Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 02:13:47

Player: senumi

Result: Destroyed by L-31 Rogue with Katana

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (13)      65
Value Destroyed (386)      386
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (25)                 25
              TOTAL SCORE: 1596

 Bonus
-------
Follower Combat Kills      25

 Cogmind 
---------
Core Integrity             0/400
Matter                     290/300
Energy                     17/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (450) Ox8
Location                   -9/Storage

 Parts 
-------
>                 --- POWER (2) --------
                      (None)
>                 --- PROPULSION (2) ---
                      (None)
>                 --- UTILITY (3) ------
            Small Storage Unit
            Large Storage Unit
>                 --- WEAPON (2) -------
                      (None)
>                 --- INVENTORY (15) ---
            Light Treads
            Light Treads
                  Aluminum Leg
                  Aluminum Leg
          Compact Wheel
          Compact Wheel
            Large Battery (200)
                  Sensor Array
                  Terrain Scan Processor
                  EM Pulse Gun
  Faulty Advanced Beam Cannon
            Light Assault Rifle
                  Grenade Launcher
                  Mining Laser

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
  Improved Aluminum Leg
  Improved Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
     Large Storage Unit
           Terrain Scanner
>          --- WEAPON -----------
     Small Laser
           Mace
>          --- INVENTORY --------
     Light Treads
     Light Treads
           Aluminum Leg
           Aluminum Leg
   Compact Wheel
   Compact Wheel
     Large Battery
           Sensor Array
           Terrain Scan Processor
           EM Pulse Gun
  Advanced Beam Cannon
     Light Assault Rifle
           Grenade Launcher
           Mining Laser
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Improved Aluminum Leg
Utility                    Small Storage Unit
  Device                   Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Visual Processing Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Mace

 Build                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Slots Evolved              2    | .   .   2   .   
  Power                    1    | .   .   1   .   
  Propulsion               .    | .   .   .   .   
  Utility                  1    | .   .   1   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             18   | 8   3   3   4   
  Power                    2    | 1   .   1   .   
    Engine                 2    | 1   .   1   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               6    | 4   .   .   2   
    Treads                 2    | 2   .   .   .   
    Leg                    4    | 2   .   .   2   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 1   2   1   .   
    Device                 1    | .   1   .   .   
    Storage                2    | 1   .   1   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   6    | 2   1   1   2   
    Energy Gun             2    | 1   .   1   .   
    Energy Cannon          1    | .   .   .   1   
    Ballistic Gun          1    | 1   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   1   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          1    | .   .   .   1   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   
Parts Lost                 5    | .   .   1   4   
  Power                    2    | .   .   1   1   
  Propulsion               2    | .   .   .   2   
  Utility                  .    | .   .   .   .   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      4    | .   .   1   4   
  To Critical Strikes      .    | .   .   .   .   
Average Backups            8    | 4   7   8   12  
  Power                    .    | .   1   .   .   
  Propulsion               3    | 3   3   3   5   
  Utility                  .    | .   .   1   2   
  Weapon                   3    | .   2   3   4   
  Tool/Special             .    | .   .   .   .   
Unused Backups             9    | .   3   .   6   
  Power                    .    | .   .   .   .   
  Propulsion               5    | .   3   .   2   
  Utility                  3    | .   .   .   3   
  Weapon                   1    | .   .   .   1   
  Tool/Special             .    | .   .   .   .   
Average Slot Usage (%)     91   | .   99  92  73  
  Engine                   13   | .   14  15  7   
  Treads                   21   | .   28  22  8   
  Leg                      1    | .   .   .   8   
  Device                   11   | .   12  11  8   
  Storage                  17   | .   14  21  22  
  Energy Gun               14   | .   14  17  13  
  Ballistic Gun            2    | .   4   .   .   
  Launcher                 6    | .   9   4   .   
  Impact Weapon            1    | .   .   .   5   
Peak Build Rating          12   | 6   8   10  12  
  Average Rating           7    | 4   7   9   9   
  On Entrance              5    | .   6   7   9   
Naked Turns                .    | .   .   .   .   
Heaviest Build             35   | 11  14  35  32  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   8   15  15  
  Average Capacity         10   | 7   8   14  15  
  Most Carried             15   | 6   8   10  15  
  Average Carried          8    | 5   7   8   12  
  Final Capacity           15   | 8   8   15  15  
  Final Carried            14   | 6   6   10  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -9/Storage

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Yrd Mat Mat Sto 
Matter Collected           415  | 192 90  93  40  
  Remotely                 .    | .   .   .   .   
Salvage Created            468  | .   100 154 214 
  Parts                    23   | .   3   9   11  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Combat Hostiles Destroyed  10   | .   .   4   6   
  Melee                    2    | .   .   .   2   
  Guns                     5    | .   .   4   1   
Classes Destroyed          7    | .   3   3   1   
  Worker                   1    | .   1   .   .   
  Recycler                 1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  1    | .   .   1   .   
  Grunt                    7    | .   .   2   5   
  Duelist                  1    | .   .   .   1   
  Sentry                   1    | .   .   1   .   
Best Kill Streak           5    | .   3   1   5   
  Combat Bots Only         5    | .   .   1   5   
Max Kills in Single Turn   3    | .   3   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    1    | .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Sto 
Hostile Shots Fired        94   | .   3   27  64  
  Missed                   23   | .   1   9   13  
  Hits                     71   | .   2   18  51  
    Melee                  13   | .   .   .   13  
    Projectile             58   | .   2   18  38  
  Critical Strikes         5    | .   .   .   5   
Damage Taken               1178 | .   53  199 926 
  Core                     418  | .   .   50  368 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 100 .   .   
Volleys Fired              31   | .   4   18  9   
  Largest                  2    | .   2   2   1   
  Hottest                  80   | .   70  80  40  
Shots Fired                51   | .   6   36  9   
  Gun                      49   | .   4   36  9   
  Cannon                   .    | .   .   .   .   
  Launcher                 2    | .   2   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Thermal                  27   | .   .   18  9   
  Explosive                2    | .   2   .   .   
  Electromagnetic          22   | .   4   18  .   
  Robot Hit Streak         7    | .   .   7   5   
  Robot Miss Streak        5    | .   4   5   2   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           52   | .   .   20  32  
  Core Hits                18   | .   5   8   5   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed 4    | .   .   .   4   
  Critical Strikes         4    | .   .   .   4   
    Smash                  4    | .   .   .   4   
Melee Attacks              32   | .   .   .   32  
  Impact                   32   | .   .   .   32  
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1227 | .   135 237 855 
  Guns                     271  | .   .   237 34  
  Cannons                  .    | .   .   .   .   
  Explosions               135  | .   135 .   .   
  Melee                    821  | .   .   .   821 
  Ramming                  .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Thermal                  155  | .   .   121 34  
  Explosive                135  | .   135 .   .   
  Electromagnetic          116  | .   .   116 .   
  Impact                   821  | .   .   .   821 
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         1    | .   1   .   .   
  Average Corruption       1    | .   1   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
  Effects                  2    | .   2   .   .   
    Message Errors         1    | .   1   .   .   
    Matter Fused           1    | .   1   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            198  | .   .   .   198 
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    198  | .   .   .   198 
Knockbacks                 8    | .   .   .   8   
  Impact                   6    | .   .   .   6   
  Kinetic                  .    | .   .   .   .   
  Secondary                2    | .   .   .   2   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        148  | .   9   148 9   
  Average Temperature      52   | .   6   64  6   
  Received Heat Transfer   339  | .   .   45  294 
Siege Activations          .    | .   .   .   .   
Martial Activations        .    | .   .   .   .   
Shielding Activations      .    | .   .   .   .   
Robots Disrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
Robots Corrupted           3    | .   .   .   3   
  Combat Hostiles          3    | .   .   .   3   
  Parts Fried              4    | .   .   .   4   
  Impact Corruptions       10   | .   .   .   10  
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         350  | .   .   275 75  
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Peak Influence             90   | .   66  35  90  
  Initial                  1    | .   .   .   1   
  Average                  12   | .   8   11  30  
Influence Increases        412  | .   79  105 228 
  Destroy 0b10 Robot/C     220  | .   .   80  140 
  Destroy 0b10 Robot/NC    15   | .   15  .   .   
  Destroy Leader           22   | .   2   10  10  
  Allied During Kill       3    | .   .   .   3   
  Successful Hack          1    | .   1   .   .   
  Disable Machine          15   | .   15  .   .   
  Destroy Structure        16   | .   16  .   .   
  Lose Combat Pursuer      120  | .   30  15  75  
Influence Decreases        322  | .   79  100 143 
  Entered New Map          4    | .   .   .   4   
  Time Decay               248  | .   79  90  79  
  Lost Part                50   | .   .   10  40  
  Lost Ally                20   | .   .   .   20  
Squads Dispatched          4    | .   .   1   3   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   .   1   1   
  Assault                  2    | .   .   .   2   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Distress Signals           2    | .   .   1   1   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              25   | .   4   8   13  
  Peak Tracking Total      6    | .   4   4   6   
  Tactical Retreats        6    | .   1   1   4   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Yrd Mat Mat Sto 
Machines Disabled          1    | .   1   .   .   
  Max in Single Turn       1    | .   1   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Machines Accessed          2    | .   2   .   .   
  Terminals                1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                7    | .   7   .   .   
  Successful               5    | .   5   .   .   
  Failed                   2    | .   2   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          6    | .   6   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             1    | .   1   .   .   
  Record                   1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       4    | .   4   .   .   
  Recycle Component        2    | .   2   .   .   
  Process                  1    | .   1   .   .   
  Report Inventory         1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             2    | .   2   .   .   
  Recycled Matter          41   | .   41  .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Yrd Mat Mat Sto 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Sto 
Total Allies               2    | .   .   .   2   
  Largest Group            2    | .   .   .   2   
  Highest-Rated Group      62   | .   .   .   62  
  Highest-Rated Ally       31   | .   .   .   31  
Total Orders               .    | .   .   .   .   
Ally Attacks               7    | .   .   .   7   
  Total Damage             124  | .   .   .   124 
  Kills                    1    | .   .   .   1   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Sto 
Active Infowar (turns)     1046 | .   515 351 180 
  Optics                   21   | .   21  .   .   
  Terrain                  1025 | .   494 351 180 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -9  -9  
-------------              Run  | Yrd Mat Mat Sto 
Turns Passed               1312 | 177 535 351 249 
Spaces Moved               698  | 124 321 176 77  
  Core                     22   | 22  .   .   .   
  Treads                   622  | 68  321 176 57  
  Legs                     54   | 34  .   .   20  
  Wheels                   .    | .   .   .   .   
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  160 160 160 
  Average Speed            155  | 129 160 160 167 
  Slowest Speed            190  | 160 160 160 190 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Potential Cave-ins       .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       16   | 6   35  15  8   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          14   | .   14  .   .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      14   | .   14  .   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Sto 
Total                      817  | 137 336 210 134 
  Wait                     12   | .   2   8   2   
  Move                     695  | 123 320 175 77  
  Hop                      .    | .   .   .   .   
  Pick Up                  18   | 6   3   5   4   
  Fast Attach              10   | 6   3   1   .   
  Attach                   7    | .   .   2   5   
  Detach                   7    | .   1   1   5   
  Swap                     3    | 2   1   .   .   
  Drop                     2    | .   2   .   .   
  Fire                     31   | .   4   18  9   
  Melee                    32   | .   .   .   32  
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: [*Min] / *Sto)
-9/Storage

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
  178 | -11/Scrapyard | Entered Materials
  310 | -10/Materials | Build established: Mutant
  641 | -10/Materials | Discovered new exit (range 16)
  713 | -10/Materials | Entered another Materials area
  713 | -9/Materials  | Evolved 2 slots: Power x1, Utility x1
  713 | -9/Materials  | Discovered new exit (range 14)
  765 | -9/Materials  | Discovered new exit (range 5)
 1064 | -9/Materials  | Entered Storage
 1100 | -9/Storage    | Met a pair of Derelict thieves
 1255 | -9/Storage    | Core integrity fell below 50%
 1303 | -9/Storage    | Lost 4 parts (1p2n1w)
 1306 | -9/Storage    | Core integrity fell below 20%
 1313 | -9/Storage    | Destroyed by L-31 Rogue with Katana

 Last Messages 
---------------
01265_ Destroyed Imp. Ion Engine.
01265_ L-31 Rogue system corrupted by crushing effect.
01268_ Destroyed Melee Analysis Suite.
01268_ L-31 Rogue system corrupted by crushing effect.
01269_ L-31 Rogue system terminally corrupted.
01272_ Imp. Aluminum Leg destroyed.
01290_ G-47 Trooper suffers critical hit (Smash).
01290_ Destroyed Particle Gun.
01290_ Destroyed Aluminum Leg.
01290_ G-47 Trooper system corrupted by crushing effect. <x2>
01298_ Destroyed Heat Sink.
01298_ G-34 Mercenary system corrupted by crushing effect.
01301_ G-34 Mercenary suffers critical hit (Smash).
01301_ Destroyed Sml. Laser.
01301_ G-34 Mercenary system corrupted by crushing effect.
01303_ G-34 Mercenary knocked back.
01306_ L-31 Rogue knocked back. <x2>
01310_ Mace severed.
01312_ Identified Adv. Beam Cannon.
01312_ Faulty integration triggers energy drain (-58).

 Map 
-----
+----------------------------------------------------+
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| ??????????????????????#########????????            |
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| ???????????????#+#########l#####     #?            |
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| ???????????               %          #?            |
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| ???????????????????????????????????????            |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          15
Energy Capacity            150
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Power Corrupts

 Challenges 
------------
None

 Game 
------
Seed              UtilitySegregatorParser
  Manual?         0
Play Time         00:42:20
  Cumulative      4.9 hours
  Start           2025.05.22 @ 01:21:06
  End             2025.05.22 @ 02:13:47
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          6
Achievement%      9
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          113x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3b3fb3ed-b64a-4ce9-8371-503aa1693ee4