Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 18:03:58 Player: H3-RMN Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (169) 845 Value Destroyed (4713) 4713 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 10110 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 77 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 29/100 System Corruption 0% Temperature Warm (136) Movement Core (1400) Ox27 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Mini Grenade Launcher > --- INVENTORY (25) --- Overtuned Treads EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon Guided Plasma Cannon CPS Tube (1) Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Core Shielding Improved Medium Armor Plating Force Field > --- WEAPON ----------- Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Advanced Treads Overtuned Treads Energy Well Advanced Targeting Computer Improved Weapon Shielding Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Shield Generator EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon Guided Plasma Cannon Enhanced Autogun Magnetic Acceleration Cannon Advanced EMP Blaster Mini Grenade Launcher CPS Tube CPS Tube Power Maul [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon CPS Tube Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 123 | 7 11 6 35 5 3 3 9 17 6 21 Power 11 | 1 2 1 5 . . . . . 1 1 Engine 11 | 1 2 1 5 . . . . . 1 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 1 2 12 1 . . 3 8 3 3 Treads 27 | 1 1 1 8 . . . 3 7 3 3 Leg . | . . . . . . . . . . . Wheel 7 | 1 . 1 3 1 . . . 1 . . Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 37 | 2 3 1 7 2 . 1 5 5 1 10 Device 11 | 1 1 1 2 1 . . 1 1 . 3 Storage 4 | 1 2 . . . . . 1 . . . Processor 1 | . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 21 | . . . 5 1 . 1 3 4 1 6 Artifact . | . . . . . . . . . . . Weapon 40 | 2 5 2 11 2 3 2 1 4 1 7 Energy Gun 11 | 1 4 1 5 . . . . . . . Energy Cannon 11 | . . . 3 2 2 1 1 2 . . Ballistic Gun 10 | 1 1 . 2 . . . . 2 1 3 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 5 | . . 1 1 . . 1 . . . 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 5 | . . . 3 . . . . 2 . . Parts Lost 40 | . 2 5 3 . . . 2 3 2 23 Power 5 | . 1 . 1 . . . . . 1 2 Propulsion 12 | . . 2 . . . . . 3 . 7 Utility 16 | . . 1 2 . . . 2 . 1 10 Weapon 7 | . 1 2 . . . . . . . 4 Highest Loss Streak 23 | . 1 3 2 . . . 1 3 2 23 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 99 100 100 99 99 99 Engine 10 | . 14 14 10 11 11 11 9 9 8 8 Treads 23 | . 14 14 21 22 22 22 27 26 27 26 Wheel 10 | . 14 14 11 11 11 11 9 8 9 8 Device 10 | . 14 13 13 11 11 11 12 8 4 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Protection 12 | . . . 7 11 11 11 14 17 21 18 Energy Gun 4 | . 20 27 7 . . . . . . . Energy Cannon 9 | . . . 7 11 15 22 18 18 13 6 Ballistic Gun 5 | . 7 . 6 11 . . . . 4 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 111 | 14 93 94 100 103 101 102 107 106 107 111 Greatest Support 60 | 10 10 10 40 10 10 10 60 12 12 12 Greatest Overweight (x) 10 | 1 9 9 9 10 10 10 10 10 8 9 Average Overweight (x) 8 | . 2 9 8 9 9 10 9 8 8 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 12 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 22 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 9 24 24 24 24 25 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 22 21 25 25 25 25 25 25 25 8 Class Distribution -------------------- 58% | Mutant 31% | Commander-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1750 | 294 212 135 579 101 30 41 80 165 83 30 Remotely . | . . . . . . . . . . . Salvage Created 7614 | 127 599 221 1931 335 . 428 1163 1806 622 382 Parts 361 | 8 38 7 97 20 . 20 50 78 26 17 Haulers Intercepted 15 | . 2 . 6 . . . 4 3 . . Recyclers Shooed 4 | . . . 3 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 120 | . 13 11 26 4 . 6 18 26 10 6 Guns 41 | . 13 9 12 3 . . . . 2 2 Cannons 65 | . . . 12 1 . 3 15 25 8 1 AOE 8 | . . 2 . . . 3 . . . 3 Classes Destroyed 18 | 2 5 2 4 . . . 1 . 2 2 Worker 8 | . . 2 2 . . . . 3 1 . Builder 3 | . . . 1 1 . 1 . . . . Tunneler 6 | 3 . . . 2 . . . . 1 . Hauler 15 | . 2 . 6 . . . 4 3 . . Recycler 14 | 1 . . 3 1 . 3 1 4 1 . Mechanic 2 | . . . 1 . . . . 1 . . Operator 1 | . 1 . . . . . . . . . Watcher 9 | . 2 . 5 . . . . 2 . . Swarmer 12 | . 3 . . . . 3 2 3 1 . Grunt 64 | . 10 2 16 4 . 3 12 14 3 . Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . 1 . . . . 1 . . Protector 1 | . . . . . . . . . 1 . Sentry 24 | . . . 9 . . . 3 8 4 . Demolisher 1 | . . . . . . . . . 1 . Bolteater 2 | . . . . . . . . . . 2 Scrapper 4 | . . . . . . . . . . 4 Assembled 9 | . . 9 . . . . . . . . Best Kill Streak 10 | 4 3 4 5 2 . 4 6 10 8 6 Combat Bots Only 7 | . 3 4 4 2 . 3 4 7 7 6 Max Kills in Single Turn 3 | 1 1 2 2 2 . 3 1 2 2 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 1 . . . 3 . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 558 | . 56 61 97 16 . 17 61 94 54 102 Missed 132 | . 10 17 32 2 . 2 23 25 9 12 Damage Taken 7682 | . 537 663 886 175 . 236 449 1023 733 2980 Core 971 | . 118 89 141 28 . 37 11 182 63 302 Absorbed by Shields 177 | . . . . . . . 56 . . 121 Redirected to Shielding 111 | . . . . . . . 2 38 14 57 Ignored by Resistances 69 | . . . . . . 24 38 . . 7 Regen/Repaired (Parts) 264 | . . . . . . . . 264 . . Core Remaining (%) 55 | 100 . 17 . . . 48 . . . . Volleys Fired 412 | 8 49 34 110 17 . 18 51 86 25 14 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 136 | 60 130 130 130 103 . 136 136 136 136 68 Shots Fired 812 | 16 97 63 219 34 . 35 102 172 49 25 Gun 354 | 16 97 60 141 17 . . . . 7 16 Cannon 448 | . . . 77 17 . 34 102 172 42 4 Launcher 9 | . . 3 1 . . 1 . . . 4 Special 1 | . . . . . . . . . . 1 Kinetic 150 | 8 40 . 58 17 . . . . 7 20 Thermal 641 | 8 57 49 160 17 . 34 102 172 42 . Explosive 8 | . . 3 1 . . 1 . . . 3 Electromagnetic 12 | . . 11 . . . . . . . 1 Robot Hit Streak 21 | 6 14 8 11 6 . 4 21 15 12 7 Robot Miss Streak 8 | 2 8 7 5 3 . 4 2 6 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 4 . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 Shots Hit Robots 534 | 12 61 35 141 21 5 19 75 117 29 19 Core Hits 260 | 5 27 27 59 10 . 13 32 54 18 15 Critical Kills 5 | . . . 2 . . . 2 . 1 . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . Critical Strikes 9 | . 2 1 3 . . . 2 . 1 . Burn 2 | . 1 1 . . . . . . . . Meltdown 3 | . . . 1 . . . 2 . . . Destroy 4 | . 1 . 2 . . . . . 1 . Melee Attacks 5 | . . . . . 5 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10877 | 135 770 758 2456 429 . 602 1613 2640 752 722 Guns 3545 | 135 770 609 1480 206 . . . . 124 221 Cannons 6600 | . . . 976 214 . 432 1613 2640 609 116 Explosions 704 | . . 149 . . . 170 . . . 385 Melee . | . . . . . . . . . . . Ramming 28 | . . . . 9 . . . . 19 . Kinetic 1515 | 57 290 . 501 206 . . . . 124 337 Thermal 8516 | 78 480 495 1955 214 . 432 1613 2640 609 . Explosive 586 | . . 149 . . . 170 . . . 267 Electromagnetic 232 | . . 114 . . . . . . . 118 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . . . 9 . . 12 25 20 10 . Projectiles 76 | . . . 9 . . 12 25 20 10 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 67 | . . 15 4 4 . 35 . . 9 . Shots 3 | . . 1 1 . . 1 . . . . Rammed 2 | . . . . 1 . . . . 1 . Targets Rammed 2 | . . . . 1 . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 358 | . 186 141 48 3 . 151 49 207 358 183 Average Temperature 54 | . 61 43 17 2 . 61 14 67 153 85 Received Heat Transfer 2770 | . 291 156 396 96 . 108 274 549 279 621 Effects 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . 2 . . . 3 1 . . Combat Hostiles 6 | . . . 2 . . . 3 1 . . Parts Melted 40 | . 1 . 12 . . . 12 8 3 4 Heat Transferred 16411 | 175 1156 1258 4107 385 . 777 2849 4699 1005 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 495 | 20 244 52 307 148 . 162 316 495 150 . Initial 150 | . 13 47 8 105 . . 1 133 150 . Average 120 | 6 145 24 138 67 . 107 126 301 34 . Maximum Alert Level 2 | . 1 . 1 . . . 1 2 . . Low Security (%) 77 | 100 80 100 76 100 . 100 68 15 100 . Level 1 20 | . 19 . 23 . . . 31 71 . . Level 2 1 | . . . . . . . . 12 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 3 . . 2 . . 1 4 . . Investigation 6 | . 2 . . 1 . . . 3 . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . . 1 . . 1 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 7 | . . . 2 . . . 2 2 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 19 13 41 5 . 6 21 34 14 9 Peak Tracking Total 9 | . 4 8 5 3 . 3 8 7 8 9 Tactical Retreats 7 | . . 1 1 1 . . 2 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 5 | . 1 . 2 . . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 2 | . . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 51 | . 9 . 12 1 2 . 3 11 12 1 Terminals 33 | . 7 . 10 . . . 2 8 6 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 10 | . 2 . . . . . . 2 6 . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 188 | . 34 . 43 1 5 . 19 49 33 4 Successful 110 | . 12 . 30 1 5 . 12 29 17 4 Failed 78 | . 22 . 13 . . . 7 20 16 . Catastrophic 11 | . 1 . 3 . . . 1 3 3 . Database Lockouts . | . . . . . . . . . . . Manual 70 | . 25 . 15 . 1 . 5 13 11 . Terminals 121 | . 29 . 32 . . . 11 32 17 . Fabricators . | . . . . . . . . . . . Repair Stations 11 | . . . . . . . . 11 . . Recycling Units 27 | . 5 . . . . . . 6 16 . Scanalyzers 19 | . . . 11 . . . 8 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 57 | . 7 . 16 1 5 . 4 16 4 4 Record 8 | . . . . . 4 . . . . 4 Part Schematic 5 | . 2 . . . . . . 2 1 . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . Prototype ID Bank 10 | . 1 . 4 . . . 1 4 . . Open Door 4 | . . . . 1 . . . 3 . . Branch Access Points 3 | . . . 1 . . . 1 1 . . Terminal Index 2 | . . . 1 . . . 1 . . . Unreport Threat 3 | . . . 1 . . . . 1 1 . Locate Traps 3 | . . . 1 . . . 1 1 . . Recall Investigation 1 | . . . . . . . . 1 . . Hauler Manifests 4 | . 1 . 2 . . . . 1 . . Zone Layout 7 | . . . 3 . . . . 2 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . 7 . . Scan Component 4 | . . . . . . . . 4 . . Repair 3 | . . . . . . . . 3 . . Recycling Unit Hacks 12 | . 2 . . . . . . 2 8 . Report Inventory 9 | . 2 . . . . . . 2 5 . Retrieve Components 3 | . . . . . . . . . 3 . Scanalyzer 18 | . . . 11 . . . 7 . . . Insert Component 7 | . . . 4 . . . 3 . . . Analyze 11 | . . . 7 . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 16 | . 3 . 3 . . . 1 4 5 . Terminals 7 | . 1 . 3 . . . 1 2 . . Track 2 | . . . 1 . . . . 1 . . Botnet 5 | . 1 . 2 . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . 2 5 . Mask 2 | . . . . . . . . . 2 . Tunnel 7 | . 2 . . . . . . 2 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 8 . 12 . . . 3 10 9 . Full Trace Events 5 | . 2 . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . 4 . . . 2 2 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . Time 102 | . . . . . . . . 102 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . 14 . Parts Scanalyzed 7 | . . . 4 . . . 3 . . . Part Schematics Acquired 6 | . . . 4 . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . Non-combat 3 | . . . . . 3 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . parse_system 5 | . . . . . 5 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 12 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 13 | . . . . 1 . . . . 12 . Largest Group 8 | . . . . 1 . . . . 8 8 Highest-Rated Group 120 | . . . . 31 . . . . 120 120 Highest-Rated Ally 34 | . . . . 31 . . . . 34 34 Total Orders 11 | . . . . . . . . . 5 6 STAY 3 | . . . . . . . . . . 3 TUNNEL 3 | . . . . . . . . . . 3 PICKUP 4 | . . . . . . . . . 4 . COLLECT 1 | . . . . . . . . . 1 . Ally Attacks 27 | . . . . 15 . . . . 7 5 Total Damage 834 | . . . . 231 . . . . 343 260 Kills 10 | . . . . 1 . . . . 7 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 5 | . 2 . 3 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 15933 | 80 983 1294 2815 1251 718 509 1060 1658 2043 3522 Spaces Moved 5834 | 48 658 403 1022 526 320 193 253 394 733 1284 Core 3 | 3 . . . . . . . . . . Treads 7 | . . . 2 . . . 5 . . . Legs . | . . . . . . . . . . . Wheels 5824 | 45 658 403 1020 526 320 193 248 394 733 1284 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 215 140 215 215 230 230 210 210 210 Average Speed 204 | 87 112 215 213 218 220 230 230 218 210 218 Slowest Speed 480 | 95 215 215 480 230 230 230 240 230 210 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 4 97 77 89 92 71 33 34 65 97 59 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 9 | . 2 . . 1 1 . . 2 3 . Known Exits Taken 3 | . . . 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . Scrap Searched 12 | . . 1 . 1 . 1 . . . 9 Spaces Dug 40 | . . 24 6 . . 10 . . . . Terrain Destroyed 48 | . . 29 6 3 . 10 . . . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . 3 . . . . . . AOE 45 | . . 29 6 . . 10 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 9089 | 66 808 770 1456 603 333 224 631 1021 1190 1987 Wait 2385 | 1 51 319 215 32 . 8 304 491 326 638 Move 5824 | 47 657 402 1021 525 319 192 252 393 732 1284 Hop . | . . . . . . . . . . . Pick Up 110 | 3 27 6 32 10 1 1 7 6 3 14 Fast Attach 31 | 7 3 . 8 . 1 1 1 7 1 2 Attach 37 | . 3 5 6 . . . 4 2 1 16 Detach 3 | . 1 . . . . . 1 . . 1 Swap 55 | . 5 1 21 5 2 2 4 8 4 3 Drop 116 | . 12 3 43 13 5 2 7 12 5 14 Fire 412 | 8 49 34 110 17 . 18 51 86 25 14 Melee 5 | . . . . . 5 . . . . . Ram 2 | . . . . 1 . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . Rewire 92 | . . . . . . . . . 92 . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*War]) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 8) 170 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 8) 591 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Discovered new exit (range 4) 1064 | -10/Materials | Entered Mines 1106 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1110 | -10/Mines | Found Prototype Device 1678 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1737 | -10/Mines | Discovered new exit (range 6) 2144 | -10/Mines | Assembled infested the area 2194 | -10/Mines | Core integrity fell below 50% 2323 | -10/Mines | Core integrity fell below 20% 2334 | -10/Mines | Lost 3 parts (1n1u1w) 2358 | -10/Mines | Entered Materials 2358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2755 | -9/Materials | Discovered new exit (range 13) 2777 | -9/Materials | Identified exit to Mines 3861 | -9/Materials | Identified Exp. Sensor Array 4202 | -9/Materials | Discovered new exit (range 15) 4660 | -9/Materials | Build established: Scavenger-Mutant 4716 | -9/Materials | Discovered new exit (range 16) 5173 | -9/Materials | Entered Mines 5192 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5204 | -9/Mines | Learned location of Zion (-7) 5290 | -9/Mines | Received a Mining Laser from a helpful Derelict 5401 | -9/Mines | Met a Derelict shopkeep closing up shop 5616 | -9/Mines | Discovered new exit (range 13) 5766 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5768 | -9/Mines | Discovered new exit (range 5) 6133 | -9/Mines | Found a hidden stash of uninstalled traps 6177 | -9/Mines | Build established: Mutant 6217 | -9/Mines | Discovered new exit (range 11) 6424 | -9/Mines | Entered Exiles 6476 | -9/Exiles | Met 8R-AWN 6522 | -9/Exiles | Met EX-HEX 6635 | -9/Exiles | Met EX-DEC 6744 | -9/Exiles | Met EX-BIN 6773 | -9/Exiles | Aligned with FarCom system 6775 | -9/Exiles | Given EX-Vault access code 6827 | -9/Exiles | Opened EX-Vault 6844 | -9/Exiles | Found XL Autogun Array 6858 | -9/Exiles | Found Gui. Plasma Cannon 6909 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7112 | -9/Exiles | Discovered new exit (range 15) 7142 | -9/Exiles | Stole two prototypes: Gui. Plasma Cannon, XL Autogun Array 7142 | -9/Exiles | Entered Mines 7234 | -8/Mines | Core integrity fell below 50% 7524 | -8/Mines | Discovered new exit (range 5) 7651 | -8/Mines | Entered Materials 7651 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8376 | -8/Materials | Identified exit to Storage 8711 | -8/Materials | Entered Storage 9157 | -8/Storage | Identified exit to Recycling 9347 | -8/Storage | Lost 3 parts (3n) 10059 | -8/Storage | Destroyed 7 combat bots 10152 | -8/Storage | Repaired Imp. Medium Armor Plating 10184 | -8/Storage | Repaired Core Shielding 10218 | -8/Storage | Repaired Cooling System 10365 | -8/Storage | Used back door to open Recycling access 10369 | -8/Storage | Entered Recycling 10552 | -8/Recycling | Scanned before Scraplab entrance 10769 | -8/Recycling | Destroyed 7 combat bots 11135 | -8/Recycling | Build established: Commander-Mutant 11416 | -8/Recycling | Discovered new exit (range 16) 11470 | -8/Recycling | Lost 4 allies 12361 | -8/Recycling | Entered Scraplab 12378 | -8/Recycling | Discovered new exit (range 4) 12412 | -8/Recycling | Entered Scraptown 12412 | -8/Scraptown | Accompanied by 8 allies 12574 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13020 | -8/Scraptown | Discovered new exit (range 5) 13186 | -8/Scraptown | Visited TADAMA 13225 | -8/Scraptown | Visited Symbiants 13293 | -8/Scraptown | Visited IN-MT5's Study 13343 | -8/Scraptown | Turned away by UFD registrar 13343 | -8/Scraptown | Turned away by UFD registrar 13358 | -8/Scraptown | Visited SPCMW 13435 | -8/Scraptown | Visited Fellowship of the Rings 13829 | -8/Scraptown | Visited Bundlers 14033 | -8/Scraptown | Visited The Evicted 15878 | -8/Scraptown | Warned about trapping Scraptown 15880 | -8/Scraptown | Attacked by Scraptown defenders 15906 | -8/Scraptown | Core integrity fell below 50% 15926 | -8/Scraptown | Core integrity fell below 20% 15934 | -8/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 15925_ Adv. EMP Blaster destroyed. 15925_ Critical hit (Burn: +50). 15925_ Penetrated by Bolt. 15926_ CP-LWA(j) destroyed. 15926_ Ovr. Pulse Rifle melted. 15926_ Lgt. Deuterium Engine melted. 15926_ Mak. Salvage Targeting Computer melted. 15926_ OB-DVM(j) destroyed. 15928_ Triborg activates siege mode. 15928_ Critical hit (Burn: +50). 15928_ Penetrated by Bolt. 15928_ Penetrated by Siege Slug. 15928_ Knocked back. 15928_ Siege Slug penetrates Machine. 15929_ Mak. Salvage Targeting Computer melted. 15929_ 75-0BG(j) destroyed. 15931_ Triborg exits siege mode. 15931_ Penetrated by Bolt. 15934_ Triborg activates siege mode. 15934_ Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | # #????# """""" # #???????????????? | | # #????# "" "" #???????????????? | | # #????# " " # #???????????????? | | ## #????# " " # ###?????????????? | | ?# #????# " " # ""#"#???????????? | | ?# #????# " " # """"#???????????? | | ?# #????# "" "" # ""###???????????? | | ## #????# """""" # ###?????????????? | | "# #?????# ## #####???????????? | | "# #?????#########?# "???????????? | | # #???????????????# "???????????? | | # #???????????????# % "???????????? | | # #???????????????# ! "???????????? | | # ################# %= "???????????? | | # [% "???????????? | | = ! "???????????? | | "# %! ! "???????????? | | "# !! TT "???????????? | | ## [ /!%! TT "???????????? | | !%! !=!!% = #"???????????? | | ! *%%!%!= #????????????? | | =%!k= #????????????? | | ########### #########;##;#&%*# ####????????????? | | ??# #??## &&& # #???????????????? | | ??# #??#; h ! # #???????????????? | | ??#""! "#?# # @% # #???????????????? | | ??#"% #???# % # #???????????????? | | ??#""[ %""#???# # #???????????????? | | ??# !%|"#???# # #???????????????? | | ??#"" /%"#???# %/%& # #???????????????? | | ??#"%] ||""#???# # #???????????????? | | ??#"" #???# # #???????????????? | | ??####### "#???###;;;;#### #???????????????? | | ??#= ! # "#?????# #??# #???????????????? | | ??#!!! ! ! #??####;;###### #???????????????? | | ??# [!=!#"%" "#??#""" """""" #???????????????? | | ??#* ! #""" ""#??#"" """"" #???????????????? | | #?#################"" " "" #???????????????? | | #???????????# #???????????????? | | #????##??#### #####"" "" "" " #???????????????? | | ????"""??#""" "#??#""""""""""" #???????????????? | | ???"" ""?#""" "#??#""""""""""" #???????????????? | | ???"" "?#""" "#??############ #???????????????? | | ??#" ""##"" "#?############# #???????????????? | | ??#"" ""##"" "#?#"""""""""""# #???????????????? | | ??#"" ""##"| "#?#"" / ! "# #???????????????? | | ??#"" ""##" "#?#""!! = "# #???????????????? | | ??#" ""##"" "#?#"" "# #???????????????? | | ###"" ""##"" ""###""" """""""# #???????????????? | | #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Plasma Cannon | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Imp. Hacking Suite | -8/Storage | Hacked Matter Compressor | -8/Storage | Hacked Imp. Medium Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Safety First Shopping List \\IAMDERELICT Challenges ------------ None Game ------ Seed StructuralSmartbombGenerator Manual? 0 Play Time 01:50:39 Cumulative 12.8 hours Start 2024.07.18 @ 11:57:37 End 2024.07.19 @ 18:03:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 21fdfc24-6489-44a1-bb59-19bfdfcbf0ef