Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 20:25:27 Player: stixxx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (7) 35 Value Destroyed (139) 139 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3374 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Utility Shielding Makeshift Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Disposable Heat Sink Trap Scanner Advanced Targeting Computer Utility Shielding > --- WEAPON ----------- Improved Spread Laser Improved Datajack > --- INVENTORY -------- Titanium Leg Titanium Leg System Shield Medium Laser Grenade Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved VTOL Module Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Utility Shielding Device Trap Scanner Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Improved Datajack Energy Gun Medium Laser Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Slots Evolved 6 | . . . 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 1 . 1 . . Utility 2 | . . . 1 1 . . . . Weapon 1 | . . . . . . 1 . . Parts Attached 32 | 5 1 2 2 6 7 4 2 3 Power 4 | 1 . . 1 1 . 1 . . Engine 4 | 1 . . 1 1 . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 2 1 1 7 . 2 1 Treads . | . . . . . . . . . Leg 4 | . . . . . 2 . 2 . Wheel 2 | 2 . . . . . . . . Hover 2 | . . . . . 1 . . 1 Flight 8 | . . 2 1 1 4 . . . Utility 6 | . 1 . . 3 . 1 . 1 Device 2 | . . . . 2 . . . . Storage . | . . . . . . . . . Processor 1 | . . . . 1 . . . . Hackware 1 | . . . . . . 1 . . Protection 2 | . 1 . . . . . . 1 Artifact . | . . . . . . . . . Weapon 6 | 2 . . . 1 . 2 . 1 Energy Gun 4 | 2 . . . 1 . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 5 | . . . 1 . 3 1 . . Parts Lost 19 | . . . 1 2 2 1 11 2 Power 3 | . . . 1 . 1 . 1 . Propulsion 9 | . . . . 2 . . 6 1 Utility 3 | . . . . . . 1 1 1 Weapon 4 | . . . . . 1 . 3 . Highest Loss Streak 5 | . . . 1 2 2 1 5 1 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 3 | 1 3 4 4 4 3 4 2 1 Power . | . 1 1 1 . . . . . Propulsion 1 | 1 2 2 2 2 1 2 1 . Utility . | . . . . . . . . . Weapon 1 | . . 1 1 1 2 2 1 1 Tool/Special . | . . . . . . . . . Unused Backups 1 | . . . . . . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 67 | . 80 75 66 64 79 81 56 18 Engine 6 | . 14 14 11 6 7 6 1 . Leg 1 | . . . . . 2 . 5 . Wheel 5 | . 28 8 . . . . . . Flight 16 | . . 18 33 20 25 30 12 . Device 6 | . . . . 11 18 13 3 . Processor 5 | . . . . 6 9 7 7 7 Hackware 1 | . . . . . . . 7 . Protection 8 | . 9 14 11 9 9 7 7 8 Energy Gun 10 | . 28 20 11 10 7 5 4 . Special Melee Weapon 2 | . . . . . . 6 5 . Peak Build Rating 37 | 5 6 6 8 20 28 37 37 12 Average Rating 18 | 4 5 5 6 13 23 35 22 5 On Entrance 11 | . 5 6 5 5 14 24 37 7 Avg Prop Armor Cover (%) 4 | . . . 5 6 3 11 . . Naked Turns . | . . . . . . . . . Heaviest Build 19 | 8 9 9 8 13 12 19 18 5 Greatest Support 34 | 26 26 8 12 13 20 20 34 9 Greatest Overweight (x) 2 | . . 2 . 2 2 . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 5 4 1 Average Carried 3 | 2 3 4 4 4 3 4 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 4 5 4 4 1 1 Class Distribution -------------------- 56% | Mutant 43% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Matter Collected 352 | 179 . 31 . . 111 . 21 10 Remotely . | . . . . . . . . . Salvage Created 197 | 81 11 41 . . . 35 29 . Parts 16 | 2 1 6 . . . 6 1 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . Prevented 1 | . . . . . . . . 1 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Combat Hostiles Destroyed 5 | . . 3 . . . 1 1 . Guns 5 | . . 3 . . . 1 1 . Classes Destroyed 4 | 1 1 1 . . . 1 . . Recycler 1 | 1 . . . . . . . . Operator 1 | . 1 . . . . . . . Swarmer 4 | . . 3 . . . . 1 . Programmer 1 | . . . . . . 1 . . Best Kill Streak 3 | 1 1 3 . . . 1 1 . Combat Bots Only 3 | . . 3 . . . 1 1 . Max Kills in Single Turn 2 | 1 1 2 . . . 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Hostile Shots Fired 304 | . 16 5 13 31 41 35 113 50 Missed 125 | . 5 . 5 11 22 20 42 20 Hits 179 | . 11 5 8 20 19 15 71 30 Melee 2 | . . . . . . . . 2 Projectile 177 | . 11 5 8 20 19 15 71 28 Critical Strikes 5 | . . . 1 . 3 . 1 . Damage Taken 2606 | . 121 45 117 318 299 194 1089 423 Core 1099 | . 43 7 57 155 126 27 432 252 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 37 | . . . . 9 10 13 5 . Core Remaining (%) 78 | 100 . 80 85 . 48 . . . Volleys Fired 37 | 3 9 3 1 . . 9 12 . Largest 2 | 2 2 2 1 . . 1 1 . Hottest 90 | 90 90 90 50 . . 75 50 . Shots Fired 53 | 6 18 6 1 . . 9 13 . Gun 53 | 6 18 6 1 . . 9 13 . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 53 | 6 18 6 1 . . 9 13 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 4 | 3 4 2 . . . 3 1 . Robot Miss Streak 12 | 1 2 1 1 . . 12 4 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 28 | 5 4 3 . . . 10 6 . Core Hits 23 | 2 2 3 . . . 10 6 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . Burn 1 | . . 1 . . . . . . Melee Attacks 7 | . . . . . . 3 3 1 Impact 1 | . . . . . . . . 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . 3 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 366 | 60 46 49 . . . 93 102 16 Guns 296 | 60 44 49 . . . 93 50 . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 70 | . 2 . . . . . 52 16 Kinetic . | . . . . . . . . . Thermal 296 | 60 44 49 . . . 93 50 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 4 6 6 Average Corruption 4 | . . . . . . 2 4 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . 3 7 1 Message Errors 1 | . . . . . . . 1 . Matter Fused 2 | . . . . . . 1 1 . Heat Flow Errors 2 | . . . . . . 1 1 . Energy Discharges 3 | . . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . 1 . . . . . 9 7 Shots . | . . . . . . . . . Rammed 12 | . 2 . . . . . 5 5 Targets Rammed 52 | . 2 . . . . . 45 5 Kicked 40 | . . . . . . . 40 . Crushed . | . . . . . . . . . Highest Temperature 222 | 90 210 90 35 . 38 181 222 . Average Temperature 64 | 46 90 46 24 . 18 57 87 . Received Heat Transfer 510 | . 66 9 69 144 171 24 27 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 701 | 161 124 198 . . . 70 148 . Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 86 | 5 59 85 55 18 . 86 . . Initial 21 | . . 15 21 18 . . . . Average 13 | . 5 71 23 7 . 15 . . Influence Increases 537 | 5 67 70 64 . 20 141 170 . Destroy 0b10 Robot/C 120 | . . 60 . . 20 20 20 . Destroy 0b10 Robot/NC 10 | 5 5 . . . . . . . Destroy Leader 20 | . . 10 . . . 10 . . Successful Hack 26 | . 17 . 3 . . 6 . . Destroy Structure 1 | . . . 1 . . . . . Partial Spotted 60 | . . . 30 . . 30 . . Lose Combat Pursuer 300 | . 45 . 30 . . 75 150 . Influence Decreases 537 | 5 28 54 74 45 20 65 216 30 Entered New Map 120 | . . 24 34 27 . . 29 6 Time Decay 289 | 5 28 30 30 10 . 55 117 14 Lost Part 108 | . . . 10 8 . 10 70 10 Lost Ally 20 | . . . . . 20 . . . Squads Dispatched 7 | . 1 . . . 3 3 . . Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . . . 2 . . Reinforcement 1 | . . . . . 1 . . . Assault 2 | . . . . . 2 . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Distress Signals 6 | . 2 . 1 . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 8 3 5 7 20 12 11 9 Peak Tracking Total 18 | . 4 2 4 7 18 6 7 8 Tactical Retreats 9 | . 1 . 1 . . 2 5 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Machines Accessed 11 | . 4 . 2 . 1 4 . . Terminals 8 | . 4 . 1 . 1 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 23 | . 9 . 4 . 1 9 . . Successful 6 | . 4 . 1 . . 1 . . Failed 17 | . 5 . 3 . 1 8 . . Catastrophic 2 | . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 14 | . 8 . 3 . . 3 . . Terminals 15 | . 9 . 2 . 1 3 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . . . . Terminals 4 | . 4 . . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 2 | . 2 . . . . . . . Skim 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Monitor 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 10 | . 4 . 2 . 1 3 . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . . 2 2 . Non-combat 3 | . . . . . . 2 1 . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 5 | . . . . . . 3 2 . parse_system 3 | . . . . . . 1 2 . find_chute 2 | . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Total Allies 3 | . . . . . 2 . . 1 Largest Group 2 | . . . . . 2 . . 1 Highest-Rated Group 135 | . . . . . 62 . . 135 Highest-Rated Ally 135 | . . . . . 31 . . 135 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . 10 . . . Total Damage 150 | . . . . . 150 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Active Infowar (turns) 717 | . . . . 44 123 374 176 . Traps 717 | . . . . 44 123 374 176 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Turns Passed 1537 | 80 261 63 68 59 123 374 363 146 Spaces Moved 2443 | 67 160 111 159 85 198 719 690 254 Core 312 | 2 . 2 . . . . 102 206 Treads . | . . . . . . . . . Legs 51 | . . . . . 11 . 40 . Wheels 225 | 65 160 . . . . . . . Hover 48 | . . . . . . . . 48 Flight 1807 | . . 109 159 85 187 719 548 . Fastest Speed 27 | 50 90 37 34 32 29 27 27 50 Average Speed 42 | 88 90 41 36 59 39 27 38 52 Slowest Speed 200 | 90 90 200 37 200 195 32 130 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . 5 2 . 2 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 45 11 19 13 45 15 79 45 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 2 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Total 2863 | 79 258 116 165 92 241 887 762 263 Wait 282 | 2 86 1 3 . 32 148 10 . Move 2417 | 66 159 100 154 84 193 718 689 254 Hop 9 | . . 5 2 . 2 . . . Pick Up 8 | 3 1 1 . . . 3 . . Fast Attach 25 | 5 1 2 1 5 5 3 . 3 Attach 9 | . . . 2 1 2 1 3 . Detach 8 | . . 1 1 2 4 . . . Swap . | . . . . . . . . . Drop 9 | . . 3 1 . 3 2 . . Fire 37 | 3 9 3 1 . . 9 12 . Melee 7 | . . . . . . 3 3 1 Ram 12 | . 2 . . . . . 5 5 Kick 40 | . . . . . . . 40 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 12) 342 | -10/Materials | Entered Mines 371 | -10/Mines | Discovered new exit (range 4) 405 | -10/Mines | Entered Materials 405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 446 | -9/Materials | Discovered new exit (range 7) 473 | -9/Materials | Entered another Materials area 473 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 520 | -8/Materials | Discovered new exit (range 7) 532 | -8/Materials | Entered Storage 544 | -8/Storage | Met a pair of Derelict thieves 636 | -8/Storage | Learned location of Armory (-4) 650 | -8/Storage | Discovered new exit (range 16) 653 | -8/Storage | Core integrity fell below 50% 655 | -8/Storage | Entered Factory 655 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 846 | -7/Factory | Build established: Sprinter 939 | -7/Factory | Garrison activated, responded to threat 1021 | -7/Factory | Discovered new exit (range 15) 1029 | -7/Factory | Entered Lower Caves 1089 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1141 | -7/Lower Caves | Learned Factory stockpile data 1164 | -7/Lower Caves | Learned Factory terminal intel 1239 | -7/Lower Caves | Lost 5 parts (3n1u1w) 1341 | -7/Lower Caves | Core integrity fell below 50% 1371 | -7/Lower Caves | Lost 4 parts (2n2w) 1389 | -7/Lower Caves | Discovered new exit (range 8) 1392 | -7/Lower Caves | Entered another Lower Caves area 1494 | -7/Lower Caves | Build established: Mutant 1525 | -7/Lower Caves | Core integrity fell below 20% 1538 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Maul. Found Imp. EM Pulse Cannon. Found Autogun. Found 36 Matter. System Shield ripped off. Acquired Maul. Maul ripped off. Slammed into R9-MB3(f). System corrupted: Energy discharge (-26). Slammed into IG-XO5(r). Slammed into AA-127(r). Searching scrap... Found Gravmag System. Found Mak. Light Armor Plating. Found 56 Matter. Acquired Gravmag System. Acquired 10 matter. Acquired Mak. Light Armor Plating. A strange signal echoes through the caves. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# """ #???????????####??????????????????????????? | | ## """ #???????##### ##?????????????????????????? | | ## """ #???????# #?????????????????????????? | | ## """ #???????# ??????????????????????????? | | ##????????# #??###?????????????????????? | | ##????????# #### ##????????????????????? | | ######???# ##???????????????????? | | ##### #???????????????????? | | s s s #???????????????????? | | #???????????????????? | | ####### #???????????????????? | | #### ##????# @ ##???????????????????? | | ???### ##??# ## #????????????????????? | | ?????# ###???# ### #????????????????????? | | #????# #?????## ?## #???????????????????? | | ## ??????# #?#s #???????????????????? | | ???? ##? #???????????????????? | | ??? ###?? s ##???????????????????? | | ## ### ?? #????? ###????????????????????? | | ?# #?? ???####?????? s#??????????????????????? | | ?## #????????????????? s#??????????????????????? | | ??####????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | #??????????????????????? ??????????????????????? | | #?????????????????????? ??????????????????????? | | #?????????????????????? ??????????????????????? | | #?????????????????????? ???????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ???????????????### ??????????????????????????????? | | ??????????????## ??????????????????????????????? | | ??????????????# ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaProjectionPerforator Manual? 0 Play Time 00:38:42 Cumulative 13.8 hours Start 2026.09.16 @ 19:47:34 End 2026.09.16 @ 20:25:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c20217a-eed0-497e-97cb-a109ec017c14