Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 18:56:17 Player: Mimendra Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (387) 387 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (627) 627 TOTAL SCORE: 2604 Bonus ------- Follower Combat Kills 27 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (60) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Gravmag System > --- UTILITY (2) ------ Terrain Scan Processor Salvage Targeting Computer > --- WEAPON (3) ------- Shotgun Spear > --- INVENTORY (5) ---- Improved Cooling System Microactuators Corruption Screen Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Terrain Scan Processor Salvage Targeting Computer > --- WEAPON ----------- Field Laser Missile Launcher Spear > --- INVENTORY -------- Improved Cooling System Microactuators Corruption Screen Shotgun Remote Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Salvage Targeting Computer Device Heat Sink Processor Salvage Targeting Computer Weapon Field Laser Energy Gun Field Laser Ballistic Gun Shotgun Launcher Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 25 | 5 6 10 1 1 2 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 3 . 1 1 Treads . | . . . . . . Leg 4 | . . 3 . 1 . Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 6 | . 3 3 . . . Device 4 | . 2 2 . . . Storage . | . . . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 2 4 1 . 1 Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . 1 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 1 . . . 6 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 3 | . 1 . . . 2 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 91 86 100 100 85 Engine 10 | . 14 11 11 11 8 Leg 24 | . . 7 33 33 24 Wheel 4 | . 28 15 . . . Device 2 | . 14 9 . . . Processor 19 | . 5 12 22 22 22 Energy Gun 10 | . 14 9 11 11 9 Ballistic Gun 3 | . 14 11 3 . . Launcher 9 | . . 10 11 11 8 Piercing Weapon 7 | . . . 7 11 11 Naked Turns . | . . . . . . Heaviest Build 18 | 7 12 18 17 16 16 Greatest Support 38 | 20 20 30 30 38 38 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | 1 2 3 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 3 4 5 5 4 Class Distribution -------------------- 61% | Mutant 22% | Scavenger-Mutant 9% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 512 | 242 53 137 48 32 . Remotely . | . . . . . . Salvage Created 489 | 50 73 189 . . 177 Parts 38 | 4 7 25 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | 1 4 7 . . 1 Melee 1 | . . . . . 1 Guns 6 | 1 3 2 . . . AOE 6 | . 1 5 . . . Classes Destroyed 5 | 1 1 3 . . . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Watcher 3 | . . 3 . . . Swarmer 7 | . 4 3 . . . Grunt 6 | 1 . 4 . . 1 Best Kill Streak 7 | 1 3 7 . . 1 Combat Bots Only 4 | 1 3 4 . . 1 Max Kills in Single Turn 3 | 1 1 3 . . 1 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 122 | 1 29 14 . . 78 Missed 39 | . 9 7 . . 23 Damage Taken 1162 | 11 196 110 . . 845 Core 453 | . 45 10 . . 398 Absorbed by Shields 1 | . 1 . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 32 | 1 12 11 . . 8 Largest 3 | 2 2 3 . . 2 Hottest 122 | 60 63 122 . . 99 Shots Fired 53 | 2 21 21 . . 9 Gun 45 | 2 21 14 . . 8 Cannon . | . . . . . . Launcher 8 | . . 7 . . 1 Special . | . . . . . . Kinetic 17 | 1 9 3 . . 4 Thermal 15 | . . 11 . . 4 Explosive 8 | . . 7 . . 1 Electromagnetic 13 | 1 12 . . . . Robot Hit Streak 7 | 2 7 7 . . 1 Robot Miss Streak 9 | . 5 2 . . 9 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 35 | 2 11 12 . . 10 Core Hits 27 | 2 4 14 . . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks 13 | . . . . . 13 Impact . | . . . . . . Slashing . | . . . . . . Piercing 13 | . . . . . 13 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1689 | 27 176 920 . . 566 Guns 380 | 27 143 192 . . 18 Cannons . | . . . . . . Explosions 956 | . 21 728 . . 207 Melee 341 | . . . . . 341 Ramming 12 | . 12 . . . . Kinetic 126 | 14 56 56 . . . Thermal 175 | . 21 136 . . 18 Explosive 935 | . . 728 . . 207 Electromagnetic 100 | 13 87 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 341 | . . . . . 341 Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 44 | . . 25 . . 19 Projectiles . | . . . . . . Explosions 25 | . . 25 . . . Melee 19 | . . . . . 19 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 77 | . 36 26 . . 15 Shots 3 | . 1 1 . . 1 Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 67 | 6 6 67 . . 32 Average Temperature 13 | 6 2 20 . . 14 Received Heat Transfer 155 | 6 6 57 . . 86 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 407 | . . 370 . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 337 | 20 127 337 131 . . Initial 131 | . 13 49 131 . . Average 125 | 2 85 209 131 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 87 | 100 100 45 100 . . Level 1 12 | . . 54 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 1 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | 1 11 13 . . 14 Peak Tracking Total 12 | . 4 4 . . 12 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 4 . . . Max in Single Turn 3 | . . 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 1 1 . . Successful 2 | . . 1 1 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Record 1 | . . 1 . . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 436 | . . . . . 436 Kills 2 | . . . . . 2 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1713 | 63 205 169 284 720 272 Spaces Moved 1315 | 65 178 118 193 580 181 Core 20 | 17 . . . . 3 Treads . | . . . . . . Legs 938 | . . 27 193 580 138 Wheels 317 | 48 178 91 . . . Hover 40 | . . . . . 40 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 120 120 60 Average Speed 107 | 72 80 93 120 120 106 Slowest Speed 190 | 80 80 190 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 31 21 50 82 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 2 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 45 | . 7 28 . . 10 Melee . | . . . . . . Projectile . | . . . . . . AOE 45 | . 7 28 . . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1542 | 78 220 161 248 604 231 Wait 107 | . 13 4 42 23 25 Move 1310 | 64 177 117 192 579 181 Hop . | . . . . . . Pick Up 30 | 8 5 9 7 . 1 Fast Attach 2 | . . . . 1 1 Attach 21 | 5 4 10 1 . 1 Detach 7 | . 2 5 . . . Swap 2 | . 2 . . . . Drop 16 | . 3 5 6 1 1 Fire 32 | 1 12 11 . . 8 Melee 13 | . . . . . 13 Ram 2 | . 2 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 64 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 9) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 416 | -9/Materials | Discovered new exit (range 10) 438 | -9/Materials | Entered Mines 495 | -9/Mines | Met a Derelict shopkeep closing up shop 596 | -9/Mines | Learned location of Storage (-8) 654 | -9/Mines | Learned location of Zion (-7) 713 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 722 | -9/Mines | Entered Zion 815 | -7/Zion | Learned location of Armory (-3) 835 | -7/Zion | Learned location of Data Miner (-6) 843 | -7/Zion | Build established: Scavenger-Mutant 943 | -7/Zion | Learned location of 1 exit from Proximity Caves 1089 | -7/Zion | Imprinted 1091 | -7/Zion | Declared Zion's savior 1230 | -7/Zion | Build established: Mutant 1388 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1419 | -7/Zion | Discovered new exit (range 9) 1442 | -7/Zion | Entered Proximity Caves 1442 | -6/Proximity Caves | Accompanied by 4 allies 1443 | -6/Proximity Caves | Identified exit to Factory 1519 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 1644 | -6/Proximity Caves | P-60 Hacker assimilated allied 0Z-1HO(M) 1664 | -6/Proximity Caves | Core integrity fell below 50% 1673 | -6/Proximity Caves | Core integrity fell below 20% 1688 | -6/Proximity Caves | Lost 3 allies 1702 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 1714 | -6/Proximity Caves | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- Ion Engine destroyed. Penetrated by Slug. Imp. Carbon-fiber Leg destroyed. Aluminum Leg destroyed. JP-HPU(M) reactivates. I-36 Angel destroyed. P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 0Z-1HO(M) reactivates. Critical hit (Burn: +80). Slug penetrates Wall. Field Laser destroyed. P-60 Hacker destroyed. Slug penetrates Wall. G-50 Soldier destroyed. Acquired Gravmag System. Adv. Heat Sink fries itself beyond repair. Gravmag System fries itself beyond repair. Dropped Shotgun. Acquired Shotgun. Map ----- +----------------------------------------------------+ | ## #????## ##??? #####??###????????????? | | ?# #??#### #####"#""#?? ##???????????? | | ?# #?# ### #???????????? | | ?# ##?# ## =!! #???????????? | | ?# ###??# ## ## %!* ##???????????? | | # ##????# # #####%=%| ##??????????? | | # #?????# ## #???## [ = #??????????? | | # ?????# ### ##????## ! #???????????? | | # ?????# #############=# #??????????? | | ?????# ## % # #?????????? | | ? ????## =*%#? ###????????? | | ???# % ###### ###########?# %"?????????? | | ???# #????????????" "###????????? | | ???# #????#####???? #""?????????? | | ?????? ###### ######????# ###? #" ????????? | | ??????????## ##???####### ## #? ???????? | | ??????????# ###### #?? ???????? | | ??????????# #???????????? | | ??????????# ###### #???????????? | | ??????????## ##########????## ######??????? | | ???????????##???????????????#h ????? | | ?????????????????????????#### ##?????? | | ?????????????????????????# sx ##??????? | | ?????????????????????????# #######???????? | | ???????????????????????### ##?????????????? | | ???????????????????????# @ ##??????????????? | | ???????????????????????# #???????????????? | | ???????????????????????## #???????????????? | | ????????????????????????## #???????????????? | | ?????????????????????????####### #???????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Drone Bay | -7/Zion | Archive Flak Gun | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Robot Respite Storm Trooper The One Tourist Challenges ------------ None Game ------ Seed NullScrapMatrix Manual? 0 Play Time 00:31:04 Cumulative 1.1 hours Start 2024.05.19 @ 00:23:54 End 2024.05.19 @ 18:56:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5da108b8-57f2-4b96-98d2-457765ca7f75