Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 22:35:26 Player: Reishara Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1762) 1762 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 4451 Bonus ------- Follower Combat Kills 298 Met Imprinter 300 Was Imprinted 300 Friendly Fire -134 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Hacking Drone Bay (0/1) > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (12) --- Light Antimatter Reactor Advanced Heat Sink Energy Well (500) Experimental Thermal Shield Hacking Suite Mobile Refinery Mk. CCLXVII Storm Laser Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Energy Well > --- WEAPON ----------- Barrage Gun Heavy Battle Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Flight Unit Experimental Thermal Shield Hacking Suite Mobile Refinery Mk. CCLXVII Hacking Drone Bay Storm Laser CR-A16's Pointy Stick [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 75 | 6 3 24 21 8 13 Power 9 | 1 . 2 3 . 3 Engine 7 | 1 . 2 3 . 1 Core 1 | . . . . . 1 Reactor 1 | . . . . . 1 Propulsion 28 | 2 1 14 9 . 2 Treads 22 | 2 1 11 7 . 1 Leg 3 | . . 3 . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 18 | 1 2 4 3 4 4 Device 6 | . 1 1 . 2 2 Storage 5 | 1 1 . 2 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . 3 1 2 1 Artifact . | . . . . . . Weapon 20 | 2 . 4 6 4 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 2 . 4 5 3 2 Ballistic Cannon 2 | . . . 1 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 2 2 Parts Lost 16 | . . 1 6 . 9 Power 1 | . . . 1 . . Propulsion 10 | . . . 4 . 6 Utility 3 | . . 1 1 . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . 1 4 . 6 Average Slot Usage (%) 97 | . 95 98 97 100 93 Engine 9 | . 14 11 11 11 . Reactor 1 | . . . . . 9 Treads 40 | . 28 42 38 44 38 Device 2 | . 9 1 2 . 3 Storage 12 | . 14 11 16 11 12 Protection 7 | . . 8 2 11 5 Ballistic Gun 18 | . 28 21 19 13 17 Piercing Weapon 3 | . . . . 8 1 Naked Turns . | . . . . . . Heaviest Build 62 | 13 26 35 50 48 62 Greatest Support 83 | 40 40 83 80 80 80 Greatest Overweight (x) 14 | 1 . . 3 . 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 10 10 12 12 12 Average Capacity 10 | 5 7 10 10 12 12 Most Carried 12 | 4 9 10 12 12 12 Average Carried 10 | 2 6 9 10 11 11 Final Capacity 12 | 6 10 10 12 12 12 Final Carried 12 | 4 9 10 12 12 10 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1792 | 182 103 765 332 80 330 Remotely . | . . . . . . Salvage Created 2178 | . 143 957 447 . 631 Parts 130 | . 21 60 28 . 21 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 33 | . . . . 2 31 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 54 | . 6 19 16 . 13 Guns 49 | . 3 19 16 . 11 Cannons 2 | . . . . . 2 AOE 3 | . 3 . . . . Classes Destroyed 11 | . 4 3 2 . 2 Worker 1 | . . . 1 . . Builder 3 | . 3 . . . . Hauler 1 | . 1 . . . . Recycler 2 | . . 1 1 . . Watcher 7 | . 3 4 . . . Swarmer 18 | . 6 . 6 . 6 Grunt 25 | . . 17 2 . 6 Duelist 1 | . . . . . 1 Sentry 4 | . . 2 2 . . Assembled 6 | . . . 6 . . Mutant 1 | . . . . . 1 Best Kill Streak 9 | . 9 4 9 . 3 Combat Bots Only 9 | . 5 3 9 . 3 Max Kills in Single Turn 7 | . 7 2 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 3744 | . 170 1130 690 . 1754 Core 431 | . 21 70 65 . 275 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 164 | . 18 77 28 . 41 Largest 2 | . 2 2 2 . 2 Hottest 81 | . 40 43 62 . 81 Shots Fired 322 | . 36 154 53 . 79 Gun 314 | . 36 154 51 . 73 Cannon 8 | . . . 2 . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 322 | . 36 154 53 . 79 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 4 15 16 . 12 Robot Miss Streak 5 | . 4 5 2 . 4 Penetration Max . | . . . . . . Secondary Targets 10 | . . 2 3 . 5 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 213 | . 17 105 43 . 48 Core Hits 109 | . 16 44 27 . 22 Critical Hits 4 | . . 2 1 . 1 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 2 | . . 1 1 . . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing 6 | . . . . . 6 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4136 | . 1053 1416 698 . 969 Guns 3053 | . 258 1343 620 . 832 Cannons 151 | . . . 44 . 107 Explosions 795 | . 795 . . . . Melee 30 | . . . . . 30 Ramming 107 | . . 73 34 . . Kinetic 3204 | . 258 1343 664 . 939 Thermal 795 | . 795 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 30 | . . . . . 30 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 83 | . 83 . . . . Projectiles . | . . . . . . Explosions 83 | . 83 . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . 8 . . Shots . | . . . . . . Rammed 17 | . . 13 4 . . Targets Rammed 19 | . . 15 4 . . Kicked . | . . . . . . Crushed 2 | . . 2 . . . Highest Temperature 333 | . . 16 6 . 333 Average Temperature 106 | . . 2 3 . 134 Received Heat Transfer 1074 | . . 594 87 . 393 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 550 | . 550 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 333 | . 333 246 230 . . Initial 95 | . . 55 95 . . Average 96 | . 58 98 128 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 85 | 100 91 96 62 . . Level 1 14 | . 8 3 37 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 7 36 27 . 25 Peak Tracking Total 20 | . 4 4 20 . 4 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 8 | . 8 . . . . Max in Single Turn 8 | . 8 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 4 | . . 3 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . . 9 . 3 . Successful 11 | . . 8 . 3 . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 8 | . . 8 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 3 . Part Schematic 3 | . . . . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 8 . . . Scan Component 4 | . . 4 . . . Repair 4 | . . 4 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 4 . . . Time 116 | . . 116 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 12 | . . . . 12 . Largest Group 12 | . . . . 12 8 Highest-Rated Group 513 | . . . . 513 309 Highest-Rated Ally 94 | . . . . 94 94 Total Orders . | . . . . . . Ally Attacks 58 | . . . . . 58 Total Damage 1522 | . . . . . 1522 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches 1 | . . . . . 1 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 6375 | 133 480 1478 914 2301 1069 Spaces Moved 3443 | 82 243 645 535 1378 560 Core 12 | 11 . . . . 1 Treads 3302 | 71 243 645 406 1378 559 Legs . | . . . . . . Wheels 129 | . . . 129 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 90 160 160 Average Speed 157 | 148 160 160 143 160 162 Slowest Speed 750 | 160 160 160 200 160 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 7 47 54 85 91 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . . 1 1 2 Spaces Dug . | . . . . . . Terrain Destroyed 24 | . 20 . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 20 | . 20 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 4054 | 91 298 930 624 1477 634 Wait 260 | . 28 138 18 70 6 Move 3438 | 81 242 644 534 1377 560 Hop . | . . . . . . Pick Up 39 | 4 5 11 8 9 2 Fast Attach 28 | 6 1 9 7 1 4 Attach 10 | . . 3 3 1 3 Detach 3 | . . 2 . . 1 Swap 37 | . 2 12 11 6 6 Drop 48 | . 2 17 11 13 5 Fire 164 | . 18 77 28 . 41 Melee 6 | . . . . . 6 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 18 | . . 15 3 . . Escape Stasis . | . . . . . . Rewire 2 | . . 2 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x2 1408 | -9/Materials | Discovered new exit (range 16) 1488 | -9/Materials | Repaired Med. Armor Plating 1519 | -9/Materials | Repaired Lgt. Treads 1559 | -9/Materials | Build established: Scavenger-Mutant 1586 | -9/Materials | Repaired Lgt. Treads 1622 | -9/Materials | Repaired Hvy. Assault Rifle 2068 | -9/Materials | Discovered new exit (range 16) 2092 | -9/Materials | Entered Mines 2481 | -9/Mines | Assembled infested the area 2572 | -9/Mines | Destroyed 9 combat bots 2577 | -9/Mines | Lost 4 parts (1p3n) 2857 | -9/Mines | Discovered new exit (range 8) 2887 | -9/Mines | Found a hidden stash of uninstalled traps 2997 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3006 | -9/Mines | Entered Zion 3530 | -7/Zion | Found CR-A16's Pointy Stick 3689 | -7/Zion | Learned location of Extension (-5) 3704 | -7/Zion | Given A8's code to call for help 3745 | -7/Zion | Identified exit to Proximity Caves 3835 | -7/Zion | Given the Hacking Drone Bay 3835 | -7/Zion | Found Prototype Device 3837 | -7/Zion | Identified Hacking Drone Bay 3964 | -7/Zion | Imprinted 3967 | -7/Zion | Declared Zion's savior 4170 | -7/Zion | Gained Derelict followers 4343 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4343 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4429 | -7/Zion | Found Prototype Device 4430 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4673 | -7/Zion | Found Prototype Energy Gun 4934 | -7/Zion | Gained Derelict followers 4962 | -7/Zion | Received a hallucinogenic algorithm 5307 | -7/Zion | Entered Proximity Caves 5307 | -6/Proximity Caves | Accompanied by 8 allies 5365 | -6/Proximity Caves | Learned Factory garrison access intel 5449 | -6/Proximity Caves | Learned location of 2 exits from Factory 5471 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5760 | -6/Proximity Caves | Found Prototype Device 5862 | -6/Proximity Caves | Core integrity fell below 50% 5921 | -6/Proximity Caves | Lost 3 parts (2n1u) 6334 | -6/Proximity Caves | Core integrity fell below 20% 6376 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06343_ Hvy. Battle Rifle destroyed. 06344_ Identified Cld. Ion Engine. The Cld. Ion Engine is "overloadable", activating it again increases its energy generation and heat output, and may have unintended consequences. 06344_ Slug penetrates Wall. 06345_ Penetrated by Slug. 06345_ Identified Imp. Flight Unit. 06347_ Slug penetrates Wall. 06348_ Penetrated by Slug. 06348_ Imp. Flight Unit destroyed. 06357_ Slug penetrates Wall. 06363_ Arm. Treads destroyed. 06367_ Destroyed Lgt. Nuclear Core. 06370_ Slug penetrates Wall. 06375_ Hacking Drone released from Hacking Drone Bay. 06375_ Slug penetrates Hacking Drone. 06375_ Slug penetrates Wall. You have a new controllable ally. Review and give out orders from the Allies menu (F6). 06376_ Slug penetrates Wall. 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Beamcaster | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Help From High Places Hunted I Survived The Infestation Loot Pinata Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed HelicalZioniteStabilizer Manual? 0 Play Time 01:50:16 Cumulative 6.2 hours Start 2020.09.17 @ 20:26:28 End 2020.09.17 @ 22:35:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3930a6e-924c-49a4-b953-812e09509a96