Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 12:56:55 Player: Cruelcumber Result: Destroyed by 45-T7K(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (525) 525 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 1350 Bonus ------- Follower Combat Kills 125 Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (140) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (2) ------ Small Storage Unit Splice Drone Bay (5/6) > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (8) ---- Aluminum Leg Improved Heat Sink Medium Matter Pod (100) Scrap Shield Plasma Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Splice Drone Bay > --- WEAPON ----------- EM Pulse Gun Battle Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Heat Sink Medium Matter Pod Scrap Shield Mining Laser Plasma Flamer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Splice Drone Bay Storage Small Storage Unit Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 7 8 7 8 Power 4 | 1 1 1 1 Engine 3 | 1 . 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | 2 4 3 3 Treads . | . . . . Leg 12 | 2 4 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 2 2 4 Energy Gun 5 | 1 1 1 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 1 4 4 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 1 | . 1 . . Weapon 3 | . . 1 2 Highest Loss Streak 4 | . 1 4 2 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 98 99 97 Engine 12 | . 12 12 14 Leg 27 | . 28 27 28 Device 9 | . 5 12 14 Storage 14 | . 14 14 14 Protection 3 | . 7 1 . Energy Gun 16 | . 4 27 16 Ballistic Gun 9 | . 23 . . Ballistic Cannon 1 | . . . 8 Peak Build Rating 21 | 7 11 15 21 Average Rating 11 | 4 7 13 16 On Entrance 8 | . 7 11 14 Naked Turns . | . . . . Heaviest Build 23 | 15 16 23 23 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 3 7 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 7 6 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 794 | 248 344 160 42 Remotely . | . . . . Salvage Created 715 | 28 546 94 47 Parts 33 | 3 24 4 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 10 2 1 Guns 12 | . 10 2 . Cannons 1 | . . . 1 Classes Destroyed 5 | 1 3 . 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Grunt 12 | . 10 2 . Subdweller 1 | . . . 1 Best Kill Streak 3 | 1 3 2 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 129 | . 48 31 50 Missed 38 | . 17 3 18 Damage Taken 1436 | 21 373 376 666 Core 258 | . 61 78 119 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . 6 3 . Core Remaining (%) 100 | 100 . . . Volleys Fired 72 | 2 51 14 5 Largest 2 | 2 2 2 2 Hottest 105 | 60 85 105 100 Shots Fired 139 | 4 101 26 8 Gun 132 | 4 101 24 3 Cannon 4 | . . . 4 Launcher . | . . . . Special 3 | . . 2 1 Kinetic 103 | 2 89 8 4 Thermal 20 | . 5 14 1 Explosive . | . . . . Electromagnetic 16 | 2 7 4 3 Robot Hit Streak 8 | 3 6 6 8 Robot Miss Streak 3 | 1 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 93 | 3 67 16 7 Core Hits 38 | 1 30 4 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1137 | 77 732 222 106 Guns 1026 | 43 728 222 33 Cannons 73 | . . . 73 Explosions 34 | 34 . . . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 778 | 15 618 72 73 Thermal 171 | 34 28 109 . Explosive . | . . . . Electromagnetic 184 | 28 82 41 33 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 21 | 21 . . . Shots 1 | 1 . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 567 | 12 102 567 . Average Temperature 153 | 12 25 253 . Received Heat Transfer 540 | . 213 231 96 Effects 9 | . . 9 . Energy Bleed 1 | . . 1 . Matter Decay 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (minor) 2 | . . 2 . Damage (major) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 531 | 50 148 333 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 140 | 5 140 84 . Initial 44 | . 3 44 . Average 41 | . 39 48 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 14 4 9 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 3 | . 2 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Record 1 | . 1 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 50 | . . 50 50 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 20 | . . 2 18 Total Damage 318 | . . 13 305 Kills 4 | . . 1 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches 6 | . . 2 4 Drone Recoveries 5 | . . 1 4 Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1642 | 81 592 757 212 Spaces Moved 831 | 52 301 370 108 Core 8 | 5 . 3 . Treads . | . . . . Legs 823 | 47 301 367 108 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 155 | 113 120 185 169 Slowest Speed 210 | 120 120 200 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 31 67 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1042 | 66 438 409 129 Wait 82 | . 66 14 2 Move 828 | 51 300 369 108 Hop . | . . . . Pick Up 14 | 6 4 3 1 Fast Attach 13 | 7 2 2 2 Attach 4 | . . 2 2 Detach . | . . . . Swap 13 | . 6 3 4 Drop 14 | . 7 2 5 Fire 72 | 2 51 14 5 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 674 | -10/Materials | Entered Mines 734 | -10/Mines | Lost 4 parts (1p2n1w) 759 | -10/Mines | Found the Drone Emporium 764 | -10/Mines | Found Prototype Device 768 | -10/Mines | Identified Splice Drone Bay 923 | -10/Mines | Build established: Scavenger-Mutant 1093 | -10/Mines | Learned location of Zion (-7) 1245 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1292 | -10/Mines | Core integrity fell below 50% 1414 | -10/Mines | Discovered new exit (range 3) 1431 | -10/Mines | Entered Subcaves 1431 | -10/Subcaves | Accompanied by 2 allies 1436 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1510 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1514 | -10/Subcaves | Learned Materials security intel 1558 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1584 | -10/Subcaves | Ambushed by swarm of Subdwellers 1623 | -10/Subcaves | Core integrity fell below 20% 1643 | -10/Subcaves | Destroyed by 45-T7K(R) with Subdweller Laser Last Messages --------------- 01614_ Splice Drone released from Splice Drone Bay. 01614_ Splice Drone injecting UO-F0L(R)... 01614_ Splice Drone retrieved by Splice Drone Bay. 01615_ Splice Drone injecting UO-F0L(R)... 01615_ UO-F0L(R) destroyed. 01615_ Splice Drone retrieved by Splice Drone Bay. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. 01641_ Mak. Leg destroyed. 01643_ Critical hit (Destroy). 01643_ Battle Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ???????????# ??## ???????????????????????????????? | | ???????????# ??????????????????????????????? | | ?????????? #########????????????????????? | | ?????????? ##???????????????????? | | ????????????????# @ ##??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ## % ##?????????????????? | | ?????????????????# #???## #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# RR #?????????????????? | | ???????????????????????##RR### #?????????????????? | | ???????????????????????#% #####?????###?###?????? | | ???????????????????????## R #?????#### ### #?????? | | ???????????????????????## #????## ##"## #?????? | | ???????????????????????# #????# #""## ####??? | | ???????????????????????# ####??# [%%&# ## ###? | | ???????????????????????# ## #### *#%] & ## | | ???????????????????????# # #=%###### # | | ???????????????????????## # =#????## # | | ??????????????????????### & ## ##] #???### ## | | ??????????????? % &%= ###### # | | ????????????? % ! % %[%*[%* " | | ????????????? # % ## # # #!#!! "" | | ????????????# #### ?## ### ###### ###### | | ???????????????????#???# #?###?? ### | | ???????????????????????# #????# #####?# " | | ???????????????????????## #????#####??????## " | | ????????????????????????# #????????????????# | | ????????????????????????# ?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 True Hacker Challenges ------------ None Game ------ Seed HeavySeismicStabilizer Manual? 0 Play Time 00:20:17 Cumulative 5.2 hours Start 2024.10.18 @ 12:37:30 End 2024.10.18 @ 12:56:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ca58d92a-2bd3-4cd3-957a-f5f5240f0b80