Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 23:33:35 Player: parasect Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (322) 1610 Value Destroyed (14594) 14594 Prototype IDs (84) 1680 Alien Tech Used (2) 400 Bonus (6044) 6044 TOTAL SCORE: 32128 Bonus ------- High Alert Combat Kills 624 Follower Combat Kills 166 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -46 Cogmind --------- Core Integrity 0/1450 Matter 273/300 Energy 436/436 System Corruption 0% Temperature Cool (0) Movement Walking (134) Location -2/Research Parts ------- > --- POWER (3) -------- Multi-Antimatter Reactor > --- PROPULSION (6) --- Biometal Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Cooling System Advanced Cooling System Huge Storage Unit Experimental Hardlight Generator > --- WEAPON (4) ------- Hpw. Ballistic Linear Construct/C > --- INVENTORY (25) --- Advanced Medium Treads Centrium Leg Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Faulty Improved Diametric Drive Experimental Energy Well (600) Experimental Matter Compressor (500) Long-range Sensor Array Advanced Terrain Scanner Advanced Phase Shifter Experimental Cloaking Device Thermal Barrier Advanced Hacking Suite Advanced Component Analysis Suite Dimensional Node Initializer Heavy Machine Gun Compact Linear Accelerator Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector Huge Storage Unit Long-range Sensor Array Experimental Signal Interpreter Improved Transmission Jammer Experimental Cloaking Device Centrium Light Armor Plating Advanced Force Field > --- WEAPON ----------- Vortex Shotgun Hpw. Ballistic Linear Construct/C > --- INVENTORY -------- Micro Antimatter Reactor Centrium Leg Centrium Leg Centrium Leg Combat Linear Gravjet Combat Linear Gravjet Improved Diametric Drive Experimental Energy Well Experimental Matter Compressor Advanced Terrain Scanner Experimental Targeting Computer Advanced Phase Shifter Makeshift Ablative Armor Improved Powered Armor Graphene Brace Experimental Hardlight Generator Advanced Force Field Advanced Hacking Suite Advanced Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor Enhanced Nova Cannon Light Antimatter Cannon Heavy Shock Bomb Launcher [Rating: 201] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Hover Unit Cooled Airjet Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . . 4 2 . . 4 . . . . 2 . . . . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . . . 3 1 . . . . . . . . . . . . . . . Utility 8 | . . . 1 1 . . 2 . . . . 1 . . . . 1 . 2 Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . Parts Attached 175 | 1 9 16 28 11 5 11 11 4 1 2 1 14 2 . 6 6 13 9 25 Power 11 | . 1 . 2 1 . 2 1 . . . . 2 . . . . 1 . 1 Engine 6 | . 1 . 2 . . 2 . . . . . 1 . . . . . . . Core 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 29 | . 3 3 16 1 2 4 . . . . . . . . . . . . . Treads 17 | . 3 2 10 . . 2 . . . . . . . . . . . . . Leg 9 | . . 1 6 . 2 . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . Hover 2 | . . . . 1 . 1 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 86 | 1 3 4 3 5 1 3 6 2 1 2 1 9 1 . 3 5 11 5 20 Device 50 | 1 . 2 1 1 . 2 3 1 1 1 1 5 . . 3 4 6 3 15 Storage 9 | . 2 . . 2 . 1 1 . . . . 1 . . . . 2 . . Processor 6 | . 1 . 1 . . . 1 . . . . . . . . . 1 . 2 Hackware 3 | . . . . . . . . . . . . 1 . . . . 1 1 . Protection 18 | . . 2 1 2 1 . 1 1 . 1 . 2 1 . . 1 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 49 | . 2 9 7 4 2 2 4 2 . . . 3 1 . 3 1 1 4 4 Energy Gun 20 | . . 4 3 2 1 1 3 1 . . . . . . 2 . 1 2 . Energy Cannon 6 | . . 1 1 . . . . 1 . . . . 1 . . . . 1 1 Ballistic Gun 12 | . 2 3 2 1 . . 1 . . . . 2 . . . . . 1 . Ballistic Cannon 2 | . . . . . 1 . . . . . . 1 . . . . . . . Launcher 5 | . . 1 . . . . . . . . . . . . 1 . . . 3 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 5 3 . 1 1 . . 3 . 3 1 . 3 . 3 3 3 Parts Lost 34 | . 2 6 2 1 1 5 . . . . . 2 . . . 1 . . 14 Power 8 | . 1 . 1 1 . 1 . . . . . 1 . . . . . . 3 Propulsion 9 | . 1 3 1 . 1 3 . . . . . . . . . . . . . Utility 13 | . . 1 . . . 1 . . . . . . . . . 1 . . 10 Weapon 4 | . . 2 . . . . . . . . . 1 . . . . . . 1 Highest Loss Streak 5 | . 2 2 1 1 1 5 . . . . . 2 . . . 1 . . 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . 1 Average Backups 18 | 6 14 18 19 21 24 14 19 20 20 19 19 20 24 24 22 23 22 24 23 Power . | 1 1 1 . . 1 . . 1 1 1 1 . 1 2 1 1 . . . Propulsion 4 | 4 3 2 5 4 5 5 5 5 3 3 5 5 6 6 5 1 4 5 6 Utility 7 | . 4 5 6 6 7 4 7 8 8 8 8 6 7 7 10 12 13 13 11 Weapon 4 | 1 4 7 5 8 10 3 4 4 6 4 3 5 7 5 2 4 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 189 | . 1 5 12 5 . 29 10 11 4 3 1 . 1 5 11 11 14 12 54 Power 13 | . . . . . . 6 . 2 . 1 . . . . . 2 . . 2 Propulsion 64 | . . 1 . 2 . 12 7 4 2 . . . . 1 5 5 1 3 21 Utility 41 | . 1 2 5 . . 3 3 2 1 2 . . . . 3 2 4 4 9 Weapon 69 | . . 2 6 3 . 8 . 3 1 . 1 . 1 4 3 2 9 5 21 Tool/Special 2 | . . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 99 99 98 99 98 55 55 54 47 49 52 58 47 52 52 50 51 48 51 Engine 5 | . 13 14 9 4 . 4 5 2 . . . . 4 5 5 4 . . . Treads 6 | . 26 20 36 . . 4 . . . . . . . . . . . . . Leg 4 | . 1 7 6 37 36 2 . . . . . 3 . . 4 3 4 4 4 Wheel 2 | . . . . . . 4 . . . . . . 4 4 . . . . . Hover 1 | . . . . 6 7 1 5 5 5 5 5 1 . . . . . . . Device 12 | . 1 13 5 5 7 6 13 10 11 11 11 14 19 19 17 14 21 21 23 Storage 6 | . 14 14 9 8 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 5 | . 12 . 8 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 5 Protection 1 | . . . 3 6 7 . 2 5 5 5 5 3 . . 2 5 . 1 3 Energy Gun 4 | . 8 5 7 7 7 7 3 2 . . . 2 . . 1 1 . . . Energy Cannon 2 | . . 6 . . . . 5 7 5 5 10 9 5 4 . 4 2 . 1 Ballistic Gun 2 | . 19 15 6 4 2 . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . 3 . . . . . . . . . 1 . . . Peak Build Rating 201 | 7 9 16 37 53 52 58 85 86 81 81 82 129 122 116 129 138 160 167 201 Average Rating 73 | 6 7 11 25 48 49 44 75 81 75 77 81 108 105 107 112 130 143 154 182 On Entrance 77 | 6 7 9 13 37 53 49 58 80 80 76 81 82 122 105 109 129 131 160 154 Avg Prop Armor Cover (%) 10 | . . 8 9 6 6 11 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 15 50 58 61 121 109 124 74 128 69 71 73 147 150 152 158 172 172 170 192 Greatest Support 230 | 20 40 40 100 85 67 133 89 89 89 89 89 168 196 146 146 195 195 195 230 Greatest Overweight (x) 6 | . 1 2 3 1 2 6 . 1 . . . . 1 1 1 1 . . 1 Average Overweight (x) . | . . 1 . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 20 25 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 18 20 20 21 25 17 20 22 20 20 20 20 25 25 25 25 25 25 25 Most Carried 25 | 6 19 20 20 25 25 25 20 25 20 20 20 25 25 25 25 25 25 25 25 Average Carried 18 | 5 14 18 19 21 24 14 19 20 19 19 19 20 24 24 22 23 23 24 23 Final Capacity 25 | 8 20 20 20 25 25 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 4 18 20 20 25 25 20 20 20 20 20 20 24 25 20 22 25 25 25 20 Scrap Engine Consumption 398 | . . . . . . 152 . 15 8 7 . 12 6 10 21 33 29 24 81 Constructs Created 9 | . . . . . . 3 . . . . . 1 1 . 1 2 . 1 . Constructs Modified 166 | . . . . . . 57 . 1 . . . 7 12 6 4 14 14 11 40 Class Distribution -------------------- 67% | Construct 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Construct | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Matter Collected 16435 | 237 316 490 1151 195 228 4264 288 297 60 70 80 321 340 230 80 1520 744 907 4617 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 22391 | 221 486 561 1391 394 335 6180 522 751 . 117 7 1467 540 343 . 2542 1960 1683 2891 Parts 1062 | 19 19 35 77 15 8 332 33 28 . 3 . 50 3 9 . 120 121 80 110 Haulers Intercepted 13 | . 2 . 6 1 . . 1 . . . . 1 . . . . 1 1 . Recyclers Shooed 63 | . . . 1 . . 58 1 . . . . 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . 15 . . . . . 13 . 1 . . 4 7 . 81 . . . Prevented 5 | . . . . . . . . 5 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 224 | . 8 13 22 7 6 7 13 6 . . 2 16 4 6 . 28 23 19 44 Melee 5 | . . . . . . . . . . . . . . . . 3 . . 2 Guns 55 | . 7 8 21 7 6 1 . 2 . . . 1 . . . . . . 2 Cannons 123 | . . 4 . . . 6 10 3 . . . 13 3 2 . 17 19 19 27 AOE 24 | . . . . . . . 3 1 . . 2 . . 4 . 8 1 . 5 Classes Destroyed 26 | 2 2 2 7 1 . . . 1 . . 1 . 2 . . 3 1 1 3 Worker 4 | . . . 2 . . . . . . . . . . . . . . 2 . Builder 46 | . . . 1 . . 38 . . . . . 2 . . . 1 2 2 . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 6 1 . . 1 . . . . 1 . . . . 1 1 . Recycler 61 | 1 . . 1 1 1 52 . . . . . 1 . . . 2 1 1 . Carrier 1 | . . . . . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . Watcher 14 | . . . 3 . . . . . . . . 2 . . . 2 4 1 2 Swarmer 48 | . . . 7 3 3 . 9 2 . . . . 2 1 . 3 2 . 16 Grunt 54 | . 8 . 8 1 1 . . . . . . 5 . 1 . 11 7 9 3 Brawler 4 | . . . . . . . . . . . . . 1 2 . 1 . . . Duelist 3 | . . . . . . . . . . . . . 1 1 . 1 . . . Sentry 25 | . . . 6 1 2 3 . . . . . 2 . 1 . 7 1 . 2 Demolisher 4 | . . . . . . . . . . . . . . . . . . . 4 Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . Hunter 19 | . . . 1 1 . . . 2 . . . 4 . . . 3 1 . 7 Programmer 35 | . . . . 1 . . 4 2 . . . 5 . . . 1 12 10 . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . 2 Striker 7 | . . . . . . . . . . . . . . . . . . . 7 Executioner 3 | . . . . . . . . . . . . . . . . . . . 3 Artisan 3 | . . 3 . . . . . . . . . . . . . . . . . Subdweller 17 | . . 13 . . . 4 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . 4 . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 7 | 4 2 2 6 3 4 4 7 2 . . 1 5 3 4 . 4 4 4 6 Combat Bots Only 7 | . 2 2 3 3 3 3 7 2 . . 1 5 3 4 . 4 4 4 6 Max Kills in Single Turn 3 | 1 1 1 2 1 1 1 2 1 . . 1 1 1 3 . 2 1 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 1 . . 1 . . 3 . 2 1 . 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Hostile Shots Fired 1988 | . 57 58 117 113 133 130 27 37 . . . 178 . 35 . 171 95 105 732 Missed 624 | . 13 17 30 29 37 31 12 10 . . . 54 . 13 . 55 34 23 266 Hits 1364 | . 44 41 87 84 96 99 15 27 . . . 124 . 22 . 116 61 82 466 Melee 34 | . . . . . . . . . . . . . . 1 . 11 . . 22 Projectile 1330 | . 44 41 87 84 96 99 15 27 . . . 124 . 21 . 105 61 82 444 AOE 18 | . . . . . . . . . . . . . . . . . . . 18 Critical Strikes 62 | . 3 1 2 3 1 1 1 . . . . 10 . . . 8 5 8 19 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . 6 Damage Taken 20604 | . 595 885 1174 662 548 728 196 326 . . 15 2069 . 271 . 1296 819 1013 10007 Core 2546 | . 64 141 145 95 49 79 12 25 . . 5 211 . 46 . 82 81 111 1400 Absorbed by Shields 7170 | . . . . 200 328 60 17 27 . . 6 . . 259 . 1076 307 790 4100 Ignored by Resistances 1341 | . . . . 167 . 57 58 111 . . . 268 . . . 202 213 . 265 Regen/Repaired (Parts) 6928 | . . . . . 25 15 . 39 . . . 966 115 293 23 362 740 212 4138 Core Remaining (%) 72 | 100 . 18 73 . . 68 . . . . 95 . . . . 70 . 85 . Volleys Fired 1700 | 9 43 95 129 36 29 494 22 45 . 2 15 92 63 52 2 188 127 93 164 Largest 2 | 2 2 2 2 2 2 2 2 2 . 1 1 1 1 1 1 2 2 1 1 Hottest 317 | 70 70 110 105 89 101 141 317 157 . 92 98 98 92 92 51 111 88 151 217 Shots Fired 2106 | 18 85 139 241 71 53 616 25 52 . 2 15 91 63 52 2 196 129 92 164 Gun 807 | 18 85 93 237 71 45 208 5 29 . . . 5 . . . 7 . . 4 Cannon 746 | . . 45 4 . 8 23 18 18 . 2 12 86 35 40 2 89 126 92 146 Launcher 41 | . . 1 . . . . 2 1 . . 3 . . 7 . 10 3 . 14 Special 512 | . . . . . . 385 . 4 . . . . 28 5 . 90 . . . Kinetic 660 | 9 47 59 180 35 29 23 2 3 . . . . . . . 95 4 71 103 Thermal 1368 | 9 38 79 61 36 24 593 21 22 . 2 12 86 63 45 2 91 122 21 41 Explosive 27 | . . 1 . . . . 2 1 . . 3 . . 7 . 10 3 . . Electromagnetic 47 | . . . . . . . . 26 . . . 5 . . . . . . 16 Entropic 4 | . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 36 | 6 14 36 19 9 15 21 10 7 . 7 . 13 17 6 . 18 13 8 18 Robot Miss Streak 6 | 2 4 3 6 2 3 5 5 6 . 1 . 4 1 3 . 5 4 3 4 Penetration Max 2 | . . . . . 1 . . . . . . . . . . 1 . 2 1 Secondary Targets 6 | . 1 1 2 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 1284 | 9 66 80 150 48 35 395 18 31 . 2 . 66 36 11 . 130 50 60 97 Core Hits 616 | 7 21 24 58 14 15 175 24 22 . 3 2 42 15 24 . 76 25 24 45 Critical Kills 7 | . . 2 2 . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . 4 . 2 Critical Strikes 56 | . 3 7 7 2 3 22 . . . . . . . . . 1 7 . 4 Burn 36 | . 3 5 5 2 2 19 . . . . . . . . . . . . . Meltdown 4 | . . 2 . . . . . . . . . . . . . . 2 . . Destroy 12 | . . . 2 . . . . . . . . . . . . 1 5 . 4 Blast 4 | . . . . . 1 3 . . . . . . . . . . . . . Melee Attacks 32 | . . . 17 7 . . . . . . . . . . . 8 . . . Impact 24 | . . . 17 7 . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . . . 8 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 3 1 . . . . . . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52587 | 126 880 1114 2785 970 681 4891 932 893 . 176 130 4261 825 1022 . 7812 5520 5687 13882 Guns 9796 | 126 877 843 2581 848 627 2931 . 496 . . . 125 . . . 85 . . 257 Cannons 35472 | . . 271 . . 54 461 778 326 . 176 . 4136 669 158 . 5382 5315 5552 12194 Explosions 3966 | . . . . . . . 154 50 . . 130 . . 834 . 1395 205 121 1077 Melee 860 | . . . 183 122 . . . . . . . . . . . 555 . . . Ramming 392 | . 3 . 21 . . . . . . . . . . . . . . 14 354 Kinetic 23014 | 40 491 492 1892 324 363 461 . 56 . . . . . . . 5467 91 4101 9236 Thermal 23533 | 86 386 622 689 524 318 4430 778 347 . 176 . 4136 825 188 . 395 5224 1451 2958 Explosive 2768 | . . . . . . . 154 50 . . 130 . . 834 . 1395 205 . . Electromagnetic 1763 | . . . . . . . . 440 . . . 125 . . . . . 121 1077 Impact 305 | . . . 183 122 . . . . . . . . . . . . . . . Slashing 555 | . . . . . . . . . . . . . . . . 555 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 257 | . . . . . . . . . . . . . . . . . . . 257 Highest Corruption 12 | . . . . 1 1 1 . 2 . . . 7 . . . 5 4 12 . Average Corruption 2 | . . . . 1 1 1 . 1 . . . 2 . . . 2 2 6 . Corruption Purged 16 | . . . . . . 1 . 2 . . . 9 . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 94 | . . . . . 6 13 . 8 . . . 6 . . . 19 14 28 . Message Errors 26 | . . . . . 4 1 . 4 . . . 1 . . . 4 4 8 . Matter Fused 18 | . . . . . 1 2 . 2 . . . 1 . . . 3 4 5 . Heat Flow Errors 15 | . . . . . . 2 . 2 . . . . . . . 5 . 6 . Energy Discharges 15 | . . . . . 1 3 . . . . . 1 . . . 3 3 4 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . 1 . . . . . 2 . . . 2 2 1 . Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . Misfires 5 | . . . . . . 3 . . . . . . . . . 1 1 . . Weapon Failures 2 | . . . . . . . . . . . . 1 . . . . . 1 . Overload Shots 1 | . . . . . . . 1 . . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 4984 | . . . 47 92 . . 9 3 . . 2 360 200 12 . 283 909 1046 2021 Projectiles 4796 | . . . . . . . 9 3 . . . 360 200 . . 275 909 1046 1994 Explosions 19 | . . . . . . . . . . . 2 . . 12 . . . . 5 Melee 169 | . . . 47 92 . . . . . . . . . . . 8 . . 22 Knockbacks 61 | . . . . . 2 . . . . . . . . . . 14 . 23 22 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 58 | . . . . . 2 . . . . . . . . . . 14 . 21 21 Secondary 3 | . . . . . . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 179 | . . . . . . . . . . . 22 . . 32 . . . 65 60 Shots 9 | . . . . . . . . . . . 1 . . 2 . . . 2 4 Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . Targets Rammed 20 | . 1 . 2 . . . . . . . . . . . . . . 1 16 Kicked 17 | . . . . . . . . . . . . . . . . . . 1 16 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 464 | 45 244 36 360 266 191 300 318 330 . 38 166 60 . 4 . 348 137 311 464 Average Temperature 83 | 21 63 18 77 77 78 37 88 94 . 22 56 16 . 4 . 99 22 97 140 Received Heat Transfer 2461 | . 399 144 405 108 96 161 . 9 . . . 247 . 34 . 349 151 131 227 Effects 14 | . 2 . 3 . . . . . . . . . . . . 3 . 2 4 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . 1 . . . . . . . . . . . . . . 2 2 Interference 7 | . 2 . 1 . . . . . . . . . . . . 3 . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . 3 . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 2 . . . . 1 . . . . . . . . . . 8 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . 8 Parts Fried 19 | . . . 1 . . . . 4 . . . . . . . . . 2 12 Impact Corruptions 9 | . . . 3 1 . . . . . . . . . . . . . . 5 Robots Melted 10 | . 1 2 1 . . . . . . . . 2 1 . . . 3 . . Combat Hostiles 8 | . 1 1 1 . . . . . . . . 2 . . . . 3 . . Parts Melted 74 | . 1 8 2 1 6 18 4 4 . . . 13 6 . . . 8 2 1 Heat Transferred 31802 | 259 1332 1776 1739 1221 851 13362 975 500 . 200 . 3747 1032 211 . 1452 1776 592 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Maximum Alert Level 3 | . . . 1 . . 1 1 . . . . 1 . . . . 2 2 3 Low Security (%) 62 | 100 100 . 65 100 100 57 53 . . . . 35 . . . . 72 47 56 Level 1 34 | . . . 34 . . 42 46 . . . . 64 . . . . 21 29 28 Level 2 2 | . . . . . . . . . . . . . . . . . 6 22 5 Level 3 1 | . . . . . . . . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1021 | 15 65 . 265 108 116 372 312 . . . . 330 . . . . 415 507 1021 Initial 262 | . 3 . . 96 25 . 156 . . . . 150 . . . . 177 222 262 Average 170 | 4 12 . 162 32 41 178 179 . . . . 215 . . . . 177 238 220 Influence Increases 8110 | 30 292 . 799 258 222 580 450 170 . 5 10 730 80 255 56 671 975 887 1640 Destroy 0b10 Robot/C 4200 | . 160 . 440 140 120 60 260 120 . . . 320 80 120 40 560 520 380 880 Destroy 0b10 Robot/NC 790 | 30 10 . 70 10 5 470 5 15 . 5 10 30 . 5 . 35 40 40 10 Destroy Leader 808 | . 44 . 128 42 30 . 42 20 . . . 86 . 10 . 40 130 62 174 Allied During Kill 66 | . . . . . . . . . . . . . . . 16 36 14 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . 10 . . Successful Hack 215 | . 17 . 54 42 . 6 10 . . . . 44 . . . . 30 12 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . Disable Machine 315 | . . . 30 15 45 30 15 . . . . 15 . . . . 45 90 30 Destroy Structure 596 | . 1 . 17 9 7 14 28 . . . . 40 . . . . 156 108 216 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . 15 60 . Lose Combat Pursuer 825 | . . . 60 . 15 . 90 15 . . . 45 . 120 . . 15 135 330 Influence Decreases 7089 | 25 297 . 586 415 278 208 558 434 . 5 10 406 404 255 48 415 843 816 1086 Entered New Map 1060 | . 2 . . 117 31 . 216 99 . . . . 121 . . 8 87 174 205 Time Decay 5390 | 25 234 . 576 288 247 190 342 335 . 5 10 386 283 255 8 387 586 492 741 Lost Part 228 | . 20 . 10 10 . 18 . . . . . 20 . . . 10 . . 140 Lost Ally 70 | . . . . . . . . . . . . . . . 40 10 20 . . Purge Threat 341 | . 41 . . . . . . . . . . . . . . . 150 150 . Squads Dispatched 32 | . 3 . 3 4 2 . 5 . . . . 3 . 1 . . 6 5 . Investigation 5 | . 3 . 1 1 . . . . . . . . . . . . . . . Extermination 15 | . . . . 2 1 . 2 . . . . 2 . . . . 4 4 . Reinforcement 11 | . . . 2 1 1 . 3 . . . . 1 . . . . 2 1 . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Distress Signals 26 | . 1 . 7 . 2 3 2 . . . . 1 . . 1 1 1 . 7 Communications Jammed 78 | . . . . . . . . . . . . 2 . 4 . 11 28 33 . Distress Signals 77 | . . . . . . . . . . . . 2 . 4 . 11 28 32 . Times Spotted 354 | . 11 13 49 8 11 7 18 7 . . 1 24 5 12 5 25 39 32 87 Peak Tracking Total 18 | . 3 2 5 3 4 3 6 2 . . 1 6 5 9 5 4 5 5 18 Tactical Retreats 30 | . . . 3 . 1 . 3 1 . . . 2 . 3 . . 1 5 11 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Traps Triggered 14 | . . . 2 1 . . 2 . . . . . . . . . 4 5 . Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . 4 4 . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Disabled 27 | . . 2 2 1 3 2 1 . . . . 1 1 . 1 1 3 7 2 Max in Single Turn 2 | . . 1 1 1 1 1 1 . . . . 1 1 . 1 1 1 2 1 Garrison Access 6 | . . . . 1 . . . . . . . . . . . . 1 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Accessed 81 | . 9 4 8 6 4 8 3 1 1 4 1 4 1 . 2 1 10 12 2 Terminals 37 | . 7 . 7 2 3 5 . . . . 1 1 . . . 1 3 6 1 Fabricators 7 | . . . . 2 . . 2 . . . . . . . . . 1 2 . Repair Stations 6 | . . . . 1 1 . . . . . . 2 . . . . 2 . . Recycling Units 6 | . 2 . . . . 2 1 . . . . . . . . . 1 . . Scanalyzers 7 | . . . 1 . . . . . . . . 1 . . . . 2 3 . Garrison Access 4 | . . . . 1 . . . . . . . . . . . . 1 1 1 Total Hacks 170 | . 27 8 25 11 8 14 9 1 1 17 1 7 1 . 6 1 15 15 3 Successful 101 | . 18 8 15 8 4 5 3 1 1 17 1 4 1 . 6 1 4 4 . Failed 69 | . 9 . 10 3 4 9 6 . . . . 3 . . . . 11 11 3 Catastrophic 19 | . 1 . . 1 2 3 2 . . . . 1 . . . . 3 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 56 | . 19 . 22 2 5 6 . . . . . . . . . . 1 1 . Terminals 83 | . 24 . 24 4 6 10 . . . . 1 1 . . . 1 4 7 1 Fabricators 15 | . . . . 4 . . 8 . . . . . . . . . 1 2 . Repair Stations 11 | . . . . 2 2 . . . . . . 4 . . . . 3 . . Recycling Units 7 | . 3 . . . . 2 1 . . . . . . . . . 1 . . Scanalyzers 13 | . . . 1 . . . . . . . . 2 . . . . 5 5 . Garrison Access 5 | . . . . 1 . . . . . . . . . . . . 1 1 2 Terminal Hacks 55 | . 8 8 4 1 1 3 . 1 1 17 1 . 1 . 6 1 1 1 . Record 12 | . . 5 . . . . . . . 5 1 . 1 . . . . . . Part Schematic 5 | . 1 . . . . . . . . 4 . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . 4 . . . . 5 . . . . Open Door 6 | . . 1 . . 1 . . 1 1 . . . . . 1 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . 1 1 . Locate Traps 4 | . 2 . 1 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Release Object 3 | . . 1 . . . 2 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . 3 . . 3 . . . . . . . . . . 1 . Network Status 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . Build 3 | . . . . 1 . . 2 . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 1 2 . . . . . . 4 . . . . 1 . . Scan Component 5 | . . . . 1 1 . . . . . . 2 . . . . 1 . . Repair 3 | . . . . . 1 . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . . . . . 1 1 . Insert Component 2 | . . . . . . . . . . . . . . . . . 1 1 . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . 1 1 . Seal Access 3 | . . . . 1 . . . . . . . . . . . . 1 1 . Unauthorized Hacks 25 | . 10 . 10 2 1 2 . . . . . . . . . . . . . Terminals 20 | . 8 . 10 1 1 . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . Assimilate 3 | . . . 3 . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . Disrupt 2 | . 2 . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . . . . Mask 2 | . . . . . . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 7 4 2 5 2 . . . . 4 . . . . 9 11 2 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . 4 . . . . . . . . . Parts Built 5 | . . . . 1 . . 4 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 329 | . . . . 51 . . 278 . . . . . . . . . . . . Total Part Build Rating 37 | . . . . 1 . . 36 . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . . . 2 . . . . . . . Time 76 | . . . . . 32 . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . 3 . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 5 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total Allies 6 | . . . . . . . . . . . . . . . 5 1 . . . Largest Group 5 | . . . . . . . . . . . . . . . 5 3 1 . . Highest-Rated Group 286 | . . . . . . . . . . . . . . . 286 184 89 . . Highest-Rated Ally 89 | . . . . . . . . . . . . . . . 64 89 89 . . Total Orders 27 | . . . . . . . . . . . . . . . . 19 7 . 1 STAY 15 | . . . . . . . . . . . . . . . . 12 3 . . FOLLOW 11 | . . . . . . . . . . . . . . . . 7 4 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 23 | . . . . . . . . . . . . . . . 9 9 5 . . Total Damage 660 | . . . . . . . . . . . . . . . 305 244 111 . . Kills 4 | . . . . . . . . . . . . . . . 2 . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Active Infowar (turns) 27177 | 14 131 5404 1322 710 472 153 730 1221 923 208 849 708 1748 2052 1389 2342 1891 1432 3478 Optics 117 | . . . . . . . . . . . . . . . . . 117 . . Sensors 20313 | . . . 1219 710 472 153 729 1221 923 208 843 548 1748 1938 1387 2107 1712 1171 3224 Terrain 4099 | . . . . . . . . . . . . . . . . . 1375 615 2109 Structural 506 | . . 52 102 . . . 352 . . . . . . . . . . . . Seismic 5599 | 14 131 5352 102 . . . . . . . . . . . . . . . . Cloaking 128 | . . . . . . . . . . . . . . . . . . . 128 Jamming 6634 | . . . . . . . . . . . 6 319 . 114 2 267 1384 1359 3183 Robot Analysis Total 7 | . 2 . 1 . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . 2 3 . 1 . 1 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Turns Passed 49419 | 93 1606 5443 2377 950 674 17227 779 1338 925 217 853 908 2140 2539 1389 2805 1906 1432 3818 Spaces Moved 28661 | 19 627 1832 980 474 234 10783 687 1180 975 207 840 578 1068 1159 696 1536 1068 1052 2666 Core 24 | . . . . . . 24 . . . . . . . . . . . . . Treads 3965 | . 571 1832 808 . . 688 . . . . . . . . 31 35 . . . Legs 8291 | 19 56 . 172 474 234 288 . . . . . 332 54 27 665 1184 1068 1052 2666 Wheels 10065 | . . . . . . 7919 . . . . . . 1014 1132 . . . . . Hover 6027 | . . . . . . 1864 687 1180 975 207 840 246 . . . 28 . . . Flight 289 | . . . . . . . . . . . . . . . . 289 . . . Fastest Speed 71 | 120 120 240 120 120 190 71 87 87 87 87 87 87 101 162 162 100 100 100 100 Average Speed 130 | 120 218 276 162 138 191 116 87 91 87 87 87 95 158 166 182 115 100 100 110 Slowest Speed 480 | 120 240 320 330 190 260 480 87 102 87 87 87 101 162 222 222 279 100 100 244 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . 1 . . . . . . . . . . . 2 . . 2 . 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 66 | 3 98 86 73 13 32 99 17 95 96 60 76 15 96 95 87 80 33 86 84 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 9 | . 2 . 3 . . . . . . 3 . . . 1 . . . . . Known Exits Taken 17 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 4 . . . . . 3 4 . 2 . 2 3 . 2 . . . Spaces Dug 193 | . . 9 10 6 5 2 1 4 . . 15 2 5 19 1 16 37 17 44 Terrain Destroyed 542 | . . 19 13 7 6 10 11 9 . . 26 20 23 60 1 80 97 82 78 Melee 16 | . . . 10 6 . . . . . . . . . . . . . . . Projectile 379 | . . 12 3 1 6 10 2 8 . . 12 20 23 37 1 29 70 82 63 AOE 147 | . . 7 . . . . 9 1 . . 14 . . 23 . 51 27 . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total 38566 | 71 775 2076 1547 684 405 14879 842 1384 1055 245 945 835 1452 1712 817 2354 1767 1338 3383 Wait 6861 | 41 75 98 293 113 125 3480 65 94 66 5 84 111 296 483 3 527 462 102 338 Move 28641 | 18 626 1831 979 473 233 10782 686 1179 974 206 839 577 1067 1158 695 1535 1067 1051 2665 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 354 | . 16 18 29 15 5 44 19 22 4 11 1 12 7 3 20 20 27 24 57 Fast Attach 61 | 1 1 . 14 6 . 8 1 . 1 4 . 3 . . 1 5 6 2 8 Attach 80 | . 3 6 5 2 1 5 5 2 . 1 . 5 4 1 2 10 5 5 18 Detach 65 | . 2 . 3 . . 16 . 1 1 . . 5 3 . 3 13 3 5 10 Swap 339 | . 6 18 39 21 9 5 23 19 3 3 4 26 3 7 7 26 44 30 46 Drop 340 | 2 2 10 37 11 3 44 18 22 6 13 1 4 9 8 19 21 25 25 60 Fire 1700 | 9 43 95 129 36 29 494 22 45 . 2 15 92 63 52 2 188 127 93 164 Melee 32 | . . . 17 7 . . . . . . . . . . . 8 . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . . . . . . . . . . . . . . 1 16 Crush 3 | . 1 . 2 . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . 2 . . . . . . . . . . . 1 Rewire 69 | . . . . . . 1 1 . . . 1 . . . 65 1 . . . Trap 1 | . . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / *Sto x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 94 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Met a group of wandering Federalists 217 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 1118 | -10/Materials | Discovered new exit (range 10) 1213 | -10/Materials | Learned Storage trap positions 1293 | -10/Materials | Learned Storage security intel 1337 | -10/Materials | Discovered new exit (range 11) 1365 | -10/Materials | Learned location of 2 exits from Mines 1428 | -10/Materials | Learned 4 Recycling zone layouts 1480 | -10/Materials | Learned Storage emergency access door positions 1544 | -10/Materials | Learned 2 Storage zone layouts 1616 | -10/Materials | Discovered new exit (range 8) 1618 | -10/Materials | Loaded intel: 8 terminal locations 1700 | -10/Materials | Entered Subcaves 1701 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1880 | -10/Subcaves | Learned Materials terminal intel 1943 | -10/Subcaves | Learned Materials interactive machine intel 2299 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2459 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2461 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 4167 | -10/Subcaves | Core integrity fell below 50% 4543 | -10/Subcaves | Visited 4L-MR0's lab 4581 | -10/Subcaves | Found Gun Armor 4955 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5226 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 5272 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5444 | -10/Subcaves | Core integrity fell below 20% 6435 | -10/Subcaves | Visited Clippyterm 6444 | -10/Subcaves | Identified exit to Materials 6444 | -10/Subcaves | Identified exit to Recycling 7143 | -10/Subcaves | Entered Materials 7143 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 7144 | -8/Materials | Loaded intel: 19 interactive machine locations 7145 | -8/Materials | Loaded intel: 12 terminal locations 7931 | -8/Materials | Build established: Scavenger-Mutant 8138 | -8/Materials | Discovered new exit (range 5) 8142 | -8/Materials | Identified exit to Factory 8247 | -8/Materials | Build established: Mutant 8828 | -8/Materials | Learned 4 Recycling zone layouts 8851 | -8/Materials | Learned location of Lower Caves (-7) 8865 | -8/Materials | Learned Factory garrison access intel 8866 | -8/Materials | Learned 2 Lower Caves zone layouts 8867 | -8/Materials | Learned location of Extension (-4) 8868 | -8/Materials | Learned 2 Lower Caves zone layouts 8879 | -8/Materials | Learned Storage emergency access door positions 8900 | -8/Materials | Learned location of Lower Caves (-6) 9218 | -8/Materials | Build established: Scavenger-Mutant 9520 | -8/Materials | Entered Factory 9520 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9521 | -7/Factory | Identified exit to Storage 9522 | -7/Factory | Loaded intel: 4 garrison access locations 9590 | -7/Factory | Build established: Mutant 9716 | -7/Factory | Discovered new exit (range 14) 10076 | -7/Factory | Fabricated Huge Storage Unit? 10470 | -7/Factory | Entered Storage 10472 | -7/Storage | Loaded intel: 15 trap records 10555 | -7/Storage | Repaired Multitool 11069 | -7/Storage | Used back door to open Recycling access 11144 | -7/Storage | Entered Recycling 11145 | -7/Recycling | Identified exit to Factory 11644 | -7/Recycling | Lost 5 parts (1p3n1u) 12515 | -7/Recycling | Entered Scraplab 12529 | -7/Recycling | Found Prototype Device 12529 | -7/Recycling | Identified Scrap Engine 16006 | -7/Recycling | Build established: Construct 28371 | -7/Recycling | Entered Factory 28371 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 28549 | -5/Factory | Fabricated Enh. Quantum Rifle? 28737 | -5/Factory | Destroyed 7 combat bots 28897 | -5/Factory | Fabricated Quantum Reactor? 28929 | -5/Factory | Allied Derelicts emerged from ambush trap array 28951 | -5/Factory | Discovered new exit (range 15) 28967 | -5/Factory | Identified exit to Upper Caves 29150 | -5/Factory | Entered Upper Caves 29316 | -5/Upper Caves | Learned location of 1 exit from Factory 29781 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29812 | -5/Upper Caves | Encountered a Warlord checkpoint 29929 | -5/Upper Caves | Learned Factory garrison access intel 30186 | -5/Upper Caves | Discovered new exit (range 10) 30193 | -5/Upper Caves | Identified exit to Upper Caves 30488 | -5/Upper Caves | Entered another Upper Caves area 30522 | -5/Upper Caves | Discovered new exit (range 4) 30524 | -5/Upper Caves | Identified exit to Factory 30551 | -5/Upper Caves | Learned Factory terminal intel 31076 | -5/Upper Caves | Learned Factory stockpile data 31276 | -5/Upper Caves | Learned Factory stockpile data 31288 | -5/Upper Caves | Discovered new exit (range 5) 31290 | -5/Upper Caves | Identified exit to Zhirov 31413 | -5/Upper Caves | Entered Zhirov 31413 | -5/Zhirov | Discovered new exit (range 3) 31429 | -5/Zhirov | Met Zhirov 31447 | -5/Zhirov | Learned location of Quarantine (-2) 31447 | -5/Zhirov | Learned location of Testing (-3) 31447 | -5/Zhirov | Learned location of Command (-1) 31454 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31469 | -5/Zhirov | Found Alien Artifact 31480 | -5/Zhirov | Found Alien Artifact 31480 | -5/Zhirov | Identified Integrated Reactor 31480 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31627 | -5/Zhirov | Identified exit to Proximity Caves 31630 | -5/Zhirov | Entered Proximity Caves 31633 | -4/Proximity Caves | Spotter reported a threat 32454 | -4/Proximity Caves | Discovered exit to Factory (range 5) 32463 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 32483 | -4/Proximity Caves | Entered Factory 32483 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 32484 | -4/Factory | Identified exit to Research 32486 | -4/Factory | Loaded intel: 28 terminal locations 32487 | -4/Factory | Loaded intel: 4 garrison access locations 32558 | -4/Factory | Repaired Med. Reactive Plating 32886 | -4/Factory | Repaired Imp. Cooling System 32928 | -4/Factory | Discovered new exit (range 15) 32984 | -4/Factory | Identified exit to Upper Caves 33303 | -4/Factory | Discovered exit to Upper Caves (range 10) 33391 | -4/Factory | Entered Upper Caves 33402 | -4/Upper Caves | Encountered a Warlord checkpoint 33415 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 33923 | -4/Upper Caves | Learned Research terminal intel 35490 | -4/Upper Caves | Discovered new exit (range 10) 35502 | -4/Upper Caves | Identified exit to Upper Caves 35521 | -4/Upper Caves | Found Alien Artifact 35531 | -4/Upper Caves | Entered another Upper Caves area 35573 | -4/Upper Caves | Discovered exit to Research (range 7) 35819 | -4/Upper Caves | Learned 4 Research zone layouts 36057 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 37241 | -4/Upper Caves | Discovered new exit (range 7) 37251 | -4/Upper Caves | Identified exit to Warlord 37554 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 38070 | -4/Upper Caves | Entered Warlord 38109 | -4/Warlord | Discovered new exit (range 15) 38877 | -4/Warlord | Warlord's base attacked by MAIN.C 38906 | -4/Warlord | Found Prototype Processor 38909 | -4/Warlord | Found Prototype Device 39113 | -4/Warlord | Found Prototype Energy Gun 39113 | -4/Warlord | Identified Vortex Shotgun 39117 | -4/Warlord | Found Vortex Shotgun 39125 | -4/Warlord | Found Prototype Energy Gun 39126 | -4/Warlord | Identified Vortex Rifle 39128 | -4/Warlord | Identified Exp. Focal Shield 39134 | -4/Warlord | Found Vortex Rifle 39227 | -4/Warlord | Warlord forces counterattacked 39252 | -4/Warlord | Met Warlord 39297 | -4/Warlord | Build established: Commander-Construct 39365 | -4/Warlord | Spotted Striker 39399 | -4/Warlord | Lost 6 allies 39420 | -4/Warlord | Spotted Striker 39453 | -4/Warlord | Identified exit to Proximity Caves 39459 | -4/Warlord | Entered Proximity Caves 39459 | -3/Proximity Caves | Accompanied by 3 allies 39464 | -3/Proximity Caves | Lost 6 allies 39742 | -3/Proximity Caves | Build established: Construct 39746 | -3/Proximity Caves | Spotted B-86 Titan 39794 | -3/Proximity Caves | Destroyed B-86 Titan 41372 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 42264 | -3/Proximity Caves | Entered Research 42264 | -3/Research | Accompanied by 1 ally 42264 | -3/Research | Evolved 2 slots: Power x1, Utility x1 42265 | -3/Research | Identified exit to Testing 42266 | -3/Research | Loaded intel: 24 terminal locations 43068 | -3/Research | Identified Exp. Target Analyzer 44065 | -3/Research | Found Imp. Powered Armor 44170 | -3/Research | Entered Testing 44715 | -3/Testing | Found Prototype Device 44749 | -3/Testing | Found Prototype Energy Cannon 44860 | -3/Testing | Identified Exp. Hardlight Generator 44868 | -3/Testing | Identified Cld. Nova Cannon 45157 | -3/Testing | Found Prototype Processor 45304 | -3/Testing | Discovered new exit (range 8) 45313 | -3/Testing | System corruption reached 10% 45601 | -3/Testing | Identified exit to Research 45602 | -3/Testing | Entered Research 45602 | -2/Research | Warlord forces began assault on 0b10 45602 | -2/Research | Evolved 2 slots: Utility x2 45627 | -2/Research | Identified Exp. Signal Interpreter 45712 | -2/Research | Research machine network offline 46036 | -2/Research | Borebot progress halted 46335 | -2/Research | Borebot progress halted 46568 | -2/Research | Discovered new exit (range 15) 46581 | -2/Research | Identified exit to Access 46585 | -2/Research | Found Exp. Targeting Computer 46589 | -2/Research | Found Prototype Processor 46602 | -2/Research | Identified Exp. Core Analyzer 46670 | -2/Research | Found Prototype Device 46671 | -2/Research | Identified Exp. Shock Absorption System 46706 | -2/Research | Found Prototype Launcher 46706 | -2/Research | Identified Point Singularity Launcher 46803 | -2/Research | Found Prototype Device 46807 | -2/Research | Identified Exp. EM Disruption Field 46980 | -2/Research | Met up with Warlord 46981 | -2/Research | Warlord invited to help at Command 46981 | -2/Research | Given Cave Seal Controls access code 47203 | -2/Research | Found Prototype Device 47211 | -2/Research | Identified Exp. Cloaking Device 47518 | -2/Research | Found Prototype Device 47522 | -2/Research | Identified Adv. Kinecellerator 47542 | -2/Research | Found Exp. Targeting Computer 47546 | -2/Research | Spotted Striker 47555 | -2/Research | Destroyed Striker 47822 | -2/Research | Discovered exit to Access (range 8) 47963 | -2/Research | Spotted B-90 Cyclops 48009 | -2/Research | Destroyed B-90 Cyclops 48067 | -2/Research | Spotted Executioner 48069 | -2/Research | Spotted Executioner 48087 | -2/Research | Destroyed Executioner 48239 | -2/Research | Destroyed Executioner 48411 | -2/Research | Spotted Striker 48413 | -2/Research | Identified Transdimensional Reconstructor 48413 | -2/Research | Warped through subspace 48470 | -2/Research | Found Prototype Device 48474 | -2/Research | Found Prototype Device 48499 | -2/Research | Identified Thermal Barrier (x2) 48526 | -2/Research | Borebot progress halted 48542 | -2/Research | Spotted B-90 Cyclops 48552 | -2/Research | Destroyed B-90 Cyclops 48657 | -2/Research | Discovered exit to Access (range 4) 48682 | -2/Research | Spotted Striker 48737 | -2/Research | Spotted Striker 48746 | -2/Research | Destroyed Striker 48809 | -2/Research | Destroyed Striker 48836 | -2/Research | Lost 3 parts (3u) 48877 | -2/Research | Spotted Striker 48882 | -2/Research | Destroyed Striker 48977 | -2/Research | Spotted Striker 49013 | -2/Research | Destroyed Striker 49183 | -2/Research | Spotted Executioner 49184 | -2/Research | Spotted Striker 49193 | -2/Research | Destroyed Striker 49227 | -2/Research | Crushed by falling debris 49228 | -2/Research | Core integrity fell below 50% 49251 | -2/Research | Destroyed Executioner 49262 | -2/Research | Spotted Executioner 49262 | -2/Research | Spotted Striker 49263 | -2/Research | Spotted Striker 49273 | -2/Research | Spotted Executioner 49276 | -2/Research | Destroyed Striker 49285 | -2/Research | Spotted Executioner 49286 | -2/Research | Spotted Executioner 49316 | -2/Research | Spotted Striker 49318 | -2/Research | Core integrity fell below 20% 49350 | -2/Research | Lost 5 parts (2p3u) 49420 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 49349_ Striker destroyed. 49352_ Scrap Engine modifies Centrium-Biometal Exoskeleton: Support +69, Time/Move +32, Move Heat +3 Renamed Biometal Exoskeleton. 49353_ Penetrated by Slug. 49353_ Slug penetrates Wall. 49366_ Scrap Engine modifies Multi-Antimatter Reactor: Max Integrity +29, Storage +236, Heat -7. 49370_ Hpw. Ballistic Linear Construct/C destroyed. 49370_ Hpw. Ballistic Linear Construct/C core remains intact and functional. 49384_ Neutrino Core destroyed. 49390_ Slug penetrates Wall. 49397_ Exp. Signal Interpreter destroyed. 49401_ Slug penetrates Wall. 49417_ Slug penetrates S-43 Plague. 49417_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ] #?? #??????# #???????????#?# =% ### | | #?# #??????# #?????????????# * ## | | #?# =!! #??????# #??????#?#????# ## | | #?# =!! #??????# #??#### ##????# ## | | ##" =!! #??????# #### # ###### ## | | ######"""######??????######### # | | "#???????????????????? # %!## | | #??#????????????????### # # | | ##????#?????????????? # ## | | #??????????????????### ### | | ##?#???????????????? # ?? | | "????????????????????# ??? | | ??????????????????????# ???? | | ??????????????????####### #??????? | | ??????????????????### #??????? | | #####+##????????????# " # % #??????? | | #??????????????# " #????? ? | | +??????????????# * # #??????? | | #?????????#????# ########"" ##??????? | | ########?????""???????# #??????# #???????? | | #???????????;;##########/##?????## " #???????? | | #????????????# #E#?????## " #???????? | | #????????????# #E#?????# " #???????? | | #??? ????????# ;%#?????## " #???????? | | #????????????# %s=#??????### " #???????? | | #????????????# @# #########""#/##??????? | | #????????????# """"" # ## #??????? | | #???????? ???# """"" # ## #??????? | | #???????? ??????""""" # ## """ #??????? | | #?????????#####+######## ## """ #??????? | | #???????? / """ "" #??????? | | #???????? # "" #??????? | | ####?#????? + S" #??????? | | #?????????% % # """ """ #??????? | | ##????#####""##??######## # """ """ #??????? | | ?#????# ???#????# # """ """ #??????? | | #?????# % ????# ???# # ? #??????? | | ??????# % """""" # ??# # #??????? | | ??????# %"""""" # ?+ ##############??????? | | ####### """"" # # #???????????????????? | | !! + % # " #???????????????????? | | !! # # " #???????????????????? | | ! # # # #?####??????????????? | | # # # ###T ###????????????? | | # ####?# #????????????? | | # "" """ #????# #????????????? | | ##+#### """G""" #????# ###########??? | | #??#"""######????????# " #??? | | ## #??##%"#?????#???????###### %= #??? | | ?# #???# "#?#?????#???# ! #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 100 Energy Generation 111 Energy Capacity 1275 Matter Stores 300 Matter Capacity 700 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 625 Resistance: KI 30 Resistance: TH 50 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 12 Recoil Reduction 6 Offensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Multitool | 16% | -7/Storage Med. Reactive Plating | 43% | -4/Factory Imp. Cooling System | 12% | -4/Factory Studied --------- Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Bigger Is Better Irresistible Scrap Preemptive Strike Strength In Numbers Challenges ------------ None Game ------ Seed ChromaticMagneticLayer Manual? 0 Play Time 09:13:57 Cumulative 186.3 hours Start 2026.03.13 @ 20:33:12 End 2026.03.16 @ 23:33:35 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 116 Adventurer 0 Explorer 1 Win Type - Total 15 Types 11/0/2/1/0/0/0/1/0/0 Lore% 58 Gallery% 59 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dca8d64-e350-4d91-96cc-5049fcd852a0