Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 15:05:35 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (1851) 1851 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 5733 Bonus ------- Follower Combat Kills 138 Friendly Fire -106 Cogmind --------- Core Integrity 836/850 Matter 118/300 Energy 273/310 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Wheel Armored Wheel > --- UTILITY (8) ------ High-capacity Storage Unit Structural Scanner Improved Shield Generator > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Cryofiber Web High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scanner Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Reactive Plating High-powered Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Enhanced Autogun Rocket Launcher Rocket Launcher Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Weapon Shielding Hardened Medium Armor Plating Reactive Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Power Maul > --- INVENTORY -------- Cryofiber Web High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Reactive Plating High-powered Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Enhanced Autogun Enhanced Autogun Rocket Launcher Rocket Launcher Improved Datajack [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 6 | . . . 2 . 2 . 2 Weapon . | . . . . . . . . Parts Attached 73 | 7 8 8 29 3 12 6 . Power 9 | 2 1 1 2 . 2 1 . Engine 7 | 2 . . 2 . 2 1 . Core 2 | . 1 1 . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 1 2 5 . 2 3 . Treads 11 | 2 1 2 4 . 2 . . Leg . | . . . . . . . . Wheel 4 | . . . 1 . . 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 2 4 11 . 5 . . Device 11 | 1 . 3 3 . 4 . . Storage 3 | . 2 1 . . . . . Processor . | . . . . . . . . Hackware 1 | . . . 1 . . . . Protection 8 | . . . 7 . 1 . . Artifact . | . . . . . . . . Weapon 26 | 2 4 1 11 3 3 2 . Energy Gun 5 | 2 2 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . . . 8 2 2 1 . Ballistic Cannon 1 | . 1 . . . . . . Launcher 4 | . . . 3 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . 1 . . . 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 . Parts Lost 19 | . 1 3 9 . 3 . 3 Power 3 | . 1 . 1 . 1 . . Propulsion 6 | . . 1 3 . 2 . . Utility 7 | . . 1 3 . . . 3 Weapon 3 | . . 1 2 . . . . Highest Loss Streak 4 | . 1 3 4 . 1 . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 94 93 90 100 97 98 81 Engine 8 | . 8 . 10 11 8 7 6 Core 2 | . 5 14 . . . . . Treads 21 | . 28 26 20 22 17 15 13 Wheel 1 | . . . . . . 14 13 Device 13 | . 14 12 12 11 16 15 13 Storage 10 | . 9 14 11 11 9 7 6 Protection 15 | . . . 14 22 25 23 15 Energy Gun 4 | . 19 11 . . . . . Ballistic Gun 13 | . . . 17 21 17 10 13 Ballistic Cannon 2 | . 8 14 . . . . . Peak Build Rating 43 | 6 10 18 29 29 36 43 43 Average Rating 23 | 5 7 12 21 28 33 42 41 On Entrance 21 | . 6 10 15 29 29 36 43 Naked Turns . | . . . . . . . . Heaviest Build 82 | 8 48 52 72 73 78 82 82 Greatest Support 44 | 40 40 42 44 44 44 44 22 Greatest Overweight (x) 15 | 2 1 2 15 1 3 3 3 Average Overweight (x) . | . . . 1 1 1 1 2 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 Average Capacity 17 | 5 7 14 20 20 20 20 20 Most Carried 20 | 3 8 12 20 20 20 20 20 Average Carried 16 | 1 6 9 17 20 19 20 20 Final Capacity 20 | 5 8 20 20 20 20 20 20 Final Carried 20 | 3 8 12 20 20 20 20 20 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 2470 | 270 494 210 666 146 637 47 . Remotely 155 | . . . . . 155 . . Salvage Created 2397 | 113 374 36 905 92 830 47 . Parts 155 | 6 24 2 75 6 41 1 . Haulers Intercepted 6 | . 1 . 5 . . . . Recyclers Shooed 4 | . . . 3 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 50 | . 9 2 13 5 20 1 . Guns 38 | . 7 . 8 2 20 1 . Cannons 4 | . 2 2 . . . . . AOE 8 | . . . 5 3 . . . Classes Destroyed 13 | 2 5 1 4 . . 1 . Worker 6 | . 2 . 4 . . . . Builder 5 | . . . 5 . . . . Tunneler 1 | 1 . . . . . . . Hauler 6 | . 1 . 5 . . . . Recycler 3 | 1 . . 2 . . . . Operator 2 | . 1 . 1 . . . . Watcher 5 | . . . 5 . . . . Swarmer 17 | . 3 . 5 3 6 . . Grunt 20 | . 6 1 2 1 10 . . Duelist 2 | . . . 1 1 . . . Sentry 9 | . . . 5 . 4 . . Demolisher 1 | . . 1 . . . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | 1 4 1 6 3 5 1 . Combat Bots Only 5 | . 3 1 3 3 5 1 . Max Kills in Single Turn 4 | 1 2 1 4 3 1 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 426 | . 55 23 98 21 116 27 86 Missed 132 | . 16 2 33 9 28 9 35 Damage Taken 3762 | . 494 648 1204 77 850 208 281 Core 498 | . 63 173 166 5 77 . 14 Absorbed by Shields 415 | . . . 12 . 207 79 117 Redirected to Shielding 101 | . . . . . 81 7 13 Ignored by Resistances 170 | . . . 26 22 105 . 17 Regen/Repaired (Parts) 92 | . . . 92 . . . . Core Remaining (%) 69 | 100 . 5 . 57 86 100 . Volleys Fired 225 | 5 46 5 67 9 80 13 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 80 | 80 80 75 56 50 50 50 . Shots Fired 406 | 10 87 8 107 17 151 26 . Gun 350 | 10 55 3 89 16 151 26 . Cannon 43 | . 32 5 6 . . . . Launcher 13 | . . . 12 1 . . . Special . | . . . . . . . . Kinetic 325 | . 32 5 95 16 151 26 . Thermal 68 | 10 55 3 . . . . . Explosive 13 | . . . 12 1 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 3 7 4 11 4 11 4 . Robot Miss Streak 8 | 1 4 1 2 3 8 3 . Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 . 3 . 4 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . Shots Hit Robots 252 | 6 50 6 71 8 97 14 . Core Hits 117 | 3 21 3 46 6 35 3 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 3 | . . 1 2 . . . . Destroy 2 | . . . 2 . . . . Blast 1 | . . 1 . . . . . Melee Attacks 4 | . 2 . . . 1 1 . Impact 4 | . 2 . . . 1 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5609 | 77 692 107 2306 368 1794 265 . Guns 3627 | 77 381 34 942 136 1792 265 . Cannons 459 | . 309 73 77 . . . . Explosions 1507 | . . . 1281 226 . . . Melee . | . . . . . . . . Ramming 16 | . 2 . 6 6 2 . . Kinetic 3594 | . 309 73 1019 136 1792 265 . Thermal 492 | 77 381 34 . . . . . Explosive 1507 | . . . 1281 226 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . Average Corruption 1 | . 1 2 2 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . 8 5 7 25 . . . Message Errors 8 | . 1 3 2 2 . . . Matter Fused 9 | . 1 . 2 6 . . . Heat Flow Errors 11 | . 2 2 . 7 . . . Energy Discharges 5 | . 2 . . 3 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 5 | . 1 . . 4 . . . Data Loss (major) 3 | . . . 1 2 . . . Misfires 2 | . 1 . 1 . . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 158 | . 8 . 142 8 . . . Projectiles 8 | . 8 . . . . . . Explosions 150 | . . . 142 8 . . . Melee . | . . . . . . . . Knockbacks 9 | . 7 1 1 . . . . Impact . | . . . . . . . . Kinetic 9 | . 7 1 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 271 | . . . 271 . . . . Shots 5 | . . . 5 . . . . Rammed 7 | . 2 . 3 1 1 . . Targets Rammed 7 | . 2 . 3 1 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | 54 315 272 70 271 258 79 . Average Temperature 75 | 23 89 104 24 94 74 31 . Received Heat Transfer 1107 | . 261 48 294 6 342 66 90 Effects 3 | . 2 . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1125 | 175 875 75 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 287 | 10 199 62 221 172 287 167 141 Initial 121 | . 6 42 7 30 44 121 81 Average 104 | 6 72 43 111 66 215 136 89 Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 87 | 100 100 100 93 100 29 100 100 Level 1 12 | . . . 6 . 70 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 1 1 . 3 2 1 Investigation 2 | . . 1 . . . . 1 Extermination 1 | . . . . . . 1 . Reinforcement 3 | . 1 . 1 . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 2 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 7 | . . . 5 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 24 5 32 15 30 4 7 Peak Tracking Total 7 | . 4 3 5 4 4 3 7 Tactical Retreats 3 | . . . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 4 | . 2 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . . . 3 . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 5 | . 1 . 3 1 . . . Max in Single Turn 2 | . 1 . 2 1 . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 28 | . 6 1 10 1 5 2 3 Terminals 21 | . 5 . 7 1 4 2 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 65 | . 16 1 27 3 9 2 7 Successful 32 | . 11 1 13 1 6 . . Failed 33 | . 5 . 14 2 3 2 7 Catastrophic 11 | . . . 5 . 1 1 4 Database Lockouts . | . . . . . . . . Manual 47 | . 15 . 19 3 8 2 . Terminals 51 | . 15 . 19 3 8 2 4 Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . 4 . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 4 | . . . . . 1 . 3 Terminal Hacks 5 | . 2 1 . 1 1 . . Robot Analysis 1 | . . . . 1 . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Recycle Component 1 | . . . 1 . . . . Scanalyzer 1 | . . . 1 . . . . Insert Component 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 21 | . 9 . 8 . 4 . . Terminals 21 | . 9 . 8 . 4 . . Assimilate 1 | . 1 . . . . . . Botnet 3 | . 2 . . . 1 . . Disrupt 1 | . . . 1 . . . . Operators 2 | . 1 . 1 . . . . Skim 14 | . 5 . 6 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 5 . 10 1 4 2 3 Full Trace Events 2 | . . . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 5 | . 1 . . 4 . . . Largest Group 4 | . 1 . . 4 3 . . Highest-Rated Group 71 | . 10 . . 71 40 . . Highest-Rated Ally 31 | . 10 . . 31 16 . . Total Orders . | . . . . . . . . Ally Attacks 65 | . . . . 17 48 . . Total Damage 681 | . . . . 220 461 . . Kills 12 | . . . . 10 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 7657 | 103 1319 509 2152 1775 1176 380 243 Spaces Moved 3295 | 52 688 229 774 774 414 172 192 Core 14 | 10 . . 4 . . . . Treads 3005 | 42 688 229 735 774 414 123 . Legs . | . . . . . . . . Wheels 276 | . . . 35 . . 49 192 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 152 140 225 225 130 115 Average Speed 201 | 147 161 191 227 225 225 197 126 Slowest Speed 800 | 160 240 305 800 225 385 225 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 83 21 67 99 47 5 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 3 | . 1 . . . 1 1 . Terrain Destroyed 131 | . 1 . 116 12 1 1 . Melee 3 | . 1 . . . 1 1 . Projectile . | . . . . . . . . AOE 128 | . . . 116 12 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3941 | 65 803 292 1050 796 550 193 192 Wait 266 | . 39 41 148 5 33 . . Move 3288 | 51 687 228 773 773 413 171 192 Hop . | . . . . . . . . Pick Up 45 | 2 12 6 19 1 5 . . Fast Attach 25 | 6 1 2 11 1 2 2 . Attach 7 | . 1 . 3 . 3 . . Detach . | . . . . . . . . Swap 41 | 1 6 6 15 2 7 4 . Drop 30 | . 7 4 11 1 5 2 . Fire 225 | 5 46 5 67 9 80 13 . Melee 4 | . 2 . . . 1 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . 2 . 3 1 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . . 3 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 15) 988 | -10/Materials | Discovered new exit (range 10) 1045 | -10/Materials | Discovered new exit (range 8) 1149 | -10/Materials | Discovered new exit (range 3) 1238 | -10/Materials | Learned Storage stockpile data 1276 | -10/Materials | Identified exit to Mines 1276 | -10/Materials | Identified exit to Subcaves 1305 | -10/Materials | Learned location of 2 exits from Subcaves 1324 | -10/Materials | Learned location of 1 exit from Storage 1351 | -10/Materials | Learned location of 1 exit from Recycling 1378 | -10/Materials | Learned Storage emergency access door positions 1423 | -10/Materials | Entered Mines 1449 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1452 | -10/Mines | Found Prototype Device 1452 | -10/Mines | Identified Exp. Sensor Array 1610 | -10/Mines | Discovered new exit (range 7) 1620 | -10/Mines | Met a Derelict shopkeep closing up shop 1766 | -10/Mines | Assembled infested the area 1846 | -10/Mines | Core integrity fell below 50% 1853 | -10/Mines | Core integrity fell below 20% 1879 | -10/Mines | Lost 3 parts (1n1u1w) 1932 | -10/Mines | Entered Materials 1932 | -9/Materials | Evolved 2 slots: Utility x2 2159 | -9/Materials | Lost 4 parts (1n1u2w) 2630 | -9/Materials | Repaired Hvy. Assault Rifle 2657 | -9/Materials | Build established: Scavenger-Mutant 2901 | -9/Materials | Discovered new exit (range 7) 3866 | -9/Materials | Loaded intel: 22 trap records 3901 | -9/Materials | Learned Storage terminal intel 3927 | -9/Materials | Identified exit to Materials 3965 | -9/Materials | Loaded intel: 2 repair station locations 3998 | -9/Materials | Learned Materials trap positions 4084 | -9/Materials | Entered Mines 4097 | -9/Mines | Met a Derelict bent on vengeance 4105 | -9/Mines | Build established: Mutant 4429 | -9/Mines | Discovered exit to Materials (range 4) 4442 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4523 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5105 | -9/Mines | Discovered exit to Materials (range 9) 5340 | -9/Mines | Found a hidden stash of uninstalled traps 5378 | -9/Mines | Received a Mining Laser from a helpful Derelict 5381 | -9/Mines | Learned Materials stockpile data 5859 | -9/Mines | Entered Materials 5859 | -8/Materials | Accompanied by 3 allies 5859 | -8/Materials | Evolved 2 slots: Utility x2 5860 | -8/Materials | Loaded intel: 23 trap records 6557 | -8/Materials | Discovered new exit (range 16) 6686 | -8/Materials | Garrison activated, responded to threat 7035 | -8/Materials | Entered Factory 7035 | -7/Factory | Evolved 2 slots: Propulsion x2 7168 | -7/Factory | Discovered new exit (range 8) 7324 | -7/Factory | Garrison activated, responded to threat 7415 | -7/Factory | Entered another Factory area 7415 | -6/Factory | Evolved 2 slots: Utility x2 7647 | -6/Factory | Lost 3 parts (3u) 7658 | -6/Factory | Self-destructed Last Messages --------------- 07310_ Acquired 47 matter. 07324_ W-25 Informer calls for garrison support. 07324_ ALERT: Activating Garrison Access F001. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 07484_ Connecting with Terminal... 07484_ Current location identified: Factory 07546_ ALERT: Security rotation in progress. 07564_ Connecting with Terminal... 07579_ K-01 Serf collects debris. 07590_ ALERT: All DSF locations entering lockdown mode. 07595_ Connecting with Garrison Access... 07595_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 07596_ Hrd. Medium Armor Plating destroyed. 07601_ Reactive Plating destroyed. 07611_ W-25 Informer sends out distress signal. 07616_ Imp. Weapon Shielding destroyed. 07622_ K-01 Serf cleans the Fusion Modulator. 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Y## ##??? | | ?????????????? / """ """ ##??? | | ?????????????? =## """ """ !##??? | | ?????????????? ##### ## """ """ ##??? | | ? ????????? ###### ### ##??? | | ?????????## ######## ### ##??? | | # ???????## ? # # ###= ##??? | | # ??????????? # ! " # ### ##### | | # ?????????? # "" # #########+########## | | ##?????????? # G # # # | | ##??####### #! "" # # # | | ##??####### # " + + ! # | | ##??## # # # # | | ###?## + # # + | | ###?## # # # ### ########## | | ##### ###### [[ # # ### #### | | ##### # + [[ # # ! ### ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverGlidesysMask Manual? 0 Play Time 00:36:52 Cumulative 371.7 hours Start 2024.11.05 @ 14:29:49 End 2024.11.05 @ 15:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/3/1/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b6b2ba8-0492-4772-835b-bb6ed834e86b