Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 14:08:53 Player: Petvaria Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (80) 400 Value Destroyed (2056) 2056 Prototype IDs (223) 4460 Alien Tech Used (4) 800 Bonus (14270) 14270 TOTAL SCORE: 32286 Bonus ------- Follower Combat Kills 170 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Win 3000 Cogmind --------- Core Integrity 1580/1600 Matter 300/300 Energy 172/180 System Corruption 0% Temperature Cool (20) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (8) --- Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Improved Light Armor Plating Improved Medium Armor Plating Centrium Medium Armor Plating Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Advanced Remote Datajack Molecular Scythe > --- INVENTORY (5) ---- Field Propulsion Array Field Propulsion Array Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Improved Propulsion Shielding Improved Light Armor Plating Improved Medium Armor Plating Centrium Medium Armor Plating Hacking Suite Ghost Barrier > --- WEAPON ----------- Advanced Remote Datajack Molecular Scythe > --- INVENTORY -------- Field Propulsion Array Field Propulsion Array Warp Cannon [Rating: 136] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact LC Capacitor Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Warp Cannon Ballistic Gun Improved Assault Rifle Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . . Utility 11 | . . 1 1 2 . . . . . . 1 . . . . . 2 . . . . 1 . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 120 | 6 3 10 27 15 1 7 . . 2 . . . 6 1 7 . 2 . . 3 . 3 . 5 2 7 12 1 . Power 14 | 1 1 1 3 1 . 1 . . . . . . 1 . . . . . . . . 1 . . 1 2 1 . . Engine 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Core 5 | . . . 2 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Propulsion 41 | 2 . 6 13 5 1 1 . . 2 . . . 1 . 1 . . . . 1 . 1 . . . 1 6 . . Treads 18 | 2 . 5 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 3 1 1 . . 2 . . . 1 . 1 . . . . 1 . 1 . . . 1 6 . . Utility 40 | 1 1 1 5 6 . 2 . . . . . . 4 1 4 . 2 . . 1 . 1 . 3 . 3 4 1 . Device 10 | . . . 2 2 . . . . . . . . 2 1 1 . . . . . . . . . . 1 1 . . Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Hackware 9 | . . . . 1 . . . . . . . . 2 . 1 . 2 . . 1 . 1 . 1 . . . . . Protection 13 | . . 1 3 2 . 1 . . . . . . . . 1 . . . . . . . . 1 . . 3 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Weapon 25 | 2 1 2 6 3 . 3 . . . . . . . . 2 . . . . 1 . . . 2 1 1 1 . . Energy Gun 4 | 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Ballistic Gun 8 | 1 . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 1 . 1 . . . . . . . . 2 . . . . 2 . . . 6 . 1 . . . Parts Lost 51 | . . 1 10 2 . . . . 6 . . . 4 . . 1 . . . . . 11 . 1 3 6 2 3 1 Power 8 | . . . 2 . . . . . 1 . . . 1 . . . . . . . . 2 . . 1 . . 1 . Propulsion 18 | . . 1 5 . . . . . 3 . . . 1 . . 1 . . . . . 3 . 1 1 2 . . . Utility 20 | . . . 1 1 . . . . 2 . . . 1 . . . . . . . . 5 . . 1 4 2 2 1 Weapon 5 | . . . 2 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Highest Loss Streak 11 | . . 1 4 1 . . . . 6 . . . 3 . . 1 . . . . . 11 . 1 3 6 1 3 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 8 | 1 8 14 14 12 5 8 10 10 10 5 4 4 5 4 4 5 3 4 4 5 5 3 2 3 2 4 3 3 3 Power . | . 1 1 . 1 1 1 2 2 2 1 1 1 . 1 1 1 1 1 1 1 1 . . . . 1 . . . Propulsion 1 | . 2 2 1 3 . 2 3 3 3 . . . . . . . . . . . 1 1 1 1 . . 1 2 2 Utility 2 | . . 2 3 2 3 3 4 4 4 2 2 2 3 3 3 3 2 3 3 3 3 1 1 1 1 1 . . . Weapon 2 | . 4 7 7 5 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 4 3 5 . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Weapon 11 | . . 3 2 4 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 77 87 93 90 84 84 84 81 76 73 73 81 80 94 99 93 94 94 95 100 80 43 46 55 43 43 72 57 Engine 2 | . 14 11 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Core 3 | . . . 4 7 7 7 7 7 7 5 6 6 6 6 6 6 5 5 5 5 5 1 . . . . . . . Treads 11 | . 28 30 28 23 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . 5 28 30 30 30 30 28 26 26 30 26 30 32 23 23 23 24 29 23 7 6 8 3 12 21 20 Device 6 | . . . 4 10 23 15 15 15 12 . . . 3 20 16 13 11 11 11 11 11 7 . . . 2 4 8 4 Storage 5 | . 14 11 9 5 . 6 7 7 7 7 6 6 4 . . . . . . . . . . . . . . . . Processor 2 | . . . . . 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 6 . . . Hackware 10 | . . . . 6 7 7 7 7 7 7 6 6 9 13 17 20 28 29 29 30 35 30 26 28 28 25 9 8 8 Protection 5 | . . 1 12 17 7 . . . . 11 13 13 10 . 3 6 5 5 5 3 . 4 . . . . 2 17 13 Energy Gun 3 | . 14 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 11 8 11 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 7 1 . . . . . . . . 3 6 5 5 5 5 5 3 4 5 3 . . . . Slashing Weapon 1 | . . . . . . 5 7 7 7 7 6 6 4 . . . . . . . . . . . . 2 3 4 4 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 6 6 6 5 5 5 5 5 3 . . . . . . . Peak Build Rating 136 | 6 9 13 29 40 43 43 39 39 39 39 39 40 60 54 70 70 76 76 76 92 92 103 53 114 114 89 130 136 122 Average Rating 47 | 5 7 10 22 32 42 38 39 39 38 36 39 39 50 54 65 69 75 76 76 80 92 84 48 62 108 62 86 130 119 On Entrance 52 | . 6 8 13 29 38 43 39 39 39 25 39 39 40 48 54 70 66 76 76 76 92 92 49 45 105 60 25 130 122 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 33 34 41 44 13 19 19 19 19 22 22 22 25 13 18 18 18 18 18 18 15 19 3 18 26 13 54 59 43 Greatest Support 86 | 40 40 60 86 83 19 19 19 19 21 23 23 23 31 23 31 31 25 25 25 33 33 33 13 21 13 15 60 59 59 Greatest Overweight (x) 7 | 1 . 2 1 4 . . . . . . 7 . . . . . . . . . . . . 3 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 12 15 15 12 5 9 10 10 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 13 15 15 15 5 10 10 10 10 8 4 6 7 4 5 5 4 4 5 5 5 4 4 5 4 5 5 5 5 Average Carried 8 | 1 8 14 14 12 4 8 10 10 9 4 4 4 4 4 4 4 3 4 4 4 5 3 2 3 2 4 4 4 5 Final Capacity 15 | 8 15 15 15 5 5 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 13 15 15 5 5 10 10 10 8 4 4 6 5 4 5 5 4 4 5 5 5 3 3 2 3 5 5 5 5 Class Distribution -------------------- 25% | Hacker-Sprinter 25% | Mutant 16% | Scavenger-Mutant 12% | Sprinter 9% | Wizard-Mutant 4% | Wizard-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Mutant | -4/Armory Wizard-Mutant | -4/Lab Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Matter Collected 1994 | 200 201 242 579 60 146 116 . . . 40 . . 25 . 88 65 20 . . . 40 . . . 15 . 142 15 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2670 | . 282 778 1218 60 . 201 . . . . . . 25 . . . 91 . . . . . . . 15 . . . . Parts 153 | . 23 46 61 6 . 12 . . . . . . 5 . . . . . . . . . . . . . . . . Haulers Intercepted 12 | . 2 3 5 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Combat Hostiles Destroyed 49 | . 11 13 23 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 48 | . 11 13 23 1 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 5 3 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Worker 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 12 | . 2 3 5 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . 1 2 2 . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 15 | . 9 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 22 | . 2 6 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . 4 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 7 6 1 . 1 . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Combat Bots Only 6 | . 3 4 6 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 2 1 . 1 . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Hostile Shots Fired 1063 | . 57 44 222 60 . 41 . 6 7 27 3 . 73 7 . 12 . . 8 4 2 114 26 15 44 192 10 48 41 Missed 514 | . 19 16 50 20 . 30 . 5 3 20 2 . 41 5 . 6 . . 7 4 1 65 15 5 13 128 2 27 30 Hits 549 | . 38 28 172 40 . 11 . 1 4 7 1 . 32 2 . 6 . . 1 . 1 49 11 10 31 64 8 21 11 Projectile 549 | . 38 28 172 40 . 11 . 1 4 7 1 . 32 2 . 6 . . 1 . 1 49 11 10 31 64 8 21 11 Critical Strikes 16 | . 1 . 12 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Damage Taken 8540 | . 323 340 2473 354 . 120 . 18 184 71 . . 515 24 . 77 . . 29 . 23 1062 207 260 575 805 214 617 249 Core 2159 | . 68 69 261 44 . 26 . . . 45 . . 33 24 . . . . . . . 469 155 76 193 546 130 . 20 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 370 | . . . . . . . . . . . . . 99 . . . . . . . . 103 . . . . . 157 11 Regen/Repaired (Parts) 180 | . . . . . . 21 . . . . . . . . 21 . 99 . . 14 . . . . . . 25 . . Core Remaining (%) 79 | 100 72 82 52 . . . . . . 83 . . . . . 93 . . . . 100 . . 64 . 43 . 91 98 Volleys Fired 201 | . 38 48 108 6 . . . . . . . . . . . . . . . . . . . 1 . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Hottest 100 | . 85 88 92 46 . . . . . . . . . . . . . . . . . . . 100 . . . . . Shots Fired 395 | . 76 95 211 12 . . . . . . . . . . . . . . . . . . . 1 . . . . . Gun 394 | . 76 95 211 12 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 205 | . 38 48 107 12 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 190 | . 38 47 104 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 8 13 17 16 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 10 | . 10 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 318 | . 44 75 167 11 . 13 . . 1 . . . 1 . 1 1 3 . . . . . . . 1 . . . . Core Hits 248 | . 45 76 118 4 . 4 . . . . . . 1 . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 6 | . . . 4 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 133 | . . . . 1 . 32 5 . 6 . 1 . 7 . 2 4 6 . . . . 6 20 5 20 2 6 6 4 Impact 67 | . . . . 1 . 6 . . . . . . . . 1 4 4 . . . . 6 20 5 20 . . . . Slashing 61 | . . . . . . 24 5 . 6 . 1 . 7 . . . . . . . . . . . . 2 6 6 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 5 . . 1 . . . . . 1 . 3 . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5347 | . 499 1024 2651 164 . 582 . . 74 . . . 57 . . 60 103 . . . . . . . 127 6 . . . Guns 4338 | . 499 1024 2651 164 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1003 | . . . . . . 582 . . 74 . . . 57 . . 60 103 . . . . . . . 127 . . . . Ramming 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Kinetic 1967 | . 181 411 1211 164 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2371 | . 318 613 1440 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 348 | . . . . . . 58 . . . . . . . . . 60 103 . . . . . . . 127 . . . . Slashing 655 | . . . . . . 524 . . 74 . . . 57 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 2 . . . 1 1 1 1 1 . 6 6 6 6 . . . . . . 7 9 11 . . . . . Average Corruption 4 | . . 2 . . . 1 1 1 1 1 . 6 6 6 6 . . . . . . 7 7 9 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . 4 . . . 2 . . . 1 . . 5 3 . . . . . . . 2 4 3 . . . . . Message Errors 7 | . . 1 . . . 1 . . . . . . 1 2 . . . . . . . . 1 1 . . . . . Matter Fused 4 | . . . . . . 1 . . . . . . 1 1 . . . . . . . . . 1 . . . . . Heat Flow Errors 6 | . . 1 . . . . . . . 1 . . 2 . . . . . . . . 1 1 . . . . . . Energy Discharges 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Data Loss (major) 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 397 | . . . . . . 159 . . . . . . . . . 30 103 . . . . . . . 105 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 397 | . . . . . . 159 . . . . . . . . . 30 103 . . . . . . . 105 . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | . 110 250 391 . . 2 . . . 113 . . 262 . 1 1 . . . . . 267 218 16 . . . . . Average Temperature 74 | . 42 61 113 . . 2 . . . 94 . . 116 . 1 1 . . . . . 144 120 12 . . . . . Received Heat Transfer 1821 | . 30 108 1314 90 . 12 . . . 6 . . 90 . . . . . . . . 27 . . 54 . 54 18 18 Effects 7 | . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Impact Corruptions 7 | . . . . . . 1 . . . . . . . . . 1 2 . . . . . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3588 | . 422 775 2391 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Low Security (%) 97 | 100 100 100 96 100 100 100 . . . . 100 100 100 . . . . . . . . 100 90 . 100 100 100 100 100 Level 1 1 | . . . 3 . . . . . . . . . . . . . . . . . . . 9 . . . . . . Level 2 1 | . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 602 | . 137 148 207 69 21 113 . . . . 29 15 85 . . . 602 . . . . 126 262 . 98 65 75 43 101 Initial 602 | . . 53 51 3 21 . . . . . 21 10 3 . . . 602 . . . . . 18 . . 54 36 . 1 Average 61 | . 42 55 119 9 6 28 . . . . 23 7 21 . . . 594 . . . . 46 114 . 5 29 18 14 42 Influence Increases 4439 | . 377 407 726 154 . 327 60 15 . 45 8 15 194 . . 125 632 . 75 22 . 188 379 . 162 150 145 62 171 Destroy 0b10 Robot/C 1180 | . 220 260 460 20 . 20 . . . . . . . . . 100 . . . 20 . . . . 40 . 40 . . Destroy 0b10 Robot/NC 150 | . 20 50 40 . . 25 . . . . . . 5 . . . 5 . . . . . . . 5 . . . . Destroy Leader 280 | . 46 66 130 10 . 16 . . . . . . . . . 10 2 . . . . . . . . . . . . Allied During Kill 19 | . . . . . . . . . . . . . . . . 15 . . . 2 . . . . 2 . . . . Successful Hack 237 | . 16 . 16 34 . 47 . . . . 7 . 4 . . . 6 . . . . . 23 . 16 . 12 32 24 Disable Machine 165 | . . . 15 15 . . . . . . . . 15 . . . 15 . . . . . 60 . 15 30 . . . Destroy Structure 128 | . . 1 5 . . 9 . . . . 1 . 5 . . . 4 . . . . 8 26 . 24 . 18 15 12 Advance Influence 600 | . . . . . . . . . . . . . . . . . 600 . . . . . . . . . . . . Partial Spotted 150 | . . . 15 . . 15 . . . . . 15 15 . . . . . . . . 15 45 . . . 15 15 . Lose Combat Pursuer 1530 | . 75 30 45 75 . 195 60 15 . 45 . . 150 . . . . . 75 . . 165 225 . 60 120 60 . 135 Influence Decreases 4308 | . 248 413 840 102 61 300 61 36 5 10 14 39 179 20 . 120 43 301 117 271 2 150 163 254 64 183 210 59 43 Entered New Map 1142 | . . 76 72 6 40 . 11 6 5 . 14 19 2 8 . . 3 221 57 251 2 . 20 254 . 44 29 . 2 Time Decay 2266 | . 248 337 518 79 21 183 50 30 . 10 . 20 80 12 . 70 40 80 60 . . 40 120 . 46 30 121 30 41 Lost Part 299 | . . . 100 17 . . . . . . . . 20 . . 10 . . . . . 110 . . 2 . 20 20 . Lost Ally 109 | . . . . . . . . . . . . . . . . 40 . . . 20 . . . . . . 40 9 . Purge Threat 492 | . . . 150 . . 117 . . . . . . 77 . . . . . . . . . 23 . 16 109 . . . Squads Dispatched 25 | . . 1 3 2 . 4 . . . . . . 3 . . . . . . . . . 4 . 2 1 1 3 1 Investigation 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Extermination 9 | . . . . 2 . 2 . . . . . . 1 . . . . . . . . . 1 . 1 1 . . 1 Reinforcement 11 | . . 1 3 . . 1 . . . . . . 1 . . . . . . . . . 2 . 1 . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Distress Signals 22 | . 3 4 3 . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 7 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 17 21 38 9 1 19 4 6 4 8 1 6 17 1 . 9 . . 5 6 5 29 25 1 9 20 14 21 18 Peak Tracking Total 21 | . 4 5 7 4 1 10 2 3 4 5 1 6 7 1 . 4 . . 5 6 4 19 14 1 8 11 3 21 9 Tactical Retreats 47 | . 4 2 3 2 . 4 2 1 . 2 . . 5 . . . . . 2 . . 3 5 . 2 3 3 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Traps Triggered 11 | . . . . 2 . 4 . . . . 1 . . . . . . . . . . . 2 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Machines Disabled 13 | . . . 1 1 . . . . . . . . 1 . . . 1 . . . . . 4 2 1 2 . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . 1 . . . 1 . . . . . 1 1 . 1 . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Machines Accessed 67 | . 1 1 2 4 . 10 2 1 3 . 1 . 6 . . . 1 1 1 2 . . 10 2 4 2 5 5 3 Terminals 36 | . 1 1 2 3 . 7 . . . . . . 4 . . . . . . . . . 5 . 2 2 3 4 2 Fabricators 10 | . . . . 1 . 1 . . . . 1 . 2 . . . . . . . . . 5 . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 1 Total Hacks 158 | . 1 1 3 12 . 27 5 1 20 . 2 . 15 . . . 2 1 1 2 . . 26 2 6 7 10 11 3 Successful 92 | . 1 1 2 5 . 13 5 1 20 . 2 . 4 . . . 2 1 1 2 . . 11 2 6 6 2 4 1 Failed 66 | . . . 1 7 . 14 . . . . . . 11 . . . . . . . . . 15 . . 1 8 7 2 Catastrophic 10 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 3 . . . 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 1 1 2 10 . 15 . . . . 1 . 13 . . . . . . 1 . . 18 . 3 6 5 8 1 Terminals 89 | . 1 1 3 10 . 20 . . . . . . 10 . . . . . . . . . 15 . 4 7 7 9 2 Fabricators 21 | . . . . 2 . 1 . . . . 2 . 5 . . . . . . . . . 11 . . . . . . Repair Stations 5 | . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 2 1 Terminal Hacks 62 | . . . 1 2 . 5 5 1 20 . . . 3 . . . . 1 1 2 . . 6 2 4 6 1 1 1 Record 7 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . 1 . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . . . . 1 1 . . . . . . . . . 1 1 2 . . 1 . 1 . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 5 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 8 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 3 . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Registered Components 7 | . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . 1 2 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Unauthorized Hacks 21 | . 1 1 1 3 . 5 . . . . 1 . 1 . . . . . . . . . 5 . . . . 3 . Terminals 14 | . 1 1 1 2 . 5 . . . . . . 1 . . . . . . . . . . . . . . 3 . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . 3 . Operators 5 | . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 5 . . . . . . Fabnet 7 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . . . 1 3 . 9 . . . . . . 6 . . . 1 . . . . . 8 . 2 . 5 5 3 Full Trace Events 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . . 2 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 10 . . . . . 14 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Time 62 | . . . . . . 50 . . . . . . . . . . 12 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . 1 . . . . . . . . 1 . 2 . . 2 . 1 . . 2 . 9 2 . Non-combat 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Combat 17 | . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 2 . 9 2 . Robot Hacks Applied 4 | . . . . . . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . no_distress 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . 3 3 3 3 3 3 4 4 4 4 4 1 1 1 1 15 15 5 5 . Autooverrided 16 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . 9 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Total Allies 19 | . . . . . . 1 . . . . . . . . 2 . . . . 2 . 1 . . 2 . 9 2 . Largest Group 2 | . . . . . . . . . . . . . . . 2 2 . . . 1 . . . . 1 . 1 1 . Highest-Rated Group 116 | . . . . . . . . . . . . . . . 82 82 . . . 54 . . . . 116 . 69 69 . Highest-Rated Ally 116 | . . . . . . . . . . . . . . . 51 51 . . . 54 . . . . 116 . 69 69 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . . . . . . . . . . . 18 . . . 4 . . . . 4 . 14 5 . Total Damage 1373 | . . . . . . . . . . . . . . . . 372 . . . 31 . . . . 311 . 400 259 . Kills 10 | . . . . . . . . . . . . . . . . 5 . . . 1 . . . . 2 . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Active Infowar (turns) 3260 | . . . . 56 99 556 118 77 57 . . . 40 100 527 242 99 165 133 265 153 58 . . . 57 364 94 . Sensors 3260 | . . . . 56 99 556 118 77 57 . . . 40 100 527 242 99 165 133 265 153 58 . . . 57 364 94 . Robot Analysis Total 151 | . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . . 2 1 . 2 . . . 1 2 1 . . 2 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Turns Passed 8416 | 116 779 774 1422 547 99 556 118 77 63 72 19 49 235 100 527 242 99 165 133 265 153 90 245 169 410 112 562 99 119 Spaces Moved 13812 | 72 397 386 591 602 377 1334 437 315 104 237 57 129 749 293 1290 574 226 516 411 749 547 223 591 214 414 223 1080 258 416 Core 338 | 14 . . . 1 . . . . . . 1 . . . . . . . . . . 26 . . . 47 249 . . Treads 1461 | 58 397 268 510 228 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 81 | . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 118 | . . 118 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11814 | . . . . 373 377 1334 437 315 104 237 56 129 749 293 1290 574 226 516 411 749 547 197 591 214 414 176 831 258 416 Fastest Speed 24 | 50 160 110 120 29 24 24 24 24 24 28 28 28 26 28 28 29 32 32 32 28 28 28 32 29 32 35 26 26 26 Average Speed 46 | 140 160 145 156 78 24 24 24 24 24 28 34 28 26 28 28 29 32 32 32 31 28 30 33 44 84 38 36 26 26 Slowest Speed 400 | 160 160 240 240 250 29 24 24 24 30 30 400 28 28 28 29 32 32 32 32 32 28 50 35 245 97 50 100 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . 10 1 18 4 . . 2 1 . 9 . . 1 1 1 . . . 3 1 . 1 6 4 2 15 Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 7 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 46 | 6 63 25 45 23 96 35 54 51 77 50 3 77 28 35 86 56 6 64 60 92 91 9 48 98 14 33 28 39 16 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 40 | . . . . . . . 1 . 35 1 . . . . 1 . . . . . 2 . . . . . . . . Known Exits Taken 21 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . 2 . 1 . . . . 2 2 . 2 2 . 2 . . . . . . . . Spaces Dug 80 | . . . . . . 9 5 . 1 . 1 . 5 . . . 2 . . . . 6 16 . 19 . 6 6 4 Terrain Destroyed 80 | . . . . . . 9 5 . 1 . 1 . 5 . . . 2 . . . . 6 16 . 19 . 6 6 4 Melee 80 | . . . . . . 9 5 . 1 . 1 . 5 . . . 2 . . . . 6 16 . 19 . 6 6 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Total 15193 | 87 464 509 881 657 381 1510 437 315 131 239 57 141 764 310 1446 643 246 514 411 780 546 235 615 284 439 241 1228 277 405 Wait 719 | . 15 43 113 19 1 55 . 1 20 1 . 11 . 17 138 65 12 . . 23 . 4 . 43 1 1 123 12 1 Move 13636 | 71 396 385 590 583 374 1298 428 314 103 233 55 128 731 292 1289 571 223 513 410 748 546 217 588 213 411 211 1073 253 389 Hop 68 | . . . . 9 1 17 4 . . 1 1 . 8 . . 1 1 1 . . . 2 1 . 1 5 2 2 11 Pick Up 107 | 10 10 10 21 2 2 12 . . . . . 2 6 . 4 1 2 . 1 1 . . 3 8 3 4 4 1 . Fast Attach 43 | . 1 5 5 7 1 1 . . . . . . . . 5 . . . . 4 . . . 1 . 2 9 2 . Attach 76 | 6 . 2 11 5 . 6 . . 2 4 . . 6 1 2 . 2 . . . . 4 3 8 2 5 7 . . Detach 17 | . . . . 2 . 5 . . . . . . 1 . . . . . . . . 2 . 1 . 5 1 . . Swap 33 | . 2 3 13 5 . 4 . . . . . . 3 . 1 . . . . . . . . . . 1 1 . . Drop 86 | . 2 13 20 18 2 8 . . . . . . 2 . 5 1 . . . 4 . . . 4 1 3 2 1 . Fire 201 | . 38 48 108 6 . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee 133 | . . . . 1 . 32 5 . 6 . 1 . 7 . 2 4 6 . . . . 6 20 5 20 2 6 6 4 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . 72 . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 8) 574 | -10/Materials | Discovered new exit (range 7) 817 | -10/Materials | Derelicts attacked the area 896 | -10/Materials | Entered another Materials area 896 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1460 | -9/Materials | Discovered new exit (range 15) 1670 | -9/Materials | Entered another Materials area 1670 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1797 | -8/Materials | Lost 4 parts (1n1u2w) 1875 | -8/Materials | Lost 3 parts (3n) 2163 | -8/Materials | Build established: Scavenger-Mutant 2321 | -8/Materials | Discovered new exit (range 15) 2554 | -8/Materials | Build established: Mutant 3065 | -8/Materials | Discovered new exit (range 8) 3075 | -8/Materials | Build established: Scavenger-Mutant 3092 | -8/Materials | Entered Factory 3092 | -7/Factory | Evolved 2 slots: Utility x2 3625 | -7/Factory | Identified exit to Lower Caves 3639 | -7/Factory | Sucked down chute 3639 | -7/Factory | Entered Waste 3639 | -7/Waste | The area was eerily silent 3719 | -7/Waste | A Compactor rumbled back to life 3719 | -7/Waste | Spotted C-40 Crusher 3735 | -7/Waste | Discovered new exit (range 11) 3738 | -7/Waste | Identified exit to Factory 3738 | -7/Waste | Entered Factory 3962 | -7/Factory | Repaired Imp. Surge Thruster 3979 | -7/Factory | Discovered new exit (range 14) 3988 | -7/Factory | Identified exit to Factory 4058 | -7/Factory | Build established: Sprinter 4294 | -7/Factory | Entered Lower Caves 4381 | -7/Lower Caves | Identified exit to Lower Caves 4385 | -7/Lower Caves | Entered an active Warlord outpost 4388 | -7/Lower Caves | Learned Research stockpile data 4410 | -7/Lower Caves | Learned location of Zion (-6) 4412 | -7/Lower Caves | Entered another Lower Caves area 4415 | -7/Lower Caves | Encountered a Warlord checkpoint 4451 | -7/Lower Caves | Learned Factory garrison access intel 4487 | -7/Lower Caves | Discovered new exit (range 8) 4489 | -7/Lower Caves | Identified exit to Data Miner 4489 | -7/Lower Caves | Entered Data Miner 4489 | -7/Data Miner | Discovered new exit (range 6) 4494 | -7/Data Miner | Met Data Miner 4500 | -7/Data Miner | Learned location of Section 7 (-3) 4500 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4502 | -7/Data Miner | Received God Mode back door access code from Data Miner 4510 | -7/Data Miner | Interfaced with the Data Conduit 4552 | -7/Data Miner | Identified exit to Proximity Caves 4552 | -7/Data Miner | Entered Proximity Caves 4554 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4555 | -6/Proximity Caves | Learned Factory stockpile data 4568 | -6/Proximity Caves | Spotted B-75 Beast 4581 | -6/Proximity Caves | Lost 6 parts (1p3n2u) 4624 | -6/Proximity Caves | Entered Factory 4624 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4625 | -6/Factory | Identified exit to Factory 4627 | -6/Factory | Loaded intel: 304 machine locations 4628 | -6/Factory | Loaded intel: 3 garrison access locations 4638 | -6/Factory | Spotted B-75 Beast 4643 | -6/Factory | Sucked down chute 4643 | -6/Factory | Entered Waste 4645 | -6/Waste | Spotted C-40 Crusher 4658 | -6/Waste | EMP discharged 4672 | -6/Waste | Spotted C-40 Crusher 4672 | -6/Waste | Spotted C-40 Crusher 4673 | -6/Waste | Spotted C-40 Crusher 4673 | -6/Waste | Spotted C-40 Crusher 4673 | -6/Waste | Spotted C-40 Crusher 4685 | -6/Waste | Discovered new exit (range 15) 4689 | -6/Waste | Identified exit to Factory 4692 | -6/Waste | Entered Factory 4693 | -6/Factory | Loaded intel: 287 machine locations 4840 | -6/Factory | Identified exit to Lower Caves 4862 | -6/Factory | Spotted B-75 Beast 4912 | -6/Factory | Lost 3 parts (1n1u1w) 4927 | -6/Factory | Entered Lower Caves 4968 | -6/Lower Caves | Spotted B-75 Beast 5020 | -6/Lower Caves | Learned Factory garrison access intel 5024 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5027 | -6/Lower Caves | Identified exit to Zion 5027 | -6/Lower Caves | Entered Zion 5055 | -6/Zion | System corruption cleaned by Quarantine Array 5072 | -6/Zion | Learned Factory emergency access door positions 5078 | -6/Zion | Given the Hacking Drone Bay 5078 | -6/Zion | Found Prototype Device 5079 | -6/Zion | Identified Hacking Drone Bay 5084 | -6/Zion | Gained Derelict followers 5116 | -6/Zion | Learned location of 1 exit from Factory 5119 | -6/Zion | Build established: Hacker-Sprinter 5130 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5252 | -6/Zion | Found Prototype Special Weapon 5252 | -6/Zion | Identified RU-N14's Throwing Claymores 5271 | -6/Zion | Found RU-N14's Throwing Claymores 5294 | -6/Zion | Met Imprinter 5311 | -6/Zion | Found Exp. Signal Interpreter 5414 | -6/Zion | Discovered new exit (range 13) 5421 | -6/Zion | Identified exit to Proximity Caves 5554 | -6/Zion | Entered Proximity Caves 5554 | -5/Proximity Caves | Accompanied by 2 allies 5624 | -5/Proximity Caves | Spotter reported a threat 5646 | -5/Proximity Caves | Spotted B-75 Beast 5686 | -5/Proximity Caves | Spotter reported a threat 5772 | -5/Proximity Caves | Spotter reported a threat 5772 | -5/Proximity Caves | Spotter reported a threat 5789 | -5/Proximity Caves | Learned Factory trap positions 5792 | -5/Proximity Caves | Discovered exit to Factory (range 12) 5796 | -5/Proximity Caves | Entered Factory 5796 | -5/Factory | Evolved 2 slots: Utility x2 5797 | -5/Factory | Identified exit to Upper Caves 5798 | -5/Factory | Loaded intel: 77 trap records 5800 | -5/Factory | Loaded intel: 290 machine locations 5801 | -5/Factory | Loaded intel: 4 garrison access locations 5866 | -5/Factory | Repaired Imp. Propulsion Shielding 5895 | -5/Factory | Entered Upper Caves 6025 | -5/Upper Caves | Discovered new exit (range 12) 6048 | -5/Upper Caves | Identified exit to Upper Caves 6060 | -5/Upper Caves | Entered another Upper Caves area 6108 | -5/Upper Caves | Learned 4 Factory zone layouts 6176 | -5/Upper Caves | Spotted B-75 Beast 6177 | -5/Upper Caves | Learned 4 Factory zone layouts 6188 | -5/Upper Caves | Discovered new exit (range 6) 6190 | -5/Upper Caves | Identified exit to Warlord 6193 | -5/Upper Caves | Entered Warlord 6254 | -5/Warlord | Met Warlord 6279 | -5/Warlord | Warlord's base attacked by MAIN.C 6341 | -5/Warlord | Found Prototype Energy Cannon 6341 | -5/Warlord | Identified Vortex Driver 6383 | -5/Warlord | Opened Warlord's prototype stash 6390 | -5/Warlord | Found Prototype Hackware 6390 | -5/Warlord | Identified Ghost Barrier 6418 | -5/Warlord | Opened side exit 6456 | -5/Warlord | Discovered new exit (range 9) 6458 | -5/Warlord | Identified exit to Proximity Caves 6458 | -5/Warlord | Entered Proximity Caves 6464 | -4/Proximity Caves | Learned location of 1 exit from Research 6604 | -4/Proximity Caves | Discovered new exit (range 9) 6606 | -4/Proximity Caves | Identified exit to Factory 6611 | -4/Proximity Caves | Entered Factory 6611 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6612 | -4/Factory | Identified exit to Upper Caves 6613 | -4/Factory | Loaded intel: 332 machine locations 6622 | -4/Factory | Local machine network offline 6640 | -4/Factory | Discovered new exit (range 10) 6669 | -4/Factory | Crushed by falling debris 6698 | -4/Factory | Discovered new exit (range 11) 6699 | -4/Factory | Build established: Wizard-Sprinter 6701 | -4/Factory | Identified exit to Armory 6701 | -4/Factory | Entered Armory 6702 | -4/Armory | Loaded intel: 92 machine locations 6726 | -4/Armory | Lost 11 parts (2p3n5u1w) 6901 | -4/Armory | Core integrity fell below 50% 6946 | -4/Armory | Discovered new exit (range 3) 6946 | -4/Armory | Identified exit to Lab 6946 | -4/Armory | Entered Lab 6946 | -4/Lab | Discovered new exit (range 9) 6949 | -4/Lab | Identified exit to Research 6950 | -4/Lab | Hidden lab's door opened automatically 6950 | -4/Lab | Sensor layout match revealed 6951 | -4/Lab | Gained access to the hidden lab's interior 6996 | -4/Lab | Decrypted terminal 6996 | -4/Lab | Decrypted terminal 7000 | -4/Lab | Found Prototype Energy Cannon 7002 | -4/Lab | Found Prototype Energy Cannon 7003 | -4/Lab | Identified Warp Cannon (x2) 7005 | -4/Lab | Found Prototype Protection 7006 | -4/Lab | Identified Exp. Powered Armor 7015 | -4/Lab | Found Alien Artifact 7020 | -4/Lab | Found Alien Artifact 7020 | -4/Lab | Identified Integrated Mediator 7020 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 7022 | -4/Lab | Identified Core Regenerator 7022 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 7029 | -4/Lab | Found Prototype Hackware 7033 | -4/Lab | Identified Deep Network Scanner 7058 | -4/Lab | Detected by scanners 7072 | -4/Lab | Decrypted terminal 7073 | -4/Lab | Found Alien Artifact 7074 | -4/Lab | Identified LC Capacitor 7088 | -4/Lab | Confronted by A5 7104 | -4/Lab | Build established: Wizard-Mutant 7111 | -4/Lab | System corruption reached 10% 7115 | -4/Lab | Entered Research 7115 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7116 | -3/Research | Identified exit to Quarantine 7118 | -3/Research | Loaded intel: 135 machine locations 7524 | -3/Research | Lost 3 parts (1p1n1u) 7525 | -3/Research | Entered Quarantine 7526 | -3/Quarantine | Loaded intel: 69 machine locations 7543 | -3/Quarantine | Identified exit to Research 7563 | -3/Quarantine | Found Alien Artifact 7564 | -3/Quarantine | Identified Phase Redirector 7625 | -3/Quarantine | Core integrity fell below 50% 7637 | -3/Quarantine | Entered Research 7637 | -2/Research | Warlord forces began assault on 0b10 7637 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7638 | -2/Research | Loaded intel: 99 machine locations 7652 | -2/Research | Lost 6 parts (2n4u) 7702 | -2/Research | Identified exit to Testing 7747 | -2/Research | Research machine network offline 7891 | -2/Research | Spotted B-90 Cyclops 7955 | -2/Research | Spotted Striker 7972 | -2/Research | Borebot progress halted 7985 | -2/Research | Spotted B-90 Cyclops 8108 | -2/Research | Build established: Hacker-Sprinter 8166 | -2/Research | Spotted Striker 8199 | -2/Research | Entered Testing 8200 | -2/Testing | Loaded intel: 56 machine locations 8243 | -2/Testing | Identified exit to Access 8261 | -2/Testing | Spotted Striker 8261 | -2/Testing | Spotted Striker 8278 | -2/Testing | Found Ragnarok Missile Launcher 8298 | -2/Testing | Entered Access 8298 | -1/Access | Evolved 2 slots: Utility x2 8299 | -1/Access | Loaded intel: 122 machine locations 8352 | -1/Access | Lost 4 parts (1p3u) 8416 | -1/Access | Discovered new exit (range 6) 8417 | *** | Escaped! Last Messages --------------- ALERT: Research battle spillover possible. Maintaining heightened patrol presence. Loading Access machine intel (x122)... LJ-SV1(g): "Where are we now? This looks like unliberated territory, let's take it!" Connecting with Garrison Access... Imp. Propulsion Shielding destroyed. Connecting with Terminal... K-01 Serf cleans the Wave Collapse Detector. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7R. K-01 Serf cleans the Wave Collapse Detector. K-01 Serf destroyed. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "?????????????????????????????????????????????"??? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""???????????????????????????? | | ????????????????????""???????????????????????????? | | ??????????????????""""""?????????????????????????? | | ???????????"??????""""""?????????????????????????? | | ????????????????????""???????????????????????????? | | ????????????????????""???????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" """"???????????????? | | ??????????# """ """ """"???????????????? | | ??????????# """"???????????????? | | ??????????# """"???????????????? | | ??????????# "" """"???????????????? | | ??????????# @" """"???????????????? | | ??????????# """"???????????????? | | ??????????# """"???????????????? | | ??????????#u """"???????????????? | | ??????????# """"???????????????? | | ??????????# ####### ##########??????????????????? | | ""Y""?????# #?????###???????????????????????????? | | """""?????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ##+######## +???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ######???????????????????????????????????? | | # #????????????????????????????????????????? | | #%= #????????????????????????????????????????? | | #* #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #???????????????????????"????????????????? | | # #??????????????????????"""???????????????? | | # #?????????????????????"""???????""???????? | | # ^#??????????????????????"????????""???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 76 Recoil Reduction 4 Offensive Hacking 72 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Drone Bay | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Surge Thruster | 73% | -7/Factory Imp. Propulsion Shielding | 1% | -5/Factory Alien Tech Used ----------------- Integrated Mediator Core Regenerator LC Capacitor Phase Redirector Achievements -------------- Data Run Challenges ------------ None Game ------ Seed ComponentFieldWand Manual? 0 Play Time 02:25:29 Cumulative 167.3 hours Start 2025.08.31 @ 21:34:36 End 2025.09.02 @ 14:08:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 3/0/2/2/1/0/0/0/0/1 Lore% 85 Gallery% 80 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea5a271f-14f8-41f7-ac2c-0bc0e0511728