Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 22:56:33 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1803) 1803 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4333 Bonus ------- None Cogmind --------- Core Integrity 26/550 Matter 300/300 Energy 240/240 System Corruption 3% Temperature Cool (0) Movement Treading (170) Location -8/Recycling Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Heavy Mace Shock Maul > --- INVENTORY (20) --- Subdweller Power Source Armored Treads Advanced Treads Advanced Heat Sink Improved Terrain Scan Processor Medium Armor Plating Pulse Rifle Guided EMP Blaster Improved Datajack Katana Scrap Shield Fragment (48) Scrap Shield Fragment (46) Scrap Shield Fragment (45) Scrap Shield Fragment (45) Scrap Shield Fragment (45) Scrap Shield Fragment (41) Scrap Shield Fragment (38) Scrap Shield Fragment (29) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Terrain Scanner Weapon Cycler > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Power Source Carbon-fiber Leg Subdweller Optics Sensor Array Sensor Array Terrain Scanner Subdweller Machine Gun Advanced Assault Cannon Advanced Assault Cannon Datajack Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 50 | 7 2 5 4 26 5 1 Power 5 | 2 . 1 . 1 . 1 Engine 3 | 2 . . . 1 . . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 18 | 2 . 4 . 12 . . Treads 4 | . . . . 4 . . Leg 7 | 2 . 4 . 1 . . Wheel 1 | . . . . 1 . . Hover 5 | . . . . 5 . . Flight 1 | . . . . 1 . . Utility 13 | 1 2 . 3 6 1 . Device 7 | . 2 . 1 4 . . Storage 2 | 1 . . 1 . . . Processor 2 | . . . . 2 . . Hackware 1 | . . . . . 1 . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 14 | 2 . . 1 7 4 . Energy Gun 2 | . . . . 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon 4 | . . . . 4 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . 3 . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 13 | . . . 1 11 . 1 Power 2 | . . . . 1 . 1 Propulsion 4 | . . . . 4 . . Utility 3 | . . . . 3 . . Weapon 4 | . . . 1 3 . . Highest Loss Streak 10 | . . . 1 10 . 1 To Critical Strikes . | . . . . . . . Average Backups 10 | 2 5 8 10 11 11 10 Power 1 | . 1 1 2 1 1 1 Propulsion 1 | . . . . 1 2 2 Utility 4 | . 2 5 5 4 3 3 Weapon 2 | 1 1 1 1 3 3 3 Tool/Special . | . . . . . . . Unused Backups 19 | . 1 . . 5 5 8 Power 2 | . . . . 1 . 1 Propulsion 4 | . . . . 1 1 2 Utility 5 | . . . . 1 1 3 Weapon 6 | . 1 . . 1 3 1 Tool/Special 2 | . . . . 1 . 1 Average Slot Usage (%) 96 | . 98 100 96 87 100 100 Engine 4 | . 14 2 . 2 9 4 Core 6 | . . 11 14 4 . 4 Treads 12 | . . . . 11 36 36 Leg 13 | . 28 28 28 1 . . Hover 4 | . . . . 18 . . Device 11 | . 12 14 7 17 9 9 Storage 11 | . 14 14 14 9 9 9 Processor 4 | . . . . 3 17 9 Hackware 1 | . . . . . . 9 Protection 1 | . . . 3 . . . Ballistic Gun 13 | . 28 28 28 . . . Ballistic Cannon 2 | . . . . 11 . . Impact Weapon 4 | . . . . . 12 18 Slashing Weapon 1 | . . . . 2 5 . Peak Build Rating 40 | 6 7 11 14 40 35 37 Average Rating 22 | 3 6 8 13 32 33 36 On Entrance 15 | . 6 7 11 14 32 35 Naked Turns . | . . . . . . . Heaviest Build 62 | 14 15 15 52 62 52 54 Greatest Support 80 | 20 20 25 25 80 80 80 Greatest Overweight (x) 4 | . . . 2 4 . . Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 17 | 6 8 8 18 20 20 20 Most Carried 20 | 5 8 8 19 20 20 20 Average Carried 15 | 2 5 8 16 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 2 8 8 19 20 19 19 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Matter Collected 1735 | 200 255 125 167 813 112 63 Remotely . | . . . . . . . Salvage Created 1833 | . 197 179 173 660 456 168 Parts 99 | . 19 12 12 42 12 2 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . 15 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Combat Hostiles Destroyed 50 | . 7 4 1 21 13 4 Melee 11 | . . . . 4 7 . Guns 12 | . 7 4 1 . . . Cannons 17 | . . . . 17 . . Classes Destroyed 11 | . 4 . 1 5 1 . Worker 1 | . 1 . . . . . Builder 1 | . . . . 1 . . Hauler 2 | . . . . 2 . . Operator 3 | . 2 . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 16 | . 5 . . 7 4 . Grunt 17 | . 2 4 . 9 2 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . . 2 . . Sentry 10 | . . . . 3 6 1 Subdweller 4 | . . . 1 . . 3 Best Kill Streak 6 | . 5 2 1 6 4 2 Combat Bots Only 6 | . 4 2 1 6 4 2 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Hostile Shots Fired 292 | . 33 16 19 130 78 16 Missed 77 | . 5 5 6 41 17 3 Hits 215 | . 28 11 13 89 61 13 Melee 13 | . . . . 12 1 . Projectile 202 | . 28 11 13 77 60 13 Critical Strikes 12 | . . . . 8 4 . Damage Taken 3343 | . 275 139 282 1505 838 304 Core 653 | . 62 20 47 372 122 30 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . . 48 . . . Volleys Fired 123 | . 32 8 22 60 1 . Largest 2 | . 2 2 2 2 1 . Hottest 80 | . 40 40 40 80 63 . Shots Fired 232 | . 64 16 44 107 1 . Gun 125 | . 64 16 44 . 1 . Cannon 107 | . . . . 107 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 231 | . 64 16 44 107 . . Thermal 1 | . . . . . 1 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 5 7 23 6 . . Robot Miss Streak 7 | . 7 1 2 5 1 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 184 | . 28 13 33 65 39 6 Core Hits 67 | . 14 7 9 33 4 . Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 7 | . . . . . 6 1 Critical Strikes 24 | . . . . 9 13 2 Blast 7 | . . . . 7 . . Smash 12 | . . . . . 10 2 Sever 5 | . . . . 2 3 . Melee Attacks 76 | . . . . 11 47 18 Impact 56 | . . . . . 38 18 Slashing 20 | . . . . 11 9 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 6 | . . . . . 5 1 Damage Inflicted 4839 | . 335 167 424 2061 1491 361 Guns 926 | . 335 167 424 . . . Cannons 1820 | . . . . 1820 . . Explosions . | . . . . . . . Melee 2066 | . . . . 214 1491 361 Ramming 27 | . . . . 27 . . Kinetic 2746 | . 335 167 424 1820 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 1636 | . . . . . 1275 361 Slashing 430 | . . . . 214 216 . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . 1 11 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 552 | . . . . 50 348 154 Projectiles 43 | . . . . 43 . . Explosions . | . . . . . . . Melee 509 | . . . . 7 348 154 Knockbacks 20 | . . . . 16 1 3 Impact 4 | . . . . . 1 3 Kinetic 13 | . . . . 13 . . Secondary 3 | . . . . 3 . . Self-Inflicted Damage 13 | . . . . 13 . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | . . 10 . 454 128 . Average Temperature 116 | . . 5 . 126 38 . Received Heat Transfer 1164 | . 102 78 12 666 261 45 Effects 1 | . . . . 1 . . Shutdowns 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . . . . 6 4 Combat Hostiles 10 | . . . . . 6 4 Parts Fried 14 | . . . . . 10 4 Impact Corruptions 22 | . . . . . 17 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 185 | . 95 65 . 185 179 76 Initial 63 | . . 17 . . 63 56 Average 60 | . 35 12 . 100 85 11 Influence Increases 1461 | . 225 130 . 679 377 50 Destroy 0b10 Robot/C 920 | . 140 80 . 420 260 20 Destroy 0b10 Robot/NC 40 | . 15 . . 25 . . Destroy Leader 236 | . 40 20 . 96 80 . Successful Hack 47 | . . . . 16 7 24 Disable Machine 105 | . 15 15 . 60 15 . Destroy Structure 38 | . . . . 32 . 6 Lose Combat Pursuer 75 | . 15 15 . 30 15 . Influence Decreases 1461 | . 179 150 26 528 382 196 Entered New Map 221 | . . 29 14 . 88 90 Time Decay 1115 | . 179 106 12 418 294 106 Lost Part 110 | . . . . 110 . . Lost Ally 15 | . . 15 . . . . Squads Dispatched 4 | . 2 . . 1 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Distress Signals 8 | . 1 . . 4 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 15 5 2 42 17 3 Peak Tracking Total 8 | . 4 2 1 8 4 2 Tactical Retreats 5 | . 1 1 . 1 1 1 Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Machines Disabled 7 | . 1 1 . 4 1 . Max in Single Turn 1 | . 1 . . 1 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Machines Accessed 15 | . 2 1 . 4 6 2 Terminals 14 | . 2 1 . 3 6 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 38 | . 5 3 . 8 14 8 Successful 13 | . . 2 . 3 3 5 Failed 25 | . 5 1 . 5 11 3 Catastrophic 4 | . . . . . 4 . Database Lockouts . | . . . . . . . Manual 18 | . 5 . . 2 10 1 Terminals 35 | . 5 3 . 5 14 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 12 | . . 2 . 2 3 5 Record 1 | . . 1 . . . . Part Schematic 3 | . . . . . . 3 Open Door 3 | . . . . . 3 . Branch Access Points 2 | . . . . 2 . . Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 1 . 3 4 1 Full Trace Events 4 | . 1 1 . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . 7 . . . . Total Damage 127 | . . 127 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Active Infowar (turns) 4110 | . 484 527 685 1014 823 577 Optics 473 | . . . 473 . . . Sensors 1444 | . 69 527 212 636 . . Terrain 2829 | . 415 . . 1014 823 577 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Turns Passed 5029 | 54 542 527 1312 1194 823 577 Spaces Moved 2552 | 44 331 318 572 633 369 285 Core 25 | 25 . . . . . . Treads 834 | . . . . 180 369 285 Legs 1248 | 19 331 318 572 8 . . Wheels 49 | . . . . 49 . . Hover 396 | . . . . 396 . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 108 170 170 Average Speed 157 | 80 120 120 214 137 170 170 Slowest Speed 260 | 120 120 120 260 260 170 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 41 66 26 45 55 60 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 8 | . . . . . . 8 Terrain Destroyed 38 | . . . . 30 . 8 Melee 8 | . . . . . . 8 Projectile 30 | . . . . 30 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Total 3229 | 60 412 450 617 854 488 348 Wait 342 | 5 38 115 . 82 57 45 Move 2546 | 43 330 317 571 632 368 285 Hop . | . . . . . . . Pick Up 58 | 5 8 . 16 20 7 2 Fast Attach 19 | 3 1 . . 14 1 . Attach 23 | 3 1 . 3 13 1 2 Detach 1 | . . . . 1 . . Swap 13 | 1 . 5 1 3 3 . Drop 38 | . 2 5 4 17 10 . Fire 123 | . 32 8 22 60 1 . Melee 65 | . . . . 11 40 14 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Discovered new exit (range 11) 597 | -10/Materials | Entered Mines 714 | -10/Mines | Learned Materials security intel 799 | -10/Mines | Met a Derelict bent on vengeance 813 | -10/Mines | Learned location of Mines (-8) 820 | -10/Mines | Received a Mining Laser from a helpful Derelict 1055 | -10/Mines | Discovered new exit (range 11) 1115 | -10/Mines | Discovered new exit (range 8) 1124 | -10/Mines | Entered Subcaves 1125 | -10/Subcaves | Approached by a straggling Scientist 1186 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1628 | -10/Subcaves | Build established: Scavenger-Mutant 1758 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2092 | -10/Subcaves | Core integrity fell below 50% 2113 | -10/Subcaves | Build established: Mutant 2189 | -10/Subcaves | Discovered new exit (range 14) 2436 | -10/Subcaves | Entered Materials 2436 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2523 | -8/Materials | Identified exit to Storage 3139 | -8/Materials | Core integrity fell below 50% 3182 | -8/Materials | Lost 10 parts (1p3n3u3w) 3630 | -8/Materials | Entered Storage 3919 | -8/Storage | Core integrity fell below 20% 4234 | -8/Storage | Discovered new exit (range 16) 4437 | -8/Storage | Discovered new exit (range 8) 4446 | -8/Storage | Used back door to open Recycling access 4453 | -8/Storage | Entered Recycling 4906 | -8/Recycling | Discovered new exit (range 13) 5000 | -8/Recycling | Entered Scraplab 5030 | -8/Recycling | Self-destructed Last Messages --------------- 04807_ System corrupted: Energy discharge (-86). 04817_ Acquired 7 matter. 04881_ System corrupted: Matter fused (-5). 04891_ Connecting with Terminal... >>Schematic(Imp. System Restoration Module) Downloading schematic... Imp. System Restoration Module Rating: 5 Schematic downloaded. >>Schematic(Remote Shield) Downloading schematic... Remote Shield Rating: 5 Schematic downloaded. 04906_ EXIT=FOUND 04915_ The unstable cave ceiling collapses. 04920_ System corrupted: Matter fused (-10). 04954_ Acquired 15 matter. 04976_ System corrupted: Component data lost. 04998_ System corrupted: Energy discharge (-64). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????#?###?####?############???#??????? | | ?#??##????#?######"""""""#" ##???????##? | | ??##?##???#?###??# " X " ## #?###?#??#?? | | ?###?##?##?####### ###?????#??? | | ?????#?##### + #???#??????? | | ???#??#??## ##### @ "#??????#?#?? | | ##?##??#??## #?#?# ""#??????????? | | ###???####?# ###?#"& "& X ""#?#???#????? | | ??#??#?##??# #???#"""""""" ##?#???????? | | #?###?######"################??????????? | | #?#??#### ####??????????????????#? | | ###???### #####????#?#?#???#?#???? | | ###?##??# #####??##?#????##??????? | | #??##???# ##########?#??#????#???? | | ##?#?#######+####?#?#?##?#??????###????? | | #######?#### ##??##?#?#????##????#?????? | | ## ###??#=##????#????????#??????????? | | ## ##?###%###?#??##?###?#?#?????????? | | # ##### !=##?????##?#??#???????????? | | # ###?????#??#?????????????? | | # #??#???##????????????????? | | " ####?#?#????????????????????? | | # #????##???#??????????????? | | # < ##???????????????????????? | | # ###???????#??????????????? | | # ########???##??#????????????????? | | # ##?#??#???#?????????????????????? | | # ##?#####????????????????????????? | | # #???#???????#???????????????????? | | # ##??#?#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Matter Filter | -8/Recycling | Hacked Imp. System Restoration Module | -8/Recycling | Hacked Remote Shield | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionDisruptionSlayer Manual? 0 Play Time 00:29:48 Cumulative 160.9 hours Start 2025.05.28 @ 22:29:09 End 2025.05.28 @ 22:56:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 238 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f079ec5-f730-4a00-87e6-2bd1d75b5710