Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.06 @ 16:01:32 Player: thomas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (1679) 1679 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 4933 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 462/550 Matter 3/300 Energy 17/100 System Corruption 6% Temperature Cool (18) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Aluminum Leg Makeshift Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Sensor Array Makeshift Transmission Jammer Improved Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Makeshift Shrapnel Gun > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Advanced Weight Redist. System Particle Gun Particle Gun Heavy Battle Rifle Rocket Launcher Improved Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Makeshift Transmission Jammer Maneuvering Thrusters Improved Light Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Advanced Weight Redist. System Heavy EM Pulse Gun Particle Gun Particle Gun Rocket Launcher Improved Grenade Launcher Katana [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 64 | . 9 7 15 8 3 12 10 Power 6 | . 1 2 1 1 . 1 . Engine 6 | . 1 2 1 1 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | . 3 1 4 2 1 1 2 Treads 1 | . . . . . . . 1 Leg 13 | . 3 1 4 2 1 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | . 3 3 4 . 1 2 4 Device 8 | . 1 . 1 . 1 2 3 Storage 2 | . 1 1 . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | . 1 2 3 . . . 1 Artifact . | . . . . . . . . Weapon 27 | . 2 1 6 5 1 8 4 Energy Gun 3 | . . . 1 1 . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 16 | . 2 1 4 2 1 4 2 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . 1 2 . 3 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 10 | . . 1 3 3 . 1 2 Power 3 | . . 1 1 . . . 1 Propulsion 1 | . . . . 1 . . . Utility 5 | . . . 2 1 . 1 1 Weapon 1 | . . . . 1 . . . Highest Loss Streak 2 | . . 1 1 2 . 1 2 Average Slot Usage (%) 91 | . 99 99 98 78 81 78 96 Engine 12 | . 14 13 11 11 11 11 8 Leg 23 | . 28 28 22 17 22 22 18 Device 7 | . 8 . . 11 15 12 25 Storage 12 | . 14 14 11 11 11 11 9 Protection 10 | . 4 14 30 6 . . 6 Ballistic Gun 21 | . 28 28 21 12 11 20 16 Launcher 1 | . . . . 3 11 1 . Naked Turns . | . . . . . . . . Heaviest Build 29 | 10 18 21 24 22 25 25 29 Greatest Support 40 | 20 20 20 28 28 30 30 40 Greatest Overweight (x) 2 | . . 1 1 2 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 10 Most Carried 10 | . 10 10 10 10 10 10 10 Average Carried 9 | . 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 9 10 10 10 10 10 10 Class Distribution -------------------- 58% | Mutant 32% | Scavenger-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Derelict-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1441 | 200 124 325 306 167 . 282 37 Remotely . | . . . . . . . . Salvage Created 1944 | . 178 351 577 229 . 340 269 Parts 124 | . 19 12 37 21 . 21 14 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 3 | . . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 73 | . 8 12 17 13 . 16 7 Guns 58 | . 8 12 17 9 . 6 6 AOE 15 | . . . . 4 . 10 1 Classes Destroyed 9 | . 2 4 . . . 2 1 Worker 1 | . . . . . . 1 . Builder 2 | . . 1 . . . . 1 Tunneler 1 | . . 1 . . . . . Hauler 1 | . . . . . . . 1 Swarmer 35 | . 6 . 6 11 . 10 2 Grunt 24 | . 2 2 9 2 . 5 4 Brawler 1 | . . . . . . 1 . Sentry 5 | . . 2 2 . . . 1 Assembled 8 | . . 8 . . . . . Best Kill Streak 5 | . 5 4 4 5 . 5 4 Combat Bots Only 5 | . 5 3 4 5 . 4 3 Max Kills in Single Turn 3 | . 1 2 1 2 . 3 2 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . . 2 . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2605 | . 189 410 553 446 . 330 677 Core 543 | . 21 84 93 105 . 152 88 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 56 | 100 . 58 . . . 12 . Volleys Fired 168 | . 17 32 43 26 . 21 29 Largest 2 | . 2 2 2 2 . 2 2 Hottest 76 | . 40 43 43 76 . 57 57 Shots Fired 309 | . 34 64 85 49 . 35 42 Gun 297 | . 34 64 84 47 . 29 39 Cannon . | . . . . . . . . Launcher 12 | . . . 1 2 . 6 3 Special . | . . . . . . . . Kinetic 277 | . 34 64 84 39 . 29 27 Thermal 8 | . . . . 8 . . . Explosive 12 | . . . 1 2 . 6 3 Electromagnetic 12 | . . . . . . . 12 Robot Hit Streak 13 | . 11 12 11 13 . 9 7 Robot Miss Streak 6 | . 2 6 3 3 . 4 5 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 2 1 2 . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 Shots Hit Robots 189 | . 24 35 53 31 . 24 22 Core Hits 117 | . 10 21 28 16 . 25 17 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . Destroy 2 | . . 1 1 . . . . Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing 1 | . . . . . . 1 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4149 | . 325 513 676 712 . 1217 706 Guns 2825 | . 325 513 676 435 . 446 430 Cannons . | . . . . . . . . Explosions 1324 | . . . . 277 . 771 276 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2666 | . 325 513 676 372 . 446 334 Thermal 63 | . . . . 63 . . . Explosive 1290 | . . . . 277 . 771 242 Electromagnetic 130 | . . . . . . . 130 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 101 | . . . . . . 101 . Projectiles . | . . . . . . . . Explosions 101 | . . . . . . 101 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 63 | . . . . 15 . 31 17 Shots 3 | . . . . 1 . 1 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 24 | . 20 16 24 . . 6 . Average Temperature 6 | . 8 6 7 . . 3 . Received Heat Transfer 1041 | . 66 168 204 117 . 144 342 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 148 | . . . . 148 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 429 | . 179 143 331 429 . 428 387 Initial 129 | . . 33 1 129 . . 98 Average 131 | . 51 35 170 335 . 198 185 Maximum Alert Level 2 | . . . 1 2 . 2 1 Low Security (%) 70 | . 100 100 55 20 . 36 67 Level 1 25 | . . . 44 43 . 62 32 Level 2 3 | . . . . 36 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 3 . . . 2 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 3 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . . 1 3 1 . . 1 Communications Jammed 50 | . . . . . . . 50 Distress Signals 50 | . . . . . . . 50 Times Spotted 105 | . 15 13 28 16 . 16 17 Peak Tracking Total 5 | . 4 2 5 4 . 4 5 Tactical Retreats 4 | . . 3 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . 1 . . 3 2 Max in Single Turn 2 | . . . 1 . . 1 2 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 7 1 6 . 2 . 1 Terminals 13 | . 7 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 42 | . 23 1 15 . 2 . 1 Successful 26 | . 13 1 9 . 2 . 1 Failed 16 | . 10 . 6 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 23 | . 15 . 7 . 1 . . Terminals 38 | . 23 . 15 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 16 | . 8 1 5 . 2 . . Record 1 | . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . Transport Status 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 9 | . 5 . 4 . . . . Terminals 9 | . 5 . 4 . . . . Track 3 | . . . 3 . . . . Botnet 6 | . 5 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 7 . 6 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 4800 | . 608 1336 773 395 626 722 340 Spaces Moved 2962 | 1 431 693 495 191 494 479 178 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 2962 | 1 431 693 495 191 494 479 178 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 130 126 Average Speed 138 | 120 120 174 121 158 125 130 129 Slowest Speed 260 | 120 120 190 190 260 130 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 2 85 98 52 54 91 98 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 101 | . . . 9 14 . 59 19 Melee 1 | . . . . . . 1 . Projectile 1 | . . . . . . 1 . AOE 99 | . . . 9 14 . 57 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3361 | . 491 757 593 235 500 542 243 Wait 93 | . 17 10 24 3 . 22 17 Move 2955 | . 430 692 494 190 493 478 178 Hop . | . . . . . . . . Pick Up 28 | . 7 6 5 4 . 2 4 Fast Attach 14 | . 2 1 3 1 1 2 4 Attach 10 | . . 2 3 3 . . 2 Detach 3 | . . 1 . . . 1 1 Swap 40 | . 7 4 9 4 2 10 4 Drop 47 | . 11 9 12 4 2 5 4 Fire 168 | . 17 32 43 26 . 21 29 Melee 1 | . . . . . . 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Discovered new exit (range 14) 609 | -10/Materials | Entered Mines 610 | -10/Mines | Assembled infested the area 672 | -10/Mines | Discovered new exit (range 5) 1029 | -10/Mines | Learned location of Zion (-7) 1099 | -10/Mines | Met a Derelict shopkeep closing up shop 1269 | -10/Mines | Discovered new exit (range 11) 1694 | -10/Mines | Build established: Scavenger-Mutant 1945 | -10/Mines | Entered Materials 1945 | -9/Materials | Evolved 2 slots: Utility x2 2553 | -9/Materials | Discovered new exit (range 4) 2657 | -9/Materials | Discovered new exit (range 16) 2718 | -9/Materials | Entered Mines 2898 | -9/Mines | Discovered new exit (range 15) 2980 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3087 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3108 | -9/Mines | Discovered new exit (range 5) 3113 | -9/Mines | Entered Exiles 3113 | -9/Exiles | Found Exiles lab destroyed 3131 | -9/Exiles | Discovered new exit (range 15) 3233 | -9/Exiles | Opened EX-Vault 3263 | -9/Exiles | Build established: Mutant 3728 | -9/Exiles | Discovered new exit (range 10) 3739 | -9/Exiles | Entered Mines 3862 | -8/Mines | Core integrity fell below 50% 4016 | -8/Mines | Discovered new exit (range 7) 4047 | -8/Mines | Core integrity fell below 20% 4322 | -8/Mines | Discovered new exit (range 5) 4461 | -8/Mines | Entered Materials 4461 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4462 | -8/Materials | Identified exit to Storage 4678 | -8/Materials | Build established: Derelict-Mutant 4801 | -8/Materials | Self-destructed Last Messages --------------- 04732_ Terminal disabled. 04733_ Y-45 Defender destroyed. 04746_ G-47 Trooper destroyed. 04746_ Switching to secondary target: G-47 Trooper. 04751_ R-06 Scavenger distress signal jammed. 04765_ G-47 Trooper destroyed. 04767_ W-25 Informer distress signal jammed. 04770_ Maneuvering Thrusters destroyed. 04770_ W-25 Informer distress signal jammed. 04774_ R-06 Scavenger collects Lgt. Treads. 04774_ W-25 Informer distress signal jammed. 04777_ R-06 Scavenger collects Lgt. Armor Plating. 04778_ W-25 Informer distress signal jammed. 04785_ R-06 Scavenger collects Corrupted Aluminum Leg. 04787_ R-06 Scavenger collects Prototype Hover Unit. 04788_ R-06 Scavenger collects Med. Storage Unit. 04793_ Lgt. Ion Engine destroyed. 04796_ Acquired Corrupted Imp. Sensor Array. 04796_ Integrated Corrupted Imp. Sensor Array (+6). 04799_ Critical hit (Burn: +37). 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