Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 09:55:26 Player: Thqwib Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (26) 130 Value Destroyed (630) 630 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1118) 1118 TOTAL SCORE: 5938 Bonus ------- Follower Combat Kills 118 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 506/700 Matter 23/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (6) ------ Improved Terrain Scan Processor Modified TNC Improved Targeting Computer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Surge Thruster Improved Terrain Scanner Improved Utility Shielding Hardlight Generator Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Surge Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Terrain Scanner Improved Terrain Scan Processor Modified TNC Improved Targeting Computer ECM Suite Reaction Control System > --- WEAPON ----------- Shotgun Improved Assault Rifle > --- INVENTORY -------- Surge Thruster Improved Utility Shielding Hardlight Generator Great Maul [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Device Improved Terrain Scanner Storage Small Storage Unit Processor Modified TNC Protection Core Shielding Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . Utility 4 | . . . 1 . . . 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 54 | . . 2 16 1 1 . 15 3 16 . Power 6 | . . . 2 . . . 3 . 1 . Engine 2 | . . . 2 . . . . . . . Core 4 | . . . . . . . 3 . 1 . Reactor . | . . . . . . . . . . . Propulsion 13 | . . . 5 . . . 1 . 7 . Treads 2 | . . . . . . . 1 . 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 11 | . . . 5 . . . . . 6 . Utility 17 | . . . 4 1 1 . 5 2 4 . Device 10 | . . . 3 1 . . 3 1 2 . Storage 1 | . . . . . . . 1 . . . Processor 4 | . . . . . 1 . . 1 2 . Hackware . | . . . . . . . . . . . Protection 2 | . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 18 | . . 2 5 . . . 6 1 4 . Energy Gun 2 | . . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | . . 2 2 . . . 4 . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 3 | . . . 1 . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Corrupted Parts 1 | . . 1 . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . Parts Lost 17 | . . . 3 . . . 3 . 7 4 Power 1 | . . . . . . . 1 . . . Propulsion 7 | . . . 1 . . . 2 . 3 1 Utility 5 | . . . 1 . . . . . 3 1 Weapon 4 | . . . 1 . . . . . 1 2 Highest Loss Streak 4 | . . . 2 . . . 2 . 4 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 85 86 91 100 100 81 76 78 90 Engine 6 | . 14 14 11 11 11 11 1 . . . Core 3 | . . . . . . . 7 7 7 7 Treads 2 | . . . . . . . 6 7 2 . Leg 6 | . 28 28 . . . . . . . . Flight 11 | . . . 30 33 33 33 5 . 13 30 Device 13 | . . . 17 13 16 11 19 19 16 15 Storage 5 | . 14 14 . . . . 4 7 3 . Processor 6 | . . . . . 5 11 9 11 13 23 Protection 5 | . . . 5 11 11 11 9 7 4 . Energy Gun 2 | . 14 2 1 . . . . . . . Ballistic Gun 12 | . 14 25 12 11 11 11 12 7 12 13 Slashing Weapon 4 | . . . 7 11 11 11 5 5 . . Peak Build Rating 44 | 6 6 6 15 14 20 20 25 30 44 44 Average Rating 18 | 6 6 6 11 12 16 20 22 29 32 39 On Entrance 17 | 6 6 6 6 12 14 20 20 25 30 44 Naked Turns . | . . . . . . . . . . . Heaviest Build 23 | 11 11 11 11 11 11 10 19 23 20 16 Greatest Support 20 | 20 20 20 12 12 12 12 20 20 20 20 Greatest Overweight (x) 6 | . . . . . . . 3 1 6 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 8 8 8 5 Average Capacity 6 | 8 8 8 5 5 5 5 6 8 6 5 Most Carried 8 | 6 6 6 5 5 5 5 8 8 8 5 Average Carried 5 | 6 6 5 2 4 4 5 5 7 5 4 Final Capacity 8 | 8 8 8 5 5 5 5 8 8 5 5 Final Carried 8 | 6 6 5 4 4 5 5 7 8 4 5 Class Distribution -------------------- 30% | Scavenger-Assassin 26% | Mutant 21% | Scavenger-Mutant 8% | Scavenger-Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scout | -7/DSF Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Matter Collected 587 | 200 13 27 191 . . . 129 . 27 . Remotely . | . . . . . . . . . . . Salvage Created 665 | . 124 58 106 . . . 205 . 172 . Parts 59 | . 8 5 15 . . . 10 . 21 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Combat Hostiles Destroyed 21 | . 2 3 4 . . . 4 . 8 . Melee 3 | . . . 1 . . . 2 . . . Guns 16 | . 2 3 3 . . . 2 . 6 . AOE 2 | . . . . . . . . . 2 . Classes Destroyed 8 | . 3 1 1 . . . 2 . 1 . Tunneler 1 | . . . 1 . . . . . . . Operator 3 | . 1 . 2 . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 8 | . . 3 3 . . . . . 2 . Cutter 5 | . . . . . . . . . 5 . Grunt 5 | . 2 . 1 . . . 2 . . . Sentry 2 | . . . . . . . 1 . 1 . Hunter 1 | . . . . . . . 1 . . . Best Kill Streak 4 | . 1 3 4 . . . 2 . 3 . Combat Bots Only 3 | . 1 3 3 . . . 2 . 3 . Max Kills in Single Turn 2 | . 1 1 1 . . . 1 . 2 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . Melee 1 | . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Hostile Shots Fired 226 | . 11 22 58 . . . 35 . 70 30 Missed 86 | . 3 6 27 . . . 10 . 30 10 Damage Taken 2025 | . 98 134 477 . . . 329 . 763 224 Core 410 | . 22 51 74 . . . 69 . 173 21 Absorbed by Shields 100 | . . . . . . . . . 21 79 Redirected to Shielding 57 | . . . 11 . . . 14 . 32 . Regen/Repaired (Parts) 9 | . . . 9 . . . . . . . Core Remaining (%) 84 | 100 . 70 . . . 81 87 . . . Volleys Fired 54 | . 13 7 14 . . . 5 . 15 . Largest 2 | . 2 2 2 . . . 2 . 2 . Hottest 60 | . 60 60 43 . . . 46 . 56 . Shots Fired 98 | . 26 14 22 . . . 10 . 26 . Gun 96 | . 26 14 22 . . . 10 . 24 . Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 . Special . | . . . . . . . . . . . Kinetic 73 | . 13 7 19 . . . 10 . 24 . Thermal 3 | . . . 3 . . . . . . . Explosive 2 | . . . . . . . . . 2 . Electromagnetic 20 | . 13 7 . . . . . . . . Robot Hit Streak 12 | . 11 4 7 . . . 6 . 12 . Robot Miss Streak 6 | . 1 2 2 . . . 1 . 6 . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 2 . . . . . . 2 . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . Shots Hit Robots 83 | . 16 8 24 . . . 17 . 18 . Core Hits 44 | . 7 3 8 . . . 6 . 20 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 2 . . . Sever 2 | . . . . . . . 2 . . . Melee Attacks 49 | . . . 30 . . . 18 1 . . Impact . | . . . . . . . . . . . Slashing 49 | . . . 30 . . . 18 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1604 | . 169 83 533 . . . 434 . 385 . Guns 816 | . 169 83 185 . . . 101 . 278 . Cannons . | . . . . . . . . . . . Explosions 107 | . . . . . . . . . 107 . Melee 681 | . . . 348 . . . 333 . . . Ramming . | . . . . . . . . . . . Kinetic 627 | . 58 27 163 . . . 101 . 278 . Thermal 22 | . . . 22 . . . . . . . Explosive 107 | . . . . . . . . . 107 . Electromagnetic 167 | . 111 56 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 681 | . . . 348 . . . 333 . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 1 1 1 1 . . . . Average Corruption 1 | . . 1 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . 2 . 1 . . . . . Message Errors 3 | . . . 2 . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 37 | . . . 15 . . . 6 . 16 . Projectiles . | . . . . . . . . . . . Explosions 16 | . . . . . . . . . 16 . Melee 21 | . . . 15 . . . 6 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 58 | . 58 40 4 . . . . . . 11 Average Temperature 21 | . 26 19 2 . . . . . . 5 Received Heat Transfer 318 | . 54 . 90 . . . 117 . 48 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 50 | . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Peak Influence 246 | . 100 109 246 83 . . 110 32 150 132 Initial 112 | . . 39 42 83 . . . . . 112 Average 68 | . 44 103 152 83 . . 47 7 78 121 Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 97 | 100 100 100 87 100 . 100 100 100 100 100 Level 1 2 | . . . 12 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . 2 . . . 1 . 2 . Investigation 2 | . . . 2 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . . . . . 1 . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Distress Signals 1 | . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 76 | . 6 3 32 . . . 11 . 18 6 Peak Tracking Total 11 | . 2 3 11 . . . 5 . 5 3 Tactical Retreats 9 | . . . 2 . . . 2 . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Traps Triggered 4 | . . . 1 . . . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Machines Accessed 20 | . 3 . 9 . 1 . 3 3 . 1 Terminals 17 | . 3 . 8 . . . 2 3 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 64 | . 9 . 34 . 1 . 8 9 . 3 Successful 36 | . 3 . 22 . 1 . 5 5 . . Failed 28 | . 6 . 12 . . . 3 4 . 3 Catastrophic 5 | . . . 3 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 48 | . 8 . 27 . 1 . 5 4 . 3 Terminals 59 | . 9 . 32 . . . 6 9 . 3 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 18 | . 1 . 12 . 1 . 1 3 . . Part Schematic 2 | . . . 2 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . Alert Level 2 | . . . 1 . . . . 1 . . Unreport Threat 2 | . . . 2 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 8 . . . 2 2 . . Terminals 14 | . 2 . 8 . . . 2 2 . . Botnet 13 | . 2 . 7 . . . 2 2 . . Disrupt 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 . 7 . . . 3 2 . 1 Full Trace Events 3 | . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 38 | . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 49 | . . 49 49 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . 26 . . . . . . . Total Damage 373 | . . . 373 . . . . . . . Kills 5 | . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Turns Passed 2088 | 5 306 183 375 44 79 27 422 406 179 62 Spaces Moved 2016 | 5 196 129 541 119 226 78 238 207 114 163 Core 4 | . . . . . . . . . 4 . Treads 376 | . . . . . . . 141 207 28 . Legs 330 | 5 196 129 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1306 | . . . 541 119 226 78 97 . 82 163 Fastest Speed 28 | 120 120 120 34 34 34 34 34 160 28 29 Average Speed 76 | 120 120 120 34 34 34 34 120 191 83 29 Slowest Speed 350 | 120 120 120 37 34 34 34 280 240 350 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 2 43 48 68 36 61 27 24 4 87 22 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 26 | . . . 18 . . . 7 1 . . Terrain Destroyed 36 | . . . 18 . . . 7 1 10 . Melee 26 | . . . 18 . . . 7 1 . . Projectile . | . . . . . . . . . . . AOE 10 | . . . . . . . . . 10 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Total 2371 | 4 243 146 662 121 227 77 337 215 166 173 Wait 138 | . 35 . 50 1 . . 48 . 4 . Move 1996 | 4 195 128 536 118 225 77 237 206 113 157 Hop 2 | . . . 2 . . . . . . . Pick Up 18 | . . 3 5 1 . . 5 2 2 . Fast Attach 25 | . . 1 9 . 1 . 4 2 8 . Attach 14 | . . . 4 1 . . 3 1 5 . Detach 4 | . . . . . 1 . 1 1 . 1 Swap 15 | . . 1 3 . . . 8 . 3 . Drop 27 | . . 6 9 . . . 8 2 2 . Fire 54 | . 13 7 14 . . . 5 . 15 . Melee 49 | . . . 30 . . . 18 1 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . 14 15 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac] / Sto / Low x2 / DSF) -7/DSF -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Mines 475 | -10/Mines | Discovered new exit (range 11) 495 | -10/Mines | Entered Materials 495 | -9/Materials | Accompanied by 2 allies 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 500 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 615 | -9/Materials | Discovered new exit (range 5) 658 | -9/Materials | Identified exit to Mines 679 | -9/Materials | Discovered new exit (range 4) 739 | -9/Materials | Repaired Reaction Control System 837 | -9/Materials | Discovered new exit (range 4) 852 | -9/Materials | Build established: Scavenger-Mutant 870 | -9/Materials | Entered Mines 902 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 911 | -9/Mines | Received a Mining Laser from a helpful Derelict 912 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 912 | -9/Mines | Discovered new exit (range 5) 914 | -9/Mines | Entered Exiles 923 | -9/Exiles | Met 8R-AWN 928 | -9/Exiles | Met EX-HEX 938 | -9/Exiles | Met EX-BIN 947 | -9/Exiles | Aligned with FarCom system 948 | -9/Exiles | Given EX-Vault access code 956 | -9/Exiles | Opened EX-Vault 959 | -9/Exiles | Found Modified TNC 967 | -9/Exiles | Warned to stay clear of 0b10 Research branches 978 | -9/Exiles | Met EX-DEC 990 | -9/Exiles | Discovered new exit (range 10) 993 | -9/Exiles | Left Exiles lab with Modified TNC 993 | -9/Exiles | Entered Mines 1016 | -8/Mines | Discovered new exit (range 10) 1020 | -8/Mines | Entered Materials 1020 | -8/Materials | Evolved 2 slots: Utility x2 1396 | -8/Materials | Discovered new exit (range 15) 1442 | -8/Materials | Entered Factory 1442 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1443 | -7/Factory | Identified exit to Storage 1716 | -7/Factory | Discovered new exit (range 10) 1721 | -7/Factory | Build established: Scavenger-Assassin 1753 | -7/Factory | Identified exit to Lower Caves 1846 | -7/Factory | Identified exit to DSF 1848 | -7/Factory | Entered DSF 1887 | -7/DSF | Additional patrols routed to DSF 1963 | -7/DSF | Lost 4 parts (2n2u) 1994 | -7/DSF | Discovered new exit (range 15) 2005 | -7/DSF | Lost 3 parts (1n1u1w) 2027 | -7/DSF | Entered Garrison 2063 | -7/Garrison | Discovered new exit (range 10) 2066 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2073 | -7/Garrison | Triggered checkpoint 2079 | -7/Garrison | Garrison Relay disabled 2089 | -7/Garrison | Self-destructed Last Messages --------------- 02079_ Garrison Relay disabled. 02079_ Relay Coupler [Heavy] tumbles out of relay unit. 02079_ Relay Coupler [Swarmer] tumbles out of relay unit. 02079_ Relay Coupler [Grunt] tumbles out of relay unit. 02080_ Stasis field depleted. 02080_ Triggered Stasis Trap. 02080_ A bubble of rippling energy engulfs the area. 02080_ Field strength at 92. 02080_ Field strength at 84. 02081_ Field strength at 63. 02082_ Field strength at 55. 02082_ Surge Thruster destroyed. 02083_ Field strength at 42. 02084_ Field strength at 37. 02085_ Field strength at 32. 02086_ Field strength at 24. 02087_ Field strength at 15. 02087_ Reaction Control System destroyed. 02088_ Shotgun destroyed. 02088_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????######??????????????????????? | | ????????# # #??????????????????????? | | ????????#"! #??????????????????????? | | ????????# ! #??????????????????????? | | ????????#"! @#??????????????????????? | | ????????#"# #??????????????????????? | | ??????????# ###????????????????????? | | ??????????#^ s#????????????????????? | | ??????????# s#????????????????????? | | ??????????# s#????????????????????? | | ??????????# ###????????????????????? | | ??????????# #??????????????????????? | | ??????????# #######################? | | ??????????# #? | | ??????????# #? | | ??????????########### < ######### #? | | ????????????????????# #???????# #? | | ????????????????????#####???????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Core Shielding 20 Utility Shielding 66 Evasion (%) 72 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterTargetingBasin Manual? 0 Play Time 00:43:21 Cumulative 59.2 hours Start 2024.11.02 @ 23:55:42 End 2024.11.03 @ 09:55:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 57cbef35-e35b-4a47-bcb3-7ae4fc77c31e