Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.01 @ 11:44:11 Player: K.K.Y. Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (172) 860 Value Destroyed (6619) 6619 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (2509) 2509 TOTAL SCORE: 15328 Bonus ------- Follower Combat Kills 1085 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/1000 Matter 99/300 Energy 69/100 System Corruption 9% Temperature Cool (0) Movement Core (1550) Ox30 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced System Shield Improved Component Analysis Suite > --- WEAPON (3) ------- Helical Railgun Phasing Sabre CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Scrap Suit Advanced Heat Sink Advanced Weight Redist. System Machine Analyzer IFF Parser Improved Terrain Scanner Precision Energy Filter Microactuators Improved Medium Armor Plating Layered Medium Armor Plating Improved Thermal Shield Improved Thermal Shield EM Shield Advanced Hacking Suite Authchip [Processor] Recalibrator Improved Arc Projector Long-range Proton Cannon Disruptor Cannon Disruptor Cannon Improved Remote Datajack Improved Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Zionite Heavy DM Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Melee Analysis Suite Zionite Heavy Carapace Improved Focal Shield Improved Thermal Shield > --- WEAPON ----------- Segregator Phasing Sabre CR-A16's Behemoth Slayer > --- INVENTORY -------- Reinforced Deuterium Engine Flexi-carbon Leg Flexi-carbon Leg Scrap Suit Light Humpback Structural Scanner Machine Analyzer Advanced Sensor Array Improved Signal Interpreter IFF Parser Improved Terrain Scanner Advanced Terrain Scan Processor Microactuators Zionite Weapon Casing Improved Medium Armor Plating Layered Medium Armor Plating Improved Shield Generator Authchip [Device] Authchip [Processor] Heavy Plasma Cannon Heavy Plasma Cannon KE Penetrator Magnetic Acceleration Cannon [Rating: 109] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Zionite Heavy DM Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Makeshift Leg Wheel Wheel Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Huge Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Phasing Sabre Energy Gun Heavy Riot Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 11 | . 1 . . . . 8 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . 1 . . . . 3 . . . . . Utility 5 | . . . . . . 3 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 150 | 8 8 5 20 2 . 24 9 11 4 12 47 Power 31 | 1 . 2 4 1 . 4 2 1 . 4 12 Engine 19 | 1 . 1 4 1 . 2 2 1 . 2 5 Core 9 | . . 1 . . . 2 . . . 1 5 Reactor 3 | . . . . . . . . . . 1 2 Propulsion 51 | 4 5 3 8 . . 9 4 6 . 5 7 Treads 27 | . . . . . . 6 4 5 . 5 7 Leg 9 | 2 . . 3 . . 3 . 1 . . . Wheel 4 | 2 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . 3 3 5 . . . . . . . . Utility 35 | 1 2 . . 1 . 4 1 1 1 2 22 Device 20 | . 1 . . . . 3 . 1 1 2 12 Storage 4 | 1 1 . . 1 . . . . . . 1 Processor 6 | . . . . . . 1 1 . . . 4 Hackware 1 | . . . . . . . . . . . 1 Protection 4 | . . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 1 . 8 . . 7 2 3 3 1 6 Energy Gun 3 | 1 . . 1 . . 1 . . . . . Energy Cannon 5 | . 1 . 1 . . . . . . . 3 Ballistic Gun 15 | 1 . . 4 . . 6 1 1 1 . 1 Ballistic Cannon 6 | . . . 1 . . . 1 2 . . 2 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . 1 1 6 Corrupted Parts 2 | . . . . . . . 2 . . . . System Corruption 5 | . . . . . . . 5 . . . . Parts Lost 53 | . . . 8 . . 6 . 3 . 3 33 Power 18 | . . . 2 . . 2 . . . 2 12 Propulsion 16 | . . . 2 . . 2 . 3 . 1 8 Utility 10 | . . . . . . . . . . . 10 Weapon 9 | . . . 4 . . 2 . . . . 3 Highest Loss Streak 7 | . . . 2 . . 3 . 3 . 2 7 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 18 | 4 8 9 8 9 16 21 23 23 23 22 21 Power . | . . . . . . 1 1 1 1 1 . Propulsion 2 | . 1 1 . . 3 2 4 5 5 4 . Utility 11 | 2 5 6 7 7 10 12 12 13 13 14 14 Weapon 3 | 2 2 1 . 1 2 4 4 4 4 3 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 55 | 1 2 1 2 . . 3 3 1 . 6 36 Power 1 | . . . . . . . . . . . 1 Propulsion 9 | 1 . . . . . 2 . . . 3 3 Utility 30 | . 1 1 1 . . 1 1 . . 2 23 Weapon 12 | . 1 . 1 . . . 2 1 . 1 6 Tool/Special 3 | . . . . . . . . . . . 3 Average Slot Usage (%) 82 | . 93 100 69 61 61 70 99 98 96 91 79 Engine 8 | . 12 12 8 7 7 5 10 12 12 5 5 Core 1 | . . . . . . 3 1 . . 3 1 Treads 20 | . . . . . . 10 36 35 37 36 20 Leg 5 | . . . 14 23 23 7 . . . . . Flight 2 | . 13 37 8 . . . . . . . . Device 12 | . 6 12 9 7 7 14 12 12 14 17 13 Storage 6 | . 12 12 9 7 7 5 6 6 6 6 4 Processor 4 | . . . . . . 3 11 12 6 . 8 Energy Gun 2 | . 12 12 7 7 7 3 . . . . . Ballistic Gun 4 | . 7 . 2 . . 10 12 7 6 3 . Ballistic Cannon 3 | . . . 6 7 7 2 5 10 1 . . Slashing Weapon 3 | . . . . . . . . . 5 8 8 Piercing Weapon 2 | . . . . . . . . . 5 6 5 Peak Build Rating 109 | 6 10 13 53 55 58 66 68 69 69 81 109 Average Rating 61 | 4 8 10 36 53 56 51 66 65 66 74 90 On Entrance 44 | . 6 10 11 53 55 58 60 68 65 69 81 Avg Prop Armor Cover (%) 9 | . . . . 9 9 9 5 . . 9 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 161 | 11 18 18 23 94 94 120 121 125 146 161 155 Greatest Support 190 | 20 36 18 131 131 81 136 154 154 150 170 190 Greatest Overweight (x) 38 | 3 1 . 1 1 1 3 1 1 . 1 38 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 8 10 10 16 25 24 25 25 25 25 24 Most Carried 25 | 7 10 10 10 15 22 25 25 25 25 25 25 Average Carried 19 | 4 8 9 9 11 18 23 24 25 25 24 23 Final Capacity 25 | 8 10 10 10 25 25 25 25 25 25 25 25 Final Carried 25 | 7 10 10 10 15 22 25 25 25 25 25 24 Class Distribution -------------------- 31% | Scavenger-Mutant 29% | Hacker-Mutant 16% | Scavenger-Skirmisher 8% | Commander-Mutant 4% | Messiah-Gladiator 4% | Scavenger-Tank 3% | Hacker-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Matter Collected 4194 | 291 111 70 646 111 . 1039 472 541 40 321 552 Remotely . | . . . . . . . . . . . . Salvage Created 8080 | 136 323 469 867 330 . 1458 497 573 . 761 2666 Parts 357 | 13 17 27 66 7 . 72 25 14 . 31 85 Haulers Intercepted 5 | . 2 . . . . . . . . . 3 Recyclers Shooed 7 | . 1 . . . . 6 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 135 | . 6 10 21 7 . 22 12 14 . 12 31 Melee 34 | . . . 1 . . . . . . 7 26 Guns 71 | . 5 5 14 3 . 22 10 7 . 4 1 Cannons 25 | . 1 5 6 2 . . 2 7 . . 2 AOE 3 | . . . . 2 . . . . . . 1 Classes Destroyed 21 | 3 4 1 5 1 . 4 . . . 1 2 Worker 4 | 1 . 1 . . . 2 . . . . . Builder 3 | . . . . . . . . . . . 3 Tunneler 3 | 3 . . . . . . . . . . . Hauler 5 | . 2 . . . . . . . . . 3 Recycler 10 | 1 1 2 . . . 2 . . . . 4 Mechanic 2 | . 1 . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . 1 Turret 2 | . . . 2 . . . . . . . . Watcher 5 | . 2 . . . . 2 . . . . 1 Swarmer 28 | . 6 4 4 . . 5 4 2 . 1 2 Grunt 38 | . . 6 . 3 . 6 1 7 . 4 11 Brawler 5 | . . . . . . 1 . 2 . 1 1 Duelist 4 | . . . . . . 1 . 1 . 2 . Sentry 16 | . . . 1 3 . 3 1 2 . 1 5 Hunter 3 | . . . . . . 2 . . . . 1 Programmer 18 | . . . . 1 . 3 2 . . 1 11 Behemoth 2 | . . . . . . 1 . . . 1 . Cobbler 1 | . . . 1 . . . . . . . . Subdweller 16 | . . . 16 . . . . . . . . Zionite 2 | . . . 2 . . . . . . . . Thug 4 | . . . . . . . 4 . . . . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | 3 4 4 4 7 . 7 4 7 . 6 6 Combat Bots Only 7 | . 2 2 3 7 . 5 4 7 . 6 6 Max Kills in Single Turn 2 | 1 2 1 1 2 . 2 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . 1 Melee 1 | . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 1360 | . 20 28 159 27 . 264 57 101 . 125 579 Missed 387 | . 7 10 54 6 . 77 23 30 . 31 149 Hits 973 | . 13 18 105 21 . 187 34 71 . 94 430 Melee 24 | . . . . . . 3 . 1 . 19 1 Projectile 949 | . 13 18 105 21 . 184 34 70 . 75 429 Critical Strikes 41 | . . . . 2 . 5 1 3 . 5 25 Actively Blocked 2 | . . . . . . . . . . . 2 Part Disruptions 3 | . . . . 1 . . . . . . 2 Damage Taken 10745 | . 68 134 966 203 . 1771 311 762 . 1405 5125 Core 1693 | . 22 20 166 38 . 223 35 35 . 147 1007 Absorbed by Shields 2 | . . . . 2 . . . . . . . Redirected to Shielding 149 | . . . . . . . . . . . 149 Ignored by Resistances 7028 | . 48 85 592 123 . 1153 187 457 . 816 3567 Regen/Repaired (Parts) 883 | . . . . . 49 . . . 834 . . Core Remaining (%) 49 | 100 . . . . 1 . . . . 48 . Volleys Fired 396 | 11 34 23 137 12 . 79 21 27 . 20 32 Largest 3 | 2 2 2 2 2 . 3 3 3 . 1 1 Hottest 160 | 70 110 110 160 93 . 123 121 116 . 33 81 Shots Fired 815 | 22 68 46 235 24 . 223 62 81 . 21 33 Gun 591 | 22 55 23 161 12 . 214 45 36 . 21 2 Cannon 219 | . 13 23 69 12 . 9 17 45 . . 31 Launcher . | . . . . . . . . . . . . Special 5 | . . . 5 . . . . . . . . Kinetic 545 | 11 21 . 129 12 . 195 59 81 . 21 16 Thermal 172 | 11 47 46 45 . . 20 3 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 98 | . . . 61 12 . 8 . . . . 17 Robot Hit Streak 41 | 18 21 23 34 17 . 27 26 41 . 12 16 Robot Miss Streak 4 | . 2 1 2 1 . 4 2 1 . 2 2 Penetration Max 1 | . . . . . . 1 . 1 . . . Secondary Targets 7 | . 2 . 2 . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . Shots Hit Robots 745 | 18 47 38 112 20 . 184 47 66 . 51 162 Core Hits 372 | 9 16 17 45 14 . 113 28 49 . 24 57 Critical Kills 5 | . . . 1 . . 2 1 . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 54 | . 3 . 4 2 . 4 1 . . 7 33 Burn 5 | . 3 . 2 . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . Destroy 6 | . . . 1 . . 3 1 . . . 1 Blast 4 | . . . . 2 . 1 . . . . 1 Sever 19 | . . . . . . . . . . 5 14 Impale 19 | . . . . . . . . . . 2 17 Melee Attacks 198 | . . . . . . . . . . 40 158 Thermal 38 | . . . . . . . . . . 3 35 Impact . | . . . . . . . . . . . . Slashing 85 | . . . . . . . . . . 20 65 Piercing 75 | . . . . . . . . . . 17 58 Sneak Attacks 16 | . . . . . . . . . . . 16 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 45 | . . . . . . . . . . 9 36 Damage Inflicted 18248 | 199 556 562 2187 477 . 4063 1060 1849 . 1501 5794 Guns 8329 | 199 435 277 1558 176 . 3740 814 747 . 314 69 Cannons 3081 | . 121 285 551 214 . 151 246 1102 . . 411 Explosions 307 | . . . 48 87 . 172 . . . . . Melee 6501 | . . . . . . . . . . 1187 5314 Ramming 6 | . . . 6 . . . . . . . . Kinetic 8466 | 62 121 . 1342 214 . 3246 1009 1849 . 314 309 Thermal 2297 | 137 435 562 394 87 . 631 51 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 978 | . . . 445 176 . 186 . . . . 171 Impact . | . . . . . . . . . . . . Slashing 3351 | . . . . . . . . . . 721 2630 Piercing 3150 | . . . . . . . . . . 466 2684 Highest Corruption 9 | . . . . 2 . 2 2 . . 2 9 Average Corruption 2 | . . . . 2 . 1 2 . . 1 5 Corruption Purged 9 | . . . . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . . Effects 112 | . . . . 15 . 11 4 . . 28 54 Message Errors 28 | . . . . 3 . 3 1 . . 10 11 Matter Fused 28 | . . . . 4 . 3 1 . . 7 13 Heat Flow Errors 10 | . . . . 1 . . . . . . 9 Energy Discharges 19 | . . . . 2 . 1 2 . . 5 9 Parts Rejected 3 | . . . . . . 2 . . . . 1 Parts Fused 2 | . . . . 2 . . . . . . . Data Loss (minor) 10 | . . . . 2 . . . . . 3 5 Data Loss (major) 6 | . . . . . . 1 . . . 1 4 Misfires 4 | . . . . 1 . 1 . . . 1 1 Alerts 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 631 | . . 8 . 5 . . 4 12 . . 602 Projectiles 29 | . . 8 . 5 . . 4 12 . . . Explosions . | . . . . . . . . . . . . Melee 602 | . . . . . . . . . . . 602 Knockbacks 25 | . . . 2 3 . 2 . 13 . . 5 Impact . | . . . . . . . . . . . . Kinetic 24 | . . . 2 2 . 2 . 13 . . 5 Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 63 | . . . 1 22 . 40 . . . . . Shots 2 | . . . . 1 . 1 . . . . . Rammed 2 | . . . 2 . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 436 | 70 314 426 72 330 . 81 18 100 . 6 436 Average Temperature 113 | 30 98 133 23 150 . 22 7 45 . 6 152 Received Heat Transfer 3966 | . . 102 339 102 . 492 111 375 . 393 2052 Effects 15 | . 1 3 . 1 . . . . . . 10 Shutdowns 2 | . . 1 . . . . . . . . 1 Energy Bleed 5 | . 1 2 . . . . . . . . 2 Interference 4 | . . . . 1 . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . 4 1 . . . 5 . . . . 1 Heat Transferred 5147 | 407 1406 1406 951 124 . 779 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . 1 . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 . 100 . . . . 97 Level 1 1 | . . . . . . . . . . . 2 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 243 | 10 65 70 . 135 . 135 . . . . 243 Initial . | . . . . . . . . . . . . Average 20 | 1 15 34 . 8 . 20 . . . . 25 Influence Increases 4291 | 25 218 265 275 243 . 658 201 320 . 637 1449 Destroy 0b10 Robot/C 2940 | . 120 200 140 200 . 440 160 300 . 420 960 Destroy 0b10 Robot/NC 180 | 25 30 15 . 15 . 35 . . . . 60 Destroy Leader 550 | . 38 50 . . . 144 40 20 . 50 208 Allied During Kill 32 | . . . . 6 . . 1 . . 17 8 Successful Hack 8 | . . . . . . 8 . . . . . Disable Machine 12 | . . . . . . 8 . . . . 4 Destroy Structure 164 | . . . . 22 . 8 . . . . 134 Lose Combat Pursuer 405 | . 30 . 135 . . 15 . . . 150 75 Influence Decreases 4267 | 25 218 245 295 243 . 627 232 320 . 637 1425 Entered New Map 30 | . . . 13 . . . 17 . . . . Time Decay 3964 | 25 218 245 252 243 . 598 215 280 . 602 1286 Lost Part 199 | . . . 30 . . 29 . 20 . 10 110 Lost Ally 74 | . . . . . . . . 20 . 25 29 Squads Dispatched 26 | . . . . . . 13 . 1 . 1 11 Investigation 4 | . . . . . . 3 . . . . 1 Extermination 9 | . . . . . . 3 . . . . 6 Reinforcement 2 | . . . . . . . . . . . 2 Assault 3 | . . . . . . 1 . 1 . 1 . Garrison 8 | . . . . . . 6 . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Distress Signals 4 | . 1 . . . . 1 . . . . 2 Communications Jammed 4 | . . . . . . . . . . . 4 Distress Signals 3 | . . . . . . . . . . . 3 Times Spotted 220 | . 11 9 33 13 . 31 12 15 . 28 68 Peak Tracking Total 9 | . 3 2 4 9 . 5 4 6 . 7 7 Tactical Retreats 21 | . 1 . 5 . . 1 . . . 9 5 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 3 | . 1 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 6 | . . . 2 . . 2 . . . 1 1 Max in Single Turn 1 | . . . 1 . . 1 . . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 13 | . . 1 2 . . 2 3 1 . 1 3 Terminals . | . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 28 | . . 1 5 . . 6 9 1 . 1 5 Successful 22 | . . 1 5 . . 2 9 1 . 1 3 Failed 6 | . . . . . . 4 . . . . 2 Catastrophic 2 | . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 30 | . . . . . . . . . 9 . 21 Terminals . | . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 4 . . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 17 | . . 1 5 . . . 9 1 . 1 . Record 12 | . . . 4 . . . 7 . . 1 . Open Door 4 | . . 1 . . . . 2 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Retrieve Study 2 | . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 4 | . . . . . . 2 . . . . 2 Full Trace Events 2 | . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 204 | . . . . . . . . . . . 204 Total Part Build Rating 8 | . . . . . . . . . . . 8 Part Studies Acquired 2 | . . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 2 . . . . 3 Machine Destruction 2 | . . . . . . 2 . . . . . Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 14 | . . . 1 9 . . . 2 . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Total Allies 24 | . . . 1 9 . . 2 2 4 2 4 Largest Group 9 | . . . 1 9 8 8 2 2 4 4 2 Highest-Rated Group 170 | . . . 19 149 144 144 56 64 154 154 170 Highest-Rated Ally 85 | . . . 19 34 34 34 31 32 39 49 85 Zionite Dispatches 2 | . . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 101 | . . . 6 25 . . 2 7 . 22 39 Total Damage 4069 | . . . 102 281 . . . 244 . 808 2634 Kills 35 | . . . 2 5 . . . 1 . 9 18 Allies Corrupted 2 | . . . . . . . . . . 1 1 Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Active Infowar (turns) 9532 | . . . . . . 986 2473 2196 2430 . 1447 Sensors 1440 | . . . . . . . . . . . 1440 Machine Analysis 8085 | . . . . . . 986 2473 2196 2430 . . Jamming 457 | . . . . . . . . . . . 457 ECM 2 | . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 2 . . . 2 2 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 3 Active Garrisons 1 | . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Turns Passed 27919 | 192 556 372 5364 1872 1138 1708 2473 2196 4300 3292 4456 Spaces Moved 14635 | 139 728 661 3144 810 552 642 1426 1208 2148 1519 1658 Core 29 | 26 1 . . . . 1 . . . . 1 Treads 8270 | . . . . . . 312 1426 1208 2148 1519 1657 Legs 3549 | 42 . . 1816 810 552 329 . . . . . Wheels 404 | 71 333 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2383 | . 394 661 1328 . . . . . . . . Fastest Speed 34 | 50 34 34 34 120 205 100 160 161 161 161 161 Average Speed 146 | 94 55 34 94 162 205 208 163 169 161 176 203 Slowest Speed 1950 | 200 120 34 129 205 205 400 220 234 161 234 1950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . 1 8 2 . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 73 | 5 88 98 96 99 53 16 99 97 91 99 36 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 16 | . . . 3 . . . 2 . . . 11 Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 37 | . . 1 15 . 2 . 9 7 2 1 . Spaces Dug 1 | . . . 1 . . . . . . . . Terrain Destroyed 29 | . . . 12 8 . 4 . 4 . 1 . Melee . | . . . . . . . . . . . . Projectile 10 | . . . 3 2 . . . 4 . 1 . AOE 19 | . . . 9 6 . 4 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Total 20145 | 180 817 754 5291 1344 559 839 1525 1293 2990 2058 2495 Wait 4431 | 4 32 62 1939 480 1 40 57 21 835 432 528 Move 14602 | 138 725 644 3139 809 551 641 1425 1207 2147 1518 1658 Hop 11 | . 1 8 2 . . . . . . . . Pick Up 161 | 14 8 3 17 5 7 27 5 . . 9 66 Fast Attach 81 | 2 5 1 6 . . 26 2 5 2 6 26 Attach 46 | 6 2 . 12 1 . 2 . . . 1 22 Detach 25 | 2 . . 6 1 . 7 . . 2 . 7 Swap 51 | . 2 6 8 1 . 3 7 6 2 10 6 Drop 116 | 3 8 7 18 1 . 14 8 7 2 20 28 Fire 396 | 11 34 23 137 12 . 79 21 27 . 20 32 Melee 143 | . . . . . . . . . . 30 113 Ram 2 | . . . 2 . . . . . . . . Kick 1 | . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 78 | . . . 3 34 . . . 20 . 12 9 Trap 1 | . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 193 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Evolved 1 slot: Propulsion x1 309 | -10/Materials | Build established: Hacker-Mutant 387 | -10/Materials | Identified exit to Mines 387 | -10/Materials | Discovered exit to Mines (range 9) 408 | -10/Materials | Identified exit to Materials 408 | -10/Materials | Discovered exit to Materials (range 14) 570 | -10/Materials | Discovered exit to Materials (range 10) 727 | -10/Materials | Discovered exit to Materials (range 5) 728 | -10/Materials | Identified exit to Subcaves 728 | -10/Materials | Discovered exit to Subcaves (range 9) 736 | -10/Materials | Discovered exit to Mines (range 16) 749 | -10/Materials | Entered Mines 807 | -10/Mines | Found the Drone Emporium 842 | -10/Mines | Discovered exit to Materials (range 14) 858 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 863 | -10/Mines | Found Scrap Suit 1032 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1033 | -10/Mines | Identified exit to Exiles 1033 | -10/Mines | Discovered exit to Exiles (range 5) 1045 | -10/Mines | Discovered exit to Materials (range 5) 1089 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1116 | -10/Mines | Discovered exit to Subcaves (range 15) 1121 | -10/Mines | Entered Subcaves 1122 | -10/Subcaves | Approached by a straggling Scientist 1168 | -10/Subcaves | Identified exit to Materials 1168 | -10/Subcaves | Discovered exit to Materials (range 15) 1193 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1196 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1217 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1219 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1221 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1222 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1347 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1780 | -10/Subcaves | Core integrity fell below 50% 1907 | -10/Subcaves | Identified exit to Recycling 1907 | -10/Subcaves | Discovered exit to Recycling (range 8) 2218 | -10/Subcaves | Build established: Scavenger-Mutant 2357 | -10/Subcaves | Learned Materials machine intel 2380 | -10/Subcaves | Visited 4L-MR0's lab 2433 | -10/Subcaves | Found Arachnoskeleton 2435 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2559 | -10/Subcaves | Build established: Hacker-Mutant 2862 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3463 | -10/Subcaves | Discovered exit to Materials (range 10) 3476 | -10/Subcaves | Learned location of Storage (-9) 3478 | -10/Subcaves | Visited Clippyterm 3481 | -10/Subcaves | Learned location of Deep Caves (-6) 3481 | -10/Subcaves | Learned Research machine intel 3778 | -10/Subcaves | Disturbed a concealed Subdweller 4681 | -10/Subcaves | A Subdweller sparked back to life 4681 | -10/Subcaves | A Subdweller sparked back to life 4681 | -10/Subcaves | A Subdweller sparked back to life 4718 | -10/Subcaves | Core integrity fell below 20% 4726 | -10/Subcaves | Found Cargo Legs 4727 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 4826 | -10/Subcaves | Learned location of Zion (-6) 4826 | -10/Subcaves | Met a Zionite searching for "candidates" 6485 | -10/Subcaves | Entered Recycling 7097 | -9/Recycling | Identified exit to Factory 7097 | -9/Recycling | Discovered exit to Factory (range 15) 7219 | -9/Recycling | Destroyed 7 combat bots 7580 | -9/Recycling | Build established: Commander-Mutant 7671 | -9/Recycling | Scanned before Scraplab entrance 8271 | -9/Recycling | Entered Scraplab 8290 | -9/Recycling | Identified exit to Scraptown 8290 | -9/Recycling | Discovered exit to Scraptown (range 2) 8357 | -9/Recycling | Entered Scraptown 8357 | -9/Scraptown | Accompanied by 8 allies 8357 | -9/Scraptown | System corruption cleaned by C-Scrubber 8661 | -9/Scraptown | Identified exit to Factory 8661 | -9/Scraptown | Discovered exit to Factory (range 11) 8819 | -9/Scraptown | Visited CR-KLE's Repair Center 8834 | -9/Scraptown | CR-KLE repaired 2 parts 8887 | -9/Scraptown | Visited Fellowship of the Rings 9153 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9231 | -9/Scraptown | Visited Symbiants 9247 | -9/Scraptown | Visited Spacefarers 9265 | -9/Scraptown | Visited Assassins FH 9366 | -9/Scraptown | Visited TADAMA 9495 | -9/Scraptown | Entered Factory 9495 | -6/Factory | Accompanied by 8 allies 9495 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 9683 | -6/Factory | Lost 8 allies 10019 | -6/Factory | Build established: Hacker-Gunner 10059 | -6/Factory | Spotted B-75 Beast 10203 | -6/Factory | Destroyed B-75 Beast 10503 | -6/Factory | Identified exit to Factory 10503 | -6/Factory | Discovered exit to Factory (range 12) 10515 | -6/Factory | Garrison activated, responded to threat 10538 | -6/Factory | Build established: Scavenger-Tank 10845 | -6/Factory | Garrison activated, responded to threat 11008 | -6/Factory | Lost 3 parts (2n1w) 11106 | -6/Factory | Identified exit to Lower Caves 11106 | -6/Factory | Discovered exit to Lower Caves (range 14) 11203 | -6/Factory | Entered Lower Caves 11417 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11685 | -6/Lower Caves | Ambushed by wild Derelicts 11881 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12153 | -6/Lower Caves | Identified exit to Lower Caves 12153 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 12653 | -6/Lower Caves | Entered an active Warlord outpost 12657 | -6/Lower Caves | A Commander dispatched an escort 12678 | -6/Lower Caves | Learned Research trap positions 12678 | -6/Lower Caves | Learned Extension stockpile data 12678 | -6/Lower Caves | Learned Extension security intel 12678 | -6/Lower Caves | Learned Armory terminal intel 13676 | -6/Lower Caves | Entered another Lower Caves area 13676 | -6/Lower Caves | Accompanied by 2 allies 13677 | -6/Lower Caves | Commander's escort returned to base 13677 | -6/Lower Caves | Commander's escort returned to base 14058 | -6/Lower Caves | Discovered exit to Factory (range 7) 14063 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14534 | -6/Lower Caves | Learned Factory interactive machine intel 14542 | -6/Lower Caves | Identified exit to Zion 14542 | -6/Lower Caves | Discovered exit to Zion (range 15) 14554 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14604 | -6/Lower Caves | Lost 3 parts (3n) 14608 | -6/Lower Caves | Destroyed 7 combat bots 15843 | -6/Lower Caves | Learned Factory garrison access intel 15872 | -6/Lower Caves | Entered Zion 15939 | -6/Zion | System corruption cleaned by Quarantine Array 16109 | -6/Zion | Found CR-A16's Pointy Stick 16415 | -6/Zion | Build established: Scavenger-Mutant 16592 | -6/Zion | Met Imprinter 16623 | -6/Zion | Imprinted 16625 | -6/Zion | Declared Zion's savior 16891 | -6/Zion | Learned Factory garrison access intel 17005 | -6/Zion | Received a visual enhancement algorithm 17007 | -6/Zion | Ran a visual enhancement algorithm 17481 | -6/Zion | Ran a visual enhancement algorithm 17538 | -6/Zion | Ran a visual enhancement algorithm 17545 | -6/Zion | Ran a visual enhancement algorithm 17545 | -6/Zion | Ran a visual enhancement algorithm 17562 | -6/Zion | Ran a visual enhancement algorithm 17589 | -6/Zion | Ran a visual enhancement algorithm 18302 | -6/Zion | Found Prototype Device 18302 | -6/Zion | Identified Bomb Factory No. 2 18330 | -6/Zion | Given A8's code to call for help 18979 | -6/Zion | Visited the Megawrench Repair Shop 18979 | -6/Zion | Megawrench repaired 11 parts 18998 | -6/Zion | Identified exit to Proximity Caves 18998 | -6/Zion | Discovered exit to Proximity Caves (range 11) 20172 | -6/Zion | Entered Proximity Caves 20172 | -5/Proximity Caves | Accompanied by 4 allies 20295 | -5/Proximity Caves | Learned Factory emergency access door positions 20388 | -5/Proximity Caves | Learned Factory interactive machine intel 20833 | -5/Proximity Caves | P-70 Sage assimilated allied RD-DHK(M) 20844 | -5/Proximity Caves | P-70 Sage assimilated allied DN-ZVR(M) 20969 | -5/Proximity Caves | Discovered exit to Factory (range 9) 21298 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21579 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22373 | -5/Proximity Caves | Spotted B-75 Beast 22426 | -5/Proximity Caves | Core integrity fell below 50% 22667 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22742 | -5/Proximity Caves | Destroyed B-75 Beast 23134 | -5/Proximity Caves | Found Alien Artifact 23134 | -5/Proximity Caves | Identified Dimensional Node Initializer 23134 | -5/Proximity Caves | Initialized slip node 23464 | -5/Proximity Caves | Entered Factory 23464 | -5/Factory | Evolved 2 slots: Utility x2 23466 | -5/Factory | Loaded intel: 53 interactive machine locations 23467 | -5/Factory | Loaded intel: 3 garrison access locations 23563 | -5/Factory | Zion Heavy squad teleported in 24265 | -5/Factory | Found Prototype Protection 24265 | -5/Factory | Identified Zio. Heavy Carapace 24274 | -5/Factory | Found Prototype Protection 24379 | -5/Factory | Identified exit to Upper Caves 24379 | -5/Factory | Discovered exit to Upper Caves (range 9) 24565 | -5/Factory | Build established: Messiah-Gladiator 24605 | -5/Factory | Fabricated Helical Railgun (x1) 24728 | -5/Factory | Retrieved Zion intel report: Active Garrisons 24729 | -5/Factory | Zion Demo squad teleported in 25012 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 25058 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 25140 | -5/Factory | Discovered exit to Upper Caves (range 6) 25304 | -5/Factory | Identified Zio. Weapon Casing 25826 | -5/Factory | Lost 6 parts (4p2u) 26052 | -5/Factory | Build established: Hacker-Gladiator 26320 | -5/Factory | Lost 3 parts (1p1n1u) 26377 | -5/Factory | Core integrity fell below 50% 26409 | -5/Factory | Lost 7 parts (3n3u1w) 26922 | -5/Factory | Build established: Hacker-Mutant 27026 | -5/Factory | Lost 3 parts (1n1u1w) 27848 | -5/Factory | Core integrity fell below 20% 27920 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 27858_ P-70 Sage suffers critical hit (Destroy). 27858_ P-70 Sage destroyed. 27860_ HV Slug penetrates P-70 Sage. 27860_ P-70 Sage knocked back. 27862_ HV Slug penetrates Assembly Bed. 27866_ Hyp. Gauss Cannon destroyed. 27871_ System corrupted: Heat flow error (+199). 27891_ System corrupted: Matter fused (-6). 27898_ Angular Momentum Engine destroyed. 27911_ Adv. Sensor Array destroyed. 27912_ M-13 Machinist repairs P-70 Sage. 27912_ P-70 Sage resets P-70 Sage, system corruption cleaned. 27913_ System corrupted: Matter fused (-5). 27915_ P-70 Sage resets P-70 Sage, system corruption cleaned. 27917_ Mic. Fission Core destroyed. 27917_ Slug penetrates P-70 Sage. 27917_ P-70 Sage destroyed. 27917_ Assembly Bed disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????? ????????????????????? | | ?????????????????????k ????????????T??????? | | ????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ???????????????????+###/#####??????????????? | | ??????????????????? p #??????????????? | | ???????????????????""""%= ! #??????????????? | | ???????????????????""""*p #??????????????? | | ???????????????????""" m| ]#??????????????? | | ???????????????????""""%=% #??????????????? | | ??????????????????#""""*[/ %#??????????????? | | ??????????????????#""""!= #??????????????? | | ??????????????????# % @ #??????????????? | | ??????????????????#######/###??????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????""??????????????# #?##########?????? | | ????????"""?????????????# #?# /#?????? | | ?????????S"???????????### ### """ #?????? | | ??????????????????????# # """ #?????? | | ??????????????????????# # """ *#?????? | | ??????????????????????# " + ####### | | ??????????????????????# # """ ! # # | | ??????????????????????# # """ # # | | ??????????????????????### ### """ # " " # | | ?????????????????????#### #?# # " " # | | ????????????????????? ########+### " " # | | ??????????????????? # " " # | | ??????????????????? " + " " # | | ????????????????????"" """ # " " # | | ????????????????????"" """"" [[ ## " " # | | ???????????????? """"" """"" [ ## " " # | | ?????????????? ## " " # | | #########????? ## # | | #??########+## ###### ######## | | """ """ #??# # #????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 46 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 410 Jamming Range 14 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 60 Resistance: TH 60 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Helical Railgun | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Medium Treads | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorWeldingProcessor Manual? 0 Play Time 02:04:48 Cumulative 150.8 hours Start 2025.12.01 @ 09:08:03 End 2025.12.01 @ 11:44:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 186 Rogue 0 Adventurer 0 Explorer 186 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05ee203a-27a9-4be9-9520-c7344c80639e