Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.13 @ 22:26:01 Player: Yanche Result: Destroyed by Alpha 7 with Enhanced Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (345) 1725 Value Destroyed (18582) 18582 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2714) 2714 TOTAL SCORE: 30581 Bonus ------- High Alert Combat Kills 214 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 218/300 Energy 632/700 System Corruption 23% Temperature Cool (9) Movement Core (600) Ox11 Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- High-capacity Storage Unit Improved Energy Well Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Long-range Terrain Scanner Advanced Reaction Control System Stasis Projector SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Large Matter Pod Structural Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Target Analyzer Advanced ECM Suite Improved Thermal Shield Advanced Component Analysis Suite > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Nova Cannon Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Advanced Heat Sink Improved Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Tesla Rifle Remote Datajack SGEMP Prototype [Rating: 183] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Centrium Leg Leg Centrium Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Gamma Rifle Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Stasis Projector Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Slots Evolved 19 | . 1 2 . 2 2 2 2 . 2 2 2 . 2 . Power 3 | . . 1 . . . . 1 . . . . . 1 . Propulsion 3 | . . 1 . . 1 . . . . 1 . . . . Utility 11 | . 1 . . 2 1 1 1 . 1 1 2 . 1 . Weapon 2 | . . . . . . 1 . . 1 . . . . . Parts Attached 345 | 6 4 6 1 16 7 6 20 17 8 26 49 67 51 61 Power 65 | 1 1 1 . 4 . 1 3 2 3 3 7 13 10 16 Engine 8 | 1 1 1 . 3 . 1 . 1 . . . . . . Core 14 | . . . . 1 . . 3 1 3 . . 1 . 5 Reactor 43 | . . . . . . . . . . 3 7 12 10 11 Propulsion 69 | 2 . 4 . 5 5 3 6 3 . 8 7 12 8 6 Treads . | . . . . . . . . . . . . . . . Leg 69 | 2 . 4 . 5 5 3 6 3 . 8 7 12 8 6 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 92 | 1 3 . . 4 2 1 8 2 1 10 13 16 13 18 Device 53 | . . . . 1 . . 4 1 1 6 10 11 10 9 Storage 10 | 1 1 . . . . 1 . . . 2 1 1 1 2 Processor 13 | . 1 . . 1 . . . 1 . 2 1 4 1 2 Hackware 2 | . . . . . 1 . . . . . . . . 1 Protection 14 | . 1 . . 2 1 . 4 . . . 1 . 1 4 Artifact . | . . . . . . . . . . . . . . . Weapon 119 | 2 . 1 1 3 . 1 3 10 4 5 22 26 20 21 Energy Gun 46 | 1 . 1 . . . . . 3 1 3 7 12 14 4 Energy Cannon 20 | . . . . 2 . 1 2 2 . . 3 2 3 5 Ballistic Gun 27 | 1 . . 1 . . . . 2 1 2 9 4 1 6 Ballistic Cannon 11 | . . . . 1 . . 1 1 1 . 1 1 2 3 Launcher 14 | . . . . . . . . 2 1 . 2 7 . 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 3 1 . . Parts Lost 164 | . . 1 . 1 1 . 2 16 1 5 24 32 19 62 Power 30 | . . . . 1 . . . 3 . . 5 6 3 12 Propulsion 28 | . . . . . 1 . . 3 . 2 4 7 . 11 Utility 43 | . . . . . . . 1 2 1 1 5 8 7 18 Weapon 63 | . . 1 . . . . 1 8 . 2 10 11 9 21 Highest Loss Streak 28 | . . 1 . 1 1 . 1 13 1 3 17 13 4 28 Average Slot Usage (%) 95 | . 100 100 100 99 96 96 99 91 93 98 95 95 95 83 Engine 3 | . 12 20 20 12 14 12 5 1 1 . . . . . Core 3 | . . . . 3 . . 10 13 13 10 1 . . 3 Reactor 6 | . . . . . . . . . . 2 9 10 14 9 Leg 20 | . 25 30 30 25 24 24 21 17 20 21 18 19 18 15 Device 14 | . . . . 8 7 6 11 14 15 17 19 20 21 13 Storage 11 | . 12 10 10 8 7 11 11 11 10 12 16 16 12 8 Processor 11 | . 12 10 10 16 14 12 10 7 10 12 11 10 11 9 Hackware 1 | . . . . . 7 6 5 5 3 . . . . . Protection 3 | . 12 10 10 7 7 6 4 2 . . 1 . . 5 Energy Gun 4 | . 12 10 10 4 . . . 1 1 4 4 5 6 1 Energy Cannon 3 | . . . . 3 7 10 11 6 . . 2 1 1 2 Ballistic Gun 5 | . 12 10 10 5 . . . 2 11 10 8 5 1 4 Ballistic Cannon 2 | . . . . 2 7 6 4 4 1 . . 1 2 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 170 | 15 24 30 30 44 44 66 88 89 90 108 146 147 163 170 Greatest Support 146 | 20 20 30 30 40 63 69 78 85 85 123 139 139 146 144 Greatest Overweight (x) 3 | . 1 . . 1 1 . 3 3 1 1 3 1 1 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 16 16 16 16 18 18 18 20 12 Average Capacity 14 | 6 9 10 10 10 10 15 16 16 16 17 18 18 13 12 Most Carried 18 | 8 10 10 10 10 10 16 16 16 16 18 18 18 18 12 Average Carried 12 | 5 9 9 10 9 9 13 15 12 12 16 16 14 11 10 Final Capacity 18 | 8 10 10 10 10 10 16 16 16 16 18 18 18 12 12 Final Carried 18 | 8 9 10 10 10 10 16 16 10 16 18 18 14 12 5 Class Distribution -------------------- 25% | Scavenger-Gunner 23% | Scavenger-Skirmisher 18% | Hacker-Mutant 11% | Hacker-Gunner 8% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Generator-Tank 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Tank | -5/Extension Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Matter Collected 10164 | 214 146 214 . 600 66 55 330 812 230 718 1143 1800 1535 2301 Remotely . | . . . . . . . . . . . . . . . Salvage Created 21032 | . 326 289 . 1033 75 . 1177 2148 374 1755 3724 3346 2703 4082 Parts 931 | . 17 20 . 54 5 . 32 76 16 105 174 147 112 173 Haulers Intercepted 2 | . . . . 1 . . . 1 . . . . . . Recyclers Shooed 19 | . 1 1 . 3 . . 2 3 . 1 3 . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Combat Hostiles Destroyed 256 | . 5 8 . 15 2 . 11 15 4 21 42 38 36 59 Guns 121 | . 5 8 . 10 . . . 6 2 17 24 19 17 13 Cannons 93 | . . . . 5 1 . 11 2 1 1 13 7 16 36 AOE 27 | . . . . . . . . 6 1 3 4 4 . 9 Classes Destroyed 21 | . 3 3 . 3 . . 2 1 . 1 . 3 2 3 Worker 20 | . . . . 1 . . 1 4 . 4 3 3 3 1 Builder 12 | . . . . . . . 1 1 . 3 2 2 3 . Tunneler 2 | . . . . . . . . . . 1 1 . . . Hauler 2 | . . . . 1 . . . 1 . . . . . . Recycler 31 | . 1 . . 4 . . 4 9 1 1 4 . 2 5 Operator 2 | . . 1 . . . . . . . . 1 . . . Watcher 17 | . 1 . . 4 . . 1 2 . 2 2 2 1 2 Swarmer 46 | . . 2 . 5 . . 1 7 . 6 11 . 10 4 Grunt 79 | . 5 5 . 6 . . 6 2 1 6 10 16 15 7 Brawler 2 | . . . . . . . . . . . . . 1 1 Researcher 3 | . . . . . . . . . . . . 3 . . Sentry 24 | . . 1 . 3 2 . 2 2 1 3 4 3 . 3 Hunter 23 | . . . . 1 . . . 2 . 2 4 5 1 8 Programmer 44 | . . . . . . . 2 . 2 4 12 9 6 9 Q-Series 2 | . . . . . . . . . . . . . 2 . Behemoth 4 | . . . . . . . . 2 . . 1 . 1 . Striker 3 | . . . . . . . . . . . . 2 . 1 Executioner 1 | . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . 2 . . Protovariant P 1 | . . . . . . . . . . . . 1 . . Thug 4 | . . . . . . . . . . . . . . 4 Savage 1 | . . . . . . . . . . . . . . 1 Guerrilla 2 | . . . . . . . . . . . . . . 2 Wizard 8 | . . . . . . . . . . . . . . 8 Fireman 1 | . . . . . . . . . . . . . . 1 Mutant 9 | . . . . . . . . . . . . . . 9 Best Kill Streak 16 | . 4 4 . 6 1 . 3 16 3 9 13 10 7 14 Combat Bots Only 11 | . 3 3 . 5 1 . 3 5 2 5 11 6 7 10 Max Kills in Single Turn 3 | . 1 2 . 2 1 . 1 3 1 2 3 3 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 1 2 2 2 . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Damage Taken 26486 | . 189 130 . 567 345 . 595 2098 210 966 3934 4985 3141 9326 Core 3156 | . . 49 . 32 52 . 37 140 13 46 335 840 345 1267 Absorbed by Shields 1233 | . . . . . . . 17 . . . . . 820 396 Core Remaining (%) 86 | 100 100 . 87 94 92 100 . 82 98 96 . 18 . . Volleys Fired 720 | . 20 24 . 70 11 . 38 63 8 38 107 111 92 138 Largest 4 | . 2 2 . 2 2 . 3 3 4 4 4 4 4 4 Hottest 348 | . 70 76 . 112 112 . 197 207 201 201 338 324 348 336 Shots Fired 2209 | . 40 48 . 140 22 . 114 156 31 149 348 391 345 425 Gun 1366 | . 40 48 . 109 . . . 66 16 139 268 282 220 178 Cannon 757 | . . . . 31 22 . 114 77 7 2 73 77 125 229 Launcher 85 | . . . . . . . . 13 8 8 7 32 . 17 Special 1 | . . . . . . . . . . . . . . 1 Kinetic 1116 | . 20 24 . 70 11 . 38 94 15 104 160 166 131 283 Thermal 678 | . 20 24 . 70 11 . 30 23 . 16 158 119 104 103 Explosive 37 | . . . . . . . . 5 1 . . 14 . 17 Electromagnetic 377 | . . . . . . . 46 34 15 29 30 92 110 21 Robot Hit Streak 61 | . 25 25 . 29 16 . 39 33 23 42 48 31 61 58 Robot Miss Streak 3 | . 1 2 . 3 1 . 1 2 1 2 2 2 2 2 Penetration Max 1 | . . . . . . . . 1 . 1 1 1 1 1 Secondary Targets 12 | . . . . . . . . . . 3 3 3 3 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 1 1 . Shots Hit Robots 1730 | . 37 37 . 111 19 . 94 121 25 105 277 330 252 322 Core Hits 764 | . 16 14 . 46 4 . 39 68 11 64 120 144 101 137 Critical Hits 137 | . . . . . . . . 11 4 9 18 14 32 49 Critical Kills 46 | . . . . . . . . 1 2 5 7 6 6 19 Critical Parts Destroyed 82 | . . . . . . . . 9 1 4 9 7 22 30 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 55404 | . 454 499 . 1631 445 . 3185 4589 988 3327 9349 10590 7742 12605 Guns 26240 | . 454 499 . 1134 . . . 1313 324 2666 6030 6270 4455 3095 Cannons 20647 | . . . . 497 445 . 2325 1922 177 65 2771 2251 3256 6938 Explosions 8440 | . . . . . . . 860 1354 487 596 502 2069 . 2572 Melee . | . . . . . . . . . . . . . . . Ramming 77 | . . . . . . . . . . . 46 . 31 . Kinetic 21395 | . 216 209 . 633 220 . 614 1921 399 1947 2943 3508 3024 5761 Thermal 20281 | . 238 290 . 998 225 . 1483 790 251 668 5315 3614 2594 3815 Explosive 3790 | . . . . . . . . 457 147 . . 614 . 2572 Electromagnetic 9861 | . . . . . . . 1088 1421 191 712 1045 2854 2093 457 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 . . . . . 1 1 3 1 7 25 7 23 Average Corruption 9 | . 1 . . . . . 1 1 2 1 3 13 4 18 Corruption Purged 12 | . . . . . . . . . . . 11 1 . . Effects 414 | . 2 . . . . . . 6 1 . 21 140 60 184 Message Errors 50 | . . . . . . . . 3 . . 5 9 11 22 Matter Fused 51 | . . . . . . . . . 1 . 6 16 6 22 Heat Flow Errors 28 | . . . . . . . . . . . 3 13 4 8 Energy Discharges 23 | . . . . . . . . 1 . . 1 8 6 7 Parts Rejected 5 | . . . . . . . . . . . . 1 . 4 Data Loss (minor) 25 | . 2 . . . . . . . . . 1 14 1 7 Data Loss (major) 14 | . . . . . . . . . . . . 5 3 6 Misfires 8 | . . . . . . . . . . . . 3 3 2 Alerts 3 | . . . . . . . . . . . . . . 3 Misdirections 34 | . . . . . . . . . . . . 16 . 18 Targeting Errors 147 | . . . . . . . . 2 . . 5 50 25 65 Weapon Failures 26 | . . . . . . . . . . . . 5 1 20 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1515 | . . . . . . . 484 61 183 4 89 182 65 447 Projectiles 765 | . . . . . . . 87 11 40 . 66 134 64 363 Explosions 726 | . . . . . . . 397 50 143 4 . 48 . 84 Melee 24 | . . . . . . . . . . . 23 . 1 . Knockbacks 54 | . . . . . . . 7 4 2 . . 9 16 16 Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 50 | . . . . . . . 7 4 2 . . 8 14 15 Secondary 3 | . . . . . . . . . . . . 1 1 1 Self-Inflicted Damage 639 | . . . . . . . 145 18 93 21 9 127 . 226 Shots 43 | . . . . . . . 4 1 7 2 2 20 . 7 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . 2 . 1 . Kicked 3 | . . . . . . . . . . . 2 . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 563 | . 177 129 . 168 258 . 471 308 359 42 416 528 563 399 Average Temperature 139 | . 76 49 . 53 109 . 163 100 148 11 150 174 188 102 Received Heat Transfer 3194 | . 150 66 . 324 162 . 183 321 . 141 405 387 389 666 Effects 115 | . . . . . . . 8 1 . . 20 37 45 4 Shutdowns 47 | . . . . . . . 2 . . . 4 17 23 1 Energy Bleed 12 | . . . . . . . 1 1 . . 3 4 3 . Interference 32 | . . . . . . . 3 . . . 12 5 9 3 Matter Decay 6 | . . . . . . . . . . . . 2 4 . Short Circuit 4 | . . . . . . . 1 . . . 1 2 . . Damage (minor) 8 | . . . . . . . 1 . . . . 2 5 . Damage (major) 4 | . . . . . . . . . . . . 4 . . Damage (core) 2 | . . . . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . 1 . . 1 7 2 1 Combat Hostiles 12 | . . . . . . . . 1 . . 1 7 2 1 Parts Fried 52 | . . . . . . . 4 3 . 2 7 23 12 1 Impact Corruptions 3 | . . . . . . . . . . . 2 . 1 . Robots Melted 3 | . . . . . 1 . . . . . . 1 1 . Combat Hostiles 3 | . . . . . 1 . . . . . . 1 1 . Parts Melted 30 | . 1 . . 2 . . 2 . . . 18 3 3 1 Heat Transferred 23386 | . 703 740 . 2220 407 . 1531 1237 150 1000 5562 3621 2774 3441 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . 1 7 1 2 1 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Peak Influence 522 | . 165 250 11 267 51 26 366 410 373 320 447 481 365 522 Initial 147 | . . . 11 2 30 . 9 131 147 144 81 137 54 70 Average 150 | . 39 88 11 74 24 5 88 81 201 169 217 203 189 224 Maximum Alert Level 2 | . . 1 . 1 . . 1 2 1 1 2 2 1 2 Low Security (%) 66 | 100 100 82 100 87 100 100 78 88 63 72 43 58 57 40 Level 1 29 | . . 17 . 12 . . 21 6 36 27 49 32 42 48 Level 2 3 | . . . . . . . . 5 . . 7 8 . 11 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 42 | . . 2 . 2 . . 3 2 2 3 6 10 6 6 Investigation 4 | . . . . . . . . . . 1 . 2 1 . Extermination 16 | . . . . . . . 1 . 1 2 3 3 3 3 Reinforcement 20 | . . 2 . 2 . . 2 2 1 . 2 5 2 2 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 2 . . 1 2 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Distress Signals 26 | . . 1 . 3 1 . 1 5 1 . 5 2 4 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 375 | . 8 16 . 25 4 . 16 20 5 24 52 49 63 93 Peak Tracking Total 15 | . 4 3 . 5 3 . 3 5 3 5 10 6 6 15 Tactical Retreats 26 | . . 1 . . . . 2 1 1 . 2 2 8 9 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Traps Triggered 15 | . 2 1 . 2 1 . 6 . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 9 | . . . . 8 . . . . . . . . . 1 Reprogrammed 6 | . . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Machines Disabled 24 | . . . . . . . 5 2 1 3 . 6 5 2 Max in Single Turn 3 | . . . . . . . 3 2 1 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Machines Accessed 54 | . 5 5 . 8 5 3 5 2 1 4 5 3 4 4 Terminals 42 | . 5 5 . 7 3 2 4 2 1 2 4 1 2 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 1 1 . . . 1 . 2 2 . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . Total Hacks 102 | . 8 6 . 14 11 6 7 6 4 8 10 8 9 5 Successful 77 | . 7 4 . 11 8 6 7 5 2 7 6 3 7 4 Failed 25 | . 1 2 . 3 3 . . 1 2 1 4 5 2 1 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 73 | . 8 6 . 12 5 4 5 6 4 4 8 2 4 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 19 | . . . . . 3 2 . . . 3 . 6 5 . Recycling Units 3 | . . . . . 3 . . . . . . . . . Scanalyzers 4 | . . . . 2 . . 2 . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 2 . . . Terminal Hacks 57 | . 7 4 . 9 4 4 5 5 2 4 5 1 3 4 Record 8 | . 1 . . . . . 1 . . 1 2 1 1 1 Robot Analysis 1 | . . . . . . . . . . . . . 1 . Open Door 2 | . . . . . . . 1 1 . . . . . . Level Access Points 4 | . . . . . 1 . . 1 1 1 . . . . Branch Access Points 5 | . . 1 . 1 . 1 1 . . . . . 1 . Emergency Access Points 2 | . . 2 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . Alert Level 5 | . 1 . . 1 . . . 1 . . 1 . . 1 Unreport Threat 7 | . . . . 2 2 . 1 2 . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . Disarm Traps 3 | . . . . 2 . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 10 | . 1 . . 3 1 2 1 . 1 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 1 2 . . . 3 . 2 4 . Scan Component 8 | . . . . . 1 1 . . . 2 . 2 2 . Repair 4 | . . . . . . 1 . . . 1 . . 2 . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . 2 . . 2 . . . . . . . Insert Component 2 | . . . . 1 . . 1 . . . . . . . Analyze 2 | . . . . 1 . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . . 3 . 4 4 2 4 1 1 4 4 3 3 3 Full Trace Events 4 | . . . . . . . . . . 1 . 2 1 . Feedback Events 2 | . . . . . . . . . . . . 1 1 . Corruption 2 | . . . . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . . . 1 . . 2 . Time 85 | . . . . . . 19 . . . 30 . . 36 . Parts Recycled 1 | . . . . . 1 . . . . . . . . . Recycled Matter 19 | . . . . . 19 . . . . . . . . . Retrieved Matter 19 | . . . . . 19 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Turns Passed 13274 | 127 589 574 147 1096 431 279 1088 712 371 990 1480 1851 1675 1864 Spaces Moved 7522 | 97 341 381 120 559 308 197 639 315 244 617 782 995 990 937 Core 12 | 12 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 7510 | 85 341 381 120 559 308 197 639 315 244 617 782 995 990 937 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 122 120 120 118 114 114 108 108 Average Speed 132 | 111 146 120 120 148 125 122 142 153 128 123 130 131 121 136 Slowest Speed 210 | 120 150 120 120 150 150 123 210 210 150 150 210 148 146 147 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 26 | 6 55 31 32 54 11 7 16 35 7 17 20 58 23 29 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 570 | . . . . 3 . . 79 33 54 6 32 143 28 192 Melee . | . . . . . . . . . . . . . . . Projectile 144 | . . . . 3 . . 5 10 3 1 14 33 24 51 AOE 426 | . . . . . . . 74 23 51 5 18 110 4 141 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Res Res Tes Acc Com Total 9289 | 116 393 453 123 695 330 238 738 415 281 761 1019 1275 1241 1211 Wait 250 | . 14 28 1 21 . 19 16 12 5 38 13 35 36 12 Move 7508 | 96 340 380 119 558 307 196 638 314 243 616 781 994 989 937 Hop . | . . . . . . . . . . . . . . . Pick Up 302 | 14 9 10 1 13 4 12 10 9 12 23 45 48 45 47 Fast Attach 46 | . . . . 7 3 3 12 . . 10 . 1 5 5 Attach 186 | 6 2 4 . 3 2 3 5 15 2 10 31 40 19 44 Detach 2 | . . . . . . . 1 . . . . 1 . . Swap 113 | . 2 2 1 6 2 . 3 2 6 6 18 26 27 12 Drop 152 | . 6 5 1 17 1 5 11 . 5 20 22 16 27 16 Fire 720 | . 20 24 . 70 11 . 38 63 8 38 107 111 92 138 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . 2 . 1 . Crush . | . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 4 . . . . 3 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 128 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 692 | -10/Materials | Identified exit to Materials 692 | -10/Materials | Discovered exit to Materials (range 16) 717 | -10/Materials | Entered another Materials area 717 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 965 | -9/Materials | Identified exit to Mines 1291 | -9/Materials | Entered Mines 1306 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1387 | -9/Mines | Found a hidden stash of uninstalled traps 1426 | -9/Mines | Learned location of Recycling (-7) 1432 | -9/Mines | Identified exit to Materials 1432 | -9/Mines | Discovered exit to Materials (range 6) 1438 | -9/Mines | Entered Materials 1438 | -8/Materials | Evolved 2 slots: Utility x2 1898 | -8/Materials | Build established: Scavenger-Mutant 2530 | -8/Materials | Identified exit to Factory 2530 | -8/Materials | Discovered exit to Factory (range 3) 2534 | -8/Materials | Entered Factory 2534 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2555 | -7/Factory | Build established: Hacker-Mutant 2811 | -7/Factory | Identified exit to Factory 2965 | -7/Factory | Entered another Factory area 2965 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3115 | -6/Factory | Repaired Carbon-fiber Leg 3218 | -6/Factory | Identified exit to Lower Caves 3223 | -6/Factory | Identified exit to Factory 3223 | -6/Factory | Discovered exit to Factory (range 18) 3244 | -6/Factory | Entered another Factory area 3244 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3386 | -5/Factory | Build established: Hacker-Gunner 3491 | -5/Factory | Identified exit to Upper Caves 3491 | -5/Factory | Identified exit to Extension 4332 | -5/Factory | Entered Extension 4382 | -5/Extension | Identified exit to Factory 4489 | -5/Extension | Build established: Hacker-Tank 4644 | -5/Extension | Spotted B-75 Beast 4684 | -5/Extension | Destroyed B-75 Beast 4695 | -5/Extension | Spotted B-75 Beast 4734 | -5/Extension | Destroyed B-75 Beast 4815 | -5/Extension | Lost 13 parts (2p3n2u6w) 4857 | -5/Extension | Disrupted transfer network 5044 | -5/Extension | Entered Factory 5044 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5160 | -4/Factory | Identified exit to Research 5347 | -4/Factory | Build established: Scavenger-Skirmisher 5415 | -4/Factory | Entered Research 5415 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5520 | -3/Research | Repaired Broken Imp. Carbon-fiber Leg 5762 | -3/Research | Found Prototype Device 5847 | -3/Research | Lost 3 parts (1n1u1w) 6022 | -3/Research | Identified exit to Research 6405 | -3/Research | Entered another Research area 6405 | -2/Research | Evolved 2 slots: Utility x2 6458 | -2/Research | Found Gamma Bomb Array 6964 | -2/Research | Destroyed 11 combat bots 7021 | -2/Research | Lost 17 parts (3p4n4u6w) 7195 | -2/Research | Destroyed 8 combat bots 7305 | -2/Research | Spotted B-90 Cyclops 7557 | -2/Research | Destroyed B-90 Cyclops 7780 | -2/Research | Garrison activated, responded to threat 7862 | -2/Research | Identified exit to Testing 7862 | -2/Research | Discovered exit to Testing (range 8) 7885 | -2/Research | Entered Testing 7936 | -2/Testing | Spotted PP-VOYO9UB3E2 7990 | -2/Testing | Destroyed PP-VOYO9UB3E2 8003 | -2/Testing | Found Prototype Processor 8008 | -2/Testing | Found Prototype Reactor 8010 | -2/Testing | Lost 3 parts (1p1n1u) 8171 | -2/Testing | Lost 3 parts (1p1u1w) 8252 | -2/Testing | Spotted Alpha 7 8282 | -2/Testing | Scanned by Researcher 8300 | -2/Testing | Destroyed Alpha 7 8415 | -2/Testing | System corruption reached 10% 8465 | -2/Testing | Identified Zero-point Reactor 8469 | -2/Testing | Lost 13 parts (2p4n5u2w) 8470 | -2/Testing | Identified Exp. Target Analyzer 8650 | -2/Testing | Build established: Scavenger-Gunner 8915 | -2/Testing | Spotted Striker 8929 | -2/Testing | Spotted Striker 9017 | -2/Testing | Destroyed Striker 9018 | -2/Testing | Spotted Alpha 7 9029 | -2/Testing | Core integrity fell below 50% 9034 | -2/Testing | Destroyed Striker 9102 | -2/Testing | Destroyed Alpha 7 9154 | -2/Testing | Stole the SGEMP Prototype 9466 | -2/Testing | Lost 6 parts (1p1n4w) 9493 | -2/Testing | Core integrity fell below 20% 9614 | -2/Testing | Spotted Fortress 9719 | -2/Testing | Identified exit to Access 9719 | -2/Testing | Discovered exit to Access (range 14) 9736 | -2/Testing | Entered Access 9736 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9818 | -1/Access | Repaired Adv. Sensor Array 9914 | -1/Access | Identified exit to Command 10209 | -1/Access | Spotted B-99 Colossus 10565 | -1/Access | Lost 4 parts (1p2u1w) 10580 | -1/Access | Destroyed 7 combat bots 11093 | -1/Access | Destroyed B-99 Colossus 11177 | -1/Access | Repaired Centrium Leg 11393 | -1/Access | Spotted B-99 Colossus 11393 | -1/Access | Spotted B-99 Colossus 11411 | -1/Access | Entered Command 11431 | -1/Command | Disengaged cave seal 11431 | -1/Command | Wild derelicts emerged from the dark tunnel 11440 | -1/Command | System corruption reached 10% 11467 | -1/Command | Lost 4 parts (2p1u1w) 11520 | -1/Command | Destroyed 9 combat bots 11573 | -1/Command | Wild derelicts emerged from the dark tunnel 11665 | -1/Command | Destroyed 10 combat bots 11686 | -1/Command | Lost 12 parts (3p3n3u3w) 11702 | -1/Command | Wild derelicts emerged from the dark tunnel 11773 | -1/Command | Lost 5 parts (1p1n2u1w) 11824 | -1/Command | Wild derelicts emerged from the dark tunnel 11862 | -1/Command | Found Fusion Bomb Launcher 12075 | -1/Command | Lost 4 parts (2p1u1w) 12161 | -1/Command | First assault squad dispatched 12343 | -1/Command | Lost 5 parts (1p2n1u1w) 12726 | -1/Command | Build established: Generator-Tank 13198 | -1/Command | Build established: Scavenger-Tank 13214 | -1/Command | Spotted Alpha 7 13214 | -1/Command | Spotted Striker 13214 | -1/Command | Spotted Executioner 13214 | -1/Command | Spotted Executioner 13214 | -1/Command | Spotted Alpha 7 13214 | -1/Command | Spotted Striker 13214 | -1/Command | Spotted Executioner 13214 | -1/Command | Spotted Executioner 13215 | -1/Command | Spotted B-99 Colossus 13233 | -1/Command | Core integrity fell below 50% 13244 | -1/Command | Destroyed Striker 13245 | -1/Command | Crushed by falling debris 13245 | -1/Command | Spotted B-99 Colossus 13249 | -1/Command | Destroyed Executioner 13268 | -1/Command | Core integrity fell below 20% 13275 | -1/Command | Destroyed by Alpha 7 with Enhanced Gamma Rifle Last Messages --------------- Critical hit. Lgt. Particle Reactor destroyed. Penetrated by Slug. KE Penetrator destroyed. Identified Stasis Projector. Penetrated by Slug. Executioner held in stasis. Slug penetrates Alpha 7. Penetrated by Slug. Stasis Projector destroyed. Slug penetrates Executioner. Slug penetrates Alpha 7. Slug penetrates Terminal. Penetrated by Slug. System corrupted: Railgun targeting data glitched. Penetrated by Slug. Critical hit. Railgun destroyed. Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????? ;;??######;#;;#;;;;?#???????????????? | | ?????????????# """ " # #???????????????? | | ?????????????# "" ;#????????????????? | | ?????????????# ;#????????????????? | | ???########### ##????????????????? | | ???# ; #????????????????? | | ???# # @/ Y #?????????????????? | | ???# # %E #????????????????? | | ???# "" "" ######### EE7 ##????????????????? | | ???# ""T"" #?????# %7# ####??????????????? | | ???# """ #?????# %= ] #??????????????? | | ???# ####### #??????????????? | | ???# + # "" #??????????????? | | ############+# # """" !#??????????????? | | # """" #??????????????? | | " "" #??????????????? | | + #??????????????? | | " #??????????????? | | #######+############ ###########??????????????? | | ??# #???????# #????????????????????????? | | ??# #???????#/+//#????????????????????????? | | ??# "" #??????# ????????????????????????? | | ??# """" #??????# ????????????????????????? | | ??# """" #?????# ???????????????????????? | | ??# "" #?????## #???????????????????????? | | ??#= #?????? ^ ???????????????????????? | | ??# #?????## #???????????????????????? | | ??# #?????? ???????????????????????? | | ??#####+####?????## #???????????????????????? | | ??##### ######???? ???????????????????????? | | ??+ # #????" #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 93 Energy Capacity 1815 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 3 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 65 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 12 Matter Filtering 50 Offensive Hacking 32 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Enh. Autogun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club Denied? More Power To You Nope Prolific Hacker Rockin' Loadout Challenges ------------ None Game ------ Seed InertialFlyingNukerbomber Manual? 0 Play Time 04:14:25 Cumulative 27.1 hours Start 2021.02.13 @ 16:01:04 End 2021.02.13 @ 22:26:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c011a690-a31d-4706-a1e9-534503a68e69