Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 10:28:52 Player: NERV Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (80) 400 Value Destroyed (1727) 1727 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 3323 Bonus ------- High Alert Combat Kills 216 Cogmind --------- Core Integrity 0/400 Matter 128/300 Energy 85/100 System Corruption 4% Temperature Cool (94) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (4) ---- High-capacity Matter Pod (200) High-capacity Matter Pod (123) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Targeting Computer Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod High-capacity Matter Pod Light Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Tractor Beam Storage Medium Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 71 | 9 17 45 Power 13 | 1 3 9 Engine 13 | 1 3 9 Core . | . . . Reactor . | . . . Propulsion 11 | 2 3 6 Treads . | . . . Leg 11 | 2 3 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 24 | 3 7 14 Device 4 | 2 2 . Storage 12 | 1 3 8 Processor 2 | . 1 1 Hackware . | . . . Protection 6 | . 1 5 Artifact . | . . . Weapon 23 | 3 4 16 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 21 | 1 4 16 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 11 | . 1 10 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 5 | . 1 4 Weapon 3 | . . 3 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 98 | . 98 98 Engine 12 | . 14 10 Leg 24 | . 28 21 Device 3 | . 7 . Storage 4 | . 8 . Processor 14 | . 7 22 Protection 7 | . 3 10 Ballistic Gun 29 | . 27 32 Naked Turns . | . . . Heaviest Build 20 | 11 18 20 Greatest Support 26 | 20 20 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 4 Average Capacity 4 | 4 4 4 Most Carried 7 | 4 7 4 Average Carried 3 | 3 4 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 2 Class Distribution -------------------- 56% | Mutant 35% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 2176 | 329 572 1275 Remotely 518 | 79 439 . Salvage Created 2703 | 247 563 1893 Parts 182 | 17 49 116 Haulers Intercepted 6 | . 2 4 Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 55 | . 15 40 Guns 55 | . 15 40 Classes Destroyed 11 | 3 4 4 Worker 6 | 2 2 2 Builder 1 | . . 1 Tunneler 6 | 5 . 1 Hauler 6 | . 2 4 Recycler 2 | 1 . 1 Operator 1 | . . 1 Watcher 3 | . 2 1 Swarmer 19 | . 9 10 Grunt 27 | . 6 21 Duelist 2 | . . 2 Sentry 7 | . . 7 Best Kill Streak 8 | 4 4 8 Combat Bots Only 8 | . 4 8 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2556 | 15 464 2077 Core 447 | . 45 402 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 223 | 24 67 132 Largest 3 | 2 2 3 Hottest 90 | 90 60 69 Shots Fired 573 | 48 134 391 Gun 573 | 48 134 391 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 520 | . 129 391 Thermal 24 | 24 . . Explosive . | . . . Electromagnetic 29 | 24 5 . Robot Hit Streak 17 | 4 7 17 Robot Miss Streak 13 | 5 5 13 Penetration Max . | . . . Secondary Targets 12 | . 4 8 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 355 | 25 66 264 Core Hits 130 | 9 32 89 Critical Hits 4 | . 1 3 Critical Kills 1 | . . 1 Critical Parts Destroyed 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4321 | 351 675 3295 Guns 4106 | 303 660 3143 Cannons . | . . . Explosions 191 | 48 . 143 Melee . | . . . Ramming 24 | . 15 9 Kinetic 3758 | . 615 3143 Thermal 343 | 200 . 143 Explosive . | . . . Electromagnetic 196 | 151 45 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 21 | . . 21 Message Errors 7 | . . 7 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . . 4 Data Loss (minor) 1 | . . 1 Targeting Errors 5 | . . 5 Overload Shots . | . . . Overflow Damage 73 | 21 . 52 Projectiles . | . . . Explosions 73 | 21 . 52 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 21 | 15 3 3 Shots 1 | 1 . . Rammed 6 | . 3 3 Targets Rammed 10 | . 6 4 Kicked 4 | . 3 1 Crushed . | . . . Highest Temperature 214 | 214 9 214 Average Temperature 57 | 89 4 51 Received Heat Transfer 810 | . 114 696 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 594 | 494 . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 685 | 40 324 685 Average Influence 260 | 18 151 409 Maximum Alert Level 2 | . 1 2 Low Security (%) 51 | 100 80 13 Level 1 22 | . 19 29 Level 2 25 | . . 56 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 2 7 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 3 | . 2 1 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 87 | . 28 59 Peak Tracking Total 12 | . 4 12 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . . 4 Reused 3 | . . 3 Traps Extracted . | . . . Installed . | . . . Triggered 3 | . . 3 Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 6 7 Terminals 12 | . 6 6 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 48 | . 20 28 Successful 26 | . 12 14 Failed 22 | . 8 14 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . . 3 Terminals 43 | . 20 23 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 22 | . 12 10 Record 12 | . 7 5 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Alert Level 3 | . 1 2 Locate Traps 1 | . . 1 Reprogram Traps 1 | . . 1 Dispatch Records 1 | . 1 . Recall Reinforcements 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 6 6 Full Trace Events 4 | . 1 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 58 | . . 58 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2865 | 198 1352 1315 Spaces Moved 1608 | 88 909 611 Core 3 | 3 . . Treads . | . . . Legs 1605 | 85 909 611 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 117 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 4 92 57 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 20 | 3 . 17 Melee . | . . . Projectile . | . . . AOE 20 | 3 . 17 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2112 | 133 1052 927 Wait 121 | . 23 98 Move 1606 | 87 908 611 Hop . | . . . Pick Up 27 | 10 12 5 Fast Attach 19 | 4 2 13 Attach 9 | 4 1 4 Detach . | . . . Swap 43 | 1 14 28 Drop 54 | 3 19 32 Fire 223 | 24 67 132 Melee . | . . . Ram . | . . . Kick 10 | . 6 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 867 | -10/Materials | Discovered new exit (range 15) 889 | -10/Materials | Discovered new exit (range 16) 1046 | -10/Materials | Discovered new exit (range 3) 1505 | -10/Materials | Discovered new exit (range 12) 1551 | -10/Materials | Entered another Materials area 1551 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1949 | -9/Materials | Build established: Scavenger-Gunner 2299 | -9/Materials | Discovered new exit (range 5) 2646 | -9/Materials | Discovered new exit (range 16) 2751 | -9/Materials | First assault squad dispatched 2773 | -9/Materials | Repaired Hvy. Assault Rifle 2801 | -9/Materials | Repaired Lgt. Armor Plating 2818 | -9/Materials | Core integrity fell below 50% 2846 | -9/Materials | Core integrity fell below 20% 2866 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02814_ M-13 Machinist unfolds itself. 02816_ G-47 Trooper destroyed. 02819_ Processing Tank disabled. 02822_ G-47 Trooper destroyed. 02822_ G-34 Mercenary destroyed. 02832_ Hvy. Assault Rifle destroyed. 02832_ Hvy. Ion Engine destroyed. 02836_ Lgt. Armor Plating destroyed. 02837_ Imp. Aluminum Leg destroyed. 02842_ L-31 Rogue destroyed. 02842_ Switching to secondary target: G-34 Mercenary. 02848_ G-34 Mercenary destroyed. 02848_ Switching to secondary target: G-34 Mercenary. 02848_ G-34 Mercenary destroyed. 02852_ Switching to secondary target: G-34 Mercenary. 02852_ Hvy. Assault Rifle destroyed. 02858_ System corrupted: Matter fused (-9). 02858_ Imp. Aluminum Leg destroyed. 02862_ Lgt. Assault Rifle destroyed. 02864_ Targeting Computer destroyed. 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" ????????# #############T#####??????????? | | ??????" ????????# #???????????###??????????????? | | ??????" ????????# #????????????????????????????? | | +######+######## / ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 465 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Use The Force Challenges ------------ None Game ------ Seed MetafieldEtherialNanosword Manual? 0 Play Time 01:14:30 Cumulative 7.1 hours Start 2020.08.17 @ 13:31:21 End 2020.08.29 @ 10:28:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72352991-aba0-435e-b310-cc54e814279a