Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.21 @ 09:13:51 Player: CreepyD Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (95) 475 Value Destroyed (3920) 3920 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1179) 1179 TOTAL SCORE: 9754 Bonus ------- High Alert Combat Kills 299 Follower Combat Kills 216 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 81/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Improved Actuator Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine F-cell Engine > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Phase Shifter Improved Light Armor Plating Field Recycling Unit > --- WEAPON ----------- Proton Cannon Flak Gun Coil Gun Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- High-capacity Matter Pod Advanced Signal Interpreter Improved Targeting Computer Heavy Machine Gun [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Matter Pod Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 3 | . . . . 1 2 . . . . . Weapon 3 | . . 2 . . . . . 1 . . Parts Attached 124 | 6 3 8 . 24 1 8 18 26 1 29 Power 18 | 1 . 2 . 5 . 1 1 6 . 2 Engine 11 | 1 . 2 . 1 . 1 1 5 . . Core 6 | . . . . 4 . . . 1 . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 18 | 2 . . . 5 . . 2 1 . 8 Treads 8 | 2 . . . 2 . . 2 1 . 1 Leg 3 | . . . . 3 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . . . . . . 7 Utility 39 | 1 2 1 . 6 1 4 5 8 1 10 Device 27 | . . . . 6 1 2 3 6 1 8 Storage 3 | 1 . 1 . . . 1 . . . . Processor 5 | . . . . . . 1 1 1 . 2 Hackware 1 | . . . . . . . 1 . . . Protection 3 | . 2 . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 49 | 2 1 5 . 8 . 3 10 11 . 9 Energy Gun 11 | 1 . 3 . 2 . 2 1 2 . . Energy Cannon 10 | . . . . 1 . . 6 2 . 1 Ballistic Gun 18 | 1 . 2 . 4 . 1 2 6 . 2 Ballistic Cannon 4 | . 1 . . 1 . . . 1 . 1 Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 . 2 . . . 2 . 2 Parts Lost 47 | . 1 . . 7 . 6 4 5 7 17 Power 6 | . . . . 1 . 1 . 2 1 1 Propulsion 8 | . . . . 1 . . 1 1 . 5 Utility 13 | . . . . 2 . 1 . 1 3 6 Weapon 20 | . 1 . . 3 . 4 3 1 3 5 Highest Loss Streak 8 | . 1 . . 3 . 2 4 2 7 8 Average Slot Usage (%) 82 | . 87 89 100 96 84 81 93 87 51 47 Engine 8 | . 14 11 11 4 7 12 11 9 7 . Core 2 | . . . . 12 7 . . . . 3 Treads 11 | . 28 22 22 5 15 15 15 12 3 . Leg 1 | . . . . 12 . . . . . . Flight 2 | . . . . . . . . . . 15 Device 15 | . . . . 18 23 16 27 21 12 9 Storage 3 | . 12 9 11 6 . 4 3 . . . Processor 3 | . . . . . . 5 2 4 3 7 Protection 2 | . 4 12 11 1 . . . 5 3 . Energy Gun 6 | . 13 14 33 14 7 6 2 1 . . Energy Cannon 5 | . . . . 4 7 . 18 8 3 . Ballistic Gun 9 | . 2 10 11 14 7 9 3 15 12 1 Ballistic Cannon 4 | . 11 9 . . 7 7 1 5 3 2 Naked Turns 63 | . . . . . . . . . 63 . Heaviest Build 62 | 11 12 24 24 33 33 37 46 62 62 29 Greatest Support 72 | 40 40 40 40 42 42 42 42 72 30 23 Greatest Overweight (x) 16 | . . . . 1 . . 1 2 16 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 1 3 3 3 3 2 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 4 4 4 3 3 4 4 4 2 Class Distribution -------------------- 41% | Scavenger-Gunner 15% | Mutant 14% | Scavenger-Tank 10% | Tank 8% | Scavenger-Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Matter Collected 2935 | 229 113 233 43 642 . 413 278 641 . 343 Remotely 702 | . . . . 582 . 120 . . . . Salvage Created 4025 | . 215 306 . 1363 . 621 414 886 . 220 Parts 197 | . 14 17 . 70 . 32 19 28 . 17 Haulers Intercepted 7 | . 1 2 . 4 . . . . . . Recyclers Shooed 4 | . . 1 . . . . . 2 . 1 Parts Field Recycled 15 | . . . . . . . . 8 1 6 Retrieved Matter 141 | . . . . . . . . 42 . 99 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 71 | . 5 7 . 19 . 15 7 13 . 5 Melee 5 | . . . . . . . . . . 5 Guns 36 | . 2 5 . 16 . 6 1 6 . . Cannons 22 | . 3 1 . 2 . 7 6 3 . . AOE 8 | . . 1 . 1 . 2 . 4 . . Classes Destroyed 13 | . 4 1 . 5 . 1 . 2 . . Worker 3 | . . . . 1 . . 1 . . 1 Builder 1 | . . . . . . . . 1 . . Hauler 7 | . 1 2 . 4 . . . . . . Recycler 5 | . . . . 2 . . 1 2 . . Operator 2 | . . . . 2 . . . . . . Watcher 6 | . 2 . . 2 . . 1 . . 1 Swarmer 23 | . 3 4 . 4 . 3 3 3 . 3 Grunt 33 | . 2 2 . 11 . 10 1 7 . . Duelist 1 | . . . . . . . . 1 . . Sentry 8 | . . 1 . 2 . 1 2 1 . 1 Demolisher 1 | . . . . 1 . . . . . . Hunter 2 | . . . . 1 . . . 1 . . Programmer 3 | . . . . . . 1 1 . . 1 Best Kill Streak 7 | . 4 5 . 7 . 4 2 4 . 3 Combat Bots Only 5 | . 3 5 . 5 . 4 2 3 . 3 Max Kills in Single Turn 3 | . 2 1 . 2 . 2 2 3 . 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . 1 . 1 . 2 . 2 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Damage Taken 5924 | . 114 242 24 1362 . 816 634 848 386 1498 Core 1281 | . 25 51 . 194 . 79 73 56 224 579 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 90 . 87 64 . . 78 . . . Volleys Fired 207 | . 14 16 2 69 . 35 25 29 5 12 Largest 5 | . 2 4 4 4 . 4 4 5 5 2 Hottest 284 | . 85 192 180 180 . 174 284 253 216 78 Shots Fired 707 | . 28 49 8 249 . 115 85 131 21 21 Gun 474 | . 14 33 8 216 . 78 16 82 13 14 Cannon 230 | . 14 16 . 33 . 37 66 49 8 7 Launcher . | . . . . . . . . . . . Special 3 | . . . . . . . 3 . . . Kinetic 411 | . 14 31 2 116 . 85 23 102 17 21 Thermal 180 | . 14 2 4 77 . 15 59 9 . . Explosive . | . . . . . . . . . . . Electromagnetic 113 | . . 16 2 56 . 15 . 20 4 . Robot Hit Streak 16 | . 4 10 4 10 . 13 14 16 6 8 Robot Miss Streak 12 | . 4 2 1 9 . 2 9 6 10 12 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 3 | . . . . 2 . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . Shots Hit Robots 408 | . 14 29 6 135 . 72 34 80 11 27 Core Hits 194 | . 10 14 2 55 . 32 13 49 7 12 Critical Hits 8 | . . . . 2 . 3 . 1 . 2 Critical Kills 4 | . . . . 1 . 2 . . . 1 Critical Parts Destroyed 3 | . . . . . . 1 . 1 . 1 Melee Attacks 19 | . . . . . . . . . . 19 Impact . | . . . . . . . . . . . Slashing 11 | . . . . . . . . . . 11 Piercing 8 | . . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 9090 | . 273 442 63 2210 . 1336 735 2793 400 838 Guns 4929 | . 125 279 63 1811 . 806 91 1230 311 213 Cannons 2693 | . 148 111 . 321 . 462 644 777 89 141 Explosions 958 | . . 52 . 78 . 68 . 760 . . Melee 483 | . . . . . . . . . . 483 Ramming 27 | . . . . . . . . 26 . 1 Kinetic 4389 | . 148 158 12 843 . 874 121 1483 396 354 Thermal 2436 | . 125 85 35 801 . 262 614 514 . . Explosive 380 | . . . . . . . . 380 . . Electromagnetic 1375 | . . 199 16 566 . 200 . 390 4 . Impact . | . . . . . . . . . . . Slashing 351 | . . . . . . . . . . 351 Piercing 132 | . . . . . . . . . . 132 Highest Corruption 3 | . . . . . . 1 1 . . 3 Average Corruption 1 | . . . . . . 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . Effects 10 | . . . . . . 5 4 . . 1 Message Errors 4 | . . . . . . 2 2 . . . Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . 2 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 274 | . . . . 10 . . 1 196 . 67 Projectiles 37 | . . . . 10 . . 1 26 . . Explosions 170 | . . . . . . . . 170 . . Melee 67 | . . . . . . . . . . 67 Knockbacks 10 | . . 1 . . . 4 1 3 . 1 Impact . | . . . . . . . . . . . Kinetic 9 | . . 1 . . . 4 1 2 . 1 Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 65 | . . 40 . . . . . 25 . . Shots 2 | . . 1 . . . . . 1 . . Rammed 6 | . . . . . . . . 5 . 1 Targets Rammed 6 | . . . . . . . . 5 . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 506 | . 94 191 192 393 . 79 406 506 162 37 Average Temperature 114 | . 31 88 97 113 . 20 110 203 74 12 Received Heat Transfer 1188 | . 45 36 15 369 . 351 27 219 . 126 Effects 24 | . . . . 6 . . 3 15 . . Shutdowns 10 | . . . . 2 . . 1 7 . . Energy Bleed 6 | . . . . 3 . . . 3 . . Interference 3 | . . . . . . . 2 1 . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 2 | . . . . 1 . . . 1 . . Damage (major) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . 2 . . 3 . . . Heat Transferred 4340 | . 370 124 74 1519 . 507 1211 535 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 1 . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Peak Influence 806 | . 220 277 142 467 144 644 495 806 272 249 Average Influence 301 | . 105 174 116 245 144 472 373 436 232 138 Maximum Alert Level 3 | . 1 1 . 2 . 2 2 3 1 1 Low Security (%) 39 | 100 89 51 100 45 100 9 . 19 37 83 Level 1 32 | . 10 48 . 42 . 15 70 29 62 16 Level 2 24 | . . . . 11 . 74 29 35 . . Level 3 3 | . . . . . . . . 16 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 . . 6 . . 1 2 . 4 Investigation 1 | . . . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 . . Reinforcement 9 | . 2 . . 3 . . 1 1 . 2 Assault . | . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Distress Signals 7 | . 1 . . 1 . . . 4 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 148 | . 12 8 2 32 . 17 11 24 6 36 Peak Tracking Total 11 | . 4 5 2 6 . 6 3 4 6 11 Tactical Retreats 18 | . . . . 3 . 2 1 2 . 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Traps Triggered 4 | . . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Machines Disabled 34 | . 2 . . 3 . 3 3 23 . . Max in Single Turn 3 | . 1 . . 1 . 1 1 3 . . Garrison Relay 3 | . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Machines Accessed 10 | . 1 . . 1 2 . 1 1 . 4 Terminals 5 | . 1 . . . 1 . . . . 3 Fabricators 2 | . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 19 | . 2 . . 2 4 . 1 1 . 9 Successful 9 | . 1 . . 1 1 . 1 1 . 4 Failed 10 | . 1 . . 1 3 . . . . 5 Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . . . 2 . . . . 5 Terminals 11 | . 2 . . . 2 . . . . 7 Fabricators 2 | . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 3 | . 1 . . . . . . . . 2 Emergency Access Points 1 | . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . Network Status 2 | . . . . . . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 1 | . . . . 1 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . . 1 2 . 1 . . 4 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 2 | . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . 2 . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . disable_weapons 1 | . . . . . . . 1 . . . go_dormant 1 | . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . 1 . . . Relay Couplers Released 11 | . . . . . . 11 . . . . Machine Destruction 11 | . . . . . . 11 . . . . Attached 1 | . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Total Allies 6 | . . . 2 . . . 1 3 . . Largest Group 3 | . . . 2 2 . . 1 3 . . Highest-Rated Group 93 | . . . 45 45 . . 32 93 . . Highest-Rated Ally 32 | . . . 31 31 . . 32 31 . . Total Orders 1 | . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . 1 . Ally Attacks 60 | . . . 2 10 . . 4 44 . . Total Damage 1246 | . . . 41 102 . . 166 937 . . Kills 12 | . . . 1 1 . . . 10 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Turns Passed 5406 | 65 300 312 150 847 113 842 718 1105 219 735 Spaces Moved 3562 | 43 150 139 89 375 73 462 374 528 177 1152 Core 295 | 14 . . . . . . . . 120 161 Treads 2005 | 29 150 139 89 104 73 462 374 528 57 . Legs 271 | . . . . 271 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 991 | . . . . . . . . . . 991 Fastest Speed 30 | 50 160 160 160 125 152 152 152 152 50 30 Average Speed 116 | 124 160 160 160 138 152 152 159 169 102 41 Slowest Speed 850 | 160 160 160 160 180 152 152 172 200 850 200 Overloaded Moves 8 | . . . . . . . . . . 8 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . 20 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 44 16 23 35 2 58 11 18 82 36 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 90 | . . 3 . 9 . 5 1 71 1 . Melee . | . . . . . . . . . . . Projectile 14 | . . . . 6 . . 1 6 1 . AOE 76 | . . 3 . 3 . 5 . 65 . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Total 4348 | 54 182 195 92 554 76 536 443 666 202 1348 Wait 295 | . 10 19 . 53 . 22 7 46 17 121 Move 3513 | 42 149 138 88 374 72 460 373 528 176 1113 Hop 19 | . . . . . . . . . . 19 Pick Up 87 | 5 4 9 1 17 1 8 12 11 . 19 Fast Attach 38 | 2 . 2 . 7 . . 4 11 1 11 Attach 62 | 4 1 3 . 14 1 7 9 5 . 18 Detach 8 | . . . . 1 . . . . 1 6 Swap 25 | . 2 3 . 4 . 1 5 10 . . Drop 71 | 1 2 5 1 15 2 3 8 21 1 12 Fire 207 | . 14 16 2 69 . 35 25 29 5 12 Melee 16 | . . . . . . . . . . 16 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 5 | . . . . . . . . 5 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Weapon x2 618 | -9/Materials | Discovered new exit (range 16) 678 | -9/Materials | Entered Mines 701 | -9/Mines | Build established: Tank 763 | -9/Mines | Learned location of Zion (-6) 778 | -9/Mines | Discovered new exit (range 9) 828 | -9/Mines | Entered Materials 828 | -8/Materials | Accompanied by 2 allies 828 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 833 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 962 | -8/Materials | Garrison activated, responded to threat 1045 | -8/Materials | Lost 3 parts (1n1u1w) 1392 | -8/Materials | Build established: Scavenger-Gunner 1514 | -8/Materials | Discovered new exit (range 16) 1675 | -8/Materials | Entered Factory 1675 | -7/Factory | Evolved 2 slots: Utility x2 1786 | -7/Factory | Identified exit to Garrison 1788 | -7/Factory | Entered Garrison 1862 | -7/Garrison | Triggered checkpoint 1904 | -7/Garrison | Garrison Relay disabled 2026 | -7/Garrison | Triggered checkpoint 2083 | -7/Garrison | Garrison Relay disabled 2142 | -7/Garrison | Triggered checkpoint 2154 | -7/Garrison | Discovered new exit (range 14) 2245 | -7/Garrison | Installed Relay Interface Framework 2346 | -7/Garrison | Triggered checkpoint 2506 | -7/Garrison | Triggered checkpoint 2506 | -7/Garrison | Garrison Relay disabled 2630 | -7/Garrison | Entered Factory 2868 | -7/Factory | Lost 4 parts (1n3w) 3282 | -7/Factory | Discovered new exit (range 7) 3348 | -7/Factory | Entered another Factory area 3348 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3632 | -6/Factory | Allied Derelicts emerged from ambush trap array 4303 | -6/Factory | Build established: Scavenger-Tank 4453 | -6/Factory | Sucked down chute 4453 | -6/Factory | Entered Waste 4488 | -6/Waste | Discovered new exit (range 48) 4528 | -6/Waste | Spotted C-40 Crusher 4534 | -6/Waste | Spotted C-40 Crusher 4536 | -6/Waste | Spotted C-40 Crusher 4556 | -6/Waste | Spotted C-40 Crusher 4581 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4586 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4589 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4592 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4594 | -6/Waste | Spotted C-40 Crusher 4623 | -6/Waste | Lost 7 parts (1p3u3w) 4623 | -6/Waste | Spotted C-40 Crusher 4672 | -6/Waste | Entered Factory 4769 | -6/Factory | Garrison activated, responded to threat 5036 | -6/Factory | Build established: Sprinter 5164 | -6/Factory | Core integrity fell below 50% 5294 | -6/Factory | Lost 3 parts (1n1u1w) 5393 | -6/Factory | Core integrity fell below 20% 5407 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05374_ Xenon Bombardment Thruster destroyed. 05376_ System corrupted: Component data lost. 05377_ Acquired 65 matter. 05377_ R-10 Processor collects Wheel. 05380_ R-10 Processor collects Sml. Matter Pod. 05382_ Penetrated by Slug. 05382_ Spear destroyed. 05383_ Acquired Lgt. Treads. 05384_ R-10 Processor collects Target Analyzer. 05388_ Great Axe destroyed. 05389_ Penetrated by Slug. 05391_ Lgt. Treads destroyed. 05392_ Penetrated by Slug. 05392_ Spear destroyed. 05393_ Slammed into P-60 Hacker. 05394_ Acquired 26 matter. 05395_ Acquired Lgt. Ion Engine. 05395_ Penetrated by Slug. 05400_ T-07 Excavator is excavating. 05401_ Penetrated by Slug. 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[#? ?????????? #??????????? ??????????? | | [[#"" ????????###????????????? ??????????? | | "" =#"" #??????????????????????????????????? | | """ #""" #??????????????????????????????????? | | "" #""" #??????????????????????????????????? | | "" #""" /#??????????????????????????????????? | | # #??????????????????????????????????? | | """ # #??????????????????????????????????? | | """ #?? #??????????????????????????????????? | | """ #??#######??????????????????????????????????? | | "" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | +#####???????????????????????????????????????????? | | #???????????????????????????????????????????????? | | +####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 340 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Reclamation Efficiency 10 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponSupercompositeFlamer Manual? 0 Play Time 01:34:37 Cumulative 32.2 hours Start 2020.04.20 @ 14:19:17 End 2020.04.21 @ 09:13:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4e8656bc-1765-4997-b15d-e11f2d307882