10 5 Weapon Failures 5 | . . . . . . . . . . 2 . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1188 | . . . 10 75 . . 243 38 140 35 224 30 324 69 Projectiles 130 | . . . 1 . . . . 1 25 16 34 6 47 . Explosions 301 | . . . 9 . . . 93 20 44 19 30 17 . 69 Melee 757 | . . . . 75 . . 150 17 71 . 160 7 277 . Knockbacks 7 | . . . . . . . . . . 3 2 1 . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 3 2 1 . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 873 | . . . . 98 . . 217 60 91 154 13 99 . 141 Shots 34 | . . . . 3 . . 7 4 4 8 1 2 . 5 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 615 | 120 255 289 615 138 . . 221 313 255 399 383 406 414 254 Average Temperature 90 | 63 95 145 139 48 . . 45 69 72 76 91 94 107 72 Received Heat Transfer 3823 | . 123 69 423 147 . . 531 351 432 270 282 201 453 541 Effects 20 | . 2 . 9 . . . . . 2 1 1 1 1 3 Shutdowns 3 | . . . 2 . . . . . . 1 . . . . Energy Bleed 6 | . 2 . 3 . . . . . . . . . . 1 Interference 8 | . . . 2 . . . . . 2 . 1 1 . 2 Matter Decay 2 | . . . 1 . . . . . . . . . 1 . Short Circuit 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . 1 . . . 1 3 3 7 1 1 3 . Combat Hostiles 12 | . . . 1 . . . 1 3 2 1 1 1 2 . Parts Fried 72 | . . 1 8 1 . . 10 8 7 15 3 3 9 7 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 10 | . 2 . 4 . . . . . . . 1 . 3 . Heat Transferred 8444 | 185 1443 1086 1630 300 . . 414 635 261 150 396 216 1728 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 38 | . . 1 2 4 . . 8 6 5 4 1 3 2 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 1344 | 5 227 92 412 370 . 90 620 1235 711 1342 728 941 775 1344 Average Influence 500 | 1 74 46 162 262 . 88 435 899 419 894 365 697 415 1022 Maximum Alert Level 4 | . 1 . 2 1 . . 2 4 3 4 3 3 3 4 Low Security (%) 22 | . . . . . . . . . . . . . . . Level 1 28 | . . . . . . . . . . . . . . . Level 2 19 | . . . . . . . . . . . . . . . Level 3 22 | . . . . . . . . . . . . . . . Level 4 8 | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . 3 . . . 5 . 5 . 9 . 10 . Investigation 4 | . . . . . . . 1 . . . 1 . 2 . Extermination 11 | . . . . . . . . . . . 4 . 7 . Reinforcement 11 | . . . 3 . . . 3 . 3 . 1 . 1 . Assault 1 | . . . . . . . 1 . . . . . . . Garrison 5 | . . . . . . . . . 2 . 3 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 17 | . 2 . 2 . . . 3 . 6 . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 412 | . 17 8 44 18 . 3 55 38 50 40 37 24 41 37 Peak Tracking Total 8 | . 3 3 5 5 . 3 8 8 7 6 4 7 4 7 Tactical Retreats 53 | . 1 . 5 1 . . 5 14 10 8 1 4 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 34 | . 1 . . . . . 1 7 . 12 1 2 5 5 Indirectly 4 | . . . . . . . . 2 . 1 . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 4 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 47 | . . . 1 . . 1 6 7 1 9 7 6 4 5 Max in Single Turn 4 | . . . 1 . . 1 2 1 1 1 4 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Garrison Relay 14 | . . . . . . . . 3 . 5 . 3 . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 76 | . 9 1 10 . 4 . 11 . 8 . 10 . 23 . Terminals 44 | . 8 1 6 . . . 6 . 5 . 6 . 12 . Fabricators 4 | . . . . . . . . . . . 2 . 2 . Repair Stations 7 | . . . 2 . . . 1 . 1 . . . 3 . Recycling Units 7 | . 1 . 1 . . . 2 . 1 . . . 2 . Scanalyzers 5 | . . . 1 . . . 1 . . . 1 . 2 . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 2 . Total Hacks 233 | . 22 1 25 . 48 . 28 . 22 . 23 . 64 . Successful 163 | . 16 . 14 . 48 . 14 . 16 . 11 . 44 . Failed 70 | . 6 1 11 . . . 14 . 6 . 12 . 20 . Catastrophic 10 | . . . . . . . 2 . . . 3 . 5 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 101 | . 25 2 14 . . . 10 . 13 . 7 . 30 . Terminals 115 | . 21 1 14 . . . 16 . 15 . 14 . 34 . Fabricators 7 | . . . . . . . . . . . 5 . 2 . Repair Stations 23 | . . . 5 . . . 3 . 4 . . . 11 . Recycling Units 10 | . 1 . 3 . . . 2 . 1 . . . 3 . Scanalyzers 19 | . . . 3 . . . 4 . . . 2 . 10 . Garrison Access 11 | . . . . . . . 3 . 2 . 2 . 4 . Terminal Hacks 69 | . 2 . 2 . 48 . 3 . 2 . 2 . 10 . Record 48 | . . . . . 48 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . 1 . Unreport Threat 7 | . 1 . 1 . . . 2 . . . . . 3 . Locate Traps 2 | . . . . . . . 1 . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Zone Layout 5 | . 1 . 1 . . . . . . . . . 3 . Fabricator Hacks 5 | . . . . . . . . . . . 4 . 1 . Load Schematic 2 | . . . . . . . . . . . 2 . . . Build 3 | . . . . . . . . . . . 2 . 1 . Repair Station Hacks 20 | . . . 4 . . . 2 . 4 . . . 10 . Scan Component 10 | . . . 2 . . . 1 . 2 . . . 5 . Repair 10 | . . . 2 . . . 1 . 2 . . . 5 . Recycling Unit Hacks 6 | . 1 . . . . . 2 . 1 . . . 2 . Retrieve Components 6 | . 1 . . . . . 2 . 1 . . . 2 . Scanalyzer 11 | . . . 3 . . . 3 . . . 1 . 4 . Insert Component 5 | . . . 1 . . . 1 . . . 1 . 2 . Analyze 6 | . . . 2 . . . 2 . . . . . 2 . Garrison Access Hacks 9 | . . . . . . . 1 . 2 . 2 . 4 . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Coupler Status 4 | . . . . . . . . . 1 . 1 . 2 . Unauthorized Hacks 113 | . 29 . 15 . . . 11 . 20 . 6 . 32 . Terminals 42 | . 13 . 5 . . . 3 . 7 . 2 . 12 . Track 21 | . 8 . 1 . . . 2 . 4 . . . 6 . Assimilate 3 | . . . . . . . . . . . 1 . 2 . Botnet 12 | . 3 . 3 . . . 1 . 2 . . . 3 . Operators 6 | . 2 . 1 . . . . . 1 . 1 . 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 63 | . 9 . 9 . . . 9 . 6 . 9 . 21 . Full Trace Events 2 | . . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . . . 1 . 1 . Parts Built 3 | . . . . . . . . . . . 1 . 2 . Matter 314 | . . . . . . . . . . . 102 . 212 . Time 131 | . . . . . . . . . . . 25 . 106 . Total Part Build Rating 13 | . . . . . . . . . . . 1 . 12 . Parts Repaired 10 | . . . 2 . . . 1 . 2 . . . 5 . Time 352 | . . . 41 . . . 32 . 64 . . . 215 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 28 | . 10 . . . . . 12 . 3 . . . 3 . Parts Scanalyzed 4 | . . . 1 . . . 1 . . . 1 . 1 . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 Alert ID Control 1 | . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 Robots Hacked 15 | . . . . . . . . . 2 . 6 . 5 2 Non-combat 13 | . . . . . . . . . 2 . 5 . 5 1 Combat 2 | . . . . . . . . . . . 1 . . 1 Robot Hacks Applied 31 | . . . . . . . . . 5 . 14 . 10 2 parse_system 5 | . . . . . . . . . . . 3 . 2 . no_distress 1 | . . . . . . . . . . . 1 . . . find_chute 2 | . . . . . . . . . . . 2 . . . ignore_repairs 1 | . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . ignore_parts 2 | . . . . . . . . . . . . . 2 . check_alert 1 | . . . . . . . . . . . 1 . . . purge_threat 8 | . . . . . . . . . 3 . 4 . 1 . locate_traps 1 | . . . . . . . . . . . 1 . . . summon_haulers 1 | . . . . . . . . . 1 . . . . . clear_repairs 1 | . . . . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . . . . 1 . mark_security 3 | . . . . . . . . . . . 2 . 1 . link_fov 1 | . . . . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . . . . . 2 Relay Couplers Released 56 | . . . . . . . . 13 . 17 . 14 . 12 Machine Destruction 56 | . . . . . . . . 13 . 17 . 14 . 12 Attached 8 | . . . . . . . . . 2 . 2 1 1 2 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 6 | . . 1 . . . . . . . . 1 . 2 2 Largest Group 2 | . . 1 1 . . . . . . . 1 . 2 1 Highest-Rated Group 36 | . . 31 31 . . . . . . . 10 . 36 32 Highest-Rated Ally 32 | . . 31 31 . . . . . . . 10 . 26 32 Total Orders 22 | . . . . . . . . . . . 5 . 17 . STAY 1 | . . . . . . . . . . . 1 . . . GOTO 12 | . . . . . . . . . . . 1 . 11 . FOLLOW 9 | . . . . . . . . . . . 3 . 6 . Ally Attacks 16 | . . 8 6 . . . . . . . . . . 2 Total Damage 350 | . . 104 106 . . . . . . . . . . 140 Kills 3 | . . 1 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 21862 | 65 891 601 2140 919 704 182 1917 1912 1078 2438 2611 1365 3893 1146 Spaces Moved 12286 | 43 747 536 1375 650 581 160 1054 825 370 1206 1423 783 1926 607 Core 10 | 2 . . . . . . 8 . . . . . . . Treads 1836 | . 54 10 3 . . . 106 825 297 541 . . . . Legs . | . . . . . . . . . . . . . . . Wheels 10440 | 41 693 526 1372 650 581 160 940 . 73 665 1423 783 1926 607 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 100 105 105 105 110 192 110 125 120 140 140 140 Average Speed 136 | 78 97 93 110 112 116 106 137 199 176 161 133 143 146 149 Slowest Speed 1550 | 80 180 160 180 115 135 115 1550 240 200 200 180 150 170 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 3 94 99 86 99 90 34 79 82 35 86 27 94 47 77 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 5 | . . 2 . 3 . . . . . . . . . . Spaces Dug 185 | . . . 23 15 . 6 18 10 15 2 33 6 42 15 Terrain Destroyed 494 | . . 6 31 28 . 6 75 28 91 18 66 45 44 56 Melee 136 | . . . 23 6 . . 14 6 15 . 32 . 40 . Projectile 13 | . . . . . . . . . . 2 4 3 2 2 AOE 345 | . . 6 8 22 . 6 61 22 76 16 30 42 2 54 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total 15656 | 60 838 583 1772 761 611 168 1346 978 649 1530 1934 928 2737 761 Wait 1310 | . 25 4 157 54 . 3 75 30 136 111 200 7 489 19 Move 12272 | 42 746 535 1374 649 580 159 1053 823 370 1204 1423 781 1926 607 Hop . | . . . . . . . . . . . . . . . Pick Up 242 | 6 13 . 41 5 23 . 40 7 8 20 34 13 26 6 Fast Attach 37 | 6 2 1 5 . . . 4 2 . . 5 1 11 . Attach 90 | . 1 4 15 4 3 . 14 3 8 7 11 9 5 6 Detach 18 | . . . 3 . . . 1 . 1 3 4 4 1 1 Swap 376 | . 10 8 24 5 1 5 33 16 37 41 72 23 80 21 Drop 154 | . 5 1 23 2 4 . 26 6 1 6 33 10 34 3 Fire 754 | 6 36 30 98 35 . 1 55 54 51 93 73 56 104 62 Melee 304 | . . . 32 7 . . 45 21 37 9 72 16 61 4 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 99 | . . . . . . . . 16 . 36 7 8 . 32 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Low x2 / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 13) 690 | -10/Materials | Discovered new exit (range 4) 746 | -10/Materials | Discovered new exit (range 11) 957 | -10/Materials | Entered Mines 1022 | -10/Mines | Discovered new exit (range 14) 1116 | -10/Mines | Learned location of 2 exits from Materials 1175 | -10/Mines | Core integrity fell below 50% 1193 | -10/Mines | Destroyed YI-UF0 1224 | -10/Mines | Lost 3 parts (1p2w) 1390 | -10/Mines | Received a Mining Laser from a helpful Derelict 1550 | -10/Mines | Discovered new exit (range 6) 1558 | -10/Mines | Entered Materials 1558 | -9/Materials | Accompanied by 1 ally 1558 | -9/Materials | Evolved 2 slots: Utility x2 1559 | -9/Materials | Identified exit to Materials 1693 | -9/Materials | Lost 5 parts (1p2n2w) 1991 | -9/Materials | Build established: Hauler-Mutant 2171 | -9/Materials | Discovered new exit (range 9) 2501 | -9/Materials | Discovered exit to Materials (range 8) 3350 | -9/Materials | Discovered new exit (range 16) 3482 | -9/Materials | Repaired Adv. Beam Cannon 3581 | -9/Materials | Repaired Arm. Wheel 3698 | -9/Materials | Entered Mines 3699 | -9/Mines | Assembled infested the area 3730 | -9/Mines | Learned 2 Materials zone layouts 3831 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3844 | -9/Mines | Discovered exit to Materials (range 14) 3853 | -9/Mines | Core integrity fell below 50% 4013 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4017 | -9/Mines | Found Prototype Device 4452 | -9/Mines | Learned location of 1 exit from Materials 4457 | -9/Mines | Discovered new exit (range 6) 4531 | -9/Mines | Discovered exit to Materials (range 6) 4617 | -9/Mines | Entered Exiles 4646 | -9/Exiles | Met 8R-AWN 4678 | -9/Exiles | Met EX-HEX 4715 | -9/Exiles | Met EX-BIN 4732 | -9/Exiles | Met EX-DEC 4909 | -9/Exiles | Learned location of Zion (-6) 5102 | -9/Exiles | Visited The Gauntlet 5307 | -9/Exiles | Discovered new exit (range 14) 5321 | -9/Exiles | Entered Mines 5480 | -8/Mines | Identified Exp. Sensor Array 5495 | -8/Mines | Discovered exit to Materials (range 5) 5503 | -8/Mines | Entered Materials 5503 | -8/Materials | Evolved 2 slots: Utility x2 5504 | -8/Materials | Identified exit to Factory 5608 | -8/Materials | Discovered new exit (range 4) 6276 | -8/Materials | Repaired Med. Armor Plating? 6369 | -8/Materials | Discovered exit to Factory (range 13) 6923 | -8/Materials | Identified exit to Garrison 7103 | -8/Materials | First assault squad dispatched 7191 | -8/Materials | Lost 6 parts (2p3n1u) 7420 | -8/Materials | Entered Garrison 7618 | -8/Garrison | Triggered checkpoint 7709 | -8/Garrison | Garrison Relay disabled 7795 | -8/Garrison | Triggered checkpoint 7814 | -8/Garrison | Triggered checkpoint 7861 | -8/Garrison | Destroyed 9 combat bots 7867 | -8/Garrison | Triggered checkpoint 7877 | -8/Garrison | Triggered checkpoint 7920 | -8/Garrison | Destroyed 7 combat bots 7953 | -8/Garrison | Discovered new exit (range 14) 8261 | -8/Garrison | Spotted B-75 Beast 8408 | -8/Garrison | Discovered new exit (range 9) 8473 | -8/Garrison | Garrison Relay disabled 8671 | -8/Garrison | Discovered new exit (range 12) 8705 | -8/Garrison | Installed Relay Interface Framework 8758 | -8/Garrison | Triggered checkpoint 8877 | -8/Garrison | Garrison Relay disabled 9241 | -8/Garrison | Spotted B-75 Beast 9332 | -8/Garrison | Entered Materials 9937 | -8/Materials | Core integrity fell below 50% 10241 | -8/Materials | Garrison activated, responded to threat 10354 | -8/Materials | Repaired Arm. Wheel 10387 | -8/Materials | Repaired Rocket Launcher 10410 | -8/Materials | Identified exit to Garrison 10410 | -8/Materials | Entered Garrison 10561 | -8/Garrison | Triggered checkpoint 10769 | -8/Garrison | Triggered checkpoint 10813 | -8/Garrison | Garrison Relay disabled 10912 | -8/Garrison | Triggered checkpoint 10961 | -8/Garrison | Triggered checkpoint 11002 | -8/Garrison | Triggered checkpoint 11147 | -8/Garrison | Discovered exit to Factory (range 10) 11228 | -8/Garrison | Triggered checkpoint 11383 | -8/Garrison | Core integrity fell below 20% 11511 | -8/Garrison | Spotted B-75 Beast 11511 | -8/Garrison | Spotted B-75 Beast 11547 | -8/Garrison | Discovered exit to Factory (range 15) 11770 | -8/Garrison | Discovered exit to Factory (range 15) 11808 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 12301 | -8/Garrison | Triggered checkpoint 12327 | -8/Garrison | Garrison Relay disabled 12604 | -8/Garrison | Garrison Relay disabled 12623 | -8/Garrison | Build established: Bothacker-Mutant 12756 | -8/Garrison | Triggered checkpoint 12803 | -8/Garrison | Garrison Relay disabled 12848 | -8/Garrison | Entered Factory 12848 | -7/Factory | Evolved 2 slots: Utility x2 13579 | -7/Factory | Found Powered Armor 14220 | -7/Factory | Discovered new exit (range 4) 14285 | -7/Factory | Discovered new exit (range 16) 14952 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 15254 | -7/Factory | Garrison activated, responded to threat 15459 | -7/Factory | Identified exit to Garrison 15459 | -7/Factory | Entered Garrison 15544 | -7/Garrison | Triggered checkpoint 15591 | -7/Garrison | Triggered checkpoint 15594 | -7/Garrison | Triggered checkpoint 15636 | -7/Garrison | Destroyed 12 combat bots 15733 | -7/Garrison | Discovered new exit (range 14) 15765 | -7/Garrison | Expanded RIF knowledge: Structural Interface 15868 | -7/Garrison | Garrison Relay disabled 16160 | -7/Garrison | Triggered checkpoint 16168 | -7/Garrison | Garrison Relay disabled 16235 | -7/Garrison | Triggered checkpoint 16260 | -7/Garrison | Discovered new exit (range 15) 16422 | -7/Garrison | Discovered new exit (range 10) 16452 | -7/Garrison | Triggered checkpoint 16634 | -7/Garrison | Garrison Relay disabled 16824 | -7/Garrison | Entered Factory 17287 | -7/Factory | Repaired Powered Armor 17521 | -7/Factory | Discovered new exit (range 5) 17966 | -7/Factory | Fabricated Gyrokinetic Inverter (x2) 18229 | -7/Factory | Local fabrication network quarantined 18251 | -7/Factory | Discovered new exit (range 9) 18262 | -7/Factory | Identified exit to Lower Caves 18730 | -7/Factory | Core integrity fell below 50% 19834 | -7/Factory | Repaired Imp. Medium Armor Plating 19882 | -7/Factory | Repaired Powered Armor 19952 | -7/Factory | Repaired Imp. Medium Armor Plating 20173 | -7/Factory | Repaired Arm. Huge Wheel 20663 | -7/Factory | Discovered new exit (range 5) 20715 | -7/Factory | Identified exit to Garrison 20717 | -7/Factory | Entered Garrison 20778 | -7/Garrison | Triggered checkpoint 20853 | -7/Garrison | Garrison Relay disabled 20906 | -7/Garrison | Triggered checkpoint 21005 | -7/Garrison | Triggered checkpoint 21097 | -7/Garrison | Discovered new exit (range 10) 21126 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 21166 | -7/Garrison | Triggered checkpoint 21290 | -7/Garrison | Garrison Relay disabled 21422 | -7/Garrison | Triggered checkpoint 21425 | -7/Garrison | Triggered checkpoint 21426 | -7/Garrison | Core integrity fell below 20% 21459 | -7/Garrison | Destroyed 9 combat bots 21606 | -7/Garrison | Triggered checkpoint 21612 | -7/Garrison | Garrison Relay disabled 21827 | -7/Garrison | Discovered new exit (range 13) 21854 | -7/Garrison | System corruption reached 10% 21863 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 21839_ Informer 4a destroyed. 21841_ Jacked Y-54 Guardian... 21843_ Reactivated Guardian 4a. 21848_ Guardian 4a destroyed. 21850_ Slug penetrates Wall. 21851_ Arm. Huge Wheel destroyed. 21851_ Imp. Medium Armor Plating destroyed. 21851_ G-47 Trooper destroyed. 21853_ Enh. Nuclear Core destroyed. 21853_ System corrupted by crushing effect (+5). 21854_ Slug penetrates B-48 Gladiator. 21857_ Slug penetrates Wall. 21857_ System corrupted: Adv. Assault Cannon targeting data glitched. 21859_ Imp. Medium Armor Plating destroyed. 21861_ System corrupted: Adv. EMP Blaster targeting data glitched. 21863_ Adv. EMP Blaster destroyed. 21863_ System corrupted: Adv. Assault Cannon jammed. Map ----- +----------------------------------------------------+ | ## ## ## #?????# #????????????????????????? | | # =*% ^ ####### #????????????????????????? | | = [ ^ + #????????????????????????? | | = ^ + #????????????????????????? | | # ## ## ##########????????????????????????? | | # ## ## ###???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | % #####???????????????????????????? | | %%% " #???????????????????????????? | | # ## ##[ ##### #???????????????????????????? | | # ## [[ ## #####+#######?????????????????????? | | = =%% #########?????????????? | | [ * = #?????????????? | | # %= #####+#### ###### ##????????????? | | ## # ### ##????????# #???#! [ #????????????? | | ?# " # #?# #?????????# #???#! #????????????? | | ?# ###### #?# #?????????# #???# #????????????? | | ## #????# #?# #?????????# ^#???#! !#????????????? | | #????# ? ?????????# ^#???#! !#????????????? | | ####????##### #????#+#### ###### ##????????????? | | ????????????# #????# #?????????????? | | ????????????# ?????# ####Y #########?????????????? | | ????????????# ??????????# #########CCC##????????? | | ????????????? ????????###[! C#????????? | | ????????????? ????????#%Y@%= < C#????????? | | ????????????? ????????#[;b!!g C#????????? | | ????????????? ????????####g#########CCC#?????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????###?????????????????????? | | #######??????????????????????????????????????????? | | #"" ""#??????????????????????????????????????????? | | ##!!!#???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Hacked Powered Armor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreRefineryChainsword Manual? 0 Play Time 03:40:01 Cumulative 773.0 hours Start 2019.10.22 @ 14:07:58 End 2019.10.22 @ 18:27:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/7/0/0/0/2 Lore% 95 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a900686-477a-4e50-bf01-3aa952d0ec25