Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.26 @ 16:56:38 Player: BOTHUNTER Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (526) 2630 Value Destroyed (29238) 29238 Prototype IDs (37) 740 Alien Tech Used (5) 1000 Bonus (14443) 14443 TOTAL SCORE: 55751 Bonus ------- High Alert Combat Kills 6510 Follower Combat Kills 1733 Entered Garrisons 200 Used RIF Installer 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 25/100 System Corruption 49% Temperature Cool (0) Movement Treading (160) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- High-capacity Storage Unit > --- WEAPON (6) ------- Compact Tesla Bomb Launcher > --- INVENTORY (20) --- Biometal Leg Biometal Leg Centrium Leg KE Penetrator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Matter Drive > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System 2N-1CE's Frost Array Advanced Coolant Injector High-capacity Storage Unit SHELL Armor > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Omega Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Armored Heavy Treads Advanced Heavy Siege Treads Biometal Leg Biometal Leg Centrium Leg Terrabomb Terrabomb Enhanced Nova Cannon Core Cannon Micro-nuke Launcher Gravity Flail Sigix Broadsword Sigix Containment Pod [Rating: 234] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Armored Exoskeleton Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection SHELL Armor Weapon Enhanced Nova Cannon Energy Gun Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Impact Weapon Gravity Flail Slashing Weapon Vibroblade Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Slots Evolved 19 | . 1 . 4 2 2 . . 2 2 . . 2 . 2 . 2 Power 2 | . . . 1 . 1 . . . . . . . . . . . Propulsion 5 | . . . . . 1 . . . 2 . . 2 . . . . Utility 8 | . . . 3 1 . . . 2 . . . . . . . 2 Weapon 4 | . 1 . . 1 . . . . . . . . . 2 . . Parts Attached 290 | 7 7 4 15 13 23 10 2 12 14 15 20 10 29 21 7 81 Power 57 | 1 . 1 5 1 7 3 1 2 3 3 3 1 4 6 2 14 Engine 11 | 1 . 1 1 . 6 1 . 1 . . . . . . . . Core 13 | . . . 4 1 1 2 1 1 . 1 . . . 1 . 1 Reactor 33 | . . . . . . . . . 3 2 3 1 4 5 2 13 Propulsion 55 | 2 . 1 2 2 1 2 1 2 5 4 4 5 5 1 1 17 Treads 14 | 2 . 1 2 2 1 2 1 1 . . . . . . . 2 Leg 39 | . . . . . . . . . 4 4 4 5 5 1 1 15 Wheel 1 | . . . . . . . . 1 . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 80 | 2 1 1 7 6 7 1 . 4 3 3 9 . 10 4 2 20 Device 48 | . . 1 4 3 5 . . 2 2 . 5 . 6 3 2 15 Storage 9 | 1 1 . . 1 1 . . 1 . 2 . . . 1 . 1 Processor 13 | 1 . . . . . 1 . 1 1 1 4 . 3 . . 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 9 | . . . 3 2 1 . . . . . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 98 | 2 6 1 1 4 8 4 . 4 3 5 4 4 10 10 2 30 Energy Gun 17 | . 2 . . 1 2 . . 2 . 1 1 . 1 . . 7 Energy Cannon 31 | . 1 1 . 2 4 . . 2 1 . . . 5 8 1 6 Ballistic Gun 19 | 2 3 . 1 . 2 2 . . . 4 . . . . . 5 Ballistic Cannon 11 | . . . . . . . . . 1 . 2 2 3 . 1 2 Launcher 10 | . . . . 1 . 2 . . 1 . . 1 1 1 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 1 . 1 Slashing Weapon 6 | . . . . . . . . . . . 1 1 . . . 4 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 . . . 2 . 3 1 11 1 2 3 Corrupted Parts 6 | . . . . . . . . . . . . . . . . 6 System Corruption 22 | . . . . . . . . . . . . . . . . 22 Parts Lost 121 | . . 1 . . 1 3 . 12 24 . 2 8 2 1 2 65 Power 32 | . . 1 . . . 1 . 6 4 . . 2 1 . 1 16 Propulsion 21 | . . . . . . 2 . 2 7 . . 1 . . . 9 Utility 26 | . . . . . . . . 1 4 . 1 3 1 . . 16 Weapon 42 | . . . . . 1 . . 3 9 . 1 2 . 1 1 24 Highest Loss Streak 23 | . . 1 . . 1 2 . 9 23 . 1 4 2 1 2 14 To Critical Strikes 6 | . . . . . . . . . . . . . . . 1 5 Average Backups 12 | 6 7 5 7 14 17 15 18 16 16 5 9 9 8 13 14 11 Power 1 | . 1 . . 2 2 1 3 3 2 1 1 1 . 1 1 1 Propulsion 2 | 1 . . 1 2 . 1 1 1 2 . . 1 1 1 2 5 Utility 3 | 2 5 2 3 6 7 5 5 3 4 1 2 1 2 3 3 . Weapon 4 | 1 1 2 . 2 6 7 8 7 7 3 4 5 5 7 6 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 21 | . . 4 . . 4 . . . 1 . 3 3 2 3 1 . Power 1 | . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . 1 1 2 . . Utility 12 | . . 3 . . 2 . . . 1 . 3 1 1 . 1 . Weapon 3 | . . . . . 2 . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 100 94 93 98 99 94 100 94 86 59 96 80 66 76 74 65 Engine 4 | . 12 7 7 . 16 8 6 5 . . . . . . . . Core 3 | . . . 4 13 1 9 12 9 2 3 . . 2 . . . Reactor 5 | . . . . . . . . . 10 7 14 12 10 11 12 8 Treads 8 | . 25 25 16 14 17 14 18 12 . . . . . . . . Leg 7 | . . . . . . . . . 13 12 23 13 13 15 12 12 Device 15 | . . 11 12 15 20 18 18 26 23 10 17 17 5 12 12 16 Storage 6 | . 12 12 8 7 9 12 12 6 4 2 6 4 4 4 4 3 Processor 4 | . 12 . . . . 4 6 9 9 8 14 13 12 4 3 . Protection 3 | . . . 18 18 6 1 . . . . . . 3 4 4 2 Energy Gun 1 | . 6 11 4 1 2 . . 1 2 3 6 2 . . . 1 Energy Cannon 8 | . . 12 16 13 10 2 . 18 11 . . . 4 17 18 9 Ballistic Gun 7 | . 30 12 3 7 11 19 25 1 . 10 2 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 8 10 3 1 . . Peak Build Rating 234 | 7 10 11 32 46 60 63 65 80 109 84 125 154 196 217 224 234 Average Rating 113 | 3 8 10 25 41 57 58 63 70 93 63 113 148 173 212 216 190 On Entrance 77 | . 7 10 11 32 44 58 63 62 80 21 84 123 93 190 216 221 Avg Prop Armor Cover (%) 12 | . . . . . . . . 8 16 . . 15 1 . . 14 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 203 | 19 53 55 78 95 96 94 77 93 116 63 80 92 132 188 192 203 Greatest Support 184 | 40 40 40 40 40 70 81 81 78 67 85 114 179 179 184 184 182 Greatest Overweight (x) 4 | 4 1 1 1 2 2 1 1 3 4 1 . 1 1 1 1 3 Average Overweight (x) . | 1 . 1 1 1 1 . . 1 2 . . . . . . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 10 10 10 10 20 20 20 Average Capacity 17 | 9 17 20 20 20 20 20 20 20 19 6 10 10 10 16 20 20 Most Carried 20 | 10 12 12 12 20 20 19 20 20 19 10 10 10 10 20 20 20 Average Carried 14 | 6 7 4 7 14 18 16 19 16 16 5 9 9 9 15 19 16 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 5 10 10 10 10 20 20 20 Final Carried 20 | 5 12 4 12 15 19 19 19 12 4 10 10 10 10 20 18 6 Class Distribution -------------------- 37% | Hacker-Gunner 17% | Scavenger-Executioner 12% | Scavenger-Tank 8% | Hacker-Tank 4% | Scavenger-Gunner 4% | Commander-Gunner 4% | Scavenger-Gladiator 3% | Hacker-Executioner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Commander-Gunner | -4/Garrison Commander-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Scavenger-Executioner | -2/Research Hacker-Executioner | -2/Quarantine Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Matter Collected 10824 | 196 316 188 380 379 722 339 109 390 256 374 638 640 1406 1318 213 2960 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 28635 | . 413 228 1148 622 1644 419 29 1957 1407 10 580 1271 2517 4153 2054 10183 Parts 1104 | . 12 18 39 43 78 24 2 61 66 . 19 48 109 176 78 331 Haulers Intercepted 20 | . 2 . 2 2 1 . . . 2 . 3 1 1 1 . 5 Recyclers Shooed 6 | . . . . . 1 . . 1 . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 383 | . 4 5 15 12 23 10 . 32 22 . 8 14 38 51 23 126 Melee 19 | . . . . . . . . . . . 2 4 2 . . 11 Guns 42 | . 4 3 4 4 4 7 . 2 1 . 1 2 . . . 10 Cannons 207 | . . 1 8 4 19 2 . 16 12 . 5 8 19 41 17 55 AOE 53 | . . . . 3 . . . 14 9 . . . 10 2 . 15 Classes Destroyed 26 | . 5 1 3 5 . 2 1 . 1 . 1 1 3 2 . 1 Worker 27 | . . . 1 2 2 . . 3 3 . 1 2 2 8 . 3 Builder 23 | . . . . 2 1 . . . 4 . 1 3 . 5 1 6 Tunneler 5 | . . . . . . . . . . . . 1 . 1 . 3 Hauler 20 | . 2 . 2 2 1 . . . 2 . 3 1 1 1 . 5 Recycler 19 | . 1 . 1 . 1 . . 3 . . . 3 2 2 1 5 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . Mechanic 3 | . 1 . . . . . . . . . . . . . . 2 Operator 3 | . . . . 1 . . . . . . . . 1 . 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 Watcher 29 | . 1 . 4 1 3 . . 2 1 . . . 2 5 . 10 Swarmer 43 | . . . . 3 3 4 . 4 3 . 4 . 2 . 3 17 Saboteur 3 | . . . . . . . . . 1 . . . . . . 2 Grunt 143 | . 4 . 10 5 10 1 . 20 13 . 2 8 13 11 10 36 Brawler 7 | . . . 1 . 1 . . . 1 . . . . . . 4 Duelist 13 | . . . . . . 3 . 1 1 . . 1 . . . 7 Researcher 13 | . . . . . . . . . . . . . 9 . 4 . Sentry 23 | . . . 4 1 2 1 . . . . . 1 . 5 . 9 Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 48 | . . . . 1 2 . . 3 . . 1 . 4 20 2 15 Programmer 72 | . . . . 2 5 . . 4 3 . . 4 16 8 8 22 Heavy 2 | . . . . . . . . . . . . . . 1 . 1 Q-Series 13 | . . . . . . . . . . . . . . 3 . 10 Behemoth 7 | . . . . . . 1 . . . . . . . 3 . 3 Striker 2 | . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . Best Kill Streak 20 | . 3 2 4 6 4 7 1 19 16 . 2 4 5 20 7 18 Combat Bots Only 15 | . 2 2 4 3 4 7 . 15 11 . 2 3 4 12 7 13 Max Kills in Single Turn 5 | . 1 1 1 3 3 1 1 5 5 . 2 3 3 4 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 . . . 5 2 . . . 2 2 . 3 Melee 1 | . . . . . . . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Hostile Shots Fired 4191 | . 20 41 76 78 163 74 . 246 303 . 135 282 272 359 108 2034 Missed 1294 | . 5 12 22 21 61 23 . 72 97 . 52 97 81 114 40 597 Hits 2897 | . 15 29 54 57 102 51 . 174 206 . 83 185 191 245 68 1437 Melee 111 | . . . . . . 1 . 4 12 . . 7 . . . 87 Projectile 2786 | . 15 29 54 57 102 50 . 170 194 . 83 178 191 245 68 1350 AOE 4 | . . . . . . . . 2 . . . . . . . 2 Critical Strikes 144 | . . . 2 3 8 4 . 8 11 . 2 13 13 10 5 65 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Part Disruptions 11 | . . . . . . . . 1 1 . . 2 2 . . 5 Damage Taken 39887 | . 126 442 455 459 966 496 . 2243 3029 66 656 2285 2659 3693 922 21390 Core 3137 | . 10 74 35 10 53 58 . 344 484 33 41 206 148 85 72 1484 Absorbed by Shields 134 | . . . . . . . . . 46 . . . . . . 88 Redirected to Shielding 75 | . . . 2 . . . . . . . . . . . . 73 Ignored by Resistances 24359 | . 80 219 385 339 582 292 . 1320 1806 37 515 2002 1579 2143 553 12507 Regen/Repaired (Parts) 12446 | . . . . . . . . . . . . . 2072 1283 379 8712 Core Remaining (%) 80 | 100 . 66 93 98 . . 86 65 . . 51 . 72 . 89 . Volleys Fired 793 | . 20 24 60 34 53 16 3 52 40 8 26 38 90 87 33 209 Largest 6 | . 3 3 3 4 4 4 4 4 4 1 4 4 3 5 5 6 Hottest 658 | . 60 145 205 239 300 200 106 300 290 75 245 234 336 600 600 658 Shots Fired 2630 | . 60 72 133 98 209 63 14 149 120 9 84 96 182 406 146 789 Gun 594 | . 60 50 38 37 104 49 14 19 12 9 36 16 1 . . 149 Cannon 1960 | . . 22 95 54 105 10 . 126 94 . 48 76 173 404 146 607 Launcher 76 | . . . . 7 . 4 . 4 14 . . 4 8 2 . 33 Special . | . . . . . . . . . . . . . . . . . Kinetic 720 | . 60 28 29 33 96 49 14 10 14 1 57 76 49 47 10 147 Thermal 1650 | . . 44 104 48 105 10 . 133 65 8 20 16 58 327 130 582 Explosive 66 | . . . . 7 . 4 . 4 14 . . 4 8 2 . 23 Electromagnetic 194 | . . . . 10 8 . . 2 27 . 7 . 67 30 6 37 Robot Hit Streak 64 | . 19 26 49 37 38 29 37 38 64 23 29 25 32 43 32 41 Robot Miss Streak 7 | . 3 1 1 2 1 1 . 1 1 . 2 2 3 4 3 7 Penetration Max 1 | . . . . . . . . . 1 . 1 . . . . 1 Secondary Targets 3 | . . . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . Shots Hit Robots 1930 | . 44 46 113 74 138 50 10 115 87 6 58 93 141 258 79 618 Core Hits 856 | . 19 9 33 30 60 21 3 95 68 2 23 41 73 108 35 236 Critical Kills 42 | . . 1 4 1 . . . . . . . 2 4 7 5 18 Critical Parts Destroyed 39 | . . . . . 1 . . . . . . 5 . . 3 30 Critical Strikes 137 | . . 1 4 2 2 . . 1 . 1 1 15 18 14 9 69 Burn 6 | . . . . . 1 . . 1 . 1 . 3 . . . . Meltdown 35 | . . 1 4 1 . . . . . . . . 4 7 5 13 Destroy 22 | . . . . . 1 . . . . . . 7 . . . 14 Blast 19 | . . . . . . . . . . . 1 3 5 4 1 5 Corrupt 10 | . . . . 1 . . . . . . . . 6 3 . . Smash 30 | . . . . . . . . . . . . . . . 3 27 Sever 14 | . . . . . . . . . . . . 2 3 . . 9 Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 229 | . . . . . . . . . . . 7 24 27 10 27 134 Thermal 5 | . . . . . . . . . . . . . . . . 5 Impact 123 | . . . . . . . . . . . . . . 10 27 86 Slashing 89 | . . . . . . . . . . . 7 24 27 . . 31 Piercing 12 | . . . . . . . . . . . . . . . . 12 Sneak Attacks 27 | . . . . . . . . . . . . 4 5 8 3 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . 1 . . 18 Damage Inflicted 87178 | . 555 277 2446 2168 3476 1089 185 5223 4645 126 2142 4695 9560 14184 3922 32485 Guns 8004 | . 554 155 437 452 1204 720 185 238 220 126 546 351 . . . 2816 Cannons 54649 | . . 122 2009 1043 2107 212 . 2799 2051 . 1181 2255 6306 12335 3317 18912 Explosions 13013 | . . . . 673 140 157 . 2179 2374 . 249 634 1907 737 . 3963 Melee 11321 | . . . . . . . . . . . 166 1448 1222 1086 605 6794 Ramming 191 | . 1 . . . 25 . . 7 . . . 7 125 26 . . Kinetic 17201 | . 554 101 377 401 1088 720 185 90 304 16 1346 2255 3129 2880 251 3504 Thermal 42439 | . . 176 2069 874 2119 212 . 2899 1783 110 299 351 1822 8651 3042 18032 Explosive 10732 | . . . . 673 . 157 . 1791 2195 . 220 634 1763 737 . 2562 Electromagnetic 5294 | . . . . 220 244 . . 436 363 . 111 . 1499 804 24 1593 Impact 6880 | . . . . . . . . . . . . . . 1086 605 5189 Slashing 4048 | . . . . . . . . . . . 166 1448 1222 . . 1212 Piercing 393 | . . . . . . . . . . . . . . . . 393 Highest Corruption 49 | . . . . 1 2 2 2 2 4 4 4 8 9 4 4 49 Average Corruption 6 | . . . . 1 1 2 2 1 2 4 4 2 8 2 2 20 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . 12 . . . Effects 277 | . . . . 7 6 32 15 2 2 12 18 5 19 32 9 118 Message Errors 61 | . . . . 2 3 7 4 . . 3 4 . 4 5 2 27 Matter Fused 73 | . . . . 1 2 10 1 . 1 6 1 2 6 10 3 30 Heat Flow Errors 27 | . . . . . . 2 1 1 . . 4 1 3 2 . 13 Energy Discharges 25 | . . . . . 1 5 2 . . . 3 . 2 2 2 8 Parts Rejected 10 | . . . . 1 . . . . . . 1 . . 1 1 6 Parts Fused 3 | . . . . 1 . 1 . . . . . . . 1 . . Data Loss (minor) 24 | . . . . . . 2 2 . . 2 3 1 1 5 . 8 Data Loss (major) 9 | . . . . 1 . 2 1 . . . 1 1 1 1 . 1 Misfires 14 | . . . . . . 2 2 . . 1 . . 1 1 . 7 Alerts 8 | . . . . . . 1 2 . 1 . 1 . . 1 1 1 Misdirections 6 | . . . . . . . . . . . . . . . . 6 Weapon Failures 17 | . . . . 1 . . . 1 . . . . 1 3 . 11 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 6431 | . . . 29 77 20 9 . 94 118 . 40 449 1021 1257 387 2930 Projectiles 2254 | . . . 29 76 20 . . 81 29 . 25 160 577 528 66 663 Explosions 522 | . . . . 1 . 9 . 13 89 . 15 13 134 62 . 186 Melee 3655 | . . . . . . . . . . . . 276 310 667 321 2081 Knockbacks 91 | . . . . . . . . . . . 7 18 13 10 3 40 Impact 30 | . . . . . . . . . . . . . 1 2 2 25 Kinetic 54 | . . . . . . . . . . . 5 17 12 7 . 13 Secondary 7 | . . . . . . . . . . . 2 1 . 1 1 2 Self-Inflicted Damage 536 | . . . . 20 16 22 . 83 31 . . . 96 78 . 190 Shots 19 | . . . . 1 1 1 . 4 1 . . . 2 1 . 8 Rammed 8 | . 3 . . . 4 . . 1 . . . . . . . . Targets Rammed 25 | . 3 . . . 4 . . 1 . . . 2 14 1 . . Kicked 17 | . . . . . . . . . . . . 2 14 1 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 524 | . 45 . 304 135 360 297 99 524 189 90 270 103 148 198 123 462 Average Temperature 85 | . 27 . 108 36 82 137 72 200 100 45 109 31 64 76 45 68 Received Heat Transfer 7073 | . 114 174 378 195 375 273 . 973 924 . 75 609 328 441 153 2061 Effects 11 | . . . 3 . 2 1 . 3 . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . 1 . . . . . . . . Interference 6 | . . . 2 . 2 1 . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . 1 . . . 4 1 . . Combat Hostiles 6 | . . . . . . . . . 1 . . . 4 1 . . Robots Corrupted 36 | . . . . . . . . . . . . . 5 4 4 23 Combat Hostiles 27 | . . . . . . . . . . . . . 4 1 2 20 Parts Fried 73 | . . . . 3 1 . . 1 . . . . 4 8 9 47 Impact Corruptions 76 | . . . . . . . . . . . . . . 16 8 52 Robots Melted 43 | . . 1 5 1 . . . . . . . . 4 7 5 20 Combat Hostiles 33 | . . 1 3 1 . . . . . . . . 3 7 4 14 Parts Melted 132 | . . 1 13 3 8 . . 8 3 . . 1 . 26 19 50 Heat Transferred 42713 | . . 407 3330 1358 3036 296 . 4070 2222 350 650 1050 1543 7548 2516 14337 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 2 . . . . . 1 . 2 . . 3 Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Maximum Alert Level 5 | . . . . . . . . 2 3 2 3 2 2 3 2 5 Low Security (%) 40 | 100 100 . 100 100 100 . . 71 35 . 2 . 9 15 29 8 Level 1 15 | . . . . . . . . . . 2 20 56 66 10 69 1 Level 2 22 | . . . . . . . . 28 50 97 29 43 24 42 1 21 Level 3 10 | . . . . . . . . . 13 . 47 . . 30 . 23 Level 4 10 | . . . . . . . . . . . . . . . . 44 Level 5 . | . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 Peak Influence 1671 | . 51 . 138 121 99 . . 549 754 560 828 514 506 881 401 1671 Initial 352 | . . . . 45 1 . . . 183 343 218 299 180 194 352 130 Average 409 | . 4 . 32 27 12 . . 148 413 481 579 370 341 541 247 937 Influence Increases 15548 | . 147 . 487 397 666 220 5 1026 1024 217 1231 733 1656 2005 810 4924 Destroy 0b10 Robot/C 8560 | . 80 . 300 240 460 200 . 640 440 . 620 280 1080 1020 540 2660 Destroy 0b10 Robot/NC 675 | . 25 . 40 40 40 . 5 40 50 . 25 50 55 115 15 175 Destroy Leader 1742 | . 26 . 102 76 118 20 . 114 66 . 136 72 118 274 70 550 Allied During Kill 244 | . . . . . . . . . . . 173 . 26 5 . 40 Successful Hack 358 | . . . 8 8 10 . . 18 . 12 3 36 105 46 33 79 Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . Disable Machine 372 | . . . . 16 16 . . 36 48 . 104 4 44 20 44 40 Anti-Garrison Action 350 | . . . . . . . . . 150 200 . . . . . . Destroy Structure 2212 | . 1 . 7 17 7 . . 88 270 5 170 96 228 345 108 870 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 990 | . 15 . . . 15 . . 90 . . . 195 . 180 . 495 Influence Decreases 14531 | . 147 . 349 530 671 215 10 517 896 294 1022 1075 1622 1632 1357 4194 Entered New Map 2684 | . . . . 93 4 . 2 . 326 294 342 470 247 267 482 157 Time Decay 10137 | . 147 . 349 437 667 215 8 407 330 . 510 525 1335 1275 855 3077 Lost Part 1150 | . . . . . . . . 110 240 . 20 80 20 10 20 650 Lost Ally 560 | . . . . . . . . . . . 150 . 20 80 . 310 Squads Dispatched 116 | . . . 4 5 7 . . 5 8 . 10 7 14 16 8 32 Investigation 19 | . . . 1 1 2 . . 1 1 . 1 2 1 4 . 5 Extermination 32 | . . . . 2 4 . . 2 1 . 1 1 4 4 3 10 Reinforcement 39 | . . . 1 2 1 . . 2 3 . 4 1 8 6 5 6 Assault 13 | . . . . . . . . . 2 . . . 1 2 . 8 Garrison 13 | . . . 2 . . . . . 1 . 4 3 . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 . . . 1 1 . 1 1 1 . . 1 Haulers Reinforced 5 | . . . . . . . . . 2 . 1 . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Distress Signals 24 | . 1 . . 1 . . . 3 . . 1 1 2 6 1 8 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 589 | . 9 5 20 16 29 10 1 46 29 . 30 37 55 80 31 191 Peak Tracking Total 16 | . 3 2 3 3 3 7 1 16 9 . 4 11 8 9 5 10 Tactical Retreats 33 | . 1 . . . 1 . . 4 . . . 3 . 5 . 19 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Traps Triggered 20 | . . 2 . 1 1 . . 2 1 2 2 1 2 . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Machines Disabled 96 | . . . . 4 4 . . 9 13 . 26 1 13 5 11 10 Max in Single Turn 8 | . . . . 2 2 . . 4 8 . 5 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Machines Accessed 60 | . 6 . 6 1 2 . . 2 3 2 3 4 10 6 7 8 Terminals 42 | . 6 . 4 . 1 . . 2 1 2 2 2 7 4 6 5 Fabricators 2 | . . . . . 1 . . . . . . . . 1 . . Repair Stations 4 | . . . . . . . . . . . . . 2 . . 2 Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 1 . . . . . . . 1 1 1 . 1 Garrison Access 5 | . . . . . . . . . 2 . 1 1 . . 1 . Total Hacks 136 | . 7 . 19 3 6 . . 5 4 5 6 10 22 19 13 17 Successful 69 | . 7 . 16 1 2 . . 2 1 2 4 6 9 7 6 6 Failed 67 | . . . 3 2 4 . . 3 3 3 2 4 13 12 7 11 Catastrophic 12 | . . . . . . . . 1 2 . . 1 4 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 54 | . 7 . 9 1 3 . . 1 . . 5 3 6 9 7 3 Terminals 90 | . 7 . 11 . 3 . . 5 1 5 3 4 16 13 11 11 Fabricators 6 | . . . . . 3 . . . . . . . . 3 . . Repair Stations 9 | . . . . . . . . . . . . . 4 . . 5 Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers 20 | . . . 7 3 . . . . . . . 4 2 3 . 1 Garrison Access 10 | . . . . . . . . . 3 . 3 2 . . 2 . Terminal Hacks 21 | . 1 . 4 . . . . 1 . 2 2 1 3 2 5 . Record 2 | . . . . . . . . 1 . . . . . . 1 . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 4 | . . . . . . . . . . . . . 1 1 2 . Branch Access Points 2 | . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . . 1 . 1 . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . . . . 2 . . Load Schematic 2 | . . . . . 1 . . . . . . . . 1 . . Build 2 | . . . . . 1 . . . . . . . . 1 . . Repair Station Hacks 7 | . . . . . . . . . . . . . 3 . . 4 Scan Component 4 | . . . . . . . . . . . . . 2 . . 2 Repair 3 | . . . . . . . . . . . . . 1 . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 7 1 . . . . . . . 4 1 1 . 1 Insert Component 2 | . . . 1 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Retrieve Study 12 | . . . 5 . . . . . . . . 4 1 1 . 1 Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 20 | . 6 . 5 . . . . 1 . . 2 1 2 2 . 1 Terminals 18 | . 6 . 4 . . . . 1 . . 1 1 2 2 . 1 Botnet 18 | . 6 . 4 . . . . 1 . . 1 1 2 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . 1 . 1 . Used 1 | . . . . . . . . . . . . . . . 1 . Hacking Detections 48 | . 3 . 5 1 2 . . 2 2 2 1 3 8 6 5 8 Full Trace Events 16 | . . . . 1 2 . . 1 1 . . 2 1 4 . 4 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 6 . 3 . Robots Built 4 | . . . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . 68 . . Total Robot Build Rating 32 | . . . . . . . . . . . . . . 32 . . Part Schematics Acquired 17 | . . . 1 . . . . . . . . . 10 . 6 . Parts Built 2 | . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 36 | . . . . . 36 . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . Part Studies Acquired 12 | . . . 5 . . . . . . . . 4 1 1 . 1 Parts Repaired 3 | . . . . . . . . . . . . . 1 . . 2 Time 78 | . . . . . . . . . . . . . 22 . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 3 . . . . . . 1 Machine Destruction 4 | . . . . . . . . . 3 . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 2 . . . 13 . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Total Allies 37 | . . . . . . 2 . . . 13 2 . 1 4 . 15 Largest Group 14 | . . . . . . 2 2 2 . 13 14 . 1 4 . 8 Highest-Rated Group 637 | . . . . . . 58 58 55 . 599 637 . 149 120 . 113 Highest-Rated Ally 149 | . . . . . . 29 29 29 . 56 56 . 149 30 . 15 Total Orders 3 | . . . . . . . . . . . 3 . . . . . EXPLORE 3 | . . . . . . . . . . . 3 . . . . . Ally Attacks 273 | . . . . . . . 14 2 . . 95 . 16 8 . 138 Total Damage 7609 | . . . . . . . 113 19 . . 3596 . 1351 121 . 2409 Kills 47 | . . . . . . . . . . . 28 . 10 1 . 8 Allies Corrupted 2 | . . . . . . . . . . . 1 . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Active Infowar (turns) 6386 | . . . . . 2198 2275 1186 726 . . . . . . . 1 Sensors 6385 | . . . . . 2198 2275 1186 726 . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . 1 Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . 3 . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Turns Passed 21805 | 112 866 731 719 1072 2294 2275 1186 1046 454 877 686 709 1788 1712 1147 4131 Spaces Moved 10040 | 60 357 262 252 390 934 968 618 392 205 655 372 428 1016 809 557 1765 Core 154 | 40 . . . . . . . . 4 110 . . . . . . Treads 4273 | 20 357 262 252 390 934 968 618 255 . . . . . . . 217 Legs 5294 | . . . . . . . . . 19 545 372 428 1016 809 557 1548 Wheels 309 | . . . . . . . . 137 172 . . . . . . . Hover 10 | . . . . . . . . . 10 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 200 200 213 160 160 130 50 50 112 115 117 121 121 115 Average Speed 170 | 159 216 240 206 239 213 226 190 206 147 107 117 117 124 139 153 160 Slowest Speed 330 | 250 240 240 240 240 240 240 240 250 320 120 118 180 212 204 222 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . . . . . . 10 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 57 19 31 13 23 80 83 15 7 80 14 22 91 25 59 55 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . 2 . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . 4 2 . . . . . . . . . Spaces Dug 21 | . . . . . . . . . . . 5 1 3 . 8 4 Terrain Destroyed 1023 | . . . 7 15 7 31 . 50 157 . 37 52 168 128 41 330 Melee 16 | . . . . . . . . . . . 3 1 3 . 8 1 Projectile 261 | . . . 7 . . . . 2 3 . 12 11 13 71 33 109 AOE 746 | . . . . 15 7 31 . 48 154 . 22 40 152 57 . 220 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Gar Fac Res Tes Res Qua Acc Total 12610 | 76 403 310 345 456 1120 1016 623 542 281 818 552 521 1316 1141 726 2364 Wait 717 | . 8 3 7 . 58 1 . 69 5 55 94 4 66 163 72 112 Move 10024 | 59 356 261 251 389 933 967 617 391 205 653 371 427 1015 808 556 1765 Hop . | . . . . . . . . . . . . . . . . . Pick Up 121 | 10 6 2 7 9 19 2 . 2 2 11 8 2 13 13 7 8 Fast Attach 170 | 2 1 . 4 3 2 2 . 5 10 12 18 2 22 6 7 74 Attach 104 | 5 1 1 4 4 4 3 . 13 8 6 2 . 9 6 6 32 Detach 27 | . 1 . . 1 2 . . 3 2 4 . . 4 2 . 8 Swap 146 | . 5 8 7 9 22 7 2 6 3 1 8 10 17 16 3 22 Drop 181 | . 2 11 5 7 23 2 1 . 3 6 18 12 28 20 15 28 Fire 793 | . 20 24 60 34 53 16 3 52 40 8 26 38 90 87 33 209 Melee 199 | . . . . . . . . . . . 7 24 25 10 27 106 Ram . | . . . . . . . . . . . . . . . . . Kick 17 | . . . . . . . . . . . . 2 14 1 . . Crush 8 | . 3 . . . 4 . . 1 . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . . . . . . . Rewire 100 | . . . . . . 16 . . . 62 . . 13 9 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 14) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Weapon x1 143 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Discovered exit to Mines (range 6) 310 | -10/Materials | Build established: Hacker-Gunner 539 | -10/Materials | Identified exit to Materials 539 | -10/Materials | Discovered exit to Materials (range 8) 893 | -10/Materials | Discovered exit to Materials (range 4) 948 | -10/Materials | Identified exit to Subcaves 948 | -10/Materials | Discovered exit to Subcaves (range 10) 979 | -10/Materials | Entered Subcaves 1151 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1649 | -10/Subcaves | Identified exit to Materials 1649 | -10/Subcaves | Discovered exit to Materials (range 15) 1665 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1710 | -10/Subcaves | Entered Materials 1710 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1995 | -8/Materials | Garrison activated, responded to threat 2144 | -8/Materials | Garrison activated, responded to threat 2265 | -8/Materials | Identified exit to Factory 2265 | -8/Materials | Discovered exit to Factory (range 8) 2372 | -8/Materials | Build established: Scavenger-Tank 2429 | -8/Materials | Entered Factory 2429 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3491 | -7/Factory | Identified exit to Factory 3491 | -7/Factory | Discovered exit to Factory (range 5) 3501 | -7/Factory | Entered another Factory area 3501 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4544 | -6/Factory | Fabricated Minigun (x2) 5174 | -6/Factory | Build established: Hacker-Tank 5781 | -6/Factory | Identified exit to Lower Caves 5781 | -6/Factory | Discovered exit to Lower Caves (range 5) 5795 | -6/Factory | Entered Lower Caves 6125 | -6/Lower Caves | Spotted B-75 Beast 6226 | -6/Lower Caves | Destroyed B-75 Beast 6601 | -6/Lower Caves | Build established: Hacker-Gunner 7740 | -6/Lower Caves | Learned location of Zion (-6) 7875 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7927 | -6/Lower Caves | Destroyed 7 combat bots 7966 | -6/Lower Caves | Identified exit to Lower Caves 7966 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 8070 | -6/Lower Caves | Entered another Lower Caves area 8070 | -6/Lower Caves | Accompanied by 2 allies 8073 | -6/Lower Caves | Encountered a Warlord checkpoint 8174 | -6/Lower Caves | Identified exit to Factory 8174 | -6/Lower Caves | Discovered exit to Factory (range 9) 8483 | -6/Lower Caves | Learned location of 1 exit from Factory 9256 | -6/Lower Caves | Entered Factory 9256 | -5/Factory | Accompanied by 2 allies 9256 | -5/Factory | Evolved 2 slots: Utility x2 9257 | -5/Factory | Identified exit to Extension 10032 | -5/Factory | Destroyed 15 combat bots 10073 | -5/Factory | Lost 9 parts (4p1n1u3w) 10255 | -5/Factory | Spotted B-75 Beast 10279 | -5/Factory | Identified exit to Factory 10279 | -5/Factory | Discovered exit to Factory (range 15) 10302 | -5/Factory | Entered another Factory area 10302 | -4/Factory | Evolved 2 slots: Propulsion x2 10552 | -4/Factory | First assault squad dispatched 10666 | -4/Factory | Spotted B-86 Titan 10669 | -4/Factory | Garrison activated, responded to threat 10717 | -4/Factory | Destroyed 11 combat bots 10755 | -4/Factory | Identified exit to Garrison 10756 | -4/Factory | Entered Garrison 10756 | -4/Garrison | Discovered recently destroyed garrison 10784 | -4/Garrison | Lost 23 parts (4p7n3u9w) 10789 | -4/Garrison | Installed Relay Interface Framework 10953 | -4/Garrison | Learned Factory security intel 10965 | -4/Garrison | Identified exit to Factory 10965 | -4/Garrison | Discovered exit to Factory (range 4) 11156 | -4/Garrison | Discovered exit to Factory (range 12) 11264 | -4/Garrison | Build established: Commander-Gunner 11312 | -4/Garrison | Discovered exit to Factory (range 13) 11633 | -4/Garrison | Entered Factory 11633 | -4/Factory | Accompanied by 13 allies 11708 | -4/Factory | Found Prototype Processor 11708 | -4/Factory | Identified Exp. Terrain Scan Processor 11738 | -4/Factory | Garrison activated, responded to threat 11964 | -4/Factory | Lost 4 allies 12026 | -4/Factory | Lost 7 allies 12273 | -4/Factory | Identified exit to Research 12273 | -4/Factory | Discovered exit to Research (range 9) 12297 | -4/Factory | Garrison activated, responded to threat 12319 | -4/Factory | Entered Research 12319 | -3/Research | Evolved 2 slots: Propulsion x2 12483 | -3/Research | Build established: Hacker-Gunner 12536 | -3/Research | Garrison activated, responded to threat 12782 | -3/Research | Identified exit to Testing 12791 | -3/Research | Allied Derelicts emerged from ambush trap array 13012 | -3/Research | Lost 4 parts (1p2u1w) 13028 | -3/Research | Entered Testing 13030 | -3/Testing | Spotted Alpha 7 13055 | -3/Testing | Lost 4 parts (1p1n1u1w) 13101 | -3/Testing | Identified exit to Research 13143 | -3/Testing | Rewired PG-Z0PT18RKEF 13216 | -3/Testing | Found Prototype Device 13216 | -3/Testing | Identified 2N-1CE's Frost Array 13304 | -3/Testing | Scanned by Researcher 13340 | -3/Testing | Protovariant out of control (PD-CHHYI7V75J) 13402 | -3/Testing | Found Prototype Protection 13402 | -3/Testing | Identified SHELL Armor 13404 | -3/Testing | Found Prototype Protection 13458 | -3/Testing | Found Prototype Ballistic Cannon 13458 | -3/Testing | Identified Omega Cannon 13590 | -3/Testing | Found Prototype Energy Cannon 13994 | -3/Testing | Repaired Hvy. Armored Exoskeleton+ 14184 | -3/Testing | Identified Hpw. Disruptor Cannon 14195 | -3/Testing | Found Prototype Device 14195 | -3/Testing | Identified Adv. Kinecellerator 14226 | -3/Testing | Found Prototype Device 14226 | -3/Testing | Identified Adv. EM Shield 14310 | -3/Testing | Found Prototype Energy Gun 14330 | -3/Testing | Spotted Striker 14435 | -3/Testing | Spotted Striker 14452 | -3/Testing | Destroyed Striker 14452 | -3/Testing | Spotted Alpha 7 14456 | -3/Testing | Destroyed Striker 14513 | -3/Testing | Destroyed Alpha 7 14816 | -3/Testing | Entered Research 14816 | -2/Research | Evolved 2 slots: Weapon x2 14922 | -2/Research | Spotted B-90 Cyclops 15101 | -2/Research | Build established: Scavenger-Executioner 15118 | -2/Research | Fabricated S-43 Plague? 15191 | -2/Research | Lost 4 allies 15298 | -2/Research | Destroyed 12 combat bots 15438 | -2/Research | Spotted B-90 Cyclops 15458 | -2/Research | Destroyed B-90 Cyclops 15566 | -2/Research | First assault squad dispatched 15577 | -2/Research | Spotted B-90 Cyclops 15592 | -2/Research | Destroyed B-90 Cyclops 16018 | -2/Research | Identified exit to Quarantine 16018 | -2/Research | Identified exit to Access 16319 | -2/Research | Spotted B-90 Cyclops 16330 | -2/Research | Destroyed B-90 Cyclops 16528 | -2/Research | Entered Quarantine 16692 | -2/Quarantine | Found Alien Artifact 16692 | -2/Quarantine | Identified Core Reset Matrix 16692 | -2/Quarantine | Used Core Reset Matrix 16696 | -2/Quarantine | Detected hypermatrix surge 16696 | -2/Quarantine | Sensed 9 artifacts in vicinity 16970 | -2/Quarantine | Met incapacitated Sigix Warrior 16970 | -2/Quarantine | Lockdown squad dispatched 16992 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 16995 | -2/Quarantine | Unlocked Sigix quarantine chamber 17002 | -2/Quarantine | Found Sigix Containment Pod 17044 | -2/Quarantine | Spotted Lightning 17160 | -2/Quarantine | Found Sigix Broadsword 17225 | -2/Quarantine | Found Matter Drive 17266 | -2/Quarantine | Found Terrabomb 17283 | -2/Quarantine | Found Terrabomb 17352 | -2/Quarantine | Found Terrabomb 17430 | -2/Quarantine | Build established: Hacker-Executioner 17454 | -2/Quarantine | Used Terrabomb 17456 | -2/Quarantine | Found Core Cannon 17534 | -2/Quarantine | Destroyed 7 combat bots 17675 | -2/Quarantine | Entered Access 17675 | -1/Access | Evolved 2 slots: Utility x2 18088 | -1/Access | Destroyed 13 combat bots 18203 | -1/Access | Destroyed 8 combat bots 18437 | -1/Access | Build established: Scavenger-Executioner 18469 | -1/Access | Repaired Hvy. Armored Exoskeleton 18675 | -1/Access | First assault squad dispatched 18731 | -1/Access | Spotted B-99 Colossus 18774 | -1/Access | Destroyed B-99 Colossus 19216 | -1/Access | Spotted B-99 Colossus 19218 | -1/Access | Used Terrabomb 19237 | -1/Access | Destroyed B-99 Colossus 19486 | -1/Access | Spotted B-99 Colossus 19662 | -1/Access | Lost 13 parts (5p2n1u5w) 19708 | -1/Access | Destroyed B-99 Colossus 20279 | -1/Access | Build established: Scavenger-Gladiator 20351 | -1/Access | System corruption reached 10% 20380 | -1/Access | Garrison activated, responded to threat 20644 | -1/Access | Repaired Hvy. Armored Exoskeleton 20681 | -1/Access | Used Terrabomb 20685 | -1/Access | Spotted B-99 Colossus 20690 | -1/Access | Spotted B-99 Colossus 20709 | -1/Access | Lost 8 parts (2p2u4w) 20882 | -1/Access | Core integrity fell below 50% 20899 | -1/Access | System corruption reached 30% 20929 | -1/Access | Lost 5 parts (1p2u2w) 20993 | -1/Access | Build established: Hacker-Gunner 21139 | -1/Access | Emitted hypermatrix ping 21144 | -1/Access | Assembled emerged from beneath the floor 21182 | -1/Access | Lost 3 parts (2u1w) 21199 | -1/Access | Lost 3 allies 21207 | -1/Access | Sterilization system engaged 21280 | -1/Access | Lost 3 allies 21289 | -1/Access | Found Prototype Launcher 21289 | -1/Access | Identified Com. Tesla Bomb Launcher 21405 | -1/Access | Build established: Scavenger-Gladiator 21425 | -1/Access | Core integrity fell below 20% 21464 | -1/Access | Lost 14 parts (2p5n4u3w) 21507 | -1/Access | Ambient heat levels rising (+10) 21508 | -1/Access | Energy Cycler disabled 21657 | -1/Access | Ambient heat levels rising (+10) 21763 | -1/Access | Spotted B-99 Colossus 21766 | -1/Access | Assembled emerged from beneath the floor 21802 | -1/Access | Spotted B-99 Colossus 21806 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 21795_ H-88 Terminator heat damages Unknown Device, Biometal Leg. 21795_ Slug penetrates Wall. 21796_ B-99 Colossus activates siege mode. 21796_ B-99 Colossus misfires. 21796_ H-88 Terminator suffers critical hit (Destroy). 21796_ H-88 Terminator destroyed. 21799_ Slug penetrates Wall. 21799_ Penetrated by Slug. 21799_ Tesla Rifle destroyed. 21802_ Penetrated by Slug. 21802_ Tesla Rifle destroyed. 21802_ Slug penetrates Sealed Heavy Doors. 21802_ Penetrated by Slug. 21802_ Drone Bay destroyed. 21805_ Penetrated by Slug. 21806_ Slug penetrates Wall. [Achievement: 40k Club] [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#% ##### | | ????????????????????????????????????????" # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????"!% # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# " | | ????????????????????????????????????????# # | | ??????????????????????????????????####### % # | | ???????????????????????####+####??# % # | | ??????????????????????# #??# ####+####### | | ??????????????????????# #??# # % # | | ??????????????????????# " #??# + # | | ??????????????????????# " " #??# ### # | | ??????????????????????# "" #??# #?# """""" # | | ??????????????????????# #??# #?# """""" # | | ??????????????????????+ #??# #?# """""" # | | ??????????????????????# ###;%#?# """""" # | | ??????????????????????# + #?# """""" # | | ????????????????????????#####;;;;;"%### # | | ?????????????######"""######;;;# #" "## # | | ??????????# ; ##" "##! # | | ??????????# h @ ### =# # | | ??????????#BB #?# % % # # | | ??????????#BB #####"""##### %#?# %%% + # | | ??????????????????????????#####?# ! %# # | | ????????????????????????????????# ############ | | ????????????????????????????????#"% %############# | | ????????????????????????????????## # = | | ?????????????????????????????????# + | | ?????????????????????????????????# %# | | ####+##??????????????????????????# # = | | #?????????????????????????# # ""Y"" | | #????????????????????????##% #! """"" | | #????????????????????????## %############# | | #????????????????????????## #### ##????## | | #???????????????????????###% """##"###### | | #??????????????????????## | | ! #??????????????????????## | | ! #??????????????????????## % | | #?????????????????####### % | | ######################### % % = | | ## =[!% %%!* * ! % % [ | | ?# % ! = = =*###= | | ######### % [%!!=%% %!######+###########"%! | | "% !*%= % + ?????????###! | | ###+##### #######+### ???????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 252 Coolant Potential 100 Energy Generation 65 Energy Capacity 720 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 1010 Additional Mass Support 12 Base Temperature (-) 150 Corruption Containment 8 Corruption Block 12 Armor Coverage 1125 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 4 Particle Charging 30 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- Vortex Chain Reactor | -2/Quarantine | Archive Cld. Impulse Thruster | -2/Quarantine | Archive Adv. Kinecellerator | -2/Quarantine | Archive Centrium Light Armor Plating | -2/Quarantine | Archive Hds. Centrium Wheel | -2/Quarantine | Archive Centrium Medium Armor Plating | -2/Quarantine | Archive Robot Schematics ------------------ A-27 Freighter | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive C-55 Analyst | -2/Quarantine | Archive Fabricated ------------ Minigun | x2 | -6/Factory S-43 Plague | x4 | -2/Research Repaired ---------- Hvy. Armored Exoskeleton | 53% | -3/Testing Hvy. Armored Exoskeleton | 30% | -1/Access Hvy. Armored Exoskeleton | 31% | -1/Access Studied --------- Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- Core Reset Matrix Matter Drive Terrabomb Sigix Broadsword Core Cannon Achievements -------------- 40k Club 50k Club A Problem For Future Me All Kinds Of Bad News Fancy Inventory Giant Slayer Hard Hitter IP Theft Late Bloomer Ooh, Shiny! That Tickles Treasure Hunter Challenges ------------ None Game ------ Seed GravityStrikeWheel Manual? 0 Play Time 04:48:07 Cumulative 177.8 hours Start 2026.05.25 @ 15:48:24 End 2026.05.26 @ 16:56:38 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 257 Rogue 223 Adventurer 22 Explorer 12 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 665c2fbc-9739-4ad9-9bca-f7709950316f