Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 13:46:29 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3712) 3712 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (723) 723 TOTAL SCORE: 9855 Bonus ------- High Alert Combat Kills 223 Entered DSFs 500 Cogmind --------- Core Integrity 584/1150 Matter 300/300 Energy 315/315 System Corruption 19% Temperature Cool (9) Movement Treading (160) Location -4/Extension Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Improved Treads Improved Treads > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Particle Gun Flail > --- INVENTORY (5) ---- Thermal Shield Improved Hardlight Generator Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Sensor Array Core Analyzer Transmission Jammer Hardened Medium Armor Plating Graphene Brace > --- WEAPON ----------- Advanced Beam Rifle Variable Charge Gun Phase Gun Phase Gun > --- INVENTORY -------- High-capacity Storage Unit Machine Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Graphene Brace Thermal Shield Improved Hardlight Generator Improved Hardlight Generator High-powered Tractor Beam Advanced Beam Rifle Gatling Laser Phase Gun Phase Gun Phase Gun Phase Gun Improved EM Pulse Cannon Heavy Assault Cannon Improved Grenade Launcher Remote Datajack Flail Blade Saw Carbide Saw [Rating: 89] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Slots Evolved 12 | . . 2 2 2 2 2 . 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 7 | . . . 2 2 . 1 . 2 . Weapon 2 | . . 2 . . . . . . . Parts Attached 96 | 7 2 8 21 6 15 9 9 4 15 Power 10 | 1 . . 2 1 1 1 2 . 2 Engine 5 | 1 . . 2 1 . 1 . . . Core 5 | . . . . . 1 . 2 . 2 Reactor . | . . . . . . . . . . Propulsion 24 | 3 . . 4 . 6 2 2 1 6 Treads 23 | 2 . . 4 . 6 2 2 1 6 Leg . | . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 2 2 5 3 4 4 3 3 . Device 15 | . 1 . 3 2 3 2 2 2 . Storage 3 | 1 . 1 . . 1 . . . . Processor 3 | . . 1 . . . 1 . 1 . Hackware . | . . . . . . . . . . Protection 6 | . 1 . 2 1 . 1 1 . . Artifact . | . . . . . . . . . . Weapon 35 | 2 . 6 10 2 4 2 2 . 7 Energy Gun 20 | . . 3 8 1 3 2 2 . 1 Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 7 | 2 . 2 2 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 4 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Corrupted Parts 3 | . . . . . 1 . . . 2 System Corruption 16 | . . . . . 4 . . . 12 Parts Lost 22 | . . . 1 . 6 1 6 5 3 Power 7 | . . . 1 . . 1 2 2 1 Propulsion 7 | . . . . . 1 . 3 1 2 Utility 5 | . . . . . 3 . 1 1 . Weapon 3 | . . . . . 2 . . 1 . Highest Loss Streak 5 | . . . 1 . 2 1 4 5 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 91 91 92 99 88 86 20 Engine 7 | . 14 11 8 7 6 4 . . . Core 2 | . . . . . 6 5 10 9 4 Treads 18 | . 28 22 18 15 19 23 15 13 11 Device 13 | . 3 . 9 22 19 29 19 29 . Storage 7 | . 14 11 9 7 6 5 5 4 . Processor 2 | . . 9 1 . . 5 5 4 . Protection 6 | . 9 1 9 7 5 . 4 4 . Energy Gun 17 | . . 15 18 20 20 23 23 19 1 Ballistic Gun 12 | . 28 22 18 9 4 . . . . Peak Build Rating 89 | 6 7 14 37 48 60 74 80 89 25 Average Rating 37 | 4 6 11 29 46 51 71 72 83 12 On Entrance 31 | . 6 7 14 37 47 50 69 80 1 Naked Turns 32 | . . . . . . . . 18 14 Heaviest Build 132 | 13 16 55 83 88 132 123 130 126 33 Greatest Support 92 | 40 40 40 42 42 62 87 87 74 92 Greatest Overweight (x) 2 | . . 1 2 2 2 1 2 1 . Average Overweight (x) 1 | . . . 1 2 1 1 1 . . Largest Inventory Capacity 25 | 8 8 20 20 20 25 25 25 25 5 Average Capacity 18 | 6 8 17 20 20 22 25 25 23 5 Most Carried 25 | 5 8 20 20 20 23 21 25 25 5 Average Carried 17 | 3 7 12 19 19 18 18 20 22 4 Final Capacity 25 | 8 8 20 20 20 25 25 25 5 5 Final Carried 25 | 5 8 19 20 19 22 18 25 5 4 Class Distribution -------------------- 56% | Scavenger-Tank 15% | Gunner 13% | Mutant 10% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Matter Collected 1913 | 282 78 146 512 267 131 . 191 . 306 Remotely . | . . . . . . . . . . Salvage Created 4367 | 63 172 445 978 721 701 . 703 30 554 Parts 233 | 4 12 28 60 54 31 . 32 5 7 Haulers Intercepted 6 | . . 1 5 . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Combat Hostiles Destroyed 79 | . 5 7 16 17 19 . 11 . 4 Melee 2 | . . . . . . . . . 2 Guns 65 | . 5 6 16 16 11 . 11 . . Cannons 1 | . . 1 . . . . . . . AOE 6 | . . . . . 6 . . . . Classes Destroyed 17 | 1 3 3 3 1 3 . 2 1 . Worker 2 | . . . 1 1 . . . . . Builder 3 | . . . 1 2 . . . . . Tunneler 1 | . . . . . . . . 1 . Hauler 6 | . . 1 5 . . . . . . Recycler 5 | 1 1 1 . . . . . . 2 Operator 3 | . 1 . . 1 . . . . 1 Watcher 5 | . . 1 2 . 2 . . . . Swarmer 24 | . 3 3 4 10 4 . . . . Cutter 5 | . . . . . 2 . 3 . . Grunt 30 | . 2 2 8 2 9 . 5 . 2 Brawler 1 | . . . . . 1 . . . . Protector 1 | . . . . . 1 . . . . Sentry 7 | . . 2 3 2 . . . . . Specialist 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . Programmer 4 | . . . . 3 1 . . . . Heavy 3 | . . . 1 . 1 . 1 . . Thug 1 | . . . . . . . . . 1 Savage 1 | . . . . . . . . . 1 Best Kill Streak 6 | 1 3 4 6 4 5 . 6 1 2 Combat Bots Only 6 | . 2 3 4 4 5 . 6 . 2 Max Kills in Single Turn 3 | 1 1 1 2 3 3 . 2 1 1 Gunslinging 2 | . . . 1 2 1 . 1 . . Exploded 3 | . . . . . 3 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Hostile Shots Fired 447 | . 29 31 69 89 75 . 69 39 46 Missed 140 | . 10 4 21 40 17 . 23 12 13 Damage Taken 5736 | . 183 297 691 417 1153 91 1385 705 814 Core 1017 | . 53 39 57 31 82 . 189 248 318 Absorbed by Shields 300 | . . . . 148 152 . . . . Core Remaining (%) 89 | 100 78 90 89 95 90 . 81 . . Volleys Fired 195 | 3 21 23 47 31 32 . 25 6 7 Largest 4 | 2 2 4 4 4 4 . 4 4 1 Hottest 312 | 40 40 152 168 211 263 . 312 312 65 Shots Fired 649 | 6 42 78 176 125 110 . 92 12 8 Gun 637 | 6 42 77 176 125 105 . 92 12 2 Cannon 7 | . . 1 . . . . . . 6 Launcher 5 | . . . . . 5 . . . . Special . | . . . . . . . . . . Kinetic 240 | 6 42 40 86 44 16 . . . 6 Thermal 395 | . . 29 90 81 89 . 92 12 2 Explosive 5 | . . . . . 5 . . . . Electromagnetic 9 | . . 9 . . . . . . . Robot Hit Streak 16 | 2 5 9 16 9 8 . 12 4 5 Robot Miss Streak 7 | 3 5 3 5 7 4 . 6 1 . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 12 | . 1 . 2 4 1 . 4 . . Max Gunslinging Chain 2 | . 1 . 1 2 1 . 1 . . Shots Hit Robots 357 | 2 23 38 102 57 62 . 55 4 14 Core Hits 205 | 2 10 18 48 30 47 . 29 19 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 1 . . . . . 2 Critical Strikes 25 | . . 1 5 7 6 . 4 . 2 Burn 21 | . . . 4 7 6 . 4 . . Destroy 2 | . . 1 1 . . . . . . Smash 2 | . . . . . . . . . 2 Melee Attacks 23 | . . . . . . . . . 23 Impact 23 | . . . . . . . . . 23 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8823 | 24 249 497 1618 1250 2632 . 1468 465 620 Guns 6338 | 24 248 435 1605 1238 1207 . 1468 97 16 Cannons 18 | . . 18 . . . . . . . Explosions 1835 | . . 43 . . 1424 . . 368 . Melee 604 | . . . . . . . . . 604 Ramming 28 | . 1 1 13 12 1 . . . . Kinetic 1581 | 24 248 142 624 338 205 . . . . Thermal 5432 | . . 277 981 900 1638 . 1468 152 16 Explosive 788 | . . . . . 788 . . . . Electromagnetic 390 | . . 77 . . . . . 313 . Impact 604 | . . . . . . . . . 604 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . 2 5 4 1 1 7 19 Average Corruption 3 | . . . 2 3 4 1 1 7 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . 8 21 1 . 4 2 9 Message Errors 16 | . . . 4 8 . . 1 . 3 Matter Fused 7 | . . . 1 4 . . 1 . 1 Heat Flow Errors 5 | . . . . 2 . . 1 . 2 Energy Discharges 8 | . . . 1 3 1 . 1 1 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . 1 1 . . . 1 . Data Loss (major) 2 | . . . . 2 . . . . . Misfires 2 | . . . . 1 . . . . 1 Weapon Failures 1 | . . . 1 . . . . . . Overload Shots 3 | . . . . . . . . 3 . Overflow Damage 272 | . . . . . 23 . . . 249 Projectiles . | . . . . . . . . . . Explosions 23 | . . . . . 23 . . . . Melee 249 | . . . . . . . . . 249 Knockbacks 5 | . . . . . . . . . 5 Impact 5 | . . . . . . . . . 5 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 302 | . . . . . 189 . . 113 . Shots 9 | . . . . . 5 . . 4 . Rammed 5 | . . 1 1 2 1 . . . . Targets Rammed 7 | . 1 1 2 2 1 . . . . Kicked . | . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . Highest Temperature 551 | . 25 315 352 245 551 . 192 76 180 Average Temperature 97 | . 7 108 101 84 143 . 63 37 58 Received Heat Transfer 1064 | . 48 81 261 3 221 . 138 129 183 Effects 12 | . . 5 . . 7 . . . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 2 | . . 1 . . 1 . . . . Interference 6 | . . 3 . . 3 . . . . Short Circuit 1 | . . 1 . . . . . . . Damage (major) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 5 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 13 | . . . . . . . . . 13 Impact Corruptions 8 | . . . . . . . . . 8 Robots Melted 4 | . . . . 1 2 . 1 . . Combat Hostiles 3 | . . . . 1 2 . . . . Parts Melted 27 | . . . 3 7 9 . 8 . . Heat Transferred 10996 | . . 642 2479 2072 2749 . 2819 198 37 Parts Sabotaged 5 | . . . . . 2 . . 3 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Peak Influence 702 | 5 118 267 409 392 702 343 473 462 356 Initial 343 | . 3 27 49 170 149 343 233 247 215 Average 234 | 1 31 119 198 250 404 337 355 361 303 Maximum Alert Level 3 | . . 1 2 1 3 1 2 2 1 Low Security (%) 46 | 100 100 76 61 36 21 . . . . Level 1 42 | . . 23 36 63 15 100 58 90 100 Level 2 11 | . . . 1 . 62 . 41 9 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 26 | . 2 2 3 7 6 . 2 2 2 Investigation 6 | . 1 . 2 . 1 . . 1 1 Extermination 3 | . . . . 3 . . . . . Reinforcement 10 | . 1 2 1 1 2 . 2 . 1 Assault 4 | . . . . . 3 . . 1 . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Distress Signals 4 | . . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 132 | . 13 14 24 20 31 . 12 8 10 Peak Tracking Total 7 | . 3 4 4 4 6 . 5 7 6 Tactical Retreats 8 | . 2 1 . 2 1 . 1 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Traps Triggered 8 | . 1 . 2 2 . 1 1 1 . Indirectly 1 | . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Machines Disabled 14 | . . . 3 . 4 . . 5 2 Max in Single Turn 4 | . . . 1 . 4 . . 2 1 Garrison Access 3 | . . . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Machines Accessed 18 | . 2 . 5 3 2 1 . 3 2 Terminals 12 | . 2 . 4 1 . 1 . 2 2 Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . 1 . Total Hacks 38 | . 6 . 12 5 4 1 . 6 4 Successful 12 | . 3 . 4 1 2 1 . 1 . Failed 26 | . 3 . 8 4 2 . . 5 4 Catastrophic 7 | . 1 . 2 1 1 . . . 2 Database Lockouts . | . . . . . . . . . . Manual 6 | . 3 . 2 . 1 . . . . Terminals 25 | . 6 . 9 2 . 1 . 3 4 Fabricators 2 | . . . . 2 . . . . . Repair Stations 3 | . . . . 1 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . 3 . 2 . . 3 . Terminal Hacks 8 | . 3 . 3 . . 1 . 1 . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . Surveillance Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . Scan Component 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . 1 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . Jam 2 | . . . 1 . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . 5 2 2 . . 2 2 Full Trace Events 3 | . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Total Allies 2 | . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 75 | . . . . . . . . . 75 Highest-Rated Ally 46 | . . . . . . . . . 46 Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 Total Damage 140 | . . . . . . . . . 140 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Turns Passed 5837 | 86 462 819 1501 1162 752 184 306 347 218 Spaces Moved 1966 | 43 237 329 455 327 234 70 73 99 99 Core 86 | 1 . . . . . . . 37 48 Treads 1875 | 37 237 329 455 327 234 70 73 62 51 Legs . | . . . . . . . . . . Wheels 5 | 5 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 237 317 238 247 246 50 50 Average Speed 241 | 148 160 219 282 317 263 249 267 172 106 Slowest Speed 330 | 160 160 240 325 317 330 250 330 246 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 5 40 37 51 14 10 4 86 5 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 67 | . . 6 . 1 56 . . 4 . Melee . | . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . AOE 66 | . . 6 . . 56 . . 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Ext Total 2603 | 57 281 375 593 377 291 80 121 265 163 Wait 189 | . 18 1 11 3 2 . . 154 . Move 1957 | 42 236 328 454 326 233 69 72 98 99 Hop . | . . . . . . . . . . Pick Up 67 | 5 3 13 21 5 8 . 11 1 . Fast Attach 26 | 6 1 . 4 1 2 . 1 1 10 Attach 37 | . . 3 3 4 7 7 5 3 5 Detach 9 | . . . 1 . . 2 . 2 4 Swap 33 | 1 1 5 14 1 6 2 3 . . Drop 43 | . . 1 36 4 . . 2 . . Fire 195 | 3 21 23 47 31 32 . 25 6 7 Melee 23 | . . . . . . . . . 23 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . 1 1 2 2 1 . . . . Escape Stasis 2 | . . . . . . . 2 . . Rewire 15 | . . . . . . . . . 15 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Extension History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 418 | -10/Materials | Discovered new exit (range 15) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Weapon x2 939 | -9/Materials | Build established: Gunner 1280 | -9/Materials | Discovered new exit (range 4) 1368 | -9/Materials | Entered another Materials area 1368 | -8/Materials | Evolved 2 slots: Utility x2 1840 | -8/Materials | Build established: Tank 2207 | -8/Materials | Build established: Scavenger-Tank 2838 | -8/Materials | Discovered new exit (range 11) 2869 | -8/Materials | Entered Factory 2869 | -7/Factory | Evolved 2 slots: Utility x2 3420 | -7/Factory | Garrison activated, responded to threat 3974 | -7/Factory | Discovered new exit (range 9) 4031 | -7/Factory | Entered another Factory area 4031 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4381 | -6/Factory | First assault squad dispatched 4736 | -6/Factory | Discovered new exit (range 9) 4783 | -6/Factory | Entered another Factory area 4783 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4965 | -5/Factory | Identified exit to DSF 4967 | -5/Factory | Entered DSF 5025 | -5/DSF | Additional patrols routed to DSF 5059 | -5/DSF | Lost 4 parts (1p3n) 5159 | -5/DSF | Sterilization system engaged 5179 | -5/DSF | Ambient heat levels rising (+10) 5194 | -5/DSF | Ambient heat levels rising (+10) 5209 | -5/DSF | Ambient heat levels rising (+10) 5211 | -5/DSF | Discovered new exit (range 14) 5224 | -5/DSF | Ambient heat levels rising (+10) 5239 | -5/DSF | Ambient heat levels rising (+10) 5254 | -5/DSF | Ambient heat levels rising (+10) 5269 | -5/DSF | Ambient heat levels rising (+10) 5273 | -5/DSF | Entered Factory 5273 | -4/Factory | Evolved 2 slots: Utility x2 5602 | -4/Factory | Released all parts (10) 5618 | -4/Factory | Discovered new exit (range 6) 5620 | -4/Factory | Entered Extension 5622 | -4/Extension | Disrupted transfer network 5629 | -4/Extension | Lost 5 parts (2p1n1u1w) 5750 | -4/Extension | System corruption reached 10% 5838 | -4/Extension | Self-destructed Last Messages --------------- 05799_ Acquired 17 matter. 05806_ System corrupted: FCS attempts to trigger Particle Gun. 05806_ System corrupted: Particle Gun misfires. 05813_ Acquired 18 matter. 05820_ Penetrated by Slug. 05824_ Imp. Treads destroyed. 05824_ Penetrated by Slug. 05830_ Slug penetrates 2D-8XY(b). 05830_ Penetrated by Slug. 05834_ C-30 ARC bursts open, deploying its payload. 05834_ B-60 Warrior unfolds itself. 05834_ G-67 Veteran unfolds itself. 05834_ Imp. Treads destroyed. 05835_ Penetrated by Slug. 05835_ Sneak attack on HZ-CE5(b). 05835_ HZ-CE5(b) destroyed. 05835_ Critical hit (Burn: +37). 05835_ Slug penetrates Wall. 05836_ Neutrino Core destroyed. 05838_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#######???????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????# #########????????????????????? | | ????????????#### # Y #????????????????????? | | #"#????####?# ; bbg[ #????????????????????? | | #????#T"#?# # b%= #????????????????????? | | # ###### "### # @ Y#????????????????????? | | # % # gbg/ #????????????????????? | | # ###########/##+## ####/####????????????????????? | | # #??????# ## ?? g????????????????????????? | | # #??????# ########????????????????????????? | | # #??????# * #???????????????????????????????? | | # #??????# =% #???????????????????????????????? | | # #??????# #???????????????????????????????? | | # #??????#########???????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #####??????????????????????????????????????????? | | " "" #??????????????????????????????????????????? | | " " ##########?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumForcePurifier Manual? 0 Play Time 00:33:58 Cumulative 105.7 hours Start 2024.10.03 @ 13:14:53 End 2024.10.03 @ 13:46:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 122 Adventurer 0 Explorer 4 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 45 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7abd6d3-6663-418c-9183-683f956a747b