Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 21:43:10 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1176) 1176 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5736 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 95/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Heat Sink Small Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating Hardened Heavy Armor Plating Latent Energy Streamer Improved Light Cannon Improved Light Cannon Gauss Cannon Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Particle Gun Particle Gun Latent Energy Streamer Improved Light Cannon Improved Light Cannon [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 1 2 . Weapon 2 | . . . . . 2 . . Parts Attached 54 | . 2 3 1 . 17 7 24 Power 10 | . . 1 . . 1 . 8 Engine 2 | . . 1 . . . . 1 Core 8 | . . . . . 1 . 7 Reactor . | . . . . . . . . Propulsion 15 | . . 1 . . 5 1 8 Treads . | . . . . . . . . Leg 15 | . . 1 . . 5 1 8 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | . . 1 1 . 3 3 3 Device 5 | . . 1 . . 1 1 2 Storage 1 | . . . 1 . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection 4 | . . . . . 1 2 1 Artifact . | . . . . . . . . Weapon 18 | . 2 . . . 8 3 5 Energy Gun 6 | . . . . . 3 . 3 Energy Cannon 2 | . . . . . 2 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 8 | . 2 . . . 3 3 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . . . . . 1 . 22 Power 4 | . . . . . . . 4 Propulsion 9 | . . . . . . . 9 Utility 4 | . . . . . 1 . 3 Weapon 6 | . . . . . . . 6 Highest Loss Streak 15 | . . . . . 1 . 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 85 98 100 100 79 80 86 Engine 7 | . 14 14 14 14 2 . . Core 2 | . . . . . 6 4 6 Leg 25 | . 28 28 28 28 25 23 22 Device 9 | . . 12 14 14 2 7 6 Storage 10 | . 14 14 14 14 9 7 7 Hackware 2 | . . . . . 1 7 7 Protection 3 | . . . . . 5 7 6 Energy Gun 5 | . 2 . . . 8 9 13 Energy Cannon 1 | . . . . . 8 . . Ballistic Cannon 18 | . 23 28 28 28 9 12 9 Naked Turns . | . . . . . . . . Heaviest Build 86 | 11 16 19 54 54 74 82 86 Greatest Support 57 | 20 20 20 20 20 40 57 48 Greatest Overweight (x) 16 | . . . 2 2 5 1 16 Average Overweight (x) 1 | . . . . 2 1 1 1 Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 Average Capacity 17 | . 8 8 9 20 20 20 20 Most Carried 20 | . 8 8 8 8 12 20 20 Average Carried 11 | . 7 7 7 8 8 18 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 Final Carried 20 | 6 8 8 8 8 10 20 14 Class Distribution -------------------- 52% | Mutant 21% | Scavenger-Skirmisher 20% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 768 | 200 . 89 . 40 230 . 209 Remotely . | . . . . . . . . Salvage Created 1102 | . 11 135 . 23 604 . 329 Parts 63 | . 1 12 . 10 23 . 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 34 | . . 7 . 7 9 . 11 Guns 12 | . . . . . 1 . 11 Cannons 17 | . . 7 . 7 3 . . AOE 3 | . . . . . 3 . . Classes Destroyed 9 | . 1 2 . . 6 . . Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Recycler 2 | . . . . . 2 . . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . . 1 . . Swarmer 16 | . . 3 . 7 . . 6 Grunt 15 | . . 4 . . 6 . 5 Brawler 1 | . . . . . 1 . . Sentry 2 | . . . . . 2 . . Best Kill Streak 7 | . 1 3 . 7 7 . 2 Combat Bots Only 7 | . . 3 . 7 4 . 2 Max Kills in Single Turn 4 | . 1 1 . 1 4 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 428 | . . 31 . 44 28 . 325 Missed 98 | . . 9 . 17 6 . 66 Damage Taken 4759 | . . 267 . 224 332 . 3936 Core 846 | . . 68 . 56 15 . 707 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . . . 50 97 . . Volleys Fired 122 | . 5 15 . 13 19 4 66 Largest 3 | . 2 2 . 2 3 1 2 Hottest 195 | . 78 78 . 78 195 65 130 Shots Fired 213 | . 10 30 . 26 40 4 103 Gun 125 | . 6 . . . 12 4 103 Cannon 88 | . 4 30 . 26 28 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 89 | . 7 30 . 26 26 . . Thermal 122 | . 3 . . . 12 4 103 Explosive . | . . . . . . . . Electromagnetic 2 | . . . . . 2 . . Robot Hit Streak 12 | . 2 12 . 4 6 1 6 Robot Miss Streak 4 | . 1 2 . 4 2 2 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 117 | . 4 19 . 13 26 1 54 Core Hits 58 | . 2 9 . 7 17 1 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . . 1 1 . 2 Burn 3 | . 1 . . . . . 2 Blast 2 | . . . . 1 1 . . Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3081 | . 42 382 . 310 1353 48 946 Guns 974 | . 42 . . . 105 16 811 Cannons 1108 | . . 382 . 310 416 . . Explosions 828 | . . . . . 828 . . Melee 132 | . . . . . . . 132 Ramming 39 | . . . . . 4 32 3 Kinetic 1113 | . 16 382 . 310 405 . . Thermal 958 | . 26 . . . 105 16 811 Explosive . | . . . . . . . . Electromagnetic 839 | . . . . . 839 . . Impact . | . . . . . . . . Slashing 132 | . . . . . . . 132 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 6 . . Average Corruption 3 | . . . . . 3 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . 11 . . Message Errors 4 | . . . . . 4 . . Matter Fused 2 | . . . . . 2 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 104 | . . . . 3 82 . 19 Projectiles 14 | . . . . 3 11 . . Explosions 71 | . . . . . 71 . . Melee 19 | . . . . . . . 19 Knockbacks 10 | . . 4 . 2 4 . . Impact . | . . . . . . . . Kinetic 10 | . . 4 . 2 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 7 | . . . . . 1 5 1 Kicked 7 | . . . . . 1 5 1 Crushed . | . . . . . . . . Highest Temperature 434 | . 50 177 . . 413 60 434 Average Temperature 167 | . 21 68 . . 104 27 209 Received Heat Transfer 1362 | . . 156 . . 162 . 1044 Effects 15 | . . . . . 1 . 14 Shutdowns 3 | . . . . . . . 3 Energy Bleed 3 | . . . . . 1 . 2 Interference 7 | . . . . . . . 7 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 5 | . . . . . 5 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 . . . 1 . 2 Heat Transferred 2241 | . 148 . . . 259 37 1797 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 400 | . . . . . 400 . . LE Corruption 6 | . . . . . 6 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 269 | . 37 230 . 176 196 86 269 Initial 86 | . . 14 . . . 86 60 Average 112 | . 23 177 . 47 80 86 199 Maximum Alert Level 1 | . . 1 . . . . 1 Low Security (%) 79 | . 100 43 . 100 100 100 44 Level 1 20 | . . 56 . . . . 55 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . . . 1 1 . Investigation 2 | . 1 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . 3 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 1 7 . 8 13 2 18 Peak Tracking Total 9 | . 1 3 . 4 5 1 9 Tactical Retreats 5 | . . . . 1 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 5 | . . 2 . . 3 . . Max in Single Turn 2 | . . 1 . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 7 | . 2 . 1 . 1 1 2 Terminals 5 | . 2 . . . 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 17 | . 7 . 1 . 5 1 3 Successful 7 | . 1 . 1 . 2 1 2 Failed 10 | . 6 . . . 3 . 1 Catastrophic 3 | . 3 . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 7 . 1 . 4 . . Terminals 15 | . 7 . . . 5 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 4 | . . . 1 . 1 . 2 Emergency Access Points 2 | . . . . . 1 . 1 Patrol Navigation 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . 1 . . Terminals 2 | . 1 . . . 1 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . . 1 1 1 Full Trace Events 3 | . 2 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 42 | . . 42 42 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 3717 | . 121 333 513 888 613 375 874 Spaces Moved 1677 | 1 84 225 394 324 214 176 259 Core 2 | . . . . . . . 2 Treads . | . . . . . . . . Legs 1675 | 1 84 225 394 324 214 176 257 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 260 190 190 190 Average Speed 189 | 120 120 120 129 260 244 190 229 Slowest Speed 850 | 120 120 120 260 260 470 190 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 2 17 51 90 75 23 5 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 3 | . 3 . . . . . . Terrain Destroyed 36 | . 3 1 . 1 31 . . Melee . | . . . . . . . . Projectile 6 | . 3 1 . 1 1 . . AOE 30 | . . . . . 30 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 2002 | . 96 261 397 345 265 210 428 Wait 87 | . . 9 . 9 3 9 57 Move 1670 | . 83 224 393 323 213 175 259 Hop . | . . . . . . . . Pick Up 15 | . 2 4 1 . 1 3 4 Fast Attach 17 | . 2 1 . . 7 5 2 Attach 21 | . . . . . 6 1 14 Detach 17 | . 2 . . . 7 6 2 Swap 16 | . . 2 1 . 4 1 8 Drop 20 | . 2 6 2 . 4 1 5 Fire 122 | . 5 15 . 13 19 4 66 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick 7 | . . . . . 1 5 1 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: [*Fac] / Low / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 16) 122 | -10/Materials | Entered Mines 184 | -10/Mines | Discovered new exit (range 3) 306 | -10/Mines | Build established: Mutant 350 | -10/Mines | Found a hidden stash of uninstalled traps 442 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 442 | -10/Mines | Discovered new exit (range 5) 455 | -10/Mines | Entered Exiles 455 | -10/Exiles | Accompanied by 2 allies 485 | -10/Exiles | Led the pair of lost Derelicts to a safe place 485 | -10/Exiles | Met 8R-AWN 505 | -10/Exiles | Met EX-HEX 538 | -10/Exiles | Met EX-BIN 551 | -10/Exiles | Aligned with FarCom system 553 | -10/Exiles | Given EX-Vault access code 581 | -10/Exiles | Opened EX-Vault 593 | -10/Exiles | Found Latent Energy Streamer 622 | -10/Exiles | Warned to stay clear of 0b10 Research branches 700 | -10/Exiles | Met EX-DEC 718 | -10/Exiles | Visited The Gauntlet 942 | -10/Exiles | Discovered new exit (range 12) 968 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 968 | -10/Exiles | Entered Mines 1173 | -9/Mines | Destroyed 7 combat bots 1236 | -9/Mines | Learned location of 1 exit from Materials 1449 | -9/Mines | Discovered new exit (range 13) 1459 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1856 | -9/Mines | Entered Materials 1856 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1857 | -8/Materials | Identified exit to Storage 1858 | -8/Materials | Identified exit to Factory 2469 | -8/Materials | Entered Factory 2469 | -7/Factory | Evolved 2 slots: Utility x2 2470 | -7/Factory | Identified exit to Lower Caves 2674 | -7/Factory | Discovered new exit (range 12) 2770 | -7/Factory | Build established: Skirmisher 2842 | -7/Factory | Identified exit to Garrison 2844 | -7/Factory | Entered Garrison 2874 | -7/Garrison | Triggered checkpoint 3041 | -7/Garrison | Lost 3 parts (1n1u1w) 3208 | -7/Garrison | Triggered checkpoint 3334 | -7/Garrison | Build established: Scavenger-Skirmisher 3346 | -7/Garrison | Lost 3 parts (2n1w) 3433 | -7/Garrison | Installed Relay Interface Framework 3668 | -7/Garrison | Triggered checkpoint 3686 | -7/Garrison | Core integrity fell below 50% 3710 | -7/Garrison | Core integrity fell below 20% 3718 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hrd. Heavy Armor Plating destroyed. Beams of light sweep through the air. An alarm sounds. G-47 Trooper suffers critical hit (Destroy). Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. Particle Gun destroyed. Critical hit (Burn: +37). Destroyed VTOL Module. Particle Gun destroyed. Aluminum Leg destroyed. S-27 Virus destroyed. Aluminum Leg destroyed. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Imp. Heat Sink destroyed. Aluminum Leg destroyed. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Power Sword destroyed. Map ----- +----------------------------------------------------+ | # ##### ##### #### #?????????????????????????????? | | #?????????????????????????????? | | # ##+## ##+## #### #?????????????????????????????? | | ??????###???###??# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????+???+???????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ???+?????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #???????????????+??+??????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ??####+++++####### #???????++???????++???????????? | | ? ^ #?????????????????????????????? | | ? ^^ #?????????????????????????????? | | ? ^ =% #?????????????????????????????? | | ????###"""##+### % #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | +???????+??????# #?????????????????????????????? | | ???????????????# #?????????#???????????????????? | | ??????????????## #######?? #???????????????????? | | ??????????????#T ## #? #???????????????????? | | ??????????????## ## ## ##?????????C????????? | | ???????????????# g ####???????????????? | | ???????????????+ % s @ ????????? | | ???????????????# s ????????? | | ???????????????# ## g ## ########???????????? | | ?????????????### ## ## #??????????????????? | | ?????????????#%=* s "??????????????????? | | ?????????????#* "g?????????????????? | | ?????????????# "g?????????????????? | | ?????????????# "g?????????????????? | | ?????????????### ## ## #??????????????????? | | ?????########### ## ## #??????????????????? | | ?????# ^ ?????????+???????? | | ?????# ^ ?????????????????? | | ?????# ######## ?????????????????? | | ?????# #??????##+###""""##++##??+???????????????? | | ?????# #????????????ssss????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????+???????????? | | ?????# +????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #???#####????????????????????????????????? | | ?????# #####"T"#????????????????????+???????????? | | ?????# "#????????????????????+???????????? | | ###### #########????????????????????????????????? | | #????????????????????????????????????????? | | = +????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 298 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableRegenerativeRail Manual? 0 Play Time 00:23:20 Cumulative 70.0 hours Start 2024.04.18 @ 21:18:08 End 2024.04.18 @ 21:43:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 145 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b458aee-4cfb-43af-b043-d86ca05d9e7e