Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 00:19:27 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (370) 1850 Value Destroyed (15446) 15446 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (21902) 21902 TOTAL SCORE: 44858 Bonus ------- High Alert Combat Kills 3932 Follower Combat Kills 1665 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8050 Entered Garrisons 800 Used RIF Installer 2500 Friendly Fire -45 Cogmind --------- Core Integrity 572/1050 Matter 262/900 Energy 1109/1300 System Corruption 0% Temperature Cool (55) Movement Rolling (135) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Armored Huge Wheel > --- UTILITY (9) ------ Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Weapon Cycler Relay Coupler [NC] (2) > --- WEAPON (3) ------- Neutron Cannon Neutron Cannon > --- INVENTORY (25) --- Cooled Fission Core Cooled Fission Core Cooled Fission Core Heavy Treads Armored Huge Wheel Experimental Heat Sink Matter Compressor (250) Energy Filter Improved Kinecellerator Heavy Reactive Plating Improved Hardlight Generator Advanced Remote Force Field Improved System Restoration Module Long-range Proton Cannon Long-range Proton Cannon Heavy Proton Cannon Heavy Plasma Cannon Improved Remote Datajack Improved Remote Datajack Multitool Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Heavy Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Siege Articulator Advanced Targeting Computer Improved Weapon Cycler Relay Coupler [Grunt] Relay Coupler [Sentry] X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Advanced Remote Datajack > --- INVENTORY -------- Cooled Fission Core Cooled Fission Core Cooled Fission Core Heavy Treads Armored Huge Wheel Experimental Heat Sink Matter Compressor Heavy Reactive Plating Improved Hardlight Generator Advanced Remote Force Field Relay Coupler [NC] Relay Coupler [Grunt] Improved System Restoration Module Heavy Proton Cannon Compact HERF Cannon Heavy Phase Cannon Neutron Cannon Neutron Cannon Neutron Cannon Smartbomb Launcher Multitool [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Slots Evolved 10 | . . . 4 . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . Utility 7 | . . . 2 . . . 2 . 2 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 175 | 3 8 8 10 8 22 9 12 12 32 16 21 4 10 Power 17 | . 1 . 3 2 . . 1 1 4 2 2 . 1 Engine 9 | . 1 . 2 2 . . 1 1 1 1 . . . Core 7 | . . . 1 . . . . . 3 . 2 . 1 Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 36 | 2 1 3 2 2 4 3 3 3 3 5 2 2 1 Treads 30 | 2 1 3 2 2 4 3 2 2 2 4 . 2 1 Leg . | . . . . . . . . . . . . . . Wheel 6 | . . . . . . . 1 1 1 1 2 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 78 | 1 3 1 2 3 9 6 4 8 19 7 8 1 6 Device 22 | 1 1 . 1 1 3 1 1 2 3 . 4 1 3 Storage 5 | . 1 . . 1 . . . 1 2 . . . . Processor 7 | . . . . . 1 . . 2 2 . 1 . 1 Hackware 31 | . . 1 . . 3 4 3 3 5 7 3 . 2 Protection 13 | . 1 . 1 1 2 1 . . 7 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 44 | . 3 4 3 1 9 . 4 . 6 2 9 1 2 Energy Gun 9 | . 2 2 . . 5 . . . . . . . . Energy Cannon 22 | . 1 1 1 . 4 . 2 . 6 . 6 1 . Ballistic Gun 1 | . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 4 | . . . 2 . . . . . . . 1 . 1 Special Weapon 7 | . . 1 . 1 . . 1 . . 2 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . 1 . 2 . 2 . . . 3 . 2 Corrupted Parts 6 | . . 5 . . . . . . 1 . . . . System Corruption 30 | . . 23 . . . . . . 7 . . . . Parts Lost 43 | . 1 5 . 2 6 1 . . 9 4 6 . 9 Power 8 | . . 1 . 2 . . . . 2 1 1 . 1 Propulsion 14 | . 1 3 . . 2 1 . . 3 1 1 . 2 Utility 12 | . . . . . 2 . . . 3 1 2 . 4 Weapon 9 | . . 1 . . 2 . . . 1 1 2 . 2 Highest Loss Streak 6 | . 1 5 . 1 4 1 . . 6 3 2 . 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Backups 17 | 5 8 8 9 15 17 18 19 17 16 21 22 22 20 Power 1 | 1 . . . . 1 1 1 . . 1 2 2 3 Propulsion 2 | 3 2 2 3 3 2 2 3 3 1 1 1 2 2 Utility 8 | . 1 3 3 8 10 10 10 9 8 9 10 8 7 Weapon 3 | 1 4 3 1 1 2 1 1 2 3 6 5 6 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 57 | . 10 . 1 3 6 1 1 1 1 11 6 2 14 Power 9 | . 2 . . . . . 1 . . . 3 . 3 Propulsion 5 | . . . . 1 1 . . . . 1 . . 2 Utility 22 | . 3 . . 2 2 1 . 1 . 8 . 1 4 Weapon 19 | . 5 . 1 . 3 . . . 1 2 3 1 3 Tool/Special 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 96 92 81 89 95 99 89 92 89 86 84 82 80 Engine 5 | . 14 8 6 8 8 8 7 7 2 4 1 . . Core 1 | . . . 1 1 . . . . 3 1 1 5 4 Treads 18 | . 24 28 24 30 32 32 16 14 11 12 11 6 8 Wheel 4 | . . . . . . . 5 7 5 5 8 11 6 Device 8 | . . 13 7 7 9 6 4 6 9 6 9 18 18 Storage 7 | . 14 14 8 7 8 8 7 7 5 6 5 5 5 Processor 4 | . . . . . 2 8 7 7 5 6 4 5 7 Hackware 10 | . . . 8 7 2 7 17 17 11 17 17 12 11 Protection 5 | . 13 . 7 7 8 2 1 3 10 6 4 . . Energy Gun 3 | . 20 20 1 . 9 . . . . . . . . Energy Cannon 13 | . 7 6 7 8 7 22 16 17 17 15 13 15 12 Launcher 1 | . . . 6 6 2 . 2 . . . . . . Special Weapon 1 | . . . . . 1 1 1 3 1 2 2 . 3 Peak Build Rating 105 | 7 21 23 54 60 51 41 56 64 80 87 96 97 105 Average Rating 58 | 6 10 21 49 53 41 37 47 54 66 70 90 92 94 On Entrance 48 | 6 7 21 13 54 51 40 35 55 55 76 87 88 97 Avg Prop Armor Cover (%) 11 | . . . . . . . 14 13 9 8 8 13 17 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 169 | 15 26 27 40 77 80 80 80 80 169 158 162 132 134 Greatest Support 104 | 40 40 40 76 104 104 88 80 44 28 96 38 38 97 Greatest Overweight (x) 6 | . 1 . . 1 1 1 2 2 6 5 5 3 4 Average Overweight (x) 2 | . . . . . . . 1 1 3 4 3 3 3 Largest Inventory Capacity 25 | 8 10 10 10 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 8 8 10 10 19 20 20 20 20 23 25 25 25 25 Most Carried 25 | 6 10 10 10 20 20 20 20 20 25 25 25 25 25 Average Carried 18 | 5 8 8 9 17 18 19 19 18 18 23 24 24 24 Final Capacity 25 | 8 10 10 10 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 4 10 8 10 19 20 20 18 15 24 25 25 25 23 Class Distribution -------------------- 23% | Bothacker-Gunner 13% | Mutant 12% | Botlord-Gunner 9% | Tank 8% | Bothacker-Tank 8% | Scavenger-Tank 7% | Gunner 7% | Botlord-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Botlord-Gunner | -7/Garrison Tank | -6/Factory Botlord-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Tank | -5/Waste Gunner | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Matter Collected 7964 | 229 167 191 362 440 930 667 573 520 1368 1127 960 130 300 Remotely . | . . . . . . . . . . . . . . Salvage Created 16563 | 178 1144 458 960 1008 1710 592 175 759 2758 1035 3490 1037 1259 Parts 742 | 12 57 23 76 78 86 36 8 34 130 29 102 14 57 Haulers Intercepted 16 | . 2 . 1 . 5 . . . 2 . 4 . 2 Recyclers Shooed 18 | 1 5 . 1 . . . . . 3 . 6 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . 1 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 260 | . 16 8 26 25 30 14 3 14 40 17 48 4 15 Guns 26 | . 15 3 . . 8 . . . . . . . . Cannons 141 | . 1 2 9 10 8 14 2 13 29 14 28 3 8 AOE 66 | . . . 15 14 11 . . . 7 . 15 . 4 Classes Destroyed 23 | 2 6 2 3 4 3 . . . . 1 1 1 . Worker 15 | . 4 . . . 1 . 1 . 6 . 2 . 1 Builder 25 | . . . 6 . 5 . . . 4 . 3 . 7 Tunneler 6 | 4 . . . . . . 1 . 1 . . . . Hauler 16 | . 2 . 1 . 5 . . . 2 . 4 . 2 Recycler 15 | 1 4 . . . . . . . 3 . 5 . 2 Mechanic 5 | . . . . . 2 . . . . . 3 . . Operator 4 | . 2 . . . 1 . . . 1 . . . . Watcher 21 | . 3 . 2 . 4 . 1 . 3 1 3 . 4 Swarmer 56 | . 3 . 10 10 4 1 . 1 10 4 10 . 3 Cutter 8 | . . . . 2 1 . 1 . 3 . . . 1 Grunt 87 | . 13 . 10 3 17 6 . 2 5 7 20 . 4 Brawler 8 | . . . . . 1 . . 1 . 1 5 . . Duelist 5 | . . . . 1 . . . . 3 1 . . . Protector 1 | . . . . . . . . . . . 1 . . Sentry 37 | . . . 5 6 7 1 1 5 8 1 2 . 1 Specialist 2 | . . . . 1 . . . 1 . . . . . Hunter 21 | . . . 1 . . 3 . 1 10 . 4 . 2 Programmer 23 | . . . . 3 . 3 1 3 2 2 5 . 4 Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 1 . . Compactor 4 | . . . . . . . . . . . . 4 . Subdweller 8 | . . 8 . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . Best Kill Streak 12 | 3 6 2 9 11 12 3 1 3 7 3 12 2 10 Combat Bots Only 11 | . 3 2 8 11 7 3 1 3 6 3 5 2 3 Max Kills in Single Turn 5 | 1 2 1 3 2 5 1 1 1 5 1 4 1 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 3 2 3 . . . 4 . 4 . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Hostile Shots Fired 1461 | . 43 59 69 61 98 74 18 150 439 121 213 . 116 Missed 496 | . 12 24 31 20 28 22 5 64 150 44 66 . 30 Hits 965 | . 31 35 38 41 70 52 13 86 289 77 147 . 86 Melee 12 | . . . . . . . . . 4 7 1 . . Projectile 953 | . 31 35 38 41 70 52 13 86 285 70 146 . 86 AOE 6 | . . . . 1 . . 1 . 2 . . . 2 Critical Strikes 29 | . . . . 3 2 3 . 1 5 8 5 . 2 Damage Taken 13958 | 34 332 766 501 566 1149 753 339 762 3362 1215 2307 . 1872 Core 1384 | . 38 133 107 38 76 55 23 79 306 51 267 . 211 Absorbed by Shields 579 | . . . . 89 68 . . 75 41 . 306 . . Ignored by Resistances 1238 | . . . . . . . . . 521 196 521 . . Regen/Repaired (Parts) 1006 | . 20 . . . . . . . 237 430 319 . . Core Remaining (%) 75 | 100 . 47 . . . 63 . 89 . 78 . . . Volleys Fired 1073 | 13 65 48 51 84 114 78 32 82 147 112 139 41 67 Largest 4 | 2 2 2 2 1 3 3 3 3 4 3 3 3 3 Hottest 300 | 80 105 105 70 40 240 240 250 190 300 270 270 270 270 Shots Fired 1844 | 26 123 80 52 85 161 124 46 141 310 179 290 107 120 Gun 253 | 26 112 55 . . 60 . . . . . . . . Cannon 1354 | . 11 25 34 47 72 114 33 123 278 134 268 102 113 Launcher 61 | . . . 18 12 20 4 3 . . . 4 . . Special 176 | . . . . 26 9 6 10 18 32 45 18 5 7 Kinetic . | . . . . . . . . . . . . . . Thermal 1391 | . 11 25 34 67 77 114 33 123 277 154 261 102 113 Explosive 61 | . . . 18 12 20 4 3 . . . 4 . . Electromagnetic 256 | 26 112 55 . . 55 . . . 1 . 7 . . Robot Hit Streak 76 | 9 8 14 9 35 33 12 19 16 38 25 37 76 13 Robot Miss Streak 4 | 3 4 2 2 3 4 2 4 3 3 3 3 1 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 1127 | 15 60 63 30 60 86 52 23 66 195 110 195 98 74 Core Hits 530 | 6 30 13 48 36 80 20 7 24 88 30 107 9 32 Critical Kills 19 | . . . 2 2 2 . 1 . 3 3 3 1 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 22 | . 1 2 2 2 2 . 1 . 3 3 3 1 2 Meltdown 19 | . . . 2 2 2 . 1 . 3 3 3 1 2 Corrupt 3 | . 1 2 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 40545 | 286 1194 1053 2756 3045 4062 1285 472 1947 6152 2657 8928 3266 3442 Guns 2626 | 218 987 552 . . 869 . . . . . . . . Cannons 28288 | . 108 501 1257 1747 1413 1285 449 1942 5134 2514 6221 3182 2535 Explosions 9234 | 68 84 . 1497 1170 1753 . 20 . 961 . 2690 84 907 Melee . | . . . . . . . . . . . . . . Ramming 126 | . 15 . 2 . 27 . 3 5 57 . 17 . . Kinetic 56 | . . . . . . . . . 56 . . . . Thermal 30005 | 68 192 501 1257 1875 1551 1285 449 1942 5301 2657 7006 3266 2655 Explosive 7249 | . . . 1359 1170 1655 . 20 . 549 . 1709 . 787 Electromagnetic 3109 | 218 987 552 138 . 829 . . . 189 . 196 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . 23 . 8 24 25 . 1 7 1 1 1 1 Average Corruption 10 | . . 9 . 8 23 24 . 1 5 1 1 1 1 Corruption Purged 12 | . . . . . . . . . 11 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 238 | . . 12 . 25 72 65 . 14 38 . . 5 7 Message Errors 49 | . . 2 . 9 12 12 . 3 8 . . 1 2 Matter Fused 58 | . . 2 . 7 18 20 . 1 6 . . 2 2 Heat Flow Errors 27 | . . 1 . 3 9 5 . 2 4 . . 1 2 Energy Discharges 36 | . . 2 . 2 13 5 . 3 11 . . . . Parts Rejected 3 | . . . . . 2 . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 18 | . . 1 . 3 4 4 . 3 2 . . . 1 Data Loss (major) 14 | . . 3 . . 2 6 . 1 1 . . 1 . Misfires 11 | . . . . 1 3 4 . . 3 . . . . Alerts 5 | . . . . . 1 3 . 1 . . . . . Weapon Failures 16 | . . 1 . . 8 5 . . 2 . . . . Overload Shots 11 | . . . . . 1 . 4 1 3 2 . . . Effects 2 | . . . . . 1 . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . Overflow Damage 1432 | 16 25 . 58 116 117 41 31 6 182 107 359 5 369 Projectiles 814 | . 8 . 33 56 103 41 31 6 164 107 77 5 183 Explosions 618 | 16 17 . 25 60 14 . . . 18 . 282 . 186 Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . 1 . . . . . . . 1 . . . . Impact 2 | . 1 . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 607 | 35 . . 60 104 118 26 34 . 142 . 88 . . Shots 21 | 1 . . 2 4 5 1 1 . 4 . 3 . . Rammed 15 | . 4 . . . 3 . 1 1 4 . 1 . 1 Targets Rammed 19 | . 6 . 1 . 4 . 1 1 4 . 1 . 1 Kicked . | . . . . . . . . . . . . . . Crushed 4 | . 2 . 1 . 1 . . . . . . . . Highest Temperature 554 | 162 456 219 25 235 428 384 168 237 397 451 417 171 554 Average Temperature 101 | 71 126 92 14 69 82 116 54 58 80 124 109 107 134 Received Heat Transfer 2942 | . 147 186 72 168 387 162 84 174 428 177 627 . 330 Effects 21 | . 6 . . . . 4 . . 2 4 1 . 4 Shutdowns 5 | . . . . . . 1 . . 1 2 . . 1 Energy Bleed 1 | . 1 . . . . . . . . . . . . Interference 10 | . 2 . . . . 3 . . . 2 . . 3 Matter Decay 1 | . . . . . . . . . . . 1 . . Damage (minor) 2 | . 1 . . . . . . . 1 . . . . Damage (major) 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 3 . . 1 . . . . . 1 . . Combat Hostiles 5 | . . 3 . . 1 . . . . . 1 . . Parts Fried 21 | 2 7 7 . . 5 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 27 | . . . 2 2 2 . 2 1 5 4 5 1 3 Combat Hostiles 21 | . . . 2 1 2 . 1 1 4 3 3 1 3 Parts Melted 105 | . . 3 2 4 3 5 2 6 35 8 30 1 6 Heat Transferred 35225 | 100 322 777 . 500 861 2300 824 2598 8150 4248 8904 3201 2440 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | 2 2 . . . 2 . . . 1 . . 1 2 Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Maximum Alert Level 5 | . 1 . 2 4 3 4 2 3 3 4 5 3 2 Low Security (%) 13 | 100 70 . 45 . . . . . 32 . . . . Level 1 17 | . 29 . 30 . . . 34 7 25 . . 2 81 Level 2 26 | . . . 24 18 33 27 65 22 27 6 17 76 17 Level 3 32 | . . . . 69 66 55 . 69 14 62 34 20 . Level 4 7 | . . . . 12 . 17 . . . 30 18 . . Level 5 3 | . . . . . . . . . . . 28 . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 2275 | 15 270 . 697 1341 982 1285 674 997 727 1468 2275 796 562 Initial 796 | . 3 . . 442 653 444 674 343 522 494 770 796 273 Average 653 | 3 159 . 259 887 788 882 482 759 354 999 1223 579 322 Influence Increases 12146 | 25 597 . 911 939 1154 891 729 814 1575 1094 2324 22 1071 Destroy 0b10 Robot/C 6040 | . 320 . 520 680 640 420 320 440 880 480 1000 . 340 Destroy 0b10 Robot/NC 630 | 25 75 . 60 15 100 . 25 5 130 20 95 . 80 Destroy Leader 1052 | . 90 . 126 30 178 30 72 40 202 20 172 . 92 Allied During Kill 525 | . . . . 37 35 24 131 142 14 107 17 . 18 Successful Hack 308 | . 15 . 6 . 11 . 98 7 73 . 50 . 48 Select Force Hacks 150 | . 60 . 30 . . . 60 . . . . . . Disable Machine 885 | . 30 . 60 30 15 45 . 15 165 15 405 . 105 Anti-Garrison Action 850 | . . . . 50 . 300 . 100 . 400 . . . Destroy Structure 1231 | . 7 . 94 82 115 72 23 65 81 52 450 22 168 Lose Combat Pursuer 285 | . . . 15 15 60 . . . 30 . 135 . 30 Miscellaneous 190 | . . . . . . . . . . . . . 190 Influence Decreases 11701 | 20 506 96 230 279 1811 290 1524 307 1865 333 1517 1907 1016 Entered New Map 4956 | . 2 47 . 239 688 240 611 147 475 213 698 1479 117 Time Decay 3820 | 20 494 49 230 . 478 . 428 . 630 . 589 428 474 Lost Part 380 | . 10 . . 20 60 10 . . 90 40 60 . 90 Lost Ally 820 | . . . . 20 60 40 60 160 170 80 170 . 60 Purge Threat 1725 | . . . . . 525 . 425 . 500 . . . 275 Squads Dispatched 75 | . 5 . 5 . 8 . 11 . 19 . 17 . 10 Investigation 17 | . 3 . 1 . 1 . 4 . 3 . 2 . 3 Extermination 10 | . . . . . . . 2 . 4 . 2 . 2 Reinforcement 28 | . 2 . 2 . 6 . 2 . 5 . 8 . 3 Assault 11 | . . . . . 1 . 2 . 3 . 5 . . Garrison 9 | . . . 2 . . . 1 . 4 . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 10 | . . . 2 . 3 . . . 1 . 4 . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Distress Signals 16 | . 1 . 1 1 3 . . 1 1 1 4 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 479 | . 26 8 30 35 48 28 22 31 82 41 82 6 40 Peak Tracking Total 10 | . 4 2 5 5 7 4 4 6 7 10 6 2 9 Tactical Retreats 15 | . . 1 1 1 3 . . . 2 . 4 1 2 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Traps Triggered 16 | . 1 . . 1 . 1 . 6 3 2 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Disabled 80 | . 2 1 4 4 1 9 . 3 12 9 27 . 8 Max in Single Turn 6 | . 1 1 1 2 1 1 . 1 3 1 6 . 2 Garrison Access 5 | . . . . . . . 2 . 1 . 1 . 1 Garrison Relay 11 | . . . . . . 4 . 2 . 5 . . . Phase Generator 1 | . . . . 1 . . . . . . . . . Machines Repaired 3 | . . . . . . . . . 1 . 1 . 1 Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Accessed 60 | . 4 1 4 1 5 4 11 2 11 2 8 . 7 Terminals 33 | . 1 . 2 1 4 4 4 2 7 2 3 . 3 Fabricators 5 | . . . . . . . 1 . 2 . 1 . 1 Repair Stations 4 | . 1 . . . . . 1 . . . 1 . 1 Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . 2 . 1 Garrison Access 8 | . . . 1 . 1 . 2 . 2 . 1 . 1 Total Hacks 134 | . 11 1 7 3 12 5 29 3 23 5 19 . 16 Successful 61 | . 6 1 4 . 4 1 13 1 11 2 13 . 5 Failed 72 | . 4 . 3 3 8 4 16 2 12 3 6 . 11 Catastrophic 13 | . 1 . 1 1 1 1 1 . 4 1 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 67 | . 9 . 6 1 11 1 10 . 13 2 6 . 8 Terminals 75 | . 4 . 5 3 11 5 13 3 14 5 5 . 7 Fabricators 13 | . . . . . . . 3 . 4 . 3 . 3 Repair Stations 7 | . 3 . . . . . 2 . . . 1 . 1 Recycling Units 9 | . 4 . 1 . . . 4 . . . . . . Scanalyzers 17 | . . . . . . . 4 . . . 9 . 4 Garrison Access 12 | . . . 1 . 1 . 3 . 5 . 1 . 1 Terminal Hacks 17 | . 2 1 2 . 1 1 2 1 4 2 1 . . Part Schematic 3 | . . . . . . . . . 2 . 1 . . Robot Analysis 5 | . 2 . 2 . . . . . 1 . . . . Open Door 2 | . . . . . . 1 . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . 3 . 1 . . Network Status 2 | . . . . . . . 1 . 1 . . . . Load Schematic 2 | . . . . . . . . . 1 . 1 . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 2 . . . 8 . 2 Insert Component 4 | . . . . . . . . . . . 3 . 1 Analyze 4 | . . . . . . . . . . . 4 . . Retrieve Study 4 | . . . . . . . 2 . . . 1 . 1 Garrison Access Hacks 8 | . . . 1 . 1 . 2 . 2 . 1 . 1 Unlock Access 5 | . . . 1 . 1 . 1 . 2 . . . . Seal Access 3 | . . . . . . . 1 . . . 1 . 1 Unauthorized Hacks 17 | . 2 . 1 . 2 . 6 . 2 . 2 . 2 Terminals 8 | . . . . . 2 . 3 . 1 . 1 . 1 Botnet 6 | . . . . . 1 . 2 . 1 . 1 . 1 Operators 2 | . . . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . 1 Mechanics 2 | . . . . . . . . . . . 1 . 1 Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . Tunnel 5 | . 2 . 1 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Reprogram 2 | . . . . . . . 1 . 1 . . . . Data Cores Recovered 5 | . 1 . . . 2 . 2 . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 42 | . 2 . 3 1 3 2 9 1 9 1 5 . 6 Full Trace Events 11 | . 1 . . . . . 1 . 3 1 2 . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 2 . 3 . . Parts Built 1 | . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . Part Studies Acquired 4 | . . . . . . . 2 . . . 1 . 1 Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 36 | . 36 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 3 . 1 Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . Parts Damaged 2 | . . . . . . . . . . . 1 . 1 Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Used RIF Installer 5 | . . . . 2 . 1 . 1 . 1 . . . Code Merge 1 | . . . . . . . . . . 1 . . . Command Fork 1 | . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . 1 . . . . . . . Robots Hacked 71 | . . . . . 4 5 4 8 14 13 13 5 5 Non-combat 16 | . . . . . 1 . 1 . 3 1 7 . 3 Combat 55 | . . . . . 3 5 3 8 11 12 6 5 2 Robot Hacks Applied 92 | . . . . . 8 5 8 9 22 14 15 5 6 parse_system 4 | . . . . . 1 . 1 1 . 1 . . . find_chute 2 | . . . . . . . . . . . 2 . . find_fabricator 3 | . . . . . . . . . . . 1 . 2 drop_inventory 2 | . . . . . . . . . . . 2 . . purge_threat 12 | . . . . . 3 . 2 . 5 . . . 2 reprogram_traps 1 | . . . . . 1 . . . . . . . . block_reporting 1 | . . . . . . . . . 1 . . . . summon_haulers 1 | . . . . . . . 1 . . . . . . ignore_targets 5 | . . . . . . . . . . . . 5 . find_garrison 2 | . . . . . 1 . 1 . . . . . . scatter_targeting 1 | . . . . . . . . . 1 . . . . spike_heat 2 | . . . . . . . . 2 . . . . . amplify_resonance 26 | . . . . . 1 4 1 2 6 6 5 . 1 reboot_system 1 | . . . . . . . . 1 . . . . . overwrite_iff 9 | . . . . . 1 1 . . 3 2 2 . . formatsys_low 7 | . . . . . . . . . 3 1 3 . . formatsys_high 13 | . . . . . . . 2 3 3 4 . . 1 Relay Couplers Released 53 | . . . . . . 22 2 8 1 20 . . . Machine Destruction 50 | . . . . . . 19 2 8 1 20 . . . Programmers 3 | . . . . . . 3 . . . . . . . Attached 26 | . . . . . 2 3 3 3 5 6 2 . 2 Merged Code Value 3 | . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 12 | . . . . 3 . 2 1 2 . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Total Allies 58 | . . . . 3 5 3 9 5 12 12 5 . 4 Largest Group 9 | . . . . 3 4 2 6 9 4 7 7 . 3 Highest-Rated Group 244 | . . . . 120 100 62 200 244 125 235 214 . 126 Highest-Rated Ally 85 | . . . . 40 25 31 40 40 85 43 43 . 49 Total Orders 18 | . . . . . . . . . 4 8 5 . 1 STAY 9 | . . . . . . . . . 3 4 1 . 1 FOLLOW 5 | . . . . . . . . . . 3 2 . . AID 4 | . . . . . . . . . 1 1 2 . . Ally Attacks 319 | . . . . 22 21 30 42 71 31 49 26 . 27 Total Damage 7764 | . . . . 620 291 442 894 1578 955 1619 733 . 632 Kills 72 | . . . . 11 4 7 16 11 10 8 3 . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . X0-1V1 Amusement Gains 148 | . 21 . 5 50 . 39 . 3 14 10 6 . . Average Entertainment 84 | . 21 11 11 52 61 97 98 97 94 85 99 100 100 Good Acts 74 | . . 1 2 3 9 3 2 3 18 5 11 8 9 Bad Acts 58 | . . 5 2 5 5 3 5 4 11 7 4 2 5 Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Active Infowar (turns) 471 | 14 18 . . . . . . . . . . . 439 Optics 439 | . . . . . . . . . . . . . 439 Seismic 32 | 14 18 . . . . . . . . . . . . Robot Analysis Total 5 | . 2 . 2 . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Turns Passed 16160 | 90 1510 609 583 779 1234 1370 1056 1165 2184 1461 1853 1050 1216 Spaces Moved 7504 | 12 646 282 260 334 447 666 716 680 1101 560 887 245 668 Core . | . . . . . . . . . . . . . . Treads 2814 | 7 646 282 260 334 447 666 110 34 . 27 . . 1 Legs 5 | 5 . . . . . . . . . . . . . Wheels 4685 | . . . . . . . 606 646 1101 533 887 245 667 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 160 160 160 160 160 120 120 120 150 130 130 125 Average Speed 149 | 143 174 160 160 162 162 164 128 125 144 159 144 130 143 Slowest Speed 480 | 160 240 160 160 246 240 240 160 225 180 480 165 130 245 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 94 25 27 67 49 82 25 76 32 64 27 86 28 Regions Visited 13 Branch Regions 1 Pre-discovered Areas 5 | . 2 . 1 . . . 2 . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 37 | . . . . 2 8 . 4 . 5 1 11 . 6 Terrain Destroyed 834 | 8 6 . 94 93 138 41 34 1 93 2 233 12 79 Melee . | . . . . . . . . . . . . . . Projectile 174 | . . . 5 6 40 . 4 1 35 2 40 7 34 AOE 660 | 8 6 . 89 87 98 41 30 . 58 . 193 5 45 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Total 10852 | 59 902 357 382 496 814 824 807 866 1422 973 1215 892 843 Wait 1454 | 30 155 11 43 44 185 13 12 28 53 139 96 587 58 Move 7494 | 11 645 281 260 333 447 665 715 679 1100 559 887 244 668 Hop . | . . . . . . . . . . . . . . Pick Up 146 | . 13 3 7 12 17 9 9 6 18 22 20 3 7 Fast Attach 69 | 1 1 3 5 2 11 1 2 3 12 9 8 3 8 Attach 54 | 2 . 3 2 2 7 1 3 4 10 8 7 . 5 Detach 8 | . . . 1 . 2 . . . 1 2 1 . 1 Swap 225 | . 7 6 5 11 10 27 21 20 47 19 35 6 11 Drop 146 | 2 10 2 7 7 17 8 10 10 12 22 18 8 13 Fire 1073 | 13 65 48 51 84 114 78 32 82 147 112 139 41 67 Melee . | . . . . . . . . . . . . . . Ram 7 | . . . . . . . 1 . 4 . 1 . 1 Kick . | . . . . . . . . . . . . . . Crush 12 | . 6 . 1 . 4 . . 1 . . . . . Escape Stasis 52 | . . . . . . . . 32 12 8 . . . Rewire 94 | . . . . . . 18 2 . 1 71 1 . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous 18 | . . . . 1 . 4 . 1 5 2 2 . 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x3 / Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: [*Low] / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 3) 91 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 720 | -10/Materials | Discovered new exit (range 13) 1223 | -10/Materials | Discovered new exit (range 13) 1285 | -10/Materials | Repaired Corrupted Med. Storage Unit 1356 | -10/Materials | Discovered new exit (range 6) 1575 | -10/Materials | Discovered new exit (range 10) 1593 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1601 | -10/Materials | Entered Subcaves 1602 | -10/Subcaves | Approached by a straggling Scientist 1754 | -10/Subcaves | Core integrity restored by X0-1V1 (+40) 1810 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1818 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1935 | -10/Subcaves | Ambushed by Subdweller buried in earth 1935 | -10/Subcaves | Ambushed by Subdweller buried in earth 1949 | -10/Subcaves | Core integrity fell below 50% 1949 | -10/Subcaves | System corruption reached 10% 1991 | -10/Subcaves | Lost 5 parts (1p3n1w) 2110 | -10/Subcaves | Visited 4L-MR0's lab 2123 | -10/Subcaves | Found Powered Cannon 2189 | -10/Subcaves | Discovered new exit (range 5) 2210 | -10/Subcaves | Entered Materials 2210 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2212 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 2315 | -8/Materials | Identified exit to Factory 2315 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2372 | -8/Materials | Garrison activated, responded to threat 2501 | -8/Materials | Build established: Tank 2597 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 2698 | -8/Materials | Destroyed 8 combat bots 2720 | -8/Materials | X0-1V1 sent hostile S-10 Pest (x4) 2728 | -8/Materials | Garrison activated, responded to threat 2793 | -8/Materials | Identified exit to Garrison 2793 | -8/Materials | Entered Garrison 2893 | -8/Garrison | Phase Generator disabled 2944 | -8/Garrison | Propulsion slot count permanently improved by X0-1V1 (+1) 2977 | -8/Garrison | Installed Relay Interface Framework 2978 | -8/Garrison | Destroyed 11 combat bots 3017 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 18) 3089 | -8/Garrison | Triggered checkpoint 3183 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 3255 | -8/Garrison | Triggered checkpoint 3280 | -8/Garrison | Triggered checkpoint 3351 | -8/Garrison | Triggered checkpoint 3414 | -8/Garrison | Discovered new exit (range 10) 3502 | -8/Garrison | Build established: Scavenger-Tank 3521 | -8/Garrison | Destroyed 9 combat bots 3542 | -8/Garrison | Discovered new exit (range 10) 3572 | -8/Garrison | Entered Materials 3642 | -8/Materials | Core integrity permanently improved by X0-1V1 (+200) 3644 | -8/Materials | System corruption reached 10% 3816 | -8/Materials | Lost 4 parts (2n2u) 3913 | -8/Materials | Destroyed 7 combat bots 4192 | -8/Materials | X0-1V1 caused items to flee you 4372 | -8/Materials | First assault squad dispatched 4377 | -8/Materials | Items stopped fleeing you 4394 | -8/Materials | X0-1V1 sent you to a vault 4499 | -8/Materials | X0-1V1 activates XOMVISION 4581 | -8/Materials | Lost 3 allies 4683 | -8/Materials | Build established: Scavenger-Gunner 4806 | -8/Materials | Identified exit to Garrison 4806 | -8/Materials | Entered Garrison 4860 | -8/Garrison | Triggered checkpoint 4894 | -8/Garrison | Garrison Relay disabled 4959 | -8/Garrison | Expanded RIF knowledge: Program Shield 5005 | -8/Garrison | Triggered checkpoint 5267 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5297 | -8/Garrison | Discovered exit to Factory (range 11) 5319 | -8/Garrison | Garrison Relay disabled 5490 | -8/Garrison | Triggered checkpoint 5601 | -8/Garrison | Triggered checkpoint 5627 | -8/Garrison | Garrison Relay disabled 5660 | -8/Garrison | Build established: Bothacker-Gunner 5691 | -8/Garrison | Discovered exit to Factory (range 10) 5870 | -8/Garrison | Triggered checkpoint 5933 | -8/Garrison | Garrison Relay disabled 5962 | -8/Garrison | Discovered exit to Factory (range 9) 6176 | -8/Garrison | Entered Factory 6176 | -7/Factory | Accompanied by 1 ally 6176 | -7/Factory | Evolved 2 slots: Utility x2 6242 | -7/Factory | X0-1V1 sent you to a vault 6370 | -7/Factory | Discovered new exit (range 6) 6374 | -7/Factory | X0-1V1 foreshadows a heat wave 6573 | -7/Factory | Ambient heat levels rising (+10) 6690 | -7/Factory | Discovered new exit (range 15) 6745 | -7/Factory | Identified exit to Storage 6745 | -7/Factory | Identified exit to Lower Caves 6792 | -7/Factory | Ambient heat levels rising (+10) 6884 | -7/Factory | Discovered new exit (range 10) 6992 | -7/Factory | Ambient heat levels falling (-10) 7159 | -7/Factory | Ambient heat levels falling (-10) 7207 | -7/Factory | Identified exit to Garrison 7215 | -7/Factory | X0-1V1 caused items to flee you 7216 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 7216 | -7/Factory | Discovered new exit (range 6) 7222 | -7/Factory | Garrison activated, responded to threat 7232 | -7/Factory | Entered Garrison 7232 | -7/Garrison | Accompanied by 6 allies 7394 | -7/Garrison | Sight range permanently improved by X0-1V1 (+1; -150 max core) 7499 | -7/Garrison | X0-1V1 sent you into danger 7499 | -7/Garrison | Triggered checkpoint 7506 | -7/Garrison | Garrison Relay disabled 7520 | -7/Garrison | Triggered checkpoint 7535 | -7/Garrison | Triggered checkpoint 7535 | -7/Garrison | Triggered checkpoint 7581 | -7/Garrison | Triggered checkpoint 7582 | -7/Garrison | Triggered checkpoint 7590 | -7/Garrison | Lost 5 allies 7650 | -7/Garrison | Discovered new exit (range 13) 7723 | -7/Garrison | Identified exit to Factory 7723 | -7/Garrison | X0-1V1 revealed exit location to -6/Factory 7736 | -7/Garrison | Triggered checkpoint 7787 | -7/Garrison | Build established: Botlord-Gunner 7819 | -7/Garrison | Expanded RIF knowledge: Command Fork 7852 | -7/Garrison | Triggered checkpoint 7935 | -7/Garrison | Garrison Relay disabled 8023 | -7/Garrison | Discovered exit to Factory (range 13) 8040 | -7/Garrison | Triggered checkpoint 8234 | -7/Garrison | Triggered checkpoint 8288 | -7/Garrison | Lost 3 allies 8397 | -7/Garrison | Entered Factory 8397 | -6/Factory | Accompanied by 1 ally 8397 | -6/Factory | Evolved 2 slots: Utility x2 8490 | -6/Factory | Discovered new exit (range 17) 8637 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 8728 | -6/Factory | X0-1V1 activates XOMVISION 8774 | -6/Factory | Build established: Botlord-Tank 8997 | -6/Factory | Cargo convoy interrupted 9086 | -6/Factory | X0-1V1 upgraded hostiles (x1) 9088 | -6/Factory | Spotted B-75 Beast 9103 | -6/Factory | Assimilated Beast 5a with formatsys_high 9375 | -6/Factory | Build established: Bothacker-Gunner 9544 | -6/Factory | X0-1V1 sent hostile H-55 Commando (x2) 9607 | -6/Factory | Identified exit to Extension 9607 | -6/Factory | X0-1V1 revealed exit location to -6/Extension 9615 | -6/Factory | Identified exit to Garrison 9672 | -6/Factory | Fabricated Hvy. Reactive Plating (x1) 9673 | -6/Factory | Lost 3 allies 9727 | -6/Factory | X0-1V1 enhanced Transport squad support 9737 | -6/Factory | Lost 6 parts (2n3u1w) 9753 | -6/Factory | Garrison activated, responded to threat 9797 | -6/Factory | First assault squad dispatched 9798 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 9927 | -6/Factory | Build established: Tank 10393 | -6/Factory | Identified exit to Garrison 10418 | -6/Factory | Core integrity restored by X0-1V1 (+162) 10434 | -6/Factory | Weapon slot count reverted to normal (-1) 10581 | -6/Factory | Entered Garrison 10595 | -6/Garrison | X0-1V1 caused items to flee you 10617 | -6/Garrison | Discovered new exit (range 37) 10617 | -6/Garrison | Discovered new exit (range 49) 10617 | -6/Garrison | Discovered new exit (range 63) 10653 | -6/Garrison | Garrison Relay disabled 10672 | -6/Garrison | Garrison Relay disabled 10693 | -6/Garrison | X0-1V1 activates XOMVISION 10714 | -6/Garrison | Build established: Gunner 10804 | -6/Garrison | Items stopped fleeing you 10873 | -6/Garrison | Garrison Relay disabled 10921 | -6/Garrison | Triggered checkpoint 10922 | -6/Garrison | Triggered checkpoint 10927 | -6/Garrison | Triggered checkpoint 10990 | -6/Garrison | Lost 3 parts (1p1n1w) 11224 | -6/Garrison | Triggered checkpoint 11277 | -6/Garrison | Triggered checkpoint 11285 | -6/Garrison | X0-1V1 upgraded hostiles (x1) 11301 | -6/Garrison | Garrison Relay disabled 11357 | -6/Garrison | Expanded RIF knowledge: Code Merge 11559 | -6/Garrison | Triggered checkpoint 11572 | -6/Garrison | Triggered checkpoint 11592 | -6/Garrison | Garrison Relay disabled 11621 | -6/Garrison | Build established: Botlord-Gunner 11800 | -6/Garrison | Spotted B-75 Beast 11821 | -6/Garrison | Destroyed B-75 Beast 11865 | -6/Garrison | X0-1V1 sent you into danger 11992 | -6/Garrison | Found Fusion Bomb Launcher 12042 | -6/Garrison | Entered Factory 12042 | -5/Factory | Accompanied by 7 allies 12042 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12342 | -5/Factory | First assault squad dispatched 12372 | -5/Factory | Build established: Botlord-Tank 12596 | -5/Factory | X0-1V1 sent you into danger 12622 | -5/Factory | Lost 3 allies 13049 | -5/Factory | Spotted B-75 Beast 13058 | -5/Factory | Destroyed B-75 Beast 13152 | -5/Factory | X0-1V1 activates XOMVISION 13261 | -5/Factory | Discovered new exit (range 17) 13419 | -5/Factory | X0-1V1 whisked you away to safety 13464 | -5/Factory | Build established: Bothacker-Gunner 13573 | -5/Factory | Found Prototype Launcher 13895 | -5/Factory | Sucked down chute 13895 | -5/Factory | Entered Waste 13944 | -5/Waste | Spotted C-40 Crusher 13967 | -5/Waste | Spotted C-40 Crusher 14002 | -5/Waste | Spotted C-40 Crusher 14016 | -5/Waste | Spotted C-40 Crusher 14027 | -5/Waste | Spotted C-40 Crusher 14030 | -5/Waste | Spotted C-40 Crusher 14083 | -5/Waste | Discovered new exit (range 17) 14156 | -5/Waste | Destroyed C-40 Crusher 14206 | -5/Waste | X0-1V1 activates XOMVISION 14210 | -5/Waste | Destroyed C-40 Crusher 14213 | -5/Waste | Destroyed C-40 Crusher 14260 | -5/Waste | Destroyed C-40 Crusher 14455 | -5/Waste | Build established: Bothacker-Tank 14945 | -5/Waste | Entered Factory 15048 | -5/Factory | Found Prototype Launcher 15048 | -5/Factory | Identified Smartbomb Launcher 15142 | -5/Factory | X0-1V1 sent you to a vault 15275 | -5/Factory | Garrison activated, responded to threat 15277 | -5/Factory | P-70 Sage assimilated allied Carver 6a 15603 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 15621 | -5/Factory | Build established: Gunner 16142 | -5/Factory | Discovered new exit (range 21) 16142 | -5/Factory | Spotted B-75 Beast 16161 | -5/Factory | Self-destructed Last Messages --------------- 16150_ U-05 Engineer lays Concrete. 16150_ K-01 Serf collects debris. 16151_ U-05 Engineer lays Concrete. 16151_ Destroyed Hpw. Tractor Beam. 16152_ U-05 Engineer lays Concrete. 16153_ Slug penetrates R-10 Processor. 16153_ Penetrated by Slug. 16153_ U-05 Engineer lays Concrete. 16155_ Penetrated by Slug. 16155_ Lgt. Neutrino Core destroyed. 16155_ U-05 Engineer lays Concrete. 16156_ K-01 Serf collects debris. 16156_ Penetrated by Slug. 16156_ Hvy. Phase Cannon destroyed. 16156_ R-10 Processor collects Hpw. Tractor Beam. 16159_ R-10 Processor collects Com. Wheel. 16159_ X0-1V1: "So many nails, never enough hammers..." (-19% ranged accuracy) 16160_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ## | | ???????????????????????????????### ## % | | ???????????????????????????????# ## = | | ???????????????????????????????# #### """ | | ?????????????????????????####### #?? # """ | | ???????????????????####??# #?? """ | | ??????????????????? ??# #####+##? % # """ | | ???????????????????? ??# ## +? | | ??????????????????# ??# ## # # | | ??????????????????# ??# ## # | | ??????????????????# "" ??# ## # ## | | ??????????????????# "" ?# #####;## ! #? | | ??????????????????# """ ?# = R ## | | ??????????????????# """ ## *% # | | ??????????????????? """ # !g!= "#? | | ???????????????????? # !%["# | | ????????????????????? # # ! ## | | ???# ??????????????? ; ! o ####"## #? | | ???# ### ?????##+##; %h* #????????? | | ???# < #####R ;;###########????????? | | ???????????# u g #???????????? | | ???????????## R Y g %g ###?????????? | | ????????????# "%%" BB#?????????? | | ??????????### Y """" BB#?????????? | | ??????????# """" =! "" ###?????????? | | ??????????# @ =! T" #???????????? | | ??????????# ! "" #???????????? | | ??????????# #???????????? | | ??????????# ???????? | | ??????????# ########### ??? | | ??????????# ???????????# | | ??????????# ????????????# """ | | ??????????# ?????????????# ""F"" """ """ | | ??????????#??????????????######## "" ""?""????? | | ????????????????????????????????? ??????? | | ?????????????????????????????????? [ ??????? | | ?????????????????????????????????? """ "?????? | | ??????????????????????????????????? """ "?????? | | ??????????????????????????????????? """ ??????? | | ???????????????????????????????????? ???????? | | ???????????????????????????????????? ??????? | | ????????????????????????????????????? ###??????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 55 Energy Capacity 1550 Matter Stores 745 Matter Capacity 900 Sight Range 27 Terrain Scan Density 10 Armor Coverage 1125 Resistance: KI 40 Resistance: TH 20 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 167 Item Schematics ----------------- Force Field | -6/Factory | Hacked Hvy. Reactive Plating | -6/Factory | Hacked Adv. Remote Force Field | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Factory | Scanalyzed Tri-rail Accelerator | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Reactive Plating | x1 | -6/Factory Repaired ---------- Med. Storage Unit | 92% | -10/Materials | Corrupted Studied --------- Plasma Cannon | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeLayeredMegatreads Manual? 0 Play Time 02:36:41 Cumulative 713.9 hours Start 2026.10.05 @ 12:10:30 End 2026.10.07 @ 00:19:27 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 640 Rogue 604 Adventurer 36 Explorer 0 Win Type - Total 11 Types 2/3/0/1/1/0/0/2/1/1 Lore% 88 Gallery% 77 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9bc9d29-ea95-4e15-9fd3-8384e04d0aca