Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 17:43:36 Player: Reflectatory Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 400 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Scrap Suit > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (5) ---- Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Scrap Suit > --- WEAPON ----------- Mining Laser Mining Laser > --- INVENTORY -------- Mining Laser Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Seismic Detector Device Seismic Detector Weapon Mining Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 2 5 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device 2 | . 1 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 4 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 5 | . 4 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 21 | . 17 25 Device 13 | . 13 14 Ballistic Gun 1 | . . 2 Special Weapon 5 | . 2 8 Peak Build Rating 10 | 2 3 10 Average Rating 3 | . 1 7 On Entrance 1 | . 1 3 Naked Turns . | . . . Heaviest Build 6 | 5 4 6 Greatest Support 3 | 3 3 3 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 2 | . 2 2 Average Carried 1 | . . 1 Final Capacity 5 | 5 5 5 Final Carried 2 | . 2 1 Class Distribution -------------------- 52% | Scrapper 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scrapper | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 253 | 199 . 54 Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 123 | . 30 93 Missed 39 | . 10 29 Hits 84 | . 20 64 Projectile 84 | . 20 64 Critical Strikes 3 | . 1 2 Damage Taken 717 | . 159 558 Core 256 | . 104 152 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 5 | . 3 2 Largest 1 | . 1 1 Hottest 100 | . 100 20 Shots Fired 5 | . 3 2 Gun 2 | . . 2 Cannon . | . . . Launcher . | . . . Special 3 | . 3 . Kinetic 2 | . . 2 Thermal 3 | . 3 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 2 | . . 2 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 2 | . . 2 Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 20 | . . 20 Guns 20 | . . 20 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 20 | . . 20 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . . 2 Average Temperature 2 | . . 2 Received Heat Transfer 108 | . . 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | . 15 80 Initial 5 | . . 5 Average 12 | . 1 26 Influence Increases 122 | . 32 90 Successful Hack 14 | . 14 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 105 | . 15 90 Influence Decreases 72 | . 17 55 Entered New Map 10 | . . 10 Time Decay 59 | . 14 45 Lost Part 3 | . 3 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 5 11 Peak Tracking Total 7 | . 5 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 2 | . 2 . Monitor 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 148 | . 148 . Seismic 148 | . 148 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 342 | 22 178 142 Spaces Moved 435 | 34 250 151 Core 435 | 34 250 151 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 64 | 54 50 90 Slowest Speed 100 | 100 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 48 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile 3 | . 3 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 483 | 36 291 156 Wait 28 | . 28 . Move 433 | 33 249 151 Hop . | . . . Pick Up 4 | . 4 . Fast Attach 5 | 2 2 1 Attach 3 | . 2 1 Detach . | . . . Swap 1 | . 1 . Drop 4 | 1 2 1 Fire 5 | . 3 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 15) 155 | -10/Materials | Discovered new exit (range 10) 201 | -10/Materials | Entered Mines 203 | -10/Mines | Met a Derelict bent on vengeance 216 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 217 | -10/Mines | Found Scrap Suit 244 | -10/Mines | Core integrity fell below 50% 264 | -10/Mines | Core integrity fell below 20% 343 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- they can use this tech to beat 0b10 one day, and now we just have to find a way to safely deliver this to MAIN.C to get on their good side and convince them to let us into the system." Dropped Seismic Detector. Acquired Scrap Suit. Mining Laser destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Searching scrap... Found Lgt. Assault Rifle. Found Weapon Shielding. Found Hcp. Matter Pod. Found 54 Matter. Acquired 54 matter. K-01 Serf collects debris. Scrap Suit secures Lgt. Assault Rifle. K-01 Serf collects debris. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#######???????????????????????? | | ??????????????????## ##???????????????????### | | ?????????????????## ##?????????????????## | | ?????????????????# #?????????????????# | | ?????????????????# ##????????????????# | | ??????????????????# ######???????????# | | ???????????????????# ## #???????????# | | ???????????????????# ############# | | ????????????????????# @ ss ! | | ????????????????????###### """ ! | | ?????????????????????????# """ ### ########## | | ???????????????????????? """ ##?# #????????## | | ??????????????????????? s ###?# #??##?????## | | ?????????????????????# % ### ?? #??????? | | ?????????????????????### [ #?# ####?? #??????? | | ???????????????????????## ##?# #??### #??????? | | ????????????????????????#### #??# #??# #??????? | | ???????????????????????????# #??# #??# ???????? | | ???????????????????????????# #??# #### #???????? | | ???????????????????????????# #?## ## ##??????? | | ???????????????????????????# ### ##????## | | ???????????????????????????# #???## | | ???????????????????????????# ##### | | ?????????????????????????### ## | | ????????????????????????## ## # | | ????????????????????????# """ ###### ### | | ????????????????????????# """ ##????# ##?? | | ????????????????????????# """ ##?????## #??? | | ????????????????????????# ##???????# ##??? | | ????????????????????????# ## ##????????#####???? | | ????????????????????????#???# ##????????????????? | | ????????????????????????????# ###??????????????? | | #???????????????????????????# ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 288 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSiegePrototype Manual? 0 Play Time 00:07:21 Cumulative 20.2 hours Start 2025.08.27 @ 17:37:56 End 2025.08.27 @ 17:43:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8fe56585-8081-4a5f-878d-3674c890fe46