Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.10 @ 23:15:36 Player: FauxMaasks Result: Destroyed by C6-VVS(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (69) 345 Value Destroyed (1532) 1532 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 6887 Bonus ------- Follower Combat Kills 65 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -455 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (4) ---- Zionite Light DM Reactor Experimental Sensor Array Force Booster Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Makeshift Axe CR-A16's Pointy Stick > --- INVENTORY -------- Zionite Light DM Reactor Armored Huge Wheel Makeshift Terrain Scanner Force Booster Weapon Shielding Improved Light Armor Plating Makeshift Hacking Suite Hacking Drone Bay Proton Missile Launcher Grenade Launcher Makeshift Hammer [Rating: 54] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 5 | . . . 2 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 69 | 6 2 9 13 1 1 2 3 7 6 . 5 14 Power 6 | 1 . 1 1 . . . . . . . 1 2 Engine 3 | 1 . 1 1 . . . . . . . . . Core 2 | . . . . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 13 | 2 . 2 2 1 1 . . 3 . . . 2 Treads 1 | . . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . Wheel 12 | 2 . 2 2 1 1 . . 2 . . . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | 1 2 . 6 . . . 2 3 5 . 3 8 Device 12 | . . . 1 . . . . 1 3 . 3 4 Storage 8 | 1 2 . 3 . . . 1 . . . . 1 Processor 3 | . . . 1 . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 7 | . . . 1 . . . 1 1 2 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 . 6 4 . . 2 1 1 1 . 1 2 Energy Gun 7 | 2 . 2 2 . . . . . 1 . . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 5 | . . 2 1 . . 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . 2 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 2 . . 1 2 Parts Lost 20 | . . 5 4 . . . 1 . 1 . . 9 Power 2 | . . 1 . . . . . . . . . 1 Propulsion 9 | . . 2 3 . . . . . . . . 4 Utility 3 | . . . . . . . . . . . . 3 Weapon 6 | . . 2 1 . . . 1 . 1 . . 1 Highest Loss Streak 8 | . . 4 1 . . . 1 . 1 . . 8 Average Slot Usage (%) 94 | . 99 98 96 100 100 100 90 93 92 92 92 87 Engine 7 | . 14 14 11 11 11 11 9 7 7 7 1 . Core 1 | . . . . . . . . . . . 5 6 Wheel 18 | . 28 27 20 22 22 22 18 16 15 15 15 14 Device 4 | . . . 1 . . . . 4 4 7 7 12 Storage 28 | . 27 28 26 33 33 33 35 30 30 30 30 20 Processor 11 | . . . 10 11 11 11 9 9 15 15 15 15 Protection 1 | . . . 3 . . . . 7 2 . . 2 Energy Gun 9 | . 28 13 9 22 22 17 6 . 6 7 7 . Energy Cannon 1 | . . . . . . . 3 7 . . . . Ballistic Gun 6 | . . 14 12 . . 4 9 7 7 7 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 12 24 24 51 51 51 51 61 64 65 61 62 62 Greatest Support 48 | 20 20 20 20 26 32 32 32 48 44 44 44 44 Greatest Overweight (x) 5 | 1 1 2 5 1 1 1 1 1 1 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 24 | 6 12 12 20 20 20 20 24 24 24 24 24 24 Average Capacity 19 | 5 11 12 15 20 20 20 23 24 24 24 24 17 Most Carried 24 | 3 9 12 20 20 20 20 24 24 24 24 24 24 Average Carried 19 | 2 4 11 13 19 19 20 22 23 23 23 23 16 Final Capacity 24 | 6 12 12 20 20 20 20 24 24 24 24 24 4 Final Carried 24 | 3 9 11 20 20 20 20 24 24 24 24 24 4 Class Distribution -------------------- 75% | Hauler-Mutant 14% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1126 | 260 15 137 208 10 10 28 23 98 152 15 30 140 Remotely . | . . . . . . . . . . . . . Salvage Created 2456 | 78 326 53 662 . 60 116 116 168 452 180 . 245 Parts 131 | . 21 . 42 . . 3 7 14 20 4 . 20 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 13 9 . . Prevented 7 | . . . . . . . . . 7 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 52 | . 7 9 19 . . 2 2 1 9 . . 3 Melee 2 | . . . . . . . . . . . . 2 Guns 36 | . 6 6 15 . . . 1 . 8 . . . Cannons 1 | . . . . . . . 1 . . . . . AOE 11 | . 1 3 4 . . 2 . . 1 . . . Classes Destroyed 12 | 1 5 1 2 . . . . . . 1 . 2 Worker 3 | . 2 . 1 . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . Watcher 5 | . 1 . 1 . . . . 3 . . . . Swarmer 15 | . 3 . 7 . . 2 . . 3 . . . Grunt 21 | . 4 . 10 . . . 1 . 6 . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 3 | . . . 1 . . . 1 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 Z-Technician 1 | . . . . . . . . . . . . 1 Z-Light 3 | . . . . . . . . . . . . 3 Samaritan 3 | . . . . . . . . . . 3 . . Assembled 9 | . . 9 . . . . . . . . . . Best Kill Streak 5 | 1 4 5 5 . . 2 2 1 3 . . 1 Combat Bots Only 5 | . 3 5 4 . . 2 2 1 3 . . 1 Max Kills in Single Turn 3 | 1 3 2 2 . . 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 2 2 . . 2 . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 4099 | . 233 341 510 . . 56 95 165 595 29 . 2075 Core 991 | . 81 65 92 . . 15 23 30 108 . . 577 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 41 . . . 73 95 . . . . . Volleys Fired 178 | 3 25 26 54 . 5 3 6 8 29 19 . . Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 . . Hottest 95 | 80 80 80 95 . 95 95 83 86 78 78 . . Shots Fired 338 | 6 46 52 108 . 10 6 12 16 58 24 . . Gun 322 | 6 46 50 106 . 10 5 9 8 58 24 . . Cannon 11 | . . . . . . . 3 8 . . . . Launcher 5 | . . 2 2 . . 1 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 164 | . . 40 76 . . . 6 8 29 5 . . Thermal 34 | 3 21 10 . . . . . . . . . . Explosive 5 | . . 2 2 . . 1 . . . . . . Electromagnetic 135 | 3 25 . 30 . 10 5 6 8 29 19 . . Robot Hit Streak 31 | 3 11 13 25 . 10 7 18 22 29 31 . . Robot Miss Streak 3 | 1 2 3 2 . 1 . . 1 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . . Shots Hit Robots 283 | 4 39 39 80 . 8 4 11 12 51 24 . 11 Core Hits 134 | 2 16 21 38 . 5 4 4 5 24 9 . 6 Critical Hits 6 | . . 1 1 . . . 1 . . . . 3 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . 1 1 . . . 1 . . . . 1 Melee Attacks 50 | . . . . . . . . . . . 19 31 Impact 19 | . . . . . . . . . . . 19 . Slashing 19 | . . . . . . . . . . . . 19 Piercing 12 | . . . . . . . . . . . . 12 Sneak Attacks 2 | . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 5338 | 58 623 623 1483 . 116 338 162 299 646 351 . 639 Guns 2956 | 58 473 325 858 . 116 68 86 63 594 315 . . Cannons 312 | . . . . . . . 76 236 . . . . Explosions 1430 | . 149 298 625 . . 270 . . 52 36 . . Melee 639 | . . . . . . . . . . . . 639 Ramming 1 | . 1 . . . . . . . . . . . Kinetic 1169 | . . 233 454 . . . 45 63 296 78 . . Thermal 646 | 20 332 92 109 . . 41 . . 52 . . . Explosive 1043 | . . 298 516 . . 229 . . . . . . Electromagnetic 1840 | 38 290 . 404 . 116 68 117 236 298 273 . . Impact . | . . . . . . . . . . . . . Slashing 363 | . . . . . . . . . . . . 363 Piercing 276 | . . . . . . . . . . . . 276 Highest Corruption 3 | . . 3 1 1 1 1 . . . . . . Average Corruption 1 | . . 3 1 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 9 | . . 4 2 1 1 1 . . . . . . Message Errors 5 | . . . 2 1 1 1 . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 198 | . 20 18 105 . . 21 . . . 6 . 28 Projectiles . | . . . . . . . . . . . . . Explosions 170 | . 20 18 105 . . 21 . . . 6 . . Melee 28 | . . . . . . . . . . . . 28 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 292 | . 72 50 82 . . 23 . . 36 29 . . Shots 10 | . 2 2 3 . . 1 . . 1 1 . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 211 | 18 183 211 150 . 157 54 57 54 45 . . 24 Average Temperature 39 | 12 49 70 39 . 85 22 23 25 17 . . 7 Received Heat Transfer 1591 | . 93 40 216 . . . 54 72 288 . . 828 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 13 | . . . 1 . . 2 . . . 10 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 1100 | 50 600 200 200 . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . 3 . . 1 . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 346 | 5 295 97 346 111 . 192 86 126 . . . . Initial 111 | . 2 97 . 111 . . 63 33 . . . . Average 113 | 1 147 69 191 111 . 134 70 62 . . . . Maximum Alert Level 1 | . 1 . 1 . . . . . . . . . Low Security (%) 86 | 100 61 100 58 100 . 100 100 100 . . . . Level 1 13 | . 38 . 41 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 2 . 5 . . . . 1 . . . . Investigation 5 | . 2 . 2 . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . 3 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . 1 . 5 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 98 | . 12 15 36 . . 7 2 6 10 . . 10 Peak Tracking Total 6 | . 4 6 6 . . 4 2 1 4 . . 6 Tactical Retreats 13 | . 1 5 6 . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 6 | . 1 2 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 5 | . 1 . 2 . . 1 . . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 25 | . 3 1 7 . . . 4 7 1 2 . . Terminals 18 | . 3 . 6 . . . 4 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 81 | . 16 1 33 . . . 16 12 1 2 . . Successful 53 | . 12 1 24 . . . 7 6 1 2 . . Failed 28 | . 4 . 9 . . . 9 6 . . . . Catastrophic 4 | . . . . . . . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 9 . 21 . 1 . 14 9 . . 3 . Terminals 73 | . 16 . 31 . . . 16 10 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 35 | . 8 1 14 . . . 6 3 1 2 . . Record 2 | . 1 . . . . . . . . 1 . . Part Schematic 2 | . 2 . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . 4 . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . Open Door 3 | . . 1 . . . . . . 1 1 . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 5 | . . . 4 . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Recall Investigation 2 | . . . 2 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 16 | . 4 . 8 . . . 1 3 . . . . Terminals 16 | . 4 . 8 . . . 1 3 . . . . Botnet 10 | . 2 . 5 . . . 1 2 . . . . Detonate 1 | . . . 1 . . . . . . . . . Disrupt 5 | . 2 . 2 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 5 . . . 4 7 . . . . Full Trace Events 5 | . 2 . 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 80 | . . . 80 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 5 | . . . . . 3 . . . . . 2 . Largest Group 3 | . . . . . 3 3 3 1 . . 2 2 Highest-Rated Group 188 | . . . . . 37 37 37 21 . . 188 188 Highest-Rated Ally 94 | . . . . . 21 21 21 21 . . 94 94 Total Orders 1 | . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks 57 | . . . . . . 9 6 1 . . . 41 Total Damage 1285 | . . . . . . 98 11 14 . . . 1162 Kills 13 | . . . . . . 4 . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 7 | . 1 . 2 . . . 4 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 5623 | 54 288 431 720 272 268 235 231 695 428 562 899 540 Spaces Moved 4505 | 41 202 369 518 252 229 202 179 560 285 470 774 424 Core 17 | 5 . . . . . . . . . . . 12 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 4488 | 36 202 369 518 252 229 202 179 560 285 470 774 412 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 100 100 110 110 110 110 110 110 50 Average Speed 104 | 77 89 90 96 100 104 110 110 110 110 110 110 103 Slowest Speed 130 | 100 90 100 130 100 110 110 110 110 110 110 110 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 3 51 84 54 62 61 60 22 24 38 75 81 47 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . 4 . Known Exits Taken 6 | . 1 . 1 . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . Scrap Searched 12 | . . 1 . 1 . 1 . . 3 3 3 . Spaces Dug 8 | . . . . . . . . . . . 1 7 Terrain Destroyed 120 | . 8 29 57 . . 16 . . 2 . 1 7 Melee 8 | . . . . . . . . . . . 1 7 Projectile . | . . . . . . . . . . . . . AOE 112 | . 8 29 57 . . 16 . . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5076 | 53 262 424 646 272 248 207 202 630 340 492 802 498 Wait 136 | 1 28 6 32 17 . 1 6 27 15 . . 3 Move 4493 | 40 201 368 517 251 228 201 178 559 284 469 773 424 Hop . | . . . . . . . . . . . . . Pick Up 79 | 3 5 11 21 2 2 . 8 13 4 2 2 6 Fast Attach 12 | 6 1 . . . . . . 1 . . 1 3 Attach 26 | . . 6 7 1 . . 3 2 1 . 1 5 Detach 6 | . . . 1 . . . . 1 . . . 4 Swap 31 | . 1 3 6 . 1 2 . 4 5 . 3 6 Drop 59 | . . 4 8 1 2 . 1 15 2 2 3 21 Fire 178 | 3 25 26 54 . 5 3 6 8 29 19 . . Melee 45 | . . . . . . . . . . . 19 26 Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 10 | . . . . . 10 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 200 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 346 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 391 | -10/Mines | Assembled infested the area 401 | -10/Mines | Met a Derelict bent on vengeance 423 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 432 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 434 | -10/Mines | Found Prototype Device 565 | -10/Mines | Core integrity fell below 50% 566 | -10/Mines | Discovered new exit (range 10) 594 | -10/Mines | Lost 4 parts (2n2w) 767 | -10/Mines | Discovered new exit (range 4) 774 | -10/Mines | Entered Materials 774 | -9/Materials | Evolved 2 slots: Utility x2 784 | -9/Materials | Identified exit to Mines 784 | -9/Materials | Identified exit to Storage 811 | -9/Materials | Identified Exp. Sensor Array 859 | -9/Materials | Build established: Scavenger-Mutant 1007 | -9/Materials | Repaired Exp. Sensor Array? 1266 | -9/Materials | Discovered new exit (range 16) 1494 | -9/Materials | Entered Mines 1515 | -9/Mines | Build established: Hauler-Mutant 1565 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1695 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1762 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1762 | -9/Mines | Discovered new exit (range 5) 1766 | -9/Mines | Entered Exiles 1766 | -9/Exiles | Found Exiles lab destroyed 1907 | -9/Exiles | Opened EX-Vault 1918 | -9/Exiles | Found Prototype Device 2017 | -9/Exiles | Discovered new exit (range 14) 2034 | -9/Exiles | Entered Mines 2034 | -8/Mines | Accompanied by 3 allies 2120 | -8/Mines | Discovered new exit (range 16) 2269 | -8/Mines | Entered Materials 2269 | -8/Materials | Accompanied by 3 allies 2269 | -8/Materials | Evolved 2 slots: Utility x2 2474 | -8/Materials | Discovered new exit (range 16) 2500 | -8/Materials | Entered Factory 2500 | -7/Factory | Accompanied by 1 ally 2500 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2569 | -7/Factory | Identified Chronowheel 2569 | -7/Factory | Activated Chronowheel 2569 | -7/Factory | Spacetime reconverged on an earlier point 2939 | -7/Factory | Discovered new exit (range 8) 2990 | -7/Factory | Identified exit to Factory 2998 | -7/Factory | Identified exit to Lower Caves 3195 | -7/Factory | Entered Lower Caves 3618 | -7/Lower Caves | Discovered new exit (range 5) 3618 | -7/Lower Caves | Spotted B-75 Beast 3622 | -7/Lower Caves | Identified exit to Lower Caves 3623 | -7/Lower Caves | Entered another Lower Caves area 3671 | -7/Lower Caves | Discovered exit to Factory (range 6) 4087 | -7/Lower Caves | Discovered new exit (range 12) 4098 | -7/Lower Caves | Identified exit to Zion 4185 | -7/Lower Caves | Entered Zion 4247 | -7/Zion | Given the Hacking Drone Bay 4250 | -7/Zion | Found Prototype Device 4251 | -7/Zion | Identified Hacking Drone Bay 4460 | -7/Zion | Learned location of Warlord (-4) 4580 | -7/Zion | Learned Factory terminal intel 4669 | -7/Zion | Given A8's code to call for help 4827 | -7/Zion | Found CR-A16's Pointy Stick 4996 | -7/Zion | Discovered new exit (range 3) 5015 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5029 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5081 | -7/Zion | Identified exit to Deep Caves 5082 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5084 | -7/Zion | Entered Deep Caves 5084 | -7/Deep Caves | Accompanied by 2 allies 5320 | -7/Deep Caves | Z-Facility disabled 5335 | -7/Deep Caves | Attacked by Z-Imprinter 5343 | -7/Deep Caves | Allies destroyed Z-Imprinter 5583 | -7/Deep Caves | Core integrity fell below 50% 5615 | -7/Deep Caves | Core integrity fell below 20% 5624 | -7/Deep Caves | Destroyed by C6-VVS(z) with Zionite Laser-S Last Messages --------------- 05486_ Enhanced Grunt suffers critical hit. 05486_ Enhanced Grunt destroyed. 05565_ IN-5XD(z) suffers critical hit. 05565_ IN-5XD(z) destroyed. 05574_ Destroyed Prototype Storage. 05574_ Destroyed Prototype Protection. 05575_ Arm. Wheel destroyed. 05577_ Imp. Light Armor Plating destroyed. 05580_ Arm. Huge Wheel destroyed. 05582_ Lyr. Medium Armor Plating destroyed. 05582_ Adv. Reaction Control System destroyed. 05588_ Mic. Nuclear Core destroyed. 05606_ Mak. Axe follow-up attack on BO-7AT(z). 05606_ Destroyed Prototype Hover Unit. 05606_ Mak. Axe destroyed. 05612_ The unstable cave ceiling collapses. 05612_ HS-PUO(z) crushed by falling debris. 05612_ HS-PUO(z) system corrupted by crushing effect. 05617_ Arm. Huge Wheel destroyed. 05618_ Dropped Med. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????##############??????????????? | | ?????????????????????# [![=[!!![[*#??????????????? | | ?????????????????????# #??????????????? | | ????????????????????## ###""######???????????????? | | ????????????????????#" #####"####??###?????? ????? | | ??????????????????### ###" #? ##?## ???? | | ??????????????????# # ## "# ???? | | ??????????????????# ??? | | ??????????????????## ??? | | ???????????????????### ??? | | ???????????????????#### ??? | | ???????????????????# %=! ""????? | | ??????????????????##!!! !! ""????? | | ?????????????????## !# ]!/ ""????? | | ?????????????????# !! ""????? | | ?????????????????#==# ] """???? | | ?????????????????##"## """??"" | | ??????????????????#### """"""" | | ???????????????????## """"""" | | ????????????????????## """"""" | | ??????????????????#### """"""" | | ?????????????????## # """""" | | ?????????????????# """""" | | ?????????????????# """""" | | ?????????????????# """"" | | ?????????????????## @ """" " | | ??????????????????### """ "" | | ????????????????????# """ | | ????????????????????## """""" | | ?????????????????????# """""" | | ?????????????????????## """""" | | ??????????????????????# """"" | | ??????????????????????# """" | | ??????????????????????# """" | | ?????????????????????? """" | | ????????????????????? """" | | ???????????????????? "?"" | | ????????????????????? "??? | | ????????????????????? ??? | | ????????????????????? ? | | ??????????????????????? ????????? ? ? | | ????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Force Boost 3 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed SeismicDispersionThruster Manual? 0 Play Time 01:54:22 Cumulative 55.8 hours Start 2020.10.10 @ 13:56:06 End 2020.10.10 @ 23:15:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b854622c-ea55-4a5b-9514-d1fa326802d1