Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 01:56:16 Player: pappous Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2983) 2983 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (954) 954 TOTAL SCORE: 6547 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 128 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 182/300 Energy 84/100 System Corruption 5% Temperature Cool (9) Movement Treading (245) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Treads (fused) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Kinecellerator Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Armored Treads Armored Treads Improved Heat Sink High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Relay Coupler [Grunt] (31) Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon Heavy Assault Rifle Advanced EMP Blaster Missile Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Precision Beam Rifle EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Armored Treads Armored Treads Armored Treads Heat Sink Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Kinecellerator Kinecellerator Hardened Light Armor Plating Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Advanced EMP Blaster Missile Launcher Datajack Hammer [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 63 | 6 2 20 12 16 7 Power 8 | 1 . 2 3 1 1 Engine 7 | 1 . 2 2 1 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 2 . 2 Treads 7 | 1 . 2 2 . 2 Leg . | . . . . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 5 4 4 2 Device 7 | . . 3 1 2 1 Storage 3 | 1 1 1 . . . Processor 3 | . 1 1 1 . . Hackware . | . . . . . . Protection 5 | . . . 2 2 1 Artifact . | . . . . . . Weapon 29 | 2 . 11 3 11 2 Energy Gun 8 | 1 . 2 1 4 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 13 | 1 . 6 . 4 2 Ballistic Cannon 1 | . . . 1 . . Launcher 4 | . . 2 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 8 | . . . 1 7 . Parts Lost 16 | . . 2 9 2 3 Power 5 | . . . 3 1 1 Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 2 1 1 Weapon 5 | . . 2 3 . . Highest Loss Streak 7 | . . 2 7 1 1 To Critical Strikes . | . . . . . . Average Backups 15 | 1 6 15 14 19 19 Power . | . 1 . . . . Propulsion 2 | . 2 2 2 3 2 Utility 6 | . 1 6 5 8 6 Weapon 5 | . 1 4 5 6 8 Tool/Special . | . . . . . . Unused Backups 19 | . 1 3 . 4 11 Power 2 | . . . . 1 1 Propulsion 5 | . . 2 . 1 2 Utility 8 | . 1 1 . 1 5 Weapon 4 | . . . . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 89 97 81 89 96 Engine 9 | . 14 11 5 8 8 Treads 18 | . 14 19 17 18 18 Wheel 1 | . 14 1 . . . Device 9 | . . 9 9 9 15 Storage 10 | . 14 11 9 9 9 Processor 16 | . 4 21 14 18 18 Protection 5 | . . . 7 8 8 Energy Gun 6 | . 14 11 4 3 . Energy Cannon 1 | . . . . 4 . Ballistic Gun 10 | . 14 10 8 9 17 Peak Build Rating 35 | 6 8 23 29 35 33 Average Rating 23 | 4 6 18 24 30 29 On Entrance 16 | . 6 7 22 29 33 Avg Prop Armor Cover (%) 3 | 3 3 3 . . . Naked Turns . | . . . . . . Heaviest Build 72 | 13 18 54 68 72 63 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 3 | . 1 1 1 1 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 Average Capacity 18 | 7 9 18 20 20 20 Most Carried 20 | 3 10 20 20 20 20 Average Carried 16 | 1 6 16 15 19 19 Final Capacity 20 | 8 10 20 20 20 20 Final Carried 20 | 3 9 19 20 20 18 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 2213 | 165 313 479 452 489 315 Remotely . | . . . . . . Salvage Created 3061 | . 219 804 793 780 465 Parts 163 | . 11 46 36 45 25 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 78 | . 7 21 17 16 17 Guns 46 | . 6 14 11 6 9 Cannons 8 | . . . 2 6 . AOE 22 | . . 7 4 3 8 Classes Destroyed 10 | . 2 5 . 1 2 Worker 6 | . . 3 2 1 . Hauler 1 | . . . . 1 . Recycler 2 | . . 1 1 . . Watcher 3 | . . 3 . . . Swarmer 24 | . 3 7 4 1 9 Grunt 32 | . 4 11 10 4 3 Brawler 2 | . . 1 1 . . Sentry 18 | . . 2 2 11 3 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 5 8 5 6 6 Combat Bots Only 6 | . 5 6 4 3 6 Max Kills in Single Turn 5 | . 1 5 2 1 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 2 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 428 | . 27 110 126 88 77 Missed 115 | . 5 30 31 24 25 Hits 313 | . 22 80 95 64 52 Melee 3 | . . . 3 . . Projectile 310 | . 22 80 92 64 52 Critical Strikes 8 | . . 1 2 2 3 Damage Taken 4598 | . 307 842 1525 1159 765 Core 825 | . 89 181 241 156 158 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 64 54 . . . Volleys Fired 248 | . 20 55 73 62 38 Largest 2 | . 2 2 2 2 2 Hottest 88 | . 70 86 88 86 59 Shots Fired 466 | . 40 105 131 114 76 Gun 407 | . 40 100 115 81 71 Cannon 39 | . . . 13 26 . Launcher 20 | . . 5 3 7 5 Special . | . . . . . . Kinetic 268 | . 20 47 76 54 71 Thermal 152 | . 20 53 52 27 . Explosive 20 | . . 5 3 7 5 Electromagnetic 26 | . . . . 26 . Robot Hit Streak 26 | . 17 20 26 17 17 Robot Miss Streak 4 | . 4 3 3 3 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 1 2 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 326 | . 27 72 102 68 57 Core Hits 156 | . 11 44 47 27 27 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 14 | . 4 4 5 . 1 Burn 13 | . 4 4 5 . . Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6935 | . 278 1604 1920 1786 1347 Guns 4289 | . 278 983 1404 780 844 Cannons 485 | . . . 75 410 . Explosions 2161 | . . 621 441 596 503 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2640 | . 103 439 821 433 844 Thermal 1882 | . 175 544 788 375 . Explosive 2003 | . . 621 311 568 503 Electromagnetic 410 | . . . . 410 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 4 5 5 Average Corruption 4 | . . . 4 4 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 57 | . . . 11 31 15 Message Errors 17 | . . . 4 11 2 Matter Fused 8 | . . . 1 4 3 Heat Flow Errors 6 | . . . 2 2 2 Energy Discharges 6 | . . . . 5 1 Parts Rejected 1 | . . . . . 1 Parts Fused 4 | . . . 1 1 2 Data Loss (minor) 5 | . . . 1 4 . Data Loss (major) 5 | . . . 1 2 2 Misfires 3 | . . . 1 1 1 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 160 | . . 35 93 . 32 Projectiles . | . . . . . . Explosions 160 | . . 35 93 . 32 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 83 | . . . 17 50 16 Shots 4 | . . . 1 2 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 280 | . 227 98 280 134 244 Average Temperature 64 | . 100 45 55 17 92 Received Heat Transfer 1971 | . 105 336 828 423 279 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 10 | . 2 4 3 . 1 Heat Transferred 5311 | . 814 1683 2098 716 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 3 | . . 1 1 1 3 Low Security (%) 76 | 100 100 74 75 94 15 Level 1 17 | . . 25 24 5 35 Level 2 3 | . . . . . 26 Level 3 2 | . . . . . 22 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 780 | . 120 326 223 235 780 Initial 144 | . . 15 118 72 144 Average 133 | . 48 96 159 68 424 Influence Increases 2603 | . 170 589 512 626 706 Destroy 0b10 Robot/C 1680 | . 140 420 340 320 460 Destroy 0b10 Robot/NC 60 | . . 35 15 10 . Destroy Leader 318 | . 30 86 60 112 30 Allied During Kill 36 | . . . . . 36 Successful Hack 17 | . . 8 . 2 7 Disable Machine 210 | . . . 60 120 30 Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 127 | . . 25 22 47 33 Lose Combat Pursuer 105 | . . 15 15 15 60 Influence Decreases 1823 | . 132 344 623 575 149 Entered New Map 367 | . . 23 165 100 79 Time Decay 1256 | . 132 301 368 455 . Lost Part 160 | . . 20 90 20 30 Lost Ally 40 | . . . . . 40 Squads Dispatched 7 | . 1 2 2 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 2 2 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 13 | . 1 5 3 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 13 33 26 21 26 Peak Tracking Total 9 | . 6 9 7 4 5 Tactical Retreats 4 | . . 1 1 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 8 | . 2 . . 3 3 Indirectly . | . . . . . . Trap Hack Attempts 16 | . . 12 . 4 . Triggered . | . . . . . . Disarmed 1 | . . . . 1 . Reprogrammed 1 | . . 1 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 16 | . . 1 4 8 3 Max in Single Turn 2 | . . 1 2 2 2 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 8 | . 1 2 2 2 1 Terminals 6 | . 1 1 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 2 5 5 3 1 Successful 8 | . 1 4 . 2 1 Failed 8 | . 1 1 5 1 . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 4 | . . 1 3 . . Terminals 11 | . 2 1 5 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 1 1 . 1 1 Open Door 2 | . . . . 1 1 Branch Access Points 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 45 | . . . . . 45 Highest-Rated Ally 25 | . . . . . 25 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 363 | . . . . . 363 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 4843 | 83 478 1350 855 1471 606 Spaces Moved 1617 | 49 247 466 231 448 176 Core 1 | 1 . . . . . Treads 1603 | 39 243 466 231 448 176 Legs . | . . . . . . Wheels 13 | 9 4 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 160 250 250 245 Average Speed 227 | 146 159 231 250 250 247 Slowest Speed 410 | 160 160 250 250 250 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 44 46 25 68 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . . 11 . Terrain Destroyed 133 | . . 23 23 50 37 Melee . | . . . . . . Projectile . | . . . . . . AOE 133 | . . 23 23 50 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 2325 | 57 296 641 379 685 267 Wait 250 | . 19 43 37 124 27 Move 1611 | 48 246 465 230 448 174 Hop 1 | . . . . . 1 Pick Up 58 | 3 7 23 14 7 4 Fast Attach 28 | 6 2 4 3 10 3 Attach 20 | . . 2 11 4 3 Detach 6 | . . . 2 4 . Swap 36 | . . 16 5 7 8 Drop 47 | . 2 21 4 15 5 Fire 248 | . 20 55 73 62 38 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap 16 | . . 12 . 4 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 433 | -10/Materials | Identified exit to Materials 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Utility x2 658 | -9/Materials | Identified exit to Mines 1875 | -9/Materials | Discovered new exit (range 16) 1910 | -9/Materials | Identified exit to Materials 1912 | -9/Materials | Entered another Materials area 1912 | -8/Materials | Evolved 2 slots: Utility x2 2413 | -8/Materials | Lost 7 parts (2p1n1u3w) 2644 | -8/Materials | Discovered new exit (range 14) 2740 | -8/Materials | Identified exit to Storage 2767 | -8/Materials | Entered Storage 4015 | -8/Storage | Core integrity fell below 50% 4144 | -8/Storage | Garrison activated, responded to threat 4238 | -8/Storage | Identified exit to Garrison 4238 | -8/Storage | Entered Garrison 4286 | -8/Garrison | Triggered checkpoint 4309 | -8/Garrison | Core integrity fell below 20% 4380 | -8/Garrison | Rescued a captive Derelict 4382 | -8/Garrison | Rescued a captive Derelict 4415 | -8/Garrison | Garrison Relay disabled 4530 | -8/Garrison | Installed Relay Interface Framework 4652 | -8/Garrison | Triggered checkpoint 4667 | -8/Garrison | Triggered checkpoint 4694 | -8/Garrison | Build established: Scavenger-Mutant 4794 | -8/Garrison | Triggered checkpoint 4844 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04773_ Field strength at 40. 04774_ Field strength at 10. 04775_ Stasis field depleted. 04775_ Triggered Stasis Trap. 04775_ A bubble of rippling energy engulfs the area. 04775_ Field strength at 70. 04778_ Field strength at 40. 04779_ Field strength at 10. 04780_ Stasis field depleted. 04781_ System corrupted: Heat flow error (+274). 04798_ Y-45 Defender destroyed. 04804_ System corrupted: Arm. Treads fused. 04809_ X-57 Shotgunner destroyed. 04809_ H-55 Commando destroyed. 04828_ Destroyed Lgt. Armor Plating. 04829_ System corrupted: Imp. Ion Engine rejected. 04829_ Y-45 Defender IFF system glitched. 04834_ Beam Rifle melted. 04834_ Y-45 Defender destroyed. 04842_ Acquired 44 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ?#????????????????????????? | | ????????????????????? 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[ | | ????????????????????????????????????????? *%= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeMachineSheargun Manual? 0 Play Time 00:36:48 Cumulative 103.7 hours Start 2025.11.04 @ 01:16:56 End 2025.11.04 @ 01:56:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a2271da-8366-4bdd-8e56-485bc7da82c3