Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 17:25:15 Player: Lunace Result: Destroyed by as-70617 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1971) 1971 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2451) 2451 TOTAL SCORE: 8287 Bonus ------- High Alert Combat Kills 13 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -162 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 94/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Surveybot 24 Scanner Surveybot 24 Chip Long-range Tractor Beam Powered Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Precision Grenade Launcher Powered Hammer > --- INVENTORY -------- Wheel Compact Wheel Improved Heat Sink Coolant Injector Medium Matter Pod Large Matter Pod Improved Terrain Scan Processor Tactical Coordination Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating System Restoration Module Long-range Tractor Beam Long-range Tractor Beam Bomb Factory No. 2 Heavy Ion Cannon Slug Cannon Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Launcher Precision Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 80 | 6 5 3 . 10 26 8 . 3 2 17 Power 8 | 1 1 . . 2 2 1 . . . 1 Engine 6 | 1 . . . 2 1 1 . . . 1 Core 2 | . 1 . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . . . 3 2 . . 2 . 1 Treads 1 | . . . . . 1 . . . . . Leg . | . . . . . . . . . . . Wheel 9 | 2 . . . 3 1 . . 2 . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 3 1 . 1 12 4 . 1 1 8 Device 6 | . 1 . . . 2 1 . . 1 1 Storage 3 | 1 1 . . . 1 . . . . . Processor 2 | . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . Protection 21 | . 1 1 . 1 9 1 . 1 . 7 Artifact . | . . . . . . . . . . . Weapon 30 | 2 1 2 . 4 10 3 . . 1 7 Energy Gun 5 | 1 . . . . 4 . . . . . Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 8 | 1 . 2 . 1 3 1 . . . . Ballistic Cannon 2 | . . . . 1 . . . . . 1 Launcher 8 | . 1 . . 1 1 1 . . 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 4 | . . . . 1 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . Parts Lost 34 | . 1 . . 6 4 . . 2 . 21 Power 3 | . . . . 1 . . . . . 2 Propulsion 8 | . . . . 3 1 . . 2 . 2 Utility 10 | . 1 . . . . . . . . 9 Weapon 13 | . . . . 2 3 . . . . 8 Highest Loss Streak 14 | . 1 . . 4 3 . . 2 . 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 100 100 90 94 100 100 96 86 84 Engine 5 | . 6 . . 3 4 7 7 7 7 2 Core 2 | . 7 14 14 8 4 . . . . . Wheel 12 | . 28 28 28 22 14 15 15 11 7 6 Device 8 | . 4 . . . 6 7 7 7 12 13 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 Processor 7 | . . . . . . 7 15 15 15 . Protection 14 | . 2 14 14 14 20 21 15 15 9 22 Energy Gun 2 | . . . . . 9 10 . . . . Ballistic Gun 10 | . 14 14 14 5 8 8 15 15 15 2 Ballistic Cannon 1 | . . . . 7 . . . . . 5 Launcher 6 | . 13 14 14 10 4 2 7 7 2 11 Impact Weapon 3 | . . . . . . 5 7 7 7 . Slashing Weapon 3 | . . . . 4 9 1 . . . 5 Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 134 | 14 93 93 91 99 121 128 120 120 120 134 Greatest Support 28 | 26 26 26 26 26 26 26 26 28 28 28 Greatest Overweight (x) 28 | . 3 3 3 28 6 4 4 11 4 10 Average Overweight (x) 3 | . . 3 3 4 4 4 4 5 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 14 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 13 15 20 25 25 24 22 23 25 24 Average Carried 21 | . 6 14 16 21 22 21 22 21 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 24 | 2 13 15 20 23 24 22 22 23 24 5 Class Distribution -------------------- 43% | Mutant 18% | Tank 14% | Scavenger-Tank 10% | Derelict-Tank 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -7/Zion Derelict-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2402 | 182 113 27 350 229 728 . 106 148 23 496 Remotely 442 | . 14 . . . 428 . . . . . Salvage Created 1945 | . 90 . . 296 1083 . 68 73 . 335 Parts 100 | . 14 . . 13 51 . 1 6 . 15 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 85 | . 4 . . 21 20 . 4 4 . 32 Melee 11 | . . . . . 9 . . . . 2 Guns 9 | . 1 . . 2 4 . . 1 . 1 Cannons 3 | . . . . 1 . . . . . 2 AOE 60 | . 3 . . 18 6 . 3 3 . 27 Classes Destroyed 14 | . 3 . . 5 4 . . 1 . 1 Worker 4 | . . . . 1 3 . . . . . Builder 1 | . . . . . 1 . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 2 | . . . . 1 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 3 | . 2 . . . 1 . . . . . Swarmer 7 | . 3 . . . 1 . 3 . . . Grunt 20 | . 1 . . 4 13 . . 2 . . Duelist 2 | . . . . 2 . . . . . . Sentry 6 | . . . . . 5 . . 1 . . Hunter 2 | . . . . . 1 . 1 . . . Programmer 1 | . . . . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 5 | . . . . . . . . . . 5 Assembled 41 | . . . . 15 . . . . . 26 Guerrilla 1 | . . . . 1 . . . . . . Best Kill Streak 21 | . 3 . . 16 7 . 3 3 . 21 Combat Bots Only 21 | . 3 . . 16 6 . 3 3 . 21 Max Kills in Single Turn 6 | . 3 . . 5 2 . 2 2 . 6 Gunslinging . | . . . . . . . . . . . Exploded 6 | . 3 . . 5 2 . 2 2 . 6 Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 385 | . 10 . . 34 98 9 8 43 . 183 Missed 115 | . 2 . . 5 29 2 3 15 . 59 Damage Taken 6187 | . 116 . . 686 1116 56 89 653 . 3471 Core 998 | . . . . 133 162 . . 49 . 654 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 49 | . . . . 49 . . . . . . Regen/Repaired (Parts) 67 | . . . . . 67 . . . . . Core Remaining (%) 72 | 100 . . . 46 70 . . . . . Volleys Fired 121 | . 14 . . 27 38 . 2 12 6 22 Largest 4 | . 2 . . 2 3 . 1 2 1 4 Hottest 173 | . 50 . . 90 165 . 36 53 36 173 Shots Fired 202 | . 15 . . 45 72 . 2 17 7 44 Gun 103 | . 13 . . 13 61 . . 12 1 3 Cannon 28 | . . . . 19 . . . . . 9 Launcher 71 | . 2 . . 13 11 . 2 5 6 32 Special . | . . . . . . . . . . . Kinetic 85 | . 13 . . 32 19 . . 12 1 8 Thermal 4 | . . . . . . . . . . 4 Explosive 71 | . 2 . . 13 11 . 2 5 6 32 Electromagnetic 42 | . . . . . 42 . . . . . Robot Hit Streak 10 | . 8 . . 5 10 . 3 5 . 3 Robot Miss Streak 6 | . 3 . . 4 2 . . 4 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 162 | . 10 . . 26 81 . 3 15 . 27 Core Hits 200 | . 9 . . 47 43 . 4 14 1 82 Critical Kills 2 | . . . . 1 . . . . . 1 Critical Parts Destroyed 5 | . . . . 4 . . . . . 1 Critical Strikes 12 | . . . . 5 4 . . . . 3 Destroy 8 | . . . . 5 . . . . . 3 Sever 4 | . . . . . 4 . . . . . Melee Attacks 86 | . . . . 2 43 . 1 3 26 11 Impact 30 | . . . . . . . 1 3 26 . Slashing 56 | . . . . 2 43 . . . . 11 Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . . 2 6 . 1 . . 7 Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10806 | . 351 . . 1795 3046 . 437 812 21 4344 Guns 837 | . 113 . . 79 478 . . 140 . 27 Cannons 279 | . . . . 159 . . . . . 120 Explosions 7437 | . 238 . . 1434 1367 . 311 553 21 3513 Melee 2253 | . . . . 123 1201 . 126 119 . 684 Ramming . | . . . . . . . . . . . Kinetic 753 | . 113 . . 238 143 . . 140 . 119 Thermal 295 | . . . . . 267 . . . . 28 Explosive 7170 | . 238 . . 1434 1100 . 311 553 21 3513 Electromagnetic 335 | . . . . . 335 . . . . . Impact 245 | . . . . . . . 126 119 . . Slashing 2008 | . . . . 123 1201 . . . . 684 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . 1 1 . Average Corruption 1 | . . . . 2 . . . 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . 2 . . . 3 1 . Message Errors 1 | . . . . 1 . . . . . . Matter Fused 2 | . . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 627 | . . . . 91 73 . 24 14 . 425 Projectiles . | . . . . . . . . . . . Explosions 283 | . . . . 69 5 . 8 5 . 196 Melee 344 | . . . . 22 68 . 16 9 . 229 Knockbacks 5 | . . . . 3 . . 1 1 . . Impact 2 | . . . . . . . 1 1 . . Kinetic 3 | . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 479 | . . . . 189 . . 15 122 . 153 Shots 16 | . . . . 8 . . 1 3 . 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 372 | . 3 . . 238 372 . . 45 . 358 Average Temperature 99 | . 2 . . 105 113 . . 27 . 96 Received Heat Transfer 1566 | . 63 . . 151 594 18 . 108 . 632 Effects 1 | . . . . . 1 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 5 | . . . . . 1 . 4 . . . Impact Corruptions 3 | . . . . . . . 2 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 187 | . . . . . 150 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 485 | . 245 95 . 190 485 235 . . . . Initial 220 | . . 95 . . 74 220 . . . . Average 195 | . 134 95 . 139 231 221 . . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . Low Security (%) 54 | 100 75 100 . 100 38 . . . . . Level 1 41 | . 24 . . . 54 100 . . . . Level 2 4 | . . . . . 7 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 2 . . . 4 . . . . . Investigation 3 | . 2 . . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . . . 3 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 8 . . 26 34 1 3 5 . 54 Peak Tracking Total 38 | . 3 . . 18 5 1 3 5 . 38 Tactical Retreats 5 | . 1 . . 2 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 . Objects Rigged 4 | . 4 . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . 2 . . 1 1 . . 1 . 3 Max in Single Turn 1 | . 1 . . 1 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 16 | . 7 . 1 . 7 . . 1 . . Terminals 11 | . 5 . . . 6 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 52 | . 32 . 1 . 18 . . 1 . . Successful 29 | . 18 . 1 . 9 . . 1 . . Failed 22 | . 13 . . . 9 . . . . . Catastrophic 6 | . 4 . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 46 | . 28 . . . 14 . . . 4 . Terminals 39 | . 23 . . . 16 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 4 . . . 2 . . . . . Recycling Units 5 | . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 5 . 1 . 4 . . 1 . . Record 1 | . . . 1 . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 12 . . . 3 . . . . . Terminals 10 | . 7 . . . 3 . . . . . Track 1 | . 1 . . . . . . . . . Botnet 7 | . 4 . . . 3 . . . . . Detonate 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 6 . . . 6 . . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 16 | . . . . . 16 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 . Highest-Rated Group 150 | . . . . . . . . . 150 . Highest-Rated Ally 40 | . . . . . . . . . 40 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . 2 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 6559 | 45 307 72 224 351 1455 92 289 735 1984 1005 Spaces Moved 3671 | 39 250 50 163 139 671 53 184 412 1215 495 Core 5 | 1 . . . 3 . . . . . 1 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 3666 | 38 250 50 163 136 671 53 184 412 1215 494 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 135 135 150 150 150 145 50 Average Speed 152 | 87 103 135 135 168 159 150 150 167 154 159 Slowest Speed 1450 | 90 135 135 135 1450 190 150 150 245 160 230 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 53 18 48 46 56 2 40 59 90 72 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . 1 . 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 11 | . . 1 . 1 . . 2 3 4 . Spaces Dug 30 | . . . . . 2 . . . 28 . Terrain Destroyed 328 | . 19 . . 92 89 . 27 10 35 56 Melee 2 | . . . . . 2 . . . . . Projectile 14 | . . . . 14 . . . . . . AOE 312 | . 19 . . 78 87 . 27 10 35 56 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 4329 | 46 281 53 167 207 938 66 193 437 1281 660 Wait 237 | . . . . 20 103 . 7 . 15 92 Move 3661 | 38 249 49 162 138 670 52 183 411 1214 495 Hop . | . . . . . . . . . . . Pick Up 70 | 2 10 . 5 6 27 1 . 4 8 7 Fast Attach 29 | 6 4 1 . 5 8 3 . 1 . 1 Attach 31 | . . . . 4 10 3 . 2 2 10 Detach 9 | . 1 1 . 2 2 1 . 1 1 . Swap 20 | . 1 2 . 1 8 2 . . . 6 Drop 64 | . 2 . . 2 29 4 . 3 8 16 Fire 121 | . 14 . . 27 38 . 2 12 6 22 Melee 86 | . . . . 2 43 . 1 3 26 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Central database locked down 328 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 367 | -10/Mines | Met a Derelict bent on vengeance 379 | -10/Mines | Learned 2 Materials zone layouts 419 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 419 | -10/Mines | Discovered new exit (range 5) 425 | -10/Mines | Entered Exiles 458 | -10/Exiles | Met 8R-AWN 482 | -10/Exiles | Met EX-HEX 540 | -10/Exiles | Learned location of Zion (-7) 637 | -10/Exiles | Discovered new exit (range 10) 649 | -10/Exiles | Entered Mines 650 | -9/Mines | Assembled infested the area 655 | -9/Mines | Assisted by a Guerilla fighting off Assembled 686 | -9/Mines | Destroyed 16 combat bots 744 | -9/Mines | Learned 2 Materials zone layouts 863 | -9/Mines | Core integrity fell below 50% 896 | -9/Mines | Lost 4 parts (1p2n1w) 961 | -9/Mines | Learned Materials terminal intel 986 | -9/Mines | Learned location of Storage (-7) 987 | -9/Mines | Discovered new exit (range 10) 1000 | -9/Mines | Entered Materials 1000 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1001 | -8/Materials | Identified exit to Factory 1002 | -8/Materials | Loaded intel: 12 terminal locations 1096 | -8/Materials | Repaired Rocket Launcher 1514 | -8/Materials | Build established: Tank 1798 | -8/Materials | Lost 3 parts (1n2w) 2060 | -8/Materials | Build established: Mutant 2455 | -8/Materials | Entered Factory 2455 | -7/Factory | Evolved 2 slots: Utility x2 2507 | -7/Factory | Discovered new exit (range 7) 2533 | -7/Factory | Identified exit to Lower Caves 2547 | -7/Factory | Entered Lower Caves 2687 | -7/Lower Caves | Encountered a Warlord checkpoint 2800 | -7/Lower Caves | Build established: Scavenger-Tank 2813 | -7/Lower Caves | Learned 4 Factory zone layouts 2813 | -7/Lower Caves | Discovered new exit (range 16) 2834 | -7/Lower Caves | Identified exit to Lower Caves 2836 | -7/Lower Caves | Entered another Lower Caves area 3134 | -7/Lower Caves | Encountered a Warlord checkpoint 3440 | -7/Lower Caves | Learned Factory terminal intel 3547 | -7/Lower Caves | Build established: Tank 3560 | -7/Lower Caves | Discovered new exit (range 7) 3569 | -7/Lower Caves | Identified exit to Zion 3571 | -7/Lower Caves | Entered Zion 3652 | -7/Zion | System corruption cleaned by Quarantine Array 3727 | -7/Zion | Learned location of Extension (-5) 3809 | -7/Zion | Identified exit to Proximity Caves 3828 | -7/Zion | Found Prototype Device 3848 | -7/Zion | Warned about trapping Zion interior 3905 | -7/Zion | Build established: Mutant 4163 | -7/Zion | Found Prototype Device 4165 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4643 | -7/Zion | Imprinted 4646 | -7/Zion | Declared Zion's savior 4734 | -7/Zion | Received a hallucinogenic algorithm 4907 | -7/Zion | Discovered new exit (range 13) 5204 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5217 | -7/Zion | Build established: Skirmisher 5521 | -7/Zion | Opened final containment barrier to the Deep Caves 5545 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5547 | -7/Zion | Identified exit to Deep Caves 5555 | -7/Zion | Entered Deep Caves 5555 | -7/Deep Caves | Accompanied by 4 allies 5699 | -7/Deep Caves | Z-Facility disabled 5702 | -7/Deep Caves | Attacked by Z-Imprinter 5730 | -7/Deep Caves | Destroyed Z-Imprinter 5761 | -7/Deep Caves | Lost 5 parts (1p1u3w) 6019 | -7/Deep Caves | Build established: Derelict-Tank 6257 | -7/Deep Caves | Discovered new exit (range 6) 6332 | -7/Deep Caves | Found Surveybot 24 Chip 6335 | -7/Deep Caves | Found Surveybot 24 Scanner 6521 | -7/Deep Caves | Spotted AG-67948 6537 | -7/Deep Caves | Triggered Deep Caves wall 6537 | -7/Deep Caves | Exposed GOLEM chamber 6555 | -7/Deep Caves | Core integrity fell below 50% 6560 | -7/Deep Caves | Core integrity fell below 20% 6560 | -7/Deep Caves | Destroyed by as-70617 with Assembled Heavy Rifle Last Messages --------------- 06554_ GOLEM Unit springs to life. 06554_ Hrd. Medium Armor Plating destroyed. 06555_ AG-72244 GOLEM Unit beginning Prototype Leg integration. 06555_ Hvy. Ion Cannon destroyed. 06555_ Dropped Imp. Heat Sink. 06556_ Dropped Lrg. Matter Pod. 06556_ Dropped Med. Matter Pod. 06557_ Dropped Imp. Terrain Scanner. 06557_ Katana destroyed. 06557_ Mobile Refinery Mk. CCLXVII destroyed. 06557_ Wheel destroyed. 06557_ Dropped Lrn. Tractor Beam. 06558_ Coolant Injector destroyed. 06558_ Dropped System Restoration Module. 06558_ Penetrated by Slug. 06558_ Dropped Tactical Coordination Suite. 06559_ Dropped Prototype Device. 06559_ Dropped Huge Storage Unit. 06560_ as-81286 destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????##% #??? | | ?????????????????????????????????## ###? | | ??????????????????????????????????# #? | | ??????????????????????????????????# #? | | ???????????????????????????????######% #? | | ??????????????????????????????# #?# #? | | ?????????????????????????????# ## #? | | ?????????????????????????????# # ## | | ?????????????????????????????# | | ??????????????????????????????# ## | | ????????????? ???????????##### # | | ??????????? ! ????????????## | | ???????? ????????## | | ?????? = l ????## | | ???? = ;???# ## | | ???? ] ##??# ?# | | ????? a = #??# ## | | ?????? a = #??# | | ??????? * #??# | | ???????## a a * #??# | | ????????GG aaa * #??## | | ?????????" a ##??# | | ?????????" aaa ;#??# | | ?????????" a ;#??# | | ????????"" !a!a #??## | | ????????# %!a@ g #???## # | | ????????" g !!! ! ;#??## # | | ????????" a ##### # | | ????????" G # | | ????????""" ## | | ????????" h ### | | ????????"" ## ####?### | | ????????" #####??????? | | ????????"" ##??????????? | | ????????" # # #???????????? | | ????????" #### ## ## ##???????????? | | ????????""" ##???# ## ####????????????? | | ?????????? ?????#### #???????????????? | | ?????????#####?????????#????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 775 Propulsion Shielding 33 Evasion (%) 42 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Microactuators | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Point Defense System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepXenonPick Manual? 0 Play Time 00:46:09 Cumulative 108.0 hours Start 2024.04.21 @ 16:41:11 End 2024.04.21 @ 17:25:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 111 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a25df215-78b3-4a78-bb53-c993202de0e9