Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 15:21:17 Player: satan5 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (925) 925 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 3173 Bonus ------- Follower Combat Kills 66 Friendly Fire -78 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 100/100 System Corruption 1% Temperature Cool (36) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Great Axe > --- INVENTORY (20) --- Light Ion Engine Heavy Ion Engine Cooled Ion Engine Sensor Array Improved Terrain Scanner Transmission Jammer Medium Reactive Plating Medium Reactive Plating Improved Trap Extractor (0/6) Particle Gun Particle Gun Beam Cannon Beam Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Advanced EMP Blaster Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Ion Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Cooled Ion Engine Sensor Array Improved Terrain Scanner Transmission Jammer Medium Reactive Plating Medium Reactive Plating Improved Trap Extractor Particle Gun Particle Gun Heavy Laser Beam Cannon Beam Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Great Axe [Rating: 29] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 42 | 6 4 4 6 8 14 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 1 3 4 2 Treads . | . . . . . . Leg 12 | 2 . 1 3 4 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 . 2 . 5 Device 3 | . 2 . . . 1 Storage 4 | 1 1 . 1 . 1 Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | 2 1 2 1 3 7 Energy Gun 4 | 1 . . . 1 2 Energy Cannon 4 | . . . . 2 2 Ballistic Gun 4 | 1 . 2 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 17 | . . 2 5 . 10 Power 3 | . . 1 1 . 1 Propulsion 9 | . . 1 2 . 6 Utility 1 | . . . . . 1 Weapon 4 | . . . 2 . 2 Highest Loss Streak 10 | . . 2 4 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 90 95 86 98 93 Engine 10 | . 14 10 9 10 8 Leg 35 | . 28 27 35 43 34 Device 3 | . 4 14 6 . . Storage 11 | . 14 14 11 11 9 Processor 8 | . . . 4 11 15 Protection 1 | . . . . . 6 Energy Gun 3 | . 14 . . 3 . Energy Cannon 8 | . . . . 15 15 Ballistic Gun 9 | . 14 28 20 3 . Naked Turns . | . . . . . . Heaviest Build 80 | 12 19 20 28 37 80 Greatest Support 45 | 20 20 20 40 40 45 Greatest Overweight (x) 14 | 1 . . . . 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 Average Capacity 14 | 7 9 10 14 15 18 Most Carried 20 | 5 10 10 15 15 20 Average Carried 12 | 1 6 9 11 14 17 Final Capacity 20 | 8 10 10 15 15 20 Final Carried 18 | 2 10 9 14 15 18 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 820 | 195 118 106 128 128 145 Remotely . | . . . . . . Salvage Created 1101 | . 205 82 57 169 588 Parts 55 | . 16 3 2 13 21 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 23 | . 7 2 1 2 11 Guns 11 | . 7 2 1 1 . Cannons 7 | . . . . 1 6 AOE 5 | . . . . . 5 Classes Destroyed 10 | . 3 . 1 2 4 Worker 1 | . . . . . 1 Tunneler 2 | . 1 . . 1 . Hauler 2 | . . . . . 2 Recycler 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 2 | . . . . . 2 Swarmer 5 | . 5 . . . . Grunt 14 | . 2 2 1 1 8 Brawler 2 | . . . . 1 1 Sentry 2 | . . . . . 2 Best Kill Streak 8 | . 3 2 1 2 8 Combat Bots Only 6 | . 3 2 1 2 6 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 272 | . 30 36 56 8 142 Missed 84 | . 9 13 16 5 41 Damage Taken 2720 | . 225 307 549 32 1607 Core 806 | . 18 83 141 . 564 Absorbed by Shields . | . . . . . . Ignored by Resistances 16 | . . . . . 16 Core Remaining (%) 74 | 100 . 59 . 64 . Volleys Fired 96 | . 24 20 14 13 25 Largest 2 | . 2 2 2 2 2 Hottest 129 | . 60 40 40 125 129 Shots Fired 192 | . 48 40 28 26 50 Gun 131 | . 48 40 28 13 2 Cannon 52 | . . . . 13 39 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 98 | . 24 40 28 6 . Thermal 85 | . 24 . . 20 41 Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 6 6 6 9 8 Robot Miss Streak 5 | . 5 5 4 4 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 108 | . 27 18 17 13 33 Core Hits 57 | . 12 5 3 7 30 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 3 | . 1 1 . . 1 Burn 1 | . . . . . 1 Destroy 2 | . 1 1 . . . Melee Attacks 2 | . 1 . . . 1 Impact 1 | . 1 . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2657 | . 270 222 204 219 1742 Guns 810 | . 270 222 204 78 36 Cannons 748 | . . . . 141 607 Explosions 1099 | . . . . . 1099 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 575 | . 120 222 204 29 . Thermal 983 | . 150 . . 190 643 Explosive 1099 | . . . . . 1099 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . . . . 32 Projectiles 20 | . . . . . 20 Explosions 12 | . . . . . 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 17 | . . . . . 17 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 441 | . 139 22 23 132 441 Average Temperature 95 | . 38 9 11 51 149 Received Heat Transfer 1371 | . 99 207 309 18 738 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 2015 | . 350 . . 407 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 270 | . 270 135 83 66 229 Initial 105 | . . 105 52 6 . Average 86 | . 144 120 38 43 116 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 88 | 100 76 100 100 100 72 Level 1 11 | . 23 . . . 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 12 2 9 2 28 Peak Tracking Total 10 | . 3 2 6 2 10 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 3 . 3 1 . Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 10 . 7 1 . Successful 7 | . 4 . 2 1 . Failed 11 | . 6 . 5 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 10 | . 5 . 5 . . Terminals 16 | . 10 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 2 1 . Prototype ID Bank 2 | . 1 . 1 . . Open Door 1 | . . . . 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 5 | . . 3 . 2 . Largest Group 3 | . . 3 3 2 1 Highest-Rated Group 48 | . . 40 40 48 17 Highest-Rated Ally 31 | . . 16 16 31 17 Total Orders . | . . . . . . Ally Attacks 21 | . . . 19 . 2 Total Damage 213 | . . . 176 . 37 Kills 3 | . . . 2 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1824 | 52 306 199 240 538 489 Spaces Moved 922 | 42 170 104 147 266 193 Core 17 | 16 . . . . 1 Treads . | . . . . . . Legs 905 | 26 170 104 147 266 192 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 132 | 94 120 120 120 120 183 Slowest Speed 750 | 120 120 120 120 120 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 32 23 24 58 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 2 | . 1 . . . 1 Terrain Destroyed 114 | . 1 . . . 113 Melee 2 | . 1 . . . 1 Projectile . | . . . . . . AOE 112 | . . . . . 112 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1343 | 54 226 137 183 464 279 Wait 213 | . 17 7 4 158 27 Move 917 | 41 169 103 146 265 193 Hop . | . . . . . . Pick Up 50 | 7 9 2 11 10 11 Fast Attach 8 | 1 2 . . 1 4 Attach 19 | 5 1 2 4 3 4 Detach . | . . . . . . Swap 15 | . 1 2 2 4 6 Drop 23 | . 2 1 2 10 8 Fire 96 | . 24 20 14 13 25 Melee 2 | . 1 . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 366 | -10/Mines | Discovered new exit (range 14) 496 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 501 | -10/Mines | Discovered new exit (range 11) 558 | -10/Mines | Entered Materials 558 | -9/Materials | Accompanied by 3 allies 558 | -9/Materials | Evolved 2 slots: Propulsion x2 766 | -9/Materials | Lost 3 allies 780 | -9/Materials | Discovered new exit (range 16) 798 | -9/Materials | Entered Mines 805 | -9/Mines | Lost 4 parts (1p1n2w) 904 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1099 | -9/Mines | Learned location of 1 exit from Proximity Caves 1129 | -9/Mines | Build established: Scavenger-Mutant 1154 | -9/Mines | Discovered new exit (range 10) 1336 | -9/Mines | Entered Materials 1336 | -8/Materials | Accompanied by 1 ally 1336 | -8/Materials | Evolved 2 slots: Utility x2 1778 | -8/Materials | Discovered new exit (range 15) 1813 | -8/Materials | Core integrity fell below 50% 1823 | -8/Materials | Core integrity fell below 20% 1825 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01809_ The unstable cave ceiling collapses. 01809_ Adv. Heat Sink destroyed. 01809_ Critical hit (Burn: +37). 01809_ U-05 Engineer lays Concrete. 01810_ The unstable cave ceiling collapses. 01810_ M-13 Machinist repairs Lgt. Treads. 01810_ U-05 Engineer lays Concrete. 01812_ M-13 Machinist repairs Imp. Ion Engine. 01812_ U-05 Engineer lays Concrete. 01814_ M-13 Machinist repairs Broken Beam Rifle. 01815_ The unstable cave ceiling collapses. 01815_ U-05 Engineer lays Concrete. 01817_ Carbon-fiber Leg destroyed. 01817_ U-05 Engineer lays Concrete. 01818_ R-06 Scavenger collects Terrain Scan Processor. 01819_ Rnf. Ion Engine destroyed. 01819_ U-05 Engineer lays Concrete. 01821_ U-05 Engineer builds a Wall. 01822_ M-13 Machinist repairs G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???########??????????????????????????????????????? | | ???#= #???????????????????#??????????????????? | | ???# #?????????????????? #??????????????????? | | ???# #??????########???? #??????????????????? | | ???# #???#### ###? #??????????????????? | | ???# ##### # #? #??????????????????? | | ????? ## # *"" #? ##?????????????????? | | #######+#[ #* # !%G" # #########?????????? | | # % %[!# g"" # ! ????????? | | # * g%! u Y # < g a ????????? | | # !% =# mg ]@ g t ????????? | | # ######## # u Y Y # ###???????????????? | | # #???## *# ####+##### #?????????????????? | | # #????##### #!%% =##??????????????????????? | | # #????????### ## # #???????????????????????? | | # #??????????# # # #???????????????????????? | | # #??????????# # ##? #???????????????????????? | | # #??????????#+####? #???????????????????????? | | # #????????????????? #???????????????????????? | | # #????????????????? ????????????????????????? | | # #????????????????? ????????????????????????? | | # ##???????????????+ ????????????????????????? | | ! ! #???????????????# ????????????????????????? | | %% #???????????????## #????????????????????????? | | #????????????????? ?????????????????????????? | | % #????????????????? ?????????????????????????? | | % ############????????????????????????????????? | | # ^## #????????????????????????????????? | | # ## """ """ #????????????????????????????????? | | # # """ """ #????????????????????????????????? | | ## """ """ #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | %#### # #######+#######????????????????????? | | % ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellAuthchipCorpse Manual? 0 Play Time 00:20:31 Cumulative 127.1 hours Start 2024.04.04 @ 15:04:11 End 2024.04.04 @ 15:21:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 28 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 51 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 284d578e-c20d-43a4-a46b-b5f52719ea71