Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.31 @ 21:41:31 // Winter2021/Sauler Player: MTF Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (553) 2765 Value Destroyed (27262) 27262 Prototype IDs (102) 2040 Alien Tech Used (10) 2000 Bonus (18758) 18758 TOTAL SCORE: 63525 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 13260 Follower Combat Kills 1773 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Win 3000 Friendly Fire -6775 Cogmind --------- Core Integrity 1097/1600 Matter 289/425 Energy 843/870 System Corruption 0% Temperature Cool (21) Movement Treading (166) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY (11) ----- Experimental Heat Sink Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Energy Well Advanced Target Analyzer Quantum Capacitor Layered Medium Armor Plating Heavy Insulated Plating > --- WEAPON (3) ------- Enhanced Nova Cannon Linked Autogun > --- INVENTORY (29) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Modified TNC Experimental Transmission Jammer Advanced Component Analysis Suite Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Matter Drive Spacefold Activator Microwarp Drive HERF Cannon HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Zionite Alpha Cannon Mk. II Multirail Enhanced Gamma Bomb Array GAL Module Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Energy Well Advanced Target Analyzer Advanced Particle Charger Quantum Capacitor Experimental Phase Shifter Improved Core Shielding > --- WEAPON ----------- Enhanced Nova Cannon Linked Autogun > --- INVENTORY -------- Modified TNC Experimental Transmission Jammer Advanced Component Analysis Suite Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Matter Drive Spacefold Activator Microwarp Drive HERF Cannon HERF Cannon Compact HERF Cannon Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Zionite Alpha Cannon Mk. II Linked Autogun 8R-AWN's Boregun Enhanced Gamma Bomb Array Improved Plasma Cutter GAL Module [Rating: 224] Favorites ----------- Power Compact Particle Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Weapon Cycler Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Core Shielding Artifact Matter Drive Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Master Tearclaws Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Propulsion 6 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . Utility 9 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 2 . . . . 1 . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 559 | 2 3 14 12 9 31 4 25 32 5 3 10 8 29 17 1 1 10 27 21 1 7 3 . 8 37 9 17 21 80 42 70 Power 47 | . . 4 1 . 4 . . 3 1 . 1 . 1 . . . . 3 2 . . . . . 4 . 3 . 7 3 10 Engine 9 | . . 4 1 . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 3 . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . Reactor 32 | . . . . . . . . . . . . . 1 . . . . 3 2 . . . . . 4 . 2 . 7 3 10 Propulsion 86 | 2 . 5 3 1 4 . 9 7 1 2 . 1 6 1 . . 1 4 4 . . . . . . . 3 2 12 6 12 Treads 71 | 2 . 3 3 1 4 . 6 6 1 2 . 1 6 1 . . 1 4 4 . . . . . . . 3 2 8 4 9 Leg 11 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 3 Wheel 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 226 | . 3 . 3 3 11 . 3 4 . 1 5 3 10 12 1 1 7 8 7 1 6 3 . 2 20 3 11 13 41 12 32 Device 112 | . . . 1 1 4 . . . . . . 2 5 5 1 . 5 4 4 1 3 2 . 2 12 2 6 12 17 4 19 Storage 13 | . 1 . . . 3 . 3 . . . . . . . . . . . . . . . . . 2 . 1 . 1 . 2 Processor 13 | . 1 . . . . . . . . . 3 . 1 . . . . . 1 . 1 . . . . . 1 1 3 . 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Protection 77 | . 1 . 2 2 4 . . 4 . 1 2 1 4 7 . 1 2 4 2 . 1 1 . . 6 1 2 . 15 5 9 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Weapon 200 | . . 5 5 5 12 4 13 18 3 . 4 4 12 4 . . 2 12 8 . 1 . . 6 13 6 . 6 20 21 16 Energy Gun 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 44 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 3 . 4 11 12 8 Ballistic Gun 74 | . . 4 4 2 9 3 9 8 1 . 3 2 5 2 . . 1 5 5 . . . . 2 3 . . . 3 . 3 Ballistic Cannon 9 | . . . . . . . . 3 . . 1 . . . . . . 2 1 . 1 . . . 1 . . . . . . Launcher 49 | . . 1 1 3 1 . 2 5 1 . . 1 1 2 . . 1 5 1 . . . . 3 . 3 . 1 3 9 5 Special Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 2 1 1 2 1 . . 1 5 . . . . . . . . . . . 2 . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 1 1 4 . 1 2 . . 4 . 2 . . . 1 1 . . . . . . 10 . . 5 13 2 4 Corrupted Parts 7 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . System Corruption 33 | . . 8 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 23 . . Parts Lost 112 | . . 8 . 1 9 1 5 14 1 2 1 . . . . . . 1 1 . . . . 1 . . 3 2 30 17 15 Power 21 | . . 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 6 4 6 Propulsion 31 | . . 4 . 1 4 . 3 5 1 1 . . . . . . . . 1 . . . . . . . . . 8 2 1 Utility 38 | . . . . . 2 . . 2 . 1 1 . . . . . . . . . . . . 1 . . 2 2 13 8 6 Weapon 22 | . . 2 . . 2 1 2 5 . . . . . . . . . 1 . . . . . . . . 1 . 3 3 2 Highest Loss Streak 9 | . . 2 . 1 9 1 4 4 1 2 1 . . . . . . 1 1 . . . . 1 . . 2 1 7 4 3 Average Slot Usage (%) 87 | . 99 96 96 100 99 99 96 90 92 93 99 100 99 100 100 100 99 89 72 76 74 73 73 72 72 77 79 75 75 69 72 Engine 3 | . 14 13 10 11 6 . . 2 7 7 5 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 4 11 9 4 . . 1 7 2 . . . . . . . . . . . . . 3 4 1 . . Reactor 4 | . . . . . . . . . . . . . 3 6 6 6 6 11 11 11 11 10 10 10 10 10 9 9 9 10 9 Treads 22 | . 28 23 19 22 22 22 22 24 23 26 38 38 39 40 40 40 40 30 20 17 17 15 15 15 15 15 13 13 13 12 13 Leg 1 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 7 Device 8 | . . . 1 . 4 11 9 7 7 7 6 5 2 4 5 6 5 6 2 5 4 12 15 14 16 15 17 18 9 6 16 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 5 4 5 Processor 6 | . 4 . . . . . . . . . . 15 20 20 20 20 20 17 8 11 11 10 10 9 5 5 7 9 11 3 3 Protection 9 | . 8 14 18 22 17 11 9 13 15 14 14 1 3 1 . . . 3 5 5 5 7 5 5 8 9 7 4 5 9 4 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 14 13 4 3 8 8 Ballistic Gun 12 | . 14 19 32 26 26 32 26 19 5 7 4 22 16 19 20 20 19 6 10 17 13 5 5 3 . . . . 2 1 . Ballistic Cannon 2 | . . . . . . . . 2 15 15 17 . . . . . . 4 . . 1 5 5 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 200 | 14 90 90 100 104 113 53 111 114 112 115 119 105 107 111 111 111 111 150 170 155 167 176 171 176 176 176 200 176 188 200 189 Greatest Support 285 | 40 40 40 40 40 46 46 86 100 28 100 100 108 136 146 146 146 146 178 210 210 210 210 210 210 210 210 210 200 210 280 285 Greatest Overweight (x) 5 | . 2 4 4 2 2 1 5 4 3 3 1 1 . . . . . 1 1 . . . . . . . . . 2 2 1 Average Overweight (x) . | . 1 2 2 2 1 1 2 3 3 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 29 | 8 25 25 25 25 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 Average Capacity 24 | 8 22 25 25 25 20 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 Most Carried 29 | 6 21 23 25 25 25 15 24 25 23 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 28 28 29 Average Carried 22 | 5 15 21 22 24 18 13 15 21 22 21 20 24 24 24 24 25 24 24 24 25 24 24 24 24 24 24 24 24 22 24 25 Final Capacity 29 | 8 25 25 25 25 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 Final Carried 29 | 4 21 17 25 24 15 13 22 22 23 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 21 29 Class Distribution -------------------- 27% | Scavenger-Mutant 16% | Scavenger-Tank 12% | Scavenger-Skirmisher 11% | Mutant 7% | Scavenger-Gunner 6% | Gunner 5% | Generator-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Tank | -5/Factory Tank | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Generator-Mutant | -3/Quarantine Generator-Mutant | -3/Section 7 Scavenger-Tank | -2/Research Alien-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Matter Collected 13930 | 235 147 314 658 257 969 66 748 1071 133 145 78 155 449 356 80 . 200 1112 550 . 250 . 100 351 752 190 175 292 1392 969 1736 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27960 | 83 629 442 832 193 611 13 1037 1427 59 155 26 30 540 476 41 . 171 1825 1830 . 280 . 127 540 1104 742 859 1471 4924 2271 5222 Parts 1235 | 8 39 26 43 17 62 6 62 70 2 8 . 3 35 29 9 . 1 61 51 . 9 . 7 20 44 19 42 79 171 89 223 Haulers Intercepted 17 | . 1 . 1 . . . 3 4 . . . . . . . . 1 1 . . 2 . . . . . . 1 2 . 1 Recyclers Shooed 20 | . 1 2 3 2 . . . 5 . . . . 1 . . . . 4 . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . . 1 16 4 9 . 28 . . 1 . . . . . 9 9 1 14 . . . . . Prevented 5 | . . . . . . . . . . 1 . 1 . 2 . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 422 | . 12 10 16 8 6 . 21 30 4 4 1 3 6 8 2 . 3 41 6 . 1 . 3 16 . 15 11 20 60 51 64 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 1 Guns 105 | . 11 8 10 1 3 . 13 8 1 . . 1 6 5 2 . 2 7 6 . 1 . 2 1 . . . . 8 . 9 Cannons 118 | . . . . . . . . 5 . 4 1 . . . . . . 21 . . . . 1 2 . 4 10 15 15 11 29 AOE 142 | . 1 2 6 7 3 . 8 17 3 . . 2 . 3 . . 1 13 . . . . . 13 . 9 . 3 9 38 4 Classes Destroyed 31 | 2 6 1 2 . 2 . 3 5 . . . . 1 2 1 . . 1 1 . . . . . . . . . 3 . 1 Worker 21 | . 1 . 2 1 . . . 5 . . . . 1 . . . . 1 . . . . . . . . 1 . 5 3 1 Builder 19 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 1 1 12 . Tunneler 6 | 1 . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 1 . . . 3 4 . . . . . . . . 1 1 . . 2 . . . . . . 1 2 . 1 Recycler 21 | 1 2 2 3 2 . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 2 1 2 Mechanic 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 2 . 2 . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . 3 5 2 Swarmer 64 | . 6 3 4 4 . . 4 3 . . . 3 . 1 . . . 6 . . . . 1 6 . 1 . . . 13 9 Saboteur 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 2 2 Grunt 152 | . 6 4 7 . . . 10 15 4 3 . . . 3 . . 3 19 . . . . . 3 . 9 2 8 23 20 13 Brawler 21 | . . . 1 . . . . 1 . . . . . . . . . 5 . . . . . 2 . . . 1 3 4 4 Duelist 19 | . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . 2 . 1 . . 2 1 9 Protector 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 2 . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Sentry 26 | . . . 4 . . . 3 7 . . . . 3 . . . . 1 . . . . . 1 . 1 1 . 4 1 . Demolisher 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Specialist 7 | . . . . . . . 2 . . . . . . . . . . 4 . . 1 . . . . . . . . . . Hunter 30 | . . . . . . . 1 1 . . 1 . 1 2 . . . . . . . . . . . 2 2 4 4 5 7 Programmer 39 | . . . . . . . . 1 . . . . . 1 . . . 2 . . . . 1 . . . 5 7 11 2 9 Heavy 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Behemoth 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Assembled 12 | . . 3 . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 2 4 5 9 5 4 1 6 12 4 4 1 2 2 3 2 . 3 7 2 . 1 . 2 6 1 8 3 8 14 20 12 Combat Bots Only 11 | . 4 4 7 4 4 . 6 7 4 4 1 2 2 3 2 . 2 7 2 . 1 . 2 6 . 8 2 7 7 10 11 Max Kills in Single Turn 8 | 1 1 2 4 2 2 1 3 8 2 1 1 2 1 4 1 . 1 3 1 . 1 . 1 6 1 3 1 3 4 7 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 4 2 2 . 3 3 2 . . 2 . 3 . . 1 3 . . . . . 5 . 3 . 2 4 5 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 8 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) 1C-UTU (-8/Mines) Perun (-4/Zhirov) Svarog (-4/Zhirov) Zhirov (-4/Zhirov) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Damage Taken 43733 | . 426 750 337 164 1095 312 1293 2288 208 250 . 42 421 352 34 . 199 988 37 . 83 . 24 213 782 1047 1613 2112 13519 6982 8162 Core 2861 | . 99 79 54 11 88 . 111 179 31 92 . 10 67 52 . . 16 44 . . . . . 23 55 38 89 124 648 448 503 Absorbed by Shields 1353 | . . . . . . . . . . . . . . . . . . 1013 . . 89 . 25 226 . . . . . . . Reduced by Siege Mode 1588 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . 22 75 151 520 299 511 Core Remaining (%) 68 | 100 . 28 . . . 61 79 . . . . 55 . . . . 84 . . . 95 . . . . 89 . . 28 69 68 Volleys Fired 1569 | 5 42 40 38 18 76 4 80 87 7 8 1 5 18 17 6 . 9 83 49 . 15 . 5 32 150 40 66 87 226 67 288 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 1 . 3 . 2 2 3 1 1 1 3 3 3 Hottest 360 | 60 60 60 69 69 70 70 68 124 121 121 144 78 86 86 86 . 86 101 90 . 108 . 108 165 316 113 113 113 238 330 360 Shots Fired 2544 | 10 81 78 106 34 186 11 226 234 11 24 3 7 50 48 18 . 15 149 49 . 38 . 10 48 164 40 66 87 297 117 337 Gun 1368 | 10 81 76 102 24 184 11 219 190 2 8 . 3 49 47 18 . 9 74 39 . 31 . 5 13 1 . . . 87 4 81 Cannon 986 | . . . . . . . . 32 4 16 3 . . . . . . 62 10 . 7 . 5 30 106 35 66 85 198 86 241 Launcher 133 | . . 2 4 10 2 . 7 12 5 . . 4 1 1 . . 6 13 . . . . . 5 . 5 . 2 12 27 15 Special 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . . Kinetic 1440 | 5 39 73 102 24 184 11 219 222 6 24 3 3 49 47 18 . 9 136 43 . 38 . 10 29 3 . . . 59 3 81 Thermal 834 | . . . . . . . . . . . . . . . . . . . 6 . . . . 14 156 35 66 85 161 87 224 Explosive 120 | . . 2 4 10 2 . 7 12 5 . . 4 1 1 . . 6 13 . . . . . 5 . 5 . 2 12 27 2 Electromagnetic 145 | 5 42 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 65 . 30 Robot Hit Streak 36 | 3 7 10 16 7 14 6 18 16 4 6 4 2 13 19 7 . 11 21 10 . 9 . 11 10 21 11 10 29 36 36 33 Robot Miss Streak 7 | 4 3 5 2 2 3 1 4 3 1 3 . 2 2 2 2 . 1 3 2 . 1 . 1 4 5 7 3 5 6 5 6 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Secondary Targets 9 | . 1 2 1 . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Capacitor 572 | . . . . . . . . . . . . . . . . . . . . . . . . . 82 35 66 85 134 . 170 Shots Hit Robots 1846 | 4 49 44 73 15 122 8 157 163 4 14 2 2 41 34 12 . 11 121 35 . 28 . 7 28 164 34 48 57 263 74 232 Core Hits 1653 | 3 29 24 40 17 47 3 68 140 11 8 2 5 29 29 4 . 18 140 12 . 10 . 4 58 67 62 19 56 216 326 206 Critical Kills 24 | . . . . 1 1 . . . . . . . 1 . . . . . 6 . . . . . 1 2 1 2 1 2 6 Critical Parts Destroyed 29 | . . 1 . . 2 1 4 3 . 1 . . . . 1 . 1 . 3 . . . . . 1 . . . 6 . 5 Critical Strikes 84 | . . 1 . 1 3 1 5 5 . 1 . . 1 . 1 . 1 5 19 . . . 1 2 3 2 1 2 12 2 15 Meltdown 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 1 2 4 Destroy 59 | . . 1 . 1 3 1 5 4 . 1 . . 1 . 1 . 1 . 19 . . . . . 1 . . . 9 . 11 Blast 9 | . . . . . . . . 1 . . . . . . . . . 5 . . . . 1 2 . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Melee Attacks 187 | . . . . . 12 1 . 2 2 . . 3 21 . . . . . . . . . . . 64 . . 1 81 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 187 | . . . . . 12 1 . 2 2 . . 3 21 . . . . . . . . . . . 64 . . 1 81 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . 1 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82764 | 58 824 794 1650 852 2545 97 2394 4698 709 339 42 277 1327 948 242 . 808 7040 818 . 970 . 225 2867 2828 2828 2248 3853 15667 11593 13223 Guns 17557 | 58 690 600 1061 206 1562 97 1861 1804 31 64 . 20 602 580 242 . 172 1292 636 . 511 . 105 161 11 . . . 2288 15 2888 Cannons 27542 | . . . . . . . . 532 54 275 42 . . . . . . 2834 182 . 459 . 120 871 2000 1197 2223 2663 5258 2002 6830 Explosions 30103 | . 129 110 577 646 179 . 533 2362 624 . . 257 58 368 . . 636 2775 . . . . . 1835 . 1631 . 915 3448 9571 3449 Melee 6644 | . . . . . 804 . . . . . . . 631 . . . . . . . . . . . 278 . . 275 4656 . . Ramming 379 | . 5 84 12 . . . . . . . . . 36 . . . . 139 . . . . . . . . 25 . 17 5 56 Kinetic 21502 | 28 341 585 1061 206 1562 97 1861 2336 85 339 42 20 602 580 242 . 172 4126 636 . 970 . 225 651 91 . . . 1741 15 2888 Thermal 21378 | . 129 . . . . . . . . . . . . . . . . . 182 . . . . 381 2459 1197 2223 2663 3463 2002 6679 Explosive 27492 | . . 110 577 646 179 . 533 2362 624 . . 257 58 368 . . 636 2775 . . . . . 1835 . 1631 . 915 3448 9571 967 Electromagnetic 5369 | 30 349 15 . . . . . . . . . . . . . . . . . . . . . . . . . . 2342 . 2633 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6644 | . . . . . 804 . . . . . . . 631 . . . . . . . . . . . 278 . . 275 4656 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . 10 . . . . . . . . 2 . . 1 1 1 1 . . . . . . . 2 2 7 8 26 . . Average Corruption 3 | . . 8 . . . . . . . . 2 . . 1 1 1 1 . . . . . . . 1 2 3 6 13 . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Effects 94 | . . 21 . . . . . . . . . . . 4 4 . 1 . . . . . . . 26 5 6 16 11 . . Message Errors 30 | . . 5 . . . . . . . . . . . 1 1 . 1 . . . . . . . 11 4 1 3 3 . . Matter Fused 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 . . Heat Flow Errors 13 | . . 3 . . . . . . . . . . . . . . . . . . . . . . 5 1 1 2 1 . . Energy Discharges 11 | . . 1 . . . . . . . . . . . 2 1 . . . . . . . . . 6 . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 18 | . . 5 . . . . . . . . . . . 1 2 . . . . . . . . . 4 . 1 4 1 . . Data Loss (major) 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2630 | . . 6 . 37 22 . 2 75 46 . . 4 222 . . . . 118 7 . 94 . 17 80 41 43 84 343 1078 67 244 Projectiles 746 | . . . . . . . . . 24 . . . . . . . . 72 7 . 94 . 17 78 41 26 84 98 88 4 113 Explosions 398 | . . 3 . 37 9 . 2 75 22 . . 4 . . . . . 21 . . . . . 2 . 17 . . 12 63 131 Melee 1486 | . . 3 . . 13 . . . . . . . 222 . . . . 25 . . . . . . . . . 245 978 . . Knockbacks 35 | . . 1 . . . . . 1 1 6 . . 1 . . . . 21 . . 1 . . 2 1 . . . . . . Impact 4 | . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . 1 1 5 . . . . . . . 18 . . 1 . . 2 1 . . . . . . Secondary 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 2363 | . 72 37 . 67 . . 12 254 . . . 5 . 27 . . . 14 . . . . . 28 . 58 . . 458 1090 241 Shots 112 | . 2 1 . 3 . . 1 8 . . . 1 . 2 . . . 1 . . . . . 1 . 3 . . 20 48 21 Rammed 31 | . 1 11 3 . . . . . . . . . 3 . . . . 6 . . . . . . . . 1 . 2 1 3 Targets Rammed 33 | . 1 11 3 . . . . . . . . . 3 . . . . 7 . . . . . . . . 1 . 2 2 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Highest Temperature 527 | . 48 243 76 48 218 56 391 228 149 527 104 36 52 44 44 . 34 246 240 . . . 88 255 235 188 380 265 498 486 423 Average Temperature 84 | . 25 94 17 20 48 26 117 68 53 284 58 23 21 19 20 . 10 40 100 . . . 40 77 65 58 101 71 137 134 83 Received Heat Transfer 4574 | . 108 148 147 . . . 369 474 90 36 . . 84 12 . . 78 247 . . . . 4 . 90 69 111 274 1360 504 369 Effects 25 | . . 1 . . . . 1 . . 5 . . . . . . . . . . . . . . . . . 1 14 3 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Energy Bleed 7 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 4 . . Interference 9 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 6 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 39 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 5 4 14 1 10 Total Turns 590 | . . . . . . . . . . . . . . . . . . . . . . . . 25 9 10 32 44 305 45 120 Longest Duration 56 | . . . . . . . . . . . . . . . . . . . . . . . . 22 9 9 17 26 56 45 28 Robots Corrupted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 17 Combat Hostiles 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 16 Parts Fried 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 38 Impact Corruptions 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 1 2 5 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 1 2 5 Parts Melted 48 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 5 6 3 11 3 18 Heat Transferred 19701 | . 150 . . . . . . . . . . . . . . . . . 125 . . . . 250 3611 1098 1850 1998 3367 1887 5365 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Peak Influence 3269 | 10 216 85 268 126 . 5 515 1246 . . . . 198 . . . . 1201 424 148 503 263 . . . . 251 546 1843 3048 3269 Initial 1822 | . 6 40 1 21 . . . 233 . . . . . . . . . . 420 148 103 263 . . . . 63 103 272 1036 1822 Average 657 | 5 114 17 113 28 . 1 244 694 . . . . 69 . . . . 685 287 148 293 263 . . . . 135 289 1322 1732 2335 Maximum Alert Level 5 | . 1 . 1 . . . 2 4 . . . . . . . . . 4 2 . 2 1 . . . . 1 2 5 5 5 Low Security (%) 46 | 100 87 100 85 100 . 100 31 3 . . . . 100 . . . . 8 . 100 50 . . . . . 80 40 . . . Level 1 13 | . 12 . 14 . . . 54 34 . . . . . . . . . 21 61 . 7 100 . . . . 19 24 7 . . Level 2 6 | . . . . . . . 14 7 . . . . . . . . . 8 38 . 42 . . . . . . 34 5 . . Level 3 7 | . . . . . . . . 31 . . . . . . . . . 47 . . . . . . . . . . 11 21 . Level 4 9 | . . . . . . . . 22 . . . . . . . . . 13 . . . . . . . . . . 53 29 . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 17 65 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 34 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 148 | . 3 . 2 . . 1 4 8 . . . . 4 . . . . 14 . . 1 1 . 1 . 1 5 6 23 18 56 Investigation 6 | . 1 . . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . Extermination 18 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 2 3 5 1 4 Reinforcement 39 | . 2 . 2 . . . 3 3 . . . . 1 . . . . 6 . . 1 1 . . . . 3 3 7 2 5 Assault 63 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . 1 . 1 . . 6 11 40 Garrison 13 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . . 3 3 Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 Construction Impeded 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 1 Haulers Reinforced 7 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Distress Signals 18 | . 1 . . 1 . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 5 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 779 | . 18 11 20 7 53 1 29 48 10 8 1 9 12 8 5 . 5 59 6 . 6 . 6 21 34 17 17 28 102 115 123 Peak Tracking Total 14 | . 3 3 8 4 9 1 5 8 7 4 1 3 3 3 3 . 4 6 4 . 2 . 1 5 3 5 3 7 10 14 14 Tactical Retreats 69 | . 2 3 . . 8 . 1 1 . . . . . . . . . 3 . . . . . 1 32 . . 1 10 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Traps Triggered 16 | . . 1 . . . . . 3 . . . . 2 . . . . 1 . . 1 . . . . . . . . 2 6 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . 2 Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Disabled 62 | . 2 . . 1 8 . 1 14 . . . . . . . . . 2 . . 1 . . . . . . 5 19 2 7 Max in Single Turn 2 | . 1 . . 1 1 . 1 2 . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Accessed 55 | . 6 1 3 . 2 1 5 4 . . . . 7 . . 4 . 6 . 2 . . . . 4 . 4 1 2 1 2 Terminals 14 | . 5 1 2 . . 1 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 11 | . . . . . . . . 2 . . . . 2 . . . . 2 . 1 . . . . . . 2 . . . 2 Repair Stations 9 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . 2 1 1 1 . Recycling Units 4 | . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . . 1 . . Total Hacks 166 | . 20 2 14 . 2 2 11 11 . . . . 19 . . 28 . 13 . 3 . . . . 17 . 10 2 4 6 2 Successful 106 | . 9 . 7 . 2 . 5 7 . . . . 12 . . 28 . 8 . 1 . . . . 17 . 5 2 . 3 . Failed 58 | . 10 2 6 . . 2 6 4 . . . . 7 . . . . 5 . 2 . . . . . . 5 . 4 3 2 Catastrophic 10 | . . . . . . 1 1 . . . . . 1 . . . . 2 . 2 . . . . . . 1 . . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 11 2 6 . 1 2 3 6 . . . . 9 . . . . 10 . 2 . 3 . . . . 19 9 15 3 11 Terminals 44 | . 19 2 11 . . 2 7 2 . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 26 | . . . . . . . . 7 . . . . 6 . . . . 4 . 2 . . . . . . 5 . . . 2 Repair Stations 26 | . . . 3 . . . 2 . . . . . 6 . . . . . . . . . . . . . 5 2 2 6 . Recycling Units 6 | . 1 . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 2 2 . . . . 2 . . . . 6 . . . . . . . . . . 2 . . Terminal Hacks 62 | . 5 . 5 . 2 . 2 2 . . . . . . . 28 . . . 1 . . . . 17 . . . . . . Record 17 | . . . . . 1 . . . . . . . . . . 11 . . . . . . . . 5 . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . 10 . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 1 . 1 . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 16 | . . . 2 . . . 2 . . . . . 5 . . . . . . . . . . . . . 2 2 . 3 . Scan Component 9 | . . . 1 . . . 1 . . . . . 3 . . . . . . . . . . . . . 1 1 . 2 . Repair 7 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 1 . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . . . . . 1 3 . . . . 2 . . . . 6 . . . . . . . . 2 . . . . Terminals 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . . 2 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet 6 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . 1 . . . . Haulers 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 1 3 . . 1 5 4 . . . . 5 . . . . 2 . 1 . . . . . . 3 1 2 1 2 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . . . . . . . . . . 1 . . 10 . . . . . . . . 4 . 14 . 19 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 1 . 1 . Time 255 | . . . 26 . . . 26 . . . . . 52 . . . . . . . . . . . . . 34 18 . 99 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . . 2 2 . . 1 . 2 1 . 1 . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . . . . . . . 2 2 . . 1 . 2 1 . 1 . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 3 3 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 Fabnet Peak Effective % 8 | . . . . . . . . . . . . 6 6 6 6 6 8 8 8 8 8 5 5 5 5 1 1 1 1 . . Autooverrided 10 | . . . . . . . . . . . . . . . . . 2 2 . . 1 . 2 1 . 1 . . 1 . . Robots Rewired 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total Allies 47 | . . . . . . . . 1 . . 4 . . . . . 3 2 20 . 1 . 2 2 . 2 3 . 1 1 5 Largest Group 19 | . . . . . . . . 1 . . 4 4 4 3 . . 2 1 19 17 18 10 11 4 . 1 4 . 1 1 3 Highest-Rated Group 713 | . . . . . . . . 32 . . 149 146 143 106 . . 124 129 684 584 713 346 358 112 . 64 289 . 47 269 244 Highest-Rated Ally 269 | . . . . . . . . 32 . . 39 38 38 37 . . 95 129 50 46 129 46 46 49 . 64 75 . 47 269 122 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 6 | . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 284 | . . . . . . 5 . 14 . . . 9 36 19 . . 17 18 4 . 74 . 43 1 . 1 20 . 2 5 16 Total Damage 9465 | . . . . . . 301 . 1118 . . . 382 621 150 . . 523 575 63 . 1533 . 893 53 . 23 1193 . 77 672 1288 Kills 54 | . . . . . . 1 . 12 . . . 6 7 . . . 2 4 . . 8 . 5 1 . . 5 . . 1 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Robot Analysis Total 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . 3 1 1 2 . . . . 1 . . . . . 1 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 162 | . . . . . . . . . . . . . 72 . . . . 87 3 . . . . . . . . . . . . Items 162 | . . . . . . . . . . . . . 72 . . . . 87 3 . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Turns Passed 36647 | 55 1444 1799 1224 1586 3133 1030 995 1177 661 430 2047 805 1421 851 626 123 935 1370 1027 73 385 128 698 996 3145 426 929 1066 2554 1039 2469 Spaces Moved 15401 | 27 458 468 307 477 978 400 434 554 438 246 844 392 753 471 374 76 550 637 501 44 194 77 424 534 860 217 489 526 1018 434 1199 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13407 | 11 458 422 278 477 978 400 154 46 . 25 844 392 753 471 374 76 550 637 501 44 194 77 424 534 860 217 489 526 646 350 1199 Legs 447 | 16 . 46 29 . . . . . . . . . . . . . . . . . . . . . . . . . 309 47 . Wheels 1447 | . . . . . . . 280 508 438 221 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 160 320 320 320 160 240 110 145 145 145 160 160 160 161 161 161 161 161 160 160 160 160 160 160 160 160 160 163 147 150 145 Average Speed 193 | 136 281 338 327 320 281 240 157 158 145 154 239 196 160 161 161 161 161 163 160 160 160 160 160 160 160 160 161 163 168 179 157 Slowest Speed 480 | 160 320 480 400 320 320 240 320 242 145 240 240 240 161 161 161 161 161 247 245 160 160 160 160 160 160 160 163 163 255 253 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Microwarps 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . Exploration Rate (%) 52 | 3 82 98 28 70 91 90 45 17 67 35 90 48 23 58 52 68 67 24 95 2 96 3 61 66 78 49 13 50 70 19 35 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 11 | . 1 . . 2 1 . . . 1 . . . . . . 1 1 . . . . . . 1 3 . . . . . . Known Exits Taken 18 | . . . 1 . . . . 1 1 . 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 28 | . . 1 . 1 . 1 . . 3 . 2 5 . 6 1 . 1 . . . . . 4 1 . 2 . . . . . Spaces Dug 241 | . . 23 . 48 13 1 14 2 2 . . 12 15 . . . 24 20 2 . . . . . 7 . 3 12 16 8 19 Terrain Destroyed 1476 | . 8 23 29 75 33 2 45 120 15 1 . 40 22 20 . . 36 165 6 . 1 . 4 79 31 112 15 39 161 297 97 Melee 33 | . . . . . 6 1 . 2 2 . . 3 15 . . . . . . . . . . . . . . . 4 . . Projectile 273 | . . . . . 13 1 . 4 1 1 . . 1 1 . . . 29 6 . 1 . 4 15 31 5 15 20 32 33 60 AOE 1168 | . 8 23 29 75 12 . 45 114 12 . . 37 6 19 . . 36 136 . . . . . 64 . 107 . 19 125 264 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total 20549 | 35 532 584 441 508 1239 464 653 741 456 288 870 417 906 527 388 76 586 818 679 46 234 81 432 610 2429 283 630 725 1581 592 1698 Wait 2352 | . 10 43 52 . 104 55 84 35 . 31 1 7 65 17 . . 10 46 78 2 9 . 1 26 1242 11 41 75 176 56 75 Move 15280 | 26 457 467 306 476 977 399 433 553 437 245 843 391 752 470 373 75 549 637 500 43 193 76 423 533 859 216 488 525 959 401 1198 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | . 17 5 17 2 15 . 18 15 3 . 6 1 8 2 4 . 2 7 7 . 1 2 1 4 20 1 7 3 20 5 19 Fast Attach 217 | . 2 2 6 1 6 . 10 4 1 . 7 1 7 1 . . 3 5 9 . 7 . . 1 19 2 7 13 41 13 49 Attach 136 | . . 10 1 1 12 1 7 16 1 3 . . 3 . . . . 4 8 . . 2 . 1 5 . 6 2 26 13 14 Detach 57 | . 1 1 1 . 3 . 1 3 . . 3 . . . . . 1 . 5 . 4 . . . 6 . 2 1 14 5 6 Swap 217 | 2 1 2 5 7 13 3 8 12 3 . 4 7 19 16 1 1 7 18 4 1 . 1 . 6 14 7 4 7 21 16 7 Drop 259 | 2 1 3 12 3 21 1 12 4 2 1 5 2 9 4 4 . 5 11 19 . 5 . 1 3 39 3 8 11 15 14 39 Fire 1569 | 5 42 40 38 18 76 4 80 87 7 8 1 5 18 17 6 . 9 83 49 . 15 . 5 32 150 40 66 87 226 67 288 Melee 187 | . . . . . 12 1 . 2 2 . . 3 21 . . . . . . . . . . . 64 . . 1 81 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 1 11 3 . . . . . . . . . 3 . . . . 7 . . . . . . . . 1 . 2 2 3 Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Rewire 19 | . . . . . . . . 10 . . . . 1 . . . . . . . . . 1 4 . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -5/Waste -5/Factory (discovered 2 exits: *Upp / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 56 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 862 | -10/Materials | Discovered new exit (range 14) 1177 | -10/Materials | Discovered new exit (range 15) 1314 | -10/Materials | Discovered new exit (range 16) 1369 | -10/Materials | Central database locked down 1500 | -10/Materials | Entered Mines 1507 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1880 | -10/Mines | Learned Materials stockpile data 1989 | -10/Mines | Discovered new exit (range 7) 2056 | -10/Mines | Discovered new exit (range 10) 2567 | -10/Mines | Excavation squad dispatched 2567 | -10/Mines | A large section of the Mines collapsed 2650 | -10/Mines | Core integrity fell below 50% 2952 | -10/Mines | System corruption reached 10% 3299 | -10/Mines | Entered Materials 3299 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3402 | -9/Materials | Destroyed 7 combat bots 3591 | -9/Materials | Repaired Lgt. Treads 3836 | -9/Materials | Build established: Scavenger-Tank 4057 | -9/Materials | Central database locked down 4057 | -9/Materials | Identified exit to Mines 4523 | -9/Materials | Entered Mines 4523 | -9/Mines | Discovered new exit (range 10) 4751 | -9/Mines | Learned location of Zion (-7) 4770 | -9/Mines | Learned location of Storage (-7) 4860 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4866 | -9/Mines | Found Prototype Device 4867 | -9/Mines | Identified Exp. Sensor Array 5214 | -9/Mines | Assembled infested the area 5513 | -9/Mines | Build established: Scavenger-Mutant 6071 | -9/Mines | Discovered new exit (range 12) 6096 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6096 | -9/Mines | Discovered new exit (range 5) 6109 | -9/Mines | Entered Exiles 6151 | -9/Exiles | Discovered new exit (range 15) 6189 | -9/Exiles | Met 8R-AWN 6241 | -9/Exiles | Met EX-HEX 6394 | -9/Exiles | Met EX-DEC 6538 | -9/Exiles | Discovered new exit (range 11) 6886 | -9/Exiles | Met EX-BIN 6931 | -9/Exiles | Aligned with FarCom system 6934 | -9/Exiles | Given EX-Vault access code 7008 | -9/Exiles | Opened EX-Vault 7027 | -9/Exiles | Found Longsword +1 7035 | -9/Exiles | Found 0b10 Alert Chip 7045 | -9/Exiles | Found Modified TNC 7107 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7665 | -9/Exiles | Attacked by the Exiles 7846 | -9/Exiles | Destroyed 8R-AWN 7858 | -9/Exiles | Lost 9 parts (1p4n2u2w) 7876 | -9/Exiles | Found Prototype Ballistic Gun 7883 | -9/Exiles | Found Prototype Device 7883 | -9/Exiles | Identified AS-neutralizer No. 17b 8052 | -9/Exiles | Identified 8R-AWN's Boregun 8481 | -9/Exiles | Build established: Gunner 8730 | -9/Exiles | Destroyed EX-BIN 8746 | -9/Exiles | Destroyed EX-HEX 8844 | -9/Exiles | Destroyed EX-DEC 8890 | -9/Exiles | Found Deploy-a-Sentry 9242 | -9/Exiles | Stole four prototypes: Modified TNC, 0b10 Alert Chip, Longsword +1, Deploy-a-Sentry 9242 | -9/Exiles | Entered Mines 9251 | -8/Mines | DAS Turret deployed 9344 | -8/Mines | 1C-UTU came to Exiles' defense 9353 | -8/Mines | Allies destroyed 1C-UTU 9473 | -8/Mines | Discovered new exit (range 3) 9548 | -8/Mines | Discovered new exit (range 9) 10272 | -8/Mines | Entered Materials 10272 | -8/Materials | Evolved 2 slots: Propulsion x2 10438 | -8/Materials | Repaired Huge Storage Unit 10640 | -8/Materials | Lost 4 parts (3n1w) 10673 | -8/Materials | Build established: Scavenger-Gunner 10977 | -8/Materials | Discovered new exit (range 16) 11267 | -8/Materials | Entered Factory 11267 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11571 | -7/Factory | Build established: Scavenger-Tank 11647 | -7/Factory | Found Prototype Launcher 11648 | -7/Factory | Identified Rocket Array 11653 | -7/Factory | Found Rocket Array 11656 | -7/Factory | Found Faulty Rocket Array 11803 | -7/Factory | Garrison activated, responded to threat 11826 | -7/Factory | Destroyed 7 combat bots 11830 | -7/Factory | Lost 4 parts (1p1n2w) 11989 | -7/Factory | Lost 3 parts (1n1u1w) 12010 | -7/Factory | Identified exit to Storage 12010 | -7/Factory | Identified exit to Lower Caves 12067 | -7/Factory | First assault squad dispatched 12192 | -7/Factory | Destroyed 7 combat bots 12444 | -7/Factory | Entered Lower Caves 12538 | -7/Lower Caves | Encountered a Warlord checkpoint 12550 | -7/Lower Caves | Identified exit to Lower Caves 12764 | -7/Lower Caves | Spotted B-75 Beast 13006 | -7/Lower Caves | Learned Factory terminal intel 13100 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13105 | -7/Lower Caves | Entered another Lower Caves area 13268 | -7/Lower Caves | Encountered a Warlord checkpoint 13297 | -7/Lower Caves | Learned 4 Factory zone layouts 13435 | -7/Lower Caves | Discovered new exit (range 6) 13535 | -7/Lower Caves | Entered Zion 13682 | -7/Zion | Discovered new exit (range 16) 13771 | -7/Zion | Build established: Scavenger-Mutant 13835 | -7/Zion | System corruption cleaned by Quarantine Array 14123 | -7/Zion | Found GAL Module 14311 | -7/Zion | Received a hallucinogenic algorithm 14445 | -7/Zion | Imprinted 14448 | -7/Zion | Declared Zion's savior 14937 | -7/Zion | Given A8's code to call for help 15492 | -7/Zion | Build established: Scavenger-Tank 15502 | -7/Zion | Found Prototype Processor 15502 | -7/Zion | Identified Exp. Signal Interpreter 15507 | -7/Zion | Found Prototype Processor 15507 | -7/Zion | Identified Exp. Targeting Computer 15510 | -7/Zion | Found Prototype Processor 15510 | -7/Zion | Identified Exp. Melee Analysis Suite 15517 | -7/Zion | Found Prototype Processor 15517 | -7/Zion | Identified Exp. Target Analyzer 15532 | -7/Zion | Found Prototype Hackware 15577 | -7/Zion | Identified exit to Proximity Caves 15582 | -7/Zion | Entered Proximity Caves 15582 | -6/Proximity Caves | Accompanied by 4 allies 16116 | -6/Proximity Caves | Build established: Scavenger-Mutant 16163 | -6/Proximity Caves | Discovered new exit (range 9) 16197 | -6/Proximity Caves | Identified exit to Factory 16251 | -6/Proximity Caves | Learned Factory emergency access door positions 16270 | -6/Proximity Caves | Learned location of 1 exit from Factory 16387 | -6/Proximity Caves | Entered Factory 16387 | -6/Factory | Accompanied by 4 allies 16387 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16388 | -6/Factory | Identified exit to Factory 16391 | -6/Factory | Loaded intel: 28 terminal locations 16591 | -6/Factory | Discovered new exit (range 13) 16682 | -6/Factory | Discovered exit to Factory (range 6) 16720 | -6/Factory | Identified Exp. Hacking Suite 17376 | -6/Factory | Repaired Lgt. Treads 17403 | -6/Factory | Repaired Lgt. Treads 17592 | -6/Factory | Terminal network hard line cut 17653 | -6/Factory | Garrison activated, responded to threat 17781 | -6/Factory | Discovered new exit (range 10) 17791 | -6/Factory | Cargo convoy interrupted 17803 | -6/Factory | Identified exit to Lower Caves 17808 | -6/Factory | Entered Lower Caves 17808 | -6/Lower Caves | Accompanied by 3 allies 18029 | -6/Lower Caves | Build established: Scavenger-Skirmisher 18044 | -6/Lower Caves | Spotted B-75 Beast 18067 | -6/Lower Caves | Destroyed B-75 Beast 18497 | -6/Lower Caves | Discovered new exit (range 5) 18503 | -6/Lower Caves | Identified exit to Lower Caves 18659 | -6/Lower Caves | Entered another Lower Caves area 18659 | -6/Lower Caves | Spotted L5-U4J(f) 18659 | -6/Lower Caves | Spotted OI-58Z(f) 18660 | -6/Lower Caves | Encountered a Master Thief 18660 | -6/Lower Caves | Encountered a Master Thief 18660 | -6/Lower Caves | Longsword +1 stolen by Master Thief 18660 | -6/Lower Caves | Spotted EV-P4F(f) 18661 | -6/Lower Caves | Encountered a Master Thief 18672 | -6/Lower Caves | Destroyed L5-U4J(f) 18675 | -6/Lower Caves | Destroyed EV-P4F(f) 19077 | -6/Lower Caves | Discovered new exit (range 6) 19278 | -6/Lower Caves | Identified exit to Data Miner 19285 | -6/Lower Caves | Entered Data Miner 19285 | -6/Data Miner | Discovered new exit (range 6) 19316 | -6/Data Miner | Met Data Miner 19343 | -6/Data Miner | Learned location of Section 7 (-3) 19343 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19369 | -6/Data Miner | Received God Mode back door access code from Data Miner 19405 | -6/Data Miner | Identified exit to Proximity Caves 19408 | -6/Data Miner | Entered Proximity Caves 19489 | -5/Proximity Caves | Escorted by Enhanced Grunt 19698 | -5/Proximity Caves | Learned location of Warlord (-5) 20159 | -5/Proximity Caves | Discovered exit to Factory (range 12) 20343 | -5/Proximity Caves | Entered Factory 20343 | -5/Factory | Accompanied by 1 ally 20343 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20694 | -5/Factory | Garrison activated, responded to threat 20754 | -5/Factory | Discovered new exit (range 9) 20828 | -5/Factory | Identified exit to Factory 20861 | -5/Factory | Incoming investigation squad redirected 20903 | -5/Factory | Destroyed 7 combat bots 21079 | -5/Factory | Discovered exit to Factory (range 15) 21243 | -5/Factory | First assault squad dispatched 21418 | -5/Factory | Discovered exit to Factory (range 15) 21596 | -5/Factory | Build established: Scavenger-Tank 21610 | -5/Factory | Terminal network hard line cut 21713 | -5/Factory | Sucked down chute 21713 | -5/Factory | Entered Waste 21714 | -5/Waste | Met a frightened Derelict 21749 | -5/Waste | Spotted C-40 Crusher 21784 | -5/Waste | Destroyed C-40 Crusher 21796 | -5/Waste | Found Damper Plating 21836 | -5/Waste | Spotted C-40 Crusher 21889 | -5/Waste | Spotted C-40 Crusher 21911 | -5/Waste | Destroyed C-40 Crusher 21931 | -5/Waste | Spotted C-40 Crusher 21940 | -5/Waste | Spotted C-40 Crusher 21944 | -5/Waste | Crushed by Compactor (1 part destroyed) 21957 | -5/Waste | Destroyed C-40 Crusher 21982 | -5/Waste | Spotted C-40 Crusher 21986 | -5/Waste | Destroyed C-40 Crusher 21990 | -5/Waste | Destroyed C-40 Crusher 22024 | -5/Waste | Destroyed C-40 Crusher 22027 | -5/Waste | Build established: Scavenger-Mutant 22261 | -5/Waste | Discovered new exit (range 12) 22510 | -5/Waste | Warlord forces began an assault 22732 | -5/Waste | Identified exit to Factory 22740 | -5/Waste | Entered Factory 22740 | -5/Factory | Accompanied by 17 allies 22766 | -5/Factory | Discovered new exit (range 6) 22774 | -5/Factory | Identified exit to Upper Caves 22809 | -5/Factory | Identified exit to DSF 22813 | -5/Factory | Entered DSF 22813 | -5/DSF | Accompanied by 17 allies 22837 | -5/DSF | Additional patrols routed to DSF 22962 | -5/DSF | Discovered exit to Factory (range 16) 23075 | -5/DSF | Build established: Tank 23095 | -5/DSF | Found Quantum Capacitor 23147 | -5/DSF | P-70 Sage assimilated allied Q2-TMU(s) 23157 | -5/DSF | Sterilization system engaged 23177 | -5/DSF | Ambient heat levels rising (+10) 23192 | -5/DSF | Ambient heat levels rising (+10) 23198 | -5/DSF | Entered Factory 23198 | -4/Factory | Accompanied by 10 allies 23198 | -4/Factory | Evolved 2 slots: Utility x2 23303 | -4/Factory | Discovered new exit (range 14) 23322 | -4/Factory | Identified exit to Upper Caves 23326 | -4/Factory | Entered Upper Caves 23326 | -4/Upper Caves | Accompanied by 10 allies 23539 | -4/Upper Caves | Build established: Scavenger-Skirmisher 23591 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23806 | -4/Upper Caves | Encountered a Warlord checkpoint 23853 | -4/Upper Caves | Learned Research emergency access door positions 23900 | -4/Upper Caves | Discovered new exit (range 15) 23922 | -4/Upper Caves | Identified exit to Upper Caves 23972 | -4/Upper Caves | P-70 Sage assimilated allied 83-CKL(g) 23975 | -4/Upper Caves | P-70 Sage assimilated allied 4R-Z9H(g) 24024 | -4/Upper Caves | Entered another Upper Caves area 24024 | -4/Upper Caves | Accompanied by 4 allies 24050 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24262 | -4/Upper Caves | Encountered a Warlord checkpoint 24916 | -4/Upper Caves | Spotted QD-WKX(f) 24917 | -4/Upper Caves | Encountered a Master Thief 24917 | -4/Upper Caves | Spotted 9M-WHH(f) 24918 | -4/Upper Caves | Encountered a Master Thief 24919 | -4/Upper Caves | Exp. Sensor Array stolen by Master Thief 24919 | -4/Upper Caves | Spotted BI-ZBZ(f) 24920 | -4/Upper Caves | Encountered a Master Thief 24921 | -4/Upper Caves | Destroyed QD-WKX(f) 24924 | -4/Upper Caves | Adv. Force Field stolen by Master Thief 24952 | -4/Upper Caves | Discovered new exit (range 8) 25018 | -4/Upper Caves | Identified exit to Zhirov 25020 | -4/Upper Caves | Entered Zhirov 25020 | -4/Zhirov | Discovered new exit (range 3) 25049 | -4/Zhirov | Met Zhirov 25078 | -4/Zhirov | Learned location of Quarantine (-3) 25078 | -4/Zhirov | Learned location of Testing (-2) 25078 | -4/Zhirov | Learned location of Command (-1) 25094 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25119 | -4/Zhirov | Found Alien Artifact 25119 | -4/Zhirov | Identified Integrated Dissipator 25119 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25184 | -4/Zhirov | Found Alien Artifact 25347 | -4/Zhirov | Identified exit to Proximity Caves 25454 | -4/Zhirov | Attacked by Zhirov 25826 | -4/Zhirov | Destroyed Perun 25829 | -4/Zhirov | Found Adv. Powered Armor 25971 | -4/Zhirov | Found Adv. Powered Armor 25999 | -4/Zhirov | Destroyed Svarog 26187 | -4/Zhirov | Found Prototype Device 26187 | -4/Zhirov | Identified Exp. Terrain Scanner 26809 | -4/Zhirov | Build established: Scavenger-Gladiator 27599 | -4/Zhirov | Destroyed Zhirov 27609 | -4/Zhirov | Zhirov detonated his lab 27609 | -4/Zhirov | Cloak Generator disabled 27610 | -4/Zhirov | Found Exp. Transmission Jammer 28034 | -4/Zhirov | Found Prototype Device 28034 | -4/Zhirov | Identified Exp. Thermal Shield 28165 | -4/Zhirov | Entered Proximity Caves 28276 | -3/Proximity Caves | Destroyed 7 combat bots 28325 | -3/Proximity Caves | Build established: Scavenger-Mutant 28400 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 28455 | -3/Proximity Caves | Destroyed 8 combat bots 28538 | -3/Proximity Caves | Discovered new exit (range 16) 28588 | -3/Proximity Caves | Identified exit to Research 28591 | -3/Proximity Caves | Entered Research 28591 | -3/Research | Accompanied by 1 ally 28591 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28840 | -3/Research | Retrieved Zion intel report: Active Garrisons 28841 | -3/Research | Zion Hacker squad teleported in 28862 | -3/Research | Retrieved Zion intel report: Component Schematics 28968 | -3/Research | Repaired Adv. Powered Armor 29022 | -3/Research | Retrieved Zion intel report: Emergency Access 29079 | -3/Research | Discovered new exit (range 19) 29519 | -3/Research | Identified exit to Quarantine 29520 | -3/Research | Entered Quarantine 29717 | -3/Quarantine | Found Alien Slashing Weapon 29717 | -3/Quarantine | Identified Sigix Broadsword 29738 | -3/Quarantine | Build established: Generator-Mutant 29766 | -3/Quarantine | Discovered new exit (range 27) 29794 | -3/Quarantine | Found Alien Artifact 29829 | -3/Quarantine | Destroyed 7 combat bots 29840 | -3/Quarantine | Found Alien Artifact 29902 | -3/Quarantine | Found Prototype Device 29902 | -3/Quarantine | Identified Exp. ECM Suite 29914 | -3/Quarantine | Found Alien Artifact 29914 | -3/Quarantine | Identified Core Reset Matrix 29914 | -3/Quarantine | Identified Transdimensional Reconstructor 29914 | -3/Quarantine | Identified Subatomic Replicator 29914 | -3/Quarantine | Identified Matter Drive 29914 | -3/Quarantine | Used Core Reset Matrix 29918 | -3/Quarantine | Detected hypermatrix surge 29918 | -3/Quarantine | Sensed 9 artifacts in vicinity 30138 | -3/Quarantine | Repaired Hvy. Treads 30148 | -3/Quarantine | Discovered new exit (range 24) 30262 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 30271 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 30467 | -3/Quarantine | Spotted Fortress 30578 | -3/Quarantine | Discovered new exit (range 6) 30585 | -3/Quarantine | Identified exit to Section 7 30586 | -3/Quarantine | Entered Section 7 30587 | -3/Section 7 | Sensed 24 artifacts in vicinity 30734 | -3/Section 7 | Found Core Reset Matrix 30736 | -3/Section 7 | Sensed 23 artifacts in vicinity 30892 | -3/Section 7 | Incoming assault squad redirected 30972 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 31029 | -3/Section 7 | Spotted S7 Guard 31032 | -3/Section 7 | Scanned by Researcher 31043 | -3/Section 7 | Destroyed S7 Guard 31086 | -3/Section 7 | First assault squad dispatched 31100 | -3/Section 7 | System corruption reached 10% 31103 | -3/Section 7 | Found Corrupted Prototype Protection 31103 | -3/Section 7 | Identified Hvy. Regenerative Plating 31104 | -3/Section 7 | Incoming assault squad redirected 31125 | -3/Section 7 | Found Core Membrane 31125 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 31146 | -3/Section 7 | Spotted Alpha 7 31219 | -3/Section 7 | Crushed by falling debris 31262 | -3/Section 7 | Found Core Reset Matrix 31264 | -3/Section 7 | Sensed 21 artifacts in vicinity 31381 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 31389 | -3/Section 7 | Intercept squad dispatched 31401 | -3/Section 7 | Spotted Tracker 31422 | -3/Section 7 | Destroyed Tracker 31428 | -3/Section 7 | Spotted Combat Programmer 31437 | -3/Section 7 | Destroyed Combat Programmer 31681 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 31704 | -3/Section 7 | Spotted Alpha 7 31826 | -3/Section 7 | Destroyed Alpha 7 31850 | -3/Section 7 | Lost 7 parts (1p2n2u2w) 31850 | -3/Section 7 | Found Prototype Ballistic Gun 31850 | -3/Section 7 | Identified Multirail 31866 | -3/Section 7 | Found Prototype Processor 31866 | -3/Section 7 | Identified Exp. Target Analyzer 31899 | -3/Section 7 | Terminal network hard line cut 31971 | -3/Section 7 | Spotted S7 Guard 32050 | -3/Section 7 | Destroyed S7 Guard 32123 | -3/Section 7 | Spotted Executioner 32123 | -3/Section 7 | Spotted Executioner 32148 | -3/Section 7 | Found Transdimensional Reconstructor 32152 | -3/Section 7 | Found Transdimensional Reconstructor 32157 | -3/Section 7 | Found Matter Drive 32176 | -3/Section 7 | Found Matter Drive 32177 | -3/Section 7 | Warped through subspace 32178 | -3/Section 7 | Core integrity fell below 50% 32259 | -3/Section 7 | Spotted B-99 Colossus 32291 | -3/Section 7 | Intercept squad dispatched 32310 | -3/Section 7 | Spotted Tracker 32311 | -3/Section 7 | Spotted Tracker 32325 | -3/Section 7 | Destroyed Tracker 32331 | -3/Section 7 | Destroyed Tracker 32351 | -3/Section 7 | Found Prototype Device 32353 | -3/Section 7 | Spotted Combat Programmer 32354 | -3/Section 7 | Spotted Combat Programmer 32361 | -3/Section 7 | Incoming assault squad redirected 32361 | -3/Section 7 | Destroyed Combat Programmer 32372 | -3/Section 7 | Destroyed Combat Programmer 32392 | -3/Section 7 | Lost 7 parts (2p2n3u) 32423 | -3/Section 7 | Found Unknown Protection 32423 | -3/Section 7 | Identified Hvy. Reflective Plating 32518 | -3/Section 7 | Found LRC Matter Compressor 32518 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 32529 | -3/Section 7 | Found LRC Storage 32529 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 32532 | -3/Section 7 | Found LRC Storage 32532 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 32604 | -3/Section 7 | Incoming assault squad redirected 32612 | -3/Section 7 | Incoming assault squad redirected 32691 | -3/Section 7 | Build established: Scavenger-Tank 32724 | -3/Section 7 | Found Spacefold Activator 32756 | -3/Section 7 | Spotted B-86 Titan 32916 | -3/Section 7 | Destroyed 7 combat bots 32919 | -3/Section 7 | Lost 3 parts (1n1u1w) 32958 | -3/Section 7 | Found Microwarp Drive 32995 | -3/Section 7 | Discovered new exit (range 18) 33018 | -3/Section 7 | Spotted S7 Guard 33043 | -3/Section 7 | Destroyed S7 Guard 33052 | -3/Section 7 | Found Hvy. Regenerative Plating 33075 | -3/Section 7 | Found Navigation Efficiency Matrix 33075 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 33117 | -3/Section 7 | Incoming assault squad redirected 33140 | -3/Section 7 | Entered Research 33140 | -2/Research | Evolved 2 slots: Propulsion x2 33260 | -2/Research | Repaired Lrn. Phase Cannon? 33469 | -2/Research | Spotted B-90 Cyclops 33603 | -2/Research | Zion Experimental squad teleported in 33625 | -2/Research | Spotted B-90 Cyclops 33640 | -2/Research | First assault squad dispatched 33644 | -2/Research | Incoming assault squad redirected 33645 | -2/Research | Destroyed B-90 Cyclops 33657 | -2/Research | Found Prototype Energy Cannon 33657 | -2/Research | Identified Zio. Alpha Cannon Mk. II 33755 | -2/Research | Incoming investigation squad redirected 33769 | -2/Research | Incoming assault squad redirected 33825 | -2/Research | Garrison activated, responded to threat 33850 | -2/Research | High security lockdown imminent 33887 | -2/Research | Destroyed 10 combat bots 33889 | -2/Research | Lost 3 parts (1p2u) 33930 | -2/Research | High security lockdown engaged 33935 | -2/Research | Spotted B-90 Cyclops 34031 | -2/Research | Lost 4 parts (1p1n1u1w) 34073 | -2/Research | Spotted Investigator 34073 | -2/Research | Destroyed Investigator 34122 | -2/Research | Lost 4 parts (1p3u) 34130 | -2/Research | Destroyed 9 combat bots 34172 | -2/Research | Discovered new exit (range 6) 34179 | -2/Research | Entered Access 34179 | -1/Access | Evolved 2 slots: Utility x2 34483 | -1/Access | Build established: Alien-Gunner 34579 | -1/Access | Zion Heavy squad teleported in 34708 | -1/Access | First assault squad dispatched 34958 | -1/Access | Incoming assault squad redirected 35081 | -1/Access | Found Quantum Capacitor 35312 | -1/Access | Garrison activated, responded to threat 35333 | -1/Access | Intercept squad dispatched 35345 | -1/Access | Spotted Tracker 35345 | -1/Access | Spotted Tracker 35346 | -1/Access | Identified Exp. Phase Shifter 35362 | -1/Access | Destroyed Tracker 35387 | -1/Access | Zion Hacker squad teleported in 35398 | -1/Access | Lost 3 parts (1p2u) 35449 | -1/Access | Incoming assault squad redirected 35474 | -1/Access | Spotted Combat Programmer 35496 | -1/Access | Destroyed Combat Programmer 35547 | -1/Access | Terminal network hard line cut 35553 | -1/Access | Spotted B-99 Colossus 35562 | -1/Access | Destroyed 7 combat bots 35570 | -1/Access | Spotted Combat Programmer 35576 | -1/Access | Found Corrupted Prototype Launcher 35576 | -1/Access | Identified Enh. Gamma Bomb Array 35596 | -1/Access | Destroyed Combat Programmer 35598 | -1/Access | Build established: Alien-Mutant 35736 | -1/Access | Incoming assault squad redirected 35787 | -1/Access | High security lockdown imminent 35867 | -1/Access | High security lockdown engaged 35967 | -1/Access | Destroyed 11 combat bots 35985 | -1/Access | Intercept squad dispatched 36013 | -1/Access | Spotted Tracker 36013 | -1/Access | Spotted Tracker 36014 | -1/Access | Spotted Tracker 36023 | -1/Access | Destroyed Tracker 36025 | -1/Access | Destroyed Tracker 36026 | -1/Access | Destroyed Tracker 36043 | -1/Access | Found Corrupted Exp. Phase Shifter 36258 | -1/Access | Spotted Striker 36271 | -1/Access | Destroyed Striker 36516 | -1/Access | Build established: Scavenger-Mutant 36561 | -1/Access | Spotted B-99 Colossus 36562 | -1/Access | Spotted B-99 Colossus 36593 | -1/Access | Destroyed B-99 Colossus 36597 | -1/Access | Destroyed B-99 Colossus 36625 | -1/Access | Found Multirail 36636 | -1/Access | Found Unknown Protection 36636 | -1/Access | Identified Hvy. Insulated Plating 36642 | -1/Access | Discovered new exit (range 5) 36648 | *** | Heading to fleet! Last Messages --------------- 36621_ Dropped Biometal Heavy Treads. 36622_ Acquired Arm. Heavy Treads. 36623_ Dropped Imp. Plasma Cutter. 36625_ Acquired Multirail. 36633_ Acquired 153 matter. 36636_ C-30 ARC bursts open, deploying its payload. 36636_ B-74 Champion unfolds itself. 36636_ L-61 Swordsman unfolds itself. 36636_ G-73 Enforcer unfolds itself. 36636_ I-47 Archangel unfolds itself. 36636_ C-30 ARC bursts open, deploying its payload. 36636_ G-73 Enforcer unfolds itself. 36636_ B-74 Champion unfolds itself. 36636_ G-73 Enforcer unfolds itself. 36636_ Acquired Unknown Protection. 36636_ Identified Hvy. Insulated Plating. 36639_ K-01 Serf collects debris. 36640_ Navigation matrix triggers involuntary quantum shift. 36642_ Main Access Shell breached. 36642_ EXIT=FOUND Map ----- +----------------------------------------------------+ | " ####%#################??????????????????????? | | "" =+%* % % !%= ??????????????????? | | """ #* % % =! ??????????????????? | | " # ###### ############ ??????????????????? | | # #????# #?????????????????????????????????? | | # #????# #?????????????????????????????????? | | ###### #????# #?????????????????????????????????? | | ?????# #????# #?????????????????????????????????? | | ?????# #????# #?????????????????????????????????? | | ?????# #????# #?????????????????????????????????? | | ######+###??# #?????????????????????????????????? | | #??# #?????????????????????????????????? | | #??# ?????????????H???????????????????? | | #??# ?????????????????????????????????? | | #??#####????????????????????????????????? | | """""" #???????????????????????????????????????? | | """""" #???????????????????????????????????????? | | """""" #???????????????????????????????????????? | | """""" #???????????????????????????????????????? | | """""" ##??????????????????????????????????????? | | "########??####?????????????????????????? | | # % * "??" ??????????????????????????? | | # %%%*%"??" ??????????????????????????? | | #####+#### % | "??" """"""?????????????????????? | | = "??" "?????????????????????? | | "" "??" " "@ "?????????????????????? | | %%" "??" " "" "?????????????????????? | | "" % !!! "??" " "?????????????????????? | | ### ### ! *= "??" """"""?????????????????????? | | ??# #?# *=[ "??" ??????????????????????????? | | ??# #?# "??" ??????????????????????????? | | ??# #?#########??###??????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 77 Energy Capacity 960 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Additional Mass Support 12 EM Shielding 4 Armor Coverage 1600 Resistance: TH 25 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 10 Recoil Reduction 8 Energy Filtering 50 Particle Charging 37 Offensive Hacking 16 Defensive Hacking 14 Item Schematics ----------------- Hvy. Antimatter Reactor | -3/Section 7 | Archive Plasma Lance | -3/Section 7 | Archive Adv. Plasma Rifle | -3/Section 7 | Archive Prc. Phase Gun | -3/Section 7 | Archive Com. Mass Driver | -3/Section 7 | Z-intel Exp. Hacking Suite | -3/Section 7 | Z-intel Hdn. Centrium Wheel | -3/Section 7 | Z-intel Com. Particle Reactor | -3/Section 7 | Z-intel Plasma Sword | -3/Section 7 | Z-intel Cld. Gravmag System | -3/Section 7 | Z-intel Enh. Coil Gun | -3/Section 7 | Z-intel Prc. Matter Filter | -3/Section 7 | Z-intel Exp. Signal Interpreter | -3/Section 7 | Z-intel Coolant Network | -3/Section 7 | Z-intel Adv. Energy Well | -3/Section 7 | Z-intel Neutron Missile Launcher | -3/Section 7 | Z-intel Robot Schematics ------------------ L-61 Swordsman | -3/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Core Membrane Matter Drive Transdimensional Reconstructor LRC Matter Compressor LRC Storage Microwarp Drive Navigation Efficiency Matrix Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed ClaymoresMobileAccelerator Manual? 0 Play Time 05:39:10 Cumulative 1123.0 hours Start 2021.12.30 @ 21:55:48 End 2021.12.31 @ 21:41:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type 2 Total 62 Types 13/17/11/3/1/2/12/2/1 Lore% 95 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e115d10-a971-487f-a305-07bb87a4553f