Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 16:05:01 Player: Jason Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (126) 630 Value Destroyed (4522) 4522 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 10892 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 74 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Heat Sink Transmission Jammer Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Armored Leg Wheel Wheel Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Trap Scanner Machine Analyzer Advanced Targeting Computer Experimental Thermal Shield Makeshift Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Magnetic Acceleration Cannon Chainsword > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Fission Core Neutrino Core Improved Heat Sink Advanced Weight Redist. System Seismic Detector Advanced Particle Charger Transmission Jammer ECM Suite Force Field Improved Field Recycling Unit Proton Cannon Makeshift Shrapnel Gun Heavy Rocket Launcher [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Shotgun Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 5 | . . . . . 2 1 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 221 | 8 10 1 . 6 79 50 12 24 2 10 19 Power 18 | 2 1 . . 1 6 5 . 2 . . 1 Engine 9 | 2 1 . . 1 2 2 . 1 . . . Core 9 | . . . . . 4 3 . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 . . . 1 20 11 . 2 . 2 4 Treads 27 | 2 . . . 1 15 7 . 1 . 1 . Leg 8 | . . . . . 3 3 . . . 1 1 Wheel 5 | . . . . . 2 . . . . . 3 Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . 1 . 1 . . . Utility 93 | 2 4 . . 4 29 26 7 11 . 4 6 Device 56 | 1 2 . . 1 16 20 2 7 . 2 5 Storage 9 | 1 1 . . . 4 1 2 . . . . Processor 5 | . . . . 1 1 2 . . . . 1 Hackware 2 | . . . . . . 1 . . . 1 . Protection 21 | . 1 . . 2 8 2 3 4 . 1 . Artifact . | . . . . . . . . . . . . Weapon 68 | 2 5 1 . . 24 8 5 9 2 4 8 Energy Gun 12 | . . . . . 5 3 1 2 1 . . Energy Cannon 2 | . . . . . . 1 . . . . 1 Ballistic Gun 18 | 2 4 1 . . 7 . . 1 . 2 1 Ballistic Cannon 8 | . . . . . 2 2 1 1 . . 2 Launcher 11 | . . . . . 3 . 1 4 . 2 1 Special Weapon 2 | . 1 . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 6 2 2 1 1 . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 . Parts Lost 53 | . 1 . . . 22 5 1 7 . 7 10 Power 4 | . 1 . . . 3 . . . . . . Propulsion 25 | . . . . . 10 3 1 4 . 2 5 Utility 13 | . . . . . 5 1 . 2 . 3 2 Weapon 11 | . . . . . 4 1 . 1 . 2 3 Highest Loss Streak 8 | . 1 . . . 8 2 1 3 . 3 5 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 99 100 100 100 95 98 97 86 61 71 78 Engine 5 | . 13 14 14 14 4 3 7 6 . . . Core 2 | . . . . . 4 3 . . 7 7 5 Treads 22 | . 28 28 28 28 30 28 27 16 7 6 4 Leg 2 | . . . . . 3 7 . . . 1 4 Flight 3 | . . . . . . . 7 10 7 7 5 Device 8 | . 11 14 14 8 7 10 4 5 . 7 15 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 Processor 6 | . . . . 2 9 7 7 7 7 7 10 Hackware 4 | . . . . . . 6 7 7 7 6 5 Protection 5 | . 2 . . 3 7 3 10 7 7 3 . Energy Gun 4 | . . . . . 7 6 7 1 3 4 . Ballistic Gun 7 | . 20 27 28 28 4 3 . 4 . 5 4 Ballistic Cannon 1 | . . . . . 2 . 4 3 . . 2 Slashing Weapon 1 | . . . . . 2 3 2 . 1 . 4 Naked Turns 34 | . . . . . . . . . . . 34 Heaviest Build 70 | 13 34 32 32 34 45 48 70 69 58 54 42 Greatest Support 84 | 40 40 40 40 40 84 82 82 68 20 28 28 Greatest Overweight (x) 9 | . . . . . 2 1 . 3 2 9 4 Average Overweight (x) . | . . . . . . . . . 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 14 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 13 15 15 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 14 15 15 15 15 15 4 Class Distribution -------------------- 64% | Mutant 12% | Scavenger-Skirmisher 12% | Scavenger-Assassin 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 4601 | 252 309 60 28 106 1757 365 379 547 . 484 314 Remotely . | . . . . . . . . . . . . Salvage Created 4296 | 27 274 60 . 125 1967 399 76 578 . 401 389 Parts 227 | 5 17 4 . 7 94 21 3 31 . 21 24 Haulers Intercepted 2 | . . . . . 1 1 . . . . . Recyclers Shooed 5 | . 2 1 . . 2 . . . . . . Parts Field Recycled 13 | . . . . . . 6 2 5 . . . Retrieved Matter 57 | . . . . . . 33 2 22 . . . Parts Self-Destructed 54 | . . . . . . . . 26 . 28 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 107 | . 4 4 . 4 45 8 4 20 . 11 7 Melee 1 | . . . . . 1 . . . . . . Guns 59 | . 4 4 . 4 29 6 1 4 . 5 2 Cannons 18 | . . . . . 9 1 . 4 . . 4 AOE 28 | . . . . . 6 1 3 11 . 6 1 Classes Destroyed 15 | 1 4 1 . 2 5 1 . 1 . . . Worker 3 | . . . . . 2 . . . . . 1 Builder 7 | . 1 . . . 3 . . . . . 3 Tunneler 2 | 2 . . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . Recycler 5 | . 1 . . . 3 . . . . . 1 Mechanic 1 | . . . . . . . . 1 . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 30 | . . 4 . . 11 . 3 7 . 5 . Grunt 48 | . 4 . . 2 22 2 . 9 . 5 4 Brawler 1 | . . . . 1 . . . . . . . Duelist 2 | . . . . . 1 . . 1 . . . Sentry 14 | . . . . . 9 2 1 2 . . . Hunter 3 | . . . . . 2 . . . . 1 . Programmer 8 | . . . . . . 4 . 1 . . 3 Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 6 | 1 2 3 . 3 5 3 3 6 . 4 6 Combat Bots Only 6 | . 1 3 . 3 5 2 3 6 . 4 4 Max Kills in Single Turn 4 | 1 1 1 . 1 2 1 2 4 . 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 2 1 2 4 . 2 1 Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 969 | . 25 23 . 12 327 104 52 158 . 78 190 Missed 276 | . 6 5 . 1 75 26 14 51 . 23 75 Damage Taken 9056 | . 265 152 . 179 3524 812 350 1308 . 877 1589 Core 1833 | . 39 10 . 12 392 134 6 216 . 172 852 Absorbed by Shields 23 | . . . . . . . . . . . 23 Ignored by Resistances 315 | . . . . . . . 34 51 . 41 189 Regen/Repaired (Parts) 219 | . 5 . . . 17 197 . . . . . Core Remaining (%) 56 | 100 . . . 75 28 . . . . 24 . Volleys Fired 364 | 7 64 8 . 7 157 26 8 41 . 19 27 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 160 | 40 100 46 . 46 138 160 128 128 . 105 128 Shots Fired 642 | 14 101 16 . 14 285 46 12 80 . 32 42 Gun 462 | 14 74 16 . 14 226 33 5 39 . 25 16 Cannon 116 | . . . . . 47 13 4 27 . . 25 Launcher 32 | . . . . . 7 . 3 14 . 7 1 Special 32 | . 27 . . . 5 . . . . . . Kinetic 392 | 14 74 16 . 14 149 13 4 53 . 15 40 Thermal 212 | . 27 . . . 129 28 5 13 . 10 . Explosive 31 | . . . . . 6 . 3 14 . 7 1 Electromagnetic 7 | . . . . . 1 5 . . . . 1 Robot Hit Streak 19 | 4 10 4 . 7 19 14 12 8 . 12 7 Robot Miss Streak 8 | 2 4 8 . 3 4 3 1 2 . 4 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . . 3 1 . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 1 . . . . 1 . Shots Hit Robots 445 | 9 40 7 . 13 229 38 11 48 . 20 30 Core Hits 276 | 5 17 5 . 9 133 23 6 33 . 21 24 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . 1 1 1 . . . . . Critical Strikes 13 | . . . . 2 8 1 . 1 . 1 . Burn 8 | . . . . . 7 . . . . 1 . Destroy 4 | . . . . 2 1 1 . . . . . Blast 1 | . . . . . . . . 1 . . . Melee Attacks 70 | . . . . . 24 16 4 . . . 26 Impact . | . . . . . . . . . . . . Slashing 70 | . . . . . 24 16 4 . . . 26 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 4 . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11533 | 67 369 89 . 213 4716 1021 538 2064 . 838 1618 Guns 5829 | 67 353 89 . 213 3086 809 134 404 . 343 331 Cannons 2029 | . . . . . 856 182 101 548 . . 342 Explosions 3058 | . 16 . . . 443 30 303 1112 . 495 659 Melee 602 | . . . . . 318 . . . . . 284 Ramming 15 | . . . . . 13 . . . . . 2 Kinetic 4851 | 67 353 89 . 213 2178 207 101 785 . 221 637 Thermal 3162 | . . . . . 1764 727 134 167 . 122 248 Explosive 2681 | . . . . . 360 . 303 1112 . 495 411 Electromagnetic 222 | . 16 . . . 83 87 . . . . 36 Impact . | . . . . . . . . . . . . Slashing 602 | . . . . . 318 . . . . . 284 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 . 2 2 2 . Average Corruption 2 | . . . . . 2 2 . 1 2 2 . Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 143 | . . . . . 55 23 . 33 3 29 . Message Errors 26 | . . . . . 9 4 . 7 . 6 . Matter Fused 38 | . . . . . 14 7 . 5 1 11 . Heat Flow Errors 22 | . . . . . 6 3 . 9 1 3 . Energy Discharges 14 | . . . . . 8 3 . 3 . . . Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 2 | . . . . . 2 . . . . . . Data Loss (minor) 19 | . . . . . 6 4 . 7 . 2 . Data Loss (major) 8 | . . . . . 4 2 . . 1 1 . Misfires 5 | . . . . . 3 . . 1 . 1 . Alerts 7 | . . . . . 1 . . 1 . 5 . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 649 | . . . . . 106 5 66 52 . 84 336 Projectiles 25 | . . . . . . 5 . 2 . . 18 Explosions 430 | . . . . . 12 . 66 50 . 84 218 Melee 194 | . . . . . 94 . . . . . 100 Knockbacks 33 | . . . . . 25 . . 5 . . 3 Impact . | . . . . . . . . . . . . Kinetic 31 | . . . . . 24 . . 4 . . 3 Secondary 2 | . . . . . 1 . . 1 . . . Self-Inflicted Damage 411 | . 57 . . . 39 27 54 13 . 52 169 Shots 11 | . 2 . . . 2 1 1 1 . 1 3 Rammed 2 | . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 547 | . 100 . . 16 547 395 319 418 253 262 40 Average Temperature 96 | . 19 . . 7 99 143 170 134 133 74 16 Received Heat Transfer 2848 | . 114 . . 63 1539 297 54 363 . 102 316 Effects 12 | . . . . . 5 2 5 . . . . Shutdowns 3 | . . . . . 1 1 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 4 | . . . . . . . 4 . . . . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 2 | . . . . . 1 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . . . . . 8 3 . . . 1 1 Heat Transferred 6526 | . . . . . 3959 1575 300 296 . 296 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 810 | 10 91 145 . 70 810 373 . . . . 441 Initial 368 | . 6 5 . . . 368 . . . . 44 Average 133 | 3 22 104 . 37 278 39 . . . . 99 Maximum Alert Level 3 | . . . . . 3 1 . . . . 2 Low Security (%) 77 | 100 100 100 . 100 50 96 . . . . 78 Level 1 9 | . . . . . 18 3 . . . . 16 Level 2 9 | . . . . . 24 . . . . . 5 Level 3 2 | . . . . . 7 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 4 . . . 13 6 . 1 . . 7 Investigation 6 | . 1 . . . 4 1 . . . . . Extermination 6 | . . . . . . 3 . . . . 3 Reinforcement 11 | . 3 . . . 5 2 . . . . 1 Assault 2 | . . . . . 1 . . 1 . . . Garrison 6 | . . . . . 3 . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 18 | . 2 1 . . 11 1 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 185 | . 9 7 . 6 91 16 4 18 . 14 20 Peak Tracking Total 11 | . 2 3 . 5 7 4 3 4 . 4 11 Tactical Retreats 14 | . 1 3 . . 4 2 . 1 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 5 | . . . . . 4 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 7 | . . . . . . 6 . . . . 1 Traps Reconfigurated 29 | . . . . . 1 21 . . . . 7 Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 13 | . . . . . . 8 . 1 . 3 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 22 | . 2 . . . 3 4 . 1 . 1 11 Max in Single Turn 8 | . 2 . . . 1 4 . 1 . . 8 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 46 | . 6 . 1 . 12 15 2 2 4 1 3 Terminals 21 | . 3 . . . 7 7 1 . . 1 2 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 4 | . 1 . . . 1 2 . . . . . Recycling Units 6 | . 2 . . . 2 2 . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 Total Hacks 177 | . 17 . 1 . 41 66 2 6 31 7 6 Successful 117 | . 11 . 1 . 25 33 2 6 31 7 1 Failed 60 | . 6 . . . 16 33 . . . . 5 Catastrophic 11 | . 1 . . . 4 5 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 6 . 1 . 19 23 1 2 . . 3 Terminals 79 | . 9 . . . 25 32 1 . . 7 5 Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 13 | . 3 . . . 2 8 . . . . . Recycling Units 15 | . 5 . . . 3 7 . . . . . Scanalyzers 21 | . . . . . 7 14 . . . . . Garrison Access 7 | . . . . . 4 2 . . . . 1 Terminal Hacks 64 | . 2 . 1 . 6 9 2 6 31 7 . Record 25 | . . . . . . 1 1 5 11 7 . Part Schematic 12 | . . . . . 1 . . . 11 . . Robot Schematic 6 | . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 2 | . . . . . . . 1 1 . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . Locate Traps 4 | . 1 . . . 1 2 . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 2 4 . . . . . Scan Component 4 | . 1 . . . 1 2 . . . . . Repair 4 | . 1 . . . 1 2 . . . . . Recycling Unit Hacks 9 | . 4 . . . 3 2 . . . . . Report Inventory 6 | . 2 . . . 2 2 . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 20 | . . . . . 7 13 . . . . . Insert Component 8 | . . . . . 3 5 . . . . . Analyze 12 | . . . . . 4 8 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 3 . . . 7 4 . . . . 1 Terminals 15 | . 3 . . . 7 4 . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . Botnet 14 | . 3 . . . 6 4 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 5 . . . 11 15 1 . . 1 3 Full Trace Events 3 | . . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 4 5 . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 1 2 . . . . . Time 87 | . 26 . . . 26 35 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 209 | . 209 . . . . . . . . . . Retrieved Components 11 | . 10 . . . 1 . . . . . . Parts Scanalyzed 8 | . . . . . 3 5 . . . . . Part Schematics Acquired 8 | . . . . . 3 5 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . . . 1 . . . . . 1 . Largest Group 1 | . . . . 1 . . . . . 1 . Highest-Rated Group 96 | . . . . 31 . . . . . 96 . Highest-Rated Ally 96 | . . . . 31 . . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 . Total Damage 372 | . . . . . . . . . . 372 . Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 19415 | 127 2161 165 641 546 4074 2470 2811 2947 435 1740 1298 Spaces Moved 9488 | 61 1115 86 400 316 1840 1303 1677 1295 131 560 704 Core 159 | 8 . . . . . . . . . 7 144 Treads 8772 | 53 1115 86 400 316 1727 1303 1677 1295 131 553 116 Legs . | . . . . . . . . . . . . Wheels 557 | . . . . . 113 . . . . . 444 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 158 161 166 330 240 50 Average Speed 175 | 145 160 160 160 160 155 164 162 214 330 298 127 Slowest Speed 500 | 160 160 160 160 160 240 245 166 410 330 500 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 Exploration Rate (%) 55 | 4 100 16 62 48 86 26 98 71 74 74 11 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . 1 2 . Known Exits Taken 4 | . 1 . . 1 . 1 . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 . 1 . 1 1 1 . . Scrap Searched 8 | . . . . 1 . . 2 5 . . . Spaces Dug 93 | . 10 . . . 26 15 4 18 . . 20 Terrain Destroyed 408 | . 13 . . . 53 15 25 119 . 80 103 Melee 53 | . . . . . 15 15 4 . . . 19 Projectile 26 | . 10 . . . 5 . . 7 . . 4 AOE 329 | . 3 . . . 33 . 21 112 . 80 80 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 11443 | 84 1358 97 403 344 2719 1560 1743 1384 136 596 1019 Wait 1111 | 4 143 3 . 9 552 119 24 16 1 4 236 Move 9475 | 60 1114 85 399 315 1839 1302 1676 1294 130 559 702 Hop . | . . . . . . . . . . . . Pick Up 94 | 5 17 . 2 2 33 17 7 4 1 2 4 Fast Attach 63 | 7 1 . . . 22 16 3 3 1 4 6 Attach 36 | . . . . . 17 5 . 4 1 3 6 Detach 12 | . . . . . 6 3 . 2 . 1 . Swap 122 | 1 9 1 . 6 40 29 9 17 . 3 7 Drop 91 | . 10 . 2 5 28 27 12 3 2 . 2 Fire 364 | 7 64 8 . 7 157 26 8 41 . 19 27 Melee 70 | . . . . . 24 16 4 . . . 26 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire 1 | . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 11) 899 | -10/Materials | Discovered new exit (range 10) 1008 | -10/Materials | Repaired Structural Scanner 1206 | -10/Materials | Discovered new exit (range 9) 1437 | -10/Materials | Discovered new exit (range 11) 1985 | -10/Materials | Identified exit to Mines 2110 | -10/Materials | Discovered new exit (range 16) 2289 | -10/Materials | Entered Mines 2436 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2436 | -10/Mines | Discovered new exit (range 6) 2454 | -10/Mines | Entered Exiles 2494 | -10/Exiles | Discovered new exit (range 15) 2518 | -10/Exiles | Met 8R-AWN 2557 | -10/Exiles | Met EX-HEX 2629 | -10/Exiles | Met EX-BIN 2656 | -10/Exiles | Aligned with FarCom system 2658 | -10/Exiles | Given EX-Vault access code 2706 | -10/Exiles | Opened EX-Vault 2733 | -10/Exiles | Found Trap Reconfigurator 2771 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2826 | -10/Exiles | Met EX-DEC 3064 | -10/Exiles | Discovered new exit (range 14) 3095 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3095 | -10/Exiles | Entered Mines 3096 | -9/Mines | Assembled infested the area 3113 | -9/Mines | Escorted by a lone wolf Derelict 3133 | -9/Mines | Learned location of Storage (-7) 3276 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3283 | -9/Mines | Found Prototype Device 3353 | -9/Mines | Discovered new exit (range 14) 3531 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3550 | -9/Mines | Discovered new exit (range 6) 3569 | -9/Mines | Identified exit to Materials 3641 | -9/Mines | Entered Materials 3641 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4072 | -8/Materials | Garrison activated, responded to threat 4804 | -8/Materials | Build established: Scavenger-Assassin 5359 | -8/Materials | Repaired Structural Scanner 5707 | -8/Materials | Discovered new exit (range 16) 7100 | -8/Materials | Lost 3 parts (1n1u1w) 7277 | -8/Materials | Core integrity fell below 50% 7310 | -8/Materials | Lost 8 parts (1p4n1u2w) 7549 | -8/Materials | Discovered new exit (range 15) 7641 | -8/Materials | First assault squad dispatched 7644 | -8/Materials | Build established: Scavenger-Mutant 7715 | -8/Materials | Entered Factory 7715 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7795 | -7/Factory | Identified exit to Storage 7795 | -7/Factory | Identified exit to Lower Caves 8083 | -7/Factory | Build established: Scavenger-Assassin 8781 | -7/Factory | Build established: Scavenger-Skirmisher 9343 | -7/Factory | Repaired Imp. Titanium Leg 9357 | -7/Factory | Repaired Lgt. Treads 9854 | -7/Factory | Build established: Scavenger-Assassin 9968 | -7/Factory | Identified Exp. Sensor Array 10029 | -7/Factory | Discovered new exit (range 5) 10185 | -7/Factory | Entered Lower Caves 10407 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10455 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10498 | -7/Lower Caves | Build established: Mutant 10890 | -7/Lower Caves | Encountered a Warlord checkpoint 11044 | -7/Lower Caves | Discovered new exit (range 7) 12185 | -7/Lower Caves | Learned 8 Factory zone layouts 12996 | -7/Lower Caves | Entered another Lower Caves area 12998 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14369 | -7/Lower Caves | Learned Extension stockpile data 14369 | -7/Lower Caves | Learned Factory security intel 14369 | -7/Lower Caves | Learned Factory garrison access intel 14462 | -7/Lower Caves | Discovered new exit (range 13) 15060 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15159 | -7/Lower Caves | Core integrity fell below 50% 15182 | -7/Lower Caves | Lost 3 parts (2n1w) 15943 | -7/Lower Caves | Entered Data Miner 15943 | -7/Data Miner | Discovered new exit (range 6) 16030 | -7/Data Miner | Met Data Miner 16176 | -7/Data Miner | Learned location of Section 7 (-3) 16176 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16226 | -7/Data Miner | Received God Mode back door access code from Data Miner 16378 | -7/Data Miner | Entered Proximity Caves 16379 | -6/Proximity Caves | Identified exit to Factory 16492 | -6/Proximity Caves | Attracted the attention of an 0b10 base 16493 | -6/Proximity Caves | Escorted by Enhanced Grunt 16564 | -6/Proximity Caves | Found Prototype Device 16564 | -6/Proximity Caves | Identified Exp. Thermal Shield 16599 | -6/Proximity Caves | Learned location of Extension (-5) 16599 | -6/Proximity Caves | Learned location of Armory (-4) 16599 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 16599 | -6/Proximity Caves | Learned location of 1 exit from Research 16599 | -6/Proximity Caves | Learned Armory garrison access intel 16866 | -6/Proximity Caves | Build established: Scavenger-Mutant 17182 | -6/Proximity Caves | Build established: Mutant 17536 | -6/Proximity Caves | Spotted B-75 Beast 17630 | -6/Proximity Caves | Lost 3 parts (1n2w) 18118 | -6/Proximity Caves | Entered Factory 18118 | -6/Factory | Evolved 2 slots: Utility x2 18119 | -6/Factory | Identified exit to Factory 18121 | -6/Factory | Loaded intel: 4 garrison access locations 19121 | -6/Factory | Build established: Scavenger-Assassin 19137 | -6/Factory | Garrison activated, responded to threat 19169 | -6/Factory | Lost 4 parts (2n1u1w) 19320 | -6/Factory | Released all parts (10) 19341 | -6/Factory | Crushed by falling debris 19341 | -6/Factory | Crushed by falling debris 19342 | -6/Factory | Core integrity fell below 50% 19348 | -6/Factory | Lost 5 parts (3n1u1w) 19395 | -6/Factory | Core integrity fell below 20% 19416 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19320_ Released Adv. Targeting Computer. 19320_ Released Trap Reconfigurator. 19320_ Released Neutrino Core. 19320_ Slug penetrates Garrison Access. 19320_ Penetrated by Slug. 19338_ Slug penetrates Wall. 19341_ The unstable cave ceiling collapses. 19341_ Crushed by falling debris. 19341_ The unstable cave ceiling collapses. 19341_ Crushed by falling debris. 19345_ Drone sends a signal. 19364_ W-25 Informer sends out distress signal. 19389_ U-05 Engineer builds a Wall. 19393_ Chainsword destroyed. 19401_ ALERT: Cargo convoy en route, clear transfer corridor. 19404_ K-01 Serf cleans the Subcomponent Replicator. 19415_ Slammed into K-01 Serf. 19416_ K-01 Serf sends out distress signal. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? # #?# | | ???????????????????????????????????? # ### | | ?????????????# ## """ #########?????????????? | | ?????????????# ## """ # ?????????????? | | ???????????### ## # ?????????????? | | ??????????? ## """ # ?????????????? | | ???????????### ## """ # ????????? ???? | | ??????????? # ## """ # ??????? ??? | | ??????????? # ## # ###?????# ??? | | ??????????? # #####+### #???????# ??? | | ??????????? # ###?????# ??? | | ??????????? # # ?????# ??? | | ??????????? + # "?????# ??? | | ??????????? # # "?????# ??? | | ??????????? # # ?????# #?? | | ??????????? #####"" # ?????# #?? | | ??????????? #???#"" # ?????# ### | | ??????????? #???#G """"" # ?????# | | ??????????? #???#"" """"" # ?????# | | ???????????###???#"" """ # ???? + | | ?????????????????# # "???? # | | ?????????????????# # "??? # | | ?????????????????#l######k##BB#### """" # ### | | ???????????????###g###??# ##BB#??# """" # #?? | | ???????????????# gg #??#k#####??# """" # #?? | | ???????????????# " #??#@#??????# """" # #?? | | ???????????????# "T #??# #??????# """" ?# #?? | | ????????????????????????# #??????? ??# #?? | | ?????????????????????####s#########+#/#??# #?? | | ?????????????????????# s # #??# #?? | | ?????????????????????#s """ # #### #?? | | ?????????????????????# """"" [ # gg #?? | | ?????????????????????# """"" # +?? | | ?????????????????????#s + #?? | | ?????????????????????# !! # #?? | | ?????????????????????# !! ! # #?? | | ?????????????????????# [ ! # # T#####?? | | ?????????????????????# # ####?????? | | ?????????????????????# / #????????? | | ?????????????????????# ! #######????????? | | ?????????????????????# #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 375 Matter Stores 434 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexCryofiberDissipator Manual? 0 Play Time 02:11:17 Cumulative 77.3 hours Start 2024.05.15 @ 10:45:00 End 2024.05.15 @ 16:05:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d470b2ea-64de-4cae-bc54-959f7cd98936