Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 08:12:16 Player: tsintsir Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (238) 1190 Value Destroyed (10610) 10610 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4126) 4126 TOTAL SCORE: 21966 Bonus ------- High Alert Combat Kills 1524 Follower Combat Kills 1413 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -211 Cogmind --------- Core Integrity 0/1150 Matter 210/300 Energy 234/240 System Corruption 10% Temperature Cool (3) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Machine Analyzer Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- Field Laser Heavy Beamcaster Heavy Mace > --- INVENTORY (5) ---- Relay Coupler [Behemoth] (16) Heavy Disruptor Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Machine Analyzer Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Core Shielding Improved Focal Shield > --- WEAPON ----------- Heavy Disruptor Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Relay Coupler [Behemoth] Matter Neutralizer Improved Remote Datajack Gravity Flail [Rating: 106] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Slots Evolved 12 | . . . 4 2 . . . 2 . . . 2 2 . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . 1 . . Utility 6 | . . . 2 1 . . . . . . . 2 1 . . Weapon 2 | . . . 1 . . . . 1 . . . . . . . Parts Attached 237 | 7 6 5 19 2 14 17 12 8 . 68 18 5 19 12 25 Power 36 | 1 . 1 3 1 . 4 5 2 . 7 2 1 3 2 4 Engine 14 | 1 . 1 2 . . 2 1 2 . 4 1 . . . . Core 15 | . . . 1 1 . 2 4 . . 3 1 1 2 . . Reactor 7 | . . . . . . . . . . . . . 1 2 4 Propulsion 61 | 2 . 3 4 . 4 5 2 1 . 22 6 1 6 2 3 Treads 29 | 2 . . 4 . 4 5 2 1 . 2 5 . 1 2 1 Leg 17 | . . . . . . . . . . 9 1 . 5 . 2 Wheel 14 | . . 3 . . . . . . . 11 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . Utility 67 | 2 3 . 6 1 3 4 3 1 . 17 4 3 5 5 10 Device 37 | 1 . . 2 . 2 2 1 1 . 13 4 1 4 2 4 Storage 5 | 1 3 . . . . . . . . 1 . . . . . Processor 9 | . . . 1 . . . . . . 3 . 1 . . 4 Hackware . | . . . . . . . . . . . . . . . . Protection 16 | . . . 3 1 1 2 2 . . . . 1 1 3 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 73 | 2 3 1 6 . 7 4 2 4 . 22 6 . 5 3 8 Energy Gun 27 | 2 . . 1 . . 3 1 2 . 14 2 . . . 2 Energy Cannon 17 | . . . 5 . 3 . . . . 3 1 . 2 . 3 Ballistic Gun 8 | . . . . . . . 1 2 . 2 2 . 1 . . Ballistic Cannon 8 | . . . . . . . . . . 2 1 . 2 3 . Launcher 7 | . 3 1 . . 2 1 . . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . . . . 1 . . . . 1 Corrupted Parts 7 | . . . . . . . 1 . . 3 2 . . . 1 System Corruption 31 | . . . . . . . 1 . . 12 8 . . . 10 Parts Lost 117 | . 1 3 4 . 2 11 10 1 1 33 8 10 16 . 17 Power 21 | . . 1 1 . . 4 3 1 . 4 1 1 2 . 3 Propulsion 34 | . . 1 2 . . 2 4 . . 10 1 4 7 . 3 Utility 25 | . . . 1 . 2 1 1 . 1 4 3 1 3 . 8 Weapon 37 | . 1 1 . . . 4 2 . . 15 3 4 4 . 3 Highest Loss Streak 15 | . 1 3 2 . 1 3 4 1 1 12 5 8 15 . 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Backups 10 | 2 8 8 12 13 14 14 12 12 11 6 12 12 3 4 4 Power . | . 1 . 1 1 1 . 1 2 1 . . . . . . Propulsion 1 | . . 1 1 2 2 2 1 . . 1 4 3 . . . Utility 3 | . 2 3 5 4 3 4 4 4 4 2 3 3 1 1 1 Weapon 3 | . 4 3 3 6 5 4 4 5 4 1 3 4 . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 18 | . . . 4 . 1 1 . . 2 2 1 5 . . 2 Power 3 | . . . 1 . . . . . 1 1 . . . . . Propulsion 5 | . . . . . . . . . . 1 1 3 . . . Utility 5 | . . . 1 . 1 1 . . 1 . . . . . 1 Weapon 4 | . . . 2 . . . . . . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 99 97 93 99 96 99 95 88 82 79 99 91 28 63 68 Engine 4 | . 14 12 6 . . . 7 6 13 7 12 3 . 2 . Core 6 | . . . 2 15 15 14 7 5 . 2 . 4 . . . Treads 15 | . 28 6 16 23 23 22 19 16 18 2 9 21 1 8 10 Leg 1 | . . . . . . . . . . 4 15 . 3 . . Wheel 2 | . . 20 4 . . . . . . 7 . . . . . Device 12 | . 1 . 5 7 8 15 13 6 6 17 18 26 7 10 10 Storage 7 | . 26 28 12 7 7 7 7 6 5 2 6 4 . . . Processor 6 | . . . 7 7 7 7 7 6 6 6 7 4 . . 14 Protection 6 | . . . 9 14 10 7 8 13 4 3 . . 2 16 8 Energy Gun 4 | . 2 . . . . 1 20 13 20 12 6 . . 9 2 Energy Cannon 12 | . . . 23 23 22 21 . . . 2 9 10 5 . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 2 4 5 6 8 Launcher 2 | . 25 28 3 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 6 3 . . . Peak Build Rating 106 | 7 8 10 26 28 36 41 41 43 43 70 72 73 79 95 106 Average Rating 39 | 6 7 9 22 27 28 35 38 37 36 44 67 66 34 75 83 On Entrance 31 | . 7 8 10 24 28 34 41 35 43 32 70 67 7 9 91 Avg Prop Armor Cover (%) 8 | . . . 2 . . . . . . . . . 21 . . Naked Turns 108 | . . . . . . . . . . . . 60 48 . . Heaviest Build 102 | 13 33 33 59 59 60 61 59 68 68 69 76 74 82 102 102 Greatest Support 163 | 40 40 40 60 60 60 60 60 60 60 66 110 100 115 140 163 Greatest Overweight (x) 21 | . . 1 2 . . 1 2 1 1 18 1 1 21 1 . Average Overweight (x) . | . . . . . . . . 1 . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 12 15 15 15 15 15 15 15 13 8 15 14 5 5 5 Most Carried 15 | 3 9 11 15 14 15 15 14 14 14 15 15 15 5 5 5 Average Carried 10 | 2 8 9 13 13 14 14 12 12 12 6 13 13 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 15 15 5 5 5 5 Final Carried 15 | 3 8 10 15 14 13 14 14 12 5 15 14 5 5 5 4 Class Distribution -------------------- 46% | Scavenger-Gunner 19% | Scavenger-Tank 13% | Mutant 6% | Scavenger-Mutant 3% | Scavenger-Assassin 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Bomber | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Assassin | -5/Factory Mutant | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Matter Collected 5783 | 270 148 86 473 167 302 264 339 145 . 1194 494 295 465 224 917 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9563 | 306 232 321 722 251 735 1625 683 156 . 1935 770 346 639 . 842 Parts 483 | 32 21 19 47 9 28 69 44 8 . 102 37 30 14 . 23 Haulers Intercepted 2 | . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 15 | . 1 . . . . . . . . 9 . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Combat Hostiles Destroyed 197 | . 11 12 17 3 33 32 21 2 . 20 14 7 11 . 14 Melee 9 | . . . . . . . . . . 5 4 . . . . Guns 33 | . . . . . . 3 15 2 . 11 2 . . . . Cannons 113 | . . . 14 3 31 25 . . . 3 8 7 8 . 14 AOE 40 | . 11 12 3 . 2 3 6 . . . . . 3 . . Classes Destroyed 19 | 3 2 1 5 . 1 4 . . . . 1 1 . . 1 Worker 17 | 4 . . 1 . . 1 . . . 6 . 2 2 . 1 Builder 6 | . . . 1 . . . . . . 1 1 3 . . . Tunneler 12 | 9 2 . . . . . . . . 1 . . . . . Hauler 2 | . . . 1 . . . . . . 1 . . . . . Recycler 12 | 1 . . 3 1 . . . . . 4 1 . 2 . . Mechanic 2 | . . . . . . 1 . . . . . . . . 1 Watcher 8 | . . . 2 1 . 2 . 1 . 2 . . . . . Swarmer 39 | . 3 . 10 . 9 3 7 . . . 5 . 2 . . Saboteur 1 | . . . . . . . . . . . . 1 . . . Grunt 70 | . 8 . 4 1 2 12 8 2 . 13 8 2 6 . 4 Brawler 4 | . . . . . . 4 . . . . . . . . . Duelist 4 | . . . . . . 1 . . . . . . 1 . 2 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 11 | . . . 2 . 2 1 1 . . 2 . 1 . . 2 Hunter 9 | . . . 1 2 1 2 . . . . . . 2 . 1 Programmer 24 | . . . . . . 9 5 . . 5 . 3 . . 2 Behemoth 2 | . . . . . . . . . . . 1 . . . 1 Subdweller 12 | . . 12 . . . . . . . . . . . . . Assembled 19 | . . . . . 19 . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 3 5 10 6 3 6 7 7 2 . 4 7 6 6 . 6 Combat Bots Only 10 | . 5 10 5 1 6 6 7 2 . 3 7 2 4 . 4 Max Kills in Single Turn 4 | 1 2 3 2 1 2 3 2 1 . 1 2 4 3 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 3 | . 2 3 2 . 2 3 2 . . . . . 2 . . Melee 1 | . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Hostile Shots Fired 1668 | . 16 12 91 11 116 132 104 8 1 302 142 187 258 . 288 Missed 543 | . 5 2 24 1 35 40 26 1 . 97 40 64 103 . 105 Hits 1125 | . 11 10 67 10 81 92 78 7 1 205 102 123 155 . 183 Melee 14 | . . . . . 2 3 . . 1 . . 4 2 . 2 Projectile 1111 | . 11 10 67 10 79 89 78 7 . 205 102 119 153 . 181 AOE 4 | . . . . . . . . . . 2 . . . . 2 Critical Strikes 41 | . . . . . 3 2 . . . 5 6 5 9 . 11 Actively Blocked 3 | . . . . . . . . . . . . . . . 3 Part Disruptions 4 | . . . . . 1 . . . . 2 . 1 . . . Actively Blocked 1 | . . . . . 1 . . . . . . . . . . Damage Taken 18553 | . 244 317 823 159 991 1493 1342 132 58 3268 1159 2328 3158 . 3081 Core 3579 | . 43 75 131 18 141 271 185 39 . 531 67 928 741 . 409 Absorbed by Shields 203 | . . . . . . . . . . . 173 . 30 . . Redirected to Shielding 308 | . . . 9 4 39 . . . . . . . . . 256 Ignored by Resistances 302 | . . . . . . . . . . . . . . . 302 Regen/Repaired (Parts) 280 | . . . . . . . . . . 135 . . . 5 140 Core Remaining (%) 45 | 100 . 52 76 . . . 12 . . . 25 7 . . . Volleys Fired 501 | 33 10 6 35 9 60 71 43 10 . 97 27 22 28 . 50 Largest 4 | 2 2 2 3 3 3 3 3 4 . 4 3 4 4 . 4 Hottest 302 | 100 60 60 180 180 180 209 204 214 . 234 260 262 302 . 226 Shots Fired 1352 | 65 20 12 98 27 160 209 122 40 . 241 74 68 68 . 148 Gun 502 | 65 . . . . . 28 116 40 . 200 27 11 1 . 14 Cannon 795 | . . . 92 27 154 179 . . . 41 47 57 67 . 131 Launcher 52 | . 20 12 6 . 6 2 6 . . . . . . . . Special 3 | . . . . . . . . . . . . . . . 3 Kinetic 287 | . . . . . . . 14 18 . 63 14 30 56 . 92 Thermal 859 | 65 . . 92 27 154 205 63 20 . 105 60 38 12 . 18 Explosive 52 | . 20 12 6 . 6 2 6 . . . . . . . . Electromagnetic 151 | . . . . . . 2 39 2 . 73 . . . . 35 Robot Hit Streak 26 | 9 4 9 12 11 16 23 12 7 . 16 4 15 17 . 26 Robot Miss Streak 18 | 4 2 1 6 2 3 3 6 3 . 6 18 4 10 . 14 Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 3 | . . . . . . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . . Shots Hit Robots 858 | 35 10 9 55 20 87 148 70 21 . 167 44 52 36 . 104 Core Hits 469 | 15 21 20 35 8 41 65 43 10 . 73 32 38 24 . 44 Critical Kills 6 | . . . . . . 2 . . . 4 . . . . . Critical Parts Destroyed 5 | . . . . . . . 1 1 . 3 . . . . . Critical Strikes 50 | 1 . . . . . 3 4 2 . 19 3 . 6 . 12 Burn 11 | 1 . . . . . 1 2 . . 7 . . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . . Destroy 9 | . . . . . . . 1 1 . 7 . . . . . Blast 16 | . . . . . . . . . . . . . 6 . 10 Corrupt 6 | . . . . . . . 1 1 . 2 . . . . 2 Sever 6 | . . . . . . . . . . 3 3 . . . . Melee Attacks 81 | . . . . . 11 . . . . 37 29 3 . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . . 37 29 3 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 11 . . . . 4 2 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27923 | 470 841 1604 1784 463 2057 4212 2046 355 . 4307 1681 2174 1894 . 4035 Guns 5476 | 470 . . . . . 445 1230 355 . 2389 217 198 . . 172 Cannons 14563 | . . . 1333 463 1823 3156 . . . 557 754 1452 1315 . 3710 Explosions 5847 | . 841 1604 451 . 234 611 816 . . 123 . 441 573 . 153 Melee 2001 | . . . . . . . . . . 1224 710 67 . . . Ramming 36 | . . . . . . . . . . 14 . 16 6 . . Kinetic 5919 | . . . . . . . 145 128 . 790 270 586 1107 . 2893 Thermal 13926 | 470 170 . 1333 463 1823 4061 1045 197 . 1457 701 1064 781 . 361 Explosive 4145 | . 671 1604 451 . 234 140 604 . . . . 441 . . . Electromagnetic 1896 | . . . . . . 11 252 30 . 822 . . . . 781 Impact . | . . . . . . . . . . . . . . . . Slashing 2001 | . . . . . . . . . . 1224 710 67 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . 4 8 . . 30 38 11 . . 10 Average Corruption 10 | . . . . . . 1 5 . . 19 32 5 . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 233 | . . . . . . 31 22 . . 113 62 5 . . . Message Errors 52 | . . . . . . 8 6 . . 24 14 . . . . Matter Fused 54 | . . . . . . 9 6 . . 19 17 3 . . . Heat Flow Errors 25 | . . . . . . 2 5 . . 14 4 . . . . Energy Discharges 28 | . . . . . . 5 2 . . 15 5 1 . . . Parts Rejected 4 | . . . . . . . . . . 3 1 . . . . Parts Fused 4 | . . . . . . . . . . 3 . 1 . . . Data Loss (minor) 24 | . . . . . . 2 . . . 17 5 . . . . Data Loss (major) 9 | . . . . . . 2 . . . 4 3 . . . . Misfires 10 | . . . . . . 3 2 . . 3 2 . . . . Alerts 4 | . . . . . . . . . . 2 2 . . . . Misdirections 5 | . . . . . . . . . . 2 3 . . . . Weapon Failures 14 | . . . . . . . 1 . . 7 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 753 | . 58 . 30 . 69 190 2 . . 167 84 41 34 . 78 Projectiles 327 | . . . 30 . 69 56 . . . 48 . 41 27 . 56 Explosions 302 | . 58 . . . . 134 2 . . 79 . . 7 . 22 Melee 124 | . . . . . . . . . . 40 84 . . . . Knockbacks 53 | . . . . . . . . . . 7 2 9 4 . 31 Impact 2 | . . . . . . . . . . . . 1 1 . . Kinetic 46 | . . . . . . . . . . 7 1 8 3 . 27 Secondary 5 | . . . . . . . . . . . 1 . . . 4 Self-Inflicted Damage 630 | . 133 50 . . 27 95 50 . . 134 . 38 2 . 101 Shots 20 | . 4 7 . . 1 2 1 . . 3 . 1 . . 1 Rammed 21 | . . . . . . . . . . 11 . 8 2 . . Targets Rammed 21 | . . . . . . . . . . 11 . 8 2 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 850 | 239 6 . 440 290 527 578 706 590 . 850 274 27 255 . 354 Average Temperature 165 | 77 6 . 156 124 149 183 220 275 . 272 74 9 76 . 115 Received Heat Transfer 3926 | . 39 60 189 9 232 321 228 63 . 1012 430 216 758 . 369 Effects 167 | . . . 3 . 15 38 36 10 . 57 1 . . . 7 Shutdowns 45 | . . . 2 . 4 12 10 3 . 14 . . . . . Energy Bleed 18 | . . . . . 1 4 4 1 . 6 1 . . . 1 Interference 45 | . . . 1 . 5 12 7 6 . 8 . . . . 6 Matter Decay 7 | . . . . . 1 . 1 . . 5 . . . . . Short Circuit 11 | . . . . . 1 . 3 . . 7 . . . . . Damage (minor) 8 | . . . . . . 2 2 . . 4 . . . . . Damage (major) 31 | . . . . . 3 7 8 . . 13 . . . . . Damage (core) 2 | . . . . . . 1 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Fried 8 | . . . . . . . . . . 5 2 . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 32 | 3 . . 2 1 3 15 3 . . 3 1 1 . . . Heat Transferred 22858 | 1443 100 . 2146 740 2862 6043 2011 444 . 3340 1036 1375 750 . 568 Parts Sabotaged 8 | . . . . . . . . . . . . 4 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . . 1 . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Maximum Alert Level 4 | . 1 . 1 . 4 3 4 2 . . 2 1 2 1 3 Low Security (%) 55 | 100 96 . 73 100 13 35 . . 100 100 47 86 19 92 3 Level 1 13 | . 3 . 26 . 11 27 . . . . 10 13 21 7 6 Level 2 17 | . . . . . 23 27 20 100 . . 41 . 59 . 9 Level 3 12 | . . . . . 38 10 73 . . . . . . . 80 Level 4 1 | . . . . . 13 . 5 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1367 | 10 265 . 271 100 1367 911 1102 578 145 170 506 257 650 210 1020 Initial 717 | . . . . 67 . 717 637 578 145 59 66 210 119 210 . Average 308 | 1 64 . 144 50 711 372 868 498 120 73 232 81 412 82 831 Influence Increases 9039 | 70 491 . 582 113 1477 1074 565 47 . 762 856 454 871 . 1677 Destroy 0b10 Robot/C 4100 | . 220 . 340 60 440 640 420 40 . 400 540 140 220 . 640 Destroy 0b10 Robot/NC 320 | 70 10 . 40 10 . 20 . 5 . 75 25 25 20 . 20 Destroy Leader 746 | . 40 . 76 22 20 194 50 2 . 86 86 30 40 . 100 Allied During Kill 608 | . . . . . 63 . . . . . 136 . . . 409 Successful Hack 64 | . 12 . . 20 6 6 . . . 9 8 3 . . . Disable Machine 675 | . 45 . 60 . 15 150 . . . 90 . 105 105 . 105 Anti-Garrison Action 1200 | . . . . . 850 . 50 . . . . . 150 . 150 Destroy Structure 816 | . 119 . 21 1 83 19 30 . . 57 16 106 156 . 208 Partial Spotted 60 | . 45 . 15 . . . . . . . . . . . . Lose Combat Pursuer 450 | . . . 30 . . 45 15 . . 45 45 45 180 . 45 Influence Decreases 8138 | 70 408 83 434 261 110 1530 374 732 332 710 562 641 515 600 776 Entered New Map 2675 | . . 41 . 81 . 650 274 524 272 26 71 221 125 390 . Time Decay 3775 | 70 248 30 394 180 . 770 . 198 50 434 331 330 230 210 300 Lost Part 1058 | . 10 12 40 . 20 110 100 10 10 250 80 90 160 . 166 Lost Ally 480 | . . . . . 90 . . . . . 80 . . . 310 Purge Threat 150 | . 150 . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 1 1 . 15 . . . 7 6 5 8 . 8 Investigation 6 | . 1 . . . . . . . . . 5 . . . . Extermination 19 | . . . . . . 9 . . . 5 . 3 1 . 1 Reinforcement 15 | . 1 . 1 1 . 3 . . . 2 1 2 2 . 2 Assault 9 | . . . . . . 2 . . . . . . 3 . 4 Garrison 4 | . . . . . . 1 . . . . . . 2 . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . 1 1 1 . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . 1 . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Distress Signals 13 | . 1 . 2 1 . 1 . . . 2 2 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 375 | . 17 16 29 4 64 40 23 4 4 32 35 25 36 . 46 Peak Tracking Total 14 | . 3 7 6 1 5 6 6 3 4 4 6 14 14 . 5 Tactical Retreats 18 | . . . 2 . 2 2 1 . . 2 2 2 2 . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Traps Triggered 17 | . 1 . . . 3 . 1 1 . 4 4 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Machines Disabled 55 | . 3 . 4 . 7 10 1 . . 6 1 7 8 . 8 Max in Single Turn 8 | . 2 . 1 . 2 8 1 . . 6 . 4 3 . 6 Garrison Access 5 | . . . . . . . . 1 . 2 . . 1 . 1 Garrison Relay 5 | . . . . . 4 . 1 . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Machines Accessed 37 | . 5 . 7 3 1 5 . 1 . 6 5 2 1 . 1 Terminals 22 | . 5 . 6 . 1 3 . . . 2 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . 1 . . . Recycling Units 3 | . . . . . . . . . . 1 . 1 . . 1 Scanalyzers 4 | . . . 1 1 . 1 . . . . . . 1 . . Garrison Access 6 | . . . . 2 . 1 . 1 . 2 . . . . . Total Hacks 82 | . 10 . 17 9 2 8 . 1 . 13 15 3 3 . 1 Successful 33 | . 3 . 6 4 1 4 . 1 . 7 3 1 2 . 1 Failed 47 | . 7 . 10 5 1 4 . . . 6 12 2 . . . Catastrophic 11 | . 2 . 3 . . 2 . . . . 4 . . . . Database Lockouts 2 | . . . 1 . . . . . . . . . 1 . . Manual 31 | . 10 . 12 . . 5 . . . 3 . 1 . . . Terminals 47 | . 10 . 12 . 2 5 . . . 3 15 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . 5 . 2 . . . Recycling Units 4 | . . . . . . . . . . 2 . 1 . . 1 Scanalyzers 14 | . . . 5 4 . 2 . . . . . . 3 . . Garrison Access 10 | . . . . 5 . 1 . 1 . 3 . . . . . Terminal Hacks 9 | . 2 . 1 . 1 2 . . . . 3 . . . . Open Door 4 | . . . . . 1 . . . . . 3 . . . . Terminal Index 3 | . 1 . 1 . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . 1 Scanalyzer 7 | . . . 2 3 . . . . . . . . 2 . . Retrieve Study 7 | . . . 2 3 . . . . . . . . 2 . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . 3 . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . 2 . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 1 . 3 . . 1 . . . . . 1 . . . Terminals 5 | . 1 . 3 . . 1 . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . Operators 3 | . 1 . 1 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Reject 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . 5 3 1 5 . . . 5 5 1 1 . . Full Trace Events 6 | . . . 1 . . . . . . . 5 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 2 3 . . . . . . . . 2 . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . Time 88 | . . . . . . . . . . 88 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . . Coupler Efficiency 1 | . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 25 | . . . . . 13 . 5 . . . . . 3 . 4 Machine Destruction 25 | . . . . . 13 . 5 . . . . . 3 . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 3 . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Total Allies 34 | . . . 1 . 6 . . . . . 4 . . 20 3 Largest Group 20 | . . . 1 1 4 . . . . . 4 . . 20 20 Highest-Rated Group 726 | . . . 10 10 198 . . . . . 268 . . 726 724 Highest-Rated Ally 159 | . . . 10 10 95 . . . . . 159 . . 50 58 Total Orders 4 | . . . . . 2 . . . . 2 . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . Ally Attacks 241 | . . . . . 62 . . . . . 98 . . . 81 Total Damage 7326 | . . . . . 1955 . . . . . 1959 . . . 3412 Kills 78 | . . . . . 38 . . . . . 16 . . . 24 Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Active Infowar (turns) 2498 | 453 78 . 64 . . . . . . 500 214 916 . . 273 Sensors 887 | . . . . . . . . . . . . 887 . . . IFF 1630 | . . . . . . . . . . 500 214 916 . . . Terrain 64 | . . . 64 . . . . . . . . . . . . Seismic 531 | 453 78 . . . . . . . . . . . . . . Machine Analysis 273 | . . . . . . . . . . . . . . . 273 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Turns Passed 16991 | 554 794 407 1061 420 1451 4613 663 412 110 2764 1032 977 482 562 689 Spaces Moved 6629 | 193 463 314 485 236 742 729 233 166 65 1137 447 379 340 304 396 Core 614 | 1 . . . . . . . . . 122 . 102 218 11 160 Treads 4327 | 192 463 50 336 236 742 729 233 166 65 135 203 276 15 264 222 Legs 559 | . . . . . . . . . . 248 244 . 53 . 14 Wheels 1045 | . . 264 149 . . . . . . 632 . . . . . Hover 29 | . . . . . . . . . . . . . . 29 . Flight 55 | . . . . . . . . . . . . 1 54 . . Fastest Speed 40 | 50 160 110 110 160 160 160 160 200 160 50 120 40 40 76 50 Average Speed 153 | 159 160 120 168 160 160 161 178 200 167 163 175 130 82 151 114 Slowest Speed 1100 | 160 160 240 320 160 160 200 240 200 200 950 190 220 1100 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 6 72 33 42 6 73 14 38 5 61 26 54 9 15 86 9 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 20 | . . . . . 20 . . . . . . . . . . Terrain Destroyed 675 | . 134 51 22 . 91 24 56 . . 56 9 62 84 . 86 Melee . | . . . . . . . . . . . . . . . . Projectile 74 | . . . 7 . . . . . . 11 9 4 26 . 17 AOE 601 | . 134 51 15 . 91 24 56 . . 45 . 58 58 . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Was Fac Ext Fac Fac Was Fac Total 12292 | 371 496 330 657 258 886 4053 404 225 68 1777 580 795 469 405 518 Wait 4464 | 135 10 2 76 8 42 3205 95 35 . 326 7 368 54 77 24 Move 6616 | 192 462 313 484 236 741 729 232 166 64 1136 446 378 338 303 396 Hop 1 | . . . . . . . . . . . . . 1 . . Pick Up 104 | 4 5 4 23 1 4 14 9 . 1 23 7 2 4 1 2 Fast Attach 181 | 6 2 . 7 . 8 8 5 6 . 68 11 6 21 12 21 Attach 76 | 1 1 3 6 3 1 10 8 2 . 18 13 4 3 1 2 Detach 43 | . 1 . 2 1 . 3 1 . 2 17 8 2 3 1 2 Swap 42 | . 3 2 7 . 8 3 4 1 . 1 2 . . 1 10 Drop 121 | . 2 . 17 . 11 10 5 5 1 35 10 2 4 9 10 Fire 501 | 33 10 6 35 9 60 71 43 10 . 97 27 22 28 . 50 Melee 81 | . . . . . 11 . . . . 37 29 3 . . 1 Ram 20 | . . . . . . . . . . 11 . 7 2 . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . Escape Stasis 41 | . . . . . . . 2 . . 8 20 . 11 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 555 | -11/Scrapyard | Entered Materials 556 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 5) 901 | -10/Materials | Discovered new exit (range 11) 1048 | -10/Materials | Discovered new exit (range 14) 1209 | -10/Materials | Discovered new exit (range 12) 1349 | -10/Materials | Entered Subcaves 1415 | -10/Subcaves | Ambushed by swarm of Subdwellers 1415 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1415 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1419 | -10/Subcaves | Ambushed by Subdweller buried in earth 1419 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1419 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1419 | -10/Subcaves | Ambushed by Subdweller buried in earth 1422 | -10/Subcaves | Ambushed by Subdweller buried in earth 1450 | -10/Subcaves | Destroyed 10 combat bots 1458 | -10/Subcaves | Lost 3 parts (1p1n1w) 1728 | -10/Subcaves | Discovered new exit (range 6) 1756 | -10/Subcaves | Entered Materials 1756 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1825 | -8/Materials | Central database locked down 2117 | -8/Materials | Build established: Bomber 2650 | -8/Materials | Build established: Scavenger-Bomber 2803 | -8/Materials | Discovered new exit (range 3) 2817 | -8/Materials | Entered Factory 2817 | -7/Factory | Accompanied by 1 ally 2817 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3107 | -7/Factory | Build established: Scavenger-Tank 3237 | -7/Factory | Identified exit to Garrison 3237 | -7/Factory | Entered Garrison 3237 | -7/Garrison | Accompanied by 1 ally 3254 | -7/Garrison | Assembled breached garrison interior 3258 | -7/Garrison | Phase Generator disabled 3370 | -7/Garrison | Found embedded Infiltrators 3438 | -7/Garrison | Discovered new exit (range 15) 3516 | -7/Garrison | Rescued a captive Derelict 3687 | -7/Garrison | Garrison Relay disabled 3716 | -7/Garrison | Discovered new exit (range 12) 3942 | -7/Garrison | Garrison Relay disabled 4164 | -7/Garrison | Build established: Scavenger-Gunner 4378 | -7/Garrison | Discovered new exit (range 15) 4534 | -7/Garrison | Garrison Relay disabled 4600 | -7/Garrison | Installed Relay Interface Framework 4688 | -7/Garrison | Entered Factory 5776 | -7/Factory | Cargo convoy interrupted 5836 | -7/Factory | Garrison activated, responded to threat 8272 | -7/Factory | Core integrity fell below 50% 8302 | -7/Factory | Lost 3 parts (1p1n1w) 8688 | -7/Factory | First assault squad dispatched 9301 | -7/Factory | Identified exit to Garrison 9301 | -7/Factory | Entered Garrison 9409 | -7/Garrison | Triggered checkpoint 9436 | -7/Garrison | Garrison Relay disabled 9535 | -7/Garrison | Triggered checkpoint 9623 | -7/Garrison | Core integrity fell below 20% 9646 | -7/Garrison | Destroyed 7 combat bots 9715 | -7/Garrison | Lost 4 parts (3n1w) 9777 | -7/Garrison | Triggered checkpoint 9851 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9901 | -7/Garrison | Discovered new exit (range 15) 9964 | -7/Garrison | Entered Factory 9964 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10255 | -6/Factory | Build established: Scavenger-Tank 10376 | -6/Factory | Sucked down chute 10376 | -6/Factory | Entered Waste 10392 | -6/Waste | Spotted C-40 Crusher 10396 | -6/Waste | Spotted C-40 Crusher 10453 | -6/Waste | Spotted C-40 Crusher 10461 | -6/Waste | Discovered new exit (range 16) 10462 | -6/Waste | Spotted C-40 Crusher 10468 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10486 | -6/Waste | Entered Factory 11516 | -6/Factory | System corruption reached 10% 11586 | -6/Factory | Lost 7 parts (1p2u4w) 11981 | -6/Factory | Core integrity fell below 50% 12043 | -6/Factory | Lost 12 parts (1p5n6w) 12074 | -6/Factory | Found Launcher Loader 12285 | -6/Factory | Build established: Scavenger-Mutant 12395 | -6/Factory | Lost 3 parts (2n1w) 12743 | -6/Factory | System corruption reached 30% 12745 | -6/Factory | Build established: Scavenger-Gunner 12817 | -6/Factory | Lost 4 parts (1p3n) 13067 | -6/Factory | Repaired Angular Momentum Engine 13106 | -6/Factory | Repaired Carbon-fiber Leg 13231 | -6/Factory | Discovered new exit (range 10) 13249 | -6/Factory | Identified exit to Extension 13250 | -6/Factory | Entered Extension 13417 | -6/Extension | Rescued a captive Derelict 13425 | -6/Extension | Rescued a captive Derelict 13588 | -6/Extension | Rescued A7 13616 | -6/Extension | Rescued a captive Derelict 13745 | -6/Extension | Spotted B-75 Beast 13804 | -6/Extension | Spotted B-75 Beast 13805 | -6/Extension | Lost 5 parts (1p1n2u1w) 13830 | -6/Extension | Lost 3 allies 13844 | -6/Extension | Destroyed B-75 Beast 13899 | -6/Extension | Destroyed 7 combat bots 14105 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14222 | -6/Extension | Discovered new exit (range 16) 14227 | -6/Extension | Discovered new exit (range 15) 14282 | -6/Extension | Entered Factory 14282 | -5/Factory | Evolved 2 slots: Utility x2 14620 | -5/Factory | Build established: Scavenger-Assassin 15180 | -5/Factory | Cargo convoy interrupted 15198 | -5/Factory | Released all parts (8) 15205 | -5/Factory | System corruption reached 10% 15206 | -5/Factory | Core integrity fell below 50% 15229 | -5/Factory | Lost 8 parts (4n1u3w) 15245 | -5/Factory | Core integrity fell below 20% 15256 | -5/Factory | Discovered new exit (range 4) 15259 | -5/Factory | Entered another Factory area 15259 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15353 | -4/Factory | Garrison activated, responded to threat 15509 | -4/Factory | First assault squad dispatched 15619 | -4/Factory | Core integrity fell below 50% 15650 | -4/Factory | Lost 15 parts (2p6n3u4w) 15672 | -4/Factory | Central database locked down 15735 | -4/Factory | Spotted B-86 Titan 15737 | -4/Factory | Noticed a derelict Sapper rigging charges 15741 | -4/Factory | Sucked down chute 15741 | -4/Factory | Entered Waste 15742 | -4/Waste | Joined by Warlord forces that had cleared the area 15782 | -4/Waste | Build established: Mutant 15922 | -4/Waste | Found Damper Plating 16034 | -4/Waste | Discovered new exit (range 12) 16195 | -4/Waste | Build established: Scavenger-Tank 16303 | -4/Waste | Entered Factory 16303 | -4/Factory | Accompanied by 20 allies 16356 | -4/Factory | Lost 3 allies 16401 | -4/Factory | Garrison activated, responded to threat 16401 | -4/Factory | Spotted B-86 Titan 16410 | -4/Factory | Destroyed B-86 Titan 16463 | -4/Factory | Lost 12 allies 16553 | -4/Factory | First assault squad dispatched 16573 | -4/Factory | Lost 4 allies 16621 | -4/Factory | P-70 Sage assimilated allied LB-L2D(g) 16704 | -4/Factory | Lost 4 parts (1p3u) 16887 | -4/Factory | Core integrity fell below 20% 16929 | -4/Factory | Lost 10 parts (2p3n2u3w) 16974 | -4/Factory | System corruption reached 10% 16992 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 16966_ Acquired Field Laser. 16969_ Slug penetrates Wall. 16970_ Acquired Flexi-carbon Leg. 16973_ Acquired Corrupted Hvy. Mace. 16973_ Integrated Corrupted Hvy. Mace (+10). 16974_ Slug penetrates Wall. 16975_ Acquired Adv. Heat Sink. 16977_ Slug penetrates Wall. 16978_ Acquired Lgt. Antimatter Reactor. 16982_ Acquired Hvy. Beamcaster. 16983_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Z. 16983_ Slug penetrates Wall. 16985_ Acquired Adv. Heat Sink. 16986_ Slug penetrates Wall. 16989_ R-10 Processor inserts Corrupted Flexi-carbon Leg into recycling unit. 16992_ R-10 Processor inserts Corrupted Power Amplifier into recycling unit. 16992_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????##########???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# """ #???????????????? | | ?????????????????????# "Y" #???????????????? | | ?????????????????????# "/" #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# ! """#???????????????? | | ????????##########???# ! """#???????????????? | | ????????# #???# """#???????????????? | | ????????# """"" #???# #???????????????? | | ????????# ""T"" #???#####+####???????????????? | | ????????# !#????# @ #???????????????? | | ????????# ! #????# #???????????????? | | ????????# """ !#????# #???????????????? | | ######### """ #????#h #???????????????? | | #] """ #????# #???????????????? | | # #????# h ###???????????????? | | " """ #+##+########## #?????????????????? | | " """ # R#?????????????????? | | " """ # ##############????? | | +%% # #????? | | " """ # # !! #????? | | " """ %# # ! #????? | | " """ # ###### # ! #????? | | ###????# % # #????? | | #??????# # #????? | | #??????# + % ! #????? | | #########??????# %# % % #????? | | ???????????????# # % % #????? | | ???????????????# # % ###??? | | ???????????????# # # # #? | | ?????????????### # # | | ???????????? % ############## """" | | ???????????? # #####" " | | ????""""""""" # ## # " | | ???????????? %#### ## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1760 Resistance: KI 25 Resistance: TH 25 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Angular Momentum Engine | 36% | -6/Factory Carbon-fiber Leg | 29% | -6/Factory Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Nuclear Core | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Adv. Datajack | -4/Factory | Hacked Mass Driver | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Do Not Disturb Oppo Buddy We Are Legion Challenges ------------ None Game ------ Seed AssembledChromionSuit Manual? 0 Play Time 02:18:22 Cumulative 57.8 hours Start 2025.12.27 @ 05:51:36 End 2025.12.27 @ 08:12:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 523d0d78-00e5-42e3-82fe-95e3b8e6d98f