Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 21:56:02 Player: Lava Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2545) 2545 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7110 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 172/300 Energy 149/150 System Corruption 2% Temperature Cool (3) Movement Flying (97) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (6) ------ Advanced Signal Interpreter Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Kinecellerator ECM Suite Improved Reaction Control System Peak State ------------ > --- POWER ------------ Ion Engine Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Improved Sensor Array Targeting Computer Kinecellerator ECM Suite Reaction Control System Improved Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating Splice Drone Bay Light Cannon Proton Missile Launcher Scythe [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 Utility 4 | . . . . . 2 1 1 Weapon . | . . . . . . . . Parts Attached 59 | 7 7 2 1 1 6 11 24 Power 8 | 1 1 . . . 1 1 4 Engine 7 | 1 1 . . . 1 1 3 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 11 | 3 . 1 1 . 1 . 5 Treads 4 | 2 . 1 1 . . . . Leg 1 | 1 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . . . . . 1 . 5 Utility 20 | 1 3 . . . 2 6 8 Device 5 | . . . . . 1 2 2 Storage 2 | 1 1 . . . . . . Processor 6 | . 2 . . . . 1 3 Hackware 2 | . . . . . . 1 1 Protection 5 | . . . . . 1 2 2 Artifact . | . . . . . . . . Weapon 20 | 2 3 1 . 1 2 4 7 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 1 1 . . 2 4 2 Ballistic Cannon 4 | . 1 . . 1 . . 2 Launcher 1 | . . . . . . . 1 Special Weapon 2 | . 1 . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 23 | . . 1 . . . . 22 Power 4 | . . . . . . . 4 Propulsion 6 | . . 1 . . . . 5 Utility 6 | . . . . . . . 6 Weapon 7 | . . . . . . . 7 Highest Loss Streak 14 | . . 1 . . . . 14 To Critical Strikes 1 | . . . . . . . 1 Average Backups 15 | 4 13 19 17 17 15 18 13 Power . | . 1 1 1 1 1 . . Propulsion 5 | 2 7 8 5 4 3 3 2 Utility 7 | . 4 7 8 8 7 9 7 Weapon 2 | . . 2 3 3 3 4 2 Tool/Special . | . . . . . . . . Unused Backups 22 | . 1 . 3 2 . 11 5 Power . | . . . . . . . . Propulsion 10 | . 1 . 3 1 . 4 1 Utility 9 | . . . . . . 5 4 Weapon 3 | . . . . 1 . 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 71 63 72 Engine 11 | . 14 14 14 14 9 7 3 Treads 19 | . 28 28 28 28 . . . Flight 3 | . . . . . 8 7 17 Device 2 | . . . . . 8 7 11 Storage 11 | . 14 14 14 14 9 7 4 Processor 11 | . 13 14 14 14 9 7 7 Hackware 1 | . . . . . . 2 5 Protection 1 | . . . . . 8 7 4 Ballistic Gun 13 | . 15 14 14 14 7 14 10 Ballistic Cannon 8 | . 9 14 14 14 9 . . Peak Build Rating 75 | 6 9 9 12 12 45 59 75 Average Rating 24 | 3 7 8 11 12 42 54 63 On Entrance 18 | . 6 9 9 12 12 43 59 Avg Prop Armor Cover (%) 12 | . . . . . . . 12 Naked Turns . | . . . . . . . . Heaviest Build 61 | 14 50 50 49 49 54 56 61 Greatest Support 61 | 40 40 40 40 40 56 56 61 Greatest Overweight (x) 6 | . 1 1 1 1 . . 6 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 18 20 20 20 20 20 15 Most Carried 20 | 7 20 20 20 20 20 20 19 Average Carried 16 | 4 13 19 19 19 15 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 5 19 20 20 20 17 19 4 Class Distribution -------------------- 93% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2263 | 236 346 87 . 100 100 531 863 Remotely . | . . . . . . . . Salvage Created 2780 | . 501 28 . 254 99 693 1205 Parts 173 | . 34 6 . 10 7 40 76 Haulers Intercepted 3 | . 1 . . . . 1 1 Recyclers Shooed 8 | . 2 . . . . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 54 | . 11 3 . 6 2 12 20 Melee 5 | . . . . . . . 5 Guns 36 | . 10 2 . 1 . 12 11 Cannons 12 | . 1 1 . 5 2 . 3 AOE 1 | . . . . . . . 1 Classes Destroyed 13 | . 6 . . 2 1 2 2 Worker 1 | . . . . . . . 1 Builder 2 | . 1 . . . . . 1 Hauler 3 | . 1 . . . . 1 1 Operator 6 | . 2 . . . . 2 2 Watcher 3 | . 2 . . . . . 1 Swarmer 10 | . 3 3 . . . . 4 Grunt 27 | . 8 . . 4 1 7 7 Brawler 2 | . . . . 1 . . 1 Duelist 1 | . . . . 1 . . . Sentry 6 | . . . . . 1 2 3 Hunter 4 | . . . . . . 2 2 Programmer 3 | . . . . . . 1 2 Behemoth 1 | . . . . . . . 1 Best Kill Streak 5 | . 3 3 . 2 1 3 5 Combat Bots Only 3 | . 3 3 . 2 1 3 3 Max Kills in Single Turn 2 | . 2 1 . 1 1 2 2 Gunslinging 1 | . 1 . . . . 1 . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 418 | . 53 9 . 15 1 107 233 Missed 142 | . 15 1 . 2 . 38 86 Hits 276 | . 38 8 . 13 1 69 147 Melee 2 | . . . . 2 . . . Projectile 274 | . 38 8 . 11 1 69 147 AOE 2 | . . . . . . . 2 Critical Strikes 11 | . 1 . . 1 . 3 6 Part Disruptions 1 | . . . . . . . 1 Actively Blocked 1 | . . . . . . . 1 Damage Taken 4576 | . 462 64 . 176 17 1026 2831 Core 999 | . 23 14 . 12 . 90 860 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 82 | . . . . . . . 82 Core Remaining (%) 91 | 100 . . . 80 100 87 . Volleys Fired 216 | . 48 6 . 16 10 53 83 Largest 2 | . 2 2 . 2 2 2 2 Hottest 100 | . 100 50 . 50 100 100 80 Shots Fired 414 | . 95 12 . 32 14 105 156 Gun 323 | . 75 6 . 16 4 104 118 Cannon 77 | . 19 6 . 16 4 . 32 Launcher 6 | . . . . . . . 6 Special 8 | . 1 . . . 6 1 . Kinetic 387 | . 81 12 . 32 8 104 150 Thermal 8 | . 1 . . . 6 1 . Explosive . | . . . . . . . . Electromagnetic 19 | . 13 . . . . . 6 Robot Hit Streak 12 | . 9 3 . 6 4 9 12 Robot Miss Streak 6 | . 6 2 . 2 1 6 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 3 | . 1 . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 265 | . 49 6 . 18 6 71 115 Core Hits 126 | . 25 3 . 11 5 30 52 Critical Kills 4 | . 1 . . . . 1 2 Critical Parts Destroyed 7 | . . . . . . 3 4 Critical Strikes 17 | . 1 . . . . 4 12 Destroy 11 | . 1 . . . . 4 6 Blast 2 | . . . . . . . 2 Sever 4 | . . . . . . . 4 Melee Attacks 23 | . . . . . . . 23 Impact . | . . . . . . . . Slashing 23 | . . . . . . . 23 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5074 | . 776 97 . 239 97 1411 2454 Guns 3299 | . 539 45 . 76 22 1339 1278 Cannons 849 | . 166 52 . 163 75 . 393 Explosions 446 | . 71 . . . . 72 303 Melee 480 | . . . . . . . 480 Ramming . | . . . . . . . . Kinetic 4038 | . 595 97 . 239 97 1339 1671 Thermal 210 | . 71 . . . . 72 67 Explosive . | . . . . . . . . Electromagnetic 346 | . 110 . . . . . 236 Impact . | . . . . . . . . Slashing 480 | . . . . . . . 480 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . . 11 10 Message Errors 1 | . . . . . . . 1 Matter Fused 10 | . . . . . . 7 3 Heat Flow Errors 3 | . . . . . . 2 1 Energy Discharges 5 | . . . . . . 1 4 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 16 | . . 16 . . . . . Projectiles 16 | . . 16 . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . 2 . . 3 1 . 1 Impact . | . . . . . . . . Kinetic 7 | . 2 . . 3 1 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . 10 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 332 | . 63 . . 59 181 266 332 Average Temperature 60 | . 18 . . 18 71 66 73 Received Heat Transfer 1503 | . 183 . . 87 9 348 876 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . 100 . . . . 50 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 185 | . 84 70 . 90 43 174 185 Initial 76 | . . . . . . . 76 Average 23 | . 15 5 . 11 6 40 58 Influence Increases 1768 | . 411 70 . 150 74 440 623 Destroy 0b10 Robot/C 1080 | . 220 60 . 120 40 240 400 Destroy 0b10 Robot/NC 75 | . 30 . . . . 15 30 Destroy Leader 292 | . 56 10 . 30 10 72 114 Allied During Kill 6 | . . . . . 3 1 2 Successful Hack 97 | . 25 . . . 16 50 6 Disable Machine 105 | . 60 . . . . 30 15 Destroy Structure 38 | . 5 . . . 5 17 11 Partial Spotted 45 | . . . . . . 15 30 Lose Combat Pursuer 30 | . 15 . . . . . 15 Influence Decreases 1684 | . 411 70 . 150 74 284 695 Entered New Map 80 | . . . . . . . 80 Time Decay 1329 | . 411 70 . 150 74 269 355 Lost Part 220 | . . . . . . . 220 Lost Ally 55 | . . . . . . 15 40 Squads Dispatched 15 | . 3 . . . 1 4 7 Investigation 5 | . 1 . . . 1 1 2 Extermination 4 | . . . . . . 2 2 Reinforcement 6 | . 2 . . . . 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 1 . . . 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 20 3 . 8 3 16 29 Peak Tracking Total 5 | . 3 3 . 2 1 3 5 Tactical Retreats 2 | . 1 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . 3 . . . . 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . 4 . . . . 2 1 Max in Single Turn 1 | . 1 . . . . 1 1 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 30 | . 5 1 1 . 4 12 7 Terminals 17 | . 5 . . . 3 6 3 Fabricators 3 | . . . . . . 2 1 Repair Stations 3 | . . . . . . 2 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . . . 1 1 . Garrison Access 2 | . . . . . . 1 1 Total Hacks 81 | . 15 1 1 . 18 33 13 Successful 37 | . 6 1 1 . 10 13 6 Failed 43 | . 9 . . . 8 19 7 Catastrophic 14 | . 2 . . . 4 7 1 Database Lockouts 1 | . . . . . . 1 . Manual 38 | . 12 . 1 . 10 11 4 Terminals 41 | . 15 . . . 10 11 5 Fabricators 7 | . . . . . . 5 2 Repair Stations 9 | . . . . . . 7 2 Recycling Units 2 | . . . . . . . 2 Scanalyzers 15 | . . . . . 8 7 . Garrison Access 5 | . . . . . . 3 2 Terminal Hacks 9 | . 5 1 1 . 1 1 . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 2 2 Load Schematic 2 | . . . . . . 1 1 Build 2 | . . . . . . 1 1 Repair Station Hacks 4 | . . . . . . 2 2 Scan Component 3 | . . . . . . 2 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer 12 | . . . . . 7 5 . Insert Component 2 | . . . . . . 2 . Analyze 1 | . . . . . . 1 . Retrieve Study 9 | . . . . . 7 2 . Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks 5 | . 1 . . . 2 2 . Terminals 4 | . 1 . . . 2 1 . Botnet 4 | . 1 . . . 2 1 . Fabricators 1 | . . . . . . 1 . Fabnet 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 25 | . 5 . . . 4 11 5 Full Trace Events 3 | . . . . . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 2 | . . . . . . 1 1 Authchips . | . . . . . . . . Time 201 | . . . . . . 67 134 Total Part Build Rating 8 | . . . . . . 4 4 Part Studies Acquired 9 | . . . . . 7 2 . Parts Repaired 1 | . . . . . . . 1 Time 38 | . . . . . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat . | . . . . . . . . Combat 2 | . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 Autooverrided 2 | . . . . . . . 2 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . . . 2 . . 2 Largest Group 2 | . . . . 2 1 1 1 Highest-Rated Group 46 | . . . . 46 31 31 29 Highest-Rated Ally 31 | . . . . 31 31 31 29 Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . 11 3 1 3 Total Damage 221 | . . . . 122 40 20 39 Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 7764 | 80 2193 819 1037 1219 322 985 1109 Spaces Moved 4775 | 50 877 332 431 458 397 1185 1045 Core 43 | 15 . . . . . . 28 Treads 2133 | 35 877 332 431 458 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2599 | . . . . . 397 1185 1017 Fastest Speed 20 | 50 160 240 240 240 50 50 20 Average Speed 129 | 127 224 240 240 240 50 50 39 Slowest Speed 350 | 160 240 240 240 240 50 50 350 Overloaded Moves 33 | . . . . . . . 33 Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . . . . 6 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 96 70 90 74 28 29 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 7 | . . . . . 6 . 1 Terrain Destroyed 41 | . 2 . . . 6 20 13 Melee 1 | . . . . . . . 1 Projectile 20 | . . . . . 6 2 12 AOE 20 | . 2 . . . . 18 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5922 | 66 1005 343 436 552 494 1478 1548 Wait 676 | . 48 . . 73 73 187 295 Move 4756 | 49 876 331 430 457 396 1184 1033 Hop 6 | . . . . . . . 6 Pick Up 75 | 10 19 3 1 2 4 18 18 Fast Attach 8 | 1 2 . . . . 2 3 Attach 35 | 5 . 1 . . 4 4 21 Detach 3 | . . . . . . 3 . Swap 28 | 1 6 1 1 1 4 7 7 Drop 51 | . 6 1 4 3 3 20 14 Fire 216 | . 48 6 . 16 10 53 83 Melee 23 | . . . . . . . 23 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 45 | . . . . . . . 45 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 13) 158 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 863 | -10/Materials | Discovered new exit (range 8) 924 | -10/Materials | Discovered new exit (range 16) 2272 | -10/Materials | Identified exit to Mines 2274 | -10/Materials | Entered Mines 2277 | -10/Mines | Discovered new exit (range 12) 2303 | -10/Mines | Identified exit to Materials 2308 | -10/Mines | Met a Derelict bent on vengeance 2321 | -10/Mines | Found the Drone Emporium 2332 | -10/Mines | Found Prototype Device 2530 | -10/Mines | Discovered exit to Materials (range 6) 2668 | -10/Mines | Learned Materials interactive machine intel 2831 | -10/Mines | Learned Materials terminal intel 3081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3081 | -10/Mines | Discovered new exit (range 5) 3090 | -10/Mines | Identified exit to Exiles 3093 | -10/Mines | Entered Exiles 3151 | -10/Exiles | Met 8R-AWN 3194 | -10/Exiles | Met EX-HEX 3273 | -10/Exiles | Met EX-BIN 3307 | -10/Exiles | Aligned with FarCom system 3309 | -10/Exiles | Given EX-Vault access code 3367 | -10/Exiles | Opened EX-Vault 3390 | -10/Exiles | Found Flying Fortress v7 3436 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3504 | -10/Exiles | Met EX-DEC 3661 | -10/Exiles | Visited The Gauntlet 4096 | -10/Exiles | Discovered new exit (range 14) 4125 | -10/Exiles | Identified exit to Mines 4130 | -10/Exiles | Left Exiles lab with Flying Fortress v7 4130 | -10/Exiles | Entered Mines 4525 | -9/Mines | Learned Materials trap positions 4681 | -9/Mines | Assembled infested the area 4990 | -9/Mines | Discovered new exit (range 10) 5011 | -9/Mines | Identified exit to Materials 5014 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5349 | -9/Mines | Entered Materials 5349 | -8/Materials | Accompanied by 1 ally 5349 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5350 | -8/Materials | Loaded intel: 26 trap records 5351 | -8/Materials | Loaded intel: 19 interactive machine locations 5352 | -8/Materials | Loaded intel: 12 terminal locations 5354 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5482 | -8/Materials | Discovered new exit (range 15) 5491 | -8/Materials | Identified exit to Storage 5577 | -8/Materials | Discovered new exit (range 16) 5584 | -8/Materials | Identified exit to Factory 5616 | -8/Materials | Met 7R-MNS 5671 | -8/Materials | Entered Factory 5671 | -7/Factory | Accompanied by 1 ally 5671 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5737 | -7/Factory | Identified Splice Drone Bay 6127 | -7/Factory | Discovered new exit (range 11) 6138 | -7/Factory | Identified exit to Factory 6178 | -7/Factory | Central database locked down 6491 | -7/Factory | Fabricated Cld. VTOL Module? 6638 | -7/Factory | Discovered exit to Factory (range 8) 6656 | -7/Factory | Entered another Factory area 6656 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6900 | -6/Factory | Repaired Imp. Light Armor Plating 7394 | -6/Factory | Fabricated Cld. VTOL Module (x1) 7600 | -6/Factory | Lost 6 parts (1p3u2w) 7652 | -6/Factory | Spotted B-75 Beast 7696 | -6/Factory | Core integrity fell below 50% 7718 | -6/Factory | Destroyed B-75 Beast 7731 | -6/Factory | Core integrity fell below 20% 7765 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07758_ R-10 Processor collects Corrupted Phase Shifter. 07759_ Slug penetrates Wall. 07759_ Slug penetrates U-05 Engineer. 07759_ U-05 Engineer suffers critical hit (Destroy). 07759_ U-05 Engineer destroyed. 07759_ U-05 Engineer builds a Wall. 07759_ Slug penetrates Wall. 07759_ Scythe destroyed. 07760_ Acquired 14 matter. 07761_ Acquired Welding Torch. 07761_ K-01 Serf collects debris. 07762_ R-10 Processor collects Imp. Weapon Shielding. 07762_ Penetrated by Slug. 07762_ Cld. VTOL Module destroyed. 07762_ Penetrated by Slug. 07762_ Welding Torch destroyed. 07764_ Acquired Corrupted Wheel. 07764_ R-10 Processor collects Flexi-carbon Leg. 07765_ K-01 Serf collects debris. 07765_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #?????##????????????????????????????????? | | ###### ##????# #???????????????????????????????? | | #?########???###???#####???????????????? | | #?# #?##############??????????????? | | #?# "" !#?# %%% #???? ?????????? | | #?# "T #?# % %% # ???????? | | #?# "" #?# # ???????? | | #???# #?# / #?# ! h !! # ?????????? | | ????# #?# #?# %h !%|k # #????????? | | ##### ######+##### u === u # #????????? | | +=%[= u R[= @ !!! #???? ?????????? | | # *=% # u !%!= #??????????????? | | # =%= """ #u R m = #??????????????? | | + """ + #??????????????? | | # "" """ ##### u #??????????????? | | #[ "T #???# #??????????????? | | # " #???######### +###??????????????? | | # "" #????##??!* ???????????????? | | #### #???????? %% ?????????????? | | #????????## =???????????? | | #+###### #?????????# """ =! ?????????? | | # # #?????????# """ = "???????? | | + + #?????????# """ ??????? | | #### ###### #?????????# ?????? | | ???# #????? #?????????# """ """ """ ?????? | | ???# ] #????? #?????????+ ??? """ """ ?????? | | ???# #????? #?????????# ?????""" ""?????????? | | ???########????? #?????????# ?????????? ?????????? | | ???????????????? #?????????#?????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 150 Evasion (%) 73 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Repaired ---------- Imp. Light Armor Plating | 54% | -6/Factory Studied --------- Ion Engine | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Sixth Sense There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed VariableTerrorProtection Manual? 0 Play Time 01:01:47 Cumulative 128.8 hours Start 2026.01.31 @ 20:55:28 End 2026.01.31 @ 21:56:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 71 Adventurer 28 Explorer 0 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0/0 Lore% 58 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57cdbafc-f0c1-4d4d-92c4-fe4e2d484f52