Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 03:47:35 Player: Beef Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2686) 2686 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7391 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 268/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- VTOL Module > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Large Storage Unit Energy Well (114) Improved Matter Compressor (0) Neutron Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Energy Well Improved Sensor Array Improved Signal Interpreter Improved Reaction Control System Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- VTOL Module Large Storage Unit System Restoration Module Gatling Laser Phase Cannon Coil Gun Advanced EMP Blaster Improved Datajack [Rating: 80] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . 1 1 . 1 1 Utility 6 | . . . 1 1 2 1 1 Weapon . | . . . . . . . . Parts Attached 122 | 8 3 . 10 36 17 21 27 Power 11 | 1 . . 1 4 . 2 3 Engine 8 | 1 . . 1 3 . 2 1 Core 3 | . . . . 1 . . 2 Reactor . | . . . . . . . . Propulsion 34 | 2 . . 3 9 5 8 7 Treads 4 | 2 . . . 1 . . 1 Leg 16 | . . . 1 7 5 2 1 Wheel 2 | . . . 2 . . . . Hover 2 | . . . . 1 . . 1 Flight 10 | . . . . . . 6 4 Utility 31 | 2 1 . 2 10 5 7 4 Device 13 | 1 . . 1 3 2 4 2 Storage 6 | 1 . . . 2 . 1 2 Processor 2 | . 1 . . 1 . . . Hackware 1 | . . . . . 1 . . Protection 9 | . . . 1 4 2 2 . Artifact . | . . . . . . . . Weapon 46 | 3 2 . 4 13 7 4 13 Energy Gun 27 | 2 2 . 4 9 5 1 4 Energy Cannon 10 | . . . . 2 1 2 5 Ballistic Gun 3 | 1 . . . 1 . . 1 Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . . . 1 . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 10 | . . . . 4 2 1 3 Parts Lost 47 | . . . 5 12 4 2 24 Power 5 | . . . 1 1 . . 3 Propulsion 17 | . . . 2 4 1 1 9 Utility 11 | . . . . 4 . . 7 Weapon 14 | . . . 2 3 3 1 5 Highest Loss Streak 18 | . . . 5 7 2 1 18 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 93 100 83 91 97 92 66 Engine 6 | . 14 14 11 6 7 6 2 Treads 6 | . 28 28 16 6 2 . . Leg 19 | . . . 1 23 27 29 . Flight 3 | . . . . . . 3 27 Device 10 | . . . 3 9 15 11 8 Storage 8 | . 14 14 11 8 7 6 4 Processor 7 | . 9 14 11 9 7 6 5 Hackware 2 | . . . . . 3 6 3 Protection 5 | . . . 6 6 7 7 3 Energy Gun 11 | . 22 28 19 11 13 5 2 Energy Cannon 2 | . . . . 5 . . 2 Peak Build Rating 80 | 6 10 10 12 30 44 67 80 Average Rating 31 | 4 8 10 10 22 40 50 54 On Entrance 21 | . 6 10 10 11 30 43 64 Naked Turns . | . . . . . . . . Heaviest Build 66 | 13 16 16 19 42 59 66 34 Greatest Support 70 | 40 40 40 40 33 60 67 70 Greatest Overweight (x) 3 | . . . 3 3 1 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 10 Average Capacity 13 | 7 8 8 8 14 15 14 8 Most Carried 15 | 2 6 6 6 15 15 15 10 Average Carried 10 | . 3 6 5 10 13 13 6 Final Capacity 15 | 8 8 8 8 15 15 10 5 Final Carried 13 | 2 6 6 5 13 13 10 4 Class Distribution -------------------- 43% | Scavenger-Mutant 30% | Mutant 11% | Skirmisher 8% | Scavenger-Skirmisher 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 1670 | 273 42 60 75 410 188 282 340 Remotely . | . . . . . . . . Salvage Created 3700 | 88 86 37 282 1534 763 438 472 Parts 159 | 2 7 2 19 56 31 26 16 Haulers Intercepted 7 | . 1 . . 4 . 1 1 Recyclers Shooed 8 | . 1 . 1 3 1 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 57 | . . 3 5 18 12 7 12 Guns 38 | . . 3 5 11 12 3 4 Cannons 14 | . . . . 5 . 4 5 AOE 3 | . . . . . . . 3 Classes Destroyed 15 | 1 3 1 5 2 2 1 . Worker 5 | . 1 . 2 2 . . . Builder 4 | . 1 . 1 . 1 1 . Tunneler 2 | . . . 1 . . 1 . Hauler 7 | . 1 . . 4 . 1 1 Recycler 10 | 1 . . . 4 4 1 . Mechanic 1 | . . . . 1 . . . Operator 4 | . . . 1 . 1 . 2 Watcher 7 | . . . 2 5 . . . Swarmer 20 | . . 3 . . 4 4 9 Grunt 24 | . . . 4 14 3 1 2 Duelist 2 | . . . 1 . 1 . . Sentry 5 | . . . . 4 1 . . Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . 2 1 1 Behemoth 1 | . . . . . . 1 . Best Kill Streak 6 | 1 1 2 6 3 4 5 5 Combat Bots Only 5 | . . 2 4 3 3 4 5 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 630 | . . 23 52 134 95 51 275 Missed 196 | . . . 18 31 24 18 105 Damage Taken 7267 | . 90 180 465 1660 1148 754 2970 Core 1528 | . 8 . 90 239 144 42 1005 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 6 | . . . . . . 6 . Core Remaining (%) 83 | 100 . 96 77 56 79 95 . Volleys Fired 296 | 5 7 8 36 116 36 38 50 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 180 | 20 130 130 130 160 160 165 180 Shots Fired 518 | 5 14 16 66 225 69 66 57 Gun 380 | 5 14 16 66 149 65 29 36 Cannon 136 | . . . . 76 4 37 19 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 43 | 5 . . . . 4 27 7 Thermal 428 | . 14 16 66 181 65 39 47 Explosive . | . . . . . . . . Electromagnetic 47 | . . . . 44 . . 3 Robot Hit Streak 13 | 2 3 3 12 13 12 10 11 Robot Miss Streak 6 | 1 3 3 3 5 6 3 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 2 . 2 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 376 | 4 8 10 42 163 59 47 43 Core Hits 199 | 3 4 3 13 77 47 28 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 8 | . . 1 1 5 . . 1 Burn 5 | . . 1 1 3 . . . Destroy 1 | . . . . . . . 1 Corrupt 2 | . . . . 2 . . . Melee Attacks 6 | . . . . . . 6 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8249 | 30 134 158 608 3452 1279 1240 1348 Guns 5413 | 30 129 158 608 2084 1270 590 544 Cannons 2469 | . . . . 1306 . 613 550 Explosions 309 | . . . . 59 . . 250 Melee . | . . . . . . . . Ramming 58 | . 5 . . 3 9 37 4 Kinetic 551 | 30 . . . . . 451 70 Thermal 6626 | . 129 158 608 2593 1270 752 1116 Explosive . | . . . . . . . . Electromagnetic 1014 | . . . . 856 . . 158 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . 1 1 . 2 2 . 12 Average Corruption 2 | . 1 1 . 2 1 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . . . 23 11 . 7 Message Errors 14 | . . . . 5 7 . 2 Matter Fused 11 | . . . . 7 1 . 3 Heat Flow Errors 7 | . . . . 6 1 . . Energy Discharges 3 | . . . . 1 1 . 1 Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 85 | . . . . 19 . 8 58 Projectiles 55 | . . . . 16 . 8 31 Explosions 30 | . . . . 3 . . 27 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 68 | . . . . 23 . . 45 Shots 4 | . . . . 1 . . 3 Rammed 1 | . 1 . . . . . . Targets Rammed 10 | . 1 . . 1 2 3 3 Kicked 9 | . . . . 1 2 3 3 Crushed . | . . . . . . . . Highest Temperature 562 | . 138 414 301 562 345 127 399 Average Temperature 101 | . 66 234 89 105 107 30 109 Received Heat Transfer 1545 | . . . 174 1017 174 99 81 Effects 13 | . . 3 . 4 2 . 4 Shutdowns 2 | . . . . 1 1 . . Energy Bleed 2 | . . 2 . . . . . Interference 3 | . . . . . 1 . 2 Matter Decay 2 | . . 1 . 1 . . . Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . 2 . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 4 | . . . . 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 24 | . . 2 2 7 10 1 2 Heat Transferred 13512 | . 296 444 1517 5795 2775 1510 1175 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 352 | 5 25 94 253 352 270 215 326 Initial 159 | . 3 9 36 106 159 40 105 Average 154 | 2 9 87 130 216 142 72 233 Maximum Alert Level 1 | . . . 1 1 1 1 1 Low Security (%) 67 | 100 100 100 80 36 90 97 23 Level 1 32 | . . . 19 63 9 2 76 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . . 2 3 5 1 3 Investigation 3 | . . . 1 1 1 . . Extermination 5 | . . . . . 3 1 1 Reinforcement 6 | . . . 1 2 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . . 3 16 37 17 10 33 Peak Tracking Total 11 | . . 3 5 6 4 5 11 Tactical Retreats 9 | . . . 2 4 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 10 | . 1 . 1 2 3 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 14 | . 1 . 2 2 5 2 2 Terminals 8 | . 1 . 2 1 1 2 1 Fabricators 2 | . . . . . 1 . 1 Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 1 . 7 5 10 4 3 Successful 15 | . 1 . 4 4 3 2 1 Failed 15 | . . . 3 1 7 2 2 Catastrophic 3 | . . . . . 2 1 . Database Lockouts . | . . . . . . . . Manual 8 | . . . 3 1 1 2 1 Terminals 19 | . 1 . 7 2 4 4 1 Fabricators 3 | . . . . . 1 . 2 Repair Stations 2 | . . . . . 2 . . Recycling Units 5 | . . . . 3 2 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 . 3 2 1 1 . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 3 | . 1 . 1 1 . . . Alert Level 3 | . . . 2 . 1 . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . 1 1 1 1 1 Terminals 4 | . . . 1 . 1 1 1 Botnet 4 | . . . 1 . 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Tunnel 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 11 | . 1 . 2 . 5 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 32 | . . . . . 32 . . Highest-Rated Ally 32 | . . . . . 32 . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . 3 . . Total Damage 67 | . . . . . 67 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 4710 | 131 175 153 328 1587 1263 635 438 Spaces Moved 2591 | 70 89 80 150 647 731 428 396 Core 14 | 2 . . 3 2 . . 7 Treads 350 | 68 89 80 103 . . . 10 Legs 1663 | . . . 3 576 731 352 1 Wheels 110 | . . . 41 69 . . . Hover 17 | . . . . . . . 17 Flight 437 | . . . . . . 76 361 Fastest Speed 24 | 50 160 160 80 50 120 28 24 Average Speed 131 | 156 160 160 139 175 147 109 34 Slowest Speed 330 | 160 160 160 200 330 192 192 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 5 16 23 17 37 18 14 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 4 | . . . . . . 4 . Terrain Destroyed 41 | . . . . 22 . 11 8 Melee . | . . . . . . . . Projectile 28 | . . . . 13 . 11 4 AOE 13 | . . . . 9 . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 3333 | 84 108 89 200 860 837 525 630 Wait 185 | . . 2 1 24 25 1 132 Move 2572 | 69 88 79 149 646 730 427 384 Hop 6 | . . . . . . . 6 Pick Up 47 | . 5 . 2 13 9 8 10 Fast Attach 63 | 8 2 . 4 21 6 11 11 Attach 43 | . . . 5 10 7 6 15 Detach 31 | 2 1 . 2 11 3 2 10 Swap 16 | . 1 . 1 5 4 4 1 Drop 56 | . 3 . . 13 13 19 8 Fire 296 | 5 7 8 36 116 36 38 50 Melee 6 | . . . . . . 6 . Ram . | . . . . . . . . Kick 9 | . . . . 1 2 3 3 Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered Mines 453 | -10/Mines | Discovered new exit (range 3) 460 | -10/Mines | Entered Materials 460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 744 | -9/Materials | Lost 5 parts (1p2n2w) 780 | -9/Materials | Discovered new exit (range 11) 788 | -9/Materials | Entered another Materials area 788 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 977 | -8/Materials | Lost 7 parts (1p3n3u) 1249 | -8/Materials | Build established: Scavenger-Mutant 1621 | -8/Materials | Discovered new exit (range 16) 2020 | -8/Materials | Discovered new exit (range 11) 2115 | -8/Materials | Build established: Mutant 2275 | -8/Materials | Identified exit to Storage 2310 | -8/Materials | Identified exit to Factory 2375 | -8/Materials | Entered Factory 2375 | -7/Factory | Evolved 2 slots: Utility x2 2648 | -7/Factory | Build established: Skirmisher 3135 | -7/Factory | Discovered new exit (range 6) 3143 | -7/Factory | Identified exit to Factory 3210 | -7/Factory | Build established: Scavenger-Mutant 3638 | -7/Factory | Entered another Factory area 3638 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3947 | -6/Factory | Build established: Scavenger-Skirmisher 4038 | -6/Factory | Spotted B-75 Beast 4059 | -6/Factory | Destroyed B-75 Beast 4260 | -6/Factory | Discovered new exit (range 12) 4265 | -6/Factory | Identified exit to Factory 4273 | -6/Factory | Entered another Factory area 4273 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4624 | -5/Factory | Core integrity fell below 50% 4649 | -5/Factory | Core integrity fell below 20% 4668 | -5/Factory | System corruption reached 10% 4695 | -5/Factory | Lost 18 parts (1p8n5u4w) 4711 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04687_ Broken Imp. Heat Sink melted. 04687_ P-70 Sage destroyed. 04692_ Acquired Neutron Cannon. 04694_ Extracted 49 matter. 04694_ Acquired Imp. Matter Compressor. 04696_ U-05 Engineer works on Pressure Siphon. 04696_ Acquired Energy Well. 04697_ U-05 Engineer works on Pressure Siphon. 04698_ Acquired 2 matter. 04699_ Acquired VTOL Module. 04700_ Dropped Broken Biomechanical Wings. 04701_ LR1M,ZKQM3PNB27RWJDSR9GYRAKEI>&C0I 0H 04701_ U-05 Engineer works on Pressure Siphon. 04701_ Acquired 3 matter. 04702_ U-05 Engineer works on Pressure Siphon. 04707_ Antigrav System destroyed. 04708_ U-05 Engineer works on Pressure Siphon. 04709_ Hpw. Shock Rifle destroyed. 04709_ U-05 Engineer works on Pressure Siphon. 04709_ R-10 Processor collects VTOL Module. 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