Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.04 @ 21:46:19 Player: Bullet Bait Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (233) 1165 Value Destroyed (9112) 9112 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2729) 2729 TOTAL SCORE: 17586 Bonus ------- High Alert Combat Kills 2729 Cogmind --------- Core Integrity 139/1000 Matter 86/450 Energy 449/450 System Corruption 4% Temperature Danger (435) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Energy Well Large Matter Pod Improved Kinecellerator > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Fission Core Neutrino Core Reinforced Fission Core Point Defense System Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector Large Storage Unit Improved Targeting Computer Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Thermic Laser Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Fission Core Neutrino Core Improved Treads Armored Treads Advanced Treads Advanced Heat Sink Large Matter Pod Improved Targeting Computer Advanced System Restoration Module Cooled Pulse Rifle Proton Cannon Heavy Shock Bomb Launcher Precision Grenade Launcher [Rating: 88] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . 1 . Utility 5 | . . 1 . 1 . . . 1 2 Weapon 2 | . . 1 . . 1 . . . . Parts Attached 189 | 6 5 4 26 22 3 6 2 24 91 Power 29 | 1 2 . 4 . 2 2 . 6 12 Engine 12 | 1 2 . 4 . 2 . . . 3 Core 11 | . . . . . . . . 4 7 Reactor 6 | . . . . . . 2 . 2 2 Propulsion 47 | 2 . . 6 11 . 1 . 8 19 Treads 43 | 2 . . 6 11 . 1 . 8 15 Leg 4 | . . . . . . . . . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 56 | 1 2 2 6 6 . 1 1 5 32 Device 29 | . 1 2 3 6 . 1 1 2 13 Storage 10 | 1 1 . 2 . . . . 1 5 Processor 3 | . . . 1 . . . . . 2 Hackware 1 | . . . . . . . . . 1 Protection 13 | . . . . . . . . 2 11 Artifact . | . . . . . . . . . . Weapon 57 | 2 1 2 10 5 1 2 1 5 28 Energy Gun 13 | 1 . . 2 1 . . . . 9 Energy Cannon 5 | . . . 1 . . . . . 4 Ballistic Gun 24 | 1 1 1 5 1 1 1 1 3 9 Ballistic Cannon 4 | . . 1 2 . . . . 1 . Launcher 10 | . . . . 3 . 1 . 1 5 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 . . . . 1 6 Parts Lost 58 | . . . 2 1 . . . 9 46 Power 5 | . . . . . . . . . 5 Propulsion 11 | . . . . . . . . 2 9 Utility 21 | . . . 2 . . . . 4 15 Weapon 21 | . . . . 1 . . . 3 17 Highest Loss Streak 18 | . . . 1 1 . . . 9 18 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 99 99 99 100 100 100 91 94 Engine 6 | . 14 11 11 9 15 10 7 1 . Core 2 | . . . . . . . . 3 5 Reactor 2 | . . . . . . 4 7 6 3 Treads 22 | . 28 22 22 27 23 23 23 19 20 Device 17 | . 13 22 18 24 23 23 23 19 12 Storage 8 | . 14 11 11 9 7 7 7 6 7 Processor 2 | . . . 3 2 . . . . 6 Protection 2 | . . . . . . . . 5 7 Energy Gun 7 | . 14 11 7 9 7 7 7 5 8 Ballistic Gun 10 | . 14 17 11 9 15 15 15 13 7 Ballistic Cannon 3 | . . 3 13 . . . . . . Launcher 3 | . . . . 8 7 7 7 5 3 Naked Turns . | . . . . . . . . . . Heaviest Build 97 | 11 31 36 60 51 58 66 67 91 97 Greatest Support 128 | 40 40 40 43 67 66 66 66 128 118 Greatest Overweight (x) 1 | . . . 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 15 15 15 15 15 Average Capacity 15 | 7 14 15 18 15 15 15 15 15 15 Most Carried 20 | 4 10 8 20 15 15 15 15 15 15 Average Carried 14 | 2 6 6 16 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 9 8 15 15 15 15 15 11 4 Class Distribution -------------------- 31% | Tank 19% | Scavenger-Tank 13% | Gunner 12% | Scavenger-Gunner 12% | Skirmisher 5% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Storage Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Matter Collected 6334 | 142 326 162 890 699 66 274 210 918 2647 Remotely 465 | . 326 139 . . . . . . . Salvage Created 9447 | . 403 325 1146 990 260 . 347 1265 4711 Parts 508 | . 29 20 68 65 13 . 23 57 233 Haulers Intercepted 12 | . 1 . 6 2 . . 1 1 1 Recyclers Shooed 8 | . . . 2 . . . . 3 3 Parts Field Recycled 7 | . . . . 7 . . . . . Retrieved Matter 21 | . . . . 21 . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 176 | . 8 9 21 25 6 . 10 25 72 Guns 94 | . 8 9 10 7 3 . 6 13 38 Cannons 20 | . . . 9 . . . . 2 9 AOE 56 | . . . 2 18 3 . 4 9 20 Classes Destroyed 18 | . 5 . 3 2 . . . 6 2 Worker 15 | . 2 . 1 1 . . 1 2 8 Builder 13 | . . . 1 . 2 . . 1 9 Hauler 12 | . 1 . 6 2 . . 1 1 1 Recycler 8 | . . . 2 2 . . . 1 3 Mechanic 1 | . . . . . . . . 1 . Operator 3 | . . . . 1 . . . . 2 Watcher 9 | . 1 . 1 2 1 . . 2 2 Swarmer 28 | . 3 4 4 6 . . 3 3 5 Cutter 1 | . . . . . . . . 1 . Saboteur 2 | . . . . . . . . . 2 Grunt 84 | . 5 5 10 16 4 . 6 7 31 Brawler 6 | . . . . 1 . . . 1 4 Duelist 6 | . . . . . . . . 1 5 Protector 3 | . . . . . . . . . 3 Sentry 22 | . . . 7 2 2 . 1 6 4 Hunter 14 | . . . . . . . . 4 10 Programmer 9 | . . . . . . . . 1 8 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 9 | . 4 7 5 9 7 . 6 5 8 Combat Bots Only 9 | . 3 7 3 9 5 . 4 4 6 Max Kills in Single Turn 6 | . 1 2 1 3 2 . 2 2 6 Gunslinging 1 | . . 1 . . . . . . 1 Exploded 3 | . . . 1 3 2 . 1 1 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Hostile Shots Fired 1272 | . 23 29 79 72 69 . 37 366 597 Missed 389 | . 8 6 15 27 22 . 12 138 161 Damage Taken 11888 | . 120 196 661 604 286 . 155 2028 7838 Core 1284 | . 13 8 88 103 21 . 23 167 861 Absorbed by Shields 757 | . . 6 3 38 16 . 59 284 351 Redirected to Shielding 103 | . . . . . . . . . 103 Ignored by Resistances 3574 | . 40 61 185 185 97 . 66 700 2240 Regen/Repaired (Parts) 426 | . . . 112 94 . . . . 220 Core Remaining (%) 87 | 100 94 . 76 81 . . 93 80 . Volleys Fired 432 | . 23 14 76 51 11 . 18 66 173 Largest 4 | . 2 3 3 3 4 . 4 4 4 Hottest 255 | . 63 98 118 120 145 . 151 165 255 Shots Fired 1267 | . 46 42 227 117 38 . 58 202 537 Gun 1014 | . 46 41 123 101 32 . 54 166 451 Cannon 177 | . . 1 104 1 . . . 15 56 Launcher 76 | . . . . 15 6 . 4 21 30 Special . | . . . . . . . . . . Kinetic 701 | . 23 28 183 52 22 . 36 133 224 Thermal 370 | . . . 28 50 10 . 18 48 216 Explosive 62 | . . . . 15 6 . 4 21 16 Electromagnetic 134 | . 23 14 16 . . . . . 81 Robot Hit Streak 55 | . 11 4 21 26 10 . 9 26 55 Robot Miss Streak 4 | . 2 3 2 3 1 . 4 3 4 Penetration Max 2 | . . . . . . . . 1 2 Secondary Targets 14 | . 3 4 . 1 . . . . 6 Max Gunslinging Chain 2 | . 1 2 . 1 . . . . 1 Shots Hit Robots 920 | . 32 25 129 85 28 . 40 148 433 Core Hits 485 | . 17 15 42 54 19 . 28 77 233 Critical Kills 13 | . . 1 . . . . . . 12 Critical Parts Destroyed 27 | . . . . 1 1 . . 1 24 Critical Strikes 78 | . . 1 5 5 1 . 1 9 56 Burn 27 | . . . 2 3 . . 1 7 14 Destroy 41 | . . 1 . 2 1 . . 1 36 Blast 4 | . . . 2 . . . . 1 1 Corrupt 6 | . . . 1 . . . . . 5 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 27389 | . 449 441 2280 2729 1283 . 1325 4840 14042 Guns 13074 | . 424 372 1112 1146 421 . 550 2770 6279 Cannons 2929 | . . . 1104 23 . . . 297 1505 Explosions 11386 | . 25 69 64 1560 862 . 775 1773 6258 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 8366 | . 166 296 1863 587 303 . 453 2388 2310 Thermal 9716 | . 25 69 268 737 118 . 365 779 7355 Explosive 6178 | . . . . 1405 862 . 507 1673 1731 Electromagnetic 3129 | . 258 76 149 . . . . . 2646 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 1 . . . . 4 Average Corruption 1 | . . . . 1 . . . . 2 Corruption Purged 4 | . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . 4 . . . . 24 Message Errors 5 | . . . . 1 . . . . 4 Matter Fused 5 | . . . . . . . . . 5 Heat Flow Errors 5 | . . . . 1 . . . . 4 Energy Discharges 3 | . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 3 | . . . . 1 . . . . 2 Misfires 3 | . . . . 1 . . . . 2 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1023 | . . . 20 177 26 . 50 217 533 Projectiles 20 | . . . 20 . . . . . . Explosions 1003 | . . . . 177 26 . 50 217 533 Melee . | . . . . . . . . . . Knockbacks 15 | . . . 10 . . . . 5 . Impact . | . . . . . . . . . . Kinetic 14 | . . . 10 . . . . 4 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 940 | . . 24 . 216 . . . 111 589 Shots 29 | . . 1 . 5 . . . 5 18 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 656 | . 122 40 102 75 90 . 7 60 656 Average Temperature 81 | . 40 16 24 12 39 . 3 17 125 Received Heat Transfer 3049 | . 69 84 363 234 156 . 116 383 1644 Effects 33 | . . . . . . . . . 33 Shutdowns 7 | . . . . . . . . . 7 Energy Bleed 2 | . . . . . . . . . 2 Interference 4 | . . . . . . . . . 4 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 13 | . . . . . . . . . 13 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . 4 Parts Fried 10 | . . . . . . . . . 10 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 28 | . . . 1 1 . . . 8 18 Heat Transferred 15482 | . 50 . 692 1580 259 . 446 2011 10444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 1 1 2 . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Peak Influence 1884 | . 198 233 384 543 468 136 234 680 1884 Initial 229 | . . 18 83 . 211 136 83 98 229 Average 460 | . 82 132 180 358 350 136 112 379 977 Maximum Alert Level 5 | . . 1 1 2 2 . 1 2 5 Low Security (%) 35 | 100 100 56 62 11 . 100 80 29 . Level 1 22 | . . 43 37 37 62 . 19 22 8 Level 2 15 | . . . . 50 37 . . 48 5 Level 3 15 | . . . . . . . . . 53 Level 4 8 | . . . . . . . . . 28 Level 5 1 | . . . . . . . . . 4 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 45 | . 1 . 7 2 2 . 3 9 21 Investigation 12 | . 1 . 1 1 1 . 2 3 3 Extermination 5 | . . . . . . . . 2 3 Reinforcement 13 | . . . 2 1 1 . 1 1 7 Assault 7 | . . . . . . . . . 7 Garrison 8 | . . . 4 . . . . 3 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . 5 Haulers Reinforced 2 | . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Distress Signals 1 | . . . . . . . . 1 . Communications Jammed 36 | . . . . 15 1 . 1 3 16 Distress Signals 30 | . . . . 14 1 . 1 2 12 Times Spotted 221 | . 11 9 26 29 7 . 9 27 103 Peak Tracking Total 10 | . 3 4 3 5 4 . 4 4 10 Tactical Retreats 15 | . . . 2 1 . . . . 12 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Traps Triggered 7 | . 1 . 1 4 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Machines Disabled 83 | . . . 5 5 . . 4 29 40 Max in Single Turn 6 | . . . 1 3 . . 4 5 6 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Machines Accessed 42 | . 2 . 10 7 3 . 3 7 10 Terminals 27 | . 2 . 8 5 2 . 2 5 3 Fabricators 5 | . . . . . 1 . . 2 2 Repair Stations 7 | . . . 2 1 . . . . 4 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 2 | . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 124 | . 5 . 24 29 9 . 13 18 26 Successful 73 | . 3 . 16 19 3 . 8 9 15 Failed 51 | . 2 . 8 10 6 . 5 9 11 Catastrophic 2 | . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 58 | . 3 . 10 17 4 . 4 10 10 Terminals 85 | . 5 . 18 23 7 . 10 14 8 Fabricators 11 | . . . . . 2 . . 4 5 Repair Stations 20 | . . . 6 3 . . . . 11 Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 6 | . . . . 3 . . 3 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 30 | . 1 . 8 9 2 . 6 3 1 Part Schematic 4 | . 1 . 1 1 . . 1 . . Prototype ID Bank 2 | . . . . 2 . . . . . Open Door 4 | . . . 4 . . . . . . Open DSF 3 | . . . . . 1 . 1 1 . Level Access Points 2 | . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . Unreport Threat 3 | . . . 1 . . . 1 1 . Locate Traps 6 | . . . 1 3 . . 1 1 . Patrol Status 1 | . . . . 1 . . . . . Zone Layout 3 | . . . 1 . 1 . 1 . . Fabricator Hacks 5 | . . . . . . . . 3 2 Load Schematic 2 | . . . . . . . . 1 1 Build 3 | . . . . . . . . 2 1 Repair Station Hacks 15 | . . . 4 2 . . . . 9 Scan Component 8 | . . . 2 1 . . . . 5 Repair 7 | . . . 2 1 . . . . 4 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . 3 . . 1 . . Insert Component 3 | . . . . 2 . . 1 . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 19 | . 2 . 4 5 1 . 1 3 3 Terminals 17 | . 2 . 4 5 1 . 1 3 1 Botnet 17 | . 2 . 4 5 1 . 1 3 1 Fabricators 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 33 | . 2 . 6 5 2 . 3 6 9 Full Trace Events 12 | . . . 2 1 1 . 2 3 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 1 2 . . . . . Parts Built 6 | . . . . . . . . 4 2 Authchips . | . . . . . . . . . . Time 189 | . . . . . . . . 131 58 Total Part Build Rating 34 | . . . . . . . . 20 14 Parts Repaired 4 | . . . 2 1 . . . . 1 Time 256 | . . . 52 16 . . . . 188 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Turns Passed 9043 | 65 463 223 2112 1179 189 258 549 1313 2692 Spaces Moved 4155 | 37 236 106 806 600 104 165 311 654 1136 Core 6 | 6 . . . . . . . . . Treads 4146 | 31 236 106 806 600 104 165 311 654 1133 Legs 3 | . . . . . . . . . 3 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 145 145 150 152 Average Speed 169 | 142 160 160 214 152 145 145 156 156 166 Slowest Speed 250 | 160 160 160 240 160 145 145 225 163 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 43 11 81 50 3 77 13 22 27 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 44 | . . . 4 40 . . . . . Terrain Destroyed 982 | . 7 4 12 219 59 . 52 274 355 Melee . | . . . . . . . . . . Projectile 28 | . . . 7 . . . 1 16 4 AOE 947 | . 7 4 5 219 59 . 51 257 345 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Total 5279 | 50 281 134 1030 768 122 186 336 808 1564 Wait 224 | . 2 . 59 63 . . . 38 62 Move 4147 | 36 235 105 805 599 104 164 310 653 1136 Hop . | . . . . . . . . . . Pick Up 156 | 8 12 3 36 12 3 3 2 13 64 Fast Attach 8 | . . . . 2 . . . 1 5 Attach 78 | 6 2 3 5 3 2 . . 10 47 Detach 1 | . . . . . . . . . 1 Swap 103 | . 3 1 21 17 1 6 2 13 39 Drop 118 | . 4 2 28 21 1 7 4 14 37 Fire 432 | . 23 14 76 51 11 . 18 66 173 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 12 | . . 6 . . . 6 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 9) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 660 | -9/Materials | Discovered new exit (range 4) 675 | -9/Materials | Destroyed 7 combat bots 752 | -9/Materials | Entered Storage 991 | -9/Storage | Repaired Lgt. Treads 1018 | -9/Storage | Repaired Heat Sink 1171 | -9/Storage | Garrison activated, responded to threat 1332 | -9/Storage | Garrison activated, responded to threat 1586 | -9/Storage | Build established: Skirmisher 2379 | -9/Storage | Discovered new exit (range 10) 2526 | -9/Storage | Build established: Gunner 2772 | -9/Storage | Discovered new exit (range 12) 2864 | -9/Storage | Entered Materials 2864 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3032 | -8/Materials | Destroyed 9 combat bots 3126 | -8/Materials | Repaired Imp. Treads 3220 | -8/Materials | Destroyed 7 combat bots 3232 | -8/Materials | Discovered new exit (range 3) 3668 | -8/Materials | Discovered new exit (range 8) 3773 | -8/Materials | Build established: Tank 3807 | -8/Materials | Identified exit to Factory 4043 | -8/Materials | Entered Factory 4043 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4232 | -7/Factory | Sucked down chute 4232 | -7/Factory | Entered Waste 4232 | -7/Waste | The area was eerily silent 4458 | -7/Waste | Discovered new exit (range 12) 4490 | -7/Waste | Entered Factory 4851 | -7/Factory | Discovered new exit (range 14) 5039 | -7/Factory | Entered another Factory area 5039 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5259 | -6/Factory | Fabricated Railgun (x2) 5281 | -6/Factory | Identified exit to DSF 5296 | -6/Factory | Garrison activated, responded to threat 5910 | -6/Factory | Fabricated Adv. Treads? 6290 | -6/Factory | Discovered new exit (range 13) 6292 | -6/Factory | Lost 9 parts (2n4u3w) 6301 | -6/Factory | Found Hvy. Insulated Plating 6352 | -6/Factory | Entered another Factory area 6352 | -5/Factory | Evolved 2 slots: Utility x2 6462 | -5/Factory | Identified exit to Factory 6652 | -5/Factory | First assault squad dispatched 6819 | -5/Factory | Lost 3 parts (1n2w) 7019 | -5/Factory | Build established: Scavenger-Tank 7174 | -5/Factory | Fabricated Adv. Medium Treads (x2) 7289 | -5/Factory | Repaired Arm. Treads 7322 | -5/Factory | Garrison activated, responded to threat 8246 | -5/Factory | Lost 4 parts (3u1w) 8319 | -5/Factory | Lost 6 parts (1p3n2w) 8405 | -5/Factory | Lost 3 parts (2n1w) 8677 | -5/Factory | Build established: Scavenger-Gunner 9025 | -5/Factory | Core integrity fell below 50% 9027 | -5/Factory | Core integrity fell below 20% 9044 | -5/Factory | Self-destructed Last Messages --------------- 09032_ U-05 Engineer lays Concrete. 09033_ Imp. Transmission Jammer destroyed. 09033_ U-05 Engineer lays Concrete. 09034_ Overheating: Matter decay (-24). 09034_ Penetrated by Slug. 09034_ Knocked back. 09035_ Lyr. Medium Armor Plating destroyed. 09035_ G-50 Soldier IFF system glitched. 09037_ Neutrino Core destroyed. 09038_ Penetrated by Slug. 09038_ G-50 Soldier destroyed. 09039_ U-05 Engineer lays Concrete. 09042_ Slug penetrates H-71 Marshal. 09042_ U-05 Engineer lays Concrete. 09043_ Gauss Rifle destroyed. 09043_ Antimatter Reactor destroyed. 09043_ Knocked back. 09044_ Overheating: Imp. Kinecellerator damaged (-8). 09044_ Acquired 5 matter. 09044_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????# | | ????????????????????????????# | | ????????????????????########### | | ???????????????????## /# | | ???????????????????#" " | | ???????????????????#" " | | ??????????????????##" ! " | | ??????????????????# " " | | ??????????????????# " " | | ??????????????????# "% | | ??????????????????# "# | | ?????????????######" # # | | ?????????????# # | | ?????????????# %# | | ?????????????# *# | | ?????????????#""" [[# = | | ?????????????#"F" *%#=% | | ????????????##" g % =%#= | | ????????????#; " % %u *# | | ?????????#### ! # | | ?????????# %! # ? | | ????????##;% !! ; ""# ? | | ????????# ;[ [% %[ " ###???? | | ????????#%;% [ H* ####?????? | | ????????##;% % #????????? | | ????????# @ g #????????? | | ????????# ; % = #????????? | | ????????##; %=%% #????????? | | ?????????#; = #????????? | | ?????????#; #????????? | | ?????????## g #????????? | | ??????????#;;;;;;;;;g #????????? | | ??????????### #### % #????????? | | ????????????#####??? #????????? | | ???????????????????? #????????? | | ???????????????????? ?????????? | | ???????????????????? ???????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????