Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.19 @ 18:36:36 Player: kasaphescent Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (5317) 5317 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (3309) 3309 TOTAL SCORE: 12826 Bonus ------- High Alert Combat Kills 700 Follower Combat Kills 329 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 310/310 System Corruption 8% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Layered Light Armor Plating Relay Coupler [Sentry] (29) > --- WEAPON (2) ------- Axe Chainsword > --- INVENTORY (20) --- Improved Deuterium Engine Compact Wheel Armored Wheel Armored Huge Wheel Relay Coupler [Swarmer] (47) Relay Coupler [Swarmer] (49) Relay Coupler [Brawler] (29) Relay Coupler [Duelist] (32) Relay Coupler [Sentry] (27) Relay Coupler [Sentry] (29) Relay Coupler [Hunter] (23) Relay Coupler [Hunter] (23) Relay Coupler [Hunter] (19) Improved Grenade Launcher Remote Datajack Remote Datajack Impact Mace Greatsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Layered Light Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Axe Chainsword > --- INVENTORY -------- Improved Deuterium Engine Compact Wheel Armored Wheel Armored Huge Wheel Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Improved Grenade Launcher Remote Datajack Remote Datajack Impact Mace Greatsword [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Great Axe Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . 2 2 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 117 | 6 4 14 4 22 4 10 26 13 8 6 Power 10 | 1 . 2 . 1 . 1 3 1 1 . Engine 9 | 1 . 2 . 1 . 1 2 1 1 . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 2 2 2 4 . 4 8 7 2 1 Treads 2 | . . . . . . . 2 . . . Leg 6 | . 2 2 . . . 1 . 1 . . Wheel 26 | 2 . . 2 4 . 3 6 6 2 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 1 2 6 1 7 2 1 8 3 3 1 Device 9 | . 2 1 1 1 . . 2 2 . . Storage 5 | 1 . 1 . . 1 . 1 . 1 . Processor 5 | . . . . . 1 . 3 . 1 . Hackware 4 | . . . . 2 . . 1 . 1 . Protection 12 | . . 4 . 4 . 1 1 1 . 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 . 4 1 10 2 4 7 2 2 4 Energy Gun 3 | 1 . 1 . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 1 . 3 1 5 . . . . . . Ballistic Cannon 5 | . . . . . 1 3 1 . . . Launcher 6 | . . . . 1 . 1 3 . . 1 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 9 | . . . . 2 1 . 1 2 2 1 Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . 2 . . . . . . Unidentified Prototypes 4 | . . 2 . . . 1 . . 1 . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 3 | . . . . . . . 3 . . . Parts Lost 44 | . 1 3 . 11 . 10 8 8 1 2 Power 5 | . . . . 1 . 2 . 2 . . Propulsion 17 | . 1 . . 4 . 4 4 3 . 1 Utility 12 | . . 2 . 3 . 2 1 2 1 1 Weapon 10 | . . 1 . 3 . 2 3 1 . . Highest Loss Streak 6 | . 1 2 . 4 . 6 3 3 1 2 Average Slot Usage (%) 87 | . 93 90 81 86 90 72 78 97 98 90 Engine 7 | . 14 11 9 9 9 3 3 6 6 7 Leg 5 | . 3 22 10 . . 4 1 1 . . Wheel 11 | . 18 . 7 16 18 12 12 12 15 15 Device 7 | . 13 7 9 12 9 2 5 11 1 . Storage 8 | . 14 11 9 9 9 9 7 7 7 7 Processor 12 | . . . . . 6 9 18 30 34 30 Hackware 5 | . . . . 2 11 9 7 7 7 7 Protection 10 | . . 16 18 19 9 6 4 2 7 5 Energy Gun 1 | . 14 6 . . . . 2 . . . Ballistic Gun 6 | . 14 15 18 14 4 . . . . . Ballistic Cannon 1 | . . . . . 4 11 1 . . . Slashing Weapon 4 | . . . . 2 8 1 2 9 15 12 Piercing Weapon 1 | . . . . . . . 3 4 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 10 11 39 43 62 57 56 44 44 62 61 Greatest Support 40 | 26 26 20 32 32 22 22 40 28 28 24 Greatest Overweight (x) 4 | . . 1 2 4 2 2 2 2 2 2 Average Overweight (x) 1 | . . . 1 1 2 1 1 1 1 2 Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 8 13 15 15 15 15 15 15 19 20 Most Carried 20 | 6 8 15 15 15 15 15 15 15 20 20 Average Carried 13 | 3 7 12 14 12 14 11 12 14 17 19 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 20 20 Final Carried 20 | 6 7 15 15 12 15 10 15 14 20 20 Class Distribution -------------------- 49% | Mutant 26% | Scavenger-Mutant 8% | Assassin 7% | Bothacker-Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 2813 | 167 130 240 156 851 60 345 551 156 95 62 Remotely 385 | . . . . . . . 385 . . . Salvage Created 5230 | . 161 714 281 1091 580 189 894 887 360 73 Parts 271 | . 6 57 11 50 27 12 52 32 16 8 Haulers Intercepted 4 | . . 2 . . 1 . . . 1 . Recyclers Shooed 3 | . . 1 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 95 | . 4 15 . 18 15 12 12 12 3 4 Melee 34 | . . . . . 14 . 4 12 3 1 Guns 37 | . 4 15 . 18 . . . . . . Cannons 13 | . . . . . 1 11 1 . . . AOE 11 | . . . . . . 1 7 . . 3 Classes Destroyed 15 | . 1 6 . 1 1 1 2 2 . 1 Worker 7 | . . 3 1 . 2 . 1 . . . Builder 5 | . . . . . . . 5 . . . Tunneler 2 | . . 1 . . . . 1 . . . Hauler 4 | . . 2 . . 1 . . . 1 . Recycler 9 | . . 1 3 . . . 3 . 2 . Operator 1 | . . . . . 1 . . . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 20 | . . 8 . . 8 3 1 . . . Cutter 3 | . . . . . . . . . . 3 Grunt 50 | . 4 2 . 13 7 7 8 8 . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 15 | . . 5 . 3 . 1 3 1 2 . Demolisher 1 | . . . . . . . . 1 . . Hunter 4 | . . . . 2 . . . 1 1 . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 5 | . 1 5 1 5 3 3 5 3 2 3 Combat Bots Only 5 | . 1 5 . 5 3 3 3 3 2 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 2 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . . . 1 2 . . 2 Melee 1 | . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 7450 | . 279 643 . 1718 681 1142 1055 1207 316 409 Core 1417 | . 91 99 . 192 51 268 269 299 16 132 Absorbed by Shields 119 | . . . . 39 . 80 . . . . Core Remaining (%) 61 | 100 63 75 . . . 7 . . . . Volleys Fired 302 | . 27 50 18 102 4 80 18 . . 3 Largest 2 | . 2 2 2 2 1 1 1 . . 1 Hottest 65 | . 60 60 46 46 44 48 65 . . 36 Shots Fired 473 | . 51 100 36 181 4 80 18 . . 3 Gun 367 | . 51 100 36 179 . . 1 . . . Cannon 91 | . . . . . 4 79 8 . . . Launcher 15 | . . . . 2 . 1 9 . . 3 Special . | . . . . . . . . . . . Kinetic 394 | . 27 61 36 179 4 79 8 . . . Thermal 64 | . 24 39 . . . . 1 . . . Explosive 11 | . . . . 2 . . 6 . . 3 Electromagnetic 4 | . . . . . . 1 3 . . . Robot Hit Streak 25 | . 8 25 14 16 2 15 7 . . 8 Robot Miss Streak 3 | . 3 2 3 3 1 3 2 . . 1 Penetration Max 1 | . . . . 1 . 1 . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 474 | . 33 72 22 141 50 57 27 52 14 6 Core Hits 224 | . 12 37 8 58 20 18 31 27 8 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . . . . 2 4 . 2 1 . Blast 4 | . . . . . . 4 . . . . Sever 4 | . . . . . 2 . . 1 1 . Puncture 1 | . . . . . . . . 1 . . Melee Attacks 189 | . . . . 20 55 1 17 72 16 8 Impact . | . . . . . . . . . . . Slashing 123 | . . . . 17 55 1 . 26 16 8 Piercing 63 | . . . . . . . 17 46 . . Sneak Attacks 15 | . . . . 1 6 . 4 . 4 . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks 6 | . . . . . . . . 6 . . Damage Inflicted 13000 | . 317 728 323 3015 1984 1552 1634 2237 852 358 Guns 3212 | . 317 728 323 1827 . . 17 . . . Cannons 1646 | . . . . . 49 1489 108 . . . Explosions 1194 | . . . . 171 . 63 758 . . 202 Melee 6948 | . . . . 1017 1935 . 751 2237 852 156 Ramming . | . . . . . . . . . . . Kinetic 4348 | . 161 391 323 1827 49 1489 108 . . . Thermal 542 | . 156 337 . . . . 49 . . . Explosive 931 | . . . . 171 . . 558 . . 202 Electromagnetic 231 | . . . . . . 63 168 . . . Impact . | . . . . . . . . . . . Slashing 4830 | . . . . 1017 1935 . . 870 852 156 Piercing 2118 | . . . . . . . 751 1367 . . Highest Corruption 8 | . . 2 . . 1 1 3 5 8 8 Average Corruption 3 | . . 2 . . 1 1 3 3 5 8 Corruption Purged . | . . . . . . . . . . . Effects 54 | . . 4 . . . 2 14 16 15 3 Message Errors 18 | . . 1 . . . 2 1 7 6 1 Matter Fused 15 | . . . . . . . 8 4 3 . Heat Flow Errors 3 | . . 1 . . . . 2 . . . Energy Discharges 8 | . . 1 . . . . . 2 3 2 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 7 | . . 1 . . . . 3 2 1 . Data Loss (major) 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 567 | . . . . 50 260 14 81 15 147 . Projectiles 14 | . . . . . . 14 . . . . Explosions 4 | . . . . . . . 4 . . . Melee 549 | . . . . 50 260 . 77 15 147 . Knockbacks 13 | . . . . . . 13 . . . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . . 12 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 155 | . . . . . . . 46 . . 109 Shots 4 | . . . . . . . 1 . . 3 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 249 | . 221 249 12 20 17 30 247 . . . Average Temperature 46 | . 96 43 5 9 10 7 79 . . . Received Heat Transfer 2676 | . 174 135 . 711 351 483 348 342 60 72 Effects 4 | . 3 1 . . . . . . . . Interference 4 | . 3 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1262 | . 350 775 . . . . 137 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 939 | . 120 234 75 939 641 701 752 841 497 381 Initial 457 | . . 50 40 48 457 416 367 406 436 251 Average 438 | . 81 133 52 543 485 587 592 677 395 296 Maximum Alert Level 3 | . . 1 . 3 2 3 3 3 2 1 Low Security (%) 25 | 100 100 97 100 9 . . . . . . Level 1 12 | . . 2 . 17 2 . 13 . 49 100 Level 2 43 | . . . . 38 97 79 63 45 50 . Level 3 18 | . . . . 35 . 20 23 54 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 1 . . 2 . 4 . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 1 . . 2 . 3 . . . Assault 1 | . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 4 | . 2 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 153 | . 8 25 3 30 26 14 19 17 4 7 Peak Tracking Total 5 | . 3 5 2 5 5 4 4 5 3 4 Tactical Retreats 10 | . . 1 . 1 2 1 3 2 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 15 | . . 1 . 7 1 1 . 3 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 17 | . . . . 3 . 4 5 4 . 1 Max in Single Turn 5 | . . . . 1 . 1 5 1 . 1 Garrison Relay 7 | . . . . 3 . 1 . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 16 | . . . 1 . 4 . 4 . 7 . Terminals 8 | . . . . . 3 . 3 . 2 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Total Hacks 34 | . . . 1 . 8 . 7 . 18 . Successful 19 | . . . 1 . 3 . 4 . 11 . Failed 15 | . . . . . 5 . 3 . 7 . Catastrophic 2 | . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 19 | . . . . . 5 . 6 . 8 . Terminals 19 | . . . . . 7 . 6 . 6 . Fabricators 7 | . . . . . . . . . 7 . Repair Stations 4 | . . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Terminal Hacks 3 | . . . . . 1 . 1 . 1 . Part Schematic 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . Garrison Status 1 | . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks 3 | . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . 2 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 5 | . . . . . 1 . 2 . 2 . Terminals 4 | . . . . . 1 . 2 . 1 . Botnet 4 | . . . . . 1 . 2 . 1 . Fabricators 1 | . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . . . . . 3 . 3 . 6 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . 2 . Matter 336 | . . . . . . . . . 336 . Time 168 | . . . . . . . . . 168 . Total Part Build Rating 8 | . . . . . . . . . 8 . Parts Repaired 1 | . . . . . . . . . 1 . Time 32 | . . . . . . . . . 32 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . 1 . . . . Robots Hacked 3 | . . . . 3 . . . . . . Non-combat . | . . . . . . . . . . . Combat 3 | . . . . 3 . . . . . . Robot Hacks Applied 3 | . . . . 3 . . . . . . reboot_system 1 | . . . . 1 . . . . . . formatsys_high 2 | . . . . 2 . . . . . . Relay Couplers Released 27 | . . . . 13 . 3 . 7 . 4 Machine Destruction 27 | . . . . 13 . 3 . 7 . 4 Attached 4 | . . . . 2 . . 1 . 1 . Robots Rewired 3 | . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 5 | . . . . 5 . . . . . . Largest Group 3 | . . . . 3 2 . . . . . Highest-Rated Group 63 | . . . . 63 43 . . . . . Highest-Rated Ally 25 | . . . . 25 22 . . . . . Total Orders 4 | . . . . 4 . . . . . . STAY 2 | . . . . 2 . . . . . . FOLLOW 2 | . . . . 2 . . . . . . Ally Attacks 45 | . . . . 36 9 . . . . . Total Damage 1007 | . . . . 762 245 . . . . . Kills 15 | . . . . 11 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 7692 | 43 299 1259 280 1310 721 817 1021 960 797 185 Spaces Moved 4539 | 34 181 542 117 717 450 502 759 602 534 101 Core 2 | 2 . . . . . . . . . . Treads 17 | . . . . . . . 17 . . . Legs 629 | . 35 542 52 . . . . . . . Wheels 3891 | 32 146 . 65 717 450 502 742 602 534 101 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 120 115 100 115 100 90 105 105 120 Average Speed 123 | 84 100 182 183 116 115 115 111 111 120 120 Slowest Speed 280 | 90 120 200 280 150 115 120 260 130 125 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 43 50 15 64 45 66 18 50 18 20 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 5 | . . . . . 2 . 2 . 1 . Terrain Destroyed 96 | . . . . 18 3 2 60 . 1 12 Melee 3 | . . . . . 1 . 1 . 1 . Projectile 8 | . . . . 1 2 2 3 . . . AOE 85 | . . . . 17 . . 56 . . 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Total 5909 | 45 252 727 153 1001 566 655 893 801 667 149 Wait 520 | . 37 86 3 41 47 59 45 82 93 27 Move 4532 | 33 180 541 117 716 450 501 759 601 533 101 Hop . | . . . . . . . . . . . Pick Up 80 | 6 2 18 4 13 3 3 10 9 9 3 Fast Attach 48 | 6 3 6 3 4 2 2 14 4 4 . Attach 36 | . 1 2 . 12 . 7 7 4 1 2 Detach 15 | . . 3 . 1 1 . 7 . 3 . Swap 33 | . . 6 1 6 2 1 5 5 3 4 Drop 64 | . 2 15 7 9 2 1 10 11 6 1 Fire 302 | . 27 50 18 102 4 80 18 . . 3 Melee 177 | . . . . 20 55 1 17 61 15 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis 61 | . . . . 37 . . . 24 . . Rewire 40 | . . . . 40 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Utility x2 1481 | -9/Materials | Build established: Scavenger-Mutant 1564 | -9/Materials | Discovered new exit (range 16) 1602 | -9/Materials | Entered another Materials area 1602 | -8/Materials | Evolved 2 slots: Utility x2 1882 | -8/Materials | Identified exit to Garrison 1882 | -8/Materials | Entered Garrison 1915 | -8/Garrison | Triggered checkpoint 1958 | -8/Garrison | Garrison Relay disabled 1985 | -8/Garrison | Triggered checkpoint 2031 | -8/Garrison | Triggered checkpoint 2146 | -8/Garrison | Triggered checkpoint 2170 | -8/Garrison | Triggered checkpoint 2193 | -8/Garrison | Lost 4 parts (1n2u1w) 2276 | -8/Garrison | Triggered checkpoint 2316 | -8/Garrison | Lost 3 parts (1p1n1w) 2442 | -8/Garrison | Build established: Mutant 2569 | -8/Garrison | Triggered checkpoint 2599 | -8/Garrison | Triggered checkpoint 2639 | -8/Garrison | Discovered new exit (range 8) 2654 | -8/Garrison | Installed Relay Interface Framework 2700 | -8/Garrison | Triggered checkpoint 2750 | -8/Garrison | Garrison Relay disabled 3025 | -8/Garrison | Garrison Relay disabled 3058 | -8/Garrison | Build established: Bothacker-Mutant 3084 | -8/Garrison | Triggered checkpoint 3124 | -8/Garrison | Discovered new exit (range 15) 3192 | -8/Garrison | Entered Materials 3192 | -8/Materials | Accompanied by 2 allies 3469 | -8/Materials | Build established: Scavenger-Mutant 3868 | -8/Materials | Build established: Mutant 3913 | -8/Materials | Identified exit to Garrison 3913 | -8/Materials | Entered Garrison 3954 | -8/Garrison | Triggered checkpoint 3979 | -8/Garrison | Garrison Relay disabled 4029 | -8/Garrison | Triggered checkpoint 4117 | -8/Garrison | Lost 3 parts (1n1u1w) 4156 | -8/Garrison | Core integrity fell below 50% 4166 | -8/Garrison | Triggered checkpoint 4282 | -8/Garrison | Core integrity fell below 20% 4329 | -8/Garrison | Lost 6 parts (2p3n1w) 4398 | -8/Garrison | Discovered new exit (range 13) 4469 | -8/Garrison | Triggered checkpoint 4499 | -8/Garrison | Triggered checkpoint 4630 | -8/Garrison | Discovered new exit (range 11) 4709 | -8/Garrison | Discovered new exit (range 8) 4725 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4730 | -8/Garrison | Entered Factory 4730 | -7/Factory | Evolved 2 slots: Utility x2 4953 | -7/Factory | Lost 3 parts (2n1w) 5256 | -7/Factory | Build established: Scavenger-Mutant 5372 | -7/Factory | Discovered new exit (range 10) 5389 | -7/Factory | Identified exit to Factory 5530 | -7/Factory | First assault squad dispatched 5751 | -7/Factory | Identified exit to Garrison 5751 | -7/Factory | Entered Garrison 5761 | -7/Garrison | Build established: Assassin 5791 | -7/Garrison | Triggered checkpoint 5841 | -7/Garrison | Garrison Relay disabled 5930 | -7/Garrison | Triggered checkpoint 6053 | -7/Garrison | Core integrity fell below 50% 6211 | -7/Garrison | Discovered new exit (range 12) 6224 | -7/Garrison | Identified exit to Factory 6272 | -7/Garrison | Triggered checkpoint 6423 | -7/Garrison | Triggered checkpoint 6476 | -7/Garrison | Discovered exit to Factory (range 11) 6492 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6532 | -7/Garrison | Triggered checkpoint 6565 | -7/Garrison | Garrison Relay disabled 6615 | -7/Garrison | Core integrity fell below 20% 6641 | -7/Garrison | Lost 3 parts (1p1n1u) 6711 | -7/Garrison | Entered Factory 7023 | -7/Factory | Repaired Arm. Wheel 7194 | -7/Factory | Build established: Mutant 7300 | -7/Factory | Discovered new exit (range 13) 7314 | -7/Factory | Identified exit to Lower Caves 7422 | -7/Factory | Identified exit to Garrison 7440 | -7/Factory | Fabricated Remote Datajack (x1) 7491 | -7/Factory | Fabricated Remote Datajack (x1) 7508 | -7/Factory | Entered Garrison 7532 | -7/Garrison | Triggered checkpoint 7655 | -7/Garrison | Garrison Relay disabled 7693 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07608_ C-17 Slicer destroyed. 07609_ Knocked back. 07612_ C-17 Slicer destroyed. 07612_ Imp. Light Armor Plating destroyed. 07612_ Destroyed Imp. Light Armor Plating. 07614_ Acquired 10 matter. 07617_ The unstable cave ceiling collapses. 07635_ Arm. Wheel destroyed. 07636_ The unstable cave ceiling collapses. 07637_ G-47 Trooper destroyed. 07643_ Acquired 52 matter. 07655_ Garrison Relay disabled. 07655_ Relay Coupler [Sentry] tumbles out of relay unit. 07655_ Relay Coupler [Brawler] tumbles out of relay unit. 07655_ Relay Coupler [Hunter] tumbles out of relay unit. 07655_ Relay Coupler [Sentry] tumbles out of relay unit. 07661_ Acquired Relay Coupler [Sentry]. 07664_ Acquired Relay Coupler [Hunter]. 07667_ Dropped Relay Coupler [Brawler]. 07667_ Acquired Relay Coupler [Brawler]. Map ----- +----------------------------------------------------+ | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# ##???????????????? | | ?????????????????????????#### #???????????????? | | ?????????????????????????# # #???????????????? | | ?????????????????????????# = #????????????????? | | ?????????????################ / #########????????? | | ?????????????# ! #?????? | | ?????????????# ^ ! #?????? | | ?????????????### ! ##### # ### #### #?????? | | ??????????????#"" ""#??# * ## ##???#???????????? | | ??????????????#######??##;### #????????????????? | | ????????????????????????# #?# #????????????????? | | ????????????????????????# #?# #????????????????? | | ????????????????????????# #?# #????????????????? | | ????????????????????????#@### ######???????????? | | ????????????????????????# s " ??? | | ????????????????????????##### ??? | | ????????????????????????????? ^ ??? | | ?????????????????????????????########### ##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Evasion (%) 55 Melee Accuracy 17 Recoil Reduction 1 Relay Coupler Types 35 Relay Coupler Value 2 Item Schematics ----------------- Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x1 | -7/Factory Remote Datajack | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalResetScrap Manual? 0 Play Time 01:04:01 Cumulative 144.3 hours Start 2021.09.19 @ 17:31:49 End 2021.09.19 @ 18:36:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7075be0d-20a1-419e-8621-c2391f35f307