Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 23:13:00 Player: shapeshifter Result: Destroyed by Fortress with Graviton Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (184) 920 Value Destroyed (6618) 6618 Prototype IDs (89) 1780 Alien Tech Used (0) 0 Bonus (9106) 9106 TOTAL SCORE: 27024 Bonus ------- Follower Combat Kills 3905 Registered with UFD 300 Met Optimus in HQ 500 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2094 Scanned by Researcher 500 Friendly Fire -193 Cogmind --------- Core Integrity 0/1450 Matter 97/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Potential Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Makeshift Terrain Scanner Surveybot 24 Chip Improved Propulsion Shielding Wardrone Bay > --- WEAPON ----------- Advanced Remote Datajack LU-1G1's Laser Shovel > --- INVENTORY -------- Vortex Chain Reactor Medium Storage Unit Experimental Phase Shifter System Spiker [Rating: 210] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Companion Sword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Slots Evolved 16 | . . . . . 4 . . . 4 . . . . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 . . . 2 . . . . . . . . . . . . 2 . Utility 9 | . . . . . 2 . . . 2 . . . . . 2 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 230 | 7 5 8 3 4 21 28 7 15 20 6 3 5 23 . 8 10 1 . 38 . 9 2 7 Power 24 | 1 1 2 . 1 3 2 . . 2 1 . . 1 . . 4 . . 4 . 2 . . Engine 8 | 1 1 1 . 1 1 1 . . 1 . . . . . . . . . 1 . . . . Core 8 | . . 1 . . 2 1 . . 1 1 . . . . . 1 . . 1 . . . . Reactor 8 | . . . . . . . . . . . . . 1 . . 3 . . 2 . 2 . . Propulsion 75 | 2 1 3 . 2 6 10 4 4 9 2 2 1 6 . 2 1 1 . 17 . . 1 1 Treads 19 | 2 1 1 . . 6 4 4 1 . . . . . . . . . . . . . . . Leg 19 | . . . . . . 4 . 3 3 . . . . . . 1 . . 8 . . . . Wheel 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 1 . . 1 . 2 . 6 . 2 . 1 . 7 . . . . Flight 13 | . . . . . . 1 . . 5 2 . 1 . . . . . . 2 . . 1 1 Utility 64 | 2 1 1 2 . 7 3 1 5 4 2 1 . 11 . 6 4 . . 4 . 6 . 4 Device 17 | 1 . 1 1 . 1 2 . 1 1 . . . 3 . . 1 . . 4 . . . 1 Storage 12 | 1 1 . 1 . 2 . . . . . . . 1 . 1 1 . . . . 1 . 3 Processor 13 | . . . . . 1 1 . 1 1 1 1 . 1 . 5 1 . . . . . . . Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . Protection 19 | . . . . . 2 . 1 3 2 1 . . 6 . . 1 . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 2 1 1 5 13 2 6 5 1 . 4 5 . . 1 . . 13 . 1 1 2 Energy Gun 16 | 2 . . . . . 5 . . . . . . 3 . . . . . 5 . . 1 . Energy Cannon 8 | . . . . . . 4 2 . . . . . . . . . . . . . . . 2 Ballistic Gun 9 | . 1 . . . 2 3 . . 1 1 . . . . . . . . 1 . . . . Ballistic Cannon 5 | . 1 2 . . 1 . . . . . . . . . . 1 . . . . . . . Launcher 6 | . . . . 1 2 1 . . 1 . . 1 . . . . . . . . . . . Special Weapon 16 | . . . . . . . . 3 1 . . 3 2 . . . . . 7 . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 1 . 2 9 . 2 2 . . 2 8 . 2 . . . 8 . 1 1 4 Corrupted Parts 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . System Corruption 16 | . . . . . . . . 9 . . . . . . . . . . 7 . . . . Parts Lost 76 | . 1 4 . . 5 6 . . 12 . 3 . 3 . 1 9 6 3 3 . 15 . 5 Power 9 | . 1 1 . . . 1 . . 1 . . . . . . 2 1 . . . 2 . . Propulsion 37 | . . 2 . . 1 2 . . 8 . 3 . 2 . . 5 2 1 3 . 6 . 2 Utility 21 | . . 1 . . . 3 . . 2 . . . 1 . 1 2 3 . . . 5 . 3 Weapon 9 | . . . . . 4 . . . 1 . . . . . . . . 2 . . 2 . . Highest Loss Streak 8 | . 1 2 . . 4 4 . . 7 . 3 . 2 . 1 8 6 3 2 . 8 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 12 14 15 16 20 22 22 19 14 4 4 4 5 5 5 6 4 4 5 4 3 4 3 Power . | . . . 1 1 1 . . . . . . . . . . . 1 1 . 1 1 1 . Propulsion 2 | 1 4 4 3 3 3 3 3 2 . . . . . . . . . . . . . . . Utility 6 | . 4 6 7 8 10 10 10 9 6 1 1 1 1 2 2 2 1 1 1 2 1 1 . Weapon 3 | . 3 2 3 2 3 7 7 5 1 1 . . 1 1 1 2 . . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 5 1 2 . 5 10 2 17 10 . 1 2 1 . . . . . 3 . . . . Power 4 | . 1 . . . 1 . . . . . . 1 1 . . . . . . . . . . Propulsion 8 | . 2 . . . 1 3 1 1 . . . . . . . . . . . . . . . Utility 28 | . . . 2 . 2 5 1 9 5 . . 1 . . . . . . 3 . . . . Weapon 16 | . 2 1 . . 1 2 . 6 3 . 1 . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 96 83 100 98 98 100 98 89 88 80 91 93 100 97 90 40 24 55 63 55 11 27 Engine 2 | . 13 4 14 14 4 . . . 3 . . . . . . . . . 3 5 1 . . Core 4 | . . 6 . . 4 8 9 9 2 6 6 6 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 2 6 5 8 1 . 3 5 4 . 1 Treads 13 | . 28 18 . . 27 22 29 15 . . . . . . . . . . . . . . . Leg 7 | . . . . . . 13 6 20 31 . . . . . . . 1 . 9 . . . . Wheel 1 | . . 9 28 28 7 . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 5 8 13 24 40 35 25 3 1 9 31 23 . . Flight 2 | . . . . . . . . . 2 28 21 23 11 . . . . . 3 . . 2 4 Device 8 | . 14 13 14 14 6 8 9 4 8 13 9 13 13 13 11 13 1 . 4 5 5 . 2 Storage 6 | . 14 14 14 14 10 9 9 9 5 . . . . . 2 4 . . 1 . 1 . 7 Processor 7 | . . . . . 8 3 5 3 9 16 20 20 15 20 26 21 22 21 11 5 4 4 2 Hackware 3 | . . . . . 9 9 9 5 . . . . . . . . . . . . 3 4 4 Protection 5 | . . . . . 1 6 3 14 11 6 6 6 8 6 4 5 1 . . . 2 . . Energy Gun 1 | . 15 . . . . 5 . . . . . . . . . . . . 3 . . . . Energy Cannon 2 | . . . . . . 4 4 8 . . . . . . . . . . . . . . 2 Ballistic Gun 3 | . 11 . . . 10 6 12 . . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 27 . 25 5 . . . . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . 5 6 3 3 . . 3 10 5 . . Slashing Weapon 2 | . . . . . . . . 4 6 7 6 6 6 6 5 5 5 . . . . . . Peak Build Rating 210 | 7 9 20 18 19 32 36 36 50 72 70 71 75 100 100 110 120 71 39 208 196 210 25 114 Average Rating 54 | 5 8 13 12 18 28 31 34 41 61 62 59 67 81 100 106 107 48 29 133 196 134 21 69 On Entrance 56 | . 7 9 18 13 17 26 35 36 50 60 70 64 75 100 100 104 71 39 26 196 196 17 24 Avg Prop Armor Cover (%) 12 | . . . . . 5 . . . 4 3 19 19 17 . 5 5 3 . 6 . 8 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 31 38 47 58 101 108 103 103 71 19 19 21 29 29 34 61 32 10 105 75 84 . 70 Greatest Support 150 | 40 40 40 24 24 80 80 80 80 88 22 24 24 84 84 84 77 20 11 150 84 84 7 23 Greatest Overweight (x) 4 | . . 1 1 2 1 1 1 1 2 1 1 . 1 . . 3 4 . 2 . . . 3 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 20 5 5 5 5 5 8 10 5 5 10 5 10 5 5 Average Capacity 15 | 7 14 15 17 19 21 23 24 20 17 5 5 5 5 5 6 8 5 5 6 5 6 5 5 Most Carried 25 | 6 15 15 16 17 25 25 25 25 20 5 5 5 5 5 8 9 5 5 10 5 5 5 5 Average Carried 14 | 3 12 14 15 16 20 22 22 20 16 4 4 4 4 5 5 6 4 4 6 5 4 5 4 Final Capacity 25 | 8 15 15 20 15 20 20 25 20 5 5 5 5 5 5 8 5 5 5 10 5 5 5 5 Final Carried 25 | 6 15 14 16 14 19 20 25 20 5 5 5 5 5 5 8 4 5 4 10 5 5 5 5 Class Distribution -------------------- 29% | Mutant 27% | Commander-Mutant 26% | Scavenger-Mutant 9% | Scavenger-Scout 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Gladiator | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Matter Collected 5147 | 270 209 383 92 125 862 461 289 350 282 109 48 37 262 23 80 180 118 3 762 71 131 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7461 | 135 608 364 . 220 1146 1630 220 . 625 30 181 . 362 149 410 392 271 56 360 . 70 . 232 Parts 369 | 10 37 27 . 20 69 72 9 . 26 1 7 . 26 2 10 20 8 1 9 . 6 . 9 Haulers Intercepted 9 | . 2 . . . 1 6 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . . 3 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . 15 10 . . 4 . . 6 . . 17 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Combat Hostiles Destroyed 140 | . 12 16 . 7 20 21 5 . 14 1 3 . 14 . 2 6 2 . 16 . 1 . . Melee 24 | . . . . . . . . . 14 1 3 . . . 2 2 1 . . . 1 . . Guns 27 | . 11 1 . . 4 5 5 . . . . . . . . . . . 1 . . . . Cannons 41 | . . 15 . 7 11 5 . . . . . . 1 . . . 1 . 1 . . . . AOE 44 | . . . . . 5 8 . . . . . . 13 . . 4 . . 14 . . . . Classes Destroyed 24 | 2 5 . . 2 5 2 . . 1 . . . 2 . . 2 . . 3 . . . . Worker 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . 1 Builder 5 | . . . . 2 2 1 . . . . . . . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 9 | . 2 . . . 1 6 . . . . . . . . . . . . . . . . . Recycler 13 | 1 . . . . 5 2 . . . . . . . . 2 1 . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Watcher 10 | . 3 . . . 2 2 . . 1 . . . . . 1 . . . . . . . 1 Swarmer 21 | . 3 6 . 2 5 . 1 . 2 1 . . . . . . . . 1 . . . . Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 66 | . 9 10 . 4 9 9 1 . 7 . 3 . . . 1 4 1 . 8 . . . . Brawler 4 | . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Sentry 13 | . . . . . 3 5 3 . 2 . . . . . . . . . . . . . . Demolisher 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 6 | . . . . . 1 2 . . . . . . . . . . . . 3 . . . . Programmer 4 | . . . . . . . . . . . . . . . . 2 1 . . . 1 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Assembled 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Best Kill Streak 11 | 2 3 4 . 7 7 11 3 . 9 1 3 . 4 . 2 6 1 . 10 . 1 . 4 Combat Bots Only 11 | . 2 4 . 5 6 11 3 . 8 1 3 . 4 . 2 6 1 . 10 . 1 . . Max Kills in Single Turn 4 | 1 1 2 . 2 3 3 1 . 1 1 1 . 3 . 1 2 1 1 4 . 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 3 . . . . . . 3 . . 2 . . 4 . . . . Melee 1 | . . . . . . . . . 1 1 1 . . . 1 1 1 . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Hostile Shots Fired 1296 | . 56 63 . 55 104 77 26 6 183 3 18 . 6 . 2 54 72 32 116 . 290 13 120 Missed 454 | . 18 17 . 15 38 20 7 5 66 2 8 . . . 1 7 23 18 37 . 127 7 38 Hits 842 | . 38 46 . 40 66 57 19 1 117 1 10 . 6 . 1 47 49 14 79 . 163 6 82 Melee 11 | . . . . 1 . . . . 6 . . . . . . . . . 2 . 2 . . Projectile 831 | . 38 46 . 39 66 57 19 1 111 1 10 . 6 . 1 47 49 14 77 . 161 6 82 AOE 18 | . . . . . 2 10 . . . . . . . . . . . . 6 . . . . Critical Strikes 35 | . . 2 . 1 3 2 . . 5 . . . . . . 4 5 3 2 . 8 . . Actively Blocked 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 16460 | . 483 605 . 423 1470 1181 282 55 1975 15 189 . 171 . 45 1151 986 275 1950 . 3134 155 1915 Core 4420 | . 63 75 . 55 168 118 29 12 442 . 59 . 27 . 27 298 387 155 165 . 839 132 1369 Absorbed by Shields 281 | . . . . . . . . . . . . . . . . . . . 195 . 86 . . Redirected to Shielding 469 | . . . . . . . . . 60 . 24 . . . . 209 75 . . . 101 . . Ignored by Resistances 38 | . . . . . 6 32 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . . . . . . . . . . . . . . . 38 . . . . Core Remaining (%) 49 | 100 . . . 22 . . . 40 . . . . . 37 97 . . . . 12 35 . . Volleys Fired 408 | 8 62 42 . 17 80 72 11 1 1 . . . 11 . . 2 8 4 66 5 12 . 6 Largest 2 | 2 2 2 . 2 2 2 2 1 1 . . . 1 . . 1 1 1 2 1 1 . 1 Hottest 200 | 90 90 80 . 78 85 136 48 . . . . . . . . . 51 51 150 10 10 . 200 Shots Fired 662 | 16 122 84 . 30 138 127 22 1 1 . . . 11 . . 2 10 4 71 5 12 . 6 Gun 329 | 16 114 15 . . 75 57 22 . . . . . . . . . . . 30 . . . . Cannon 251 | . 8 69 . 30 59 66 . . . . . . . . . . 10 4 . . . . 5 Launcher 8 | . . . . . 4 4 . . . . . . . . . . . . . . . . . Special 74 | . . . . . . . . 1 1 . . . 11 . . 2 . . 41 5 12 . 1 Kinetic 341 | . 52 69 . 30 134 20 22 . . . . . . . . . 10 4 . . . . . Thermal 219 | 16 70 15 . . . 103 . . . . . . . . . . . . 10 . . . 5 Explosive 26 | . . . . . . . . . . . . . 11 . . 2 . . 13 . . . . Electromagnetic 8 | . . . . . 4 4 . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . Robot Hit Streak 35 | 7 11 13 . 6 12 9 9 4 5 . . . 6 . . 4 5 3 27 32 35 . 1 Robot Miss Streak 7 | 1 2 5 . 4 7 3 1 . . . . . 1 . . . 4 2 6 . 1 . 3 Penetration Max 2 | . . 1 . 1 1 . . . . . . . . . . . . . 2 . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 582 | 11 86 45 4 13 86 80 50 4 56 3 9 . 10 4 11 15 17 3 54 5 15 . 1 Core Hits 322 | 4 31 21 . 9 86 47 6 . 14 1 5 . 19 2 5 13 4 2 47 . 2 . 4 Critical Kills 9 | . . 1 . 4 3 . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 12 | . . 2 . 1 6 . . . . . . . . . . . 1 . 2 . . . . Critical Strikes 37 | . 5 3 . 5 9 3 . . 2 . . . 2 . . 1 2 . 5 . . . . Burn 8 | . 5 . . . . 3 . . . . . . . . . . . . . . . . . Destroy 19 | . . 3 . 5 9 . . . . . . . . . . . 2 . . . . . . Sever 6 | . . . . . . . . . . . . . 2 . . 1 . . 3 . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 187 | . . . 4 . . . 31 7 70 3 9 . 2 4 13 17 15 1 . . 10 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . . 2 52 3 9 . 2 4 13 17 15 1 . . . . . Piercing 26 | . . . . . . . . 3 12 . . . . . . . . . . . 10 . 1 Sneak Attacks 54 | . . . 4 . . . 31 2 7 . . . . . 3 3 3 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 6 . . . . 1 . . . . . . . . . Damage Inflicted 22298 | 152 1118 846 . 403 1971 2702 323 44 2130 113 409 . 2175 304 688 1554 734 126 5446 . 194 . 866 Guns 3827 | 152 1052 61 . . 788 639 323 . . . . . . . . . . . 812 . . . . Cannons 3500 | . 66 785 . 403 929 898 . . . . . . . . . . 44 44 . . . . 331 Explosions 8595 | . . . . . 254 1165 . . . . . . 1720 . . 750 . . 4196 . . . 510 Melee 5505 | . . . . . . . . 44 2130 113 409 . 142 304 688 729 690 82 . . 174 . . Ramming 45 | . . . . . . . . . . . . . . . . . . . . . 20 . 25 Kinetic 4007 | . 512 785 . 403 1717 179 323 . . . . . . . . . 44 44 . . . . . Thermal 3920 | 152 606 61 . . . 1799 . . . . . . . . . . . . 461 . . . 841 Explosive 6436 | . . . . . . . . . . . . . 1720 . . 750 . . 3966 . . . . Electromagnetic 978 | . . . . . 254 724 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5922 | . . . . . . . . 44 1895 113 409 . 455 304 688 804 690 82 438 . . . . Piercing 409 | . . . . . . . . . 235 . . . . . . . . . . . 174 . . Entropic 581 | . . . . . . . . . . . . . . . . . . . 581 . . . . Highest Corruption 23 | . 1 1 1 1 . . . 9 15 15 15 15 . . . 7 8 10 10 7 23 . 4 Average Corruption 5 | . 1 1 1 1 . . . 9 15 15 15 15 . . . 6 7 8 7 7 14 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 99 | . 10 6 1 1 . . . . 9 8 15 2 . . . 3 15 4 6 10 7 . 2 Message Errors 22 | . 2 1 . . . . . . 3 4 4 1 . . . 1 1 1 1 2 1 . . Matter Fused 24 | . 1 3 . . . . . . 1 1 5 . . . . . 6 . 1 3 2 . 1 Heat Flow Errors 8 | . 1 1 . . . . . . 1 . 1 1 . . . . . . 2 . 1 . . Energy Discharges 11 | . 2 . . . . . . . . 1 1 . . . . 2 . 1 . 4 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 4 | . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . Data Loss (minor) 13 | . 1 . . . . . . . . 1 . . . . . . 5 1 2 . 2 . 1 Data Loss (major) 6 | . . . 1 . . . . . 1 1 2 . . . . . . . . 1 . . . Misfires 4 | . 1 . . 1 . . . . . . . . . . . . 2 . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Misdirections 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Weapon Failures 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1301 | . . 37 . 7 . 12 . . 143 . . . 185 139 231 93 172 . 87 . 17 . 178 Projectiles 173 | . . 16 . 7 . . . . . . . . 13 . . . . . 22 . . . 115 Explosions 267 | . . 21 . . . 12 . . . . . . 80 . . 12 . . 65 . 14 . 63 Melee 861 | . . . . . . . . . 143 . . . 92 139 231 81 172 . . . 3 . . Knockbacks 20 | . 2 7 . 5 4 . . . . . . . . . . . . 1 . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 18 | . 2 7 . 4 4 . . . . . . . . . . . . 1 . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 453 | . . 71 . . 21 . . . . . . . . . . 179 . . 46 . 57 . 79 Shots 10 | . . 2 . . 2 . . . . . . . . . . 3 . . 1 . 1 . 1 Rammed 14 | . . . . . . . . . . . . . . . . . . . . . 6 . 8 Targets Rammed 14 | . . . . . . . . . . . . . . . . . . . . . 6 . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 657 | 90 300 270 . 1 138 369 30 . 263 7 232 269 . . . . 33 . 300 317 329 . 657 Average Temperature 98 | 41 53 86 . 1 29 126 14 . 150 2 95 143 . . . . 18 . 69 115 137 . 359 Received Heat Transfer 2572 | . 225 234 . 111 393 306 99 6 279 . 93 . 54 . 9 87 300 . 115 . 90 27 144 Effects 19 | . 1 1 . . . 5 . . . . . . . . . . . . . . 7 . 5 Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Energy Bleed 5 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . 2 Interference 7 | . . . . . . 3 . . . . . . . . . . . . . . 4 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 1 6 . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 3 . . . . 8 . . . . . . . . . . . . . . . . 1 Heat Transferred 7097 | 409 2111 185 . . . 3212 . . . . . . . . . . . . 520 . . . 660 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Low Security (%) 94 | 100 100 100 . 100 100 100 100 . 100 . . . . . 100 100 . . . . 20 3 70 Level 1 5 | . . . . . . . . . . . . . . . . . . . . . 79 96 29 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 381 | 5 91 165 . 147 151 179 76 . 113 . . . . . 65 139 . . . . 381 236 251 Initial 209 | . . 33 . . 53 55 37 . . . . . . . . . . . . . 97 209 121 Average 57 | . 21 71 . 70 68 69 22 . 22 . . . . . 21 41 . . . . 262 221 152 Influence Increases 7057 | 15 418 469 . 187 609 767 440 . 525 20 70 . . 14 229 306 105 30 1365 295 826 57 310 Destroy 0b10 Robot/C 3760 | . 240 320 . 140 400 420 180 . 300 20 60 . . . 80 120 40 . 1080 140 220 . . Destroy 0b10 Robot/NC 285 | 15 30 . . 10 70 65 5 . 10 . . . . 10 15 15 . . 15 . 5 . 20 Destroy Leader 568 | . 60 70 . 30 106 106 . . 52 . 10 . . . 22 20 20 . . 10 60 . 2 Allied During Kill 685 | . . . . . . 46 62 . 22 . . . . 4 25 . . . 270 145 111 . . Successful Hack 217 | . 11 . . . 25 37 13 . . . . . . . 20 . . . . . 84 27 . Select Force Hacks 210 | . 30 . . . . . 180 . . . . . . . . . . . . . . . . Disable Machine 255 | . . 45 . . . 60 . . 15 . . . . . 15 45 . . . . 45 . 30 Destroy Structure 387 | . 2 19 . 7 8 18 . . 6 . . . . . 22 106 . . . . 46 . 153 Partial Spotted 90 | . . . . . . . . . 15 . . . . . 30 . . . . . . 30 15 Lose Combat Pursuer 600 | . 45 15 . . . 15 . . 105 . . . . . . . 45 30 . . 255 . 90 Influence Decreases 6816 | 15 331 449 107 50 615 800 538 . 421 124 70 . . 14 229 199 212 10 288 1247 598 214 285 Entered New Map 1887 | . . 54 107 . 84 76 61 . . 40 . . . . . . 41 . 20 1097 48 164 95 Time Decay 3721 | 15 321 355 . 50 481 488 452 . 199 84 60 . . 14 180 149 135 10 168 150 230 50 130 Lost Part 556 | . 10 40 . . 50 49 . . 71 . 10 . . . 10 50 36 . 30 . 150 . 50 Lost Ally 652 | . . . . . . 187 25 . 151 . . . . . 39 . . . 70 . 170 . 10 Squads Dispatched 25 | . 3 . . . 1 3 . . 3 . . . . . 1 2 . . . . 8 1 3 Investigation 6 | . 2 . . . . . . . . . . . . . . 1 . . . . 3 . . Extermination 6 | . . . . . . . . . 1 . . . . . 1 1 . . . . 1 1 1 Reinforcement 9 | . 1 . . . 1 1 . . 2 . . . . . . . . . . . 2 . 2 Assault 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Distress Signals 9 | . 1 . . . 2 2 . . 2 . . . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 404 | . 19 16 . 8 31 31 7 14 29 7 3 . 18 2 7 6 7 5 123 6 37 9 19 Peak Tracking Total 22 | . 3 3 . 6 7 12 3 4 9 4 3 . 5 2 2 6 4 3 22 5 12 10 13 Tactical Retreats 23 | . 2 1 . . . 1 . . 6 . . . . . . . 2 1 . . 8 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Traps Triggered 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Machines Disabled 28 | . . 3 . . . 4 . 2 1 . . 3 2 . 1 3 . . 3 1 3 . 2 Max in Single Turn 3 | . . 3 . . . 1 . 1 . . . 1 1 . 1 2 . . 1 . 1 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Machines Accessed 75 | . 6 . 1 . 11 12 11 4 5 . . . . . 8 2 . . . . 8 4 3 Terminals 45 | . 4 . . . 8 11 5 . 3 . . . . . 3 . . . . . 7 1 3 Fabricators 3 | . . . . . . . . . 1 . . . . . 1 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 14 | . 2 . . . 2 . 6 . 1 . . . . . 2 1 . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . Total Hacks 195 | . 20 . 1 . 36 31 28 14 7 . . . . . 15 5 . . . . 21 8 9 Successful 104 | . 12 . 1 . 19 21 22 14 2 . . . . . 2 2 . . . . 6 1 2 Failed 90 | . 8 . . . 16 10 6 . 5 . . . . . 13 3 . . . . 15 7 7 Catastrophic 23 | . 1 . . . 1 1 . . 2 . . . . . 7 2 . . . . 4 3 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 82 | . 13 . . . 28 18 18 . 2 . . 1 . . 1 . . . . . . . 1 Terminals 124 | . 12 . . . 29 28 13 . 5 . . . . . 5 . . . . . 20 3 9 Fabricators 6 | . . . . . . . . . 1 . . . . . 1 4 . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Recycling Units 32 | . 8 . . . 4 . 15 . 1 . . . . . 3 1 . . . . . . . Scanalyzers 6 | . . . . . 3 . . . . . . . . . 2 . . . . . . 1 . Garrison Access 8 | . . . . . . 3 . . . . . . . . 4 . . . . . 1 . . Terminal Hacks 49 | . 2 . 1 . 8 11 4 14 . . . . . . 1 . . . . . 6 1 1 Record 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . 1 . . . . 2 1 . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Registered Prototypes 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Zone Layout 9 | . 1 . . . 4 1 2 . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 4 . . . 1 . 6 . 1 . . . . . . . . . . . . . . Retrieve Components 12 | . 4 . . . 1 . 6 . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . Retrieve Study 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 6 . . . 8 9 12 . . . . . . . . . . . . . . . 1 Terminals 29 | . 5 . . . 8 9 6 . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 7 | . 1 . . . 3 2 1 . . . . . . . . . . . . . . . . Skim 21 | . 4 . . . 5 7 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . 6 . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 5 . . . 8 9 5 . 3 . . . . . 8 2 . . . . 8 4 3 Full Trace Events 5 | . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . 1 . . . . . . . . 2 5 2 . 8 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 240 | . . . . . . . . . . . . . . . . 240 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 58 | . 28 . . . 10 . 18 . 2 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . 4 . . . 1 2 . . . . . . . . . . 2 1 . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . 1 . . . 1 2 . . . . . . . . . . 2 1 . . . Robot Hacks Applied 10 | . . . 4 . . . 1 2 . . . . . . . . . . 2 1 . . . parse_system 10 | . . . 4 . . . 1 2 . . . . . . . . . . 2 1 . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 38 | . . . . . . . 19 . 4 . . . . . . . . . 10 1 4 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Total Allies 53 | . . . . . . 12 19 . 4 . . 2 . . . . . . 10 1 4 . 1 Largest Group 18 | . . . . . . 12 18 17 7 . . 2 2 2 2 . . . 6 7 6 . 1 Highest-Rated Group 482 | . . . . . . 235 263 258 172 . . 192 192 192 192 . . . 449 482 363 . 10 Highest-Rated Ally 119 | . . . . . . 31 27 27 90 . . 96 96 96 96 . . . 119 119 89 . 10 Total Orders 17 | . . . . . . . . 6 . . . . . . . . . . 9 2 . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . GUARD 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . RETURN 11 | . . . . . . . . . . . . . . . . . . . 9 2 . . . Ally Attacks 375 | . . . . . . 21 21 81 31 . . . 16 11 19 . . . 93 24 58 . . Total Damage 16974 | . . . . . . 313 257 1280 524 . . . 370 420 598 . . . 8673 2049 2490 . . Kills 94 | . . . . . . 1 5 16 2 . . . 4 5 2 . . . 41 7 11 . . Allies Corrupted 5 | . . . . . . . . . . . . . . . 1 . . . . 1 3 . . Allies Melted 6 | . . . . . . . . 5 . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Active Infowar (turns) 12187 | 68 1477 621 2 . 1116 850 2185 938 347 195 327 765 686 901 578 447 . . 263 . 251 . 170 Sensors 4241 | . . . 2 . . . . . 347 195 327 765 686 901 578 440 . . . . . . . Terrain 3598 | . . . . . 1116 . . . . . . . 42 901 578 447 . . 263 . 251 . . Structural 3973 | . . . . . . 850 2185 938 . . . . . . . . . . . . . . . Seismic 2166 | 68 1477 621 . . . . . . . . . . . . . . . . . . . . . Decoding 428 | . . . . . . . . . . 110 318 . . . . . . . . . . . . T.N.C. 1957 | . . . . . . 624 1333 . . . . . . . . . . . . . . . . Cloaking 170 | . . . . . . . . . . . . . . . . . . . . . . . 170 Robot Analysis Total 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 1 1 . . 1 . . 1 . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . 9 2 1 . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . 9 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Turns Passed 20351 | 169 1477 937 332 119 1540 1712 2185 4292 642 195 327 765 686 901 578 541 352 104 1313 315 482 117 270 Spaces Moved 13783 | 87 759 583 301 44 700 619 837 2207 425 279 395 1013 830 616 718 295 308 178 1060 282 717 261 269 Core 768 | 12 . . . . . . . . 3 . . . . . . . 85 140 128 . 139 94 167 Treads 3612 | 75 759 323 . . 584 388 578 905 . . . . . . . . . . . . . . . Legs 2599 | . . . . . . 231 259 1302 294 . . . . . . 35 50 . 428 . . . . Wheels 721 | . . 260 301 44 116 . . . . . . . . . . . . . . . . . . Hover 5368 | . . . . . . . . . . . 358 1013 830 616 718 260 173 38 502 282 578 . . Flight 715 | . . . . . . . . . 128 279 37 . . . . . . . 2 . . 167 102 Fastest Speed 20 | 50 160 105 105 105 105 130 130 120 23 20 23 71 40 40 38 35 46 50 45 45 45 40 39 Average Speed 107 | 144 160 135 105 118 174 173 212 157 83 27 71 71 59 40 40 54 92 52 87 45 46 43 77 Slowest Speed 279 | 160 160 240 105 120 240 200 250 250 200 86 150 71 150 40 42 200 250 60 250 45 54 50 279 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . 2 . . . . . . 3 . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 4 93 98 65 12 55 93 97 88 13 42 62 81 67 67 21 4 47 38 88 57 30 10 40 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 18 | . 1 1 1 . 4 2 8 . . . . 1 . . . . . . . . . . . Known Exits Taken 16 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . 1 . . Scrap Searched 21 | . . 1 . . . . . 8 . 1 3 4 . 1 . . 2 . . 1 . . . Spaces Dug 67 | . . . . . 1 . . 7 7 . . . . . 13 4 . . 6 . 29 . . Terrain Destroyed 462 | . . 26 . 13 11 14 . 6 7 . . . 131 . 13 67 . . 70 . 29 . 75 Melee 9 | . . . . . . . . . 4 . . . . . . . . . . . 5 . . Projectile 61 | . . 9 . 13 11 6 . . . . . . 1 . . . . . 18 . . . 3 AOE 338 | . . 17 . . . 8 . . . . . . 130 . . 63 . . 48 . . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Res Res Tes Total 18550 | 114 902 645 315 79 905 1139 1205 3012 616 393 427 1059 1006 1265 982 654 345 183 1404 469 844 263 324 Wait 3334 | . 51 4 . 6 50 347 298 688 73 90 13 29 114 647 222 315 13 . 120 183 65 . 6 Move 13761 | 86 758 582 300 43 699 618 836 2206 424 278 394 1012 829 615 717 294 307 177 1059 281 717 260 269 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 13 17 5 3 2 28 22 10 30 12 5 2 5 4 . 7 6 . . 15 . 9 . 6 Fast Attach 106 | . 1 1 . . 3 15 . 6 11 3 2 2 20 . 3 . 1 . 29 . 4 2 3 Attach 104 | 7 . 4 1 1 12 8 3 5 6 2 2 3 2 . 3 9 . 1 13 . 10 . 12 Detach 30 | . . . 2 . . 2 . 3 . 1 2 1 . . 1 2 1 . 7 . 2 . 6 Swap 135 | . 4 3 3 7 15 17 11 24 16 3 . 2 3 . 12 4 . . 7 . 4 . . Drop 227 | . 9 4 2 3 18 34 5 43 12 7 3 5 21 . 4 5 . . 39 . 6 1 6 Fire 408 | 8 62 42 . 17 80 72 11 1 1 . . . 11 . . 2 8 4 66 5 12 . 6 Melee 176 | . . . 4 . . . 31 6 61 3 9 . 2 3 13 17 15 1 . . 10 . 1 Ram 13 | . . . . . . . . . . . . . . . . . . . . . 5 . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 49 | . . . . . . . . . . . . . . . . . . . 49 . . . . Trap 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 10) 442 | -10/Materials | Discovered new exit (range 9) 597 | -10/Materials | Discovered new exit (range 11) 796 | -10/Materials | Discovered new exit (range 14) 885 | -10/Materials | Discovered new exit (range 7) 1647 | -10/Materials | Entered Mines 1654 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1763 | -10/Mines | Learned location of Recycling (-8) 1867 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1932 | -10/Mines | Discovered new exit (range 14) 2007 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2007 | -10/Mines | Discovered new exit (range 5) 2074 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2078 | -10/Mines | Found Prototype Device 2163 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2272 | -10/Mines | Core integrity fell below 50% 2300 | -10/Mines | Discovered new exit (range 7) 2584 | -10/Mines | Entered Exiles 2611 | -10/Exiles | Met 8R-AWN 2633 | -10/Exiles | Met EX-HEX 2692 | -10/Exiles | Met EX-DEC 2721 | -10/Exiles | Learned location of Zion (-6) 2753 | -10/Exiles | Identified Exp. Sensor Array 2832 | -10/Exiles | Met EX-BIN 2907 | -10/Exiles | Discovered new exit (range 10) 2916 | -10/Exiles | Entered Mines 2922 | -9/Mines | Met a Derelict bent on vengeance 2964 | -9/Mines | Discovered new exit (range 9) 3035 | -9/Mines | Entered Materials 3035 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3036 | -8/Materials | Identified exit to Storage 3323 | -8/Materials | Build established: Scavenger-Mutant 3648 | -8/Materials | Central database locked down 3941 | -8/Materials | Discovered new exit (range 15) 4004 | -8/Materials | Learned Storage trap positions 4056 | -8/Materials | Learned Storage stockpile data 4170 | -8/Materials | Learned location of Extension (-4) 4173 | -8/Materials | Learned Factory garrison access intel 4211 | -8/Materials | Learned Storage trap positions 4244 | -8/Materials | Learned Storage garrison access intel 4461 | -8/Materials | Discovered new exit (range 4) 4471 | -8/Materials | Lost 4 parts (1n3w) 4575 | -8/Materials | Entered Storage 4576 | -8/Storage | Loaded intel: 24 trap records 4578 | -8/Storage | Loaded intel: 1 garrison access location 5567 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5593 | -8/Storage | Met a pair of Derelict thieves 5637 | -8/Storage | Core integrity fell below 50% 5660 | -8/Storage | Destroyed 11 combat bots 5665 | -8/Storage | Lost 12 allies 5667 | -8/Storage | Lost 4 parts (1p2n1u) 5784 | -8/Storage | Discovered new exit (range 20) 5825 | -8/Storage | Identified exit to Recycling 5851 | -8/Storage | Used back door to open Recycling access 5893 | -8/Storage | Build established: Mutant 5932 | -8/Storage | Learned location of 1 exit from Lower Caves 6039 | -8/Storage | Learned Factory trap positions 6103 | -8/Storage | Learned Storage trap positions 6143 | -8/Storage | Learned Factory security intel 6195 | -8/Storage | Identified exit to Factory 6287 | -8/Storage | Entered Recycling 6288 | -8/Recycling | Identified exit to Factory 6957 | -8/Recycling | Build established: Commander-Mutant 7594 | -8/Recycling | Learned location of 1 exit from Lower Caves 7698 | -8/Recycling | Learned location of 2 exits from Factory 7721 | -8/Recycling | Learned 4 Lower Caves zone layouts 7738 | -8/Recycling | Identified exit to Scraptown 7766 | -8/Recycling | Learned location of 1 exit from Storage 7805 | -8/Recycling | Learned 4 Lower Caves zone layouts 8289 | -8/Recycling | Scanned before Scraplab entrance 8379 | -8/Recycling | Entered Scraplab 8472 | -8/Recycling | Entered Scraptown 8472 | -8/Scraptown | Accompanied by 17 allies 8476 | -8/Scraptown | System corruption cleaned by C-Scrubber 8600 | -8/Scraptown | Visited Fellowship of the Rings 8719 | -8/Scraptown | Visited Cyclists 8744 | -8/Scraptown | Visited Junk Repository 8894 | -8/Scraptown | Visited UFD Registry 8894 | -8/Scraptown | Registered with UFD as "Deathrider" 8924 | -8/Scraptown | Visited Science Testing Area 8939 | -8/Scraptown | Visited Shadow of the Wyrm 8979 | -8/Scraptown | Visited Assassins FH 9067 | -8/Scraptown | Discovered exit to Factory (range 13) 9609 | -8/Scraptown | Visited Research Penetration Think Tank 9648 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9655 | -8/Scraptown | Found DCF Scrap (29 items) 9694 | -8/Scraptown | Visited Science Guys 9755 | -8/Scraptown | Visited Abandonware Association 9772 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 9808 | -8/Scraptown | Visited Analyses Database 9844 | -8/Scraptown | Visited Sword Containment 9859 | -8/Scraptown | Visited Chapter 10 9886 | -8/Scraptown | Visited Derelict Rescue Squad 9913 | -8/Scraptown | Visited Infowarlord's Domain 9941 | -8/Scraptown | Visited LU-1G1's Boring Crew 10387 | -8/Scraptown | Found DRS Beacon 10432 | -8/Scraptown | Found Prototype Slashing Weapon 10433 | -8/Scraptown | Identified Companion Sword 11365 | -8/Scraptown | Found Active Sensor Suite 11572 | -8/Scraptown | Build established: Commander-Gladiator 11848 | -8/Scraptown | Met Optimus 11848 | -8/Scraptown | Accepted into 0bPrime 11905 | -8/Scraptown | Build established: Commander-Mutant 12248 | -8/Scraptown | Civil war broke out across Scraptown 12248 | -8/Scraptown | Attached CPS modules to Q4-EB0(c). 12343 | -8/Scraptown | Lost 12 allies 12366 | -8/Scraptown | Found System Spiker 12492 | -8/Scraptown | Optimus destroyed in the chaos of civil war 12559 | -8/Scraptown | Found Prototype Special Weapon 12565 | -8/Scraptown | Identified LU-1G1's Laser Shovel 12597 | -8/Scraptown | Lost 3 allies 12764 | -8/Scraptown | Entered Factory 12764 | -6/Factory | Accompanied by 7 allies 12764 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 12765 | -6/Factory | Identified exit to Lower Caves 12766 | -6/Factory | Identified exit to Factory 12767 | -6/Factory | Loaded intel: 104 trap records 12769 | -6/Factory | Loaded intel: 4 garrison access locations 12890 | -6/Factory | Lost 6 allies 13109 | -6/Factory | Build established: Gladiator 13238 | -6/Factory | System corruption reached 10% 13263 | -6/Factory | Lost 4 parts (3n1u) 13317 | -6/Factory | Lost 4 allies 13330 | -6/Factory | Core integrity fell below 50% 13369 | -6/Factory | Lost 7 parts (1p4n1u1w) 13397 | -6/Factory | Destroyed 8 combat bots 13406 | -6/Factory | Entered Lower Caves 13407 | -6/Lower Caves | Identified exit to Lower Caves 13411 | -6/Lower Caves | Activated DRS Beacon 13488 | -6/Lower Caves | Learned Factory trap positions 13601 | -6/Lower Caves | Entered another Lower Caves area 13602 | -6/Lower Caves | Identified exit to Zion 13668 | -6/Lower Caves | Lost 3 parts (3n) 13765 | -6/Lower Caves | Entered a destroyed Warlord outpost 13818 | -6/Lower Caves | Found DCF Scrap (15 items) 13840 | -6/Lower Caves | Encountered a Warlord checkpoint 13896 | -6/Lower Caves | Learned Factory stockpile data 13928 | -6/Lower Caves | Entered Zion 13943 | -6/Zion | Build established: Scavenger-Mutant 13970 | -6/Zion | System corruption cleaned by Quarantine Array 14035 | -6/Zion | Given A8's code to call for help 14050 | -6/Zion | Discovered new exit (range 12) 14161 | -6/Zion | Learned Factory terminal intel 14219 | -6/Zion | Learned Factory emergency access door positions 14452 | -6/Zion | Learned location of Warlord (-4) 14586 | -6/Zion | Found Prototype Special Weapon 14587 | -6/Zion | Found Prototype Special Weapon 14589 | -6/Zion | Found Prototype Special Weapon 14589 | -6/Zion | Identified RU-N14's Throwing Claymores (x3) 14593 | -6/Zion | Found RU-N14's Throwing Claymores 14656 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14664 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14670 | -6/Zion | Discovered new exit (range 3) 14670 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14689 | -6/Zion | Identified exit to Deep Caves 14693 | -6/Zion | Entered Deep Caves 14693 | -6/Deep Caves | Accompanied by 2 allies 14833 | -6/Deep Caves | Attacked by Z-Imprinter 14841 | -6/Deep Caves | Allies destroyed Z-Imprinter 15070 | -6/Deep Caves | Found Prototype Protection 15070 | -6/Deep Caves | Identified Zio. Weapon Casing 15119 | -6/Deep Caves | Found Zio. Weapon Casing 15129 | -6/Deep Caves | Found Zio. Weapon Casing 15132 | -6/Deep Caves | Found Zio. Weapon Casing 15154 | -6/Deep Caves | Found Zio. Weapon Casing 15335 | -6/Deep Caves | Found Surveybot 24 Chip 15337 | -6/Deep Caves | Found Surveybot 24 Scanner 15347 | -6/Deep Caves | Discovered new exit (range 14) 15358 | -6/Deep Caves | Identified exit to Proximity Caves 15379 | -6/Deep Caves | Entered Proximity Caves 15379 | -5/Proximity Caves | Accompanied by 2 allies 15643 | -5/Proximity Caves | Build established: Scavenger-Scout 16100 | -5/Proximity Caves | Learned 4 Factory zone layouts 16110 | -5/Proximity Caves | Discovered exit to Factory (range 22) 16280 | -5/Proximity Caves | Entered Factory 16280 | -5/Factory | Accompanied by 2 allies 16280 | -5/Factory | Evolved 2 slots: Utility x2 16282 | -5/Factory | Loaded intel: 105 trap records 16285 | -5/Factory | Loaded intel: 26 terminal locations 16453 | -5/Factory | Discovered new exit (range 22) 16795 | -5/Factory | Discovered new exit (range 24) 16804 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 16839 | -5/Factory | Identified exit to Factory 16858 | -5/Factory | Entered another Factory area 16858 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16892 | -4/Factory | Discovered new exit (range 24) 16948 | -4/Factory | Identified exit to Upper Caves 17059 | -4/Factory | Tech Extrapolator generated special schematic: Machine Rigger 17148 | -4/Factory | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 17344 | -4/Factory | Lost 8 parts (1p5n2u) 17399 | -4/Factory | Entered Upper Caves 17446 | -4/Upper Caves | Learned 4 Research zone layouts 17514 | -4/Upper Caves | P-70 Sage assimilated allied L9-TH0(S) 17542 | -4/Upper Caves | Core integrity fell below 50% 17568 | -4/Upper Caves | Lost 6 parts (1p2n3u) 17577 | -4/Upper Caves | Build established: Mutant 17604 | -4/Upper Caves | Tech Extrapolator generated special schematic: Energy Deflector 17667 | -4/Upper Caves | Encountered a Warlord checkpoint 17716 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17739 | -4/Upper Caves | Discovered new exit (range 14) 17750 | -4/Upper Caves | Identified exit to Upper Caves 17751 | -4/Upper Caves | Entered another Upper Caves area 17794 | -4/Upper Caves | Discovered new exit (range 6) 17795 | -4/Upper Caves | Identified exit to Research 17817 | -4/Upper Caves | Lost 3 parts (1n2w) 17848 | -4/Upper Caves | Discovered new exit (range 16) 17855 | -4/Upper Caves | Ambushed by research squad 17855 | -4/Upper Caves | System corruption reached 10% 17855 | -4/Upper Caves | Identified exit to Warlord 17855 | -4/Upper Caves | Entered Warlord 17873 | -4/Warlord | System corruption cleaned by Quarantine Array 18065 | -4/Warlord | Found Prototype Special Weapon 18067 | -4/Warlord | Found Prototype Special Weapon 18068 | -4/Warlord | Found Prototype Special Weapon 18070 | -4/Warlord | Found Prototype Special Weapon 18072 | -4/Warlord | Found Prototype Special Weapon 18074 | -4/Warlord | Found Prototype Special Weapon 18206 | -4/Warlord | Warlord's base attacked by MAIN.C 18262 | -4/Warlord | Found Prototype Reactor 18262 | -4/Warlord | Identified Vortex Chain Reactor 18265 | -4/Warlord | Found Prototype Device 18265 | -4/Warlord | Identified Exp. Phase Shifter 18270 | -4/Warlord | Found Prototype Hackware 18379 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x6) 18399 | -4/Warlord | Found Prototype Device 18399 | -4/Warlord | Identified Wardrone Bay 18556 | -4/Warlord | Warlord forces counterattacked 18627 | -4/Warlord | Destroyed 10 combat bots 18653 | -4/Warlord | Spotted Executioner 18697 | -4/Warlord | Lost 19 allies 18778 | -4/Warlord | Found Prototype Energy Gun 18779 | -4/Warlord | Identified Vortex Rail 18784 | -4/Warlord | Found Prototype Energy Gun 18784 | -4/Warlord | Identified Vortex Rifle 18793 | -4/Warlord | Found Vortex Rail 18849 | -4/Warlord | Spotted Executioner 18857 | -4/Warlord | Spotted Striker 18858 | -4/Warlord | Spotted Striker 18872 | -4/Warlord | Core integrity fell below 20% 18878 | -4/Warlord | Spotted B-90 Cyclops 18881 | -4/Warlord | Warlord base infiltrated, sounded retreat 18886 | -4/Warlord | Spotted Striker 18891 | -4/Warlord | Spotted B-86 Titan 18927 | -4/Warlord | Allies destroyed Striker 18934 | -4/Warlord | Rebuked by Warlord 18935 | -4/Warlord | Destroyed B-90 Cyclops 18954 | -4/Warlord | Lost 11 allies 18986 | -4/Warlord | Spotted Striker 18986 | -4/Warlord | Spotted Striker 18989 | -4/Warlord | Spotted Executioner 18989 | -4/Warlord | Spotted Striker 18997 | -4/Warlord | Allies destroyed Striker 18999 | -4/Warlord | Allies destroyed Striker 19004 | -4/Warlord | Allies destroyed Executioner 19033 | -4/Warlord | Spotted Executioner 19035 | -4/Warlord | Lost 13 allies 19064 | -4/Warlord | Spotted Striker 19068 | -4/Warlord | Spotted Executioner 19078 | -4/Warlord | Rewired Striker 19082 | -4/Warlord | Allies destroyed Executioner 19099 | -4/Warlord | Lost 12 allies 19106 | -4/Warlord | Spotted Striker 19107 | -4/Warlord | Spotted Executioner 19111 | -4/Warlord | Rewired Striker 19128 | -4/Warlord | Rewired Executioner 19138 | -4/Warlord | Discovered new exit (range 8) 19168 | -4/Warlord | Entered Proximity Caves 19168 | -3/Proximity Caves | Accompanied by 6 allies 19195 | -3/Proximity Caves | Spotted B-86 Titan 19207 | -3/Proximity Caves | Allies destroyed B-86 Titan 19267 | -3/Proximity Caves | Build established: Scavenger-Mutant 19398 | -3/Proximity Caves | Discovered exit to Research (range 6) 19483 | -3/Proximity Caves | Entered Research 19483 | -3/Research | Accompanied by 6 allies 19483 | -3/Research | Evolved 2 slots: Utility x2 19612 | -3/Research | Spotted B-86 Titan 19762 | -3/Research | Lost 5 allies 19826 | -3/Research | System corruption reached 10% 19832 | -3/Research | Lost 3 parts (1p2w) 19884 | -3/Research | Crushed by falling debris 19945 | -3/Research | Core integrity fell below 50% 19949 | -3/Research | Lost 8 parts (6n2u) 19960 | -3/Research | Discovered new exit (range 8) 19965 | -3/Research | Entered another Research area 19965 | -2/Research | Evolved 2 slots: Propulsion x2 19989 | -2/Research | Identified exit to Testing 20036 | -2/Research | Spotted B-90 Cyclops 20082 | -2/Research | Entered Testing 20119 | -2/Testing | Found Prototype Energy Cannon 20119 | -2/Testing | Identified Imp. Potential Cannon 20122 | -2/Testing | Found Prototype Energy Cannon 20122 | -2/Testing | Identified Potential Cannon 20188 | -2/Testing | Build established: Mutant 20241 | -2/Testing | Scanned by Researcher 20279 | -2/Testing | Spotted Striker 20297 | -2/Testing | Lost 3 parts (2n1u) 20309 | -2/Testing | Core integrity fell below 50% 20317 | -2/Testing | Core integrity fell below 20% 20345 | -2/Testing | Spotted Fortress 20352 | -2/Testing | Destroyed by Fortress with Graviton Cannon Last Messages --------------- 20311_ Penetrated by Slug. 20312_ Slug penetrates Wall. 20312_ Penetrated by Slug. 20315_ C-65 Expert calibrates the Particle Synthesizer. 20315_ Slug penetrates Wall. 20315_ Penetrated by Slug. 20319_ C-65 Expert calibrates the Particle Synthesizer. 20320_ K-01 Serf cleans the Particle Synthesizer. 20323_ C-65 Expert calibrates the Particle Synthesizer. 20327_ ALERT: Potential suspicious activity detected, Q-Series report to Testing Zone 3F. 20327_ Q557-e: IFF CHECK FAIL. 20327_ K-01 Serf cleans the Garrison Access. 20335_ System corrupted: Component data lost. 20349_ Machine disabled. 20349_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######################################??????????? | | ?????????? | | ?????????? | | ????????? | | ????????? | | @ ????????? | | ????????? | | ##################### ##########???????????? | | ????????????????????#" ""#????????????????????? | | ????????????????????#" FFF""#????????????????????? | | ????????????????????#""FFF""#????????????????????? | | ????????????????????#""FFF""#????????????????????? | | ????????????????????#"""""""#????????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 55 Energy Capacity 2200 Matter Stores 364 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Cloak Strength 2 Armor Coverage 400 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 77 Melee Accuracy 22 Core Analysis 6 Recoil Reduction 4 Force Boost 20 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 8 Item Schematics ----------------- Flak Gun | -8/Storage | Hacked Impulse Thruster Array | -5/Factory | Hacked Deep Structural Scanner | -5/Factory | Extrapolated Mak. Terrain Scanner | -4/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -4/Factory | Extrapolated Machine Rigger | -4/Factory | Extrapolated Hyp. Alpha Cannon | -4/Factory | Extrapolated Mak. Coolant Network | -4/Factory | Extrapolated Energy Deflector | -4/Upper Caves | Extrapolated Hvy. Beamcaster | -4/Upper Caves | Extrapolated Mak. Weapon Shielding | -4/Warlord | Extrapolated Mak. Power Source | -4/Warlord | Extrapolated Mak. Salvage Targeting Computer | -4/Warlord | Extrapolated Mak. Medium Armor Plating | -4/Warlord | Extrapolated Mak. Heavy Armor Plating | -4/Warlord | Extrapolated Mak. Thermal Plating | -4/Warlord | Extrapolated Mak. Ablative Armor | -4/Warlord | Extrapolated Mak. Hacking Suite | -4/Warlord | Extrapolated Robot Schematics ------------------ G-34 Mercenary | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Linear Gravjet | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Chop Chop Challenges ------------ None Game ------ Seed NodeMultitargetingPurifier Manual? 0 Play Time 03:12:24 Cumulative 565.6 hours Start 2025.11.27 @ 17:33:29 End 2025.11.27 @ 23:13:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 730 Rogue 730 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/1/2/2/2/0/2/2/0/0 Lore% 93 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33fb6732-d408-44b2-afcd-f34ba94e7041