Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.09 @ 05:38:25 Player: Demise Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (1894) 1894 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-1009) -1009 TOTAL SCORE: 3645 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 42 Friendly Fire -1055 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (680) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Terrain Scan Processor Terrain Scan Processor Core Shielding > --- WEAPON (2) ------- Beam Rifle Pulse Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Light Fission Core Advanced Weight Redist. System Structural Scanner Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Core Shielding System Shield Long-range Tractor Beam Grenade Launcher Datajack Heavy Mace Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Trap Scanner Improved Terrain Scanner Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Light Fission Core Wheel Wheel Advanced Heat Sink Structural Scanner Experimental Sensor Array Improved Signal Interpreter Core Shielding Core Shielding Core Shielding Core Shielding Utility Shielding Weapon Shielding Weapon Shielding Improved Light Armor Plating System Shield Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Hammer [Rating: 29] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 154 | 8 26 5 4 17 94 Power 9 | 1 1 1 . . 6 Engine 4 | 1 1 1 . . 1 Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 21 | 2 7 1 . 1 10 Treads . | . . . . . . Leg 3 | . . . . . 3 Wheel 18 | 2 7 1 . 1 7 Hover . | . . . . . . Flight . | . . . . . . Utility 72 | 3 11 1 . 4 53 Device 37 | 2 4 1 . 2 28 Storage 4 | 1 3 . . . . Processor 5 | . 1 . . . 4 Hackware . | . . . . . . Protection 26 | . 3 . . 2 21 Artifact . | . . . . . . Weapon 52 | 2 7 2 4 12 25 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 33 | 2 4 1 2 9 15 Ballistic Cannon . | . . . . . . Launcher 7 | . 2 1 . 3 1 Special Weapon 1 | . 1 . . . . Impact Weapon 8 | . . . 1 . 7 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 28 | . 1 . . . 27 Power 3 | . . . . . 3 Propulsion 7 | . 1 . . . 6 Utility 9 | . . . . . 9 Weapon 9 | . . . . . 9 Highest Loss Streak 10 | . 1 . . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 93 Engine 10 | . 14 14 14 14 5 Core 1 | . . . . . 2 Wheel 22 | . 28 28 28 28 14 Device 13 | . 4 14 14 13 18 Storage 12 | . 14 14 14 14 9 Processor 4 | . . . . . 9 Protection 7 | . 8 . . . 13 Ballistic Gun 21 | . 27 27 6 27 15 Impact Weapon 1 | . . . 10 . 2 Naked Turns . | . . . . . . Heaviest Build 106 | 13 88 93 94 97 106 Greatest Support 41 | 32 32 20 20 20 41 Greatest Overweight (x) 31 | . 4 4 4 4 31 Average Overweight (x) 3 | . 2 4 4 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 Average Carried 21 | 3 16 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 7 24 25 25 25 19 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2679 | 383 507 115 . 338 1336 Remotely 192 | 192 . . . . . Salvage Created 3018 | 210 865 144 . 162 1637 Parts 168 | 13 55 9 . 23 68 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 5 | . 2 . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | . 12 . . 11 32 Melee 1 | . . . . . 1 Guns 34 | . 12 . . 3 19 Cannons 1 | . . . . . 1 AOE 11 | . . . . 8 3 Classes Destroyed 11 | 3 5 1 . . 2 Worker 12 | 2 4 2 . 1 3 Builder 1 | . . 1 . . . Tunneler 7 | 5 1 . . 1 . Hauler 3 | . 2 . . . 1 Recycler 6 | 1 2 . . . 3 Operator 3 | . 2 . . . 1 Watcher 3 | . 2 . . . 1 Swarmer 24 | . 3 . . 11 10 Grunt 24 | . 9 . . 1 14 Brawler 1 | . . . . . 1 Sentry 7 | . . . . . 7 Best Kill Streak 5 | 5 3 1 . 4 5 Combat Bots Only 4 | . 3 . . 4 4 Max Kills in Single Turn 3 | 1 1 1 . 3 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . . 3 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3603 | . 660 . . 93 2850 Core 772 | . 193 . . 28 551 Absorbed by Shields . | . . . . . . Redirected to Shielding 269 | . 35 . . 1 233 Regen/Repaired (Parts) 86 | . 86 . . . . Core Remaining (%) 55 | 100 . . . 11 . Volleys Fired 318 | 28 119 24 . 26 121 Largest 2 | 2 2 2 . 2 2 Hottest 119 | 40 40 40 . 50 119 Shots Fired 616 | 56 229 47 . 49 235 Gun 599 | 56 220 46 . 43 234 Cannon . | . . . . . . Launcher 10 | . 2 1 . 6 1 Special 7 | . 7 . . . . Kinetic 578 | 56 220 46 . 43 213 Thermal 28 | . 7 . . . 21 Explosive 10 | . 2 1 . 6 1 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 7 13 6 . 6 12 Robot Miss Streak 5 | 3 4 2 . 5 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 416 | 33 135 29 4 25 190 Core Hits 166 | 13 58 10 . 19 66 Critical Kills 3 | . 1 1 . . 1 Critical Parts Destroyed 6 | . 1 . . . 5 Critical Strikes 11 | . 2 1 . . 8 Burn 1 | . . . . . 1 Destroy 5 | . 2 1 . . 2 Smash 5 | . . . . . 5 Melee Attacks 42 | . . . 4 . 38 Impact 38 | . . . . . 38 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . . 4 . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5821 | 286 1099 289 . 723 3424 Guns 4095 | 286 1099 251 . 242 2217 Cannons . | . . . . . . Explosions 584 | . . 38 . 481 65 Melee 1142 | . . . . . 1142 Ramming . | . . . . . . Kinetic 3770 | 286 1099 251 . 242 1892 Thermal 533 | . . . . 208 325 Explosive 376 | . . 38 . 273 65 Electromagnetic . | . . . . . . Impact 1142 | . . . . . 1142 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 2 2 4 Average Corruption 1 | . 1 2 2 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . 12 7 3 17 . Message Errors 12 | . 3 3 . 6 . Matter Fused 4 | . 2 1 . 1 . Heat Flow Errors 5 | . 1 1 . 3 . Energy Discharges 6 | . 1 1 1 3 . Data Loss (minor) 7 | . 3 1 1 2 . Data Loss (major) 2 | . 1 . 1 . . Misfires 2 | . . . . 2 . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 615 | . . 8 . 64 543 Projectiles 25 | . . . . . 25 Explosions 72 | . . 8 . 64 . Melee 518 | . . . . . 518 Knockbacks 9 | . . . . . 9 Impact 6 | . . . . . 6 Kinetic . | . . . . . . Secondary 3 | . . . . . 3 Self-Inflicted Damage 21 | . . . . 21 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | . 181 236 . 261 40 Average Temperature 36 | . 23 104 . 57 8 Received Heat Transfer 1623 | . 300 . . . 1323 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 12 | . . . . . 12 Impact Corruptions 18 | . . . . . 18 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 1127 | . . . . 350 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 520 | 40 196 34 . 520 389 Initial 148 | . 26 26 . . 148 Average 137 | 19 104 20 . 196 181 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 78 | 100 100 100 . 63 61 Level 1 21 | . . . . 33 38 Level 2 . | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 5 . . . 14 Investigation 6 | . 3 . . . 3 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison 8 | . . . . . 8 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . . 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 24 1 . 13 47 Peak Tracking Total 6 | . 3 1 . 4 6 Tactical Retreats 6 | . 1 . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 11 | . . . . 11 . Max in Single Turn 10 | . . . . 10 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 19 | . 9 . 1 . 9 Terminals 13 | . 6 . . . 7 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 58 | . 28 . 1 . 29 Successful 28 | . 14 . 1 . 13 Failed 29 | . 13 . . . 16 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . 1 . . . . Manual 47 | . 19 . . . 28 Terminals 44 | . 20 . . . 24 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 7 | . 4 . . . 3 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . 3 . 1 . 2 Record 1 | . . . 1 . . Robot Analysis 3 | . 1 . . . 2 Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 6 . . . 10 Terminals 13 | . 5 . . . 8 Assimilate 1 | . . . . . 1 Botnet 10 | . 4 . . . 6 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Tunnel 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 7 . . . 9 Full Trace Events 7 | . 5 . . . 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 2 . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 4 . . Non-combat 3 | . . . 3 . . Combat 1 | . . . 1 . . Robot Hacks Applied 4 | . . . 4 . . parse_system 4 | . . . 4 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . . 3 . 1 1 Largest Group 3 | . . 3 3 3 1 Highest-Rated Group 63 | . . 40 40 63 15 Highest-Rated Ally 31 | . . 16 16 31 15 Total Orders . | . . . . . . Ally Attacks 27 | . . . . 25 2 Total Damage 306 | . . . . 252 54 Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 1 . . . 2 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 6910 | 159 1634 952 341 1010 2814 Spaces Moved 3692 | 60 918 589 233 645 1247 Core 4 | 1 . . . . 3 Treads . | . . . . . . Legs 25 | . . . . . 25 Wheels 3663 | 59 918 589 233 645 1219 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 140 140 140 120 Average Speed 138 | 99 122 140 140 140 151 Slowest Speed 1600 | 100 140 140 140 140 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 3 97 92 56 94 73 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 1 . 1 2 1 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 24 | . 8 . . 9 7 Terrain Destroyed 118 | . 15 8 . 84 11 Melee 7 | . . . . . 7 Projectile . | . . . . . . AOE 111 | . 15 8 . 84 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4908 | 114 1243 683 246 721 1901 Wait 546 | . 129 55 . 10 352 Move 3687 | 59 917 588 232 644 1247 Hop . | . . . . . . Pick Up 80 | 13 31 5 3 9 19 Fast Attach 30 | 6 4 1 . . 19 Attach 35 | 2 6 . 1 1 25 Detach 12 | 1 3 . . . 8 Swap 90 | . 16 4 3 16 51 Drop 68 | 5 18 6 3 15 21 Fire 318 | 28 119 24 . 26 121 Melee 42 | . . . 4 . 38 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Repaired Lgt. Assault Rifle 676 | -10/Materials | Repaired Wheel 800 | -10/Materials | Core integrity fell below 50% 816 | -10/Materials | Discovered new exit (range 3) 820 | -10/Materials | Identified exit to Materials 1056 | -10/Materials | Discovered exit to Materials (range 7) 1194 | -10/Materials | Discovered new exit (range 8) 1432 | -10/Materials | Central database locked down 1499 | -10/Materials | Identified exit to Mines 1794 | -10/Materials | Entered Mines 1852 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1858 | -10/Mines | Found Prototype Device 1941 | -10/Mines | Learned Materials security intel 2081 | -10/Mines | Build established: Scavenger-Mutant 2155 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2405 | -10/Mines | Destroyed YI-UF0 2439 | -10/Mines | Discovered exit to Materials (range 12) 2589 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2626 | -10/Mines | Discovered exit to Materials (range 12) 2738 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2738 | -10/Mines | Discovered new exit (range 5) 2746 | -10/Mines | Entered Exiles 2746 | -10/Exiles | Accompanied by 3 allies 2781 | -10/Exiles | Met 8R-AWN 2813 | -10/Exiles | Met EX-HEX 2852 | -10/Exiles | Met EX-BIN 2891 | -10/Exiles | Met EX-DEC 2904 | -10/Exiles | Learned location of Zion (-7) 3069 | -10/Exiles | Discovered new exit (range 14) 3087 | -10/Exiles | Entered Mines 3087 | -9/Mines | Accompanied by 3 allies 3148 | -9/Mines | Discovered new exit (range 13) 3198 | -9/Mines | Learned location of Recycling (-9) 3427 | -9/Mines | Discovered new exit (range 11) 3433 | -9/Mines | Core integrity fell below 20% 3594 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3726 | -9/Mines | Received a Mining Laser from a helpful Derelict 4097 | -9/Mines | Entered Materials 4097 | -8/Materials | Evolved 4 slots: Utility x4 4342 | -8/Materials | Discovered new exit (range 13) 4375 | -8/Materials | Identified exit to Factory 5616 | -8/Materials | Lost 4 parts (1p2u1w) 5856 | -8/Materials | Garrison activated, responded to threat 6157 | -8/Materials | Garrison activated, responded to threat 6198 | -8/Materials | Lost 10 parts (1p4n2u3w) 6278 | -8/Materials | Core integrity fell below 50% 6318 | -8/Materials | Discovered exit to Factory (range 15) 6747 | -8/Materials | Core integrity fell below 20% 6753 | -8/Materials | Garrison activated, responded to threat 6776 | -8/Materials | Lost 3 parts (1n1u1w) 6911 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 06753_ G-47 Trooper calls for garrison reinforcements. 06753_ ALERT: Activating Garrison Access M001. 06761_ G-47 Trooper destroyed. 06787_ Acquired Aluminum Leg. 06802_ Acquired 41 matter. 06806_ Acquired 40 matter. 06810_ Acquired 24 matter. 06815_ Acquired 3 matter. 06823_ Y-45 Defender suffers critical hit (Burn). 06823_ Hvy. Assault Rifle melted. 06823_ Y-45 Defender destroyed. 06824_ Acquired 3 matter. 06902_ Hvy. Assault Rifle destroyed. 06902_ System corrupted by crushing effect (+4). 06909_ Aluminum Leg destroyed. 06911_ B-36 Bruiser heat spikes uncontrollably. 06911_ B-36 Bruiser overheating. 06911_ B-36 Bruiser destroyed. 06911_ Imp. Heat Sink destroyed. 06911_ Lgt. Nuclear Core destroyed. 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