Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 01:35:11 Player: Runagate Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (820) 820 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 2771 Bonus ------- Friendly Fire -29 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Light Deuterium Engine Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Shield Generator Medium Laser Small Laser Small Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Heat Sink Medium Storage Unit > --- WEAPON ----------- Spread Laser Improved EM Pulse Cannon Advanced Assault Cannon Grenade Launcher > --- INVENTORY -------- Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Shield Generator Medium Laser Small Laser Small Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 3 | . . 1 . 2 Parts Attached 27 | 6 3 11 3 4 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 5 . 1 Treads 1 | . . 1 . . Leg 5 | . . 4 . 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 1 . Device 2 | . . 1 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 3 2 2 Energy Gun 7 | 2 2 3 . . Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 13 | . 1 3 . 9 Power 2 | . . 1 . 1 Propulsion 3 | . 1 1 . 1 Utility 2 | . . . . 2 Weapon 6 | . . 1 . 5 Highest Loss Streak 8 | . 1 1 . 8 To Critical Strikes 1 | . . 1 . . Average Backups 5 | 1 3 5 6 8 Power . | . 1 . . 1 Propulsion 1 | . . . 2 2 Utility . | . . . 1 1 Weapon 2 | . 1 3 3 3 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power 3 | . . . . 3 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 89 79 93 84 Engine 10 | . 14 10 11 8 Leg 13 | . . 11 22 16 Wheel 5 | . 27 2 . . Device 12 | . . 8 17 17 Storage 11 | . 18 11 11 9 Energy Gun 18 | . 28 32 12 8 Energy Cannon 4 | . . . 9 7 Ballistic Cannon 5 | . . . 10 8 Launcher 2 | . . . . 7 Peak Build Rating 23 | 6 7 12 18 23 Average Rating 14 | 5 6 10 17 21 On Entrance 7 | . 6 5 10 18 Naked Turns . | . . . . . Heaviest Build 39 | 12 22 26 31 39 Greatest Support 28 | 20 20 26 26 28 Greatest Overweight (x) 8 | . 1 8 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 2 5 8 6 10 Average Carried 5 | 1 3 5 6 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 5 6 6 10 Class Distribution -------------------- 69% | Gunner 25% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 688 | 224 76 100 75 213 Remotely . | . . . . . Salvage Created 1135 | 105 429 222 41 338 Parts 70 | 8 21 17 8 16 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 20 | . 8 4 3 5 Guns 12 | . 8 3 1 . Cannons 6 | . . . 2 4 AOE 1 | . . . . 1 Classes Destroyed 8 | 2 2 3 . 1 Tunneler 5 | 3 . 1 1 . Hauler 1 | . . . . 1 Recycler 3 | 1 1 . . 1 Operator 1 | . 1 . . . Watcher 2 | . . 1 . 1 Swarmer 4 | . . 1 3 . Grunt 13 | . 8 1 . 4 Sentry 3 | . . 2 . 1 Best Kill Streak 4 | 4 3 2 3 3 Combat Bots Only 3 | . 2 2 3 2 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 160 | . 29 30 12 89 Missed 45 | . 7 5 2 31 Hits 115 | . 22 25 10 58 Projectile 115 | . 22 25 10 58 Critical Strikes 5 | . . 2 . 3 Damage Taken 2157 | . 297 405 84 1371 Core 752 | . 107 55 37 553 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 57 . 77 . Volleys Fired 79 | 9 35 12 5 18 Largest 4 | 2 2 3 3 4 Hottest 204 | 90 90 171 174 204 Shots Fired 179 | 18 67 33 13 48 Gun 132 | 18 67 33 5 9 Cannon 34 | . . . 8 26 Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 23 | . . . 5 18 Thermal 110 | 9 54 33 5 9 Explosive 11 | . . . . 11 Electromagnetic 35 | 9 13 . 3 10 Robot Hit Streak 19 | 10 14 19 3 7 Robot Miss Streak 15 | 3 3 5 6 15 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 114 | 11 47 19 8 29 Core Hits 75 | 4 21 13 7 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | 1 5 3 . . Burn 9 | 1 5 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2309 | 172 606 261 167 1103 Guns 1146 | 172 592 261 34 87 Cannons 558 | . . . 133 425 Explosions 591 | . . . . 591 Melee . | . . . . . Ramming 14 | . 14 . . . Kinetic 358 | . . . 56 302 Thermal 903 | 87 434 261 34 87 Explosive 504 | . . . . 504 Electromagnetic 530 | 85 158 . 77 210 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . 3 1 Projectiles 4 | . . . 3 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 7 | . 7 . . . Shots . | . . . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | 270 229 156 45 180 Average Temperature 84 | 136 91 54 23 64 Received Heat Transfer 492 | . 162 42 . 288 Effects 1 | 1 . . . . Interference 1 | 1 . . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 6 | 2 2 2 . . Heat Transferred 2879 | 333 1546 845 40 115 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 90 | 20 90 55 75 64 Initial 33 | . 6 33 3 25 Average 20 | 4 35 22 4 24 Influence Increases 711 | 20 210 132 90 259 Destroy 0b10 Robot/C 400 | . 160 80 60 100 Destroy 0b10 Robot/NC 60 | 20 10 10 5 15 Destroy Leader 126 | . 40 42 10 34 Disable Machine 15 | . . . 15 . Destroy Structure 80 | . . . . 80 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 711 | 10 140 202 35 324 Entered New Map 98 | . 4 47 7 40 Time Decay 512 | 10 126 125 28 223 Lost Part 101 | . 10 30 . 61 Squads Dispatched 8 | . 2 1 1 4 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 6 | . 2 1 . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 3 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 13 11 3 18 Peak Tracking Total 8 | . 3 6 3 8 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1722 | 94 323 361 367 577 Spaces Moved 930 | 73 242 184 168 263 Core 32 | 6 . 17 . 9 Treads . | . . . . . Legs 556 | . . 134 168 254 Wheels 342 | 67 242 33 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 120 190 Average Speed 144 | 77 84 152 178 191 Slowest Speed 450 | 80 95 450 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 51 23 46 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 77 | . . . . 77 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 72 | . . . . 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1138 | 89 291 235 223 300 Wait 90 | . 8 22 48 12 Move 926 | 72 241 183 167 263 Hop . | . . . . . Pick Up 6 | 2 . 1 . 3 Fast Attach 14 | 6 1 3 2 2 Attach 2 | . . 2 . . Detach 1 | . 1 . . . Swap 14 | . 3 8 1 2 Drop 4 | . . 4 . . Fire 79 | 9 35 12 5 18 Melee . | . . . . . Ram 2 | . 2 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 5) 292 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 737 | -9/Materials | Discovered new exit (range 16) 779 | -9/Materials | Entered Mines 780 | -9/Mines | Assembled infested the area 788 | -9/Mines | Met a Derelict shopkeep closing up shop 828 | -9/Mines | Met a Derelict bent on vengeance 1091 | -9/Mines | Build established: Gunner 1113 | -9/Mines | Discovered new exit (range 10) 1146 | -9/Mines | Entered Materials 1146 | -8/Materials | Evolved 2 slots: Weapon x2 1396 | -8/Materials | Discovered new exit (range 5) 1696 | -8/Materials | Garrison activated, responded to threat 1715 | -8/Materials | Core integrity fell below 50% 1721 | -8/Materials | Core integrity fell below 20% 1723 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01704_ Destroyed Lgt. Nuclear Core. 01704_ G-47 Trooper knocked back. 01704_ Heat Sink destroyed. 01704_ Imp. Aluminum Leg blasted off. 01704_ Knocked back. 01705_ Acquired 2 matter. 01706_ Adv. Assault Cannon destroyed. 01706_ Critical hit (Burn: +37). 01706_ Acquired 5 matter. 01709_ Knocked back. 01712_ The unstable cave ceiling collapses. 01714_ Penetrated by Slug. 01715_ Knocked back. 01716_ Acquired 2 matter. 01717_ Slug penetrates Wall. 01717_ S-10 Pest destroyed. 01717_ Slug penetrates G-47 Trooper. 01717_ S-10 Pest destroyed. 01720_ Knocked back. 01720_ Penetrated by Slug. 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""" #?????????????????????? | | ??????###???# """ #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# "S = #?????????????????????? | | ????????????# """ #?????????????????????? | | ????????????# "" #?????????????????????? | | ????????????# #?????????????????????? | | ????????????##########?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseFlyingStripper Manual? 0 Play Time 00:11:55 Cumulative 86.3 hours Start 2025.09.22 @ 01:26:18 End 2025.09.22 @ 01:35:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 180 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c421ebed-661c-4bde-a03c-99e20eb79262