Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 17:35:39 Player: Dull Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (42) 210 Value Destroyed (1248) 1248 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1841) 1841 TOTAL SCORE: 11459 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 703 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -2 Cogmind --------- Core Integrity 0/1600 Matter 146/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter Experimental Signal Interpreter 0b10 Decoder Chip [Skirmisher] Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Drone Bay (2/2) Drone Bay (2/2) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ F-cell Engine Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Flightbrick > --- UTILITY ---------- Improved Heat Sink Improved Matter Compressor Advanced Weight Redist. System Improved Signal Interpreter ECM Suite ECM Suite Improved Reaction Control System Thermal Barrier Experimental Shock Absorption System Improved Remote Shield Hacking Suite Makeshift Hacking Suite System Shield System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Signal Interpreter Long-range Terrain Scanner Improved Remote Force Field Improved Plasma Cutter Powered Hammer [Rating: 130] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Flightbrick Utility Makeshift Light Armor Plating Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Makeshift Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Slots Evolved 18 | . . . 4 2 . 2 . . . 2 . . 2 2 2 2 Power 1 | . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 2 1 . . . . . . . . 1 . . . Utility 13 | . . . 1 1 . 2 . . . 2 . . 1 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 142 | 3 12 38 12 1 2 8 . 6 1 10 14 . 7 2 18 8 Power 30 | . 1 4 4 . 1 3 . 2 1 7 4 . 1 . 2 . Engine 17 | . . 4 2 . 1 2 . . 1 5 1 . 1 . . . Core 10 | . 1 . 2 . . 1 . 2 . 2 2 . . . . . Reactor 3 | . . . . . . . . . . . 1 . . . 2 . Propulsion 20 | 2 4 5 1 . . 1 . . . 1 . . 1 . 3 2 Treads 8 | 2 4 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . Flight 8 | . . . 1 . . . . . . 1 . . 1 . 3 2 Utility 57 | 1 3 4 5 1 1 4 . 3 . 2 10 . 5 2 10 6 Device 31 | 1 . . 3 1 . 1 . 2 . . 7 . 4 1 8 3 Storage 4 | . 2 1 . . . . . . . . . . . 1 . . Processor 7 | . . . . . 1 1 . . . . 1 . 1 . . 3 Hackware 9 | . . . . . . 2 . 1 . 2 2 . . . 2 . Protection 6 | . 1 3 2 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | . 4 25 2 . . . . 1 . . . . . . 3 . Energy Gun 1 | . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 23 | . 3 20 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 4 | . 1 3 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . . . 1 . . . . . . 2 . Piercing Weapon 2 | . . 1 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . 1 . 1 2 . . 1 4 1 Parts Lost 33 | . 1 5 . . . . . . . . 3 . 1 . 6 17 Power 3 | . . 1 . . . . . . . . . . . . . 2 Propulsion 8 | . . 2 . . . . . . . . 1 . . . . 5 Utility 20 | . . 1 . . . . . . . . 2 . 1 . 6 10 Weapon 2 | . 1 1 . . . . . . . . . . . . . . Highest Loss Streak 11 | . 1 2 . . . . . . . . 2 . 1 . 3 11 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 97 60 68 73 79 83 83 83 85 84 73 72 76 72 45 Engine 6 | . . 11 10 6 6 4 5 5 5 6 2 . 3 4 4 . Core 5 | . 13 2 3 6 6 5 5 5 5 3 3 . . . . . Treads 17 | . 27 24 . . . . . . . . . . . . . . Wheel 1 | . . 3 . . . . . . . . . . . . . . Flight 2 | . . . 7 6 6 5 5 5 5 7 10 5 7 8 9 7 Device 7 | . 2 . 13 21 25 22 22 22 22 20 24 21 23 30 27 13 Storage 4 | . 14 . 7 3 . . . . . . . . . 2 4 . Processor 2 | . . . . . 4 11 11 11 11 10 6 5 4 4 4 10 Hackware 3 | . . . . . . 11 11 11 11 20 17 21 15 13 14 9 Protection 15 | . 11 25 11 12 12 5 5 5 5 5 5 5 4 4 . . Energy Gun 5 | . 21 . . . . . . . . . . . . . . . Ballistic Gun 12 | . 3 25 . . . . . . . . . . . . . . Special Weapon 1 | . 1 2 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 3 6 6 5 5 5 5 5 5 5 1 . . . Peak Build Rating 130 | 9 11 18 65 67 70 83 83 93 87 100 108 90 114 117 130 113 Average Rating 35 | 7 10 12 55 65 68 80 83 83 84 97 101 90 102 113 116 65 On Entrance 70 | 6 9 11 17 65 65 70 83 83 84 87 100 90 90 106 117 113 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 55 | 11 48 35 48 48 28 29 27 28 33 33 38 24 40 45 55 46 Greatest Support 48 | 40 40 40 24 30 30 33 33 33 33 40 40 24 48 48 48 48 Greatest Overweight (x) 4 | . 1 1 1 1 . . . . . . 4 . . . 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 18 5 15 9 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 20 15 14 8 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 7 | 4 16 5 9 5 3 4 5 5 4 4 4 5 4 4 4 3 Final Capacity 20 | 8 20 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 20 15 8 4 5 5 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 58% | Mutant 26% | Hacker-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -5/Cetus Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Matter Collected 2255 | 230 400 844 143 53 18 135 . 60 . . 254 . . 41 . 77 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2023 | 121 389 638 . . . 190 . . 22 . 571 . . 41 51 . Parts 114 | 4 27 42 . . . 11 . . . . 20 . . 7 3 . Haulers Intercepted 3 | . 2 . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . 17 . . . . 2 . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Combat Hostiles Destroyed 29 | . 10 12 . . . 1 . . 1 . 3 . . 1 1 . Melee 7 | . . . . . . 1 . . 1 . 3 . . 1 1 . Guns 22 | . 10 12 . . . . . . . . . . . . . . Classes Destroyed 13 | 2 4 3 . . . 2 . . . . 1 . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . 1 . . . . . . . . . . Recycler 3 | 1 . . . . . . . . . . 2 . . . . . Operator 2 | . . . . . . 1 . . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . 1 . . . . . Swarmer 8 | . 6 1 . . . . . . 1 . . . . . . . Cutter 1 | . . . . . . . . . . . . . . 1 . . Grunt 5 | . 4 . . . . . . . . . 1 . . . . . Sentry 2 | . . 1 . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . 1 . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . Best Kill Streak 3 | 2 3 2 . . . 2 . . 1 . 3 . . 1 1 . Combat Bots Only 3 | . 3 2 . . . 1 . . 1 . 1 . . 1 1 . Max Kills in Single Turn 2 | 1 2 1 . . . 1 . . 1 . 1 . . 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Hostile Shots Fired 724 | . 68 120 31 . 25 3 . . 10 1 47 . 32 21 123 243 Missed 342 | . 22 35 11 . 14 1 . . 5 1 22 . 21 14 59 137 Damage Taken 7468 | . 429 1255 197 . 324 33 . . 74 . 805 . 192 178 1149 2832 Core 2140 | . 72 170 26 . 30 . . . 19 . 52 . 12 8 132 1619 Absorbed by Shields 458 | . . . . . 55 . . . . . 59 . 72 64 208 . Redirected to Shielding 21 | . . 21 . . . . . . . . . . . . . . Ignored by Resistances 19 | . . . . . . . . . . . . . . . 19 . Regen/Repaired (Parts) 306 | . 200 . 106 . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 3 95 . 95 . . . 97 . . 94 98 99 90 . Volleys Fired 203 | 3 63 137 . . . . . . . . . . . . . . Largest 2 | 2 2 2 . . . . . . . . . . . . . . Hottest 100 | 80 100 100 . . . . . . . . . . . . . . Shots Fired 344 | 6 119 219 . . . . . . . . . . . . . . Gun 292 | 6 114 172 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 52 | . 5 47 . . . . . . . . . . . . . . Kinetic 163 | . . 163 . . . . . . . . . . . . . . Thermal 181 | 6 119 56 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 4 14 34 . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 4 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 228 | 4 65 113 5 . . 5 . . 2 1 21 . . 2 10 . Core Hits 75 | 3 21 35 . . . 4 . . 2 . 7 . . 2 1 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . Critical Strikes 10 | . . 4 . . . 1 . . . . 4 . . . 1 . Destroy 4 | . . 4 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . Sever 4 | . . . . . . . . . . . 4 . . . . . Impale 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 125 | . . 2 5 . . 8 . 1 7 5 28 . 7 10 33 19 Impact 9 | . . . . . . . . . . . . . . . 9 . Slashing 95 | . . . . . . . . . 6 5 24 . 7 10 24 19 Piercing 21 | . . 2 5 . . 8 . 1 1 . 4 . . . . . Sneak Attacks 7 | . . . 1 . . 2 . . . . 4 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4309 | 43 729 1888 8 . . 214 . . 40 44 803 . . 79 456 5 Guns 2636 | 43 705 1888 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1644 | . . . 8 . . 214 . . 40 44 803 . . 79 456 . Ramming 29 | . 24 . . . . . . . . . . . . . . 5 Kinetic 1762 | . . 1762 . . . . . . . . . . . . . . Thermal 874 | 43 705 126 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 317 | . . . . . . . . . . . . . . . 317 . Slashing 1090 | . . . . . . . . . 37 44 791 . . 79 139 . Piercing 237 | . . . 8 . . 214 . . 3 . 12 . . . . . Highest Corruption 6 | . 1 1 . . . 1 1 1 . . 6 6 1 . 4 . Average Corruption 1 | . 1 1 . . . 1 1 1 . . 5 6 1 . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 77 | . 21 34 . . . . 1 1 . . 9 1 . . 10 . Message Errors 19 | . 4 10 . . . . . . . . 2 . . . 3 . Matter Fused 25 | . 7 13 . . . . . . . . 4 . . . 1 . Heat Flow Errors 3 | . . 1 . . . . . . . . 1 . . . 1 . Energy Discharges 9 | . 3 2 . . . . . 1 . . 1 1 . . 1 . Parts Rejected 4 | . . . . . . . . . . . 1 . . . 3 . Data Loss (minor) 10 | . 5 4 . . . . . . . . . . . . 1 . Data Loss (major) 2 | . 1 . . . . . 1 . . . . . . . . . Misfires 3 | . . 3 . . . . . . . . . . . . . . Alerts 2 | . 1 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 223 | . . . . . . . . . . . 116 . . . 107 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 223 | . . . . . . . . . . . 116 . . . 107 . Knockbacks 3 | . 1 . . . . . . . . . . . . . 2 . Impact 3 | . 1 . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . Rammed 7 | . 6 . . . . . . . . . . . . . . 1 Targets Rammed 7 | . 6 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 244 | 36 244 212 57 1 . 3 . . . . 182 . 13 . 163 . Average Temperature 54 | 18 61 24 14 1 . 3 . . . . 67 . 8 . 80 . Received Heat Transfer 785 | . 111 360 . . . 9 . . 9 . 106 . 25 6 78 81 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . 5 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . Heat Transferred 1875 | 100 1625 150 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Peak Influence 894 | 10 251 . 80 36 25 84 . . . 90 460 229 246 237 894 682 Initial 364 | . 6 . 18 36 25 12 . . . 11 44 229 128 123 132 364 Average 154 | 8 37 . 31 36 25 51 . . . 31 289 229 179 172 636 447 Maximum Alert Level 3 | . 1 . . . . . . . . . 2 1 1 1 3 2 Low Security (%) 73 | 100 98 . 100 100 100 100 . . . 100 20 . 67 69 11 . Level 1 12 | . 1 . . . . . . . . . 54 100 33 30 6 35 Level 2 8 | . . . . . . . . . . . 25 . . . 24 64 Level 3 5 | . . . . . . . . . . . . . . . 56 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 2 . 1 2 . . . 1 3 . 3 1 3 1 Investigation 5 | . 1 . 2 . . . . . . . . . . . 2 . Extermination 2 | . . . . . . . . . . . . . 1 . 1 . Reinforcement 11 | . 2 . . . 1 2 . . . 1 1 . 2 1 . 1 Assault 2 | . . . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Distress Signals 9 | . 1 . 3 . . . . . . . 1 1 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 262 | . 28 17 9 . 6 6 . . 21 5 36 4 26 8 44 52 Peak Tracking Total 14 | . 4 3 5 . 3 3 . . 10 5 11 5 7 5 12 14 Tactical Retreats 49 | . 1 1 3 . 2 1 . . 4 1 4 . 8 5 8 11 Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Traps Triggered 11 | . 1 . . . 2 1 . . . . 2 . 1 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Machines Disabled 4 | . . 2 . . . . . . . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Machines Accessed 28 | . 9 2 6 1 . 1 . . 1 1 6 . . 1 . . Terminals 21 | . 6 . 5 1 . 1 . . 1 1 6 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 65 | . 27 5 16 2 . 4 . . 1 1 7 . . 2 . . Successful 45 | . 21 5 7 1 . 2 . . 1 1 6 . . 1 . . Failed 19 | . 5 . 9 1 . 2 . . . . 1 . . 1 . . Catastrophic 3 | . . . 3 . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 77 | . 14 . 14 . . 3 . . . 2 20 . 10 2 9 3 Terminals 46 | . 17 . 14 2 . 4 . . 1 1 7 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 8 | . 6 . 2 . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . Terminal Hacks 23 | . 7 5 1 1 . 1 . . 1 1 6 . . . . . Record 5 | . . 4 . . . . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . 1 6 . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 6 . 2 . . . . . . . . . . . . . Scan Component 4 | . 3 . 1 . . . . . . . . . . . . . Repair 4 | . 3 . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 13 | . 8 . 4 . . 1 . . . . . . . . . . Terminals 9 | . 4 . 4 . . 1 . . . . . . . . . . Botnet 9 | . 4 . 4 . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 7 . 5 1 . 1 . . 1 . . . . 1 . . Full Trace Events 3 | . 1 . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 3 . 1 . . . . . . . . . . . . . Time 134 | . 90 . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 10 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Total Allies 38 | . . . . . . . . 6 . . 25 . 2 . 4 1 Largest Group 14 | . . . . . . . . 6 6 . 14 . 2 . 2 1 Highest-Rated Group 635 | . . . . . . . . 196 196 . 635 . 206 . 244 28 Highest-Rated Ally 159 | . . . . . . . . 39 39 . 159 . 103 . 122 28 Zionite Dispatches 8 | . . . . . . . . . . . 3 . 1 . 3 1 Heavy 2 | . . . . . . . . . . . . . 1 . 1 . Light 1 | . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . Thermal Resupply 1 | . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . . . 2 . . . 1 1 DROP 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 . RETURN 2 | . . . . . . . . . . . 2 . . . . . Ally Attacks 186 | . . . . . . . . . 20 . 163 . 3 . . . Total Damage 4911 | . . . . . . . . . 281 . 4321 . 309 . . . Kills 22 | . . . . . . . . . 3 . 18 . 1 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . 1 . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 2 2 . . . . . . . Drone Launches 4 | . . . . . . . . . . . 2 . . . 2 . Drone Recoveries 3 | . . . . . . . . . . . 2 . . . 1 . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . 5 Garrisons 1 | . . . . . . . . . . . . . . . . 1 Patrols 3 | . . . . . . . . . . . . . . . . 3 Guards 1 | . . . . . . . . . . . . . . . . 1 Zionite Intel Received 6 | . . . . . . . . . . . 3 . 2 . 1 . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . 1 . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . 1 . 1 . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Turns Passed 11749 | 38 2860 5281 245 23 115 154 24 641 393 94 603 22 300 188 503 265 Spaces Moved 9320 | 17 1089 2886 217 38 89 227 59 1093 525 149 726 54 671 375 680 425 Core 96 | . . . . . . . . . . . . . . . . 96 Treads 3736 | 9 1089 2638 . . . . . . . . . . . . . . Legs 8 | 8 . . . . . . . . . . . . . . . . Wheels 248 | . . 248 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5232 | . . . 217 38 89 227 59 1093 525 149 726 54 671 375 680 329 Fastest Speed 34 | 120 160 95 80 40 40 40 40 40 40 39 39 40 37 37 34 34 Average Speed 98 | 141 225 154 80 50 40 40 40 40 40 39 46 40 37 37 39 42 Slowest Speed 365 | 160 240 240 80 80 40 40 40 40 40 40 365 40 40 37 97 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . . . 9 . . 3 19 4 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 37 | 4 101 97 24 1 56 8 17 90 68 7 76 23 21 11 21 17 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 19 | . . 1 . . . . 1 1 . . 5 . 9 . 2 . Known Exits Taken 10 | . . 1 1 1 . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . . . . 1 1 1 . . . . . . . Scrap Searched 12 | . . 5 . . . . 1 4 2 . . . . . . . Spaces Dug 51 | . 1 . . . . 1 . . . 2 4 . 7 7 10 19 Terrain Destroyed 54 | . 4 . . . . 1 . . . 2 4 . 7 7 10 19 Melee 50 | . . . . . . 1 . . . 2 4 . 7 7 10 19 Projectile 4 | . 4 . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Low Zio Pro Fac Ext Cet Fac Res Res Acc Total 11206 | 25 1363 3393 291 42 168 280 58 1293 701 176 946 53 705 405 841 466 Wait 1218 | . 165 290 51 . 63 32 . 192 162 . 102 . 16 21 112 12 Move 9240 | 16 1088 2885 216 37 88 226 58 1092 524 148 709 53 670 368 645 417 Hop 28 | . . . . . . . . . . . 6 . . 3 15 4 Pick Up 69 | . 22 18 1 1 4 2 . . 3 6 4 . 2 1 3 2 Fast Attach 54 | 1 3 7 2 1 1 1 . 2 . 3 5 . 4 1 16 7 Attach 27 | . . 6 8 . . 3 . . . 2 3 . 1 1 2 1 Detach 4 | . . . 2 . . 1 . . . . . . . . 1 . Swap 62 | 2 9 25 2 . 1 4 . 4 1 5 6 . 2 . 1 . Drop 86 | 3 7 23 4 3 3 3 . 2 4 7 8 . 3 . 13 3 Fire 203 | 3 63 137 . . . . . . . . . . . . . . Melee 125 | . . 2 5 . . 8 . 1 7 5 28 . 7 10 33 19 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . 6 . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . 8 . . . . . 37 . . . . . Rewire 38 | . . . . . . . . . . . 38 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1014 | -10/Materials | Discovered new exit (range 16) 1262 | -10/Materials | Discovered new exit (range 5) 1402 | -10/Materials | Central database locked down 1623 | -10/Materials | Discovered new exit (range 6) 1908 | -10/Materials | Discovered new exit (range 9) 2018 | -10/Materials | Repaired Lgt. Treads 2046 | -10/Materials | Repaired Lgt. Treads 2088 | -10/Materials | Repaired Imp. Terrain Scanner 2678 | -10/Materials | Build established: Scavenger-Mutant 2879 | -10/Materials | Discovered new exit (range 9) 2899 | -10/Materials | Entered Subcaves 2998 | -10/Subcaves | Visited 4L-MR0's lab 3269 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3529 | -10/Subcaves | Identified exit to Materials 3558 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4065 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4250 | -10/Subcaves | Core integrity fell below 50% 4299 | -10/Subcaves | Build established: Mutant 4450 | -10/Subcaves | Discovered exit to Materials (range 11) 4464 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4480 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4951 | -10/Subcaves | Disturbed a concealed Subdweller 5117 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6105 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 6376 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6599 | -10/Subcaves | Discovered new exit (range 12) 7213 | -10/Subcaves | Core integrity fell below 20% 7585 | -10/Subcaves | Visited Clippyterm 7590 | -10/Subcaves | Learned location of Deep Caves (-6) 7590 | -10/Subcaves | Learned Research machine intel 7985 | -10/Subcaves | Found Flightbrick 8180 | -10/Subcaves | Entered Materials 8180 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 8183 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 8285 | -8/Materials | Repaired Mak. Light Armor Plating 8403 | -8/Materials | Identified exit to Factory 8425 | -8/Materials | Entered Factory 8425 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8448 | -7/Factory | Identified exit to DSF 8448 | -7/Factory | Entered DSF 8468 | -7/DSF | Additional patrols routed to DSF 8558 | -7/DSF | Discovered new exit (range 15) 8563 | -7/DSF | Entered Factory 8563 | -6/Factory | Evolved 2 slots: Utility x2 8575 | -6/Factory | Identified exit to Lower Caves 8717 | -6/Factory | Entered Lower Caves 8736 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8737 | -6/Lower Caves | Learned location of Zion (-6) 8741 | -6/Lower Caves | Entered Zion 8818 | -6/Zion | Discovered new exit (range 14) 8826 | -6/Zion | Found Prototype Device 8826 | -6/Zion | Identified Phasing AFG 8849 | -6/Zion | Build established: Hacker-Mutant 8857 | -6/Zion | System corruption cleaned by Quarantine Array 8891 | -6/Zion | Gained Derelict followers 8998 | -6/Zion | Learned 4 Factory zone layouts 9071 | -6/Zion | Given A8's code to call for help 9103 | -6/Zion | Met Imprinter 9110 | -6/Zion | Imprinted 9112 | -6/Zion | Declared Zion's savior 9382 | -6/Zion | Entered Proximity Caves 9382 | -5/Proximity Caves | Accompanied by 6 allies 9440 | -5/Proximity Caves | Learned 8 Factory zone layouts 9724 | -5/Proximity Caves | Encountered an infested base 9730 | -5/Proximity Caves | Discovered new exit (range 9) 9739 | -5/Proximity Caves | Learned location of 1 exit from Factory 9751 | -5/Proximity Caves | Found DCF Scrap (13 items) 9775 | -5/Proximity Caves | Entered Factory 9775 | -5/Factory | Evolved 2 slots: Utility x2 9776 | -5/Factory | Identified exit to Upper Caves 9777 | -5/Factory | Identified exit to Factory 9777 | -5/Factory | Identified exit to Extension 9868 | -5/Factory | Discovered exit to Extension (range 5) 9869 | -5/Factory | Entered Extension 9920 | -5/Extension | Rescued a captive Derelict 9939 | -5/Extension | Zion Light squad teleported in 9977 | -5/Extension | Rescued A7 9979 | -5/Extension | Enhanced Grunt warped into view, answering call for help 9983 | -5/Extension | Enhanced Grunt warped into view, answering call for help 10050 | -5/Extension | Rescued a captive Derelict 10055 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-4 10056 | -5/Extension | Zion Thermal Resupply teleported in 10058 | -5/Extension | Zion Recon squad teleported in 10136 | -5/Extension | Spotted B-75 Beast 10192 | -5/Extension | Spotted B-75 Beast 10194 | -5/Extension | Crushed by falling debris 10216 | -5/Extension | Allies destroyed B-75 Beast 10222 | -5/Extension | Destroyed B-75 Beast 10246 | -5/Extension | Lost 6 allies 10262 | -5/Extension | Rescued a captive Derelict 10269 | -5/Extension | Rescued a captive Derelict 10290 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 10301 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 10316 | -5/Extension | Rescued a captive Derelict 10338 | -5/Extension | Rescued a captive Derelict 10341 | -5/Extension | Rescued a captive Derelict 10466 | -5/Extension | Discovered exit to Factory (range 10) 10467 | -5/Extension | Discovered new exit (range 6) 10469 | -5/Extension | First assault squad dispatched 10472 | -5/Extension | Identified exit to Cetus 10472 | -5/Extension | Entered Cetus 10479 | -5/Cetus | Spotted Cetus Guard 10479 | -5/Cetus | Spotted Cetus Guard 10479 | -5/Cetus | Spotted Cetus Guard 10488 | -5/Cetus | Discovered exit to Factory (range 16) 10494 | -5/Cetus | Entered Factory 10494 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10592 | -4/Factory | Spotted B-86 Titan 10602 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 10613 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 10720 | -4/Factory | Zion Heavy squad teleported in 10764 | -4/Factory | Discovered new exit (range 6) 10794 | -4/Factory | Identified exit to Research 10794 | -4/Factory | Entered Research 10794 | -3/Research | Evolved 2 slots: Utility x2 10795 | -3/Research | Loaded intel: 111 machine locations 10965 | -3/Research | Discovered new exit (range 14) 10969 | -3/Research | Discovered new exit (range 13) 10971 | -3/Research | Identified exit to Research 10982 | -3/Research | Entered another Research area 10982 | -2/Research | Evolved 2 slots: Utility x2 11023 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 11024 | -2/Research | Zion Defense Resupply teleported in 11112 | -2/Research | Zion Heavy squad teleported in 11136 | -2/Research | Spotted B-90 Cyclops 11138 | -2/Research | Found Prototype Device 11138 | -2/Research | Identified Thermal Barrier 11154 | -2/Research | Zion Heavy Resupply teleported in 11178 | -2/Research | Lost 3 parts (3u) 11232 | -2/Research | Search patrols dispatched 11240 | -2/Research | Found Prototype Device 11240 | -2/Research | Identified Exp. Force Field 11312 | -2/Research | Found Prototype Device 11312 | -2/Research | Identified Exp. Shock Absorption System 11482 | -2/Research | Discovered new exit (range 6) 11484 | -2/Research | Identified exit to Access 11485 | -2/Research | Entered Access 11485 | -1/Access | Evolved 2 slots: Utility x2 11580 | -1/Access | Lost 11 parts (2p3n6u) 11595 | -1/Access | Zion Infowar Resupply teleported in 11599 | -1/Access | Found Prototype Processor 11599 | -1/Access | Identified Exp. Signal Interpreter 11696 | -1/Access | Spotted B-99 Colossus 11708 | -1/Access | Core integrity fell below 50% 11730 | -1/Access | Core integrity fell below 20% 11735 | -1/Access | Search patrols dispatched 11735 | -1/Access | Lost 6 parts (2n4u) 11750 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 11704_ ECM Suite destroyed. 11705_ R-10 Processor collects ECM Suite. 11705_ Slug penetrates Wall. 11705_ Penetrated by Slug. 11707_ Slug penetrates Wall. 11710_ Penetrated by Slug. 11713_ Slug penetrates Wall. 11717_ Penetrated by Slug. 11727_ Slug penetrates Wall. 11729_ Penetrated by Slug. 11730_ >> DECODED: Patrol location. 11730_ Penetrated by Slug. 11735_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 11743_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11744_ Slammed into U-05 Engineer. 11745_ Knocked back. 11747_ Slug penetrates Wall. 11749_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ??????????????????????###+??????????????????# #? | | ???????????????????" # ################## #? | | ??????????????????" / * # | | ??????????????????????# # | | ??????????????????????# ! ##### ############ + | | ???????????????????????# #????# #??????????# ## | | ???????????????????????# #????# #??????????# # | | ???????????????????????# ######/#??????????# # | | ???????????????????????# ## #??????????# # | | ???????????????????????# ## #??????????# # | | ???????????????????????# ## #??????????# # | | ???????????? ???????## ## #??????????# + | | ?????????????"" ##### !# #??????????# # | | ?????????????"" # #??????????# # | | ?????????????" H/% #??????????# ## | | ???????????????????+### s# #??????????#"""#? | | ??????????????????????## ## #???????????????? | | ??????????????????????#;% ## #???????????????? | | ???????????????????????# ## #???????????????? | | ???????????????????????# ## #???????????????? | | ???????????????????????# ########???????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# Y ????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ####??????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 41 Energy Capacity 900 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Additional Mass Support 9 Armor Coverage 200 Resistance: TH 50 Core Shielding 20 Evasion (%) 73 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 33 Defensive Hacking 20 Item Schematics ----------------- Imp. Plasma Cutter | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Fission Core | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Robot Schematics ------------------ Y-72 Warden | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed GlidesysVoltaicFirepult Manual? 0 Play Time 01:46:13 Cumulative 121.6 hours Start 2024.09.19 @ 15:50:50 End 2024.09.19 @ 17:35:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db4fd42d-55cf-4934-9323-051c57843cce