Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 20:29:10 Player: Finn Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (425) 425 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 930 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 188/300 Energy 250/250 System Corruption 6% Temperature Cool (0) Movement Core (1550) Ox30 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Large Storage Unit EM Pulse Gun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine EM Pulse Gun Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 4 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 5 | 1 5 6 Power 2 | . 1 3 Propulsion . | . . . Utility . | . . 1 Weapon 2 | . 2 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 3 | . . 3 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 90 | . 97 77 Engine 14 | . 14 14 Treads 24 | . 28 17 Storage 26 | . 25 28 Energy Gun 3 | . 5 . Ballistic Gun 14 | . 15 14 Launcher 6 | . 7 2 Peak Build Rating 7 | 6 7 7 Average Rating 6 | 4 6 5 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 95 | 13 95 95 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 2 2 4 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 6 22 25 Most Carried 8 | 3 8 8 Average Carried 5 | 1 5 6 Final Capacity 25 | 8 25 25 Final Carried 8 | 2 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 547 | 131 298 118 Remotely . | . . . Salvage Created 477 | . 425 52 Parts 43 | . 41 2 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 14 1 Guns 8 | . 7 1 AOE 7 | . 7 . Classes Destroyed 6 | . 5 1 Worker 3 | . 3 . Builder 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 8 | . 8 . Subdweller 1 | . . 1 Best Kill Streak 8 | . 8 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 93 | . 66 27 Missed 29 | . 20 9 Hits 64 | . 46 18 Projectile 64 | . 46 18 Critical Strikes 1 | . . 1 Damage Taken 1000 | . 504 496 Core 255 | . 91 164 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | 1 42 4 Largest 2 | 2 2 2 Hottest 70 | 60 70 60 Shots Fired 86 | 2 74 10 Gun 76 | 2 65 9 Cannon . | . . . Launcher 10 | . 9 1 Special . | . . . Kinetic 66 | 1 60 5 Thermal 10 | 1 5 4 Explosive 10 | . 9 1 Electromagnetic . | . . . Robot Hit Streak 8 | 1 7 8 Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 49 | 1 42 6 Core Hits 34 | . 31 3 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 997 | 10 934 53 Guns 518 | 10 455 53 Cannons . | . . . Explosions 479 | . 479 . Melee . | . . . Ramming . | . . . Kinetic 441 | . 421 20 Thermal 77 | 10 34 33 Explosive 479 | . 479 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 2 6 Average Corruption 3 | . 2 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 33 | . 16 17 Message Errors 7 | . 5 2 Matter Fused 10 | . 3 7 Heat Flow Errors 2 | . 1 1 Energy Discharges 2 | . 2 . Data Loss (minor) 6 | . 2 4 Data Loss (major) 1 | . 1 . Misfires 4 | . 2 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles . | . . . Explosions 9 | . . 9 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 74 | . 38 36 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 249 | . 122 249 Average Temperature 57 | . 24 145 Received Heat Transfer 520 | . 159 361 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 175 | 25 75 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 141 | . 141 . Initial . | . . . Average 49 | . 52 . Influence Increases 453 | . 453 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 64 | . 64 . Successful Hack 7 | . 7 . Destroy Structure 57 | . 57 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 453 | . 416 37 Entered New Map 18 | . . 18 Time Decay 435 | . 416 19 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 20 5 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 6 | . 6 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Recycling Unit Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2103 | 85 1358 660 Spaces Moved 637 | 45 443 149 Core 5 | 5 . . Treads 632 | 40 443 149 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 302 | 154 273 433 Slowest Speed 480 | 160 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 29 | 4 72 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 82 | . 69 13 Melee . | . . . Projectile . | . . . AOE 82 | . 69 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 736 | 59 522 155 Wait 24 | . 24 . Move 635 | 44 442 149 Hop . | . . . Pick Up 15 | 8 7 . Fast Attach . | . . . Attach 9 | 6 1 2 Detach . | . . . Swap 6 | . 6 . Drop . | . . . Fire 47 | 1 42 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Discovered new exit (range 15) 337 | -10/Materials | Build established: Mutant 1415 | -10/Materials | Discovered new exit (range 9) 1444 | -10/Materials | Entered Subcaves 1578 | -10/Subcaves | Ambushed by Subdweller buried in earth 1590 | -10/Subcaves | Core integrity fell below 50% 1594 | -10/Subcaves | Crushed by falling debris 1594 | -10/Subcaves | Core integrity fell below 20% 1625 | -10/Subcaves | Lost 4 parts (1n3w) 2104 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01662_ Found 59 Matter. 01663_ Acquired 59 matter. 01686_ System corrupted: Matter fused (-8). 01686_ Acquired 18 matter. 01745_ System corrupted: Matter fused (-9). 01787_ System corrupted: Matter fused (-7). 01810_ INQIB6FHF#RUXWM3FH /R1B6OSA&1L,#FCIBENKF 01828_ System corrupted: Matter fused (-10). 01862_ System corrupted: Component data lost. 01945_ System corrupted: Heat flow error (+256). 01960_ System corrupted: Matter fused (-8). 01985_ System corrupted: Matter fused (-9). 02022_ System corrupted: Matter fused (-8). 02077_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 02077_ System corrupted: Lgt. Assault Rifle misfires. 02102_ Lgt. Treads destroyed. 02103_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ???????# ??????????????????????????????????????? | | ????????# "####??????????????????????????????????? | | ??????"##"""" ##???????????????#?# ??????????????? | | ??????""""""" #?????????????? ## ^?????????????? | | ??????"""" #?????????????# ????????????? | | ??????"""" ##?????#####?# ^ #????????????? | | ??????#" "" ###??## ## #?????????????? | | ??????###### #### ^ #?????????????? | | ???????????## # #??????????????? | | ????????????# #???????????????? | | ????????????#### ##??????????????? | | ??????????????# ^ #??????????????? | | ??????????????## ## #??????????????? | | ????????????### ### #??????????????? | | ????????????# ##?### ####??????????????? | | ????????????## ## #????##@ ##?????????????????? | | ???????????### ########?# #??????????????????? | | ???????????# #### #? #??????????????????? | | ???????????# ## #?????????????????? | | ???????????# ????????????????? | | ???????????# ### #??????????????? | | ??????????## #??# ?????????????? | | ???######## ##??## #???????????? | | ???# # ^##????# #########???????????? | | ??### ^ ##?????s #???????????????????? | | ?## ####?????? [ #???????????????????? | | ## ######## ##?????????=%= #???????????????????? | | # ##??????###??????????s ####???????????????????? | | ##???????????????????? s#???????????????????????? | | ##????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 235 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ArmorRainbowAutopenetrator Manual? 0 Play Time 00:07:26 Cumulative 31.7 hours Start 2026.09.04 @ 20:22:46 End 2026.09.04 @ 20:29:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 61 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e5d6694-7c6d-4f1d-99c2-fdd6e2c8365a