Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 00:33:42 Player: MooMoo Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (3303) 3303 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1257) 1257 TOTAL SCORE: 10650 Bonus ------- Follower Combat Kills 57 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 190/190 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -4/Armory Parts ------- > --- POWER (4) -------- Light Quantum Reactor > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (7) ------ Advanced Heat Sink > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Makeshift Leg Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Large Storage Unit Improved Heavy Armor Plating Force Field Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Cannon Matter Neutralizer Autogun > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Compact Battery Advanced Weight Redist. System Structural Scanner Advanced Sensor Array Improved Particle Charger Kinecellerator Kinecellerator Phase Shifter Cloaking Device Relay Coupler [NC] Relay Coupler [Specialist] Improved Datajack [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Makeshift Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Slots Evolved 12 | . . 2 . 2 2 . 2 . . 2 . 2 . Power 3 | . . 1 . . . . 1 . . 1 . . . Propulsion 2 | . . . . 1 . . 1 . . . . . . Utility 5 | . . 1 . . 2 . . . . . . 2 . Weapon 2 | . . . . 1 . . . . . 1 . . . Parts Attached 105 | 6 . 18 . 8 11 2 9 18 3 1 3 12 14 Power 23 | 1 . 6 . . 2 1 2 2 . . 2 5 2 Engine 8 | 1 . 4 . . . . 1 2 . . . . . Core 11 | . . 2 . . 2 1 1 . . . 2 3 . Reactor 4 | . . . . . . . . . . . . 2 2 Propulsion 22 | 2 . 4 . 2 1 . 2 4 2 . 1 1 3 Treads 12 | . . 4 . 2 1 . 2 3 . . . . . Leg 10 | 2 . . . . . . . 1 2 . 1 1 3 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 1 . 6 . 3 6 . 1 5 1 . . 4 5 Device 16 | . . 1 . 1 1 . 1 3 1 . . 3 5 Storage 4 | 1 . 1 . 1 1 . . . . . . . . Processor 1 | . . 1 . . . . . . . . . . . Hackware 3 | . . . . . 2 . . 1 . . . . . Protection 8 | . . 3 . 1 2 . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 . 2 . 3 2 1 4 7 . 1 . 2 4 Energy Gun 8 | . . 1 . . . 1 2 3 . 1 . . . Energy Cannon 5 | . . . . 2 . . . . . . . 2 1 Ballistic Gun 10 | 2 . 1 . . 2 . . 2 . . . . 3 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 2 | . . . . . . . 2 . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . Corrupted Parts 8 | . . . . . . . 1 7 . . . . . System Corruption 62 | . . . . . . . 5 57 . . . . . Parts Lost 70 | . . 7 . . 1 1 11 19 . . 1 19 11 Power 14 | . . 3 . . . . 2 3 . . . 5 1 Propulsion 15 | . . . . . . . 3 5 . . . 5 2 Utility 18 | . . 2 . . 1 . 2 4 . . . 5 4 Weapon 23 | . . 2 . . . 1 4 7 . . 1 4 4 Highest Loss Streak 16 | . . 2 . . 1 1 9 11 . . 1 16 11 To Critical Strikes 1 | . . 1 . . . . . . . . . . . Average Backups 11 | 4 7 11 15 14 14 14 13 9 9 13 13 13 1 Power . | 1 1 . 1 1 2 1 . . . . . . . Propulsion 1 | 2 2 4 4 2 2 2 . . . . . . . Utility 6 | . . 3 4 3 5 6 8 7 7 11 11 11 . Weapon 2 | . 1 3 5 5 4 3 2 1 1 2 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 31 | . 2 6 . 6 2 2 1 . 2 . 1 9 . Power 1 | . . . . 1 . . . . . . . . . Propulsion 6 | . 2 3 . 1 . . . . . . . . . Utility 11 | . . 1 . . . . . . 2 . . 8 . Weapon 12 | . . 2 . 3 2 2 1 . . . 1 1 . Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 86 | . 85 95 100 99 99 100 95 64 70 76 87 91 38 Engine 4 | . 14 16 . . . . . 4 6 5 5 4 . Core 8 | . . 3 22 18 15 15 17 2 . . 6 8 . Treads 13 | . . 20 22 27 23 23 23 11 . . . . . Leg 5 | . 28 1 . . . . . . 10 17 21 20 1 Device 10 | . . 5 11 9 7 7 7 10 19 17 17 14 19 Storage 9 | . 14 11 11 9 14 15 11 6 6 5 5 4 . Hackware 5 | . . . . . 12 7 6 6 6 5 5 4 . Protection 4 | . . 10 11 9 2 7 5 1 . . . 4 . Energy Gun 3 | . . 3 11 9 . 3 6 6 . 5 5 4 . Energy Cannon 3 | . . . . 12 7 3 . . . . . 6 4 Ballistic Gun 11 | . 28 18 11 5 13 15 8 3 13 11 10 4 8 Launcher 1 | . . . . . . . 4 5 . . . . . Special Melee Weapon 1 | . . . . . . . . 1 6 5 5 3 . Peak Build Rating 96 | 6 6 20 20 28 46 47 56 59 52 57 72 96 78 Average Rating 41 | 4 6 12 20 25 42 46 52 38 43 57 66 87 39 On Entrance 30 | . 6 6 20 20 28 46 47 40 36 52 57 67 2 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . 8 . Heaviest Build 117 | 11 11 43 43 47 52 52 62 62 45 49 69 117 59 Greatest Support 112 | 20 20 44 44 64 70 70 92 112 60 60 80 80 79 Greatest Overweight (x) 19 | . . 1 . . . . 1 14 2 . . 2 19 Average Overweight (x) . | . . . . . . . . 1 1 . . . 4 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 12 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 8 15 15 15 15 15 15 13 15 14 15 15 4 Average Carried 11 | 4 7 11 15 14 14 14 13 9 9 14 14 13 1 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 15 15 15 15 15 9 8 15 14 15 5 1 Class Distribution -------------------- 31% | Mutant 12% | Tank 12% | Scavenger-Tank 10% | Hacker-Gunner 9% | Gunner 9% | Derelict-Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Derelict-Gunner | -5/DSF Derelict-Gunner | -4/Factory Gunner | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Matter Collected 2360 | 233 14 364 54 94 304 232 175 405 110 . 56 143 176 Remotely 169 | . . . . . . . . 169 . . . . . Salvage Created 3004 | . 53 656 . 170 398 232 428 499 . . 44 292 232 Parts 160 | . 8 44 . 9 26 9 20 19 . . . 19 6 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . . . . Prevented 17 | . . . . . . . . 17 . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Combat Hostiles Destroyed 66 | . 3 17 . 3 9 9 5 8 . . 1 8 3 Guns 45 | . 3 17 . 1 7 6 3 3 . . 1 1 3 Cannons 11 | . . . . 2 2 1 . . . . . 6 . AOE 7 | . . . . . . 2 2 2 . . . 1 . Classes Destroyed 14 | . 1 4 . 2 3 . 1 1 . . 1 1 . Worker 5 | . . . . . 1 . 4 . . . . . . Builder 1 | . . . . . . . . . . . . 1 . Hauler 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 4 | . . 3 . . . . 1 . . . . . . Swarmer 21 | . 3 7 . . . 5 . 1 . . . 5 . Grunt 25 | . . 4 . 2 5 2 2 6 . . . 1 3 Brawler 1 | . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 9 | . . 5 . . 1 2 1 . . . . . . Hunter 2 | . . . . 1 1 . . . . . . . . Programmer 5 | . . . . . 2 . 1 . . . . 2 . Behemoth 1 | . . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 3 10 . 1 3 4 6 3 . . 1 6 3 Combat Bots Only 9 | . 3 9 . 1 3 4 3 3 . . 1 5 3 Max Kills in Single Turn 6 | . 1 1 . 1 2 2 6 1 . . 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 2 | . . . . . . 2 1 1 . . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Hostile Shots Fired 807 | . 19 120 . 25 84 96 55 177 7 . 13 163 48 Missed 247 | . 5 39 . 8 28 36 11 49 3 . 2 54 12 Hits 560 | . 14 81 . 17 56 60 44 128 4 . 11 109 36 Melee 6 | . . 2 . . . . 2 . . . . 2 . Projectile 554 | . 14 79 . 17 56 60 42 128 4 . 11 107 36 AOE 22 | . . . . . . . . . . . . . 22 Critical Strikes 11 | . . 1 . . 3 . . 2 . . 2 2 1 Damage Taken 10718 | . 106 978 . 210 638 712 1077 2666 32 . 213 2538 1548 Core 2180 | . 27 157 . . 70 82 128 494 32 . 20 871 299 Absorbed by Shields 743 | . . . . . . . . . . . . 743 . Redirected to Shielding 5 | . . . . 5 . . . . . . . . . Regen/Repaired (Parts) 207 | . . 84 . . 123 . . . . . . . . Core Remaining (%) 78 | 100 89 . 60 100 . 78 . . 23 . 98 . . Volleys Fired 180 | . 6 58 . 8 19 22 11 30 . . 2 18 6 Largest 4 | . 2 2 . 3 3 3 3 3 . . 3 4 4 Hottest 283 | . 40 76 . 192 124 124 133 213 . . 128 283 180 Shots Fired 476 | . 12 116 . 22 57 66 32 77 2 . 6 65 21 Gun 361 | . 12 116 . 13 38 50 29 46 2 . 6 33 16 Cannon 85 | . . . . 8 19 16 . 5 . . . 32 5 Launcher 29 | . . . . . . . 3 26 . . . . . Special 1 | . . . . 1 . . . . . . . . . Kinetic 262 | . 12 90 . 6 38 44 17 15 2 . 4 18 16 Thermal 159 | . . 26 . 16 19 16 . 28 . . 2 47 5 Explosive . | . . . . . . . . . . . . . . Electromagnetic 55 | . . . . . . 6 15 34 . . . . . Robot Hit Streak 18 | . 4 18 . 15 8 15 8 7 . . 2 5 13 Robot Miss Streak 19 | . 2 3 . 2 19 11 4 3 2 . 1 5 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . 1 7 . . . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . Shots Hit Robots 318 | . 7 84 . 13 43 42 26 50 . . 6 31 16 Core Hits 211 | . 3 33 . 8 47 42 33 18 . . 2 16 9 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | . . 1 . 1 . . . 1 . . . 2 . Burn 5 | . . 1 . 1 . . . 1 . . . 2 . Melee Attacks 5 | . . . . . . . . 3 . . 2 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6635 | . 69 1045 . 223 809 935 999 1237 . . 105 811 402 Guns 4276 | . 69 1034 . 141 549 675 478 601 . . 105 360 264 Cannons 1226 | . . . . 82 260 163 . 132 . . . 451 138 Explosions 1121 | . . . . . . 97 521 503 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 12 | . . 11 . . . . . 1 . . . . . Kinetic 3039 | . 69 742 . 54 549 606 305 259 . . 59 132 264 Thermal 2648 | . . 292 . 169 260 260 431 373 . . 46 679 138 Explosive . | . . . . . . . . . . . . . . Electromagnetic 936 | . . . . . . 69 263 604 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 66 | . . . . . 2 2 8 66 66 . . 7 7 Average Corruption 27 | . . . . . 1 2 3 36 66 . . 2 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 96 | . . . . . 2 5 5 40 34 . . 2 8 Message Errors 21 | . . . . . 1 2 2 8 4 . . 1 3 Matter Fused 18 | . . . . . . 1 2 5 10 . . . . Heat Flow Errors 11 | . . . . . . 1 . 2 6 . . 1 1 Energy Discharges 10 | . . . . . . 1 . 5 3 . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . 1 Data Loss (minor) 12 | . . . . . 1 . . 5 6 . . . . Data Loss (major) 3 | . . . . . . . . 1 2 . . . . Misfires 7 | . . . . . . . . 5 2 . . . . Alerts 2 | . . . . . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . 1 . . . . Weapon Failures 8 | . . . . . . . . 7 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 359 | . . . . . . 6 342 11 . . . . . Projectiles 17 | . . . . . . 6 . 11 . . . . . Explosions 342 | . . . . . . . 342 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 4 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 631 | . . . . . . . 609 22 . . . . . Shots 10 | . . . . . . . 9 1 . . . . . Rammed 3 | . . 2 . . . . . 1 . . . . . Targets Rammed 4 | . . 2 . . 1 . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 608 | . . 42 . 135 36 200 67 199 145 . 81 608 227 Average Temperature 82 | . . 15 . 66 16 41 23 109 65 . 29 116 82 Received Heat Transfer 1700 | . . 225 . 45 219 105 135 546 . . 135 236 54 Effects 11 | . . . . . . 3 . . . . . 8 . Shutdowns 2 | . . . . . . . . . . . . 2 . Interference 4 | . . . . . . 3 . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . Parts Fried 6 | . . . . . . . . 6 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 9 | . . 2 . 2 . 1 . 1 . . . 3 . Heat Transferred 4797 | . . 814 . 444 444 296 350 829 . . 100 1372 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Maximum Alert Level 1 | . . 1 . . . 1 1 . . . . . . Low Security (%) 87 | 100 100 76 100 100 100 45 82 . . 100 100 100 100 Level 1 12 | . . 23 . . . 54 17 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . Peak Influence 347 | . 70 252 91 55 76 330 347 . . . 70 115 122 Initial 172 | . . 3 91 23 . 32 172 . . . . 36 . Average 70 | . 26 76 76 15 27 189 168 . . . 33 20 46 Influence Increases 2394 | . 70 518 . 103 253 308 475 254 . . 80 201 132 Destroy 0b10 Robot/C 1360 | . 60 340 . 60 180 180 100 200 . . 20 160 60 Destroy 0b10 Robot/NC 60 | . . 15 . 5 10 . 25 . . . . 5 . Destroy Leader 280 | . 10 96 . 20 62 10 32 20 . . . 20 10 Allied During Kill 4 | . . . . . . . . 4 . . . . . Successful Hack 12 | . . 6 . 2 . . . . . . . 4 . Disable Machine 300 | . . . . 15 . . 285 . . . . . . Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . Destroy Structure 73 | . . 1 . 1 1 23 33 . . . . 12 2 Lose Combat Pursuer 255 | . . 60 . . . 45 . 30 . . 60 . 60 Influence Decreases 2394 | . 60 294 173 164 206 25 490 569 . . 10 271 132 Entered New Map 512 | . . 7 143 38 . 15 158 117 . . . 34 . Time Decay 1375 | . 60 227 30 126 196 . 222 326 . . . 128 60 Lost Part 507 | . . 60 . . 10 10 110 126 . . 10 109 72 Squads Dispatched 9 | . . . . 1 4 . 2 . . . . 2 . Investigation 1 | . . . . 1 . . . . . . . . . Extermination 4 | . . . . . 2 . . . . . . 2 . Reinforcement 4 | . . . . . 2 . 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Distress Signals 7 | . . 3 . . 1 . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 128 | . 5 25 . 6 13 12 8 13 1 . 7 27 11 Peak Tracking Total 14 | . 4 8 . 2 3 4 6 7 1 . 5 14 7 Tactical Retreats 11 | . . 4 . . . 1 . 2 . . 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Traps Triggered 5 | . . 1 . 1 . . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Machines Disabled 22 | . . . . 1 . 1 19 1 . . . . . Max in Single Turn 15 | . . . . 1 . 1 15 1 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Machines Accessed 22 | . 3 7 . 2 5 1 . . . 1 . 3 . Terminals 12 | . 2 4 . 2 1 1 . . . 1 . 1 . Fabricators 3 | . . . . . 2 . . . . . . 1 . Repair Stations 2 | . . 1 . . 1 . . . . . . . . Recycling Units 3 | . 1 1 . . . . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 58 | . 4 25 . 7 8 3 . . . 3 . 8 . Successful 34 | . 2 14 . 6 6 . . . . 1 . 5 . Failed 23 | . 2 10 . 1 2 3 . . . 2 . 3 . Catastrophic 6 | . 1 2 . . . 2 . . . . . 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 34 | . 3 10 . 7 2 3 . . . 3 . 6 . Fabricators 4 | . . . . . 3 . . . . . . 1 . Repair Stations 4 | . . 2 . . 2 . . . . . . . . Recycling Units 4 | . 1 2 . . . . . . . . . 1 . Scanalyzers 11 | . . 11 . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 17 | . 1 3 . 6 1 . . . . 1 . 5 . Record 7 | . . . . 6 . . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Investigation Status 2 | . . 1 . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . 2 . . 2 . . . . . . . . Scan Component 2 | . . 1 . . 1 . . . . . . . . Repair 2 | . . 1 . . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 1 5 . 1 2 1 . . . 1 . 3 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . . . . Time 48 | . . 26 . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 4 | . . 4 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . amplify_resonance 1 | . . . . . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . Attached 1 | . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Total Allies 2 | . . . . . . . . 1 1 . . . . Largest Group 2 | . . . . . . . . 1 2 . . . . Highest-Rated Group 208 | . . . . . . . . 43 208 . . . . Highest-Rated Ally 165 | . . . . . . . . 43 165 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 3 1 . . . . Total Damage 118 | . . . . . . . . 93 25 . . . . Kills 2 | . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Active Infowar (turns) 1222 | . . . . . . . . . 553 6 113 550 . Sensors 1222 | . . . . . . . . . 553 6 113 550 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Turns Passed 5600 | 86 181 829 76 345 732 474 478 797 587 6 113 661 235 Spaces Moved 2638 | 68 132 365 51 184 360 246 263 263 273 4 69 296 64 Core 110 | 16 . . . . . . . 35 . . . 17 42 Treads 1661 | . . 334 51 184 360 246 263 223 . . . . . Legs 867 | 52 132 31 . . . . . 5 273 4 69 279 22 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 145 150 153 158 155 152 136 136 132 50 120 Average Speed 175 | 103 120 156 145 152 154 158 163 253 210 136 132 194 305 Slowest Speed 1000 | 120 120 240 145 153 158 158 225 750 280 136 136 260 1000 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 28 | 4 36 39 31 20 11 24 9 56 50 . 75 13 7 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . Scrap Searched 10 | . . . . . . . . 1 9 . . . . Spaces Dug 1 | . . . . 1 . . . . . . . . . Terrain Destroyed 55 | . . . . 1 . 8 31 8 . . . 6 1 Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . 1 . . . 1 . . . 6 1 AOE 46 | . . . . . . 8 31 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Low Low Fac DSF Fac Arm Total 3213 | 81 145 512 53 236 495 283 287 325 286 4 85 337 84 Wait 148 | . 2 35 3 13 80 5 . . . . 7 3 . Move 2626 | 67 131 364 50 183 360 245 262 262 272 3 68 295 64 Hop . | . . . . . . . . . . . . . . Pick Up 93 | 8 4 20 . 12 11 5 4 10 9 . 2 8 . Fast Attach 41 | 4 . 7 . . 4 . . 8 2 . 3 3 10 Attach 45 | 2 . 4 . 3 3 1 9 11 1 1 . 6 4 Detach 1 | . . 1 . . . . . . . . . . . Swap 22 | . . 8 . 5 5 1 . . . . . 3 . Drop 48 | . 2 13 . 12 12 4 1 . 2 . 1 1 . Fire 180 | . 6 58 . 8 19 22 11 30 . . 2 18 6 Melee 5 | . . . . . . . . 3 . . 2 . . Ram 1 | . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . 2 . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 13) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 334 | -9/Materials | Build established: Mutant 499 | -9/Materials | Repaired Lgt. Cannon 569 | -9/Materials | Central database locked down 903 | -9/Materials | Destroyed 9 combat bots 1073 | -9/Materials | Discovered new exit (range 8) 1097 | -9/Materials | Entered Mines 1163 | -9/Mines | Discovered new exit (range 5) 1173 | -9/Mines | Entered Materials 1173 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1459 | -8/Materials | Discovered new exit (range 15) 1518 | -8/Materials | Entered Factory 1518 | -7/Factory | Evolved 2 slots: Utility x2 1578 | -7/Factory | Build established: Tank 1670 | -7/Factory | Fabricated Adv. Coolant Injector (x2) 1922 | -7/Factory | Repaired Flak Gun 2250 | -7/Factory | Identified exit to Garrison 2250 | -7/Factory | Entered Garrison 2254 | -7/Garrison | Triggered checkpoint 2390 | -7/Garrison | Triggered checkpoint 2552 | -7/Garrison | Discovered new exit (range 12) 2602 | -7/Garrison | Triggered checkpoint 2635 | -7/Garrison | Garrison Relay disabled 2660 | -7/Garrison | Installed Relay Interface Framework 2724 | -7/Garrison | Entered Factory 2724 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2765 | -6/Factory | Build established: Scavenger-Tank 2912 | -6/Factory | Discovered new exit (range 16) 3153 | -6/Factory | Lost 9 parts (2p3n2u2w) 3202 | -6/Factory | Entered Lower Caves 3435 | -6/Lower Caves | Build established: Gunner 3509 | -6/Lower Caves | Spotted B-75 Beast 3566 | -6/Lower Caves | System corruption reached 10% 3568 | -6/Lower Caves | System corruption reached 30% 3576 | -6/Lower Caves | Destroyed B-75 Beast 3606 | -6/Lower Caves | Lost 8 parts (2p1n2u3w) 3648 | -6/Lower Caves | Learned Factory non-interactive machine intel 3713 | -6/Lower Caves | Attracted the attention of an 0b10 base 3749 | -6/Lower Caves | Core integrity fell below 50% 3802 | -6/Lower Caves | Lost 11 parts (1p4n2u4w) 3911 | -6/Lower Caves | Discovered new exit (range 7) 3999 | -6/Lower Caves | Entered another Lower Caves area 3999 | -6/Lower Caves | Accompanied by 1 ally 4073 | -6/Lower Caves | Build established: Mutant 4540 | -6/Lower Caves | Spotted B-75 Beast 4581 | -6/Lower Caves | ME-RLN showed up to help 4583 | -6/Lower Caves | ME-RLN revealed a hidden path 4586 | -6/Lower Caves | Entered Factory 4586 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4587 | -5/Factory | Loaded intel: 258 non-interactive machine locations 4590 | -5/Factory | Identified exit to DSF 4592 | -5/Factory | Entered DSF 4592 | -5/DSF | Encountered a pitched battle between 0b10 and Warlord forces 4627 | -5/DSF | Spotted Striker 4650 | -5/DSF | Destroyed Striker 4651 | -5/DSF | Sterilization system engaged 4671 | -5/DSF | Ambient heat levels rising (+10) 4685 | -5/DSF | Discovered new exit (range 16) 4686 | -5/DSF | Ambient heat levels rising (+10) 4689 | -5/DSF | Lost 17 allies 4701 | -5/DSF | Ambient heat levels rising (+10) 4705 | -5/DSF | Entered Factory 4705 | -4/Factory | Evolved 2 slots: Utility x2 4869 | -4/Factory | Identified exit to Upper Caves 4869 | -4/Factory | Identified exit to Armory 5005 | -4/Factory | Build established: Derelict-Gunner 5159 | -4/Factory | Crushed by falling debris 5358 | -4/Factory | Released all parts (4) 5360 | -4/Factory | Core integrity fell below 50% 5366 | -4/Factory | Entered Armory 5388 | -4/Armory | Lost 16 parts (3p5n4u4w) 5486 | -4/Armory | Core integrity fell below 20% 5601 | -4/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 05589_ Coil Gun destroyed. 05590_ Hvy. Phase Cannon destroyed. 05590_ Kinecellerator destroyed. 05591_ Slug penetrates Reinforced Shell. 05591_ Slug penetrates Wall. 05593_ Reinforced Shell breached. 05594_ Coil Gun destroyed. 05595_ The unstable cave ceiling collapses. 05595_ Myomer Leg destroyed. 05596_ Lgt. Antimatter Reactor destroyed. 05597_ The unstable cave ceiling collapses. 05599_ Adv. Weight Redist. System destroyed. 05599_ Flexi-carbon Leg destroyed. 05599_ H-77 Assassin destroyed. 05600_ The unstable cave ceiling collapses. 05601_ Reinforced Shell breached. 05601_ H-77 Assassin destroyed. 05601_ Adv. Heat Sink destroyed. 05601_ Focal Shield destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????############ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# """""" | | ???????????????????????########???????# "????" | | ???????????????????????# ##??###?# "????" | | ???????????? ==??????### ####;### "????" | | ???????????? ????? # + """""" | | ???????????? [* ???#?" ! # %# | | ???????????* ]= ?# "h%* # | | ??????????? # "%= | | ?????????? " | | ?????????? | | ???????????????+ @ # # #####+#### | | ?????????? | | ?????????? d | | ???????????####+# # ## ####### | | ?????????????# # dd # #?????? | | ????????????" """ """ d" " # ???????? | | ????????????F """ """ # # # " " #????????? | | ????????????"??? """ """ #### ## " "?##????????? | | ?????????????????""" """ #??# ## " "???????????? | | ??????????????????"??""" !???# ## ???????????? | | ?????????????????????""" ???#####+####??????????? | | ?????????????????????? ???????? ??????????????? | | ?????????????????????? ???????? ??????????????? | | ?????????????????????? ???????? ??????????????? | | ?????????????????????? ???????? ??????????????? | | ?????????????????????? ????????!??????????????? | | ????????????????????????#?????????!??????????????? | | ??????????????????????????????????!??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 76 Energy Capacity 795 Matter Stores 338 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 20 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Coolant Injector | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Cannon | 30% | -9/Materials Flak Gun | 12% | -7/Factory Studied --------- Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Assimilation Complete Error 47 Hot Goods It Was An Accident, I Swear Live, Flee, And Rebuild More Power To You Novice Programmer Unlikely Earthworm Use The Force Window Shopping Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed HackingMetaFlail Manual? 0 Play Time 01:47:50 Cumulative 16.4 hours Start 2026.06.02 @ 23:59:54 End 2026.06.04 @ 00:33:42 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f4842a6-59ee-49a4-aa9d-e7aa94274e92