Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:51:37 Player: ConfusedWizard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2185) 2185 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 5586 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 99 Friendly Fire -17 Cogmind --------- Core Integrity 579/700 Matter 280/300 Energy 57/100 System Corruption 0% Temperature Cool (47) Movement Walking (400) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy EM Shotgun Heavy EM Shotgun Gatling Laser > --- INVENTORY (25) --- Improved Shield Generator Heavy Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Advanced Targeting Computer Heavy Armor Plating Improved Shield Generator Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Gun [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 75 | 6 1 4 12 14 25 13 Power 13 | 1 . . 2 3 7 . Engine 12 | 1 . . 2 2 7 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 25 | 2 . . 6 5 10 2 Treads . | . . . . . . . Leg 23 | 2 . . 6 5 10 . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 21 | 1 1 2 1 4 5 7 Device 5 | . 1 2 1 . . 1 Storage 4 | 1 . . . . 2 1 Processor 3 | . . . . 1 . 2 Hackware . | . . . . . . . Protection 9 | . . . . 3 3 3 Artifact . | . . . . . . . Weapon 16 | 2 . 2 3 2 3 4 Energy Gun 7 | . . . . . 3 4 Energy Cannon 3 | . . . 3 . . . Ballistic Gun 5 | 2 . 1 . 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 21 | . . . 3 6 7 5 Power 6 | . . . . 2 2 2 Propulsion 11 | . . . 2 4 4 1 Utility 2 | . . . . . 1 1 Weapon 2 | . . . 1 . . 1 Highest Loss Streak 5 | . . . 2 5 4 3 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 90 | . 97 100 90 92 88 81 Engine 13 | . 14 14 11 11 16 11 Leg 28 | . 28 28 35 32 27 19 Device 4 | . 11 14 11 1 . . Storage 9 | . 14 14 11 9 8 7 Processor 4 | . . . . 5 8 7 Protection 5 | . . . . 10 8 9 Energy Gun 8 | . . . . . 13 21 Energy Cannon 3 | . . . 16 2 . . Ballistic Gun 8 | . 28 27 5 15 4 . Naked Turns . | . . . . . . . Heaviest Build 118 | 13 15 15 20 33 31 118 Greatest Support 40 | 20 20 20 40 40 40 30 Greatest Overweight (x) 5 | . . . 4 2 2 5 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 Average Capacity 9 | 7 8 8 8 8 7 17 Most Carried 8 | 4 2 5 8 8 8 7 Average Carried 5 | 1 1 4 7 7 5 3 Final Capacity 25 | 8 8 8 8 8 8 25 Final Carried 7 | 1 2 5 7 6 5 2 Class Distribution -------------------- 56% | Scavenger-Mutant 29% | Mutant 6% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 1770 | 260 . 61 228 379 704 138 Remotely . | . . . . . . . Salvage Created 2688 | . . 51 514 762 1267 94 Parts 176 | . . 7 37 44 84 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 1 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 54 | . . 3 13 14 22 2 Guns 44 | . . 3 3 14 22 2 Cannons 9 | . . . 9 . . . Classes Destroyed 10 | . . 1 3 4 2 . Worker 8 | . . . . 6 2 . Builder 3 | . . . . 1 2 . Recycler 3 | . . . 1 . 2 . Operator 1 | . . . . . 1 . Watcher 5 | . . . 3 1 1 . Swarmer 14 | . . 3 5 4 2 . Grunt 24 | . . . 8 5 10 1 Protector 1 | . . . . . 1 . Sentry 10 | . . . . 2 8 . Hunter 5 | . . . . 3 1 1 Best Kill Streak 13 | . . 2 5 13 6 1 Combat Bots Only 5 | . . 2 3 5 4 1 Max Kills in Single Turn 2 | . . 1 1 2 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 501 | . . 19 135 111 148 88 Missed 150 | . . 6 45 40 35 24 Damage Taken 4654 | . . 101 924 928 1787 914 Core 704 | . . . 110 127 346 121 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 304 | . . . . . 304 . Core Remaining (%) 71 | 100 . 100 72 . 14 . Volleys Fired 232 | . 1 12 64 51 89 15 Largest 3 | . 2 2 2 2 2 3 Hottest 165 | . 40 120 136 136 110 165 Shots Fired 456 | . 2 23 124 102 175 30 Gun 384 | . 2 20 57 100 175 30 Cannon 69 | . . . 67 2 . . Launcher . | . . . . . . . Special 3 | . . 3 . . . . Kinetic 253 | . 2 20 57 100 74 . Thermal 197 | . . 3 67 2 101 24 Explosive . | . . . . . . . Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 14 | . . 4 6 9 14 4 Robot Miss Streak 6 | . 2 4 6 4 2 5 Penetration Max 1 | . . . . 1 1 . Secondary Targets 9 | . . . . 3 6 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 255 | . . 9 59 55 112 20 Core Hits 125 | . . 4 22 37 53 9 Critical Kills 4 | . . . 1 3 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 12 | . . . 1 4 7 . Burn 7 | . . . . . 7 . Meltdown 1 | . . . 1 . . . Destroy 4 | . . . . 4 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4822 | . . 97 911 1172 2282 360 Guns 4087 | . . 92 248 1121 2266 360 Cannons 650 | . . . 630 20 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 85 | . . 5 33 31 16 . Kinetic 2464 | . . 92 248 1121 1003 . Thermal 2181 | . . . 630 20 1263 268 Explosive . | . . . . . . . Electromagnetic 92 | . . . . . . 92 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 . 1 2 . Average Corruption 1 | . 1 1 . 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . 2 2 . 4 8 . Message Errors 6 | . 2 1 . 1 2 . Matter Fused 5 | . . 1 . 1 3 . Heat Flow Errors 2 | . . . . 1 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 18 | . . . 13 5 . . Projectiles 13 | . . . 13 . . . Explosions . | . . . . . . . Melee 5 | . . . . 5 . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 17 | . 1 2 5 4 5 . Kicked 17 | . 1 2 5 4 5 . Crushed . | . . . . . . . Highest Temperature 663 | . . 60 80 214 663 528 Average Temperature 120 | . . 29 16 63 137 223 Received Heat Transfer 1650 | . . . 399 369 639 243 Effects 28 | . . . . . 19 9 Shutdowns 9 | . . . . . 7 2 Energy Bleed 4 | . . . . . 3 1 Interference 2 | . . . . . . 2 Matter Decay 2 | . . . . . 1 1 Short Circuit 6 | . . . . . 4 2 Damage (minor) 2 | . . . . . 1 1 Damage (major) 2 | . . . . . 2 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 7 | . . . 3 . 4 . Heat Transferred 4655 | . . . 1147 37 2888 583 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Peak Influence 520 | . 21 77 319 520 457 140 Initial 161 | . . 7 . 77 161 140 Average 163 | . 10 16 119 240 279 88 Maximum Alert Level 2 | . . . 1 2 2 . Low Security (%) 60 | 100 100 100 86 31 15 100 Level 1 34 | . . . 13 63 73 . Level 2 4 | . . . . 4 11 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . 4 2 4 1 Investigation 7 | . . . 3 2 1 1 Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . 1 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 7 | . . 1 2 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 1 5 31 29 34 5 Peak Tracking Total 10 | . 1 3 5 10 5 3 Tactical Retreats 6 | . . 1 3 2 . . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 3 | . . . . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 10 | . . . 2 6 2 . Max in Single Turn 1 | . . . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 19 | . 3 1 6 2 7 . Terminals 15 | . 3 . 6 1 5 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 1 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 69 | . 12 1 16 5 35 . Successful 47 | . 5 1 10 3 28 . Failed 22 | . 7 . 6 2 7 . Catastrophic 4 | . 1 . 1 . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 48 | . 12 . 16 2 18 . Fabricators . | . . . . . . . Repair Stations 20 | . . . . 3 17 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 31 | . 5 1 10 2 13 . Record 10 | . 1 . 1 . 8 . Prototype ID Bank 5 | . 2 . 2 . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 3 | . 1 . 2 . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 2 | . . . 1 . 1 . Investigation Status 1 | . . . . 1 . . Reinforcement Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 16 | . . . . 1 15 . Scan Component 9 | . . . . 1 8 . Repair 7 | . . . . . 7 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 14 | . 3 . 5 1 5 . Full Trace Events 8 | . 2 . 3 1 2 . Feedback Events 2 | . 1 . . 1 . . Corruption 2 | . 1 . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . . . . . 7 . Time 194 | . . . . . 194 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies 3 | . . 1 . . 2 . Largest Group 2 | . . 1 1 . 2 1 Highest-Rated Group 62 | . . 31 31 . 62 31 Highest-Rated Ally 31 | . . 31 31 . 31 31 Total Orders . | . . . . . . . Ally Attacks 16 | . . . 1 . 14 1 Total Damage 291 | . . . 22 . 269 . Kills 3 | . . . . . 3 . Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 4268 | 53 258 442 849 461 1476 729 Spaces Moved 2201 | 41 210 327 487 215 674 247 Core 18 | 12 . . 6 . . . Treads . | . . . . . . . Legs 2183 | 29 210 327 481 215 674 247 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 Average Speed 143 | 99 120 120 122 121 141 263 Slowest Speed 470 | 120 120 120 250 260 260 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 34 59 28 24 79 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . 1 . . . . Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 2879 | 53 214 348 625 315 1025 299 Wait 214 | . . . 17 8 184 5 Move 2195 | 40 209 326 486 214 673 247 Hop . | . . . . . . . Pick Up 92 | 7 2 3 24 15 32 9 Fast Attach 2 | . . . . 1 1 . Attach 55 | 6 1 1 6 12 20 9 Detach 3 | . . 1 . . . 2 Swap 18 | . . 3 6 1 4 4 Drop 51 | . . . 17 9 17 8 Fire 232 | . 1 12 64 51 89 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick 17 | . 1 2 5 4 5 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 318 | -10/Mines | Found the Drone Emporium 326 | -10/Mines | Found Prototype Device 340 | -10/Mines | Identified Sensor Drone Bay 350 | -10/Mines | Assembled infested the area 393 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 706 | -10/Mines | Discovered new exit (range 14) 713 | -10/Mines | Received a Mining Laser from a helpful Derelict 754 | -10/Mines | Entered Materials 754 | -9/Materials | Accompanied by 1 ally 754 | -9/Materials | Evolved 2 slots: Propulsion x2 770 | -9/Materials | Identified exit to Mines 1261 | -9/Materials | Discovered new exit (range 7) 1348 | -9/Materials | Build established: Scavenger-Mutant 1603 | -9/Materials | Entered another Materials area 1603 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1604 | -8/Materials | Identified exit to Storage 1893 | -8/Materials | Lost 5 parts (2p3n) 2064 | -8/Materials | Entered Storage 2576 | -8/Storage | Discovered new exit (range 18) 2587 | -8/Storage | Core integrity fell below 50% 2638 | -8/Storage | Lost 4 parts (1p2n1u) 2841 | -8/Storage | Repaired Sml. Storage Unit 2867 | -8/Storage | Repaired Aluminum Leg 2913 | -8/Storage | Repaired Imp. Ion Engine 2949 | -8/Storage | Repaired Sml. Storage Unit 2983 | -8/Storage | Repaired Imp. Ion Engine 3011 | -8/Storage | Repaired Aluminum Leg 3039 | -8/Storage | Repaired Lgt. Armor Plating 3317 | -8/Storage | Discovered new exit (range 9) 3472 | -8/Storage | Met a pair of Derelict thieves 3509 | -8/Storage | Core integrity fell below 20% 3540 | -8/Storage | Entered Factory 3540 | -7/Factory | Accompanied by 1 ally 3540 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4008 | -7/Factory | Lost 3 parts (1p1n1w) 4269 | -7/Factory | Self-destructed Last Messages --------------- R-06 Scavenger collects Targeting Computer. R-06 Scavenger collects Assault Rifle. R-06 Scavenger collects Corrupted Lgt. Nuclear Core. Acquired 43 matter. R-06 Scavenger collects Corrupted Gauss Rifle. Acquired 50 matter. Acquired 45 matter. Acquired Imp. Hover Unit. Dropped Broken Hvy. Particle Gun. Acquired Gatling Laser. K-01 Serf collects debris. Critical hit (Burn: +37). G-47 Trooper destroyed. Hvy. Armor Plating destroyed. K-01 Serf destroyed. Imp. Ion Engine destroyed. Critical hit (Burn: +37). G-47 Trooper misfires. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????#"" "" #???? | | ????????????????????????????????????#"" "" #???? | | ????????????????????????????????????#G """ #???? | | ????????????????????????????????????#"" """ #???? | | ????????????????????????????????????#"" """ #???? | | ????????????????????????????????????# !#???? | | ????????????????????????????????????#####+######## | | ??????????????????????????????######?# | | ???????????????????????????? ?# | | ?????????????????????????? ## | | ??????????????????????????? ## | | ??????????????????????????? !! ## | | ???????????????????????????"" !! ## #####+# | | ???????????????????????????"" !! ## # | | ??????????????????????????""" ## # " " " | | ???????????????????????????"" ## # " " " | | ????????????????????????????" ## # " " " | | ?????????????????????????????? ## # " " " | | ??????????????????????????????? ## # " " " | | ???????????????????????????????? ## # " " " | | ??????????? ###################+### # " " " | | ?????????? g # " " " | | ?????????? % # " " " | | ?????????? g @ % # | | ?????????? ! # | | ?????????? % ####### | | ???????????#+######################### # | | ????????????????????????# # # """" | | ????????????????????????# [ # # | | ????????????????????????# [ + + """" | | ????????????????????????# = # # | | ????????????????????????# # # ! | | ????????????????????????############## ####### | | ????????????????????????????????########+#+####### | | ????????????????????????????????# ! # | | ????????????????????????????????# # | | ????????????????????????????????# """"""" # | | ????????????????????????????????# ! """"""" # | | ????????????????????????????????# """"""" # | | ????????????????????????????????# """"""" # | | ????????????????????????????????# # | | ????????????????????????????????# ! # | | ????????????????????????????????# # | | ????????????????????????????????################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Oops Please Form A Line Challenges ------------ None Game ------ Seed SubdwellerTachyonDetonator Manual? 0 Play Time 00:47:16 Cumulative 2.5 hours Start 2024.04.03 @ 22:38:31 End 2024.04.04 @ 20:51:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 783d9bc1-bc8f-4d76-9a04-6a878b68fd34