Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 10:57:09 Player: MolePlayingNice Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (215) 1075 Value Destroyed (9104) 9104 Prototype IDs (56) 1120 Alien Tech Used (3) 600 Bonus (21936) 21936 TOTAL SCORE: 39635 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3932 Follower Combat Kills 4946 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8050 Registered with UFD 300 Friendly Fire -792 Cogmind --------- Core Integrity 0/1390 Matter 87/300 Energy 100/100 System Corruption 66% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Experimental Salvage Targeting Computer X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wyrmscale Improved Remote Force Field Cooled Plasma Cannon Railgun CPS Tube (1) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Armored Huge Wheel High-density Centrium Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Experimental Salvage Targeting Computer Wyrmscale Wyrmscale Wyrmscale X0-1V1's Piety Tracker > --- WEAPON ----------- Cooled Plasma Cannon KE Penetrator KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Improved Heat Sink Compact Matter Pod Long-range Terrain Scanner Improved Reaction Control System Improved Remote Force Field KE Penetrator Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Tiamat Missile Launcher CPS Tube [Rating: 161] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Scimitar of Distortion Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 2 2 . . . 4 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 . . . 1 . . . . 1 . Utility 5 | . . 1 1 . . . . 2 . . . . 1 . Weapon 2 | . . 1 . 1 . . . . . . . . . . Parts Attached 135 | . 13 18 18 2 8 . 8 10 1 2 2 2 13 38 Power 6 | . . 1 1 . . . . 1 . . 1 . 1 1 Engine 1 | . . 1 . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . Reactor 4 | . . . 1 . . . . . . . 1 . 1 1 Propulsion 32 | . 4 3 2 1 4 . . 1 . 2 . . 4 11 Treads 11 | . 4 3 2 1 . . . . . . . . . 1 Leg 18 | . . . . . 4 . . 1 . 2 . . 3 8 Wheel 3 | . . . . . . . . . . . . . 1 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 42 | . 6 5 4 1 2 . 4 5 . . . 1 2 12 Device 23 | . 4 2 1 1 2 . 4 2 . . . . 2 5 Storage 4 | . 2 . . . . . . 1 . . . . . 1 Processor 5 | . . 1 1 . . . . 1 . . . . . 2 Hackware 2 | . . . 1 . . . . . . . . . . 1 Protection 8 | . . 2 1 . . . . 1 . . . 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 55 | . 3 9 11 . 2 . 4 3 1 . 1 1 6 14 Energy Gun 5 | . 1 1 2 . . . . . . . 1 . . . Energy Cannon 3 | . . . . . . . . . . . . . 1 2 Ballistic Gun 33 | . 2 6 6 . 2 . 1 1 1 . . . 5 9 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . 1 2 . . . 2 1 . . . 1 . . Special Weapon 2 | . . . . . . . 1 1 . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 1 6 . 1 . . 3 1 . 2 . 1 12 Parts Lost 37 | . . 1 2 . 1 . 1 . . 1 . . . 31 Power 3 | . . 1 . . . . . . . . . . . 2 Propulsion 12 | . . . 1 . 1 . . . . 1 . . . 9 Utility 6 | . . . . . . . . . . . . . . 6 Weapon 16 | . . . 1 . . . 1 . . . . . . 14 Highest Loss Streak 13 | . . 1 1 . 1 . 1 . . 1 . . . 13 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Backups 14 | . 12 14 14 13 14 15 14 13 14 14 13 13 13 12 Power . | . 1 . . . . . . . . 1 1 1 . . Propulsion 1 | . 3 1 . . 1 1 1 . . . . . 1 . Utility 5 | . 3 5 6 7 6 6 5 5 5 4 6 5 3 3 Weapon 6 | . 5 6 7 6 6 7 6 6 6 7 5 5 5 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 6 14 2 . 1 . 1 . 1 1 2 . 2 3 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 14 | . 4 8 1 . 1 . . . . . . . . . Utility 8 | . 2 1 . . . . 1 . 1 . 1 . . 2 Weapon 10 | . . 5 1 . . . . . . 1 . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 99 96 100 93 98 99 99 82 98 93 84 Engine 3 | . 14 11 . . . . . . . . . . 4 . Reactor 5 | . . . 8 7 7 7 6 5 5 5 7 9 5 7 Treads 9 | . 27 22 26 29 22 . . . . . . . . . Leg 16 | . . . . . 4 30 28 28 28 26 27 27 27 22 Device 16 | . 13 16 10 11 9 7 12 16 18 22 22 22 25 18 Storage 7 | . 14 11 9 7 7 7 6 5 5 5 5 6 5 5 Processor 3 | . . 2 9 7 7 7 1 4 5 5 5 2 . 4 Protection 4 | . . 3 6 3 4 6 6 5 4 5 5 6 5 5 Energy Gun 2 | . 17 4 . . . . . . . . 2 . . . Ballistic Gun 22 | . 10 25 24 30 30 30 26 20 22 22 1 18 19 17 Peak Build Rating 161 | . 25 35 48 50 64 64 66 98 103 103 106 109 136 161 Average Rating 71 | . 11 31 43 49 52 64 60 86 98 101 87 104 121 130 On Entrance 65 | 6 6 25 20 45 50 64 64 64 97 101 103 106 100 136 Avg Prop Armor Cover (%) 11 | . . . . . 12 . . . . . . . 8 12 Naked Turns 42 | . . . . . . . 42 . . . . . . . Heaviest Build 136 | 13 90 45 51 53 55 55 67 76 78 78 83 83 107 136 Greatest Support 146 | 20 46 46 66 84 84 72 72 90 90 90 85 85 112 146 Greatest Overweight (x) 5 | . 1 1 1 . 2 . . . . 1 . . 3 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | . 16 15 15 15 15 15 14 15 15 15 15 15 15 14 Most Carried 17 | . 17 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 12 14 14 14 14 15 13 13 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 14 15 15 15 15 14 15 15 15 15 15 15 5 Transmogrified Parts 8 | . . . . . . . . . . . . 8 . . Integrity Recovered 246 | . . . . . . . . . . . . 246 . . Class Distribution -------------------- 42% | Tank 16% | Commander-Tank 15% | Mutant 12% | Skirmisher 4% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Tank | -7/Storage Commander-Tank | -7/Recycling Commander-Tank | -7/Scraptown Tank | -5/Factory Tank | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Skirmisher | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Matter Collected 9655 | 200 204 664 1155 125 1082 438 716 541 124 458 . 203 1376 2369 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10126 | . 182 826 978 125 1298 315 1105 453 128 345 . 149 731 3491 Parts 457 | . 9 64 71 7 60 15 59 11 6 16 . 10 42 87 Haulers Intercepted 9 | . . 1 2 . 4 . . 2 . . . . . . Recyclers Shooed 6 | . . . 1 . 2 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 8 16 . 8 . . Prevented 6 | . . . . . . . . . . 6 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 183 | . 5 22 22 3 14 6 18 1 3 5 . 7 13 64 Melee 2 | . . . 1 . . . . . . . . . . 1 Guns 146 | . 5 17 20 3 14 6 9 1 3 5 . 3 13 47 AOE 34 | . . 4 1 . . . 9 . . . . 4 . 16 Classes Destroyed 25 | . 2 6 2 1 2 1 7 . . 1 . . . 3 Worker 6 | . 1 . 3 1 1 . . . . . . . . . Builder 4 | . . 2 . . 2 . . . . . . . . . Hauler 9 | . . 1 2 . 4 . . 2 . . . . . . Recycler 7 | . . 1 . . 4 . . 1 . . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . 2 Operator 2 | . . 1 . . . . . . . . . . 1 . Drone 2 | . . . 1 . . . . . . . . 1 . . Watcher 2 | . . . . . 1 . . 1 . . . . . . Swarmer 36 | . . 8 7 2 . . . . 2 . . 5 6 6 Saboteur 3 | . . . . . . . . . . . . . . 3 Grunt 59 | . 5 8 7 . 11 1 . . . 3 . . 2 22 Brawler 8 | . . . . 1 . 1 1 . . . . . . 5 Duelist 5 | . . . . . . . . . . 1 . . . 4 Protector 4 | . . . . . . 1 . . . . . . . 3 Sentry 21 | . . 6 6 . 1 1 1 1 1 1 . 1 1 1 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 4 | . . . 1 . 1 . . . . . . . . 2 Programmer 23 | . . . . . 1 2 . . . . . . 4 16 Bolteater 1 | . . . . . . . 1 . . . . . . . Federalist 3 | . . . . . . . 3 . . . . . . . Explorer 1 | . . . . . . . 1 . . . . . . . Ranger 1 | . . . . . . . 1 . . . . . . . Guru 4 | . . . . . . . 4 . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . Elite 2 | . . . . . . . 2 . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . Thug 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 25 | . 2 6 10 3 8 5 15 3 2 2 . 5 5 25 Combat Bots Only 25 | . 2 5 5 3 5 5 15 1 2 2 . 5 4 25 Max Kills in Single Turn 4 | . 1 4 2 1 2 1 2 1 1 1 . 4 2 3 Gunslinging 1 | . . 1 1 . . . 1 . . . . . . 1 Exploded 4 | . . 4 1 . . . 2 . . . . 4 . 3 Melee 1 | . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . . Triborg (-7/Scraptown) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 1227 | . 37 82 103 16 33 6 59 14 3 21 . 4 71 778 Missed 425 | . 13 22 30 7 12 . 23 5 . 7 . 2 24 280 Hits 802 | . 24 60 73 9 21 6 36 9 3 14 . 2 47 498 Melee 55 | . . . 22 1 . 2 2 . . 2 . . . 26 Projectile 747 | . 24 60 51 8 21 4 34 9 3 12 . 2 47 472 AOE 7 | . . . . . . . . . . . . . . 7 Critical Strikes 57 | . . 4 1 . . 1 1 . . 1 . . 3 46 Part Disruptions 2 | . . . . . . . 1 . . . . . . 1 Damage Taken 13823 | . 339 591 651 155 320 106 476 160 103 217 . 20 685 10000 Core 1967 | . 58 91 27 . 45 . 13 39 36 . . . 49 1609 Absorbed by Shields 1121 | . . 130 . . . . 67 49 36 76 . 7 254 502 Regen/Repaired (Parts) 2284 | . . . . . . . . . . . . . . 2284 Core Remaining (%) 91 | 100 76 93 93 . . . 93 . . . . 93 . . Volleys Fired 432 | . 22 48 43 9 39 11 24 16 5 19 . 11 48 137 Largest 4 | . 2 3 3 4 4 4 4 4 4 4 . 4 4 4 Hottest 171 | . 100 96 71 96 106 106 119 101 116 113 . 171 116 160 Shots Fired 1333 | . 44 135 126 36 156 44 73 61 18 71 . 25 139 405 Gun 1293 | . 44 134 124 36 156 44 61 60 18 71 . 24 139 382 Cannon 4 | . . . . . . . . . . . . . . 4 Launcher 34 | . . 1 2 . . . 11 . . . . 1 . 19 Special 2 | . . . . . . . 1 1 . . . . . . Kinetic 1231 | . 20 98 124 36 156 44 61 60 18 71 . 22 139 382 Thermal 66 | . 24 36 . . . . . . . . . 2 . 4 Explosive 23 | . . 1 2 . . . . . . . . 1 . 19 Electromagnetic 11 | . . . . . . . 11 . . . . . . . Robot Hit Streak 24 | . 7 8 21 20 20 15 21 24 12 11 . 10 15 17 Robot Miss Streak 7 | . 2 7 4 3 2 1 1 2 5 5 . 2 3 4 Penetration Max 3 | . . . . . . . . . . 1 . . 1 3 Secondary Targets 44 | . . 2 6 2 1 1 3 . 1 1 . . 5 22 Max Gunslinging Chain 2 | . . 1 2 1 1 1 1 . 1 1 . . 1 2 Shots Hit Robots 892 | . 34 83 96 27 103 34 60 49 9 53 . 8 80 256 Core Hits 527 | . 15 46 49 6 50 14 39 17 5 20 . 8 34 224 Critical Kills 28 | . . . . . . . . . . . . . 3 25 Critical Parts Destroyed 56 | . . . . . . . . . 1 . . . 4 51 Critical Strikes 86 | . 1 1 . . . . . . 1 . . . 7 76 Burn 2 | . 1 1 . . . . . . . . . . . . Destroy 84 | . . . . . . . . . 1 . . . 7 76 Melee Attacks 13 | . . 1 5 . . . . . 1 . . . . 6 Impact 1 | . . 1 . . . . . . . . . . . . Slashing 12 | . . . 5 . . . . . 1 . . . . 6 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 26643 | . 465 1497 1611 460 2021 762 1770 831 201 1242 . 575 2196 13012 Guns 19077 | . 447 1316 1408 449 2021 725 1097 831 201 1242 . 211 2195 6934 Cannons . | . . . . . . . . . . . . . . . Explosions 7207 | . . 175 65 . . . 673 . . . . 364 . 5930 Melee 211 | . . . 107 . . . . . . . . . . 104 Ramming 148 | . 18 6 31 11 . 37 . . . . . . 1 44 Kinetic 18587 | . 261 1066 1408 449 2021 725 1097 831 201 1242 . 157 2195 6934 Thermal 614 | . 186 250 . . . . 124 . . . . 54 . . Explosive 6534 | . . 175 65 . . . . . . . . 364 . 5930 Electromagnetic 549 | . . . . . . . 549 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 211 | . . . 107 . . . . . . . . . . 104 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 66 | . . . 14 . 1 2 1 . 19 19 19 19 5 66 Average Corruption 19 | . . . 13 . 1 1 1 . 19 19 19 19 4 39 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 228 | . . . 13 . 2 4 . . 17 39 8 23 8 114 Message Errors 33 | . . . 2 . . 1 . . 7 8 2 2 1 10 Matter Fused 57 | . . . 4 . 1 . . . 4 11 4 8 3 22 Heat Flow Errors 22 | . . . 2 . . . . . . 4 1 3 1 11 Energy Discharges 23 | . . . . . . 1 . . 3 2 1 3 2 11 Parts Rejected 3 | . . . 1 . . . . . . 1 . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 20 | . . . 3 . . 2 . . 1 1 . 6 . 7 Data Loss (major) 8 | . . . . . 1 . . . . 2 . . . 5 Misfires 6 | . . . 1 . . . . . . 3 . . 1 1 Alerts 3 | . . . . . . . . . . 1 . . . 2 Misdirections 10 | . . . . . . . . . . 2 . . . 8 Weapon Failures 42 | . . . . . . . . . 2 3 . 1 . 36 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 109 | . . 3 15 . . . . . . . . . . 91 Projectiles . | . . . . . . . . . . . . . . . Explosions 94 | . . 3 . . . . . . . . . . . 91 Melee 15 | . . . 15 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . . . . . . . 48 Shots 1 | . . . . . . . . . . . . . . 1 Rammed 19 | . 5 . 3 1 . . . . . . . . . 10 Targets Rammed 29 | . 6 1 4 2 . 3 . . . . . . 2 11 Kicked 6 | . . . . . . 3 . . . . . . 2 1 Crushed 4 | . 1 1 1 1 . . . . . . . . . . Highest Temperature 608 | . 312 346 213 168 340 266 153 142 24 315 262 259 175 608 Average Temperature 83 | . 152 60 50 88 98 106 56 50 16 110 133 83 63 96 Received Heat Transfer 1913 | . 186 262 198 . 117 36 125 18 . 12 . . 88 871 Effects 21 | . . 3 . . . . . . . 3 . . . 15 Shutdowns 2 | . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . 1 . . . . . . . . . . . 1 Interference 13 | . . 1 . . . . . . . 3 . . . 9 Matter Decay 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . 1 . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . 1 . . . . . . 2 Heat Transferred 1704 | . 629 814 . . . . 187 . . . . 74 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen 1 | . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 6 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Maximum Alert Level 5 | . . 1 1 . 1 . . . . . . . 4 5 Low Security (%) 56 | . 100 43 63 100 76 100 . 100 . . . . 17 . Level 1 20 | . . 56 36 . 23 . . . . . . . 24 . Level 2 1 | . . . . . . . . . . . . . 17 . Level 3 8 | . . . . . . . . . . . . . 32 29 Level 4 1 | . . . . . . . . . . . . . 8 4 Level 5 . | . . . . . . . . . . . . . . . High Security 11 | . . . . . . . . . . . . . . 65 Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . . . . . Peak Influence 4398 | . 54 308 281 131 256 182 . 188 . . . . 1165 4398 Initial 558 | . . . 105 121 . 91 . . . . . . 150 558 Average 601 | . 8 196 171 67 128 120 . 55 . . . . 569 2598 Influence Increases 9374 | . 142 802 618 72 416 296 . 367 127 236 . 224 1617 4457 Destroy 0b10 Robot/C 5040 | . 100 440 440 60 280 120 . 120 80 160 . 160 780 2300 Destroy 0b10 Robot/NC 295 | . 5 25 25 5 60 10 . 40 . . . 10 65 50 Destroy Leader 844 | . 20 102 114 . 60 . . 38 10 30 . 10 134 326 Allied During Kill 1038 | . . . . . . 15 . 43 22 46 . 44 222 646 Successful Hack 59 | . . 14 6 7 . . . 32 . . . . . . Select Force Hacks 150 | . . . . . . 150 . . . . . . . . Disable Machine 315 | . . 15 15 . . . . . . . . . 60 225 Destroy Structure 726 | . 2 10 18 . 1 1 . 94 . . . . 206 394 Advance Influence 150 | . . . . . . . . . . . . . 150 . Partial Spotted 15 | . 15 . . . . . . . . . . . . . Lose Combat Pursuer 330 | . . 30 . . 15 . . . 15 . . . . 270 Miscellaneous 412 | . . 166 . . . . . . . . . . . 246 Influence Decreases 5031 | . 142 551 600 341 180 439 93 179 301 211 39 224 476 1255 Entered New Map 1229 | . . . 146 148 . 145 93 . 71 4 39 . . 583 Time Decay 3152 | . 142 541 434 193 170 294 . 179 230 197 . 224 326 222 Lost Part 360 | . . 10 20 . 10 . . . . 10 . . . 310 Lost Ally 140 | . . . . . . . . . . . . . . 140 Purge Threat 150 | . . . . . . . . . . . . . 150 . Squads Dispatched 50 | . . 1 2 1 2 . . 2 . . . . 5 37 Investigation 6 | . . . 2 . 1 . . . . . . . . 3 Extermination 5 | . . . . 1 1 . . 1 . . . . 1 1 Reinforcement 7 | . . 1 . . . . . 1 . . . . 4 1 Assault 32 | . . . . . . . . . . . . . . 32 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Distress Signals 8 | . . . 1 . 1 . . 1 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 408 | . 13 28 28 3 18 6 37 7 3 7 . 8 38 212 Peak Tracking Total 43 | . 2 6 6 3 5 4 20 1 2 3 . 5 6 43 Tactical Retreats 14 | . . 1 . . 1 . 1 . 1 . . . . 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 4 | . . 1 1 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 25 | . . 2 1 . . . 3 . . . . . 4 15 Max in Single Turn 2 | . . 1 1 . . . 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 25 | . . 3 2 2 1 6 1 3 . 1 4 . 1 1 Terminals 9 | . . 1 1 2 1 . . 2 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . . . Scanalyzers 3 | . . 2 . . . . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Total Hacks 65 | . . 4 4 3 2 8 15 6 . 1 17 . 3 2 Successful 49 | . . 3 1 2 . 5 15 3 . 1 17 . 1 1 Failed 15 | . . . 3 1 2 3 . 3 . . . . 2 1 Catastrophic 1 | . . . . . . 1 . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 16 | . 1 1 . 2 3 8 . 1 . . . . . . Terminals 15 | . . 1 2 3 2 . . 2 . . . . 3 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 8 . . . . . . . . Scanalyzers 7 | . . 3 . . . . . 4 . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . . Terminal Hacks 38 | . . . 1 1 . . 15 1 . 1 17 . 1 1 Record 20 | . . . . . . . 15 . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 1 . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Retrieve Study 3 | . . 1 . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 1 . 1 . 5 . . . . . . . . Terminals 2 | . . 1 . 1 . . . . . . . . . . Botnet 2 | . . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . 1 1 2 2 1 . 3 . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 13 . . . . . . . 3 Allies Hacked 2 | . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Total Allies 20 | . . . . . . 13 1 . . . . . . 6 Largest Group 13 | . . . . . . 13 13 1 1 1 1 1 1 4 Highest-Rated Group 682 | . . . . . . 232 682 464 464 464 464 464 464 608 Highest-Rated Ally 464 | . . . . . . 40 464 464 464 464 464 464 464 464 Total Orders 20 | . . . . . . . 2 . . . . . 6 12 STAY 1 | . . . . . . . 1 . . . . . . . ROAM 2 | . . . . . . . . . . . . . . 2 FOLLOW 2 | . . . . . . . 1 . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . 1 RETURN 14 | . . . . . . . . . . . . . 6 8 Ally Attacks 588 | . . . . . . 6 125 14 7 19 . 10 93 314 Total Damage 21608 | . . . . . . 86 4133 835 420 827 . 384 3351 11572 Kills 143 | . . . . . . 1 30 9 1 3 . 3 37 59 Allies Corrupted 4 | . . . . . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 247 | . 14 15 2 50 . . 60 . . . . 10 . 96 Average Entertainment 24 | . 13 17 3 45 38 20 53 27 16 11 . 6 7 67 Good Acts 47 | . . 9 3 3 3 1 . . 2 5 . 7 3 11 Bad Acts 45 | . . 11 5 2 . . 2 5 4 2 . 2 2 10 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Active Infowar (turns) 3970 | . 80 . . 234 31 13 5 512 471 683 189 563 360 829 Sensors 3684 | . 80 . . 234 31 13 . 512 471 683 189 282 360 829 Structural 1567 | . . . . . . . 5 . 143 670 186 563 . . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . . . Drone Launches 25 | . . . . . . . . . . . . . 12 13 Drone Recoveries 23 | . . . . . . . . . . . . . 12 11 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Turns Passed 11805 | . 953 1728 1074 447 369 658 1565 516 484 683 189 1036 720 1383 Spaces Moved 6625 | 1 379 835 586 274 158 370 1252 382 427 514 154 227 438 628 Core 144 | . . . . . . . 112 . . . . . . 32 Treads 2190 | . 369 835 586 274 123 . . . . . . . . 3 Legs 4061 | 1 10 . . . 35 370 1140 382 427 514 154 227 352 449 Wheels 230 | . . . . . . . . . . . . . 86 144 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 145 145 152 120 120 50 105 105 105 111 105 107 50 Average Speed 128 | 120 186 155 146 152 147 120 113 114 105 109 111 110 120 119 Slowest Speed 260 | 120 240 225 225 152 260 120 120 120 105 175 111 111 183 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 2 67 68 53 9 40 72 82 11 62 65 60 45 15 41 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 11 | . . . . . . 5 3 . . . 3 . . . Known Exits Taken 11 | . . 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . . . . . . Scrap Searched 9 | . . . . . . . 5 . 1 3 . . . . Spaces Dug 29 | . . . . . . . . . 1 1 . 7 19 1 Terrain Destroyed 245 | . . 6 19 . . . 8 . 6 7 . 27 50 122 Melee 1 | . . . . . . . . . 1 . . . . . Projectile 81 | . . . . . . . . . 5 7 . 12 50 7 AOE 162 | . . 6 19 . . . 8 . . . . 15 . 114 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Arm Total 9012 | . 580 1169 707 288 226 565 1345 431 449 600 172 993 552 935 Wait 1302 | . 127 214 8 . 9 61 28 7 . 55 . 745 15 33 Move 6611 | . 378 834 585 273 157 369 1251 381 426 513 153 226 437 628 Hop . | . . . . . . . . . . . . . . . Pick Up 106 | . 15 21 11 1 2 2 12 6 4 5 3 1 12 11 Fast Attach 96 | . 6 5 13 . 7 . 15 5 2 2 6 1 9 25 Attach 38 | . . 4 4 2 . . 1 3 1 1 1 1 6 14 Detach 19 | . 4 2 2 . . . 2 . . . . 1 4 4 Swap 94 | . 8 15 11 1 4 2 9 6 5 . 1 5 3 24 Drop 134 | . 14 24 18 . 8 2 3 7 5 5 8 2 16 22 Fire 432 | . 22 48 43 9 39 11 24 16 5 19 . 11 48 137 Melee 13 | . . 1 5 . . . . . 1 . . . . 6 Ram 11 | . . . . . . . . . . . . . . 11 Kick 6 | . . . . . . 3 . . . . . . 2 1 Crush 14 | . 6 1 4 2 . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 133 | . . . . . . 115 . . . . . . . 18 Trap 3 | . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 7) 570 | -10/Materials | Discovered new exit (range 5) 865 | -10/Materials | Prayed at D.C.S.S. Altar Unit 946 | -10/Materials | Discovered new exit (range 4) 954 | -10/Materials | Entered another Materials area 954 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 958 | -9/Materials | Discovered new exit (range 15) 1063 | -9/Materials | Central database locked down 1260 | -9/Materials | Build established: Tank 1340 | -9/Materials | Discovered new exit (range 14) 1471 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 1613 | -9/Materials | X0-1V1 tapped a No Entrance sign 1654 | -9/Materials | X0-1V1 sent you into danger 1703 | -9/Materials | X0-1V1 caused items to flee you 1872 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 1929 | -9/Materials | Sterilization system engaged 1929 | -9/Materials | Non-combat units ordered to evacuate 1953 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 1976 | -9/Materials | Items stopped fleeing you 2029 | -9/Materials | Combat units ordered to evacuate 2229 | -9/Materials | Ambient heat levels rising (+10) 2353 | -9/Materials | Identified exit to Mines 2364 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 2379 | -9/Materials | Ambient heat levels rising (+10) 2529 | -9/Materials | Ambient heat levels rising (+10) 2559 | -9/Materials | Build established: Mutant 2660 | -9/Materials | Discovered new exit (range 16) 2679 | -9/Materials | Ambient heat levels rising (+10) 2680 | -9/Materials | Identified exit to Materials 2682 | -9/Materials | Entered another Materials area 2682 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2689 | -8/Materials | X0-1V1 sent you to a vault 2725 | -8/Materials | Found Prototype Slashing Weapon 2725 | -8/Materials | Identified Scimitar of Distortion 2900 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 3418 | -8/Materials | Build established: Tank 3515 | -8/Materials | System corruption reached 10% 3631 | -8/Materials | Discovered new exit (range 15) 3634 | -8/Materials | Adv. Treads reconfigured into Item Mimic 3750 | -8/Materials | Identified exit to Factory 3756 | -8/Materials | Entered Factory 3756 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4030 | -7/Factory | Discovered new exit (range 12) 4071 | -7/Factory | Identified exit to Factory 4115 | -7/Factory | Identified exit to Storage 4115 | -7/Factory | Identified exit to Lower Caves 4121 | -7/Factory | Discovered exit to Factory (range 14) 4133 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4203 | -7/Factory | Entered Storage 4549 | -7/Storage | X0-1V1 foreshadows a heat wave 4567 | -7/Storage | Used back door to open Recycling access 4567 | -7/Storage | Discovered new exit (range 5) 4570 | -7/Storage | Identified exit to Recycling 4572 | -7/Storage | Entered Recycling 4991 | -7/Recycling | Build established: Commander-Tank 4991 | -7/Recycling | Discovered new exit (range 15) 5133 | -7/Recycling | Scanned before Scraplab entrance 5193 | -7/Recycling | Entered Scraplab 5203 | -7/Recycling | Discovered new exit (range 3) 5204 | -7/Recycling | Identified exit to Scraptown 5205 | -7/Recycling | Core integrity permanently improved by X0-1V1 (+400) 5230 | -7/Recycling | Entered Scraptown 5230 | -7/Scraptown | Accompanied by 13 allies 5230 | -7/Scraptown | System corruption cleaned by C-Scrubber 5467 | -7/Scraptown | Discovered new exit (range 13) 5559 | -7/Scraptown | Visited Bundlers 5628 | -7/Scraptown | Visited Shadow of the Wyrm 5657 | -7/Scraptown | Visited TADAMA 5843 | -7/Scraptown | Visited UFD Registry 5843 | -7/Scraptown | Registered with UFD as "Fluxmech" 5908 | -7/Scraptown | Visited Science Guys 5961 | -7/Scraptown | Visited Supply Room 5979 | -7/Scraptown | Visited Cartography Club 6005 | -7/Scraptown | Visited Infowarlord's Domain 6015 | -7/Scraptown | Found Exp. Sensor Array 6048 | -7/Scraptown | Visited Scrap Suit Storage 6063 | -7/Scraptown | Visited Curators Association 6088 | -7/Scraptown | Visited LU-1G1's Boring Crew 6105 | -7/Scraptown | Visited Junk Cannon Lab 6304 | -7/Scraptown | Released all parts (13) 6346 | -7/Scraptown | Found Deep Structural Scanner 6352 | -7/Scraptown | Learned location of Proximity Caves (-5) 6352 | -7/Scraptown | Learned 16 Factory zone layouts 6352 | -7/Scraptown | Learned 4 Recycling zone layouts 6352 | -7/Scraptown | Learned 8 Lower Caves zone layouts 6352 | -7/Scraptown | Learned 12 Lower Caves zone layouts 6352 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 6352 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 6352 | -7/Scraptown | Learned location of 3 exits from Factory 6352 | -7/Scraptown | Learned location of 1 exit from Lower Caves 6596 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 6596 | -7/Scraptown | Attacked by Scraptown defenders 6632 | -7/Scraptown | Attached CPS modules to Chaos Wyrm 6688 | -7/Scraptown | Lost 13 allies 6698 | -7/Scraptown | Destroyed 15 combat bots 6795 | -7/Scraptown | Entered Factory 6795 | -5/Factory | Accompanied by 1 ally 6795 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6796 | -5/Factory | Identified exit to Upper Caves 6796 | -5/Factory | Identified exit to Factory 6843 | -5/Factory | Sensors blinded by X0-1V1 6902 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 6937 | -5/Factory | Build established: Tank 7311 | -5/Factory | Entered Upper Caves 7311 | -5/Upper Caves | Accompanied by 1 ally 7345 | -5/Upper Caves | Learned Factory stockpile data 7355 | -5/Upper Caves | Identified exit to Upper Caves 7355 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 7386 | -5/Upper Caves | System corruption reached 10% 7462 | -5/Upper Caves | Spotted B-75 Beast 7462 | -5/Upper Caves | X0-1V1 sent you into danger 7467 | -5/Upper Caves | Allies destroyed B-75 Beast 7550 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 24) 7647 | -5/Upper Caves | Found Alien Artifact 7647 | -5/Upper Caves | Identified Core Expander 7647 | -5/Upper Caves | Installed Core Expander, added new Utility slot 7795 | -5/Upper Caves | Entered another Upper Caves area 7795 | -5/Upper Caves | Accompanied by 1 ally 7846 | -5/Upper Caves | Learned Factory stockpile data 7854 | -5/Upper Caves | Discovered exit to Factory (range 13) 7898 | -5/Upper Caves | Identified exit to Zhirov 7898 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Zhirov 7925 | -5/Upper Caves | Spotted B-75 Beast 7953 | -5/Upper Caves | Build established: Skirmisher 7958 | -5/Upper Caves | Allies destroyed B-75 Beast 8122 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8143 | -5/Upper Caves | Learned Factory stockpile data 8478 | -5/Upper Caves | Entered Zhirov 8478 | -5/Zhirov | Accompanied by 1 ally 8479 | -5/Zhirov | Identified exit to Proximity Caves 8526 | -5/Zhirov | Learned location of Quarantine (-3) 8553 | -5/Zhirov | Found Alien Artifact 8553 | -5/Zhirov | Identified Integrated Reactor 8553 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8570 | -5/Zhirov | Found Alien Artifact 8667 | -5/Zhirov | Entered Proximity Caves 8667 | -4/Proximity Caves | Accompanied by 1 ally 8670 | -4/Proximity Caves | Spotter reported a threat 8746 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8928 | -4/Proximity Caves | Forcibly received Sfc. Transmogifier from X0-1V1 9236 | -4/Proximity Caves | Build established: Tank 9401 | -4/Proximity Caves | X0-1V1 activates XOMVISION 9703 | -4/Proximity Caves | Entered Factory 9703 | -4/Factory | Accompanied by 1 ally 9703 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9704 | -4/Factory | Identified exit to Research 9704 | -4/Factory | Identified exit to Armory 9769 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 9781 | -4/Factory | Sensors blinded by X0-1V1 10315 | -4/Factory | Identified exit to Upper Caves 10315 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 10423 | -4/Factory | Entered Armory 10423 | -4/Armory | Accompanied by 1 ally 10426 | -4/Armory | X0-1V1 added 0b10 threat records associated with you (major) 10451 | -4/Armory | System corruption reached 10% 10656 | -4/Armory | System corruption reached 30% 10679 | -4/Armory | Found Prototype Hackware 10679 | -4/Armory | Identified Exp. System Shield 10746 | -4/Armory | X0-1V1 vaporized surrounding terrain (radius 22) 10896 | -4/Armory | High security lockdown imminent 10935 | -4/Armory | Build established: Scavenger-Skirmisher 10976 | -4/Armory | High security lockdown engaged 11174 | -4/Armory | Destroyed 11 combat bots 11277 | -4/Armory | Found Prototype Protection 11277 | -4/Armory | Identified Wyrmscale 11281 | -4/Armory | Found Wyrmscale 11289 | -4/Armory | Found Wyrmscale 11330 | -4/Armory | Lost 11 parts (3n4u4w) 11339 | -4/Armory | Core integrity restored by X0-1V1 (+347) 11350 | -4/Armory | Identified Transdimensional Reconstructor 11350 | -4/Armory | Warped through subspace to slip node 11350 | -4/Armory | Discovered new exit (range 1) 11350 | -4/Armory | Identified exit to Lab 11419 | -4/Armory | X0-1V1 sent you to a vault 11578 | -4/Armory | X0-1V1 sent allied B-60 Warrior (x3) 11597 | -4/Armory | Lost 4 parts (1p1n2w) 11619 | -4/Armory | Lost 3 allies 11761 | -4/Armory | Destroyed 25 combat bots 11773 | -4/Armory | Found Prototype Slashing Weapon 11773 | -4/Armory | Identified Hvy. Scimitar of Distortion 11776 | -4/Armory | Core integrity fell below 50% 11800 | -4/Armory | Core integrity fell below 20% 11806 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11799_ G-73 Enforcer unfolds itself. 11799_ G-67 Veteran unfolds itself. 11799_ Slammed into G-73 Enforcer. 11799_ Com. Matter Pod destroyed. 11800_ M-36 Artificer fits Unknown Energy Gun on G-67 Veteran. 11800_ Terminal disabled. 11800_ Slammed into P-70 Sage. 11800_ Destabilizing: Core damaged (-13). 11800_ C-45 Heavy ARC bursts open, deploying its payload. 11800_ G-73 Enforcer unfolds itself. 11800_ G-67 Veteran unfolds itself. 11801_ System corrupted: Substantial component data lost. 11801_ M-36 Artificer fits Backup Propulsion VII on G-67 Veteran. 11801_ Slammed into G-73 Enforcer. 11803_ M-36 Artificer repairs L-61 Swordsman. 11806_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??? ??????????????????????????????? | | ????????# #??? ??????????????????????????????? | | ????????# #??? ??????????????????????????????? | | ????????# #??? #?????????????????????????????? | | ????##### #??? #?????????????????????????????? | | ????# # #??? #?????????????????????????????? | | ????#"> # #??? #?????????????????????????????? | | ????# #%#??? #?????????????????????????????? | | ????####" #??# ?????????????????????????????? | | ######### #??# #?????????????????????????????? | | # # #??# #########?????????????????????? | | # # #??#"#[! g!==#?????????????????????? | | # # ####%#!![gg !#?????????????????????? | | # #"%"""%"Cm gg=!#?????????????????????? | | # ]] #=%"%""##C##g###?????????????????????? | | # ]] #% "% # gpgg#??????????????????????? | | # ]] + # """p#??????????????????????? | | # =/ # g #m "Y"e#??????????????????????? | | # =!%= # gpg g" "e#??????????????????????? | | ###+#####+###### gg gp#??????????????????????? | | ??# ##!|!%= =!*# g@#??????????????????????? | | ??# ##%""""""= ##"T ###??????????????????????? | | ??#[!+%"]""]"!!##"""#????????????????????????? | | ??####*]%""]] !######????????????????????????? | | ?????#="%%]]"[=#?????????????????????????????? | | ?????#=]!""%"!!#?????????????????????????????? | | ?????#[% =%![=!#?????????????????????????????? | | ?????#|[!==*=[=#?????????????????????????????? | | ?????######%####?????????????????????????????? | | ??????????###????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Energy Generation 55 Energy Capacity 1990 Matter Stores 1000 Matter Capacity 1000 Sight Range 19 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 37 Propulsion Shielding 66 Evasion (%) 67 Recoil Reduction 4 Salvage Targeting 5 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shotgun | -9/Materials | Hacked Imp. Carbon-fiber Leg | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Statue Heist Challenges ------------ None Game ------ Seed WeightSurveybotKit Manual? 0 Play Time 01:56:15 Cumulative 490.5 hours Start 2026.09.02 @ 21:08:15 End 2026.09.03 @ 10:57:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 82 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a25a7a5-2cf6-4508-bddb-0c219d43f1e6